{ "messages": [ [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head east. Then, take the type V keycard from the mantelpiece in the playroom. If you can get your hands on the type V keycard, try to go west. And then, make absolutely sure that the type V portal in the study is unlocked. And then, doublecheck that the type V portal is opened. And then, take a trip south. That done, take a trip east. With that done, take the mouse from the Microsoft chest in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou see a locker. You wonder idly who left that here. You see a gleam over in a corner, where you can see a mantelpiece. On the mantelpiece you can see a type V keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type V keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type V keycard from the mantelpiece.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make it so that the locker in the cookhouse is unlocked. Then, look and see that the locker within the cookhouse is open. And then, recover the cake scented latchkey from the locker. If you can get your hands on the cake scented latchkey, attempt to head east. Once you manage that, doublecheck that the cake scented locker in the studio is unlocked. If you have unlocked the cake scented locker, make it so that the cake scented locker inside the studio is opened. After that, pick up the mug from the cake scented locker. Then, rest the mug on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You begin to take stock of what's in the room.\nYou make out a locked ordinary looking locker in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip north. After that, recover the American limited edition keycard from the floor of the bedroom. If you can get your hands on the American limited edition keycard, venture south. Then, attempt to venture east. And then, assure that the American limited edition box is unlocked. Then, open the American limited edition box. After that, pick up the glass from the American limited edition box. After taking the glass, deposit the glass into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nThere is an American limited edition keycard on the floor.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the American limited edition keycard from the ground.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nYou see an opened freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You see a locked usual looking American limited edition box right there by you. You can make out a closed cabinet.\nThere is an unblocked exit to the west.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, go to the east. Then, recover the key from the floor of the studio. After that, make an attempt to move west. And then, doublecheck that the safe is unlocked. And then, open the safe in the canteen. After that, take the loaf of bread from the safe inside the canteen. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou can see a closed portmanteau.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, retrieve the latchkey from the drawer inside the shower. With the latchkey, unlock the chest. Then, doublecheck that the chest in the shower is wide open. And then, take the American limited edition latchkey from the chest inside the shower. And then, move east. After that, make absolutely sure that the American limited edition safe in the kitchenette is shut. After shutting the American limited edition safe, doublecheck that the American limited edition safe inside the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a locked usual looking chest here. Look out! It's a- oh, never mind, it's just a drawer. The drawer contains a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the east.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. And then, pick up the cake scented passkey from the bench. After that, make it so that the cake scented chest is unlocked. Then, open the cake scented chest. And then, pick up the TextWorld key from the cake scented chest. After that, unlock the TextWorld safe. And then, ensure that the TextWorld safe is open. After you have opened the TextWorld safe, pick up the soap dispenser from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a normal kind of place. That is to say, you're in a shower.\nYou make out a TextWorld safe. You can make out a cake scented chest. Oh wow! Is that what I think it is? It is! It's a bench. On the bench you can make out a cake scented passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cake scented chest, revealing a TextWorld key.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld key from cake scented chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the TextWorld key from the cake scented chest.\nYou are carrying: a TextWorld key and a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld safe with TextWorld key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld safe.\nYou are carrying: a TextWorld key and a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the TextWorld safe, revealing a soap dispenser.\nYou are carrying: a TextWorld key and a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap dispenser from TextWorld safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the passkey from the freezer. With the passkey, make it so that the chest within the dish-pit is unlocked. After that, doublecheck that the chest inside the dish-pit is ajar. After that, retrieve the key from the chest inside the dish-pit. And then, insert the key into the locker inside the dish-pit's lock to unlock it. And then, open the locker. Then, take the spork from the locker within the dish-pit. If you can get your hands on the spork, you can deposit the spork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked chest. You make out a locker. I mean, just wow! Isn't TextWorld just the best? You see a freezer. You can't wait to tell the folks at home about this! The freezer contains a passkey. Now why would someone leave that there?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the chest.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, venture north. Then, lift the keycard from the floor of the study. And then, unlock the box inside the study. And then, doublecheck that the box is opened. And then, recover the latchkey from the box within the study. Then, attempt to venture south. Then, unlock the chest. After that, make absolutely sure that the chest in the kitchenette is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study.\nA locked box is close by.\nThere is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head east. And then, check that the spherical locker in the parlor is unlocked with the spherical key. Once you have unlocked the spherical locker, open the spherical locker in the parlor. Then, pick up the keycard from the spherical locker. If you can get your hands on the keycard, unlock the chest within the parlor with the keycard. If you have unlocked the chest, make sure that the chest in the parlor is open. And then, take the type V passkey from the chest inside the parlor. And then, assure that the type V safe in the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a locked type V safe. You can see a locked normal looking chest close by. You can see a spherical locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the spherical locker, revealing a keycard.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the keycard from the spherical locker.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the chest.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the chest, revealing a type V passkey.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take type V passkey from chest" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the type V passkey from the chest.\nYou are carrying: a type V passkey, a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V safe with type V passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. Once you do that, travel east. If you can accomplish that, retrieve the passkey from the cabinet inside the shower. After getting the passkey, doublecheck that the safe inside the shower is unlocked. After unlocking the safe, open the safe within the shower. Then, take the Canadian limited edition keycard from the safe. After that, go west. And then, make absolutely sure that the Canadian limited edition chest inside the cellar is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room is well lit.\nYou can see a case.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a locked typical looking Canadian limited edition chest here.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI am excited to announce that you are now in the shower.\nYou can make out a locked safe close by. You can see an opened cabinet in the corner. The cabinet contains a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a Canadian limited edition keycard.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Canadian limited edition keycard from the safe.\nYou are carrying: a Canadian limited edition keycard and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a locked typical looking Canadian limited edition chest here.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition keycard and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, retrieve the latchkey from the drawer inside the shower. With the latchkey, unlock the chest. Then, doublecheck that the chest in the shower is wide open. And then, take the American limited edition latchkey from the chest inside the shower. And then, move east. After that, make absolutely sure that the American limited edition safe in the kitchenette is shut. After shutting the American limited edition safe, doublecheck that the American limited edition safe inside the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a locked usual looking chest here. Look out! It's a- oh, never mind, it's just a drawer. The drawer contains a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the east.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing an American limited edition latchkey.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: an American limited edition latchkey, a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American limited edition latchkey, a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "close American limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could make an effort to head west. With that over with, pick up the non-euclidean key from the floor of the bar. And then, assure that the non-euclidean hatch is unlocked. And then, open the non-euclidean hatch in the bar. And then, head south. Then, make an attempt to travel east. And then, recover the desktop computer from the safe in the office. Then, sit the desktop computer on the bookshelf within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've entered a bar.\nYou make out a locked dresser.\nThere is a closed non-euclidean hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean hatch with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean hatch" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel south. Next, open the chest. And then, pick up the spherical latchkey from the chest inside the bedroom. After you have got the spherical latchkey, try to head north. Then, unlock the spherical safe in the canteen. Then, look and see that the spherical safe is wide open. And then, pick up the knife from the spherical safe. Having picked up the knife, insert the knife inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou can see a chest. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a spherical latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical latchkey from the chest.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the bench. If you can get your hands on the spherical keycard, make sure that the spherical gate is unlocked. After that, open the spherical gate within the laundry place. Once you have pulled open the spherical gate, go to the south. And then, make an attempt to head west. With that accomplished, recover the legume from the counter within the garage. Then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nYou can make out a bench. You see a spherical keycard on the bench. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed spherical gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from bench" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the spherical keycard from the bench.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical gate with spherical keycard" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "open spherical gate" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here.\nYou make out a cabinet.\nThere is an open spherical gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou're now in the garage.\nYou make out a counter. The counter is typical. On the counter you make out a legume. Now that's what I call TextWorld!\nThere is an unguarded exit to the east.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "take legume from counter" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the legume from the counter.\nYou are carrying: a legume, a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "eat legume" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go north. Then, lift the latchkey from the floor of the canteen. Then, doublecheck that the box is unlocked with the latchkey. And then, open the box. And then, travel south. Okay, and then, pick up the teaspoon from the freezer within the cookery. After stealing the teaspoon, venture north. And then, you can place the teaspoon inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box nearby.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the box.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take teaspoon from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the teaspoon from the freezer.\nYou are carrying: a teaspoon, a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move north. Following that, recover the laptop from the shelf. After that, try to take a trip south. If you can accomplish that, retrieve the key from the counter. With the key, attempt to venture north. With that accomplished, look and see that the safe is unlocked with the key. Having unlocked the safe, ensure that the safe in the bedchamber is open. Then, you can insert the laptop inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. On the shelf you can make out a laptop.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the key from the counter.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to head west. After that, ensure that the trunk is open. Once you have opened the trunk, pick up the key from the trunk inside the basement. If you can get your hands on the key, go to the east. After that, insert the key into the box's lock to unlock it. Then, open the box. Then, pick up the lampshade from the box. And then, you can place the lampshade inside the coffer inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nYou scan the room for a trunk, and you find a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the trunk, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the trunk.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a lampshade.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the lampshade from the box.\nYou are carrying: a lampshade and a key.\n\nyour action: " }, { "role": "assistant", "content": "insert lampshade into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, check that the box is unlocked with the key. And then, look and see that the box inside the bedchamber is ajar. And then, recover the spherical passkey from the box. And then, look and see that the spherical chest is unlocked. After that, ensure that the spherical chest is open. Then, recover the plant from the spherical chest. And then, drop the plant on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, open the box. And then, take the key from the box inside the garage. Then, make absolutely sure that the locker within the garage is unlocked. Then, open the locker. After that, recover the keycard from the locker. After getting the keycard, unlock the door. Then, open the door within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a box. You wonder idly who left that here. You see a closed toolbox, which looks typical, right there by you.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the key from the box.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a keycard.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the locker.\nYou are carrying: a keycard, a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock door.\nYou are carrying: a keycard, a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to insert the spherical keycard into the spherical locker in the recreation zone's lock to unlock it. Then, open the spherical locker. Then, pick up the latchkey from the spherical locker. And then, unlock the box with the latchkey. After that, ensure that the box is open. After pulling open the box, recover the type J key from the box within the recreation zone. If you have taken the type J key, insert the type J key into the type J locker in the recreation zone's lock to unlock it. After that, open the type J locker within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone. You begin looking for stuff.\nYou see a locked type J locker close by. You make out a box. You make out a spherical locker. Now that's what I call TextWorld!\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the spherical locker.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the spherical locker, revealing a latchkey.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the latchkey from the spherical locker.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the box.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, retrieve the latchkey from the drawer inside the shower. With the latchkey, unlock the chest. Then, doublecheck that the chest in the shower is wide open. And then, take the American limited edition latchkey from the chest inside the shower. And then, move east. After that, make absolutely sure that the American limited edition safe in the kitchenette is shut. After shutting the American limited edition safe, doublecheck that the American limited edition safe inside the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a locked usual looking chest here. Look out! It's a- oh, never mind, it's just a drawer. The drawer contains a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the east.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to venture south. With that accomplished, look and see that the gate inside the workshop is open. And then, make an attempt to go east. And then, look and see that the gate is shut. And then, take a trip north. After that, pick-up the latchkey from the floor of the parlor. After that, move south. And then, assure that the gate is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a coffee cup on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open gate.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could unlock the chest within the spare room with the keycard. And then, doublecheck that the chest inside the spare room is open. If you have opened the chest, take the latchkey from the chest. After that, unlock the box inside the spare room with the latchkey. After that, assure that the box is ajar. Then, retrieve the pair of headphones from the box in the spare room. After that, attempt to venture west. After that, toss the pair of headphones on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can make out a box. Oh, great. Here's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the chest, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the desk. And then, make it so that the chest within the cubicle is unlocked. After that, ensure that the chest is open. After that, pick up the Canadian passkey from the chest in the cubicle. After taking the Canadian passkey, assure that the Canadian locker within the cubicle is unlocked with the Canadian passkey. After that, assure that the Canadian locker is opened. After that, pick up the latchkey from the Canadian locker inside the cubicle. And then, unlock the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nYou see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian locker. You can make out a chest. You see a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is normal. On the desk you see a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the desk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. After that, assure that the box inside the kitchen is unlocked. After unlocking the box, open the box within the kitchen. And then, retrieve the ladle from the box. With the ladle, take a trip south. With that over with, ensure that the gate in the restroom is open. Then, go east. Next, deposit the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a box. You make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the box.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the box, revealing a ladle.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take ladle from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, pick up the vanilla scented latchkey from the trunk inside the closet. After that, unlock the vanilla scented chest inside the closet. Then, open the vanilla scented chest within the closet. And then, take the key from the vanilla scented chest. Then, make it so that the locker within the closet is unlocked. And then, ensure that the locker is open. Then, retrieve the sandwich from the locker within the closet. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a locker, and you find a locker. Oh, great. Here's a vanilla scented chest. You can't wait to tell the folks at home about this! You can see a trunk. The trunk contains a vanilla scented latchkey.\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the vanilla scented latchkey from the trunk.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented chest with vanilla scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the vanilla scented chest.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the vanilla scented chest, revealing a key.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the vanilla scented chest.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, make an attempt to move west. And then, pick up the type Z keycard from the rack. If you can get your hands on the type Z keycard, make absolutely sure that the type Z locker within the laundromat is unlocked. After that, open the type Z locker. And then, pick up the passkey from the type Z locker within the laundromat. If you can get your hands on the passkey, unlock the locker within the laundromat. After unlocking the locker, open the locker. After that, pick up the sponge from the locker inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat. Let's see what's in here.\nWere you looking for a locker? Because look over there, it's a locker. You make out a locked type Z locker nearby. You see a rack. The rack is typical. On the rack you see a type Z keycard.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z keycard from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type Z keycard from the rack.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z locker with type Z keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Once you finish that, recover the latchkey from the board inside the shower. With the latchkey, check that the locker is unlocked with the latchkey. After unlocking the locker, doublecheck that the locker in the shower is wide open. After pulling open the locker, recover the TextWorld passkey from the locker. After taking the TextWorld passkey, attempt to go to the east. After that, make sure that the TextWorld locker inside the study is shut. Then, Place the TextWorld passkey into the TextWorld locker within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. As if things weren't amazing enough already, you can even see a board. On the board you can see a latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel west. Following that, assure that the chest is ajar. After that, recover the American key from the chest in the cookery. After that, head east. With that done, unlock the American chest. And then, open the American chest in the vault. After that, retrieve the broom from the American chest inside the vault. After that, you can deposit the broom into the safe within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed chest here.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing an American key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the American key from the chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, pick up the vanilla scented latchkey from the trunk inside the closet. After that, unlock the vanilla scented chest inside the closet. Then, open the vanilla scented chest within the closet. And then, take the key from the vanilla scented chest. Then, make it so that the locker within the closet is unlocked. And then, ensure that the locker is open. Then, retrieve the sandwich from the locker within the closet. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a locker, and you find a locker. Oh, great. Here's a vanilla scented chest. You can't wait to tell the folks at home about this! You can see a trunk. The trunk contains a vanilla scented latchkey.\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the vanilla scented latchkey from the trunk.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented chest with vanilla scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the vanilla scented chest.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the American safe inside the kitchen with the American latchkey. After that, open the American safe. Then, retrieve the soap scented latchkey from the American safe. Then, check that the soap scented passageway is unlocked with the soap scented latchkey. After unlocking the soap scented passageway, open the soap scented passageway. After that, go west. After that, recover the cashew from the fridge within the scullery. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American safe. You scan the room, seeing a bowl. The bowl is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed soap scented passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American safe.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the American safe, revealing a soap scented latchkey.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented latchkey from American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the soap scented latchkey from the American safe.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented passageway with soap scented latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock soap scented passageway.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an attempt to head north. If you can get around to doing that, make it so that the passageway within the workshop is opened. And then, move north. Okay, and then, retrieve the formless key from the floor of the canteen. Then, unlock the formless locker. Then, make it so that the formless locker inside the canteen is open. After opening the formless locker, pick up the passkey from the formless locker within the canteen. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell, here we are in the workshop.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open passageway.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to move west. And then, make it so that the safe is ajar. And then, retrieve the spherical keycard from the safe inside the bedroom. Then, go to the east. After that, unlock the spherical chest with the spherical keycard. Then, open the spherical chest in the garage. After opening the spherical chest, recover the glove from the spherical chest within the garage. After that, rest the glove on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it usual? You better believe it is.\nYou can make out a safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a spherical keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical keycard from the safe.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the spherical chest.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, attempt to go south. If you can do that, pick up the keycard from the mantelpiece in the workshop. If you have taken the keycard, make an effort to go north. Then, unlock the chest. Then, open the chest inside the shower. After pulling open the chest, pick up the stick of butter from the chest inside the shower. With the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see a gleam over in a corner, where you can see a mantelpiece. You see a keycard on the mantelpiece.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the keycard from the mantelpiece.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to insert the spherical keycard into the spherical locker in the recreation zone's lock to unlock it. Then, open the spherical locker. Then, pick up the latchkey from the spherical locker. And then, unlock the box with the latchkey. After that, ensure that the box is open. After pulling open the box, recover the type J key from the box within the recreation zone. If you have taken the type J key, insert the type J key into the type J locker in the recreation zone's lock to unlock it. After that, open the type J locker within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone. You begin looking for stuff.\nYou see a locked type J locker close by. You make out a box. You make out a spherical locker. Now that's what I call TextWorld!\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the spherical locker.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the spherical locker, revealing a latchkey.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the latchkey from the spherical locker.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the box.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the box, revealing a type J key.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type J key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could look and see that the locker is unlocked. Then, open the locker. Then, retrieve the type 2 latchkey from the locker within the salon. After that, take a trip south. With that accomplished, unlock the type 2 safe. And then, ensure that the type 2 safe within the restroom is open. And then, retrieve the cabbage from the type 2 safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the locker, revealing a type 2 latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the bench. If you can get your hands on the spherical keycard, make sure that the spherical gate is unlocked. After that, open the spherical gate within the laundry place. Once you have pulled open the spherical gate, go to the south. And then, make an attempt to head west. With that accomplished, recover the legume from the counter within the garage. Then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nYou can make out a bench. You see a spherical keycard on the bench. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed spherical gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from bench" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the spherical keycard from the bench.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical gate with spherical keycard" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "open spherical gate" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here.\nYou make out a cabinet.\nThere is an open spherical gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou're now in the garage.\nYou make out a counter. The counter is typical. On the counter you make out a legume. Now that's what I call TextWorld!\nThere is an unguarded exit to the east.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "take legume from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 4 key from the floor of the cookery. Having picked up the type 4 key, make an effort to head east. After that, retrieve the latchkey from the pan. After that, check that the gateway within the kitchen is unlocked with the latchkey. After that, open the gateway in the kitchen. After that, move south. And then, Insert the type 4 key into the type 4 safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou need an unblocked exit? You should try going east.\nThere is a type 4 key on the floor.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from pan" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the pan.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock gateway.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, take the type Z key from the refrigerator. Then, make an effort to go to the east. Following that, check that the type Z safe is unlocked with the type Z key. After that, ensure that the type Z safe is open. After that, recover the Canadian limited edition latchkey from the type Z safe inside the closet. Then, unlock the Canadian limited edition safe within the closet. And then, ensure that the Canadian limited edition safe is open. Then, recover the worm from the Canadian limited edition safe within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nOh wow! Is that what I think it is? It is! It's a refrigerator. The refrigerator contains a type Z key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z key from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type Z key from the refrigerator.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've just sauntered into a closet. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked Canadian limited edition safe. You make out a type Z safe. You wonder idly who left that here.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z safe with type Z key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type Z safe.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type Z safe, revealing a Canadian limited edition latchkey.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from type Z safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the Canadian limited edition latchkey from the type Z safe.\nYou are carrying: a Canadian limited edition latchkey and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition safe with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the Canadian limited edition safe.\nYou are carrying: a Canadian limited edition latchkey and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the Canadian limited edition safe, revealing a worm.\nYou are carrying: a Canadian limited edition latchkey and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take worm from Canadian limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move north. Following that, recover the laptop from the shelf. After that, try to take a trip south. If you can accomplish that, retrieve the key from the counter. With the key, attempt to venture north. With that accomplished, look and see that the safe is unlocked with the key. Having unlocked the safe, ensure that the safe in the bedchamber is open. Then, you can insert the laptop inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. On the shelf you can make out a laptop.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the key from the counter.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the east. And then, open the TextWorld limited edition box within the steam room. And then, retrieve the TextWorld limited edition key from the TextWorld limited edition box. And then, make an attempt to go west. Following that, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. Then, assure that the TextWorld limited edition chest within the closet is opened. After opening the TextWorld limited edition chest, take the broom from the TextWorld limited edition chest. After that, deposit the broom on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture west. With that over with, make an effort to go north. Then, take the latchkey from the mantle. And then, attempt to head south. Then, head east. And then, unlock the safe in the bathroom. After unlocking the safe, doublecheck that the safe is wide open. Then, recover the paper towel from the safe inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nThis might come as a shock to you, but you've just fallen into a salon.\nYou see a mantle. You see a latchkey on the mantle. You can see a mantelpiece. The mantelpiece is ordinary. But the thing is empty.\nThere is an unblocked exit to the south.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from mantle" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the latchkey from the mantle.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the keycard from the display in the pantry. After picking up the keycard, unlock the chest inside the pantry. After that, open the chest within the pantry. And then, pick up the type H keycard from the chest. And then, make an attempt to take a trip south. And then, move east. With that accomplished, unlock the type H locker with the type H keycard. Then, ensure that the type H locker inside the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a chest. You scan the room, seeing a display. The display contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from display" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the display.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the chest.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the chest, revealing a type H keycard.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take type H keycard from chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the type H keycard from the chest.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make it so that the locker is ajar. And then, retrieve the passkey from the locker in the bedchamber. After that, travel west. Then, doublecheck that the chest within the kitchen is unlocked. After unlocking the chest, open the chest in the kitchen. Then, take the durian from the chest within the kitchen. If you can get your hands on the durian, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You begin looking for stuff.\nYou make out a closed locker.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the passkey from the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchen. Let's see what's in here.\nYou can see a chest.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a pear and a durian.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take durian from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. With that done, check that the Henderson's style gateway is unlocked with the Henderson's style key. Then, open the Henderson's style gateway inside the studio. Then, make an attempt to go to the east. And then, go to the north. Then, lift the type A keycard from the floor of the dish-pit. Then, travel south. After that, make it so that the type A chest is unlocked with the type A keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou smell a terrible smell, and follow it to a pan. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio. You begin to take stock of what's here.\nThere is a closed Henderson's style gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style gateway with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style gateway" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel south. Next, open the chest. And then, pick up the spherical latchkey from the chest inside the bedroom. After you have got the spherical latchkey, try to head north. Then, unlock the spherical safe in the canteen. Then, look and see that the spherical safe is wide open. And then, pick up the knife from the spherical safe. Having picked up the knife, insert the knife inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou can see a chest. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a spherical latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could try to move east. And then, open the cabinet within the closet. And then, retrieve the keycard from the cabinet within the closet. After that, make sure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker in the closet is opened. And then, retrieve the pair of pants from the locker in the closet. Then, make an attempt to go west. Then, place the pair of pants on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou make out a locked locker. Oh wow! Is that what I think it is? It is! It's a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the cabinet, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a pair of pants.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pair of pants from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the pair of pants from the locker.\nYou are carrying: a pair of pants and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a pair of pants and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop pair of pants" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Next, pick up the cake scented keycard from the bureau inside the study. And then, unlock the cake scented locker inside the study. After that, make it so that the cake scented locker is open. After that, take the keycard from the cake scented locker. After getting the keycard, attempt to take a trip east. With that accomplished, assure that the safe inside the steam room is closed. After that, Put the keycard into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Next, pick up the type 0 latchkey from the floor of the canteen. With the type 0 latchkey, make an effort to travel south. With that over with, doublecheck that the type 0 gateway within the cubicle is unlocked. And then, open the type 0 gateway. And then, make an attempt to venture west. And then, take the keycard from the shelf in the cookery. After that, make absolutely sure the box in the cookery is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nThere is an unblocked exit to the south.\nThere is a type 0 latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the type 0 latchkey from the ground.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 gateway with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock type 0 gateway.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 gateway" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open type 0 gateway.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou are in a cookery.\nYou see a closed box nearby. You scan the room for a shelf, and you find a shelf. On the shelf you see a keycard. You can't wait to tell the folks at home about this! You hear a noise behind you and spin around, but you can't see anything other than a saucepan. But the thing hasn't got anything on it.\nThere is an open type 0 gateway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the table in the cookery. And then, insert the Canadian limited edition passkey into the Canadian limited edition locker in the cookery's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, take the passkey from the Canadian limited edition locker in the cookery. After stealing the passkey, assure that the box in the cookery is unlocked with the passkey. After that, open the box in the cookery. And then, recover the loaf of bread from the box within the cookery. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a Canadian limited edition locker. You can make out a table. The table is standard. On the table you make out a Canadian limited edition passkey.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey from table" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the Canadian limited edition passkey from the table.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the Canadian limited edition locker, revealing a passkey.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could pick up the Canadian keycard from the shelf. Then, go west. If you can succeed at that, check that the Canadian box is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the kitchenette is open. Then, recover the type C passkey from the Canadian box in the kitchenette. And then, make absolutely sure that the type C locker is unlocked with the type C passkey. And then, open the type C locker in the kitchenette. Then, recover the spork from the type C locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You start to take note of what's in the room.\nYou make out a shelf. The shelf is standard. On the shelf you can make out a Canadian keycard. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from shelf" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the Canadian keycard from the shelf.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nThis might come as a shock to you, but you've just walked into a kitchenette.\nYou make out a locked type C locker. You make out a Canadian box.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Canadian box.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the hatch is open. After that, take a trip west. After that, make an attempt to go to the west. Following that, take the passkey from the shelf. And then, take a trip east. Next, make it so that the locker in the studio is unlocked. Then, make absolutely sure that the locker in the studio is opened. After that, recover the worm from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a stand. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. On the shelf you see a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. And then, take the formless key from the spherical chest in the recreation zone. After that, look and see that the formless chest is unlocked. And then, ensure that the formless chest is open. And then, pick up the key from the formless chest. And then, try to move east. And then, check that the portal inside the bedroom is unlocked with the key. Then, ensure that the portal is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone. You begin looking for stuff.\nYou can see a locked formless chest. You see a spherical chest. The spherical chest contains a formless key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from spherical chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the formless key from the spherical chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the formless chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the formless chest, revealing a key and a spherical keycard.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take key from formless chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the key from the formless chest.\nYou are carrying: a key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, close the locker in the dish-pit. And then, move west. And then, venture north. With that over with, open the freezer. Then, recover the passkey from the freezer within the kitchen. Once you have picked up the passkey, move south. Next, venture east. Then, Place the passkey into the locker in the dish-pit to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see an opened locker. The locker is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a bowl. The bowl is typical. On the bowl you make out a napkin. If you haven't noticed it already, there seems to be something there by the wall, it's a plate. Now why would someone leave that there? But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one. I guess you better just go and list everything you see here.\nYou scan the room for a freezer, and you find a freezer.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the freezer, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make absolutely sure that the type N box within the cookhouse is unlocked. After unlocking the type N box, ensure that the type N box in the cookhouse is open. And then, pick up the key from the type N box. And then, try to go to the east. Once you get around to doing that, doublecheck that the locker is unlocked. After that, open the locker inside the launderette. After that, take the paper towel from the locker. With the paper towel, place the paper towel on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou can see a locked ordinary looking type N box close by. You rest your hand against a wall, but you miss the wall and fall onto a rack. You shudder, but continue examining the rack. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. Then, lift the spherical latchkey from the floor of the bedroom. If you have picked up the spherical latchkey, unlock the spherical safe in the bedroom with the spherical latchkey. After that, open the spherical safe inside the bedroom. After that, take the manuscript from the spherical safe. If you can get your hands on the manuscript, make an attempt to travel east. After that, make absolutely sure that the locker in the washroom is ajar. Then, place the manuscript inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in an usual kind of place. That is to say, you're in a bedroom.\nYou make out a spherical safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey and a monitor on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the key from the floor of the shower. With the key, make absolutely sure that the box inside the shower is unlocked with the key. And then, ensure that the box in the shower is open. And then, pick up the American limited edition passkey from the box. Then, attempt to go to the south. Once you get through with that, unlock the American limited edition safe. And then, open the American limited edition safe within the lounge. And then, pick up the synthesizer from the American limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nYou see a locked box here.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the box, revealing an American limited edition passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the American limited edition passkey from the box.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nWell, here we are in a lounge. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a American limited edition safe. Wow, check out the price tag on the American limited edition safe! Thirty dollars!\nThere is a closed portal leading west. You need an unguarded exit? You should try going north.\nThere is a gummy bear on the floor.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition safe with American limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, retrieve the Microsoft style key from the floor of the bathroom. After picking up the Microsoft style key, look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest inside the bathroom is open. After opening the Microsoft style chest, take the Henderson's style key from the Microsoft style chest. Then, unlock the Henderson's style door in the bathroom. After that, ensure that the Henderson's style door is open. Then, make an effort to travel north. After that, close the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out a Microsoft style chest. Now why would someone leave that there?\nThere is a closed Henderson's style door leading north. There is an unblocked exit to the west.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the Microsoft style key from the ground.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Microsoft style chest.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft style chest, revealing a Henderson's style key.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from Microsoft style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the closet. And then, check that the formless box is unlocked with the formless key. Once you have unlocked the formless box, ensure that the formless box is open. And then, retrieve the fresh laundry scented latchkey from the formless box within the closet. Having got the fresh laundry scented latchkey, insert the fresh laundry scented latchkey into the fresh laundry scented locker in the closet's lock to unlock it. After that, make it so that the fresh laundry scented locker is open. After opening the fresh laundry scented locker, take the latchkey from the fresh laundry scented locker. And then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can see a chest. Hey, want to see a fresh laundry scented locker? Look over there, a fresh laundry scented locker. You see a formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the formless box, revealing a fresh laundry scented latchkey.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented latchkey from formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the fresh laundry scented latchkey from the formless box.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented locker with fresh laundry scented latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, retrieve the Microsoft passkey from the recliner. After taking the Microsoft passkey, look and see that the Microsoft locker in the parlor is unlocked with the Microsoft passkey. Then, make it so that the Microsoft locker in the parlor is open. Then, take the cake scented latchkey from the Microsoft locker in the parlor. If you can get your hands on the cake scented latchkey, unlock the cake scented hatch inside the parlor with the cake scented latchkey. After unlocking the cake scented hatch, open the cake scented hatch in the parlor. And then, travel east. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place. I guess you better just go and list everything you see here.\nYou can see a locked Microsoft locker. You can see a recliner. The recliner is standard. On the recliner you see a Microsoft passkey. Classic TextWorld.\nThere is a closed cake scented hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from recliner" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Microsoft passkey from the recliner.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft locker, revealing a cake scented latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the cake scented latchkey from the Microsoft locker.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented hatch with cake scented latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock cake scented hatch.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented hatch" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open cake scented hatch.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could travel east. Then, take the passkey from the cabinet in the bathroom. And then, try to venture west. Then, unlock the locker. After that, ensure that the locker in the garage is open. Then, take the key from the locker inside the garage. If you can get your hands on the key, make an effort to move east. And then, lock the box in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box. Hmm. You always thought you'd be more excited to see a box in a room. You see an opened cabinet. The cabinet contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the key from the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the table within the sauna. After picking up the key, doublecheck that the locker is unlocked with the key. Then, open the locker inside the sauna. And then, recover the latchkey from the locker in the sauna. With the latchkey, insert the latchkey into the passageway's lock to unlock it. Having unlocked the passageway, open the passageway within the sauna. And then, attempt to travel south. Then, pick up the nest of kittens from the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a locker. You can see a table. You see a key on the table.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the table.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock passageway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open passageway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, take the keycard from the chair. After getting the keycard, unlock the box within the office with the keycard. After that, open the box. And then, take the type O key from the box inside the office. And then, insert the type O key into the type O box within the office's lock to unlock it. After that, ensure that the type O box in the office is open. After opening the type O box, retrieve the Advent Calendar from the type O box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a type O box. You can make out a box! You bend down to tie your shoe. When you stand up, you notice a chair. You see a keycard on the chair. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the chair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the box, revealing a type O key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type O key from box" }, { "role": "user", "content": "current state: You are now in the office.\nWhich do you mean, the type O box or the box?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type O box with type O key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go north. With that done, ensure that the suitcase is open. And then, pick up the passkey from the suitcase. And then, travel south. And then, make absolutely sure that the safe within the pantry is unlocked. Then, ensure that the safe inside the pantry is open. If you have opened the safe, retrieve the cane from the safe. After picking up the cane, put the cane on the shelf inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. A normal one.\nYou can see a suitcase, so there's that.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Next, retrieve the Canadian limited edition passkey from the floor of the laundromat. If you can get your hands on the Canadian limited edition passkey, travel west. That done, assure that the Canadian limited edition chest in the workshop is unlocked with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest within the workshop is open. Then, retrieve the loaf of bread from the Canadian limited edition chest. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nThere is an unblocked exit to the west.\nThere is a Canadian limited edition passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the Canadian limited edition passkey from the ground.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, open the box. And then, take the key from the box inside the garage. Then, make absolutely sure that the locker within the garage is unlocked. Then, open the locker. After that, recover the keycard from the locker. After getting the keycard, unlock the door. Then, open the door within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a box. You wonder idly who left that here. You see a closed toolbox, which looks typical, right there by you.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the key from the box.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. And then, look and see that the rectangular portal within the launderette is unlocked with the rectangular latchkey. And then, open the rectangular portal in the launderette. Then, head west. That done, make an attempt to move west. Then, lift the latchkey from the floor of the dish-pit. After you have got the latchkey, attempt to travel east. With that done, insert the latchkey into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou scan the room for a recliner, and you find a recliner. You wonder idly who left that here. The recliner is typical. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the launderette.\nGuess what, you are in a place we're calling a launderette.\nYou make out a rack. The rack is typical. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed rectangular portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could unlock the type 5 portal. Then, make absolutely sure that the type 5 portal in the chamber is ajar. And then, make an attempt to travel north. After that, make an attempt to travel east. Following that, pick up the type 7 passkey from the floor of the pantry. After that, unlock the type 7 chest inside the pantry. Then, open the type 7 chest. After that, pick up the lightbulb from the type 7 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. I guess you better just go and list everything you see here.\nThere is a closed type 5 portal leading north. There is an unguarded exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 portal with type 5 key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 portal" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in an ordinary kind of place. That is to say, you're in a bedroom.\nThere is an open type 5 portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've walked into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the pantry.\nYou can make out a locked type 7 chest. You can make out an opened toolbox close by. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 7 passkey on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type 7 passkey from the ground.\nYou are carrying: a type 7 passkey and a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type 6 key from the bench in the restroom. If you can get your hands on the type 6 key, attempt to venture east. Okay, and then, look and see that the type 6 locker is unlocked. And then, doublecheck that the type 6 locker is opened. After that, take a trip west. After that, pick-up the paper towel from the floor of the restroom. And then, make an effort to venture east. With that over with, you can place the paper towel inside the type 6 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. You see a type 6 key on the bench.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take type 6 key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the type 6 key from the bench.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary kind of place.\nYou can see a locked type 6 locker nearby. Oh wow! Is that what I think it is? It is! It's a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYour score has just gone up by one point.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. But the thing is empty, unfortunately. You swear loudly.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the paper towel from the ground.\nYou are carrying: a paper towel, a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary kind of place.\nYou can see an opened type 6 locker nearby. The type 6 locker is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a paper towel, a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "insert paper towel into type 6 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the south. Then, unlock the type M locker. After that, open the type M locker. And then, recover the key from the type M locker within the studio. After that, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. And then, try to take a trip south. Okay, and then, retrieve the spork from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to show up in a standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a type M locker.\nThere is a closed gateway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type M locker with type M key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the type M locker.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open type M locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the east. And then, open the TextWorld limited edition box within the steam room. And then, retrieve the TextWorld limited edition key from the TextWorld limited edition box. And then, make an attempt to go west. Following that, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. Then, assure that the TextWorld limited edition chest within the closet is opened. After opening the TextWorld limited edition chest, take the broom from the TextWorld limited edition chest. After that, deposit the broom on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the steam room. You begin looking for stuff.\nWhat's that over there? It looks like it's a TextWorld limited edition box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the TextWorld limited edition box, revealing a TextWorld limited edition key.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the TextWorld limited edition key from the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition chest with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the TextWorld limited edition chest.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, take a trip south. And then, retrieve the type 7 latchkey from the rack. And then, venture north. Then, unlock the type 7 chest. And then, open the type 7 chest within the kitchen. And then, recover the Microsoft limited edition passkey from the type 7 chest. And then, attempt to move south. With that done, unlock the Microsoft limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nWhat's that over there? It looks like it's a Microsoft limited edition locker. What's that over there? It looks like it's a rack. The rack is usual. On the rack you can see a type 7 latchkey.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 latchkey from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type 7 latchkey from the rack.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the type 7 chest.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the type 7 chest, revealing a Microsoft limited edition passkey.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from type 7 chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the Microsoft limited edition passkey from the type 7 chest.\nYou are carrying: a Microsoft limited edition passkey and a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, venture north. Then, lift the keycard from the floor of the study. And then, unlock the box inside the study. And then, doublecheck that the box is opened. And then, recover the latchkey from the box within the study. Then, attempt to venture south. Then, unlock the chest. After that, make absolutely sure that the chest in the kitchenette is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study.\nA locked box is close by.\nThere is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a latchkey.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the latchkey from the box.\nYou are carrying: a latchkey, a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey, a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the Canadian limited edition box is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition box inside the office. Having pulled open the Canadian limited edition box, take the Canadian limited edition latchkey from the Canadian limited edition box. And then, unlock the Canadian limited edition locker. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker is open. Then, retrieve the folder from the Canadian limited edition locker in the office. With the folder, take a trip south. With that over with, throw the folder on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian limited edition locker. What's that over there? It looks like it's a Canadian limited edition box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition box with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition box.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition box, revealing a Canadian limited edition latchkey.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the Canadian limited edition latchkey from the Canadian limited edition box.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition locker, revealing a folder.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take folder from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the Canadian limited edition locker.\nYou are carrying: a folder, a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type C safe is shut. Once you have shut the type C safe, make an attempt to venture west. With that done, retrieve the passkey from the shelf within the kitchenette. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. After pulling open the box, retrieve the type C key from the box. And then, travel east. If you can get through with that, lock the type C safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe. The type C safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close type C safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, pick up the type K keycard from the trunk within the playroom. Then, make absolutely sure that the type K chest is unlocked. After unlocking the type K chest, make sure that the type K chest is ajar. After that, take the plant from the type K chest. Having taken the plant, attempt to move west. That done, open the cabinet in the pantry. After that, insert the plant into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nYou make out a type K chest. You make out a trunk. The trunk contains a type K keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from trunk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type K keycard from the trunk.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K chest with type K keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the type K chest.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. And then, take the formless key from the spherical chest in the recreation zone. After that, look and see that the formless chest is unlocked. And then, ensure that the formless chest is open. And then, pick up the key from the formless chest. And then, try to move east. And then, check that the portal inside the bedroom is unlocked with the key. Then, ensure that the portal is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone. You begin looking for stuff.\nYou can see a locked formless chest. You see a spherical chest. The spherical chest contains a formless key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from spherical chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the formless key from the spherical chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the formless chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. With that over with, recover the passkey from the case inside the kitchen. After that, look and see that the chest is unlocked with the passkey. After unlocking the chest, open the chest. Then, recover the key from the chest within the kitchen. With the key, doublecheck that the box inside the kitchen is unlocked with the key. After that, open the box. And then, retrieve the teacup from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a box. You make out a locked chest here. You can see an opened case. The case contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an attempt to head north. If you can get around to doing that, make it so that the passageway within the workshop is opened. And then, move north. Okay, and then, retrieve the formless key from the floor of the canteen. Then, unlock the formless locker. Then, make it so that the formless locker inside the canteen is open. After opening the formless locker, pick up the passkey from the formless locker within the canteen. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell, here we are in the workshop.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open passageway.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it ordinary? You better believe it is.\nYou see a gleam over in a corner, where you can see a box. You can make out a locked formless locker.\nThere is an open passageway leading south. There is an unblocked exit to the west.\nThere is a formless key on the floor.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the formless locker.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the formless locker, revealing a passkey.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from formless locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the desk. And then, make it so that the chest within the cubicle is unlocked. After that, ensure that the chest is open. After that, pick up the Canadian passkey from the chest in the cubicle. After taking the Canadian passkey, assure that the Canadian locker within the cubicle is unlocked with the Canadian passkey. After that, assure that the Canadian locker is opened. After that, pick up the latchkey from the Canadian locker inside the cubicle. And then, unlock the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nYou see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian locker. You can make out a chest. You see a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is normal. On the desk you see a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the desk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Canadian passkey from the chest.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. And then, look and see that the rectangular portal within the launderette is unlocked with the rectangular latchkey. And then, open the rectangular portal in the launderette. Then, head west. That done, make an attempt to move west. Then, lift the latchkey from the floor of the dish-pit. After you have got the latchkey, attempt to travel east. With that done, insert the latchkey into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou scan the room for a recliner, and you find a recliner. You wonder idly who left that here. The recliner is typical. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the launderette.\nGuess what, you are in a place we're calling a launderette.\nYou make out a rack. The rack is typical. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed rectangular portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, close the type B locker inside the scullery. After that, head west. Then, recover the latchkey from the bookshelf within the study. After that, make sure that the box in the study is unlocked. And then, open the box. After opening the box, retrieve the type B key from the box inside the study. Then, go east. With that over with, Deposit the type B key into the type B locker in the scullery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see an opened type B locker here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "close type B locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYour score has just gone up by one point.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A standard one. The room is well lit.\nYou can make out a box. You can see a bookshelf. On the bookshelf you can see a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the latchkey from the bookshelf.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. And then, retrieve the non-euclidean keycard from the safe. If you can get your hands on the non-euclidean keycard, make an attempt to go to the west. And then, make absolutely sure that the non-euclidean box is unlocked. After you have unlocked the non-euclidean box, ensure that the non-euclidean box within the parlor is open. Then, recover the lavender scented passkey from the non-euclidean box. And then, make an attempt to travel east. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could unlock the chest within the spare room with the keycard. And then, doublecheck that the chest inside the spare room is open. If you have opened the chest, take the latchkey from the chest. After that, unlock the box inside the spare room with the latchkey. After that, assure that the box is ajar. Then, retrieve the pair of headphones from the box in the spare room. After that, attempt to venture west. After that, toss the pair of headphones on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can make out a box. Oh, great. Here's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the chest, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to travel east. With that done, pick-up the keycard from the floor of the salon. Then, go west. Then, unlock the box with the keycard. And then, ensure that the box is open. If you have pulled open the box, pick up the potato from the box within the steam room. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the salon.\nOf every salon you could have shown up in, you had to come round an ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a potato.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take potato from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to go east. And then, doublecheck that the locker inside the closet is unlocked. And then, ensure that the locker within the closet is open. After that, retrieve the spherical passkey from the locker inside the closet. Then, doublecheck that the spherical chest is unlocked. If you have unlocked the spherical chest, open the spherical chest. And then, take the rectangular passkey from the spherical chest. After that, check that the rectangular locker within the closet is unlocked with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in an usual kind of place. That is to say, you're in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take the TextWorld style keycard from the locker inside the salon. If you can get your hands on the TextWorld style keycard, unlock the TextWorld style box inside the salon. And then, open the TextWorld style box inside the salon. And then, take the passkey from the TextWorld style box inside the salon. And then, unlock the door. And then, open the door in the salon. And then, head east. That done, assure that the door in the office is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that board! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a TextWorld style box. What's that over there? It looks like it's a locker. The locker contains a TextWorld style keycard.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the TextWorld style keycard from the locker.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the spherical latchkey into the spherical safe inside the office's lock to unlock it. If you have unlocked the spherical safe, ensure that the spherical safe is open. After that, take the soap scented passkey from the spherical safe within the office. And then, unlock the soap scented box in the office with the soap scented passkey. And then, open the soap scented box in the office. After that, take the folder from the soap scented box. With the folder, make an effort to go to the east. Then, rest the folder on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a soap scented box. You can't wait to tell the folks at home about this! What's that over there? It looks like it's a spherical safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel west. And then, pick-up the key from the floor of the spare room. After that, travel east. After that, unlock the door inside the lounge with the key. Then, open the door inside the lounge. And then, head south. If you can succeed at that, retrieve the monitor from the mantelpiece. After that, insert the monitor inside the suitcase in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room.\nWere you looking for a counter? Because look over there, it's a counter. The counter appears to be empty.\nYou need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock door.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open door.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, open the box. And then, take the key from the box inside the garage. Then, make absolutely sure that the locker within the garage is unlocked. Then, open the locker. After that, recover the keycard from the locker. After getting the keycard, unlock the door. Then, open the door within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a box. You wonder idly who left that here. You see a closed toolbox, which looks typical, right there by you.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the key from the box.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a keycard.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, head east. And then, attempt to move east. If you can get around to doing that, open the formless safe in the kitchenette. Then, take the latchkey from the formless safe in the kitchenette. With the latchkey, go to the west. And then, unlock the box inside the bedchamber with the latchkey. And then, open the box. Then, retrieve the cd from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. And then, ensure that the chest is open. Having pulled open the chest, retrieve the desktop computer from the chest. After that, take a trip south. Then, pick up the keycard from the recliner inside the salon. After you have got the keycard, insert the keycard into the box's lock to unlock it. After that, make it so that the box within the salon is open. If you have opened the box, deposit the desktop computer into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nOh wow! Is that what I think it is? It is! It's a chest. You wonder idly who left that here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a desktop computer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've just shown up in a salon.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a recliner. On the recliner you see a keycard.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from recliner" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the keycard from the recliner.\nYou are carrying: a keycard, a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 4 key from the floor of the cookery. Having picked up the type 4 key, make an effort to head east. After that, retrieve the latchkey from the pan. After that, check that the gateway within the kitchen is unlocked with the latchkey. After that, open the gateway in the kitchen. After that, move south. And then, Insert the type 4 key into the type 4 safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou need an unblocked exit? You should try going east.\nThere is a type 4 key on the floor.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from pan" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the pan.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock gateway.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open gateway.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. Then, ensure that the safe is open. Then, take the American style key from the safe within the salon. And then, unlock the American style passageway within the salon with the American style key. If you have unlocked the American style passageway, make it so that the American style passageway is opened. After that, attempt to move east. After that, retrieve the type 9 keycard from the case. If you can get your hands on the type 9 keycard, make it so the type 9 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nYou are in a salon. A typical kind of place.\nYou see a safe.\nThere is a closed American style passageway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make sure that the cabinet inside the garage is ajar. And then, recover the type R keycard from the cabinet. After that, make an effort to go east. That done, insert the type R keycard into the type R passageway's lock to unlock it. After unlocking the type R passageway, open the type R passageway. And then, make an attempt to go south. And then, pick up the textbook from the stand. And then, rest the textbook on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You begin looking for stuff.\nYou smell an intriguing smell, and follow it to a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go north. Then, lift the latchkey from the floor of the canteen. Then, doublecheck that the box is unlocked with the latchkey. And then, open the box. And then, travel south. Okay, and then, pick up the teaspoon from the freezer within the cookery. After stealing the teaspoon, venture north. And then, you can place the teaspoon inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box nearby.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the box.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take teaspoon from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, take a trip west. And then, look and see that the trunk in the recreation zone is wide open. After that, retrieve the keycard from the trunk in the recreation zone. And then, try to go east. And then, make absolutely sure that the chest within the office is unlocked. Then, look and see that the chest in the office is opened. After that, pick up the backup calendar from the chest. After that, rest the backup calendar on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. I guess you better just go and list everything you see here.\nYou make out a trunk.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the trunk, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the Microsoft limited edition keycard from the fridge in the scullery. After that, assure that the Microsoft limited edition door inside the scullery is unlocked. Then, ensure that the Microsoft limited edition door is open. And then, travel south. Following that, go to the west. Then, pick up the laptop from the floor of the cubicle. Then, venture east. And then, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can make out a fridge. The fridge contains a Microsoft limited edition keycard.\nThere is a closed Microsoft limited edition door leading south. There is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard from fridge" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Microsoft limited edition keycard from the fridge.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition door with Microsoft limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make it so that the locker is ajar. And then, retrieve the passkey from the locker in the bedchamber. After that, travel west. Then, doublecheck that the chest within the kitchen is unlocked. After unlocking the chest, open the chest in the kitchen. Then, take the durian from the chest within the kitchen. If you can get your hands on the durian, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You begin looking for stuff.\nYou make out a closed locker.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the passkey from the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchen. Let's see what's in here.\nYou can see a chest.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move north. Following that, recover the laptop from the shelf. After that, try to take a trip south. If you can accomplish that, retrieve the key from the counter. With the key, attempt to venture north. With that accomplished, look and see that the safe is unlocked with the key. Having unlocked the safe, ensure that the safe in the bedchamber is open. Then, you can insert the laptop inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. On the shelf you can make out a laptop.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Okay, and then, lift the Canadian style keycard from the floor of the study. Then, take a trip south. Then, unlock the Canadian style box with the Canadian style keycard. If you have unlocked the Canadian style box, open the Canadian style box within the attic. And then, recover the rectangular latchkey from the Canadian style box. Then, head north. After that, lock the rectangular gate with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is a closed rectangular gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the Canadian style keycard from the ground.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the Canadian style box.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. Once you do that, travel east. If you can accomplish that, retrieve the passkey from the cabinet inside the shower. After getting the passkey, doublecheck that the safe inside the shower is unlocked. After unlocking the safe, open the safe within the shower. Then, take the Canadian limited edition keycard from the safe. After that, go west. And then, make absolutely sure that the Canadian limited edition chest inside the cellar is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room is well lit.\nYou can see a case.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a locked typical looking Canadian limited edition chest here.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI am excited to announce that you are now in the shower.\nYou can make out a locked safe close by. You can see an opened cabinet in the corner. The cabinet contains a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a Canadian limited edition keycard.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to venture west. After that, make sure that the American chest is open. Then, recover the passkey from the American chest. After stealing the passkey, head east. And then, unlock the locker inside the steam room. After unlocking the locker, open the locker within the steam room. Then, take the shadfly from the locker inside the steam room. Then, deposit the shadfly on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou are in a launderette. A typical one. You begin to take stock of what's here.\nYou can see a closed American chest.\nThere is an unblocked exit to the east.\nThere is an American latchkey on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make it so that the locker in the cookhouse is unlocked. Then, look and see that the locker within the cookhouse is open. And then, recover the cake scented latchkey from the locker. If you can get your hands on the cake scented latchkey, attempt to head east. Once you manage that, doublecheck that the cake scented locker in the studio is unlocked. If you have unlocked the cake scented locker, make it so that the cake scented locker inside the studio is opened. After that, pick up the mug from the cake scented locker. Then, rest the mug on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You begin to take stock of what's in the room.\nYou make out a locked ordinary looking locker in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a cake scented latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cake scented latchkey from the locker.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio.\nYou can make out a cake scented locker. Now that's what I call TextWorld! What's that over there? It looks like it's a bookshelf. The bookshelf appears to be empty.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, open the box. And then, take the key from the box inside the garage. Then, make absolutely sure that the locker within the garage is unlocked. Then, open the locker. After that, recover the keycard from the locker. After getting the keycard, unlock the door. Then, open the door within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a box. You wonder idly who left that here. You see a closed toolbox, which looks typical, right there by you.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the key from the box.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a keycard.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the locker.\nYou are carrying: a keycard, a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head west. And then, lift the key from the floor of the scullery. And then, unlock the chest in the scullery with the key. After that, ensure that the chest is open. Then, recover the cake scented passkey from the chest in the scullery. If you can get your hands on the cake scented passkey, make an effort to head east. With that done, check that the cake scented locker is unlocked with the cake scented passkey. After that, open the cake scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nI am sorry to announce that you are now in the scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. Hmmm... what else, what else?\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the chest.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing a cake scented passkey.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cake scented passkey from the chest.\nYou are carrying: a cake scented passkey, a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cake scented passkey, a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented passkey, a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip west. Following that, pick-up the Microsoft key from the floor of the closet. And then, head east. If you can finish that, assure that the Microsoft chest is unlocked. After that, ensure that the Microsoft chest is open. And then, recover the Henderson's limited edition latchkey from the Microsoft chest. After that, doublecheck that the Henderson's limited edition box inside the garage is unlocked. Then, make it so that the Henderson's limited edition box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nHere we are in the closet. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Microsoft key from the ground.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, ensure that the case is open. And then, retrieve the Canadian keycard from the case in the scullery. After that, go to the south. Then, make absolutely sure that the Canadian gate is unlocked. Having unlocked the Canadian gate, doublecheck that the Canadian gate in the steam room is open. After that, attempt to head west. Then, take the golf club from the rack. And then, you can deposit the golf club into the trunk in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou can make out a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the case, revealing a Canadian keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Canadian keycard from the case.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it typical? You better believe it is.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. Hmmm... what else, what else?\nThere is a closed Canadian gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian gate with Canadian keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make it so that the locker is ajar. And then, retrieve the passkey from the locker in the bedchamber. After that, travel west. Then, doublecheck that the chest within the kitchen is unlocked. After unlocking the chest, open the chest in the kitchen. Then, take the durian from the chest within the kitchen. If you can get your hands on the durian, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You begin looking for stuff.\nYou make out a closed locker.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the passkey from the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, retrieve the type N passkey from the table. After that, make an effort to venture north. Then, make absolutely sure that the type N door is unlocked. Then, ensure that the type N door within the bedroom is open. And then, head north. After that, attempt to take a trip east. Then, look and see that the Henderson's limited edition locker inside the study is closed. Once you have closed the Henderson's limited edition locker, doublecheck the Henderson's limited edition locker in the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a table. On the table you can see a type N passkey.\nThere is an unblocked exit to the north.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type N passkey from the table.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. I guess you better just go and list everything you see here.\nThere is a closed type N door leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N door with type N passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open type N door" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nWell, here we are in the pantry.\nYou smell an intriguing smell, and follow it to a stand. The stand is usual. On the stand you can make out a broccoli. Now that's what I call TextWorld!\nThere is an open type N door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nThis might come as a shock to you, but you've just moved into a study. You begin looking for stuff.\nYou can see a Henderson's limited edition locker. What a letdown! The Henderson's limited edition locker is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "close Henderson's limited edition locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou close the Henderson's limited edition locker.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "lock Henderson's limited edition locker with Henderson's limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. With that accomplished, doublecheck that the type 3 box is unlocked. And then, open the type 3 box. After you have opened the type 3 box, pick up the passkey from the type 3 box in the shower. Then, go to the north. That done, head east. And then, insert the passkey into the safe's lock to unlock it. Then, make absolutely sure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. With that accomplished, pick up the latchkey from the floor of the spare room. And then, go west. Following that, unlock the box with the latchkey. Then, open the box within the bedroom. And then, recover the cookie from the box in the bedroom. And then, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just walked into a spare room. The room is well lit.\nYou can see an opened locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading north. There is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the formless safe. After that, make it so that the formless safe is open. Then, pick up the cuboid key from the formless safe inside the scullery. Then, take a trip east. And then, insert the cuboid key into the cuboid box's lock to unlock it. Then, open the cuboid box within the steam room. After that, recover the grape from the cuboid box within the steam room. And then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're not going to believe this, but you've just entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless safe. Make a note of this, you might have to put stuff on or in it later on. You can see a fridge.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First thing I need you to do is to make an attempt to go west. Then, open the refrigerator within the cookery. After that, pick up the type L passkey from the refrigerator inside the cookery. And then, make it so that the type L chest within the cookery is unlocked. After unlocking the type L chest, assure that the type L chest inside the cookery is ajar. And then, take the passkey from the type L chest. If you have taken the passkey, try to venture east. Following that, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nThis is going to sound unbelievable, but you've just entered a cookery. Let's see what's in here.\nYou can make out a type L chest. You can make out a refrigerator. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the refrigerator, revealing a type L passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L passkey from refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the type L passkey from the refrigerator.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type L chest with type L passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type L chest.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type L chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the type L chest, revealing a passkey.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type L chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the passkey from the type L chest.\nYou are carrying: a passkey and a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey and a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, take a trip south. And then, retrieve the type 7 latchkey from the rack. And then, venture north. Then, unlock the type 7 chest. And then, open the type 7 chest within the kitchen. And then, recover the Microsoft limited edition passkey from the type 7 chest. And then, attempt to move south. With that done, unlock the Microsoft limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nWhat's that over there? It looks like it's a Microsoft limited edition locker. What's that over there? It looks like it's a rack. The rack is usual. On the rack you can see a type 7 latchkey.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 latchkey from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type 7 latchkey from the rack.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the type 7 chest.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the type 7 chest, revealing a Microsoft limited edition passkey.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from type 7 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First step, take the formless keycard from the rack inside the sauna. After that, unlock the formless gateway inside the sauna. After that, look and see that the formless gateway is opened. After that, travel south. And then, try to head east. Then, open the coffer inside the basement. Then, take the top hat from the coffer inside the basement. And then, place the top hat on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nOh, great. Here's a rack. On the rack you see a formless keycard.\nThere is a closed formless gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless keycard from rack" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless keycard from the rack.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless gateway with formless keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless gateway" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual kind of place.\nYou make out a plate. The plate appears to be empty.\nThere is an open formless gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. You begin looking for stuff.\nYou see a closed coffer. As if things weren't amazing enough already, you can even see a counter. However, the counter, like an empty counter, has nothing on it. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the latchkey from the floor of the closet. And then, unlock the safe in the closet. And then, doublecheck that the safe inside the closet is ajar. Then, take the passkey from the safe. After that, assure that the chest inside the closet is unlocked with the passkey. And then, make absolutely sure that the chest in the closet is wide open. Then, recover the cane from the chest. After stealing the cane, you can insert the cane into the safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a safe. What's that over there? It looks like it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the chest.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a cane.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the cane from the chest.\nYou are carrying: a cane, a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "insert cane into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the latchkey from the cabinet in the restroom. And then, try to move north. Following that, make absolutely sure that the safe inside the basement is unlocked with the latchkey. After unlocking the safe, open the safe. Then, pick up the lampshade from the safe within the basement. And then, travel south. And then, ensure that the dresser inside the restroom is open. And then, insert the lampshade inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou can see a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the safe, revealing a lampshade.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a lampshade and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet is empty, what a horrible day!\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a lampshade and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the dresser.\nYou are carrying: a lampshade and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "insert lampshade into dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the chest. And then, pick up the keycard from the chest. And then, attempt to go to the south. And then, check that the door is unlocked with the keycard. After that, ensure that the door is open. After that, head west. After that, pick-up the type I key from the floor of the recreation zone. And then, doublecheck that the type I safe inside the recreation zone is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement. It seems to be pretty standard here.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock door.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open door.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Then, retrieve the keyboard from the portmanteau within the studio. Then, venture east. And then, doublecheck that the type 7 chest within the workshop is wide open. After that, recover the Henderson's style keycard from the type 7 chest within the workshop. And then, make sure that the Henderson's style chest is unlocked with the Henderson's style keycard. And then, open the Henderson's style chest. Then, deposit the keyboard into the Henderson's style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in the studio. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a portmanteau. The portmanteau contains a keyboard. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 7 chest, revealing a Henderson's style keycard.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style keycard from type 7 chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Henderson's style keycard from the type 7 chest.\nYou are carrying: a Henderson's style keycard and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style chest with Henderson's style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Henderson's style chest.\nYou are carrying: a Henderson's style keycard and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. With that over with, recover the passkey from the case inside the kitchen. After that, look and see that the chest is unlocked with the passkey. After unlocking the chest, open the chest. Then, recover the key from the chest within the kitchen. With the key, doublecheck that the box inside the kitchen is unlocked with the key. After that, open the box. And then, retrieve the teacup from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a box. You make out a locked chest here. You can see an opened case. The case contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, venture north. Then, lift the keycard from the floor of the study. And then, unlock the box inside the study. And then, doublecheck that the box is opened. And then, recover the latchkey from the box within the study. Then, attempt to venture south. Then, unlock the chest. After that, make absolutely sure that the chest in the kitchenette is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study.\nA locked box is close by.\nThere is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could make an effort to head west. With that over with, pick up the non-euclidean key from the floor of the bar. And then, assure that the non-euclidean hatch is unlocked. And then, open the non-euclidean hatch in the bar. And then, head south. Then, make an attempt to travel east. And then, recover the desktop computer from the safe in the office. Then, sit the desktop computer on the bookshelf within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've entered a bar.\nYou make out a locked dresser.\nThere is a closed non-euclidean hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean hatch with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel south. Then, retrieve the cake scented passkey from the bench. With the cake scented passkey, attempt to go north. That done, go to the east. Then, make it so that the cake scented safe is unlocked with the cake scented passkey. After that, ensure that the cake scented safe is open. Then, take the soap scented keycard from the cake scented safe. With the soap scented keycard, insert the soap scented keycard into the soap scented locker inside the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a safe. You see a bench. On the bench you see a cake scented passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked usual looking soap scented locker close by. You see a locked cake scented safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented safe with cake scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, retrieve the Canadian passkey from the cabinet. After that, unlock the Canadian safe with the Canadian passkey. After that, ensure that the Canadian safe in the workshop is open. Having pulled open the Canadian safe, recover the formless key from the Canadian safe. Then, unlock the formless safe. After that, ensure that the formless safe is open. And then, pick up the pen from the formless safe within the workshop. Then, drop the pen on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can make out a locked formless safe. You make out a Canadian safe. You make out an opened cabinet. The cabinet contains a Canadian passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the key from the fresh laundry scented safe inside the laundromat. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the latchkey from the locker in the laundromat. And then, make it so that the gate within the laundromat is unlocked. After that, look and see that the gate is opened. And then, go to the south. Then, make sure that the toolbox within the garage is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a locked locker. You make out an opened fresh laundry scented safe. The fresh laundry scented safe contains a key. You wonder idly who left that here.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fresh laundry scented key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from fresh laundry scented safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the fresh laundry scented safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gate with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to venture west. After that, make sure that the American chest is open. Then, recover the passkey from the American chest. After stealing the passkey, head east. And then, unlock the locker inside the steam room. After unlocking the locker, open the locker within the steam room. Then, take the shadfly from the locker inside the steam room. Then, deposit the shadfly on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou are in a launderette. A typical one. You begin to take stock of what's here.\nYou can see a closed American chest.\nThere is an unblocked exit to the east.\nThere is an American latchkey on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the American chest, revealing a passkey.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the passkey from the American chest.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, try to travel north. Following that, open the gateway. And then, try to travel east. Then, make an effort to head east. If you can get through with that, pick up the keycard from the drawer. After that, travel west. And then, doublecheck that the gateway is shut. And then, lock the gateway within the steam room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nYou need an unblocked exit? You should try going north.\nThere is a berry on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nThere is a closed gateway leading east. There is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open gateway.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou make a grand eccentric entrance into a steam room. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. But the thing is empty, unfortunately.\nThere is an open gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in the shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAs if things weren't amazing enough already, you can even see a drawer. The light flickers for a second, but nothing else happens. The drawer contains a keycard.\nThere is an unblocked exit to the west.\nThere is a mat on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a keycard and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou make a grand eccentric entrance into a steam room. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. But the thing is empty, unfortunately.\nThere is an open gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "close gateway" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou close gateway.\nYou are carrying: a keycard and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "lock gateway with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. And then, ensure that the spherical chest is open. After that, pick up the American style passkey from the spherical chest in the spare room. Then, look and see that the American style locker within the spare room is unlocked with the American style passkey. And then, make sure that the American style locker in the spare room is opened. Then, retrieve the frisbee from the American style locker in the spare room. And then, make an effort to travel east. With that accomplished, place the frisbee on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style locker right there by you. You can see a locked spherical chest.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the spherical chest, revealing an American style passkey.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey from spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the American style passkey from the spherical chest.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style locker with American style passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the American style locker.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the American style locker, revealing a frisbee.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take frisbee from American style locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the frisbee from the American style locker.\nYou are carrying: a frisbee, an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou're now in the parlor. You begin looking for stuff.\nLook out! It's a- oh, never mind, it's just a bar. The bar is standard. But oh no! there's nothing on this piece of trash.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a frisbee, an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop frisbee" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the key from the fresh laundry scented safe inside the laundromat. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the latchkey from the locker in the laundromat. And then, make it so that the gate within the laundromat is unlocked. After that, look and see that the gate is opened. And then, go to the south. Then, make sure that the toolbox within the garage is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a locked locker. You make out an opened fresh laundry scented safe. The fresh laundry scented safe contains a key. You wonder idly who left that here.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fresh laundry scented key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from fresh laundry scented safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the fresh laundry scented safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gate with latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock gate.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, check that the American box in the study is unlocked with the American key. Then, make absolutely sure that the American box is opened. Then, pick up the lavender scented keycard from the American box. After that, make it so that the lavender scented locker is unlocked with the lavender scented keycard. Then, ensure that the lavender scented locker is open. And then, recover the binder from the lavender scented locker. Then, make an attempt to go east. With that done, ditch the binder on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's here.\nYou see a lavender scented locker. You see a American box.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the American box.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the American box, revealing a lavender scented keycard.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented keycard from American box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, make it so that the non-euclidean locker is ajar. And then, pick up the Henderson's limited edition latchkey from the non-euclidean locker. After that, go to the west. That done, unlock the Henderson's limited edition box. If you have unlocked the Henderson's limited edition box, assure that the Henderson's limited edition box within the studio is opened. After that, take the Microsoft passkey from the Henderson's limited edition box. Then, look and see that the Microsoft box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou make out a closed non-euclidean locker.\nYou need an unblocked exit? You should try going west.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the non-euclidean locker, revealing a Henderson's limited edition latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Henderson's limited edition latchkey from the non-euclidean locker.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition box with Henderson's limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the Henderson's limited edition box.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the Henderson's limited edition box, revealing a Microsoft passkey.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from Henderson's limited edition box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Microsoft passkey from the Henderson's limited edition box.\nYou are carrying: a Microsoft passkey and a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Next, pick up the type 0 latchkey from the floor of the canteen. With the type 0 latchkey, make an effort to travel south. With that over with, doublecheck that the type 0 gateway within the cubicle is unlocked. And then, open the type 0 gateway. And then, make an attempt to venture west. And then, take the keycard from the shelf in the cookery. After that, make absolutely sure the box in the cookery is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nThere is an unblocked exit to the south.\nThere is a type 0 latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head north. Next, pick up the key from the floor of the office. Then, make an effort to venture south. Then, check that the hatch in the steam room is unlocked with the key. And then, doublecheck that the hatch inside the steam room is open. Then, make an effort to head south. And then, try to head east. Following that, recover the Comic Strip Calendar from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the key from the ground.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock hatch.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open hatch.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nYou make out a locked cabinet.\nThere is an open hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. It seems to be pretty normal here. You begin to take stock of what's in the room.\nYou can make out a closed case close by.\nYou need an unguarded exit? You should try going west.\nThere is a Comic Strip Calendar on the floor.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, take the type Z key from the refrigerator. Then, make an effort to go to the east. Following that, check that the type Z safe is unlocked with the type Z key. After that, ensure that the type Z safe is open. After that, recover the Canadian limited edition latchkey from the type Z safe inside the closet. Then, unlock the Canadian limited edition safe within the closet. And then, ensure that the Canadian limited edition safe is open. Then, recover the worm from the Canadian limited edition safe within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nOh wow! Is that what I think it is? It is! It's a refrigerator. The refrigerator contains a type Z key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z key from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Okay, and then, lift the Canadian style keycard from the floor of the study. Then, take a trip south. Then, unlock the Canadian style box with the Canadian style keycard. If you have unlocked the Canadian style box, open the Canadian style box within the attic. And then, recover the rectangular latchkey from the Canadian style box. Then, head north. After that, lock the rectangular gate with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is a closed rectangular gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the Canadian style keycard from the ground.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the Canadian style box.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the Canadian style box, revealing a rectangular latchkey.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from Canadian style box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the rectangular latchkey from the Canadian style box.\nYou are carrying: a rectangular latchkey and a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the keycard from the table within the sauna. Then, unlock the box. Then, ensure that the box is open. After that, take the key from the box. With the key, unlock the chest inside the sauna with the key. If you have unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the passkey from the chest within the sauna. After that, unlock the locker within the sauna with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nLook out! It's a- oh, never mind, it's just a locker. You see a locked usual looking chest in the room. You can make out a locked box nearby. You can make out a table. On the table you can make out a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the keycard from the table.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the chest, revealing a passkey.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make it so that the suitcase inside the cellar is opened. And then, recover the latchkey from the suitcase. After picking up the latchkey, make an effort to go to the west. With that done, look and see that the locker in the parlor is unlocked. After unlocking the locker, open the locker. After pulling open the locker, recover the cushion from the locker. After picking up the cushion, make an attempt to move east. After that, place the cushion inside the crate inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the key from the case inside the spare room. After that, make it so that the safe within the spare room is unlocked. And then, look and see that the safe inside the spare room is wide open. After that, take the type 0 key from the safe inside the spare room. And then, insert the type 0 key into the type 0 locker's lock to unlock it. Then, doublecheck that the type 0 locker is wide open. Once you have pulled open the type 0 locker, retrieve the glove from the type 0 locker within the spare room. After taking the glove, put the glove inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the spare room. You begin to take stock of what's here.\nYou can see a safe. There's something strange about this being here, but you can't put your finger on it. As if things weren't amazing enough already, you can even see a type 0 locker. An open case is in the room. The case contains a key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the safe, revealing a type 0 key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 key from safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type 0 key from the safe.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 locker with type 0 key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the type 0 locker.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the type 0 locker, revealing a glove.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "take glove from type 0 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the locker within the spare room is unlocked. Then, ensure that the locker is open. And then, take the formless key from the locker. Then, take a trip east. Okay, and then, check that the formless box inside the parlor is unlocked with the formless key. Then, assure that the formless box is opened. If you have pulled open the formless box, pick up the lamp from the formless box inside the parlor. Then, deposit the lamp on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nYou see a locked locker nearby.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. With that done, open the portmanteau within the bedchamber. After that, retrieve the latchkey from the portmanteau. Then, unlock the safe within the bedchamber. After that, ensure that the safe in the bedchamber is open. And then, retrieve the Canadian style latchkey from the safe. After stealing the Canadian style latchkey, unlock the Canadian style locker. After that, make sure that the Canadian style locker inside the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a mantelpiece. The mantelpiece is normal. But the thing is empty.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Canadian style locker is nearby. Oh, great. Here's a safe. You see a closed portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the portmanteau, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the latchkey from the portmanteau.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a Canadian style latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Canadian style latchkey from the safe.\nYou are carrying: a Canadian style latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Canadian style locker.\nYou are carrying: a Canadian style latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. After that, open the box. And then, recover the key from the box. After that, travel west. With that done, check that the chest is unlocked with the key. And then, ensure that the chest is open. After that, retrieve the rectangular keycard from the chest inside the shower. Then, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nYou see a closed box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could unlock the chest within the spare room with the keycard. And then, doublecheck that the chest inside the spare room is open. If you have opened the chest, take the latchkey from the chest. After that, unlock the box inside the spare room with the latchkey. After that, assure that the box is ajar. Then, retrieve the pair of headphones from the box in the spare room. After that, attempt to venture west. After that, toss the pair of headphones on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can make out a box. Oh, great. Here's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the chest, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the box, revealing a pair of headphones.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the pair of headphones from the box.\nYou are carrying: a pair of headphones, a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou've just walked into a lounge.\nThere is an open portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pair of headphones, a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop pair of headphones" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest within the chamber is open. And then, recover the type 0 latchkey from the TextWorld style chest. With the type 0 latchkey, venture east. With that accomplished, unlock the type 0 chest in the washroom with the type 0 latchkey. Then, ensure that the type 0 chest is open. And then, recover the key from the type 0 chest in the washroom. And then, make it so that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou see a TextWorld style chest. You wonder idly who left that here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld style chest.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld style chest, revealing a type 0 latchkey.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey from TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the type 0 latchkey from the TextWorld style chest.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a type 0 chest.\nThere is a closed portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 chest with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the type 0 chest.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the type 0 chest, revealing a key.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from type 0 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the latchkey from the floor of the closet. And then, unlock the safe in the closet. And then, doublecheck that the safe inside the closet is ajar. Then, take the passkey from the safe. After that, assure that the chest inside the closet is unlocked with the passkey. And then, make absolutely sure that the chest in the closet is wide open. Then, recover the cane from the chest. After stealing the cane, you can insert the cane into the safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a safe. What's that over there? It looks like it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the chest.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a cane.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the Canadian limited edition keycard from the locker within the garage. Then, look and see that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest within the garage is open. Having opened the Canadian limited edition chest, recover the keycard from the Canadian limited edition chest within the garage. If you can get your hands on the keycard, make an effort to travel east. And then, insert the keycard into the chest's lock to unlock it. And then, open the chest. And then, take the butterfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the garage.\nYou can make out a Canadian limited edition chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. The locker contains a Canadian limited edition keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Canadian limited edition keycard from the locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could head east. Following that, open the toolbox. Once you have opened the toolbox, pick up the keycard from the toolbox within the studio. After taking the keycard, go west. And then, unlock the portal in the bar. Then, open the portal within the bar. After that, take a trip north. Following that, take the butterfly from the pan within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou make out a toolbox.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. Then, ensure that the crate in the cellar is open. Then, take the formless key from the crate. After that, make it so that the formless box is unlocked. Then, ensure that the formless box inside the cellar is open. And then, recover the fly larva from the formless box inside the cellar. And then, go to the north. And then, toss the fly larva on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou can see a locked formless box in the corner. You make out a crate. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the crate, revealing a formless key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the formless key from the crate.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the formless box, revealing a fly larva.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the table in the cookery. And then, insert the Canadian limited edition passkey into the Canadian limited edition locker in the cookery's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, take the passkey from the Canadian limited edition locker in the cookery. After stealing the passkey, assure that the box in the cookery is unlocked with the passkey. After that, open the box in the cookery. And then, recover the loaf of bread from the box within the cookery. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a Canadian limited edition locker. You can make out a table. The table is standard. On the table you make out a Canadian limited edition passkey.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the floor of the parlor. Then, doublecheck that the locker in the parlor is unlocked. And then, ensure that the locker is open. After you have pulled open the locker, pick up the Canadian style key from the locker inside the parlor. Then, assure that the Canadian style safe within the parlor is unlocked. And then, ensure that the Canadian style safe is open. Then, take the tv from the Canadian style safe. And then, put the tv inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. You begin looking for stuff.\nA locked usual looking locker is right there by you. You hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a Canadian style key.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style key from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Canadian style key from the locker.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, ensure that the cabinet is open. And then, take the sponge from the cabinet inside the washroom. After picking up the sponge, go east. Once you succeed at that, pick-up the key from the floor of the shower. And then, unlock the chest. Then, open the chest. After that, you can insert the sponge into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the washroom.\nYou make out a cabinet. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the east.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing a sponge.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key, a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a key, a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could unlock the chest inside the workshop with the latchkey. Then, ensure that the chest in the workshop is open. After opening the chest, recover the American style key from the chest inside the workshop. After that, look and see that the American style box is unlocked. And then, ensure that the American style box in the workshop is open. And then, recover the mug from the American style box. Having picked up the mug, move west. Following that, sit the mug on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a American style box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the chest, revealing an American style key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to insert the spherical keycard into the spherical locker in the recreation zone's lock to unlock it. Then, open the spherical locker. Then, pick up the latchkey from the spherical locker. And then, unlock the box with the latchkey. After that, ensure that the box is open. After pulling open the box, recover the type J key from the box within the recreation zone. If you have taken the type J key, insert the type J key into the type J locker in the recreation zone's lock to unlock it. After that, open the type J locker within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone. You begin looking for stuff.\nYou see a locked type J locker close by. You make out a box. You make out a spherical locker. Now that's what I call TextWorld!\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the spherical locker.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the spherical locker, revealing a latchkey.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the latchkey from the spherical locker.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. Then, ensure that the safe is open. Then, take the American style key from the safe within the salon. And then, unlock the American style passageway within the salon with the American style key. If you have unlocked the American style passageway, make it so that the American style passageway is opened. After that, attempt to move east. After that, retrieve the type 9 keycard from the case. If you can get your hands on the type 9 keycard, make it so the type 9 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nYou are in a salon. A typical kind of place.\nYou see a safe.\nThere is a closed American style passageway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing an American style key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Okay, and then, lift the Canadian style keycard from the floor of the study. Then, take a trip south. Then, unlock the Canadian style box with the Canadian style keycard. If you have unlocked the Canadian style box, open the Canadian style box within the attic. And then, recover the rectangular latchkey from the Canadian style box. Then, head north. After that, lock the rectangular gate with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is a closed rectangular gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the Canadian style keycard from the ground.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the Canadian style box.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the Canadian style box, revealing a rectangular latchkey.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from Canadian style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, pick up the vanilla scented latchkey from the trunk inside the closet. After that, unlock the vanilla scented chest inside the closet. Then, open the vanilla scented chest within the closet. And then, take the key from the vanilla scented chest. Then, make it so that the locker within the closet is unlocked. And then, ensure that the locker is open. Then, retrieve the sandwich from the locker within the closet. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a locker, and you find a locker. Oh, great. Here's a vanilla scented chest. You can't wait to tell the folks at home about this! You can see a trunk. The trunk contains a vanilla scented latchkey.\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented latchkey from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, retrieve the Microsoft passkey from the recliner. After taking the Microsoft passkey, look and see that the Microsoft locker in the parlor is unlocked with the Microsoft passkey. Then, make it so that the Microsoft locker in the parlor is open. Then, take the cake scented latchkey from the Microsoft locker in the parlor. If you can get your hands on the cake scented latchkey, unlock the cake scented hatch inside the parlor with the cake scented latchkey. After unlocking the cake scented hatch, open the cake scented hatch in the parlor. And then, travel east. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place. I guess you better just go and list everything you see here.\nYou can see a locked Microsoft locker. You can see a recliner. The recliner is standard. On the recliner you see a Microsoft passkey. Classic TextWorld.\nThere is a closed cake scented hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from recliner" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an attempt to head north. If you can get around to doing that, make it so that the passageway within the workshop is opened. And then, move north. Okay, and then, retrieve the formless key from the floor of the canteen. Then, unlock the formless locker. Then, make it so that the formless locker inside the canteen is open. After opening the formless locker, pick up the passkey from the formless locker within the canteen. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell, here we are in the workshop.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open passageway.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it ordinary? You better believe it is.\nYou see a gleam over in a corner, where you can see a box. You can make out a locked formless locker.\nThere is an open passageway leading south. There is an unblocked exit to the west.\nThere is a formless key on the floor.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the formless locker.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the formless locker, revealing a passkey.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from formless locker" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the passkey from the formless locker.\nYou are carrying: a passkey, a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "lock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Then, retrieve the keyboard from the portmanteau within the studio. Then, venture east. And then, doublecheck that the type 7 chest within the workshop is wide open. After that, recover the Henderson's style keycard from the type 7 chest within the workshop. And then, make sure that the Henderson's style chest is unlocked with the Henderson's style keycard. And then, open the Henderson's style chest. Then, deposit the keyboard into the Henderson's style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, take a trip west. And then, look and see that the trunk in the recreation zone is wide open. After that, retrieve the keycard from the trunk in the recreation zone. And then, try to go east. And then, make absolutely sure that the chest within the office is unlocked. Then, look and see that the chest in the office is opened. After that, pick up the backup calendar from the chest. After that, rest the backup calendar on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. I guess you better just go and list everything you see here.\nYou make out a trunk.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the trunk, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Next, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. Having unlocked the Microsoft limited edition safe, ensure that the Microsoft limited edition safe within the cookhouse is open. Then, pick up the latchkey from the Microsoft limited edition safe within the cookhouse. And then, make an attempt to travel east. If you can get through with that, doublecheck that the chest is unlocked with the latchkey. Then, open the chest within the shower. Then, pick up the mat from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a Microsoft limited edition safe, and you find a Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Microsoft limited edition safe, revealing a latchkey.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the Microsoft limited edition safe.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go west. With that over with, make sure that the freezer inside the cookhouse is wide open. Then, pick up the cuboid keycard from the freezer in the cookhouse. And then, make sure that the cuboid locker is unlocked. Then, look and see that the cuboid locker inside the cookhouse is opened. After that, take the key from the cuboid locker inside the cookhouse. With the key, unlock the chest inside the cookhouse with the key. After that, open the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked chest. You see a cuboid locker. You can make out a freezer.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid keycard from the freezer.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the cuboid locker.\nYou are carrying: a key and a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the chest.\nYou are carrying: a key and a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head west. And then, lift the key from the floor of the scullery. And then, unlock the chest in the scullery with the key. After that, ensure that the chest is open. Then, recover the cake scented passkey from the chest in the scullery. If you can get your hands on the cake scented passkey, make an effort to head east. With that done, check that the cake scented locker is unlocked with the cake scented passkey. After that, open the cake scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nI am sorry to announce that you are now in the scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. Hmmm... what else, what else?\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the chest.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing a cake scented passkey.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cake scented passkey from the chest.\nYou are carrying: a cake scented passkey, a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to move south. After that, ensure that the TextWorld locker in the attic is open. Then, retrieve the type D latchkey from the TextWorld locker inside the attic. With the type D latchkey, check that the type D door within the attic is unlocked with the type D latchkey. And then, assure that the type D door inside the attic is ajar. After that, move east. After that, open the box in the steam room. After that, pick up the broom from the box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place.\nYou can see a closed TextWorld locker.\nThere is a closed type D door leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the TextWorld locker, revealing a type D latchkey.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take type D latchkey from TextWorld locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, close the locker. Then, make an effort to take a trip east. That done, retrieve the keycard from the safe. And then, unlock the box with the keycard. After unlocking the box, open the box. After that, recover the latchkey from the box inside the pantry. After that, attempt to go west. Then, lock the locker inside the cookery with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see an opened ordinary looking locker nearby. What a letdown! The locker is empty!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture west. With that over with, make an effort to go north. Then, take the latchkey from the mantle. And then, attempt to head south. Then, head east. And then, unlock the safe in the bathroom. After unlocking the safe, doublecheck that the safe is wide open. Then, recover the paper towel from the safe inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nThis might come as a shock to you, but you've just fallen into a salon.\nYou see a mantle. You see a latchkey on the mantle. You can see a mantelpiece. The mantelpiece is ordinary. But the thing is empty.\nThere is an unblocked exit to the south.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from mantle" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the latchkey from the mantle.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel west. And then, pick-up the key from the floor of the spare room. After that, travel east. After that, unlock the door inside the lounge with the key. Then, open the door inside the lounge. And then, head south. If you can succeed at that, retrieve the monitor from the mantelpiece. After that, insert the monitor inside the suitcase in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room.\nWere you looking for a counter? Because look over there, it's a counter. The counter appears to be empty.\nYou need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could go to the north. With that accomplished, doublecheck that the dresser in the shower is opened. And then, pick up the latchkey from the dresser inside the shower. Then, move south. After that, unlock the box. And then, ensure that the box within the laundromat is open. And then, recover the paper towel from the box. After you have got the paper towel, toss the paper towel on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nYou see a dresser.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the dresser.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head east. Then, take the type V keycard from the mantelpiece in the playroom. If you can get your hands on the type V keycard, try to go west. And then, make absolutely sure that the type V portal in the study is unlocked. And then, doublecheck that the type V portal is opened. And then, take a trip south. That done, take a trip east. With that done, take the mouse from the Microsoft chest in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou see a locker. You wonder idly who left that here. You see a gleam over in a corner, where you can see a mantelpiece. On the mantelpiece you can see a type V keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type V keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type V keycard from the mantelpiece.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V portal with type V keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock type V portal.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type V portal" }, { "role": "user", "content": "current state: You are now in the study.\nYou open type V portal.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nThere is an open type V portal leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. That done, try to go to the east. Then, recover the passkey from the case within the cookhouse. After that, unlock the locker with the passkey. Then, ensure that the locker is open. After that, pick up the bug from the locker. After that, make an effort to move west. And then, put the bug on the bowl inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bowl. What a coincidence, weren't you just thinking about a bowl? The bowl is standard. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in a cookhouse. The room is well lit.\nYou see a locked locker. You make out an opened case. The case contains a passkey. You make out a chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a bug.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, make an attempt to take a trip west. Next, pick-up the latchkey from the floor of the office. Then, make it so that the locker is unlocked. Having unlocked the locker, ensure that the locker in the office is open. After that, head east. With that accomplished, pick up the butterfly from the rack in the spare room. After that, head west. Then, deposit the butterfly inside the locker within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. You make out an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the passkey from the floor of the kitchen. If you can get your hands on the passkey, make an effort to go north. And then, make an effort to go to the west. And then, unlock the box inside the dish-pit. After that, open the box. And then, recover the knife from the box. And then, take a trip east. With that accomplished, throw the knife on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou can make out a box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go north. With that done, ensure that the suitcase is open. And then, pick up the passkey from the suitcase. And then, travel south. And then, make absolutely sure that the safe within the pantry is unlocked. Then, ensure that the safe inside the pantry is open. If you have opened the safe, retrieve the cane from the safe. After picking up the cane, put the cane on the shelf inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. A normal one.\nYou can see a suitcase, so there's that.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. With that accomplished, retrieve the type C latchkey from the floor of the pantry. After that, make an attempt to take a trip south. With that done, insert the type C latchkey into the type C hatch in the office's lock to unlock it. After that, ensure that the type C hatch is open. Then, attempt to head south. Following that, recover the lampshade from the workbench inside the spare room. And then, sit the lampshade on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a type C latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type C latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, assure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the kitchenette. And then, recover the American keycard from the TextWorld limited edition box. If you can get your hands on the American keycard, unlock the American hatch within the kitchenette. And then, open the American hatch. Having opened the American hatch, venture south. Next, pick up the Microsoft style key from the floor of the garage. Then, make absolutely sure that the Microsoft style chest inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked TextWorld limited edition box in the room.\nThere is a closed American hatch leading south. You need an unblocked exit? You should try going north.\nThere is a chocolate bar on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition box with TextWorld limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that over with, retrieve the TextWorld keycard from the mantle. And then, attempt to go to the north. With that done, make an effort to go east. With that done, unlock the TextWorld box. After that, make absolutely sure that the TextWorld box in the launderette is opened. After that, pick up the carrot from the TextWorld box inside the launderette. After that, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nI never took you for the sort of person who would show up in a bedroom, but I guess I was wrong.\nYou can see a mantle. You see a TextWorld keycard on the mantle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from mantle" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the TextWorld keycard from the mantle.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, try to travel east. With that over with, pick up the type 4 key from the floor of the cookhouse. After that, move west. And then, unlock the type 4 locker in the shower. Then, ensure that the type 4 locker is open. And then, retrieve the spherical key from the type 4 locker within the shower. After that, unlock the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 4 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the type 4 key from the ground.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 4 locker.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 4 locker, revealing a spherical key.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from type 4 locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the spherical key from the type 4 locker.\nYou are carrying: a spherical key and a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go west. With that over with, make sure that the freezer inside the cookhouse is wide open. Then, pick up the cuboid keycard from the freezer in the cookhouse. And then, make sure that the cuboid locker is unlocked. Then, look and see that the cuboid locker inside the cookhouse is opened. After that, take the key from the cuboid locker inside the cookhouse. With the key, unlock the chest inside the cookhouse with the key. After that, open the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked chest. You see a cuboid locker. You can make out a freezer.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid keycard from the freezer.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, open the toolbox. And then, take the cuboid latchkey from the toolbox within the garage. After you have got the cuboid latchkey, unlock the cuboid portal in the garage. And then, ensure that the cuboid portal is open. After that, make an attempt to take a trip south. And then, retrieve the banana from the rack. After taking the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in the garage.\nYou can see a toolbox.\nThere is a closed cuboid portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the toolbox, revealing a cuboid latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid latchkey from the toolbox.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid portal with cuboid latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the Canadian limited edition box is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition box inside the office. Having pulled open the Canadian limited edition box, take the Canadian limited edition latchkey from the Canadian limited edition box. And then, unlock the Canadian limited edition locker. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker is open. Then, retrieve the folder from the Canadian limited edition locker in the office. With the folder, take a trip south. With that over with, throw the folder on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian limited edition locker. What's that over there? It looks like it's a Canadian limited edition box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition box with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition box.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition box, revealing a Canadian limited edition latchkey.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the Canadian limited edition latchkey from the Canadian limited edition box.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the chest inside the bedroom. Once you have taken the latchkey, doublecheck that the locker inside the bedroom is unlocked. And then, ensure that the locker in the bedroom is open. After that, pick up the soap scented passkey from the locker within the bedroom. And then, assure that the soap scented gate inside the bedroom is unlocked with the soap scented passkey. Then, make it so that the soap scented gate within the bedroom is wide open. Then, attempt to go east. Once you succeed at that, assure that the soap scented gate inside the study is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. You see a chest. The chest contains a latchkey.\nThere is a closed soap scented gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go west. And then, doublecheck that the chest is open. And then, retrieve the fudge scented key from the chest. And then, make an attempt to move east. Once you do that, insert the fudge scented key into the fudge scented chest's lock to unlock it. Then, make sure that the fudge scented chest in the bathroom is wide open. And then, recover the mop from the fudge scented chest. After that, rest the mop on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can see a closed chest close by.\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing a fudge scented key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented key from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the fudge scented key from the chest.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the safe. After that, ensure that the safe is open. And then, recover the keycard from the safe in the cubicle. Then, unlock the chest with the keycard. Then, open the chest in the cubicle. Then, pick up the cuboid key from the chest within the cubicle. And then, unlock the cuboid chest with the cuboid key. And then, make sure that the cuboid chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a cuboid chest, so there's that. You see a locked chest. You see a safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the safe, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the safe.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a cuboid key.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the cuboid key from the chest.\nYou are carrying: a cuboid key, a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid key, a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to unlock the chest in the office. And then, open the chest inside the office. And then, recover the passkey from the chest. And then, try to take a trip west. With that done, check that the locker is unlocked with the passkey. And then, open the locker within the recreation zone. After that, retrieve the onion from the locker. With the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin looking for stuff.\nYou can see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First step, take the formless keycard from the rack inside the sauna. After that, unlock the formless gateway inside the sauna. After that, look and see that the formless gateway is opened. After that, travel south. And then, try to head east. Then, open the coffer inside the basement. Then, take the top hat from the coffer inside the basement. And then, place the top hat on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nOh, great. Here's a rack. On the rack you see a formless keycard.\nThere is a closed formless gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless keycard from rack" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless keycard from the rack.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless gateway with formless keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless gateway" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual kind of place.\nYou make out a plate. The plate appears to be empty.\nThere is an open formless gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. You begin looking for stuff.\nYou see a closed coffer. As if things weren't amazing enough already, you can even see a counter. However, the counter, like an empty counter, has nothing on it. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the coffer, revealing a top hat.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "take top hat from coffer" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the top hat from the coffer.\nYou are carrying: a top hat and a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "put top hat on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, lift the non-euclidean key from the floor of the workshop. And then, insert the non-euclidean key into the non-euclidean door's lock to unlock it. And then, make absolutely sure that the non-euclidean door is opened. Then, take a trip north. Okay, and then, go to the east. Okay, and then, pick up the keycard from the floor of the attic. And then, look and see that the locker within the attic is unlocked. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed non-euclidean door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying: a legume.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean door with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean door" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to head south. And then, doublecheck that the lavender scented box within the sauna is open. Then, recover the Microsoft limited edition passkey from the lavender scented box within the sauna. Then, doublecheck that the Microsoft limited edition gate is unlocked. And then, ensure that the Microsoft limited edition gate is open. Then, head east. With that over with, pick up the sponge from the table. Then, toss the sponge on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make another one of your grand eccentric entrances into a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A normal one. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented box. You wonder idly who left that here.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the lavender scented box, revealing a Microsoft limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from lavender scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture east. Following that, travel north. Then, recover the keycard from the shelf. After getting the keycard, check that the box in the cellar is unlocked with the keycard. Then, open the box in the cellar. And then, recover the soap scented passkey from the box. If you can get your hands on the soap scented passkey, try to go south. That done, check that the soap scented safe within the bedchamber is unlocked with the soap scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked soap scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar.\nYou smell a fine smell, and follow it to a box. You see a shelf. On the shelf you see a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the north. Okay, and then, pick up the keycard from the floor of the garage. And then, unlock the box within the garage. And then, open the box. Then, retrieve the licorice strip from the box within the garage. Having got the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a box. You can make out a closed American box. You can see a stand. The stand is typical. On the stand you see an American passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a licorice strip.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, retrieve the latchkey from the drawer inside the shower. With the latchkey, unlock the chest. Then, doublecheck that the chest in the shower is wide open. And then, take the American limited edition latchkey from the chest inside the shower. And then, move east. After that, make absolutely sure that the American limited edition safe in the kitchenette is shut. After shutting the American limited edition safe, doublecheck that the American limited edition safe inside the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a locked usual looking chest here. Look out! It's a- oh, never mind, it's just a drawer. The drawer contains a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the east.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing an American limited edition latchkey.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the east. And then, open the TextWorld limited edition box within the steam room. And then, retrieve the TextWorld limited edition key from the TextWorld limited edition box. And then, make an attempt to go west. Following that, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. Then, assure that the TextWorld limited edition chest within the closet is opened. After opening the TextWorld limited edition chest, take the broom from the TextWorld limited edition chest. After that, deposit the broom on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the steam room. You begin looking for stuff.\nWhat's that over there? It looks like it's a TextWorld limited edition box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the TextWorld limited edition box, revealing a TextWorld limited edition key.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the TextWorld limited edition key from the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the fridge inside the cookery. Then, check that the chest is unlocked with the latchkey. After that, open the chest inside the cookery. Then, recover the cuboid key from the chest. After that, make sure that the cuboid safe inside the cookery is unlocked with the cuboid key. And then, open the cuboid safe. After pulling open the cuboid safe, take the keycard from the cuboid safe within the cookery. After picking up the keycard, look and see that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a safe. Oh, great. Here's a cuboid safe. You see a gleam over in a corner, where you can see a chest. The light flickers for a second, but nothing else happens. You can make out an opened fridge in the room. The fridge contains a latchkey.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the fridge.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a cuboid key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the cuboid key from the chest.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to move south. After that, ensure that the TextWorld locker in the attic is open. Then, retrieve the type D latchkey from the TextWorld locker inside the attic. With the type D latchkey, check that the type D door within the attic is unlocked with the type D latchkey. And then, assure that the type D door inside the attic is ajar. After that, move east. After that, open the box in the steam room. After that, pick up the broom from the box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place.\nYou can see a closed TextWorld locker.\nThere is a closed type D door leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the TextWorld locker, revealing a type D latchkey.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take type D latchkey from TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the type D latchkey from the TextWorld locker.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D door with type D latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock type D door.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open type D door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the locker within the spare room is unlocked. Then, ensure that the locker is open. And then, take the formless key from the locker. Then, take a trip east. Okay, and then, check that the formless box inside the parlor is unlocked with the formless key. Then, assure that the formless box is opened. If you have pulled open the formless box, pick up the lamp from the formless box inside the parlor. Then, deposit the lamp on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nYou see a locked locker nearby.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a formless key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the formless key from the locker.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell, here we are in the parlor.\nYou see a locked formless box.\nThere is an unblocked exit to the west.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the formless box.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, insert the spherical latchkey into the spherical locker within the office's lock to unlock it. After that, make it so that the spherical locker within the office is ajar. Then, recover the type A passkey from the spherical locker inside the office. After you have picked up the type A passkey, unlock the type A gate within the office. After that, open the type A gate. Then, venture south. With that accomplished, pick up the latchkey from the counter. And then, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked spherical locker close by.\nThere is a closed type A gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical locker, revealing a type A passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type A passkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the type A passkey from the spherical locker.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type A gate with type A passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock type A gate.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type A gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to move south. After that, ensure that the TextWorld locker in the attic is open. Then, retrieve the type D latchkey from the TextWorld locker inside the attic. With the type D latchkey, check that the type D door within the attic is unlocked with the type D latchkey. And then, assure that the type D door inside the attic is ajar. After that, move east. After that, open the box in the steam room. After that, pick up the broom from the box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place.\nYou can see a closed TextWorld locker.\nThere is a closed type D door leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make sure that the cabinet inside the garage is ajar. And then, recover the type R keycard from the cabinet. After that, make an effort to go east. That done, insert the type R keycard into the type R passageway's lock to unlock it. After unlocking the type R passageway, open the type R passageway. And then, make an attempt to go south. And then, pick up the textbook from the stand. And then, rest the textbook on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You begin looking for stuff.\nYou smell an intriguing smell, and follow it to a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cabinet, revealing a type R keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type R keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the type R keycard from the cabinet.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is a closed type R passageway leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type R passageway with type R keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock type R passageway.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type R passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. And then, ensure that the spherical chest is open. After that, pick up the American style passkey from the spherical chest in the spare room. Then, look and see that the American style locker within the spare room is unlocked with the American style passkey. And then, make sure that the American style locker in the spare room is opened. Then, retrieve the frisbee from the American style locker in the spare room. And then, make an effort to travel east. With that accomplished, place the frisbee on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style locker right there by you. You can see a locked spherical chest.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the spherical chest, revealing an American style passkey.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey from spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the American style passkey from the spherical chest.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style locker with American style passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the American style locker.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the American style locker, revealing a frisbee.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take frisbee from American style locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the frisbee from the American style locker.\nYou are carrying: a frisbee, an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, retrieve the Microsoft passkey from the recliner. After taking the Microsoft passkey, look and see that the Microsoft locker in the parlor is unlocked with the Microsoft passkey. Then, make it so that the Microsoft locker in the parlor is open. Then, take the cake scented latchkey from the Microsoft locker in the parlor. If you can get your hands on the cake scented latchkey, unlock the cake scented hatch inside the parlor with the cake scented latchkey. After unlocking the cake scented hatch, open the cake scented hatch in the parlor. And then, travel east. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place. I guess you better just go and list everything you see here.\nYou can see a locked Microsoft locker. You can see a recliner. The recliner is standard. On the recliner you see a Microsoft passkey. Classic TextWorld.\nThere is a closed cake scented hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from recliner" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Microsoft passkey from the recliner.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the chest inside the cellar is unlocked with the key. After that, ensure that the chest in the cellar is open. After that, recover the latchkey from the chest inside the cellar. After getting the latchkey, unlock the gateway. Then, make sure that the gateway within the cellar is opened. Then, attempt to venture north. After that, attempt to travel east. With that accomplished, recover the worm from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cellar.\nYou can make out a locked chest. As if things weren't amazing enough already, you can even see a shelf. The shelf is usual. But the thing is empty.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock gateway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open gateway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just walked into an office.\nThere is an open gateway leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place. You begin to take stock of what's in the room.\nLook over there! a chair. The chair is normal. On the chair you can see a worm.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take worm from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to venture west. After that, make sure that the American chest is open. Then, recover the passkey from the American chest. After stealing the passkey, head east. And then, unlock the locker inside the steam room. After unlocking the locker, open the locker within the steam room. Then, take the shadfly from the locker inside the steam room. Then, deposit the shadfly on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou are in a launderette. A typical one. You begin to take stock of what's here.\nYou can see a closed American chest.\nThere is an unblocked exit to the east.\nThere is an American latchkey on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the American chest, revealing a passkey.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from American chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, recover the Microsoft limited edition keycard from the floor of the dish-pit. After taking the Microsoft limited edition keycard, attempt to head west. And then, make it so that the Microsoft limited edition safe in the chamber is unlocked. After that, make absolutely sure that the Microsoft limited edition safe within the chamber is ajar. After you have opened the Microsoft limited edition safe, pick up the plant from the Microsoft limited edition safe. After that, venture east. With that done, place the plant on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a loaf of bread and a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Microsoft limited edition keycard from the ground.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the key from the case inside the spare room. After that, make it so that the safe within the spare room is unlocked. And then, look and see that the safe inside the spare room is wide open. After that, take the type 0 key from the safe inside the spare room. And then, insert the type 0 key into the type 0 locker's lock to unlock it. Then, doublecheck that the type 0 locker is wide open. Once you have pulled open the type 0 locker, retrieve the glove from the type 0 locker within the spare room. After taking the glove, put the glove inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the spare room. You begin to take stock of what's here.\nYou can see a safe. There's something strange about this being here, but you can't put your finger on it. As if things weren't amazing enough already, you can even see a type 0 locker. An open case is in the room. The case contains a key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the safe, revealing a type 0 key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could insert the keycard into the safe's lock to unlock it. Then, open the safe. After that, pick up the passkey from the safe. And then, doublecheck that the box is unlocked with the passkey. Then, make absolutely sure that the box is ajar. Then, pick up the latchkey from the box. And then, make sure that the chest in the attic is unlocked. Then, ensure that the chest inside the attic is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You begin to take stock of what's here.\nYou make out a locked chest. You can see a box. Classic TextWorld. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the safe, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, ensure that the cabinet is open. And then, take the sponge from the cabinet inside the washroom. After picking up the sponge, go east. Once you succeed at that, pick-up the key from the floor of the shower. And then, unlock the chest. Then, open the chest. After that, you can insert the sponge into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the washroom.\nYou make out a cabinet. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the east.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing a sponge.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go south. And then, retrieve the key from the crate. If you can get your hands on the key, try to move north. With that done, unlock the hatch with the key. Then, assure that the hatch inside the attic is ajar. And then, head east. After that, pick up the American limited edition key from the floor of the bedchamber. After that, lock the American limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to travel west. Once you finish that, recover the Canadian limited edition latchkey from the floor of the closet. If you can get your hands on the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition locker, ensure that the Canadian limited edition locker inside the closet is open. And then, take the key from the Canadian limited edition locker inside the closet. After that, make an effort to travel east. And then, unlock the hatch within the kitchen. And then, ensure that the hatch is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked Canadian limited edition locker.\nThere is an unguarded exit to the east.\nThere is a legume and a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to head east. Following that, make it so that the chest in the study is unlocked. And then, doublecheck that the chest inside the study is ajar. If you have pulled open the chest, pick up the passkey from the chest in the study. If you can get your hands on the passkey, unlock the box in the study. After that, open the box inside the study. And then, retrieve the cashew from the box inside the study. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An usual one. Let's see what's in here.\nYou make out a locked box, which looks typical, close by. You see a chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture west. With that done, assure that the freezer in the cookhouse is opened. And then, pick up the cuboid key from the freezer within the cookhouse. And then, make an effort to take a trip east. Okay, and then, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe in the bedchamber. And then, recover the stick of butter from the cuboid safe. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a freezer.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture east. With that done, take the cake scented keycard from the bureau. Then, move west. Okay, and then, make sure that the cake scented locker within the pantry is unlocked. After that, assure that the cake scented locker within the pantry is open. And then, retrieve the peanut from the cake scented locker in the pantry. Then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, head east. And then, attempt to move east. If you can get around to doing that, open the formless safe in the kitchenette. Then, take the latchkey from the formless safe in the kitchenette. With the latchkey, go to the west. And then, unlock the box inside the bedchamber with the latchkey. And then, open the box. Then, retrieve the cd from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou scan the room for a formless safe, and you find a formless safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the formless safe, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the latchkey from the formless safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, try to travel north. Following that, open the gateway. And then, try to travel east. Then, make an effort to head east. If you can get through with that, pick up the keycard from the drawer. After that, travel west. And then, doublecheck that the gateway is shut. And then, lock the gateway within the steam room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nYou need an unblocked exit? You should try going north.\nThere is a berry on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nThere is a closed gateway leading east. There is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the table in the cookery. And then, insert the Canadian limited edition passkey into the Canadian limited edition locker in the cookery's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, take the passkey from the Canadian limited edition locker in the cookery. After stealing the passkey, assure that the box in the cookery is unlocked with the passkey. After that, open the box in the cookery. And then, recover the loaf of bread from the box within the cookery. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a Canadian limited edition locker. You can make out a table. The table is standard. On the table you make out a Canadian limited edition passkey.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey from table" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the Canadian limited edition passkey from the table.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the Henderson's keycard from the trunk within the attic. After that, make absolutely sure that the Henderson's hatch is unlocked. And then, assure that the Henderson's hatch in the attic is wide open. And then, travel south. After that, take a trip east. With that over with, retrieve the cuboid latchkey from the desk. After that, check that the cuboid chest inside the parlor is unlocked with the cuboid latchkey. After unlocking the cuboid chest, open the cuboid chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a trunk. Now why would someone leave that there? The trunk contains a Henderson's keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Henderson's hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the Henderson's keycard from the trunk.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's hatch with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nThis might come as a shock to you, but you've just moved into a closet. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an open Henderson's hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a frisbee on the floor.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor.\nYou can see a locked cuboid chest in the room. You can make out a desk. The desk is standard. On the desk you can make out a cuboid latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the key from the fresh laundry scented safe inside the laundromat. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the latchkey from the locker in the laundromat. And then, make it so that the gate within the laundromat is unlocked. After that, look and see that the gate is opened. And then, go to the south. Then, make sure that the toolbox within the garage is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a locked locker. You make out an opened fresh laundry scented safe. The fresh laundry scented safe contains a key. You wonder idly who left that here.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fresh laundry scented key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from fresh laundry scented safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the fresh laundry scented safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could move west. With that done, take the latchkey from the bench inside the shower. And then, unlock the door. And then, ensure that the door inside the shower is open. And then, head west. With that done, retrieve the fondue from the floor of the studio. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unblocked exit? You should try going west.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou can see an opened cabinet. What a letdown! The cabinet is empty! You can make out a bench. The bench is ordinary. On the bench you make out a latchkey.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the bench.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock door.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open door.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio. The room is well lit.\nYou can see an opened display. The display is empty, what a horrible day!\nThere is an open door leading east. There is an exit to the north. Don't worry, it is unguarded.\nThere is a fondue on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take fondue" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to venture north. Following that, lift the rectangular latchkey from the floor of the scullery. Having picked up the rectangular latchkey, unlock the rectangular passageway in the scullery with the rectangular latchkey. Then, open the rectangular passageway. After pulling open the rectangular passageway, move north. Once you finish that, attempt to go to the east. And then, lift the passkey from the floor of the cellar. Then, doublecheck the locker inside the cellar is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nThis might come as a shock to you, but you've just moved into a scullery.\nThere is a closed rectangular passageway leading north. There is an unguarded exit to the south.\nThere is a rectangular latchkey on the floor.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the rectangular latchkey from the ground.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular passageway with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular passageway" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the trunk within the vault is opened. After that, take the type E passkey from the trunk. Then, make sure that the type E chest is unlocked. After that, open the type E chest. And then, pick up the key from the type E chest within the vault. Then, attempt to venture east. Following that, unlock the locker with the key. After unlocking the locker, doublecheck that the locker inside the basement is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou see a type E chest. You scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the trunk, revealing a type E passkey.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take type E passkey from trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the type E passkey from the trunk.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock type E chest with type E passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the type E chest.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open type E chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular box inside the basement is unlocked with the rectangular keycard. After that, assure that the rectangular box is ajar. Once you have pulled open the rectangular box, retrieve the passkey from the rectangular box in the basement. Then, make an attempt to head east. And then, check that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After that, pick up the controller from the chest. After that, rest the controller on the stand in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a typical kind of place. That is to say, you're in a basement.\nYou hear a noise behind you and spin around, but you can't see anything other than a rectangular box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the rectangular box.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the rectangular box, revealing a passkey.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the passkey from the rectangular box.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou make out a chest. You make out a stand. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the chest.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a controller.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "take controller from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, insert the spherical latchkey into the spherical locker within the office's lock to unlock it. After that, make it so that the spherical locker within the office is ajar. Then, recover the type A passkey from the spherical locker inside the office. After you have picked up the type A passkey, unlock the type A gate within the office. After that, open the type A gate. Then, venture south. With that accomplished, pick up the latchkey from the counter. And then, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked spherical locker close by.\nThere is a closed type A gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical locker, revealing a type A passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type A passkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the type A passkey from the spherical locker.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type A gate with type A passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could look and see that the Microsoft box within the parlor is unlocked. Then, open the Microsoft box inside the parlor. And then, pick up the rectangular passkey from the Microsoft box in the parlor. Then, go west. And then, unlock the rectangular safe within the restroom. Then, ensure that the rectangular safe in the restroom is open. And then, take the cashew from the rectangular safe in the restroom. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou can see a locked Microsoft box nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a monitor on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft box, revealing a rectangular passkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the rectangular passkey from the Microsoft box.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, retrieve the Microsoft passkey from the recliner. After taking the Microsoft passkey, look and see that the Microsoft locker in the parlor is unlocked with the Microsoft passkey. Then, make it so that the Microsoft locker in the parlor is open. Then, take the cake scented latchkey from the Microsoft locker in the parlor. If you can get your hands on the cake scented latchkey, unlock the cake scented hatch inside the parlor with the cake scented latchkey. After unlocking the cake scented hatch, open the cake scented hatch in the parlor. And then, travel east. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place. I guess you better just go and list everything you see here.\nYou can see a locked Microsoft locker. You can see a recliner. The recliner is standard. On the recliner you see a Microsoft passkey. Classic TextWorld.\nThere is a closed cake scented hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from recliner" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Microsoft passkey from the recliner.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft locker, revealing a cake scented latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the cake scented latchkey from the Microsoft locker.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented hatch with cake scented latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, check that the box is unlocked with the key. And then, look and see that the box inside the bedchamber is ajar. And then, recover the spherical passkey from the box. And then, look and see that the spherical chest is unlocked. After that, ensure that the spherical chest is open. Then, recover the plant from the spherical chest. And then, drop the plant on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a spherical chest. You shudder, but continue examining the room. You make out a box.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a spherical passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the spherical passkey from the box.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the Microsoft limited edition keycard from the fridge in the scullery. After that, assure that the Microsoft limited edition door inside the scullery is unlocked. Then, ensure that the Microsoft limited edition door is open. And then, travel south. Following that, go to the west. Then, pick up the laptop from the floor of the cubicle. Then, venture east. And then, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can make out a fridge. The fridge contains a Microsoft limited edition keycard.\nThere is a closed Microsoft limited edition door leading south. There is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard from fridge" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Microsoft limited edition keycard from the fridge.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition door with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition door" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor.\nThere is an open Microsoft limited edition door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An usual one. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a laptop on the floor.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "take laptop" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the laptop from the ground.\nYou are carrying: a laptop, a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor.\nThere is an open Microsoft limited edition door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a laptop, a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "drop laptop" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could make an effort to head west. With that over with, pick up the non-euclidean key from the floor of the bar. And then, assure that the non-euclidean hatch is unlocked. And then, open the non-euclidean hatch in the bar. And then, head south. Then, make an attempt to travel east. And then, recover the desktop computer from the safe in the office. Then, sit the desktop computer on the bookshelf within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've entered a bar.\nYou make out a locked dresser.\nThere is a closed non-euclidean hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean hatch with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean hatch" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one.\nThere is an open non-euclidean hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Then, retrieve the keyboard from the portmanteau within the studio. Then, venture east. And then, doublecheck that the type 7 chest within the workshop is wide open. After that, recover the Henderson's style keycard from the type 7 chest within the workshop. And then, make sure that the Henderson's style chest is unlocked with the Henderson's style keycard. And then, open the Henderson's style chest. Then, deposit the keyboard into the Henderson's style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in the studio. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a portmanteau. The portmanteau contains a keyboard. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 7 chest, revealing a Henderson's style keycard.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style keycard from type 7 chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Henderson's style keycard from the type 7 chest.\nYou are carrying: a Henderson's style keycard and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style chest with Henderson's style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Henderson's style chest.\nYou are carrying: a Henderson's style keycard and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Henderson's style chest.\nYou are carrying: a Henderson's style keycard and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "insert keyboard into Henderson's style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could take a trip north. With that done, pick up the passkey from the floor of the cubicle. After that, unlock the chest within the cubicle. Then, ensure that the chest is open. And then, venture south. That done, retrieve the vacuum from the cabinet within the steam room. And then, take a trip north. After that, insert the vacuum inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a chest.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the hatch is open. After that, take a trip west. After that, make an attempt to go to the west. Following that, take the passkey from the shelf. And then, take a trip east. Next, make it so that the locker in the studio is unlocked. Then, make absolutely sure that the locker in the studio is opened. After that, recover the worm from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a stand. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel south. Then, retrieve the cake scented passkey from the bench. With the cake scented passkey, attempt to go north. That done, go to the east. Then, make it so that the cake scented safe is unlocked with the cake scented passkey. After that, ensure that the cake scented safe is open. Then, take the soap scented keycard from the cake scented safe. With the soap scented keycard, insert the soap scented keycard into the soap scented locker inside the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Okay, and then, ensure that the case is open. After that, pick up the latchkey from the case. After that, unlock the chest inside the cookhouse. Then, doublecheck that the chest inside the cookhouse is ajar. If you have pulled open the chest, take the teacup from the chest in the cookhouse. After picking up the teacup, try to travel north. And then, rest the teacup on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a chest. You can make out a case. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the case, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the Canadian limited edition keycard from the locker within the garage. Then, look and see that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest within the garage is open. Having opened the Canadian limited edition chest, recover the keycard from the Canadian limited edition chest within the garage. If you can get your hands on the keycard, make an effort to travel east. And then, insert the keycard into the chest's lock to unlock it. And then, open the chest. And then, take the butterfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the garage.\nYou can make out a Canadian limited edition chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. The locker contains a Canadian limited edition keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, ensure that the cabinet is open. And then, take the sponge from the cabinet inside the washroom. After picking up the sponge, go east. Once you succeed at that, pick-up the key from the floor of the shower. And then, unlock the chest. Then, open the chest. After that, you can insert the sponge into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the washroom.\nYou make out a cabinet. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the east.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing a sponge.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, retrieve the type N passkey from the table. After that, make an effort to venture north. Then, make absolutely sure that the type N door is unlocked. Then, ensure that the type N door within the bedroom is open. And then, head north. After that, attempt to take a trip east. Then, look and see that the Henderson's limited edition locker inside the study is closed. Once you have closed the Henderson's limited edition locker, doublecheck the Henderson's limited edition locker in the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a table. On the table you can see a type N passkey.\nThere is an unblocked exit to the north.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type N passkey from the table.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. I guess you better just go and list everything you see here.\nThere is a closed type N door leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N door with type N passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open type N door" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nWell, here we are in the pantry.\nYou smell an intriguing smell, and follow it to a stand. The stand is usual. On the stand you can make out a broccoli. Now that's what I call TextWorld!\nThere is an open type N door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the TextWorld style latchkey from the floor of the shower. After getting the TextWorld style latchkey, make absolutely sure that the TextWorld style locker is unlocked with the TextWorld style latchkey. After unlocking the TextWorld style locker, make it so that the TextWorld style locker is ajar. After that, pick up the latchkey from the TextWorld style locker inside the shower. After that, unlock the hatch inside the shower. After that, ensure that the hatch is open. After opening the hatch, make an effort to head south. Once you get around to doing that, open the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked standard looking TextWorld style locker in the corner.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the TextWorld style latchkey from the ground.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style locker with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld style locker.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, take a trip west. And then, look and see that the trunk in the recreation zone is wide open. After that, retrieve the keycard from the trunk in the recreation zone. And then, try to go east. And then, make absolutely sure that the chest within the office is unlocked. Then, look and see that the chest in the office is opened. After that, pick up the backup calendar from the chest. After that, rest the backup calendar on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. I guess you better just go and list everything you see here.\nYou make out a trunk.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the trunk, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to insert the spherical keycard into the spherical locker in the recreation zone's lock to unlock it. Then, open the spherical locker. Then, pick up the latchkey from the spherical locker. And then, unlock the box with the latchkey. After that, ensure that the box is open. After pulling open the box, recover the type J key from the box within the recreation zone. If you have taken the type J key, insert the type J key into the type J locker in the recreation zone's lock to unlock it. After that, open the type J locker within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone. You begin looking for stuff.\nYou see a locked type J locker close by. You make out a box. You make out a spherical locker. Now that's what I call TextWorld!\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the spherical locker.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the spherical locker, revealing a latchkey.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, look and see that the cuboid locker inside the bar is unlocked with the cuboid passkey. Then, ensure that the cuboid locker inside the bar is open. After that, pick up the key from the cuboid locker inside the bar. After that, unlock the box in the bar. After unlocking the box, ensure that the box within the bar is open. After pulling open the box, recover the blanket from the box. With the blanket, venture west. If you can do that, sit the blanket on the stand in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You start to take note of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can make out a locked cuboid locker nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the key from the cuboid locker.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the box.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the floor of the parlor. Then, doublecheck that the locker in the parlor is unlocked. And then, ensure that the locker is open. After you have pulled open the locker, pick up the Canadian style key from the locker inside the parlor. Then, assure that the Canadian style safe within the parlor is unlocked. And then, ensure that the Canadian style safe is open. Then, take the tv from the Canadian style safe. And then, put the tv inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. You begin looking for stuff.\nA locked usual looking locker is right there by you. You hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a Canadian style key.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style key from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Canadian style key from the locker.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to insert the spherical keycard into the spherical locker in the recreation zone's lock to unlock it. Then, open the spherical locker. Then, pick up the latchkey from the spherical locker. And then, unlock the box with the latchkey. After that, ensure that the box is open. After pulling open the box, recover the type J key from the box within the recreation zone. If you have taken the type J key, insert the type J key into the type J locker in the recreation zone's lock to unlock it. After that, open the type J locker within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone. You begin looking for stuff.\nYou see a locked type J locker close by. You make out a box. You make out a spherical locker. Now that's what I call TextWorld!\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the spherical locker.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to check that the safe inside the salon is unlocked with the passkey. Then, make sure that the safe inside the salon is wide open. And then, recover the type 4 latchkey from the safe. After getting the type 4 latchkey, make an effort to take a trip west. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, make absolutely sure that the type 4 locker is open. Then, retrieve the fly larva from the type 4 locker. After that, drop the fly larva on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a type 4 latchkey.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 4 latchkey from the safe.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal kind of place.\nA locked type 4 locker, which looks ordinary, is in the corner.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 4 locker.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the type 4 locker, revealing a fly larva.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from type 4 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, take the type Z key from the refrigerator. Then, make an effort to go to the east. Following that, check that the type Z safe is unlocked with the type Z key. After that, ensure that the type Z safe is open. After that, recover the Canadian limited edition latchkey from the type Z safe inside the closet. Then, unlock the Canadian limited edition safe within the closet. And then, ensure that the Canadian limited edition safe is open. Then, recover the worm from the Canadian limited edition safe within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nOh wow! Is that what I think it is? It is! It's a refrigerator. The refrigerator contains a type Z key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z key from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type Z key from the refrigerator.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've just sauntered into a closet. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked Canadian limited edition safe. You make out a type Z safe. You wonder idly who left that here.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z safe with type Z key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type Z safe.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type Z safe, revealing a Canadian limited edition latchkey.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from type Z safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could make an effort to head west. With that over with, pick up the non-euclidean key from the floor of the bar. And then, assure that the non-euclidean hatch is unlocked. And then, open the non-euclidean hatch in the bar. And then, head south. Then, make an attempt to travel east. And then, recover the desktop computer from the safe in the office. Then, sit the desktop computer on the bookshelf within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the fridge inside the cookery. Then, check that the chest is unlocked with the latchkey. After that, open the chest inside the cookery. Then, recover the cuboid key from the chest. After that, make sure that the cuboid safe inside the cookery is unlocked with the cuboid key. And then, open the cuboid safe. After pulling open the cuboid safe, take the keycard from the cuboid safe within the cookery. After picking up the keycard, look and see that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a safe. Oh, great. Here's a cuboid safe. You see a gleam over in a corner, where you can see a chest. The light flickers for a second, but nothing else happens. You can make out an opened fridge in the room. The fridge contains a latchkey.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the fridge.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a cuboid key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the cuboid key from the chest.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the cuboid safe, revealing a keycard.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cuboid safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the chest in the washroom is unlocked with the passkey. After that, assure that the chest within the washroom is ajar. Then, pick up the latchkey from the chest. After you have taken the latchkey, attempt to move east. After that, assure that the box within the chamber is unlocked. After that, open the box. Then, recover the plant from the box in the chamber. And then, you can put the plant into the trunk in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the formless safe. After that, make it so that the formless safe is open. Then, pick up the cuboid key from the formless safe inside the scullery. Then, take a trip east. And then, insert the cuboid key into the cuboid box's lock to unlock it. Then, open the cuboid box within the steam room. After that, recover the grape from the cuboid box within the steam room. And then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're not going to believe this, but you've just entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless safe. Make a note of this, you might have to put stuff on or in it later on. You can see a fridge.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the formless safe, revealing a cuboid key.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture west. With that over with, make an effort to go north. Then, take the latchkey from the mantle. And then, attempt to head south. Then, head east. And then, unlock the safe in the bathroom. After unlocking the safe, doublecheck that the safe is wide open. Then, recover the paper towel from the safe inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the chest. And then, pick up the keycard from the chest. And then, attempt to go to the south. And then, check that the door is unlocked with the keycard. After that, ensure that the door is open. After that, head west. After that, pick-up the type I key from the floor of the recreation zone. And then, doublecheck that the type I safe inside the recreation zone is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. With that accomplished, pick up the latchkey from the floor of the spare room. And then, go west. Following that, unlock the box with the latchkey. Then, open the box within the bedroom. And then, recover the cookie from the box in the bedroom. And then, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just walked into a spare room. The room is well lit.\nYou can see an opened locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading north. There is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the box, revealing a cookie and a cd.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cookie from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular box inside the basement is unlocked with the rectangular keycard. After that, assure that the rectangular box is ajar. Once you have pulled open the rectangular box, retrieve the passkey from the rectangular box in the basement. Then, make an attempt to head east. And then, check that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After that, pick up the controller from the chest. After that, rest the controller on the stand in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a typical kind of place. That is to say, you're in a basement.\nYou hear a noise behind you and spin around, but you can't see anything other than a rectangular box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the rectangular box.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the rectangular box, revealing a passkey.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the passkey from the rectangular box.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou make out a chest. You make out a stand. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, lift the non-euclidean key from the floor of the workshop. And then, insert the non-euclidean key into the non-euclidean door's lock to unlock it. And then, make absolutely sure that the non-euclidean door is opened. Then, take a trip north. Okay, and then, go to the east. Okay, and then, pick up the keycard from the floor of the attic. And then, look and see that the locker within the attic is unlocked. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed non-euclidean door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying: a legume.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean door with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean door" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an open non-euclidean door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the cellar. After that, doublecheck that the box inside the cellar is unlocked with the key. Then, open the box inside the cellar. And then, recover the Microsoft keycard from the box. Having picked up the Microsoft keycard, check that the Microsoft locker inside the cellar is unlocked with the Microsoft keycard. And then, make it so that the Microsoft locker is wide open. Then, pick up the cookie from the Microsoft locker within the cellar. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft locker. You see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the box, revealing a Microsoft keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft keycard from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, take a trip west. Following that, ensure that the chest is open. After that, pick up the American passkey from the chest. After taking the American passkey, assure that the American safe is unlocked. After that, ensure that the American safe inside the scullery is open. After that, pick up the shadfly from the American safe. Then, head east. After that, throw the shadfly on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in the scullery.\nYou can see a locked American safe nearby. You see a chest. A chest... Is that really what you were looking for?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing an American passkey.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take American passkey from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the American passkey from the chest.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the American safe.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the American safe, revealing a shadfly.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from American safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could check that the soap scented locker is unlocked with the soap scented key. And then, ensure that the soap scented locker inside the cookhouse is open. Then, recover the cuboid passkey from the soap scented locker in the cookhouse. And then, unlock the cuboid locker. After that, ensure that the cuboid locker is open. Then, pick up the key from the cuboid locker. If you have got the key, make sure that the chest in the cookhouse is unlocked with the key. And then, look and see that the chest inside the cookhouse is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's in the room.\nYou see a chest. You can make out a locked cuboid locker. You can make out a locked soap scented locker.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the soap scented locker.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could look and see that the Microsoft box within the parlor is unlocked. Then, open the Microsoft box inside the parlor. And then, pick up the rectangular passkey from the Microsoft box in the parlor. Then, go west. And then, unlock the rectangular safe within the restroom. Then, ensure that the rectangular safe in the restroom is open. And then, take the cashew from the rectangular safe in the restroom. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou can see a locked Microsoft box nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a monitor on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft box, revealing a rectangular passkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the rectangular passkey from the Microsoft box.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place.\nYou can see a locked rectangular safe.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the rectangular safe, revealing a cashew.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make absolutely sure that the type N box within the cookhouse is unlocked. After unlocking the type N box, ensure that the type N box in the cookhouse is open. And then, pick up the key from the type N box. And then, try to go to the east. Once you get around to doing that, doublecheck that the locker is unlocked. After that, open the locker inside the launderette. After that, take the paper towel from the locker. With the paper towel, place the paper towel on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou can see a locked ordinary looking type N box close by. You rest your hand against a wall, but you miss the wall and fall onto a rack. You shudder, but continue examining the rack. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the type N box.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the type N box, revealing a key.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the type N box.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou find yourself in a launderette. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the locker.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the locker, revealing a paper towel.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from locker" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the paper towel from the locker.\nYou are carrying: a paper towel, a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop paper towel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the desk. And then, make it so that the chest within the cubicle is unlocked. After that, ensure that the chest is open. After that, pick up the Canadian passkey from the chest in the cubicle. After taking the Canadian passkey, assure that the Canadian locker within the cubicle is unlocked with the Canadian passkey. After that, assure that the Canadian locker is opened. After that, pick up the latchkey from the Canadian locker inside the cubicle. And then, unlock the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nYou see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian locker. You can make out a chest. You see a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is normal. On the desk you see a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the desk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to doublecheck that the case is ajar. And then, retrieve the type D keycard from the case within the kitchenette. After picking up the type D keycard, unlock the type D passageway. And then, ensure that the type D passageway is open. And then, take a trip west. After that, retrieve the TextWorld limited edition key from the table inside the shower. After that, make it so that the TextWorld limited edition chest is unlocked. And then, open the TextWorld limited edition chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nWere you looking for a case? Because look over there, it's a case.\nThere is a closed type D passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the case, revealing a type D keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type D keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type D keycard from the case.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D passageway with type D keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type D passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, go to the east. Then, recover the key from the floor of the studio. After that, make an attempt to move west. And then, doublecheck that the safe is unlocked. And then, open the safe in the canteen. After that, take the loaf of bread from the safe inside the canteen. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to pick up the key from the counter. Then, insert the key into the locker's lock to unlock it. And then, ensure that the locker is open. After that, pick up the keycard from the locker. After getting the keycard, make an effort to travel east. And then, insert the keycard into the safe inside the workshop's lock to unlock it. After that, ensure that the safe is open. Then, recover the Advent Calendar from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a counter. You see a key on the counter.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go west. With that over with, make sure that the freezer inside the cookhouse is wide open. Then, pick up the cuboid keycard from the freezer in the cookhouse. And then, make sure that the cuboid locker is unlocked. Then, look and see that the cuboid locker inside the cookhouse is opened. After that, take the key from the cuboid locker inside the cookhouse. With the key, unlock the chest inside the cookhouse with the key. After that, open the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked chest. You see a cuboid locker. You can make out a freezer.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid keycard from the freezer.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the latchkey from the cabinet in the restroom. And then, try to move north. Following that, make absolutely sure that the safe inside the basement is unlocked with the latchkey. After unlocking the safe, open the safe. Then, pick up the lampshade from the safe within the basement. And then, travel south. And then, ensure that the dresser inside the restroom is open. And then, insert the lampshade inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, retrieve the Canadian passkey from the cabinet. After that, unlock the Canadian safe with the Canadian passkey. After that, ensure that the Canadian safe in the workshop is open. Having pulled open the Canadian safe, recover the formless key from the Canadian safe. Then, unlock the formless safe. After that, ensure that the formless safe is open. And then, pick up the pen from the formless safe within the workshop. Then, drop the pen on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can make out a locked formless safe. You make out a Canadian safe. You make out an opened cabinet. The cabinet contains a Canadian passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Canadian passkey from the cabinet.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Canadian safe, revealing a formless key.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the formless key from the Canadian safe.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the formless safe.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to travel east. With that done, pick-up the keycard from the floor of the salon. Then, go west. Then, unlock the box with the keycard. And then, ensure that the box is open. If you have pulled open the box, pick up the potato from the box within the steam room. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to check that the safe inside the salon is unlocked with the passkey. Then, make sure that the safe inside the salon is wide open. And then, recover the type 4 latchkey from the safe. After getting the type 4 latchkey, make an effort to take a trip west. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, make absolutely sure that the type 4 locker is open. Then, retrieve the fly larva from the type 4 locker. After that, drop the fly larva on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a type 4 latchkey.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 4 latchkey from the safe.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the box within the cookery is unlocked. After that, open the box within the cookery. After that, retrieve the latchkey from the box inside the cookery. After that, travel north. Once you accomplish that, unlock the hatch within the scullery with the latchkey. After that, open the hatch. After that, venture east. And then, make it so that the hatch within the garage is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, lift the non-euclidean key from the floor of the workshop. And then, insert the non-euclidean key into the non-euclidean door's lock to unlock it. And then, make absolutely sure that the non-euclidean door is opened. Then, take a trip north. Okay, and then, go to the east. Okay, and then, pick up the keycard from the floor of the attic. And then, look and see that the locker within the attic is unlocked. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed non-euclidean door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying: a legume.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean door with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean door" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an open non-euclidean door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou've just sauntered into an attic. Let's see what's in here.\nYou make out a locker. Oh wow! Is that what I think it is? It is! It's a workbench. What a coincidence, weren't you just thinking about a workbench? The workbench is normal. On the workbench you can make out a cashew.\nYou need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard, a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a keycard, a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture east. Following that, travel north. Then, recover the keycard from the shelf. After getting the keycard, check that the box in the cellar is unlocked with the keycard. Then, open the box in the cellar. And then, recover the soap scented passkey from the box. If you can get your hands on the soap scented passkey, try to go south. That done, check that the soap scented safe within the bedchamber is unlocked with the soap scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked soap scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar.\nYou smell a fine smell, and follow it to a box. You see a shelf. On the shelf you see a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, move west. And then, make an effort to move west. After that, take the passkey from the display. And then, go to the east. Following that, unlock the safe within the bedchamber. After that, make absolutely sure that the safe inside the bedchamber is open. And then, insert the stapler into the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a vacuum on the floor.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just walked into a shower.\nThere is an open passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nYou see a display. You wonder idly who left that here. The display contains a passkey. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going east.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, try to travel north. Following that, open the gateway. And then, try to travel east. Then, make an effort to head east. If you can get through with that, pick up the keycard from the drawer. After that, travel west. And then, doublecheck that the gateway is shut. And then, lock the gateway within the steam room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nYou need an unblocked exit? You should try going north.\nThere is a berry on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nThere is a closed gateway leading east. There is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open gateway.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou make a grand eccentric entrance into a steam room. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. But the thing is empty, unfortunately.\nThere is an open gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in the shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAs if things weren't amazing enough already, you can even see a drawer. The light flickers for a second, but nothing else happens. The drawer contains a keycard.\nThere is an unblocked exit to the west.\nThere is a mat on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a keycard and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, ensure that the case is open. And then, retrieve the Canadian keycard from the case in the scullery. After that, go to the south. Then, make absolutely sure that the Canadian gate is unlocked. Having unlocked the Canadian gate, doublecheck that the Canadian gate in the steam room is open. After that, attempt to head west. Then, take the golf club from the rack. And then, you can deposit the golf club into the trunk in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou can make out a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the case, revealing a Canadian keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Canadian keycard from the case.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it typical? You better believe it is.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. Hmmm... what else, what else?\nThere is a closed Canadian gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian gate with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock Canadian gate.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could close the American style chest within the recreation zone. Then, try to move west. With that done, retrieve the type 5 passkey from the desk in the bedroom. If you have picked up the type 5 passkey, insert the type 5 passkey into the type 5 chest inside the bedroom's lock to unlock it. And then, make sure that the type 5 chest in the bedroom is wide open. After that, pick up the American style latchkey from the type 5 chest in the bedroom. After that, make an attempt to take a trip east. Next, Deposit the American style latchkey into the American style chest in the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see an opened American style chest. What a letdown! The American style chest is empty!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one. The room is well lit.\nYou make out a locked normal looking type 5 chest here. You can see a desk. The desk is typical. On the desk you make out a type 5 passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from desk" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type 5 passkey from the desk.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 chest with type 5 passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type 5 chest.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the type 5 chest, revealing an American style latchkey and a pillow.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from type 5 chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the American style latchkey from the type 5 chest.\nYou are carrying: an American style latchkey and a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see a closed American style chest.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American style latchkey and a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock American style chest with American style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First thing I need you to do is to make an attempt to go west. Then, open the refrigerator within the cookery. After that, pick up the type L passkey from the refrigerator inside the cookery. And then, make it so that the type L chest within the cookery is unlocked. After unlocking the type L chest, assure that the type L chest inside the cookery is ajar. And then, take the passkey from the type L chest. If you have taken the passkey, try to venture east. Following that, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nThis is going to sound unbelievable, but you've just entered a cookery. Let's see what's in here.\nYou can make out a type L chest. You can make out a refrigerator. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the refrigerator, revealing a type L passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L passkey from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, move west. Then, go west. That done, retrieve the key from the bookshelf. And then, unlock the safe in the bedchamber. After that, make sure that the safe is opened. And then, retrieve the cashew from the safe. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have sauntered into, you had to walk into a standard one. The room is well lit.\nYou see a stand. Now why would someone leave that there? The stand is ordinary. But the thing is empty. What's the point of an empty stand?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nFancy seeing you here. Here, by the way, being the canteen. The room is well lit.\nYou can make out a platter. The platter is normal. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nYou can make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a bookshelf. On the bookshelf you can make out a key. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bookshelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the key from the bookshelf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a cashew.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the cashew from the safe.\nYou are carrying: a cashew and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat cashew" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip north. After that, recover the American limited edition keycard from the floor of the bedroom. If you can get your hands on the American limited edition keycard, venture south. Then, attempt to venture east. And then, assure that the American limited edition box is unlocked. Then, open the American limited edition box. After that, pick up the glass from the American limited edition box. After taking the glass, deposit the glass into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could try to move east. And then, open the cabinet within the closet. And then, retrieve the keycard from the cabinet within the closet. After that, make sure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker in the closet is opened. And then, retrieve the pair of pants from the locker in the closet. Then, make an attempt to go west. Then, place the pair of pants on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First thing I need you to do is to make an attempt to go west. Then, open the refrigerator within the cookery. After that, pick up the type L passkey from the refrigerator inside the cookery. And then, make it so that the type L chest within the cookery is unlocked. After unlocking the type L chest, assure that the type L chest inside the cookery is ajar. And then, take the passkey from the type L chest. If you have taken the passkey, try to venture east. Following that, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nThis is going to sound unbelievable, but you've just entered a cookery. Let's see what's in here.\nYou can make out a type L chest. You can make out a refrigerator. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the refrigerator, revealing a type L passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L passkey from refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the type L passkey from the refrigerator.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type L chest with type L passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type L chest.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type L chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the type L chest, revealing a passkey.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type L chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the passkey from the type L chest.\nYou are carrying: a passkey and a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, try to travel north. If you can get around to doing that, ensure that the chest is open. Then, pick up the passkey from the chest. And then, unlock the locker with the passkey. After that, ensure that the locker is open. Then, recover the worm from the locker inside the study. And then, move south. And then, sit the worm on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can see a locked locker. You can see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Next, pick up the cake scented keycard from the bureau inside the study. And then, unlock the cake scented locker inside the study. After that, make it so that the cake scented locker is open. After that, take the keycard from the cake scented locker. After getting the keycard, attempt to take a trip east. With that accomplished, assure that the safe inside the steam room is closed. After that, Put the keycard into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a cake scented locker, so there's that. You make out an opened bureau nearby. The bureau contains a cake scented keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cake scented locker, revealing a keycard.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cake scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying: a keycard and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying: a keycard and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "close safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the cellar. After that, doublecheck that the box inside the cellar is unlocked with the key. Then, open the box inside the cellar. And then, recover the Microsoft keycard from the box. Having picked up the Microsoft keycard, check that the Microsoft locker inside the cellar is unlocked with the Microsoft keycard. And then, make it so that the Microsoft locker is wide open. Then, pick up the cookie from the Microsoft locker within the cellar. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft locker. You see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the box, revealing a Microsoft keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft keycard from box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Microsoft keycard from the box.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, insert the spherical latchkey into the spherical locker within the office's lock to unlock it. After that, make it so that the spherical locker within the office is ajar. Then, recover the type A passkey from the spherical locker inside the office. After you have picked up the type A passkey, unlock the type A gate within the office. After that, open the type A gate. Then, venture south. With that accomplished, pick up the latchkey from the counter. And then, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked spherical locker close by.\nThere is a closed type A gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. After that, open the box. And then, recover the key from the box. After that, travel west. With that done, check that the chest is unlocked with the key. And then, ensure that the chest is open. After that, retrieve the rectangular keycard from the chest inside the shower. Then, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nYou see a closed box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a rectangular keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the rectangular keycard from the chest.\nYou are carrying: a rectangular keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular safe with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest within the chamber is open. And then, recover the type 0 latchkey from the TextWorld style chest. With the type 0 latchkey, venture east. With that accomplished, unlock the type 0 chest in the washroom with the type 0 latchkey. Then, ensure that the type 0 chest is open. And then, recover the key from the type 0 chest in the washroom. And then, make it so that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou see a TextWorld style chest. You wonder idly who left that here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld style chest.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld style chest, revealing a type 0 latchkey.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey from TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the type 0 latchkey from the TextWorld style chest.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a type 0 chest.\nThere is a closed portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 chest with type 0 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the locker is wide open. After that, retrieve the Microsoft passkey from the locker inside the spare room. After stealing the Microsoft passkey, go to the west. After that, insert the Microsoft passkey into the Microsoft locker's lock to unlock it. Then, open the Microsoft locker. After that, take the napkin from the Microsoft locker in the scullery. Then, move east. With that accomplished, place the napkin on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an attempt to head north. If you can get around to doing that, make it so that the passageway within the workshop is opened. And then, move north. Okay, and then, retrieve the formless key from the floor of the canteen. Then, unlock the formless locker. Then, make it so that the formless locker inside the canteen is open. After opening the formless locker, pick up the passkey from the formless locker within the canteen. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell, here we are in the workshop.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open passageway.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it ordinary? You better believe it is.\nYou see a gleam over in a corner, where you can see a box. You can make out a locked formless locker.\nThere is an open passageway leading south. There is an unblocked exit to the west.\nThere is a formless key on the floor.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, make an attempt to take a trip west. Next, pick-up the latchkey from the floor of the office. Then, make it so that the locker is unlocked. Having unlocked the locker, ensure that the locker in the office is open. After that, head east. With that accomplished, pick up the butterfly from the rack in the spare room. After that, head west. Then, deposit the butterfly inside the locker within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. You make out an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from rack" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the butterfly from the rack.\nYou are carrying: a butterfly, a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. The locker is empty! This is the worst thing that could possibly happen, ever! You make out an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a butterfly, a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "insert butterfly into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the key from the fresh laundry scented safe inside the laundromat. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the latchkey from the locker in the laundromat. And then, make it so that the gate within the laundromat is unlocked. After that, look and see that the gate is opened. And then, go to the south. Then, make sure that the toolbox within the garage is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a locked locker. You make out an opened fresh laundry scented safe. The fresh laundry scented safe contains a key. You wonder idly who left that here.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fresh laundry scented key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from fresh laundry scented safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the fresh laundry scented safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gate with latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock gate.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open gate.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage. You begin to take stock of what's in the room.\nYou can see an opened toolbox. Empty! What kind of nightmare TextWorld is this?\nThere is an open gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "close toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the locker is wide open. After that, retrieve the Microsoft passkey from the locker inside the spare room. After stealing the Microsoft passkey, go to the west. After that, insert the Microsoft passkey into the Microsoft locker's lock to unlock it. Then, open the Microsoft locker. After that, take the napkin from the Microsoft locker in the scullery. Then, move east. With that accomplished, place the napkin on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the Microsoft passkey from the locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a Microsoft locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the box within the cookery is unlocked. After that, open the box within the cookery. After that, retrieve the latchkey from the box inside the cookery. After that, travel north. Once you accomplish that, unlock the hatch within the scullery with the latchkey. After that, open the hatch. After that, venture east. And then, make it so that the hatch within the garage is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the box.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical one.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fondue on the floor.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock hatch.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open hatch.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture west. With that over with, make an effort to go north. Then, take the latchkey from the mantle. And then, attempt to head south. Then, head east. And then, unlock the safe in the bathroom. After unlocking the safe, doublecheck that the safe is wide open. Then, recover the paper towel from the safe inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nThis might come as a shock to you, but you've just fallen into a salon.\nYou see a mantle. You see a latchkey on the mantle. You can see a mantelpiece. The mantelpiece is ordinary. But the thing is empty.\nThere is an unblocked exit to the south.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from mantle" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the latchkey from the mantle.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. And then, look and see that the rectangular portal within the launderette is unlocked with the rectangular latchkey. And then, open the rectangular portal in the launderette. Then, head west. That done, make an attempt to move west. Then, lift the latchkey from the floor of the dish-pit. After you have got the latchkey, attempt to travel east. With that done, insert the latchkey into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou scan the room for a recliner, and you find a recliner. You wonder idly who left that here. The recliner is typical. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the launderette.\nGuess what, you are in a place we're calling a launderette.\nYou make out a rack. The rack is typical. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed rectangular portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen.\nYou can make out a chest. You wonder idly who left that here.\nThere is an open rectangular portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey, a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First thing I need you to do is to make an attempt to go west. Then, open the refrigerator within the cookery. After that, pick up the type L passkey from the refrigerator inside the cookery. And then, make it so that the type L chest within the cookery is unlocked. After unlocking the type L chest, assure that the type L chest inside the cookery is ajar. And then, take the passkey from the type L chest. If you have taken the passkey, try to venture east. Following that, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nThis is going to sound unbelievable, but you've just entered a cookery. Let's see what's in here.\nYou can make out a type L chest. You can make out a refrigerator. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could insert the keycard into the box's lock to unlock it. After you have unlocked the box, open the box. Then, retrieve the formless passkey from the box. Then, take a trip east. Once you get around to doing that, unlock the formless chest with the formless passkey. Then, ensure that the formless chest is open. After that, take the sock from the formless chest inside the restroom. Then, toss the sock on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. The room is well lit.\nYou see a box. You make out a coffer. The coffer is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, take a trip west. And then, look and see that the trunk in the recreation zone is wide open. After that, retrieve the keycard from the trunk in the recreation zone. And then, try to go east. And then, make absolutely sure that the chest within the office is unlocked. Then, look and see that the chest in the office is opened. After that, pick up the backup calendar from the chest. After that, rest the backup calendar on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. I guess you better just go and list everything you see here.\nYou make out a trunk.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, move west. Then, go west. That done, retrieve the key from the bookshelf. And then, unlock the safe in the bedchamber. After that, make sure that the safe is opened. And then, retrieve the cashew from the safe. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have sauntered into, you had to walk into a standard one. The room is well lit.\nYou see a stand. Now why would someone leave that there? The stand is ordinary. But the thing is empty. What's the point of an empty stand?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nFancy seeing you here. Here, by the way, being the canteen. The room is well lit.\nYou can make out a platter. The platter is normal. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nYou can make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a bookshelf. On the bookshelf you can make out a key. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bookshelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the key from the bookshelf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, check that the box is unlocked with the key. And then, look and see that the box inside the bedchamber is ajar. And then, recover the spherical passkey from the box. And then, look and see that the spherical chest is unlocked. After that, ensure that the spherical chest is open. Then, recover the plant from the spherical chest. And then, drop the plant on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a spherical chest. You shudder, but continue examining the room. You make out a box.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a spherical passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go west. After that, ensure that the chest inside the bedroom is open. And then, take the latchkey from the chest. After getting the latchkey, insert the latchkey into the box inside the bedroom's lock to unlock it. After that, ensure that the box is open. After that, pick up the keycard from the box within the bedroom. Once you have got the keycard, try to head east. Following that, check that the safe is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh wow! Is that what I think it is? It is! It's a box. As if things weren't amazing enough already, you can even see a chest.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Once you finish that, make it so that the toolbox within the office is wide open. After that, recover the key from the toolbox in the office. Having got the key, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the office is ajar. After you have opened the locker, retrieve the stapler from the locker within the office. And then, try to go to the east. Next, rest the stapler on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a locker. You see a toolbox.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the toolbox, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the toolbox.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the locker, revealing a stapler.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take stapler from locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the stapler from the locker.\nYou are carrying: a stapler and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to unlock the non-euclidean box with the non-euclidean latchkey. After that, ensure that the non-euclidean box is open. Once you have pulled open the non-euclidean box, take the latchkey from the non-euclidean box. After that, take a trip south. Then, unlock the door in the garage with the latchkey. And then, make sure that the door inside the garage is wide open. Then, go to the south. Then, pick up the Cat Calendar from the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou can see a locked non-euclidean box, which looks normal, nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to move east. With that accomplished, retrieve the passkey from the floor of the vault. After that, take a trip west. Then, make absolutely sure that the chest inside the attic is unlocked. After that, assure that the chest within the attic is open. And then, recover the broccoli from the chest. With the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've entered a vault. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, check that the TextWorld box is unlocked with the TextWorld passkey. And then, assure that the TextWorld box in the studio is open. If you have opened the TextWorld box, recover the keycard from the TextWorld box inside the studio. And then, unlock the safe in the studio. After that, make it so that the safe is wide open. And then, retrieve the type 9 latchkey from the safe inside the studio. Then, head west. Then, make sure that the type 9 box in the playroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can make out a locked TextWorld box, which looks typical, close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the TextWorld box, revealing a keycard.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the TextWorld box.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the safe.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the type 9 latchkey from the safe.\nYou are carrying: a type 9 latchkey, a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked type 9 box, which looks normal, right there by you.\nThere is a closed gateway leading west. There is an unblocked exit to the east.\nYou are carrying: a type 9 latchkey, a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the north. Next, take the cuboid key from the toolbox within the garage. And then, insert the cuboid key into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Then, recover the latchkey from the cuboid box inside the garage. Then, move south. That done, assure that the locker inside the kitchen is closed. After that, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked normal looking cuboid box here. You make out a toolbox. There's something strange about this being here, but you can't put your finger on it. The toolbox contains a cuboid key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid key from the toolbox.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the TextWorld style latchkey from the floor of the shower. After getting the TextWorld style latchkey, make absolutely sure that the TextWorld style locker is unlocked with the TextWorld style latchkey. After unlocking the TextWorld style locker, make it so that the TextWorld style locker is ajar. After that, pick up the latchkey from the TextWorld style locker inside the shower. After that, unlock the hatch inside the shower. After that, ensure that the hatch is open. After opening the hatch, make an effort to head south. Once you get around to doing that, open the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked standard looking TextWorld style locker in the corner.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the TextWorld style latchkey from the ground.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style locker with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld style locker.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the TextWorld style locker, revealing a latchkey.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the TextWorld style locker.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock hatch.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open hatch.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nYou make out a freezer.\nThere is an open hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, close the fudge scented safe in the launderette. After shutting the fudge scented safe, try to venture north. Next, recover the Canadian passkey from the floor of the cookhouse. And then, make sure that the Canadian box inside the cookhouse is unlocked. After that, make it so that the Canadian box inside the cookhouse is wide open. After that, take the fudge scented keycard from the Canadian box within the cookhouse. After that, try to head south. After that, lock the fudge scented safe with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close fudge scented safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou scan the room, seeing a Canadian box.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the Canadian passkey from the ground.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian box, revealing a fudge scented keycard.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented keycard from Canadian box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the fudge scented keycard from the Canadian box.\nYou are carrying: a fudge scented keycard and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could close the American style chest within the recreation zone. Then, try to move west. With that done, retrieve the type 5 passkey from the desk in the bedroom. If you have picked up the type 5 passkey, insert the type 5 passkey into the type 5 chest inside the bedroom's lock to unlock it. And then, make sure that the type 5 chest in the bedroom is wide open. After that, pick up the American style latchkey from the type 5 chest in the bedroom. After that, make an attempt to take a trip east. Next, Deposit the American style latchkey into the American style chest in the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see an opened American style chest. What a letdown! The American style chest is empty!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one. The room is well lit.\nYou make out a locked normal looking type 5 chest here. You can see a desk. The desk is typical. On the desk you make out a type 5 passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from desk" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type 5 passkey from the desk.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 chest with type 5 passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type 5 chest.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. That done, try to go to the east. Then, recover the passkey from the case within the cookhouse. After that, unlock the locker with the passkey. Then, ensure that the locker is open. After that, pick up the bug from the locker. After that, make an effort to move west. And then, put the bug on the bowl inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bowl. What a coincidence, weren't you just thinking about a bowl? The bowl is standard. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in a cookhouse. The room is well lit.\nYou see a locked locker. You make out an opened case. The case contains a passkey. You make out a chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a bug.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the bug from the locker.\nYou are carrying: a bug and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bowl. What a coincidence, weren't you just thinking about a bowl? The bowl is standard. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying: a bug and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "put bug on bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, try to travel east. With that over with, pick up the type 4 key from the floor of the cookhouse. After that, move west. And then, unlock the type 4 locker in the shower. Then, ensure that the type 4 locker is open. And then, retrieve the spherical key from the type 4 locker within the shower. After that, unlock the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 4 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the closet. And then, check that the formless box is unlocked with the formless key. Once you have unlocked the formless box, ensure that the formless box is open. And then, retrieve the fresh laundry scented latchkey from the formless box within the closet. Having got the fresh laundry scented latchkey, insert the fresh laundry scented latchkey into the fresh laundry scented locker in the closet's lock to unlock it. After that, make it so that the fresh laundry scented locker is open. After opening the fresh laundry scented locker, take the latchkey from the fresh laundry scented locker. And then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can see a chest. Hey, want to see a fresh laundry scented locker? Look over there, a fresh laundry scented locker. You see a formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the formless box, revealing a fresh laundry scented latchkey.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented latchkey from formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the fresh laundry scented latchkey from the formless box.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented locker with fresh laundry scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the fresh laundry scented locker.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the fresh laundry scented locker, revealing a latchkey.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fresh laundry scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the keycard from the trunk. Then, unlock the locker within the bathroom. After that, doublecheck that the locker in the bathroom is open. After pulling open the locker, retrieve the latchkey from the locker. If you have picked up the latchkey, unlock the safe inside the bathroom. And then, open the safe within the bathroom. After you have pulled open the safe, take the sock from the safe in the bathroom. Then, ditch the sock on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hmm. You always thought you'd be more excited to see a safe in a room. A locked locker is here. You see a trunk. The trunk contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the locker, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could head east. Following that, open the toolbox. Once you have opened the toolbox, pick up the keycard from the toolbox within the studio. After taking the keycard, go west. And then, unlock the portal in the bar. Then, open the portal within the bar. After that, take a trip north. Following that, take the butterfly from the pan within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou make out a toolbox.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the toolbox, revealing a keycard.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the toolbox.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with keycard" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock portal.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture north. And then, open the Canadian locker within the cookhouse. After that, pick up the vanilla scented passkey from the Canadian locker. Then, unlock the vanilla scented passageway. And then, make absolutely sure that the vanilla scented passageway is open. Then, travel north. And then, attempt to travel east. Then, ensure that the case within the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can see a freezer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture east. Following that, travel north. Then, recover the keycard from the shelf. After getting the keycard, check that the box in the cellar is unlocked with the keycard. Then, open the box in the cellar. And then, recover the soap scented passkey from the box. If you can get your hands on the soap scented passkey, try to go south. That done, check that the soap scented safe within the bedchamber is unlocked with the soap scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked soap scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar.\nYou smell a fine smell, and follow it to a box. You see a shelf. On the shelf you see a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the box, revealing a soap scented passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the soap scented passkey from the box.\nYou are carrying: a soap scented passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked soap scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying: a soap scented passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented safe with soap scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the table in the cookery. And then, insert the Canadian limited edition passkey into the Canadian limited edition locker in the cookery's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, take the passkey from the Canadian limited edition locker in the cookery. After stealing the passkey, assure that the box in the cookery is unlocked with the passkey. After that, open the box in the cookery. And then, recover the loaf of bread from the box within the cookery. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a Canadian limited edition locker. You can make out a table. The table is standard. On the table you make out a Canadian limited edition passkey.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey from table" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the Canadian limited edition passkey from the table.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the Canadian limited edition locker, revealing a passkey.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the passkey from the Canadian limited edition locker.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a loaf of bread.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the loaf of bread from the box.\nYou are carrying: a loaf of bread, a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the American style keycard from the floor of the workshop. After you have got the American style keycard, make it so that the American style chest inside the workshop is unlocked with the American style keycard. Then, open the American style chest inside the workshop. And then, retrieve the type V key from the American style chest in the workshop. Then, unlock the type V gate. And then, make absolutely sure that the type V gate in the workshop is open. And then, go east. Following that, lift the insect from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked American style chest.\nThere is a closed type V gate leading east. You need an unguarded exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the American style keycard from the ground.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style chest.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the American style chest, revealing a type V key.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type V key from American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the type V key from the American style chest.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V gate with type V key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Once you finish that, make it so that the toolbox within the office is wide open. After that, recover the key from the toolbox in the office. Having got the key, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the office is ajar. After you have opened the locker, retrieve the stapler from the locker within the office. And then, try to go to the east. Next, rest the stapler on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a locker. You see a toolbox.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the toolbox, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type 6 key from the bench in the restroom. If you can get your hands on the type 6 key, attempt to venture east. Okay, and then, look and see that the type 6 locker is unlocked. And then, doublecheck that the type 6 locker is opened. After that, take a trip west. After that, pick-up the paper towel from the floor of the restroom. And then, make an effort to venture east. With that over with, you can place the paper towel inside the type 6 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. You see a type 6 key on the bench.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take type 6 key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the type 6 key from the bench.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. After that, unlock the Microsoft limited edition safe in the canteen with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe inside the canteen is open. Then, take the cuboid key from the Microsoft limited edition safe in the canteen. After picking up the cuboid key, make an attempt to take a trip north. Then, attempt to go to the east. With that done, check that the cuboid chest within the shower is unlocked with the cuboid key. After that, look and see that the cuboid chest within the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Microsoft limited edition safe is nearby. You hear a noise behind you and spin around, but you can't see anything other than a bowl. The bowl is ordinary. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the Microsoft limited edition safe, revealing a cuboid key.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the cuboid key from the Microsoft limited edition safe.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. Let's see what's in here.\nYou make out a cuboid chest. Were you looking for a bench? Because look over there, it's a bench. The bench appears to be empty. This always happens!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, make an attempt to take a trip west. Next, pick-up the latchkey from the floor of the office. Then, make it so that the locker is unlocked. Having unlocked the locker, ensure that the locker in the office is open. After that, head east. With that accomplished, pick up the butterfly from the rack in the spare room. After that, head west. Then, deposit the butterfly inside the locker within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type 6 key from the bench in the restroom. If you can get your hands on the type 6 key, attempt to venture east. Okay, and then, look and see that the type 6 locker is unlocked. And then, doublecheck that the type 6 locker is opened. After that, take a trip west. After that, pick-up the paper towel from the floor of the restroom. And then, make an effort to venture east. With that over with, you can place the paper towel inside the type 6 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. You see a type 6 key on the bench.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take type 6 key from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an attempt to head north. If you can get around to doing that, make it so that the passageway within the workshop is opened. And then, move north. Okay, and then, retrieve the formless key from the floor of the canteen. Then, unlock the formless locker. Then, make it so that the formless locker inside the canteen is open. After opening the formless locker, pick up the passkey from the formless locker within the canteen. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell, here we are in the workshop.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open passageway.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it ordinary? You better believe it is.\nYou see a gleam over in a corner, where you can see a box. You can make out a locked formless locker.\nThere is an open passageway leading south. There is an unblocked exit to the west.\nThere is a formless key on the floor.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the formless locker.\nYou are carrying: a formless key, a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. Then, ensure that the crate in the cellar is open. Then, take the formless key from the crate. After that, make it so that the formless box is unlocked. Then, ensure that the formless box inside the cellar is open. And then, recover the fly larva from the formless box inside the cellar. And then, go to the north. And then, toss the fly larva on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou can see a locked formless box in the corner. You make out a crate. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest within the chamber is open. And then, recover the type 0 latchkey from the TextWorld style chest. With the type 0 latchkey, venture east. With that accomplished, unlock the type 0 chest in the washroom with the type 0 latchkey. Then, ensure that the type 0 chest is open. And then, recover the key from the type 0 chest in the washroom. And then, make it so that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou see a TextWorld style chest. You wonder idly who left that here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld style chest.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld style chest, revealing a type 0 latchkey.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey from TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the type 0 latchkey from the TextWorld style chest.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a type 0 chest.\nThere is a closed portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 chest with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the type 0 chest.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the Microsoft limited edition passkey from the rack. After getting the Microsoft limited edition passkey, unlock the Microsoft limited edition hatch in the shower. Then, open the Microsoft limited edition hatch within the shower. Once you have opened the Microsoft limited edition hatch, take a trip south. That done, move east. Then, retrieve the Canadian key from the bed in the recreation zone. And then, unlock the Canadian safe within the recreation zone with the Canadian key. After that, ensure that the Canadian safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a rack. The rack is ordinary. On the rack you see a Microsoft limited edition passkey.\nThere is a closed Microsoft limited edition hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Microsoft limited edition passkey from the rack.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the chest inside the cellar is unlocked with the key. After that, ensure that the chest in the cellar is open. After that, recover the latchkey from the chest inside the cellar. After getting the latchkey, unlock the gateway. Then, make sure that the gateway within the cellar is opened. Then, attempt to venture north. After that, attempt to travel east. With that accomplished, recover the worm from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cellar.\nYou can make out a locked chest. As if things weren't amazing enough already, you can even see a shelf. The shelf is usual. But the thing is empty.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to check that the safe inside the salon is unlocked with the passkey. Then, make sure that the safe inside the salon is wide open. And then, recover the type 4 latchkey from the safe. After getting the type 4 latchkey, make an effort to take a trip west. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, make absolutely sure that the type 4 locker is open. Then, retrieve the fly larva from the type 4 locker. After that, drop the fly larva on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a type 4 latchkey.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 4 latchkey from the safe.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal kind of place.\nA locked type 4 locker, which looks ordinary, is in the corner.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move south. And then, open the gate. After that, make an effort to venture east. Once you finish that, make absolutely sure that the gate in the bedchamber is closed. Then, take a trip north. Next, pick up the passkey from the floor of the canteen. And then, travel south. With that done, lock the gate in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou can make out a chest. Wow, isn't TextWorld just the best? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make a grand eccentric entrance into a recreation zone.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open gate.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You start to take note of what's in the room.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "close gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. If you can succeed at that, make sure that the box is open. And then, recover the passkey from the box within the workshop. With the passkey, unlock the safe. And then, ensure that the safe within the workshop is open. After that, pick up the rectangular key from the safe. And then, head east. And then, make absolutely sure that the rectangular box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a safe. You smell an awful smell, and follow it to a box.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the passkey from the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the safe, revealing a rectangular key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the safe.\nYou are carrying: a rectangular key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a rectangular key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel south. Then, retrieve the cake scented passkey from the bench. With the cake scented passkey, attempt to go north. That done, go to the east. Then, make it so that the cake scented safe is unlocked with the cake scented passkey. After that, ensure that the cake scented safe is open. Then, take the soap scented keycard from the cake scented safe. With the soap scented keycard, insert the soap scented keycard into the soap scented locker inside the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a safe. You see a bench. On the bench you see a cake scented passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Okay, and then, ensure that the case is open. After that, pick up the latchkey from the case. After that, unlock the chest inside the cookhouse. Then, doublecheck that the chest inside the cookhouse is ajar. If you have pulled open the chest, take the teacup from the chest in the cookhouse. After picking up the teacup, try to travel north. And then, rest the teacup on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a chest. You can make out a case. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the case, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the case.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a teacup.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the teacup from the chest.\nYou are carrying: a teacup and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. And then, pick up the cake scented passkey from the bench. After that, make it so that the cake scented chest is unlocked. Then, open the cake scented chest. And then, pick up the TextWorld key from the cake scented chest. After that, unlock the TextWorld safe. And then, ensure that the TextWorld safe is open. After you have opened the TextWorld safe, pick up the soap dispenser from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a normal kind of place. That is to say, you're in a shower.\nYou make out a TextWorld safe. You can make out a cake scented chest. Oh wow! Is that what I think it is? It is! It's a bench. On the bench you can make out a cake scented passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the locker. With the keycard, unlock the box within the chamber with the keycard. Then, make it so that the box is ajar. After opening the box, take the Canadian keycard from the box in the chamber. And then, assure that the Canadian safe in the chamber is unlocked. After unlocking the Canadian safe, ensure that the Canadian safe in the chamber is open. Then, retrieve the monitor from the Canadian safe inside the chamber. If you can get your hands on the monitor, put the monitor inside the locker inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can see an opened locker. The locker contains a keycard. You make out a locked Canadian safe. You see a gleam over in a corner, where you can see a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the box, revealing a Canadian keycard.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Canadian keycard from the box.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go west. And then, retrieve the Microsoft limited edition key from the floor of the cookery. After that, make an attempt to take a trip east. And then, unlock the Microsoft limited edition hatch inside the playroom. And then, open the Microsoft limited edition hatch in the playroom. Then, go to the north. And then, pick up the frisbee from the floor of the attic. And then, sit the frisbee on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is.\nYou see a plate. The plate is typical. However, the plate, like an empty plate, has nothing on it.\nThere is an unguarded exit to the east.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the Microsoft limited edition key from the ground.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Okay, and then, lift the Canadian style keycard from the floor of the study. Then, take a trip south. Then, unlock the Canadian style box with the Canadian style keycard. If you have unlocked the Canadian style box, open the Canadian style box within the attic. And then, recover the rectangular latchkey from the Canadian style box. Then, head north. After that, lock the rectangular gate with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is a closed rectangular gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could insert the keycard into the safe's lock to unlock it. Then, open the safe. After that, pick up the passkey from the safe. And then, doublecheck that the box is unlocked with the passkey. Then, make absolutely sure that the box is ajar. Then, pick up the latchkey from the box. And then, make sure that the chest in the attic is unlocked. Then, ensure that the chest inside the attic is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You begin to take stock of what's here.\nYou make out a locked chest. You can see a box. Classic TextWorld. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the safe, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the latchkey from the box.\nYou are carrying: a latchkey, a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the cake scented keycard from the floor of the workshop. Then, look and see that the cake scented portal is unlocked. After that, assure that the cake scented portal is opened. After that, move south. And then, venture east. Next, doublecheck that the safe is wide open. Then, take the fondue from the safe inside the cellar. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is a closed cake scented portal leading south. You need an unblocked exit? You should try going east.\nThere is a licorice strip and a cake scented keycard on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the cake scented keycard from the ground.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented portal with cake scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, take a trip west. Following that, ensure that the chest is open. After that, pick up the American passkey from the chest. After taking the American passkey, assure that the American safe is unlocked. After that, ensure that the American safe inside the scullery is open. After that, pick up the shadfly from the American safe. Then, head east. After that, throw the shadfly on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in the scullery.\nYou can see a locked American safe nearby. You see a chest. A chest... Is that really what you were looking for?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing an American passkey.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take American passkey from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the American passkey from the chest.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the American safe.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the American safe, revealing a shadfly.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from American safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the shadfly from the American safe.\nYou are carrying: a shadfly, an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a shadfly, an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "drop shadfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to venture west. After that, make sure that the American chest is open. Then, recover the passkey from the American chest. After stealing the passkey, head east. And then, unlock the locker inside the steam room. After unlocking the locker, open the locker within the steam room. Then, take the shadfly from the locker inside the steam room. Then, deposit the shadfly on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou are in a launderette. A typical one. You begin to take stock of what's here.\nYou can see a closed American chest.\nThere is an unblocked exit to the east.\nThere is an American latchkey on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the American chest, revealing a passkey.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the passkey from the American chest.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a shadfly.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, head west. Then, make absolutely sure that the suitcase is ajar. After that, retrieve the cuboid keycard from the suitcase. And then, attempt to travel east. If you can accomplish that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, retrieve the lightbulb from the cuboid locker within the basement. And then, place the lightbulb on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop. The room is well lit.\nYou can make out a closed suitcase in the corner.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the suitcase, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the cuboid keycard from the suitcase.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip west. Following that, pick-up the Microsoft key from the floor of the closet. And then, head east. If you can finish that, assure that the Microsoft chest is unlocked. After that, ensure that the Microsoft chest is open. And then, recover the Henderson's limited edition latchkey from the Microsoft chest. After that, doublecheck that the Henderson's limited edition box inside the garage is unlocked. Then, make it so that the Henderson's limited edition box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the chest is unlocked with the keycard. After that, assure that the chest inside the shower is ajar. And then, take the key from the chest. Then, unlock the safe inside the shower. And then, open the safe inside the shower. Having opened the safe, take the iron from the safe inside the shower. After that, take a trip east. Following that, place the iron on the table within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a typical kind of place. That is to say, you're in a shower.\nYou can make out a locked safe. You can see a chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the keycard from the display in the pantry. After picking up the keycard, unlock the chest inside the pantry. After that, open the chest within the pantry. And then, pick up the type H keycard from the chest. And then, make an attempt to take a trip south. And then, move east. With that accomplished, unlock the type H locker with the type H keycard. Then, ensure that the type H locker inside the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a chest. You scan the room, seeing a display. The display contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from display" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the display.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the chest.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the chest, revealing a type H keycard.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take type H keycard from chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the type H keycard from the chest.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. An usual kind of place.\nYou make out a type H locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H locker with type H keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the type H locker.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "open type H locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. After that, assure that the box inside the kitchen is unlocked. After unlocking the box, open the box within the kitchen. And then, retrieve the ladle from the box. With the ladle, take a trip south. With that over with, ensure that the gate in the restroom is open. Then, go east. Next, deposit the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a box. You make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the box.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the box, revealing a ladle.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take ladle from box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open gate.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nGuess what, you are in the place we're calling the chamber.\nThere is an open gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop ladle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go west. With that accomplished, ensure that the gate within the cookery is open. Then, attempt to move west. Then, venture south. Then, retrieve the cushion from the recliner. After that, move north. If you can succeed at that, make an effort to head east. And then, rest the cushion on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. It seems to be pretty usual here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nYou can make out a plate. The plate is standard. But oh no! there's nothing on this piece of trash. You see a pan. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the type Z chest within the chamber is unlocked with the type Z key. After unlocking the type Z chest, open the type Z chest. Then, recover the TextWorld limited edition key from the type Z chest. With the TextWorld limited edition key, unlock the TextWorld limited edition locker. If you have unlocked the TextWorld limited edition locker, open the TextWorld limited edition locker. And then, retrieve the Henderson's limited edition latchkey from the TextWorld limited edition locker inside the chamber. And then, look and see that the Henderson's limited edition locker in the chamber is unlocked with the Henderson's limited edition latchkey. Then, make it so that the Henderson's limited edition locker in the chamber is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked usual looking Henderson's limited edition locker in the room. You make out a TextWorld limited edition locker. You can make out a locked type Z chest.\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z chest with type Z key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type Z chest.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the type Z chest, revealing a TextWorld limited edition key.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from type Z chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to go to the south. And then, make an attempt to go to the east. Next, recover the latchkey from the floor of the sauna. After that, unlock the chest. After that, ensure that the chest is open. After opening the chest, pick up the Canadian latchkey from the chest inside the sauna. After that, unlock the Canadian box inside the sauna with the Canadian latchkey. After that, open the Canadian box within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber.\nYou see a bar. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just shown up in a sauna.\nAs if things weren't amazing enough already, you can even see a Canadian box. Hmmm... what else, what else? You make out a locked chest in the room.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the chest, revealing a Canadian latchkey.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian latchkey from chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the Canadian latchkey from the chest.\nYou are carrying: a Canadian latchkey, a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the Canadian box.\nYou are carrying: a Canadian latchkey, a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, close the fudge scented safe in the launderette. After shutting the fudge scented safe, try to venture north. Next, recover the Canadian passkey from the floor of the cookhouse. And then, make sure that the Canadian box inside the cookhouse is unlocked. After that, make it so that the Canadian box inside the cookhouse is wide open. After that, take the fudge scented keycard from the Canadian box within the cookhouse. After that, try to head south. After that, lock the fudge scented safe with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close fudge scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the chest. And then, pick up the keycard from the chest. And then, attempt to go to the south. And then, check that the door is unlocked with the keycard. After that, ensure that the door is open. After that, head west. After that, pick-up the type I key from the floor of the recreation zone. And then, doublecheck that the type I safe inside the recreation zone is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement. It seems to be pretty standard here.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. With that accomplished, doublecheck that the type 3 box is unlocked. And then, open the type 3 box. After you have opened the type 3 box, pick up the passkey from the type 3 box in the shower. Then, go to the north. That done, head east. And then, insert the passkey into the safe's lock to unlock it. Then, make absolutely sure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. A typical one. The room is well lit.\nWhat's that over there? It looks like it's a type 3 box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 box with type 3 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the passkey from the freezer. With the passkey, make it so that the chest within the dish-pit is unlocked. After that, doublecheck that the chest inside the dish-pit is ajar. After that, retrieve the key from the chest inside the dish-pit. And then, insert the key into the locker inside the dish-pit's lock to unlock it. And then, open the locker. Then, take the spork from the locker within the dish-pit. If you can get your hands on the spork, you can deposit the spork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked chest. You make out a locker. I mean, just wow! Isn't TextWorld just the best? You see a freezer. You can't wait to tell the folks at home about this! The freezer contains a passkey. Now why would someone leave that there?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make it so that the locker in the cookhouse is unlocked. Then, look and see that the locker within the cookhouse is open. And then, recover the cake scented latchkey from the locker. If you can get your hands on the cake scented latchkey, attempt to head east. Once you manage that, doublecheck that the cake scented locker in the studio is unlocked. If you have unlocked the cake scented locker, make it so that the cake scented locker inside the studio is opened. After that, pick up the mug from the cake scented locker. Then, rest the mug on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You begin to take stock of what's in the room.\nYou make out a locked ordinary looking locker in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a cake scented latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cake scented latchkey from the locker.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio.\nYou can make out a cake scented locker. Now that's what I call TextWorld! What's that over there? It looks like it's a bookshelf. The bookshelf appears to be empty.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to venture north. Following that, lift the rectangular latchkey from the floor of the scullery. Having picked up the rectangular latchkey, unlock the rectangular passageway in the scullery with the rectangular latchkey. Then, open the rectangular passageway. After pulling open the rectangular passageway, move north. Once you finish that, attempt to go to the east. And then, lift the passkey from the floor of the cellar. Then, doublecheck the locker inside the cellar is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nThis might come as a shock to you, but you've just moved into a scullery.\nThere is a closed rectangular passageway leading north. There is an unguarded exit to the south.\nThere is a rectangular latchkey on the floor.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to unlock the non-euclidean box with the non-euclidean latchkey. After that, ensure that the non-euclidean box is open. Once you have pulled open the non-euclidean box, take the latchkey from the non-euclidean box. After that, take a trip south. Then, unlock the door in the garage with the latchkey. And then, make sure that the door inside the garage is wide open. Then, go to the south. Then, pick up the Cat Calendar from the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou can see a locked non-euclidean box, which looks normal, nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the non-euclidean box, revealing a latchkey.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the latchkey from the non-euclidean box.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. And then, ensure that the spherical chest is open. After that, pick up the American style passkey from the spherical chest in the spare room. Then, look and see that the American style locker within the spare room is unlocked with the American style passkey. And then, make sure that the American style locker in the spare room is opened. Then, retrieve the frisbee from the American style locker in the spare room. And then, make an effort to travel east. With that accomplished, place the frisbee on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style locker right there by you. You can see a locked spherical chest.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the spherical chest, revealing an American style passkey.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey from spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the American style passkey from the spherical chest.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style locker with American style passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the American style locker.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, check that the box is unlocked with the key. And then, look and see that the box inside the bedchamber is ajar. And then, recover the spherical passkey from the box. And then, look and see that the spherical chest is unlocked. After that, ensure that the spherical chest is open. Then, recover the plant from the spherical chest. And then, drop the plant on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a spherical chest. You shudder, but continue examining the room. You make out a box.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could look and see that the locker is unlocked. Then, open the locker. Then, retrieve the type 2 latchkey from the locker within the salon. After that, take a trip south. With that accomplished, unlock the type 2 safe. And then, ensure that the type 2 safe within the restroom is open. And then, retrieve the cabbage from the type 2 safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, retrieve the Microsoft passkey from the recliner. After taking the Microsoft passkey, look and see that the Microsoft locker in the parlor is unlocked with the Microsoft passkey. Then, make it so that the Microsoft locker in the parlor is open. Then, take the cake scented latchkey from the Microsoft locker in the parlor. If you can get your hands on the cake scented latchkey, unlock the cake scented hatch inside the parlor with the cake scented latchkey. After unlocking the cake scented hatch, open the cake scented hatch in the parlor. And then, travel east. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place. I guess you better just go and list everything you see here.\nYou can see a locked Microsoft locker. You can see a recliner. The recliner is standard. On the recliner you see a Microsoft passkey. Classic TextWorld.\nThere is a closed cake scented hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from recliner" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Microsoft passkey from the recliner.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft locker, revealing a cake scented latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the cake scented latchkey from the Microsoft locker.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented hatch with cake scented latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock cake scented hatch.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented hatch" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open cake scented hatch.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou arrive in an attic. A standard kind of place. Let's see what's in here.\nLook over there! a safe.\nThere is an open cake scented hatch leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could travel east. Then, take the passkey from the cabinet in the bathroom. And then, try to venture west. Then, unlock the locker. After that, ensure that the locker in the garage is open. Then, take the key from the locker inside the garage. If you can get your hands on the key, make an effort to move east. And then, lock the box in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box. Hmm. You always thought you'd be more excited to see a box in a room. You see an opened cabinet. The cabinet contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, unlock the rectangular safe. Then, ensure that the rectangular safe within the closet is open. After pulling open the rectangular safe, recover the latchkey from the rectangular safe. After that, make an attempt to travel north. Once you finish that, unlock the hatch. And then, ensure that the hatch inside the kitchenette is open. And then, go to the east. Then, retrieve the broom from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Okay, and then, ensure that the case is open. After that, pick up the latchkey from the case. After that, unlock the chest inside the cookhouse. Then, doublecheck that the chest inside the cookhouse is ajar. If you have pulled open the chest, take the teacup from the chest in the cookhouse. After picking up the teacup, try to travel north. And then, rest the teacup on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a chest. You can make out a case. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the case, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the case.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Once you finish that, recover the latchkey from the board inside the shower. With the latchkey, check that the locker is unlocked with the latchkey. After unlocking the locker, doublecheck that the locker in the shower is wide open. After pulling open the locker, recover the TextWorld passkey from the locker. After taking the TextWorld passkey, attempt to go to the east. After that, make sure that the TextWorld locker inside the study is shut. Then, Place the TextWorld passkey into the TextWorld locker within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. As if things weren't amazing enough already, you can even see a board. On the board you can see a latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the board.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the locker, revealing a TextWorld passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a TextWorld passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a TextWorld passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close TextWorld locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, go to the south. Okay, and then, retrieve the fresh laundry scented keycard from the trunk inside the studio. Then, unlock the fresh laundry scented door with the fresh laundry scented keycard. After that, open the fresh laundry scented door. Then, try to go to the east. And then, take the latchkey from the refrigerator within the dish-pit. After that, check that the locker is unlocked with the latchkey. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nA well framed signboard tells you that you are now in the lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the studio.\nOh, great. Here's a trunk. The trunk contains a fresh laundry scented keycard. The light flickers for a second, but nothing else happens.\nThere is a closed fresh laundry scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the fresh laundry scented keycard from the trunk.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented door with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented door" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell, here we are in a dish-pit. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a locker. You see an opened refrigerator. The refrigerator contains a latchkey. Classic TextWorld.\nThere is an open fresh laundry scented door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from refrigerator" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the latchkey from the refrigerator.\nYou are carrying: a latchkey and a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey and a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the locker. With the keycard, unlock the box within the chamber with the keycard. Then, make it so that the box is ajar. After opening the box, take the Canadian keycard from the box in the chamber. And then, assure that the Canadian safe in the chamber is unlocked. After unlocking the Canadian safe, ensure that the Canadian safe in the chamber is open. Then, retrieve the monitor from the Canadian safe inside the chamber. If you can get your hands on the monitor, put the monitor inside the locker inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can see an opened locker. The locker contains a keycard. You make out a locked Canadian safe. You see a gleam over in a corner, where you can see a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the box, revealing a Canadian keycard.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Canadian keycard from the box.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the Canadian safe, revealing a monitor.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take monitor from Canadian safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the monitor from the Canadian safe.\nYou are carrying: a monitor, a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert monitor into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, make an effort to go north. And then, retrieve the keycard from the floor of the playroom. And then, unlock the passageway with the keycard. After unlocking the passageway, ensure that the passageway within the playroom is open. And then, make an attempt to go to the north. After that, go east. And then, take the passkey from the table within the shower. After that, lock the safe with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal one.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the non-euclidean latchkey from the floor of the workshop. Then, assure that the non-euclidean box is unlocked. Then, open the non-euclidean box. Then, recover the rectangular key from the non-euclidean box within the workshop. After you have taken the rectangular key, make an attempt to go east. And then, unlock the rectangular locker inside the office. Then, ensure that the rectangular locker in the office is open. Then, retrieve the pencil from the rectangular locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You begin to take stock of what's here.\nYou can make out a locked non-euclidean box nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean box, revealing a stick of butter and a rectangular key.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could travel east. Then, take the passkey from the cabinet in the bathroom. And then, try to venture west. Then, unlock the locker. After that, ensure that the locker in the garage is open. Then, take the key from the locker inside the garage. If you can get your hands on the key, make an effort to move east. And then, lock the box in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the TextWorld style latchkey from the floor of the shower. After getting the TextWorld style latchkey, make absolutely sure that the TextWorld style locker is unlocked with the TextWorld style latchkey. After unlocking the TextWorld style locker, make it so that the TextWorld style locker is ajar. After that, pick up the latchkey from the TextWorld style locker inside the shower. After that, unlock the hatch inside the shower. After that, ensure that the hatch is open. After opening the hatch, make an effort to head south. Once you get around to doing that, open the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked standard looking TextWorld style locker in the corner.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the TextWorld style latchkey from the ground.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style locker with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld style locker.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the TextWorld style locker, revealing a latchkey.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the TextWorld style locker.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock hatch.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open hatch.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. After that, open the chest within the chamber. And then, take the American style latchkey from the chest. And then, make an effort to go to the south. And then, look and see that the American style passageway is unlocked with the American style latchkey. Then, open the American style passageway. Then, head south. And then, look and see that the American style passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing an American style latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American style latchkey from the chest.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, retrieve the latchkey from the drawer inside the shower. With the latchkey, unlock the chest. Then, doublecheck that the chest in the shower is wide open. And then, take the American limited edition latchkey from the chest inside the shower. And then, move east. After that, make absolutely sure that the American limited edition safe in the kitchenette is shut. After shutting the American limited edition safe, doublecheck that the American limited edition safe inside the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a locked usual looking chest here. Look out! It's a- oh, never mind, it's just a drawer. The drawer contains a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the east.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing an American limited edition latchkey.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: an American limited edition latchkey, a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American limited edition latchkey, a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "close American limited edition safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou close the American limited edition safe.\nYou are carrying: an American limited edition latchkey, a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "lock American limited edition safe with American limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture north. Then, recover the key from the platter. If you have got the key, attempt to travel east. And then, unlock the box inside the bedroom. After that, ensure that the box is open. After that, retrieve the Henderson's passkey from the box. With the Henderson's passkey, make an effort to venture west. After that, lock the Henderson's locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou make out a Henderson's locker. Make a note of this, you might have to put stuff on or in it later on. As if things weren't amazing enough already, you can even see a platter. You see a key on the platter.\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from platter" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the platter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nYou make out a locked box right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, check that the TextWorld box is unlocked with the TextWorld passkey. And then, assure that the TextWorld box in the studio is open. If you have opened the TextWorld box, recover the keycard from the TextWorld box inside the studio. And then, unlock the safe in the studio. After that, make it so that the safe is wide open. And then, retrieve the type 9 latchkey from the safe inside the studio. Then, head west. Then, make sure that the type 9 box in the playroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can make out a locked TextWorld box, which looks typical, close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the TextWorld box, revealing a keycard.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the TextWorld box.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the safe.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the type 9 latchkey from the safe.\nYou are carrying: a type 9 latchkey, a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could try to move east. And then, open the cabinet within the closet. And then, retrieve the keycard from the cabinet within the closet. After that, make sure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker in the closet is opened. And then, retrieve the pair of pants from the locker in the closet. Then, make an attempt to go west. Then, place the pair of pants on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou make out a locked locker. Oh wow! Is that what I think it is? It is! It's a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the cabinet, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture north. And then, open the Canadian locker within the cookhouse. After that, pick up the vanilla scented passkey from the Canadian locker. Then, unlock the vanilla scented passageway. And then, make absolutely sure that the vanilla scented passageway is open. Then, travel north. And then, attempt to travel east. Then, ensure that the case within the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can see a freezer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You start to take note of what's in the room.\nYou can see a Canadian locker.\nThere is a closed vanilla scented passageway leading north. You need an unblocked exit? You should try going south.\nThere is a Canadian passkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian locker, revealing a vanilla scented passkey.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented passkey from Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the vanilla scented passkey from the Canadian locker.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented passageway with vanilla scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock vanilla scented passageway.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented passageway" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open vanilla scented passageway.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Okay, and then, lift the Canadian style keycard from the floor of the study. Then, take a trip south. Then, unlock the Canadian style box with the Canadian style keycard. If you have unlocked the Canadian style box, open the Canadian style box within the attic. And then, recover the rectangular latchkey from the Canadian style box. Then, head north. After that, lock the rectangular gate with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is a closed rectangular gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the Canadian style keycard from the ground.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, check that the American box in the study is unlocked with the American key. Then, make absolutely sure that the American box is opened. Then, pick up the lavender scented keycard from the American box. After that, make it so that the lavender scented locker is unlocked with the lavender scented keycard. Then, ensure that the lavender scented locker is open. And then, recover the binder from the lavender scented locker. Then, make an attempt to go east. With that done, ditch the binder on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's here.\nYou see a lavender scented locker. You see a American box.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the American box.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the American box, revealing a lavender scented keycard.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented keycard from American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the lavender scented keycard from the American box.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented locker with lavender scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make absolutely sure that the type N box within the cookhouse is unlocked. After unlocking the type N box, ensure that the type N box in the cookhouse is open. And then, pick up the key from the type N box. And then, try to go to the east. Once you get around to doing that, doublecheck that the locker is unlocked. After that, open the locker inside the launderette. After that, take the paper towel from the locker. With the paper towel, place the paper towel on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou can see a locked ordinary looking type N box close by. You rest your hand against a wall, but you miss the wall and fall onto a rack. You shudder, but continue examining the rack. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the type N box.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the type N box, revealing a key.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from type N box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the non-euclidean latchkey from the floor of the workshop. Then, assure that the non-euclidean box is unlocked. Then, open the non-euclidean box. Then, recover the rectangular key from the non-euclidean box within the workshop. After you have taken the rectangular key, make an attempt to go east. And then, unlock the rectangular locker inside the office. Then, ensure that the rectangular locker in the office is open. Then, retrieve the pencil from the rectangular locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You begin to take stock of what's here.\nYou can make out a locked non-euclidean box nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to move west. And then, make it so that the safe is ajar. And then, retrieve the spherical keycard from the safe inside the bedroom. Then, go to the east. After that, unlock the spherical chest with the spherical keycard. Then, open the spherical chest in the garage. After opening the spherical chest, recover the glove from the spherical chest within the garage. After that, rest the glove on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it usual? You better believe it is.\nYou can make out a safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a spherical keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical keycard from the safe.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the spherical chest.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the spherical chest, revealing a glove and a sock.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take glove from spherical chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the glove from the spherical chest.\nYou are carrying: a glove and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "put glove on shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. And then, pick up the cake scented passkey from the bench. After that, make it so that the cake scented chest is unlocked. Then, open the cake scented chest. And then, pick up the TextWorld key from the cake scented chest. After that, unlock the TextWorld safe. And then, ensure that the TextWorld safe is open. After you have opened the TextWorld safe, pick up the soap dispenser from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a normal kind of place. That is to say, you're in a shower.\nYou make out a TextWorld safe. You can make out a cake scented chest. Oh wow! Is that what I think it is? It is! It's a bench. On the bench you can make out a cake scented passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cake scented chest, revealing a TextWorld key.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld key from cake scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go east. And then, ensure that the safe is open. Then, pick up the rectangular keycard from the safe within the lounge. Then, doublecheck that the rectangular locker in the lounge is unlocked. And then, look and see that the rectangular locker is ajar. And then, take the non-euclidean key from the rectangular locker inside the lounge. After that, unlock the non-euclidean hatch with the non-euclidean key. And then, look and see that the non-euclidean hatch is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou find yourself in a lounge.\nWhat's that over there? It looks like it's a rectangular locker. You can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed non-euclidean hatch leading north. There is an unblocked exit to the west.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the safe, revealing a rectangular keycard.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the rectangular keycard from the safe.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the rectangular locker.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the rectangular locker, revealing a non-euclidean key and a latchkey.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from rectangular locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the non-euclidean key from the rectangular locker.\nYou are carrying: a non-euclidean key, a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean hatch with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock non-euclidean hatch.\nYou are carrying: a non-euclidean key, a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. And then, ensure that the chest is open. Having pulled open the chest, retrieve the desktop computer from the chest. After that, take a trip south. Then, pick up the keycard from the recliner inside the salon. After you have got the keycard, insert the keycard into the box's lock to unlock it. After that, make it so that the box within the salon is open. If you have opened the box, deposit the desktop computer into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nOh wow! Is that what I think it is? It is! It's a chest. You wonder idly who left that here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a desktop computer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've just shown up in a salon.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a recliner. On the recliner you see a keycard.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from recliner" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the keycard from the recliner.\nYou are carrying: a keycard, a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the box.\nYou are carrying: a keycard, a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, make an effort to go north. And then, retrieve the keycard from the floor of the playroom. And then, unlock the passageway with the keycard. After unlocking the passageway, ensure that the passageway within the playroom is open. And then, make an attempt to go to the north. After that, go east. And then, take the passkey from the table within the shower. After that, lock the safe with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal one.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could unlock the chest within the spare room with the keycard. And then, doublecheck that the chest inside the spare room is open. If you have opened the chest, take the latchkey from the chest. After that, unlock the box inside the spare room with the latchkey. After that, assure that the box is ajar. Then, retrieve the pair of headphones from the box in the spare room. After that, attempt to venture west. After that, toss the pair of headphones on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can make out a box. Oh, great. Here's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the chest, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the box, revealing a pair of headphones.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the pair of headphones from the box.\nYou are carrying: a pair of headphones, a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take the TextWorld style keycard from the locker inside the salon. If you can get your hands on the TextWorld style keycard, unlock the TextWorld style box inside the salon. And then, open the TextWorld style box inside the salon. And then, take the passkey from the TextWorld style box inside the salon. And then, unlock the door. And then, open the door in the salon. And then, head east. That done, assure that the door in the office is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that board! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a TextWorld style box. What's that over there? It looks like it's a locker. The locker contains a TextWorld style keycard.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the TextWorld style keycard from the locker.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the TextWorld style box.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the TextWorld style box, revealing a passkey.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the passkey from the TextWorld style box.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock door.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open door.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to pick up the key from the counter. Then, insert the key into the locker's lock to unlock it. And then, ensure that the locker is open. After that, pick up the keycard from the locker. After getting the keycard, make an effort to travel east. And then, insert the keycard into the safe inside the workshop's lock to unlock it. After that, ensure that the safe is open. Then, recover the Advent Calendar from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a counter. You see a key on the counter.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, look and see that the gate is wide open. After that, make an attempt to move west. And then, check that the fudge scented chest inside the cookhouse is unlocked with the fudge scented passkey. And then, open the fudge scented chest. And then, pick up the key from the fudge scented chest. And then, try to go to the east. And then, check that the box is unlocked with the key. After that, open the box inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open gate.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked fudge scented chest.\nThere is an open gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the chest is unlocked with the keycard. After that, assure that the chest inside the shower is ajar. And then, take the key from the chest. Then, unlock the safe inside the shower. And then, open the safe inside the shower. Having opened the safe, take the iron from the safe inside the shower. After that, take a trip east. Following that, place the iron on the table within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a typical kind of place. That is to say, you're in a shower.\nYou can make out a locked safe. You can see a chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the chest.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type 6 key from the bench in the restroom. If you can get your hands on the type 6 key, attempt to venture east. Okay, and then, look and see that the type 6 locker is unlocked. And then, doublecheck that the type 6 locker is opened. After that, take a trip west. After that, pick-up the paper towel from the floor of the restroom. And then, make an effort to venture east. With that over with, you can place the paper towel inside the type 6 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. You see a type 6 key on the bench.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take type 6 key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the type 6 key from the bench.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary kind of place.\nYou can see a locked type 6 locker nearby. Oh wow! Is that what I think it is? It is! It's a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYour score has just gone up by one point.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. But the thing is empty, unfortunately. You swear loudly.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Next, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. Having unlocked the Microsoft limited edition safe, ensure that the Microsoft limited edition safe within the cookhouse is open. Then, pick up the latchkey from the Microsoft limited edition safe within the cookhouse. And then, make an attempt to travel east. If you can get through with that, doublecheck that the chest is unlocked with the latchkey. Then, open the chest within the shower. Then, pick up the mat from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a Microsoft limited edition safe, and you find a Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, open the toolbox. And then, take the cuboid latchkey from the toolbox within the garage. After you have got the cuboid latchkey, unlock the cuboid portal in the garage. And then, ensure that the cuboid portal is open. After that, make an attempt to take a trip south. And then, retrieve the banana from the rack. After taking the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. With that over with, pick up the latchkey from the floor of the laundry place. Then, check that the hatch within the laundry place is unlocked with the latchkey. Then, make it so that the hatch is opened. And then, make an attempt to travel east. And then, open the cabinet in the scullery. And then, retrieve the American key from the cabinet. And then, check that the American locker is unlocked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou can see a desk. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the desk! oh well.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou arrive in a laundry place. A typical kind of place.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. I guess you better just go and list everything you see here.\nYou can see a locked American locker in the corner. You can see a cabinet. Huh, weird.\nThere is an open hatch leading west. There is an unguarded exit to the south.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the cabinet, revealing an American key.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take American key from cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the American key from the cabinet.\nYou are carrying: an American key, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock American locker with American key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, go to the east. Once you manage that, recover the soap scented key from the crate. With the soap scented key, make it so that the soap scented chest is unlocked with the soap scented key. Then, open the soap scented chest. Then, pick up the latchkey from the soap scented chest in the spare room. Then, insert the latchkey into the box inside the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box within the spare room is open. And then, take the cloak from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room. You begin to take stock of what's in the room.\nYou can see a box. You make out a soap scented chest. You see an opened crate. The crate contains a soap scented key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented key from crate" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the soap scented key from the crate.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented chest with soap scented key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the soap scented chest.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the soap scented chest, revealing a latchkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from soap scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the latchkey from the soap scented chest.\nYou are carrying: a latchkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a latchkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, make an effort to go north. And then, retrieve the keycard from the floor of the playroom. And then, unlock the passageway with the keycard. After unlocking the passageway, ensure that the passageway within the playroom is open. And then, make an attempt to go to the north. After that, go east. And then, take the passkey from the table within the shower. After that, lock the safe with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, ensure that the cabinet is open. And then, take the sponge from the cabinet inside the washroom. After picking up the sponge, go east. Once you succeed at that, pick-up the key from the floor of the shower. And then, unlock the chest. Then, open the chest. After that, you can insert the sponge into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the washroom.\nYou make out a cabinet. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the east.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing a sponge.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key, a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a key, a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest.\nYou are carrying: a key, a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "insert sponge into chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to insert the spherical keycard into the spherical locker in the recreation zone's lock to unlock it. Then, open the spherical locker. Then, pick up the latchkey from the spherical locker. And then, unlock the box with the latchkey. After that, ensure that the box is open. After pulling open the box, recover the type J key from the box within the recreation zone. If you have taken the type J key, insert the type J key into the type J locker in the recreation zone's lock to unlock it. After that, open the type J locker within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone. You begin looking for stuff.\nYou see a locked type J locker close by. You make out a box. You make out a spherical locker. Now that's what I call TextWorld!\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the chest inside the cellar is unlocked with the key. After that, ensure that the chest in the cellar is open. After that, recover the latchkey from the chest inside the cellar. After getting the latchkey, unlock the gateway. Then, make sure that the gateway within the cellar is opened. Then, attempt to venture north. After that, attempt to travel east. With that accomplished, recover the worm from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cellar.\nYou can make out a locked chest. As if things weren't amazing enough already, you can even see a shelf. The shelf is usual. But the thing is empty.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock gateway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open gateway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. And then, take the formless key from the spherical chest in the recreation zone. After that, look and see that the formless chest is unlocked. And then, ensure that the formless chest is open. And then, pick up the key from the formless chest. And then, try to move east. And then, check that the portal inside the bedroom is unlocked with the key. Then, ensure that the portal is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone. You begin looking for stuff.\nYou can see a locked formless chest. You see a spherical chest. The spherical chest contains a formless key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from spherical chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the formless key from the spherical chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the formless chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the formless chest, revealing a key and a spherical keycard.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take key from formless chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the key from the formless chest.\nYou are carrying: a key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock portal.\nYou are carrying: a key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. With that done, check that the Henderson's style gateway is unlocked with the Henderson's style key. Then, open the Henderson's style gateway inside the studio. Then, make an attempt to go to the east. And then, go to the north. Then, lift the type A keycard from the floor of the dish-pit. Then, travel south. After that, make it so that the type A chest is unlocked with the type A keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou smell a terrible smell, and follow it to a pan. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the locker within the spare room is unlocked. Then, ensure that the locker is open. And then, take the formless key from the locker. Then, take a trip east. Okay, and then, check that the formless box inside the parlor is unlocked with the formless key. Then, assure that the formless box is opened. If you have pulled open the formless box, pick up the lamp from the formless box inside the parlor. Then, deposit the lamp on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nYou see a locked locker nearby.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a formless key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. After that, assure that the box inside the kitchen is unlocked. After unlocking the box, open the box within the kitchen. And then, retrieve the ladle from the box. With the ladle, take a trip south. With that over with, ensure that the gate in the restroom is open. Then, go east. Next, deposit the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. With that accomplished, make sure that the freezer is opened. After opening the freezer, recover the non-euclidean latchkey from the freezer inside the dish-pit. And then, make an effort to travel east. Once you manage that, make absolutely sure that the non-euclidean box is unlocked. And then, make sure that the non-euclidean box in the kitchenette is ajar. And then, recover the worm from the non-euclidean box within the kitchenette. And then, put the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a closed freezer, which looks standard, in the corner.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the non-euclidean latchkey from the freezer.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the non-euclidean box, revealing a worm.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take worm from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the worm from the non-euclidean box.\nYou are carrying: a worm, a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "put worm on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, look and see that the gate is wide open. After that, make an attempt to move west. And then, check that the fudge scented chest inside the cookhouse is unlocked with the fudge scented passkey. And then, open the fudge scented chest. And then, pick up the key from the fudge scented chest. And then, try to go to the east. And then, check that the box is unlocked with the key. After that, open the box inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open gate.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked fudge scented chest.\nThere is an open gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the fudge scented chest, revealing a peanut and a key.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from fudge scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, go to the south. Okay, and then, retrieve the fresh laundry scented keycard from the trunk inside the studio. Then, unlock the fresh laundry scented door with the fresh laundry scented keycard. After that, open the fresh laundry scented door. Then, try to go to the east. And then, take the latchkey from the refrigerator within the dish-pit. After that, check that the locker is unlocked with the latchkey. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nA well framed signboard tells you that you are now in the lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the studio.\nOh, great. Here's a trunk. The trunk contains a fresh laundry scented keycard. The light flickers for a second, but nothing else happens.\nThere is a closed fresh laundry scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, travel north. With that done, open the coffer. Having pulled open the coffer, retrieve the rectangular passkey from the coffer. Then, try to venture south. Okay, and then, check that the rectangular portal is unlocked with the rectangular passkey. After that, open the rectangular portal inside the bedroom. Then, go to the west. That done, take the pair of headphones from the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a coffer.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the coffer, revealing a rectangular passkey.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the rectangular passkey from the coffer.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make absolutely sure that the type N box within the cookhouse is unlocked. After unlocking the type N box, ensure that the type N box in the cookhouse is open. And then, pick up the key from the type N box. And then, try to go to the east. Once you get around to doing that, doublecheck that the locker is unlocked. After that, open the locker inside the launderette. After that, take the paper towel from the locker. With the paper towel, place the paper towel on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou can see a locked ordinary looking type N box close by. You rest your hand against a wall, but you miss the wall and fall onto a rack. You shudder, but continue examining the rack. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the type N box.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the type N box, revealing a key.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the type N box.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. With that done, pick up the keycard from the counter in the shower. With the keycard, attempt to venture west. With that over with, insert the keycard into the door inside the chamber's lock to unlock it. Then, open the door in the chamber. Then, make an effort to venture south. With that done, pick up the controller from the recliner within the bedroom. And then, deposit the controller on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a counter. You wonder idly who left that here. On the counter you make out a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the passkey from the freezer. With the passkey, make it so that the chest within the dish-pit is unlocked. After that, doublecheck that the chest inside the dish-pit is ajar. After that, retrieve the key from the chest inside the dish-pit. And then, insert the key into the locker inside the dish-pit's lock to unlock it. And then, open the locker. Then, take the spork from the locker within the dish-pit. If you can get your hands on the spork, you can deposit the spork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked chest. You make out a locker. I mean, just wow! Isn't TextWorld just the best? You see a freezer. You can't wait to tell the folks at home about this! The freezer contains a passkey. Now why would someone leave that there?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, look and see that the cuboid locker inside the bar is unlocked with the cuboid passkey. Then, ensure that the cuboid locker inside the bar is open. After that, pick up the key from the cuboid locker inside the bar. After that, unlock the box in the bar. After unlocking the box, ensure that the box within the bar is open. After pulling open the box, recover the blanket from the box. With the blanket, venture west. If you can do that, sit the blanket on the stand in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You start to take note of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can make out a locked cuboid locker nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the American safe inside the kitchen with the American latchkey. After that, open the American safe. Then, retrieve the soap scented latchkey from the American safe. Then, check that the soap scented passageway is unlocked with the soap scented latchkey. After unlocking the soap scented passageway, open the soap scented passageway. After that, go west. After that, recover the cashew from the fridge within the scullery. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American safe. You scan the room, seeing a bowl. The bowl is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed soap scented passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American safe.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the American safe, revealing a soap scented latchkey.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented latchkey from American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the soap scented latchkey from the American safe.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented passageway with soap scented latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the passkey from the floor of the kitchen. If you can get your hands on the passkey, make an effort to go north. And then, make an effort to go to the west. And then, unlock the box inside the dish-pit. After that, open the box. And then, recover the knife from the box. And then, take a trip east. With that accomplished, throw the knife on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou can make out a box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the box.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a knife.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take knife from box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the knife from the box.\nYou are carrying: a knife, a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. After that, unlock the Microsoft limited edition safe in the canteen with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe inside the canteen is open. Then, take the cuboid key from the Microsoft limited edition safe in the canteen. After picking up the cuboid key, make an attempt to take a trip north. Then, attempt to go to the east. With that done, check that the cuboid chest within the shower is unlocked with the cuboid key. After that, look and see that the cuboid chest within the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Microsoft limited edition safe is nearby. You hear a noise behind you and spin around, but you can't see anything other than a bowl. The bowl is ordinary. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the Microsoft limited edition safe, revealing a cuboid key.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the cuboid key from the Microsoft limited edition safe.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go west. After that, ensure that the chest inside the bedroom is open. And then, take the latchkey from the chest. After getting the latchkey, insert the latchkey into the box inside the bedroom's lock to unlock it. After that, ensure that the box is open. After that, pick up the keycard from the box within the bedroom. Once you have got the keycard, try to head east. Following that, check that the safe is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh wow! Is that what I think it is? It is! It's a box. As if things weren't amazing enough already, you can even see a chest.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, retrieve the latchkey from the counter. Then, unlock the box in the garage. After that, open the box inside the garage. Having opened the box, take the keycard from the box. After that, try to venture east. And then, look and see that the safe inside the kitchen is unlocked with the keycard. And then, make absolutely sure that the safe within the kitchen is ajar. After opening the safe, take the insect from the safe in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can see a locked box in the room. You see a counter. You see a latchkey on the counter. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the box.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked safe in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the safe, revealing an insect.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take insect from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to head south. And then, doublecheck that the lavender scented box within the sauna is open. Then, recover the Microsoft limited edition passkey from the lavender scented box within the sauna. Then, doublecheck that the Microsoft limited edition gate is unlocked. And then, ensure that the Microsoft limited edition gate is open. Then, head east. With that over with, pick up the sponge from the table. Then, toss the sponge on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make another one of your grand eccentric entrances into a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A normal one. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented box. You wonder idly who left that here.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the lavender scented box, revealing a Microsoft limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the Microsoft limited edition passkey from the lavender scented box.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition gate with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock Microsoft limited edition gate.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition gate" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open Microsoft limited edition gate.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou've entered a laundry place.\nYou can see a dresser. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is typical. On the table you see a sponge.\nThere is an open Microsoft limited edition gate leading west. There is an unblocked exit to the north.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, move west. And then, make an effort to move west. After that, take the passkey from the display. And then, go to the east. Following that, unlock the safe within the bedchamber. After that, make absolutely sure that the safe inside the bedchamber is open. And then, insert the stapler into the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a vacuum on the floor.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just walked into a shower.\nThere is an open passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nYou see a display. You wonder idly who left that here. The display contains a passkey. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going east.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from display" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the display.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, retrieve the latchkey from the counter. Then, unlock the box in the garage. After that, open the box inside the garage. Having opened the box, take the keycard from the box. After that, try to venture east. And then, look and see that the safe inside the kitchen is unlocked with the keycard. And then, make absolutely sure that the safe within the kitchen is ajar. After opening the safe, take the insect from the safe in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can see a locked box in the room. You see a counter. You see a latchkey on the counter. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the box.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked safe in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the floor of the office. And then, head west. With that accomplished, unlock the safe with the keycard. Then, make absolutely sure that the safe within the canteen is open. After that, retrieve the teapot from the safe in the canteen. And then, attempt to travel east. After that, open the locker in the office. After that, deposit the teapot inside the locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the safe.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the safe, revealing a teapot.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take teapot from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the north. Next, take the cuboid key from the toolbox within the garage. And then, insert the cuboid key into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Then, recover the latchkey from the cuboid box inside the garage. Then, move south. That done, assure that the locker inside the kitchen is closed. After that, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, travel south. Okay, and then, recover the keycard from the floor of the bathroom. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe in the bathroom. Then, recover the spherical latchkey from the safe inside the bathroom. If you can get your hands on the spherical latchkey, make it so that the spherical chest is unlocked. If you have unlocked the spherical chest, ensure that the spherical chest in the bathroom is open. After that, retrieve the vacuum from the spherical chest inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a spherical chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a locked safe, which looks ordinary, close by.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the safe, revealing a legume and a spherical latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. And then, take the formless key from the spherical chest in the recreation zone. After that, look and see that the formless chest is unlocked. And then, ensure that the formless chest is open. And then, pick up the key from the formless chest. And then, try to move east. And then, check that the portal inside the bedroom is unlocked with the key. Then, ensure that the portal is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone. You begin looking for stuff.\nYou can see a locked formless chest. You see a spherical chest. The spherical chest contains a formless key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the table within the sauna. After picking up the key, doublecheck that the locker is unlocked with the key. Then, open the locker inside the sauna. And then, recover the latchkey from the locker in the sauna. With the latchkey, insert the latchkey into the passageway's lock to unlock it. Having unlocked the passageway, open the passageway within the sauna. And then, attempt to travel south. Then, pick up the nest of kittens from the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a locker. You can see a table. You see a key on the table.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the table.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the cake scented keycard from the floor of the workshop. Then, look and see that the cake scented portal is unlocked. After that, assure that the cake scented portal is opened. After that, move south. And then, venture east. Next, doublecheck that the safe is wide open. Then, take the fondue from the safe inside the cellar. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is a closed cake scented portal leading south. You need an unblocked exit? You should try going east.\nThere is a licorice strip and a cake scented keycard on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, make an attempt to take a trip west. Next, pick-up the latchkey from the floor of the office. Then, make it so that the locker is unlocked. Having unlocked the locker, ensure that the locker in the office is open. After that, head east. With that accomplished, pick up the butterfly from the rack in the spare room. After that, head west. Then, deposit the butterfly inside the locker within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. You make out an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could go to the north. With that accomplished, doublecheck that the dresser in the shower is opened. And then, pick up the latchkey from the dresser inside the shower. Then, move south. After that, unlock the box. And then, ensure that the box within the laundromat is open. And then, recover the paper towel from the box. After you have got the paper towel, toss the paper towel on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nYou see a dresser.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could unlock the chest inside the workshop with the latchkey. Then, ensure that the chest in the workshop is open. After opening the chest, recover the American style key from the chest inside the workshop. After that, look and see that the American style box is unlocked. And then, ensure that the American style box in the workshop is open. And then, recover the mug from the American style box. Having picked up the mug, move west. Following that, sit the mug on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a American style box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. With that accomplished, pick up the latchkey from the floor of the spare room. And then, go west. Following that, unlock the box with the latchkey. Then, open the box within the bedroom. And then, recover the cookie from the box in the bedroom. And then, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just walked into a spare room. The room is well lit.\nYou can see an opened locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading north. There is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type 6 key from the bench in the restroom. If you can get your hands on the type 6 key, attempt to venture east. Okay, and then, look and see that the type 6 locker is unlocked. And then, doublecheck that the type 6 locker is opened. After that, take a trip west. After that, pick-up the paper towel from the floor of the restroom. And then, make an effort to venture east. With that over with, you can place the paper towel inside the type 6 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. You see a type 6 key on the bench.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take type 6 key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the type 6 key from the bench.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary kind of place.\nYou can see a locked type 6 locker nearby. Oh wow! Is that what I think it is? It is! It's a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYour score has just gone up by one point.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the north. Okay, and then, pick up the keycard from the floor of the garage. And then, unlock the box within the garage. And then, open the box. Then, retrieve the licorice strip from the box within the garage. Having got the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a box. You can make out a closed American box. You can see a stand. The stand is typical. On the stand you see an American passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a licorice strip.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the licorice strip from the box.\nYou are carrying: a licorice strip and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat licorice strip" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. And then, ensure that the chest is open. Having pulled open the chest, retrieve the desktop computer from the chest. After that, take a trip south. Then, pick up the keycard from the recliner inside the salon. After you have got the keycard, insert the keycard into the box's lock to unlock it. After that, make it so that the box within the salon is open. If you have opened the box, deposit the desktop computer into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nOh wow! Is that what I think it is? It is! It's a chest. You wonder idly who left that here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a desktop computer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Okay, and then, ensure that the case is open. After that, pick up the latchkey from the case. After that, unlock the chest inside the cookhouse. Then, doublecheck that the chest inside the cookhouse is ajar. If you have pulled open the chest, take the teacup from the chest in the cookhouse. After picking up the teacup, try to travel north. And then, rest the teacup on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a chest. You can make out a case. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the case, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the case.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to travel east. With that done, pick-up the keycard from the floor of the salon. Then, go west. Then, unlock the box with the keycard. And then, ensure that the box is open. If you have pulled open the box, pick up the potato from the box within the steam room. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the salon.\nOf every salon you could have shown up in, you had to come round an ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make it so that the suitcase inside the cellar is opened. And then, recover the latchkey from the suitcase. After picking up the latchkey, make an effort to go to the west. With that done, look and see that the locker in the parlor is unlocked. After unlocking the locker, open the locker. After pulling open the locker, recover the cushion from the locker. After picking up the cushion, make an attempt to move east. After that, place the cushion inside the crate inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the non-euclidean box is shut. After that, attempt to take a trip west. With that done, pick up the Microsoft latchkey from the floor of the workshop. And then, make it so that the Microsoft locker in the workshop is unlocked. And then, doublecheck that the Microsoft locker in the workshop is wide open. Then, retrieve the non-euclidean keycard from the Microsoft locker inside the workshop. After that, go to the east. Then, Place the non-euclidean keycard into the non-euclidean box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close non-euclidean box" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical one. You begin looking for stuff.\nYou can make out a locked usual looking Microsoft locker right there by you. You bend down to tie your shoe. When you stand up, you notice a box. What a letdown! The box is empty!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the Microsoft latchkey from the ground.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the closet. And then, check that the formless box is unlocked with the formless key. Once you have unlocked the formless box, ensure that the formless box is open. And then, retrieve the fresh laundry scented latchkey from the formless box within the closet. Having got the fresh laundry scented latchkey, insert the fresh laundry scented latchkey into the fresh laundry scented locker in the closet's lock to unlock it. After that, make it so that the fresh laundry scented locker is open. After opening the fresh laundry scented locker, take the latchkey from the fresh laundry scented locker. And then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can see a chest. Hey, want to see a fresh laundry scented locker? Look over there, a fresh laundry scented locker. You see a formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the formless box, revealing a fresh laundry scented latchkey.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented latchkey from formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, take the non-euclidean keycard from the table in the attic. After taking the non-euclidean keycard, make sure that the non-euclidean locker is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean locker within the attic is open. Then, retrieve the cake scented keycard from the non-euclidean locker. Then, insert the cake scented keycard into the cake scented passageway within the attic's lock to unlock it. After that, ensure that the cake scented passageway inside the attic is open. Then, go east. After that, lift the keyboard from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an usual one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean locker. You can see a table. You see a non-euclidean keycard on the table. Now that's what I call TextWorld!\nThere is a closed cake scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from table" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the non-euclidean keycard from the table.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the non-euclidean locker, revealing a cake scented keycard.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. With that accomplished, doublecheck that the type 3 box is unlocked. And then, open the type 3 box. After you have opened the type 3 box, pick up the passkey from the type 3 box in the shower. Then, go to the north. That done, head east. And then, insert the passkey into the safe's lock to unlock it. Then, make absolutely sure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. A typical one. The room is well lit.\nWhat's that over there? It looks like it's a type 3 box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 box with type 3 keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 3 box.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 3 box, revealing a passkey, a vacuum and a sponge.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the type 3 box.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First of all, you could, like, make sure that the safe in the pantry is unlocked. After unlocking the safe, ensure that the safe inside the pantry is open. Then, retrieve the key from the safe inside the pantry. Then, go to the east. And then, check that the passageway inside the washroom is unlocked with the key. And then, open the passageway within the washroom. And then, try to take a trip south. Then, pick up the vacuum from the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the passkey from the freezer. With the passkey, make it so that the chest within the dish-pit is unlocked. After that, doublecheck that the chest inside the dish-pit is ajar. After that, retrieve the key from the chest inside the dish-pit. And then, insert the key into the locker inside the dish-pit's lock to unlock it. And then, open the locker. Then, take the spork from the locker within the dish-pit. If you can get your hands on the spork, you can deposit the spork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked chest. You make out a locker. I mean, just wow! Isn't TextWorld just the best? You see a freezer. You can't wait to tell the folks at home about this! The freezer contains a passkey. Now why would someone leave that there?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the chest.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a spork.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take spork from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the spork from the locker.\nYou are carrying: a spork, a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "insert spork into chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the key from the fresh laundry scented safe inside the laundromat. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the latchkey from the locker in the laundromat. And then, make it so that the gate within the laundromat is unlocked. After that, look and see that the gate is opened. And then, go to the south. Then, make sure that the toolbox within the garage is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a locked locker. You make out an opened fresh laundry scented safe. The fresh laundry scented safe contains a key. You wonder idly who left that here.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fresh laundry scented key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from fresh laundry scented safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the fresh laundry scented safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gate with latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock gate.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open gate.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to head east. Following that, make it so that the chest in the study is unlocked. And then, doublecheck that the chest inside the study is ajar. If you have pulled open the chest, pick up the passkey from the chest in the study. If you can get your hands on the passkey, unlock the box in the study. After that, open the box inside the study. And then, retrieve the cashew from the box inside the study. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An usual one. Let's see what's in here.\nYou make out a locked box, which looks typical, close by. You see a chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could insert the keycard into the safe's lock to unlock it. Then, open the safe. After that, pick up the passkey from the safe. And then, doublecheck that the box is unlocked with the passkey. Then, make absolutely sure that the box is ajar. Then, pick up the latchkey from the box. And then, make sure that the chest in the attic is unlocked. Then, ensure that the chest inside the attic is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You begin to take stock of what's here.\nYou make out a locked chest. You can see a box. Classic TextWorld. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the safe, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type C safe is shut. Once you have shut the type C safe, make an attempt to venture west. With that done, retrieve the passkey from the shelf within the kitchenette. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. After pulling open the box, retrieve the type C key from the box. And then, travel east. If you can get through with that, lock the type C safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe. The type C safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close type C safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to venture north. Following that, lift the rectangular latchkey from the floor of the scullery. Having picked up the rectangular latchkey, unlock the rectangular passageway in the scullery with the rectangular latchkey. Then, open the rectangular passageway. After pulling open the rectangular passageway, move north. Once you finish that, attempt to go to the east. And then, lift the passkey from the floor of the cellar. Then, doublecheck the locker inside the cellar is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nThis might come as a shock to you, but you've just moved into a scullery.\nThere is a closed rectangular passageway leading north. There is an unguarded exit to the south.\nThere is a rectangular latchkey on the floor.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the rectangular latchkey from the ground.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular passageway with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go east. And then, ensure that the safe is open. Then, pick up the rectangular keycard from the safe within the lounge. Then, doublecheck that the rectangular locker in the lounge is unlocked. And then, look and see that the rectangular locker is ajar. And then, take the non-euclidean key from the rectangular locker inside the lounge. After that, unlock the non-euclidean hatch with the non-euclidean key. And then, look and see that the non-euclidean hatch is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou find yourself in a lounge.\nWhat's that over there? It looks like it's a rectangular locker. You can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed non-euclidean hatch leading north. There is an unblocked exit to the west.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the safe, revealing a rectangular keycard.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the rectangular keycard from the safe.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the rectangular locker.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, take the non-euclidean keycard from the table in the attic. After taking the non-euclidean keycard, make sure that the non-euclidean locker is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean locker within the attic is open. Then, retrieve the cake scented keycard from the non-euclidean locker. Then, insert the cake scented keycard into the cake scented passageway within the attic's lock to unlock it. After that, ensure that the cake scented passageway inside the attic is open. Then, go east. After that, lift the keyboard from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an usual one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean locker. You can see a table. You see a non-euclidean keycard on the table. Now that's what I call TextWorld!\nThere is a closed cake scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from table" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the non-euclidean keycard from the table.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, head east. And then, attempt to move east. If you can get around to doing that, open the formless safe in the kitchenette. Then, take the latchkey from the formless safe in the kitchenette. With the latchkey, go to the west. And then, unlock the box inside the bedchamber with the latchkey. And then, open the box. Then, retrieve the cd from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou scan the room for a formless safe, and you find a formless safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the formless safe, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the latchkey from the formless safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. With that done, open the portmanteau within the bedchamber. After that, retrieve the latchkey from the portmanteau. Then, unlock the safe within the bedchamber. After that, ensure that the safe in the bedchamber is open. And then, retrieve the Canadian style latchkey from the safe. After stealing the Canadian style latchkey, unlock the Canadian style locker. After that, make sure that the Canadian style locker inside the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a mantelpiece. The mantelpiece is normal. But the thing is empty.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Canadian style locker is nearby. Oh, great. Here's a safe. You see a closed portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the portmanteau, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the latchkey from the portmanteau.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a Canadian style latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Canadian style latchkey from the safe.\nYou are carrying: a Canadian style latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could insert the keycard into the box's lock to unlock it. After you have unlocked the box, open the box. Then, retrieve the formless passkey from the box. Then, take a trip east. Once you get around to doing that, unlock the formless chest with the formless passkey. Then, ensure that the formless chest is open. After that, take the sock from the formless chest inside the restroom. Then, toss the sock on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. The room is well lit.\nYou see a box. You make out a coffer. The coffer is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a formless passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the formless passkey from the box.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the restroom.\nThis is going to sound unbelievable, but you've just entered a restroom. You begin looking for stuff.\nYou can see a formless chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the formless chest.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the formless chest, revealing a sock.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from formless chest" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the sock from the formless chest.\nYou are carrying: a sock, a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop sock" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to move east. With that accomplished, retrieve the passkey from the floor of the vault. After that, take a trip west. Then, make absolutely sure that the chest inside the attic is unlocked. After that, assure that the chest within the attic is open. And then, recover the broccoli from the chest. With the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've entered a vault. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, make an attempt to take a trip west. Next, pick-up the latchkey from the floor of the office. Then, make it so that the locker is unlocked. Having unlocked the locker, ensure that the locker in the office is open. After that, head east. With that accomplished, pick up the butterfly from the rack in the spare room. After that, head west. Then, deposit the butterfly inside the locker within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. You make out an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, move west. Then, go west. That done, retrieve the key from the bookshelf. And then, unlock the safe in the bedchamber. After that, make sure that the safe is opened. And then, retrieve the cashew from the safe. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have sauntered into, you had to walk into a standard one. The room is well lit.\nYou see a stand. Now why would someone leave that there? The stand is ordinary. But the thing is empty. What's the point of an empty stand?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nFancy seeing you here. Here, by the way, being the canteen. The room is well lit.\nYou can make out a platter. The platter is normal. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nYou can make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a bookshelf. On the bookshelf you can make out a key. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bookshelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the key from the bookshelf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the non-euclidean box is shut. After that, attempt to take a trip west. With that done, pick up the Microsoft latchkey from the floor of the workshop. And then, make it so that the Microsoft locker in the workshop is unlocked. And then, doublecheck that the Microsoft locker in the workshop is wide open. Then, retrieve the non-euclidean keycard from the Microsoft locker inside the workshop. After that, go to the east. Then, Place the non-euclidean keycard into the non-euclidean box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close non-euclidean box" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical one. You begin looking for stuff.\nYou can make out a locked usual looking Microsoft locker right there by you. You bend down to tie your shoe. When you stand up, you notice a box. What a letdown! The box is empty!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the Microsoft latchkey from the ground.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the type Z chest within the chamber is unlocked with the type Z key. After unlocking the type Z chest, open the type Z chest. Then, recover the TextWorld limited edition key from the type Z chest. With the TextWorld limited edition key, unlock the TextWorld limited edition locker. If you have unlocked the TextWorld limited edition locker, open the TextWorld limited edition locker. And then, retrieve the Henderson's limited edition latchkey from the TextWorld limited edition locker inside the chamber. And then, look and see that the Henderson's limited edition locker in the chamber is unlocked with the Henderson's limited edition latchkey. Then, make it so that the Henderson's limited edition locker in the chamber is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked usual looking Henderson's limited edition locker in the room. You make out a TextWorld limited edition locker. You can make out a locked type Z chest.\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z chest with type Z key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type Z chest.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the type Z chest, revealing a TextWorld limited edition key.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the TextWorld limited edition key from the type Z chest.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition locker with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld limited edition locker.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld limited edition locker, revealing a Henderson's limited edition latchkey.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from TextWorld limited edition locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Henderson's limited edition latchkey from the TextWorld limited edition locker.\nYou are carrying: a Henderson's limited edition latchkey, a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could close the safe. After that, try to move west. With that done, take the Henderson's style key from the chest inside the scullery. And then, check that the Henderson's style box is unlocked with the Henderson's style key. After that, ensure that the Henderson's style box within the scullery is open. After that, pick up the passkey from the Henderson's style box inside the scullery. Then, attempt to head east. Then, make it so that the safe is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You begin looking for stuff.\nYou see a locked Henderson's style box. You see a chest. The chest contains a Henderson's style key.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the chest.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style box.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style box" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Henderson's style box, revealing a passkey.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style box" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the Henderson's style box.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out a closed safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to pick up the key from the counter. Then, insert the key into the locker's lock to unlock it. And then, ensure that the locker is open. After that, pick up the keycard from the locker. After getting the keycard, make an effort to travel east. And then, insert the keycard into the safe inside the workshop's lock to unlock it. After that, ensure that the safe is open. Then, recover the Advent Calendar from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a counter. You see a key on the counter.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. With that over with, recover the passkey from the case inside the kitchen. After that, look and see that the chest is unlocked with the passkey. After unlocking the chest, open the chest. Then, recover the key from the chest within the kitchen. With the key, doublecheck that the box inside the kitchen is unlocked with the key. After that, open the box. And then, retrieve the teacup from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the American safe inside the kitchen with the American latchkey. After that, open the American safe. Then, retrieve the soap scented latchkey from the American safe. Then, check that the soap scented passageway is unlocked with the soap scented latchkey. After unlocking the soap scented passageway, open the soap scented passageway. After that, go west. After that, recover the cashew from the fridge within the scullery. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American safe. You scan the room, seeing a bowl. The bowl is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed soap scented passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American safe.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the American safe, revealing a soap scented latchkey.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented latchkey from American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the soap scented latchkey from the American safe.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented passageway with soap scented latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock soap scented passageway.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented passageway" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open soap scented passageway.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, try to travel west. Okay, and then, lift the formless passkey from the floor of the study. Having got the formless passkey, insert the formless passkey into the formless locker inside the study's lock to unlock it. And then, ensure that the formless locker inside the study is open. And then, retrieve the mouse from the formless locker within the study. After that, make an effort to take a trip east. After that, travel south. With that accomplished, you can put the mouse inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place. The room is well lit.\nYou see a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a formless passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the formless locker.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the formless locker, revealing a mouse.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from formless locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mouse from the formless locker.\nYou are carrying: a mouse, a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a mouse, a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make it so that the suitcase inside the cellar is opened. And then, recover the latchkey from the suitcase. After picking up the latchkey, make an effort to go to the west. With that done, look and see that the locker in the parlor is unlocked. After unlocking the locker, open the locker. After pulling open the locker, recover the cushion from the locker. After picking up the cushion, make an attempt to move east. After that, place the cushion inside the crate inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor. You start to take note of what's in the room.\nYou can see a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a cushion.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to head east. Following that, make it so that the chest in the study is unlocked. And then, doublecheck that the chest inside the study is ajar. If you have pulled open the chest, pick up the passkey from the chest in the study. If you can get your hands on the passkey, unlock the box in the study. After that, open the box inside the study. And then, retrieve the cashew from the box inside the study. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An usual one. Let's see what's in here.\nYou make out a locked box, which looks typical, close by. You see a chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a cashew.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the formless passkey from the floor of the studio. And then, unlock the formless box in the studio. After unlocking the formless box, ensure that the formless box inside the studio is open. And then, retrieve the latchkey from the formless box. Once you have got the latchkey, check that the locker is unlocked with the latchkey. After that, open the locker within the studio. After that, pick up the Comic Strip Calendar from the locker within the studio. After that, throw the Comic Strip Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. A locked formless box is nearby.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless box.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the formless box, revealing a latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the latchkey from the formless box.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a Comic Strip Calendar.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the floor of the office. And then, head west. With that accomplished, unlock the safe with the keycard. Then, make absolutely sure that the safe within the canteen is open. After that, retrieve the teapot from the safe in the canteen. And then, attempt to travel east. After that, open the locker in the office. After that, deposit the teapot inside the locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the safe.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the safe, revealing a teapot.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take teapot from safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a teapot, a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nYou are carrying: a teapot, a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to go to the south. And then, make an attempt to go to the east. Next, recover the latchkey from the floor of the sauna. After that, unlock the chest. After that, ensure that the chest is open. After opening the chest, pick up the Canadian latchkey from the chest inside the sauna. After that, unlock the Canadian box inside the sauna with the Canadian latchkey. After that, open the Canadian box within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber.\nYou see a bar. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make an attempt to travel west. With that done, make an attempt to go west. And then, retrieve the Henderson's passkey from the bench in the launderette. After that, look and see that the Henderson's chest is unlocked. After unlocking the Henderson's chest, ensure that the Henderson's chest in the launderette is open. Then, recover the soap dispenser from the Henderson's chest inside the launderette. And then, go to the east. Then, put the soap dispenser into the trunk in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a trunk. The trunk is empty! What a waste of a day! You make out a cabinet.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've just shown up in a launderette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a Henderson's chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bench. The bench is ordinary. On the bench you can see a Henderson's passkey. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from bench" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the Henderson's passkey from the bench.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's chest with Henderson's passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the passkey from the floor of the dish-pit. And then, unlock the locker with the passkey. After that, ensure that the locker in the dish-pit is open. And then, retrieve the cuboid key from the locker. And then, go to the north. If you can manage that, unlock the cuboid safe with the cuboid key. Then, ensure that the cuboid safe within the lounge is open. After that, retrieve the controller from the cuboid safe in the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a locker. You scan the room for a rack, and you find a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a cuboid key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, open the formless locker. Then, pick up the formless latchkey from the formless locker. If you can get your hands on the formless latchkey, unlock the formless safe within the steam room. After that, open the formless safe within the steam room. And then, retrieve the type P keycard from the formless safe. After that, make an attempt to travel east. And then, check that the type P locker within the pantry is unlocked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nA locked normal looking formless safe is nearby. You make out a closed formless locker nearby.\nThere is a closed door leading south. There is an unblocked exit to the east.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Okay, and then, lift the Canadian style keycard from the floor of the study. Then, take a trip south. Then, unlock the Canadian style box with the Canadian style keycard. If you have unlocked the Canadian style box, open the Canadian style box within the attic. And then, recover the rectangular latchkey from the Canadian style box. Then, head north. After that, lock the rectangular gate with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is a closed rectangular gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the Canadian style keycard from the ground.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the Canadian style box.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the Canadian style box, revealing a rectangular latchkey.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from Canadian style box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the rectangular latchkey from the Canadian style box.\nYou are carrying: a rectangular latchkey and a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is a closed rectangular gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a rectangular latchkey and a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular gate with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the formless passkey from the floor of the studio. And then, unlock the formless box in the studio. After unlocking the formless box, ensure that the formless box inside the studio is open. And then, retrieve the latchkey from the formless box. Once you have got the latchkey, check that the locker is unlocked with the latchkey. After that, open the locker within the studio. After that, pick up the Comic Strip Calendar from the locker within the studio. After that, throw the Comic Strip Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. A locked formless box is nearby.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless box.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the formless box, revealing a latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the latchkey from the formless box.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Next, pick up the cake scented keycard from the bureau inside the study. And then, unlock the cake scented locker inside the study. After that, make it so that the cake scented locker is open. After that, take the keycard from the cake scented locker. After getting the keycard, attempt to take a trip east. With that accomplished, assure that the safe inside the steam room is closed. After that, Put the keycard into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a cake scented locker, so there's that. You make out an opened bureau nearby. The bureau contains a cake scented keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cake scented locker, revealing a keycard.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cake scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying: a keycard and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, look and see that the gate is wide open. After that, make an attempt to move west. And then, check that the fudge scented chest inside the cookhouse is unlocked with the fudge scented passkey. And then, open the fudge scented chest. And then, pick up the key from the fudge scented chest. And then, try to go to the east. And then, check that the box is unlocked with the key. After that, open the box inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open gate.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked fudge scented chest.\nThere is an open gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the fudge scented chest, revealing a peanut and a key.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the fudge scented chest.\nYou are carrying: a key and a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is an open gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key and a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the box.\nYou are carrying: a key and a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. After that, open the chest within the chamber. And then, take the American style latchkey from the chest. And then, make an effort to go to the south. And then, look and see that the American style passageway is unlocked with the American style latchkey. Then, open the American style passageway. Then, head south. And then, look and see that the American style passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing an American style latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the key from the case inside the spare room. After that, make it so that the safe within the spare room is unlocked. And then, look and see that the safe inside the spare room is wide open. After that, take the type 0 key from the safe inside the spare room. And then, insert the type 0 key into the type 0 locker's lock to unlock it. Then, doublecheck that the type 0 locker is wide open. Once you have pulled open the type 0 locker, retrieve the glove from the type 0 locker within the spare room. After taking the glove, put the glove inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the spare room. You begin to take stock of what's here.\nYou can see a safe. There's something strange about this being here, but you can't put your finger on it. As if things weren't amazing enough already, you can even see a type 0 locker. An open case is in the room. The case contains a key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the type Z chest within the chamber is unlocked with the type Z key. After unlocking the type Z chest, open the type Z chest. Then, recover the TextWorld limited edition key from the type Z chest. With the TextWorld limited edition key, unlock the TextWorld limited edition locker. If you have unlocked the TextWorld limited edition locker, open the TextWorld limited edition locker. And then, retrieve the Henderson's limited edition latchkey from the TextWorld limited edition locker inside the chamber. And then, look and see that the Henderson's limited edition locker in the chamber is unlocked with the Henderson's limited edition latchkey. Then, make it so that the Henderson's limited edition locker in the chamber is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked usual looking Henderson's limited edition locker in the room. You make out a TextWorld limited edition locker. You can make out a locked type Z chest.\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z chest with type Z key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type Z chest.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the type Z chest, revealing a TextWorld limited edition key.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the TextWorld limited edition key from the type Z chest.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition locker with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld limited edition locker.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to doublecheck that the case is ajar. And then, retrieve the type D keycard from the case within the kitchenette. After picking up the type D keycard, unlock the type D passageway. And then, ensure that the type D passageway is open. And then, take a trip west. After that, retrieve the TextWorld limited edition key from the table inside the shower. After that, make it so that the TextWorld limited edition chest is unlocked. And then, open the TextWorld limited edition chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nWere you looking for a case? Because look over there, it's a case.\nThere is a closed type D passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the case, revealing a type D keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type D keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type D keycard from the case.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D passageway with type D keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type D passageway" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to unlock the chest in the office. And then, open the chest inside the office. And then, recover the passkey from the chest. And then, try to take a trip west. With that done, check that the locker is unlocked with the passkey. And then, open the locker within the recreation zone. After that, retrieve the onion from the locker. With the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin looking for stuff.\nYou can see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make another one of your grand eccentric entrances into a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is normal. But the thing is empty. You swear loudly.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the locker, revealing an onion.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take onion from locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the onion from the locker.\nYou are carrying: an onion, a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat onion" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be fantastic if you could take a trip south. Then, recover the key from the counter. After that, unlock the locker. After that, open the locker. After that, retrieve the passkey from the locker. Then, travel north. Then, make absolutely sure that the door within the studio is unlocked with the passkey. After unlocking the door, open the door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou can see a locked locker. You see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is standard. On the counter you see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a candy bar and a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the passkey from the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, look and see that the cuboid locker inside the bar is unlocked with the cuboid passkey. Then, ensure that the cuboid locker inside the bar is open. After that, pick up the key from the cuboid locker inside the bar. After that, unlock the box in the bar. After unlocking the box, ensure that the box within the bar is open. After pulling open the box, recover the blanket from the box. With the blanket, venture west. If you can do that, sit the blanket on the stand in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You start to take note of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can make out a locked cuboid locker nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture east. Following that, travel north. Then, recover the keycard from the shelf. After getting the keycard, check that the box in the cellar is unlocked with the keycard. Then, open the box in the cellar. And then, recover the soap scented passkey from the box. If you can get your hands on the soap scented passkey, try to go south. That done, check that the soap scented safe within the bedchamber is unlocked with the soap scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked soap scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar.\nYou smell a fine smell, and follow it to a box. You see a shelf. On the shelf you see a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the box, revealing a soap scented passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could move north. And then, take the fresh laundry scented keycard from the board in the laundromat. Having taken the fresh laundry scented keycard, make absolutely sure that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. And then, assure that the fresh laundry scented hatch inside the laundromat is wide open. And then, take a trip east. Then, doublecheck that the safe inside the office is opened. And then, recover the worm from the safe within the office. And then, place the worm into the locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. On the board you make out a fresh laundry scented keycard. Now that's what I call TextWorld!\nThere is a closed fresh laundry scented hatch leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from board" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the fresh laundry scented keycard from the board.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented hatch with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go south. And then, retrieve the key from the crate. If you can get your hands on the key, try to move north. With that done, unlock the hatch with the key. Then, assure that the hatch inside the attic is ajar. And then, head east. After that, pick up the American limited edition key from the floor of the bedchamber. After that, lock the American limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nI just think it's awesome that you're in a pantry now. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a crate. The crate contains a key!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the crate.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock hatch.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place.\nYou can make out a closed American limited edition box.\nThere is an open hatch leading west. You need an unguarded exit? You should try going south.\nThere is an American limited edition key on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou pick up the American limited edition key from the ground.\nYou are carrying: an American limited edition key and a key.\n\nyour action: " }, { "role": "assistant", "content": "lock American limited edition box with American limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. If you can get through with that, doublecheck that the box within the steam room is ajar. And then, take the key from the box. After that, go north. After that, unlock the gate inside the kitchenette. After unlocking the gate, open the gate within the kitchenette. And then, make an effort to take a trip east. Next, close the gate inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou can make out a closed box. You can make out a table. The table is usual. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock gate with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock gate.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, open the formless locker. Then, pick up the formless latchkey from the formless locker. If you can get your hands on the formless latchkey, unlock the formless safe within the steam room. After that, open the formless safe within the steam room. And then, retrieve the type P keycard from the formless safe. After that, make an attempt to travel east. And then, check that the type P locker within the pantry is unlocked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nA locked normal looking formless safe is nearby. You make out a closed formless locker nearby.\nThere is a closed door leading south. There is an unblocked exit to the east.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless locker, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from formless locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to head west. After that, ensure that the trunk is open. Once you have opened the trunk, pick up the key from the trunk inside the basement. If you can get your hands on the key, go to the east. After that, insert the key into the box's lock to unlock it. Then, open the box. Then, pick up the lampshade from the box. And then, you can place the lampshade inside the coffer inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nYou scan the room for a trunk, and you find a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could close the American style chest within the recreation zone. Then, try to move west. With that done, retrieve the type 5 passkey from the desk in the bedroom. If you have picked up the type 5 passkey, insert the type 5 passkey into the type 5 chest inside the bedroom's lock to unlock it. And then, make sure that the type 5 chest in the bedroom is wide open. After that, pick up the American style latchkey from the type 5 chest in the bedroom. After that, make an attempt to take a trip east. Next, Deposit the American style latchkey into the American style chest in the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see an opened American style chest. What a letdown! The American style chest is empty!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. That done, try to go to the east. Then, recover the passkey from the case within the cookhouse. After that, unlock the locker with the passkey. Then, ensure that the locker is open. After that, pick up the bug from the locker. After that, make an effort to move west. And then, put the bug on the bowl inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bowl. What a coincidence, weren't you just thinking about a bowl? The bowl is standard. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in a cookhouse. The room is well lit.\nYou see a locked locker. You make out an opened case. The case contains a passkey. You make out a chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, move west. Then, go west. That done, retrieve the key from the bookshelf. And then, unlock the safe in the bedchamber. After that, make sure that the safe is opened. And then, retrieve the cashew from the safe. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have sauntered into, you had to walk into a standard one. The room is well lit.\nYou see a stand. Now why would someone leave that there? The stand is ordinary. But the thing is empty. What's the point of an empty stand?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nFancy seeing you here. Here, by the way, being the canteen. The room is well lit.\nYou can make out a platter. The platter is normal. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nYou can make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a bookshelf. On the bookshelf you can make out a key. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bookshelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the key from the bookshelf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a cashew.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the desk. And then, make it so that the chest within the cubicle is unlocked. After that, ensure that the chest is open. After that, pick up the Canadian passkey from the chest in the cubicle. After taking the Canadian passkey, assure that the Canadian locker within the cubicle is unlocked with the Canadian passkey. After that, assure that the Canadian locker is opened. After that, pick up the latchkey from the Canadian locker inside the cubicle. And then, unlock the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nYou see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian locker. You can make out a chest. You see a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is normal. On the desk you see a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the desk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Canadian passkey from the chest.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the Canadian locker, revealing a latchkey.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Canadian locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the latchkey from the Canadian locker.\nYou are carrying: a latchkey, a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make it so that the safe is unlocked. Then, ensure that the safe inside the bedroom is open. Then, pick up the fudge scented latchkey from the safe inside the bedroom. Then, insert the fudge scented latchkey into the fudge scented gate's lock to unlock it. After that, open the fudge scented gate in the bedroom. Then, try to venture south. If you can accomplish that, pick up the Microsoft limited edition passkey from the floor of the pantry. Then, make sure that the Microsoft limited edition box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a locked safe.\nThere is a closed fudge scented gate leading south. There is an unblocked exit to the east.\nThere is a bug on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a fudge scented latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the fudge scented latchkey from the safe.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented gate with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock fudge scented gate.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. And then, open the locker. After that, pick up the latchkey from the locker inside the parlor. And then, check that the portal inside the parlor is unlocked with the latchkey. After that, open the portal. Then, go to the north. Then, pick up the pair of headphones from the table in the vault. Then, place the pair of headphones on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nThere is an unguarded exit to the west.\nThere is a soap dispenser on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou can see a closed normal looking locker close by.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock portal.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open portal" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open portal.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the vault.\nWell, here we are in a vault.\nYou see a table. You see a pair of headphones on the table.\nThere is an open portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, look and see that the fudge scented chest is unlocked. Then, doublecheck that the fudge scented chest within the attic is wide open. After that, pick up the passkey from the fudge scented chest. After taking the passkey, make an effort to take a trip east. Then, make it so that the chest within the study is unlocked. And then, doublecheck that the chest inside the study is opened. If you have pulled open the chest, recover the key from the chest within the study. After that, check that the locker is unlocked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin looking for stuff.\nYou make out a locked fudge scented chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the fudge scented chest, revealing a passkey.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fudge scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, close the locker. Then, make an effort to take a trip east. That done, retrieve the keycard from the safe. And then, unlock the box with the keycard. After unlocking the box, open the box. After that, recover the latchkey from the box inside the pantry. After that, attempt to go west. Then, lock the locker inside the cookery with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see an opened ordinary looking locker nearby. What a letdown! The locker is empty!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An usual kind of place. You can barely contain your excitement.\nYou see a locked box, which looks ordinary, right there by you. You make out a safe. The safe contains a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type C safe is shut. Once you have shut the type C safe, make an attempt to venture west. With that done, retrieve the passkey from the shelf within the kitchenette. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. After pulling open the box, retrieve the type C key from the box. And then, travel east. If you can get through with that, lock the type C safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe. The type C safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close type C safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a shelf. On the shelf you can make out a passkey.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make absolutely sure that the type N box within the cookhouse is unlocked. After unlocking the type N box, ensure that the type N box in the cookhouse is open. And then, pick up the key from the type N box. And then, try to go to the east. Once you get around to doing that, doublecheck that the locker is unlocked. After that, open the locker inside the launderette. After that, take the paper towel from the locker. With the paper towel, place the paper towel on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou can see a locked ordinary looking type N box close by. You rest your hand against a wall, but you miss the wall and fall onto a rack. You shudder, but continue examining the rack. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the type N box.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the type N box, revealing a key.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the type N box.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou find yourself in a launderette. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the formless safe. After that, make it so that the formless safe is open. Then, pick up the cuboid key from the formless safe inside the scullery. Then, take a trip east. And then, insert the cuboid key into the cuboid box's lock to unlock it. Then, open the cuboid box within the steam room. After that, recover the grape from the cuboid box within the steam room. And then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're not going to believe this, but you've just entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless safe. Make a note of this, you might have to put stuff on or in it later on. You can see a fridge.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the formless safe, revealing a cuboid key.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cuboid key from the formless safe.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room.\nYou can make out a locked cuboid box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the cuboid box, revealing a grape.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take grape from cuboid box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the grape from the cuboid box.\nYou are carrying: a grape, a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "eat grape" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could move west. With that done, take the latchkey from the bench inside the shower. And then, unlock the door. And then, ensure that the door inside the shower is open. And then, head west. With that done, retrieve the fondue from the floor of the studio. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unblocked exit? You should try going west.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to move west. And then, make it so that the safe is ajar. And then, retrieve the spherical keycard from the safe inside the bedroom. Then, go to the east. After that, unlock the spherical chest with the spherical keycard. Then, open the spherical chest in the garage. After opening the spherical chest, recover the glove from the spherical chest within the garage. After that, rest the glove on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it usual? You better believe it is.\nYou can make out a safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a spherical keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical keycard from the safe.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture east. With that done, take the cake scented keycard from the bureau. Then, move west. Okay, and then, make sure that the cake scented locker within the pantry is unlocked. After that, assure that the cake scented locker within the pantry is open. And then, retrieve the peanut from the cake scented locker in the pantry. Then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A standard one.\nYou can make out an opened bureau close by. The bureau contains a cake scented keycard. You make out a bookshelf. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the cake scented locker, revealing a peanut.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from cake scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the spherical latchkey into the spherical safe inside the office's lock to unlock it. If you have unlocked the spherical safe, ensure that the spherical safe is open. After that, take the soap scented passkey from the spherical safe within the office. And then, unlock the soap scented box in the office with the soap scented passkey. And then, open the soap scented box in the office. After that, take the folder from the soap scented box. With the folder, make an effort to go to the east. Then, rest the folder on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a soap scented box. You can't wait to tell the folks at home about this! What's that over there? It looks like it's a spherical safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, travel south. Okay, and then, recover the keycard from the floor of the bathroom. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe in the bathroom. Then, recover the spherical latchkey from the safe inside the bathroom. If you can get your hands on the spherical latchkey, make it so that the spherical chest is unlocked. If you have unlocked the spherical chest, ensure that the spherical chest in the bathroom is open. After that, retrieve the vacuum from the spherical chest inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a spherical chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a locked safe, which looks ordinary, close by.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the safe, revealing a legume and a spherical latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the spherical latchkey from the safe.\nYou are carrying: a spherical latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the spherical chest.\nYou are carrying: a spherical latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the spherical chest, revealing a vacuum.\nYou are carrying: a spherical latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel south. Then, retrieve the cake scented passkey from the bench. With the cake scented passkey, attempt to go north. That done, go to the east. Then, make it so that the cake scented safe is unlocked with the cake scented passkey. After that, ensure that the cake scented safe is open. Then, take the soap scented keycard from the cake scented safe. With the soap scented keycard, insert the soap scented keycard into the soap scented locker inside the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a safe. You see a bench. On the bench you see a cake scented passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked usual looking soap scented locker close by. You see a locked cake scented safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented safe with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the cake scented safe.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented safe" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the cake scented safe, revealing a soap scented keycard.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented keycard from cake scented safe" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the soap scented keycard from the cake scented safe.\nYou are carrying: a soap scented keycard and a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, look and see that the fudge scented chest is unlocked. Then, doublecheck that the fudge scented chest within the attic is wide open. After that, pick up the passkey from the fudge scented chest. After taking the passkey, make an effort to take a trip east. Then, make it so that the chest within the study is unlocked. And then, doublecheck that the chest inside the study is opened. If you have pulled open the chest, recover the key from the chest within the study. After that, check that the locker is unlocked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin looking for stuff.\nYou make out a locked fudge scented chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the locker is wide open. After that, retrieve the Microsoft passkey from the locker inside the spare room. After stealing the Microsoft passkey, go to the west. After that, insert the Microsoft passkey into the Microsoft locker's lock to unlock it. Then, open the Microsoft locker. After that, take the napkin from the Microsoft locker in the scullery. Then, move east. With that accomplished, place the napkin on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the Microsoft passkey from the locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a Microsoft locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Microsoft locker, revealing a chocolate bar and a napkin.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the napkin from the Microsoft locker.\nYou are carrying: a napkin and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best? The locker is empty, what a horrible day!\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a napkin and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop napkin" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the cuboid chest is unlocked with the cuboid passkey. After that, doublecheck that the cuboid chest is open. After pulling open the cuboid chest, retrieve the type D key from the cuboid chest. If you can get your hands on the type D key, go to the north. Then, unlock the type D portal with the type D key. After unlocking the type D portal, look and see that the type D portal is ajar. After that, make an effort to take a trip east. After that, make absolutely sure that the suitcase in the office is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cuboid chest.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cuboid chest, revealing a type D key.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type D key from cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the type D key from the cuboid chest.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nThere is a closed type D portal leading east. There is an unguarded exit to the south.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D portal with type D key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock type D portal.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type D portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, move west. And then, make an effort to move west. After that, take the passkey from the display. And then, go to the east. Following that, unlock the safe within the bedchamber. After that, make absolutely sure that the safe inside the bedchamber is open. And then, insert the stapler into the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a vacuum on the floor.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just walked into a shower.\nThere is an open passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nYou see a display. You wonder idly who left that here. The display contains a passkey. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going east.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from display" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the display.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a gummy bear.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "insert stapler into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to go to the south. And then, make an attempt to go to the east. Next, recover the latchkey from the floor of the sauna. After that, unlock the chest. After that, ensure that the chest is open. After opening the chest, pick up the Canadian latchkey from the chest inside the sauna. After that, unlock the Canadian box inside the sauna with the Canadian latchkey. After that, open the Canadian box within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber.\nYou see a bar. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just shown up in a sauna.\nAs if things weren't amazing enough already, you can even see a Canadian box. Hmmm... what else, what else? You make out a locked chest in the room.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the chest, revealing a Canadian latchkey.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the north. Okay, and then, pick up the keycard from the floor of the garage. And then, unlock the box within the garage. And then, open the box. Then, retrieve the licorice strip from the box within the garage. Having got the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, make an attempt to move west. And then, pick up the type Z keycard from the rack. If you can get your hands on the type Z keycard, make absolutely sure that the type Z locker within the laundromat is unlocked. After that, open the type Z locker. And then, pick up the passkey from the type Z locker within the laundromat. If you can get your hands on the passkey, unlock the locker within the laundromat. After unlocking the locker, open the locker. After that, pick up the sponge from the locker inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat. Let's see what's in here.\nWere you looking for a locker? Because look over there, it's a locker. You make out a locked type Z locker nearby. You see a rack. The rack is typical. On the rack you see a type Z keycard.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z keycard from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type Z keycard from the rack.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z locker with type Z keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the type Z locker.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type Z locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. With that accomplished, pick up the latchkey from the floor of the spare room. And then, go west. Following that, unlock the box with the latchkey. Then, open the box within the bedroom. And then, recover the cookie from the box in the bedroom. And then, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. With that accomplished, doublecheck that the type 3 box is unlocked. And then, open the type 3 box. After you have opened the type 3 box, pick up the passkey from the type 3 box in the shower. Then, go to the north. That done, head east. And then, insert the passkey into the safe's lock to unlock it. Then, make absolutely sure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. A typical one. The room is well lit.\nWhat's that over there? It looks like it's a type 3 box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 box with type 3 keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 3 box.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 3 box, revealing a passkey, a vacuum and a sponge.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the type 3 box.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat.\nYou see a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. Then, lift the spherical latchkey from the floor of the bedroom. If you have picked up the spherical latchkey, unlock the spherical safe in the bedroom with the spherical latchkey. After that, open the spherical safe inside the bedroom. After that, take the manuscript from the spherical safe. If you can get your hands on the manuscript, make an attempt to travel east. After that, make absolutely sure that the locker in the washroom is ajar. Then, place the manuscript inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Then, retrieve the keyboard from the portmanteau within the studio. Then, venture east. And then, doublecheck that the type 7 chest within the workshop is wide open. After that, recover the Henderson's style keycard from the type 7 chest within the workshop. And then, make sure that the Henderson's style chest is unlocked with the Henderson's style keycard. And then, open the Henderson's style chest. Then, deposit the keyboard into the Henderson's style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in the studio. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a portmanteau. The portmanteau contains a keyboard. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. That done, try to go to the east. Then, recover the passkey from the case within the cookhouse. After that, unlock the locker with the passkey. Then, ensure that the locker is open. After that, pick up the bug from the locker. After that, make an effort to move west. And then, put the bug on the bowl inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bowl. What a coincidence, weren't you just thinking about a bowl? The bowl is standard. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in a cookhouse. The room is well lit.\nYou see a locked locker. You make out an opened case. The case contains a passkey. You make out a chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a bug.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the bug from the locker.\nYou are carrying: a bug and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, try to travel north. If you can get around to doing that, ensure that the chest is open. Then, pick up the passkey from the chest. And then, unlock the locker with the passkey. After that, ensure that the locker is open. Then, recover the worm from the locker inside the study. And then, move south. And then, sit the worm on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can see a locked locker. You can see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go west. With that over with, make sure that the freezer inside the cookhouse is wide open. Then, pick up the cuboid keycard from the freezer in the cookhouse. And then, make sure that the cuboid locker is unlocked. Then, look and see that the cuboid locker inside the cookhouse is opened. After that, take the key from the cuboid locker inside the cookhouse. With the key, unlock the chest inside the cookhouse with the key. After that, open the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked chest. You see a cuboid locker. You can make out a freezer.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid keycard from the freezer.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the cuboid locker.\nYou are carrying: a key and a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the locker within the spare room is unlocked. Then, ensure that the locker is open. And then, take the formless key from the locker. Then, take a trip east. Okay, and then, check that the formless box inside the parlor is unlocked with the formless key. Then, assure that the formless box is opened. If you have pulled open the formless box, pick up the lamp from the formless box inside the parlor. Then, deposit the lamp on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nYou see a locked locker nearby.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a formless key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the formless key from the locker.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell, here we are in the parlor.\nYou see a locked formless box.\nThere is an unblocked exit to the west.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, ensure that the case is open. And then, retrieve the Canadian keycard from the case in the scullery. After that, go to the south. Then, make absolutely sure that the Canadian gate is unlocked. Having unlocked the Canadian gate, doublecheck that the Canadian gate in the steam room is open. After that, attempt to head west. Then, take the golf club from the rack. And then, you can deposit the golf club into the trunk in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou can make out a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the case, revealing a Canadian keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Canadian keycard from the case.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it typical? You better believe it is.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. Hmmm... what else, what else?\nThere is a closed Canadian gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian gate with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock Canadian gate.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian gate" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open Canadian gate.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, retrieve the passkey from the table in the washroom. After that, try to go to the west. Following that, insert the passkey into the box in the launderette's lock to unlock it. And then, make it so that the box is opened. Then, recover the sponge from the box. With the sponge, go to the east. And then, make it so that the cabinet inside the washroom is open. And then, put the sponge into the cabinet within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. You see a passkey on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am required to announce that you are now in the launderette.\nYou see a box.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the box, revealing a sponge.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "insert sponge into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. And then, pick up the cake scented passkey from the bench. After that, make it so that the cake scented chest is unlocked. Then, open the cake scented chest. And then, pick up the TextWorld key from the cake scented chest. After that, unlock the TextWorld safe. And then, ensure that the TextWorld safe is open. After you have opened the TextWorld safe, pick up the soap dispenser from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. If you can succeed at that, make sure that the box is open. And then, recover the passkey from the box within the workshop. With the passkey, unlock the safe. And then, ensure that the safe within the workshop is open. After that, pick up the rectangular key from the safe. And then, head east. And then, make absolutely sure that the rectangular box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a safe. You smell an awful smell, and follow it to a box.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the passkey from the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the safe, revealing a rectangular key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First step, take the formless keycard from the rack inside the sauna. After that, unlock the formless gateway inside the sauna. After that, look and see that the formless gateway is opened. After that, travel south. And then, try to head east. Then, open the coffer inside the basement. Then, take the top hat from the coffer inside the basement. And then, place the top hat on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nOh, great. Here's a rack. On the rack you see a formless keycard.\nThere is a closed formless gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless keycard from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Once you finish that, recover the latchkey from the board inside the shower. With the latchkey, check that the locker is unlocked with the latchkey. After unlocking the locker, doublecheck that the locker in the shower is wide open. After pulling open the locker, recover the TextWorld passkey from the locker. After taking the TextWorld passkey, attempt to go to the east. After that, make sure that the TextWorld locker inside the study is shut. Then, Place the TextWorld passkey into the TextWorld locker within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. As if things weren't amazing enough already, you can even see a board. On the board you can see a latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the board.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, head west. Then, make absolutely sure that the suitcase is ajar. After that, retrieve the cuboid keycard from the suitcase. And then, attempt to travel east. If you can accomplish that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, retrieve the lightbulb from the cuboid locker within the basement. And then, place the lightbulb on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture north. And then, open the Canadian locker within the cookhouse. After that, pick up the vanilla scented passkey from the Canadian locker. Then, unlock the vanilla scented passageway. And then, make absolutely sure that the vanilla scented passageway is open. Then, travel north. And then, attempt to travel east. Then, ensure that the case within the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can see a freezer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You start to take note of what's in the room.\nYou can see a Canadian locker.\nThere is a closed vanilla scented passageway leading north. You need an unblocked exit? You should try going south.\nThere is a Canadian passkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian locker, revealing a vanilla scented passkey.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented passkey from Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the vanilla scented passkey from the Canadian locker.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented passageway with vanilla scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock vanilla scented passageway.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, try to travel east. With that over with, pick up the type 4 key from the floor of the cookhouse. After that, move west. And then, unlock the type 4 locker in the shower. Then, ensure that the type 4 locker is open. And then, retrieve the spherical key from the type 4 locker within the shower. After that, unlock the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 4 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the type 4 key from the ground.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 4 locker.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest within the chamber is open. And then, recover the type 0 latchkey from the TextWorld style chest. With the type 0 latchkey, venture east. With that accomplished, unlock the type 0 chest in the washroom with the type 0 latchkey. Then, ensure that the type 0 chest is open. And then, recover the key from the type 0 chest in the washroom. And then, make it so that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou see a TextWorld style chest. You wonder idly who left that here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld style chest.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld style chest, revealing a type 0 latchkey.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey from TextWorld style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, travel north. With that done, open the coffer. Having pulled open the coffer, retrieve the rectangular passkey from the coffer. Then, try to venture south. Okay, and then, check that the rectangular portal is unlocked with the rectangular passkey. After that, open the rectangular portal inside the bedroom. Then, go to the west. That done, take the pair of headphones from the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, check that the TextWorld box is unlocked with the TextWorld passkey. And then, assure that the TextWorld box in the studio is open. If you have opened the TextWorld box, recover the keycard from the TextWorld box inside the studio. And then, unlock the safe in the studio. After that, make it so that the safe is wide open. And then, retrieve the type 9 latchkey from the safe inside the studio. Then, head west. Then, make sure that the type 9 box in the playroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can make out a locked TextWorld box, which looks typical, close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the TextWorld box, revealing a keycard.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the TextWorld box.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the safe.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to try to travel west. If you can accomplish that, make an effort to move west. Then, ensure that the box is open. And then, retrieve the fresh laundry scented passkey from the box in the cubicle. After that, make an effort to travel east. After that, check that the fresh laundry scented box within the studio is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented box, ensure that the fresh laundry scented box is open. After that, pick up the folder from the fresh laundry scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, recover the Microsoft limited edition keycard from the floor of the dish-pit. After taking the Microsoft limited edition keycard, attempt to head west. And then, make it so that the Microsoft limited edition safe in the chamber is unlocked. After that, make absolutely sure that the Microsoft limited edition safe within the chamber is ajar. After you have opened the Microsoft limited edition safe, pick up the plant from the Microsoft limited edition safe. After that, venture east. With that done, place the plant on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a loaf of bread and a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Microsoft limited edition keycard from the ground.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. And then, look and see that the rectangular portal within the launderette is unlocked with the rectangular latchkey. And then, open the rectangular portal in the launderette. Then, head west. That done, make an attempt to move west. Then, lift the latchkey from the floor of the dish-pit. After you have got the latchkey, attempt to travel east. With that done, insert the latchkey into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou scan the room for a recliner, and you find a recliner. You wonder idly who left that here. The recliner is typical. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the launderette.\nGuess what, you are in a place we're calling a launderette.\nYou make out a rack. The rack is typical. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed rectangular portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen.\nYou can make out a chest. You wonder idly who left that here.\nThere is an open rectangular portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey, a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen.\nYou can make out a chest. You wonder idly who left that here.\nThere is an open rectangular portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a latchkey, a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Okay, and then, recover the cuboid key from the locker in the playroom. After that, make an attempt to go to the south. After that, take a trip east. Following that, insert the cuboid key into the cuboid safe's lock to unlock it. Then, make absolutely sure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe inside the bathroom. And then, you can place the sponge inside the type 8 box inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom.\nYou see an opened locker. The locker contains a cuboid key.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see an opened type 8 box nearby. The type 8 box is empty! What a waste of a day! You can make out a locked cuboid safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the cuboid safe, revealing a sponge.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cuboid safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, head north. And then, look and see that the Microsoft safe is opened. After you have pulled open the Microsoft safe, recover the keycard from the Microsoft safe in the bathroom. After that, make an effort to head south. After that, unlock the locker inside the salon. After that, open the locker. After that, recover the fly larva from the locker. Then, deposit the fly larva on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to head south. And then, doublecheck that the lavender scented box within the sauna is open. Then, recover the Microsoft limited edition passkey from the lavender scented box within the sauna. Then, doublecheck that the Microsoft limited edition gate is unlocked. And then, ensure that the Microsoft limited edition gate is open. Then, head east. With that over with, pick up the sponge from the table. Then, toss the sponge on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make another one of your grand eccentric entrances into a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could close the American style chest within the recreation zone. Then, try to move west. With that done, retrieve the type 5 passkey from the desk in the bedroom. If you have picked up the type 5 passkey, insert the type 5 passkey into the type 5 chest inside the bedroom's lock to unlock it. And then, make sure that the type 5 chest in the bedroom is wide open. After that, pick up the American style latchkey from the type 5 chest in the bedroom. After that, make an attempt to take a trip east. Next, Deposit the American style latchkey into the American style chest in the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see an opened American style chest. What a letdown! The American style chest is empty!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one. The room is well lit.\nYou make out a locked normal looking type 5 chest here. You can see a desk. The desk is typical. On the desk you make out a type 5 passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from desk" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type 5 passkey from the desk.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 chest with type 5 passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type 5 chest.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the type 5 chest, revealing an American style latchkey and a pillow.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from type 5 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go west. And then, doublecheck that the chest is open. And then, retrieve the fudge scented key from the chest. And then, make an attempt to move east. Once you do that, insert the fudge scented key into the fudge scented chest's lock to unlock it. Then, make sure that the fudge scented chest in the bathroom is wide open. And then, recover the mop from the fudge scented chest. After that, rest the mop on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can see a closed chest close by.\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing a fudge scented key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented key from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the fudge scented key from the chest.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the fudge scented chest, revealing a mop.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "take mop from fudge scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, pick up the type K keycard from the trunk within the playroom. Then, make absolutely sure that the type K chest is unlocked. After unlocking the type K chest, make sure that the type K chest is ajar. After that, take the plant from the type K chest. Having taken the plant, attempt to move west. That done, open the cabinet in the pantry. After that, insert the plant into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nYou make out a type K chest. You make out a trunk. The trunk contains a type K keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from trunk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type K keycard from the trunk.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K chest with type K keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to move north. That done, pick-up the Microsoft passkey from the floor of the restroom. And then, doublecheck that the Microsoft box within the restroom is unlocked. And then, open the Microsoft box. After that, pick up the sponge from the Microsoft box in the restroom. After that, attempt to move south. Okay, and then, go to the east. With that accomplished, rest the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place. You begin to take stock of what's here.\nYou can make out a Microsoft box.\nYou need an unguarded exit? You should try going south.\nThere is a Microsoft passkey and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the Microsoft passkey from the ground.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to go to the south. And then, make an attempt to go to the east. Next, recover the latchkey from the floor of the sauna. After that, unlock the chest. After that, ensure that the chest is open. After opening the chest, pick up the Canadian latchkey from the chest inside the sauna. After that, unlock the Canadian box inside the sauna with the Canadian latchkey. After that, open the Canadian box within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to venture north. Following that, lift the rectangular latchkey from the floor of the scullery. Having picked up the rectangular latchkey, unlock the rectangular passageway in the scullery with the rectangular latchkey. Then, open the rectangular passageway. After pulling open the rectangular passageway, move north. Once you finish that, attempt to go to the east. And then, lift the passkey from the floor of the cellar. Then, doublecheck the locker inside the cellar is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nThis might come as a shock to you, but you've just moved into a scullery.\nThere is a closed rectangular passageway leading north. There is an unguarded exit to the south.\nThere is a rectangular latchkey on the floor.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the rectangular latchkey from the ground.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular passageway with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular passageway" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou are in a cookery. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an open rectangular passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar. A typical kind of place.\nYou make out a locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the west.\nThere is a passkey on the floor.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the formless passkey from the floor of the studio. And then, unlock the formless box in the studio. After unlocking the formless box, ensure that the formless box inside the studio is open. And then, retrieve the latchkey from the formless box. Once you have got the latchkey, check that the locker is unlocked with the latchkey. After that, open the locker within the studio. After that, pick up the Comic Strip Calendar from the locker within the studio. After that, throw the Comic Strip Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. A locked formless box is nearby.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, open the formless locker. Then, pick up the formless latchkey from the formless locker. If you can get your hands on the formless latchkey, unlock the formless safe within the steam room. After that, open the formless safe within the steam room. And then, retrieve the type P keycard from the formless safe. After that, make an attempt to travel east. And then, check that the type P locker within the pantry is unlocked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nA locked normal looking formless safe is nearby. You make out a closed formless locker nearby.\nThere is a closed door leading south. There is an unblocked exit to the east.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless locker, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the formless latchkey from the formless locker.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the formless safe.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless safe, revealing a type P keycard.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type P keycard from formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go west. And then, doublecheck that the chest is open. And then, retrieve the fudge scented key from the chest. And then, make an attempt to move east. Once you do that, insert the fudge scented key into the fudge scented chest's lock to unlock it. Then, make sure that the fudge scented chest in the bathroom is wide open. And then, recover the mop from the fudge scented chest. After that, rest the mop on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, close the locker in the dish-pit. And then, move west. And then, venture north. With that over with, open the freezer. Then, recover the passkey from the freezer within the kitchen. Once you have picked up the passkey, move south. Next, venture east. Then, Place the passkey into the locker in the dish-pit to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see an opened locker. The locker is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a bowl. The bowl is typical. On the bowl you make out a napkin. If you haven't noticed it already, there seems to be something there by the wall, it's a plate. Now why would someone leave that there? But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one. I guess you better just go and list everything you see here.\nYou scan the room for a freezer, and you find a freezer.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the freezer, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a bowl. The bowl is typical. On the bowl you make out a napkin. If you haven't noticed it already, there seems to be something there by the wall, it's a plate. Now why would someone leave that there? But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that over with, retrieve the TextWorld keycard from the mantle. And then, attempt to go to the north. With that done, make an effort to go east. With that done, unlock the TextWorld box. After that, make absolutely sure that the TextWorld box in the launderette is opened. After that, pick up the carrot from the TextWorld box inside the launderette. After that, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nI never took you for the sort of person who would show up in a bedroom, but I guess I was wrong.\nYou can see a mantle. You see a TextWorld keycard on the mantle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from mantle" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the TextWorld keycard from the mantle.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou have moved into the most ordinary of all possible launderettes.\nYou can see a TextWorld box. You make out a box. What a letdown! The box is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld keycard" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the TextWorld box, revealing a carrot.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "take carrot from TextWorld box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the carrot from the TextWorld box.\nYou are carrying: a carrot and a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat carrot" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type C safe is shut. Once you have shut the type C safe, make an attempt to venture west. With that done, retrieve the passkey from the shelf within the kitchenette. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. After pulling open the box, retrieve the type C key from the box. And then, travel east. If you can get through with that, lock the type C safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe. The type C safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close type C safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a shelf. On the shelf you can make out a passkey.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the box, revealing a type C key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type C key from box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type C key from the box.\nYou are carrying: a type C key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the dresser is open. After that, take the type K keycard from the dresser within the bedroom. And then, make it so that the type K box inside the bedroom is unlocked with the type K keycard. Having unlocked the type K box, assure that the type K box is open. And then, take the formless key from the type K box inside the bedroom. If you can get your hands on the formless key, make absolutely sure that the formless locker is unlocked. Then, assure that the formless locker inside the bedroom is open. Then, pick up the monitor from the formless locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom.\nYou see a locked formless locker. You can see a locked type K box in the room. You can make out a dresser.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the dresser, revealing a type K keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, lift the non-euclidean key from the floor of the workshop. And then, insert the non-euclidean key into the non-euclidean door's lock to unlock it. And then, make absolutely sure that the non-euclidean door is opened. Then, take a trip north. Okay, and then, go to the east. Okay, and then, pick up the keycard from the floor of the attic. And then, look and see that the locker within the attic is unlocked. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed non-euclidean door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying: a legume.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean door with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean door" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an open non-euclidean door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou've just sauntered into an attic. Let's see what's in here.\nYou make out a locker. Oh wow! Is that what I think it is? It is! It's a workbench. What a coincidence, weren't you just thinking about a workbench? The workbench is normal. On the workbench you can make out a cashew.\nYou need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. Once you do that, travel east. If you can accomplish that, retrieve the passkey from the cabinet inside the shower. After getting the passkey, doublecheck that the safe inside the shower is unlocked. After unlocking the safe, open the safe within the shower. Then, take the Canadian limited edition keycard from the safe. After that, go west. And then, make absolutely sure that the Canadian limited edition chest inside the cellar is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room is well lit.\nYou can see a case.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could venture west. With that done, move south. After that, recover the keycard from the floor of the shower. And then, unlock the chest in the shower. Then, open the chest in the shower. After that, take the bug from the chest. Then, go north. And then, sit the bug on the workbench inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou smell an awful smell, and follow it to a workbench. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWow! You're in a shower.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You make out a case.\nYou need an unblocked exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a bug and an iron.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take bug from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the bug from the chest.\nYou are carrying: a bug and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou smell an awful smell, and follow it to a workbench. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying: a bug and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "put bug on workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could look and see that the locker is unlocked. Then, open the locker. Then, retrieve the type 2 latchkey from the locker within the salon. After that, take a trip south. With that accomplished, unlock the type 2 safe. And then, ensure that the type 2 safe within the restroom is open. And then, retrieve the cabbage from the type 2 safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the locker, revealing a type 2 latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 latchkey from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 2 latchkey from the locker.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the formless safe. After that, make it so that the formless safe is open. Then, pick up the cuboid key from the formless safe inside the scullery. Then, take a trip east. And then, insert the cuboid key into the cuboid box's lock to unlock it. Then, open the cuboid box within the steam room. After that, recover the grape from the cuboid box within the steam room. And then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're not going to believe this, but you've just entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless safe. Make a note of this, you might have to put stuff on or in it later on. You can see a fridge.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the formless safe, revealing a cuboid key.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cuboid key from the formless safe.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room.\nYou can make out a locked cuboid box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the cuboid box, revealing a grape.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take grape from cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, retrieve the latchkey from the counter. Then, unlock the box in the garage. After that, open the box inside the garage. Having opened the box, take the keycard from the box. After that, try to venture east. And then, look and see that the safe inside the kitchen is unlocked with the keycard. And then, make absolutely sure that the safe within the kitchen is ajar. After opening the safe, take the insect from the safe in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can see a locked box in the room. You see a counter. You see a latchkey on the counter. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to venture west. After that, make sure that the American chest is open. Then, recover the passkey from the American chest. After stealing the passkey, head east. And then, unlock the locker inside the steam room. After unlocking the locker, open the locker within the steam room. Then, take the shadfly from the locker inside the steam room. Then, deposit the shadfly on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou are in a launderette. A typical one. You begin to take stock of what's here.\nYou can see a closed American chest.\nThere is an unblocked exit to the east.\nThere is an American latchkey on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the American chest, revealing a passkey.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the passkey from the American chest.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to travel west. Once you finish that, recover the Canadian limited edition latchkey from the floor of the closet. If you can get your hands on the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition locker, ensure that the Canadian limited edition locker inside the closet is open. And then, take the key from the Canadian limited edition locker inside the closet. After that, make an effort to travel east. And then, unlock the hatch within the kitchen. And then, ensure that the hatch is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked Canadian limited edition locker.\nThere is an unguarded exit to the east.\nThere is a legume and a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Canadian limited edition latchkey from the ground.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to head south. And then, doublecheck that the lavender scented box within the sauna is open. Then, recover the Microsoft limited edition passkey from the lavender scented box within the sauna. Then, doublecheck that the Microsoft limited edition gate is unlocked. And then, ensure that the Microsoft limited edition gate is open. Then, head east. With that over with, pick up the sponge from the table. Then, toss the sponge on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make another one of your grand eccentric entrances into a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A normal one. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented box. You wonder idly who left that here.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the lavender scented box, revealing a Microsoft limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the Microsoft limited edition passkey from the lavender scented box.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition gate with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock Microsoft limited edition gate.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the Microsoft limited edition keycard from the fridge in the scullery. After that, assure that the Microsoft limited edition door inside the scullery is unlocked. Then, ensure that the Microsoft limited edition door is open. And then, travel south. Following that, go to the west. Then, pick up the laptop from the floor of the cubicle. Then, venture east. And then, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can make out a fridge. The fridge contains a Microsoft limited edition keycard.\nThere is a closed Microsoft limited edition door leading south. There is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard from fridge" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Microsoft limited edition keycard from the fridge.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition door with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition door" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor.\nThere is an open Microsoft limited edition door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. And then, retrieve the non-euclidean keycard from the safe. If you can get your hands on the non-euclidean keycard, make an attempt to go to the west. And then, make absolutely sure that the non-euclidean box is unlocked. After you have unlocked the non-euclidean box, ensure that the non-euclidean box within the parlor is open. Then, recover the lavender scented passkey from the non-euclidean box. And then, make an attempt to travel east. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou can see a locked lavender scented safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. The safe contains a non-euclidean keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean keycard from the safe.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the non-euclidean box, revealing a lavender scented passkey.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the lavender scented passkey from the non-euclidean box.\nYou are carrying: a lavender scented passkey and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou can see a locked lavender scented safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. The safe is empty, what a horrible day!\nThere is an unblocked exit to the west.\nYou are carrying: a lavender scented passkey and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. With that accomplished, retrieve the Henderson's limited edition key from the floor of the office. And then, insert the Henderson's limited edition key into the Henderson's limited edition safe within the office's lock to unlock it. After unlocking the Henderson's limited edition safe, make sure that the Henderson's limited edition safe is wide open. After that, retrieve the Comic Strip Calendar from the Henderson's limited edition safe. And then, make an attempt to go to the west. With that done, make it so that the fridge is ajar. And then, you can deposit the Comic Strip Calendar inside the fridge within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a Henderson's limited edition safe. Look out! It's a- oh, never mind, it's just a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. With that accomplished, retrieve the Henderson's limited edition key from the floor of the office. And then, insert the Henderson's limited edition key into the Henderson's limited edition safe within the office's lock to unlock it. After unlocking the Henderson's limited edition safe, make sure that the Henderson's limited edition safe is wide open. After that, retrieve the Comic Strip Calendar from the Henderson's limited edition safe. And then, make an attempt to go to the west. With that done, make it so that the fridge is ajar. And then, you can deposit the Comic Strip Calendar inside the fridge within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a Henderson's limited edition safe. Look out! It's a- oh, never mind, it's just a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's limited edition key from the ground.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition safe with Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's limited edition safe.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Henderson's limited edition safe, revealing a Comic Strip Calendar.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from Henderson's limited edition safe" }, { "role": "user", "content": "current state: You are now in the office.\nYour score has just gone up by one point.\nYou are carrying: a Comic Strip Calendar and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying: a Comic Strip Calendar and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, recover the American limited edition passkey from the case. And then, unlock the American limited edition box. And then, open the American limited edition box. Then, take the cuboid passkey from the American limited edition box. And then, make it so that the cuboid box is unlocked. And then, open the cuboid box within the garage. After that, take the cloak from the cuboid box inside the garage. Then, ditch the cloak on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou see a locked standard looking cuboid box close by. You smell an interesting smell, and follow it to a American limited edition box. You see a case. The case contains an American limited edition passkey.\nThere is an open hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the American limited edition passkey from the case.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could unlock the type 5 portal. Then, make absolutely sure that the type 5 portal in the chamber is ajar. And then, make an attempt to travel north. After that, make an attempt to travel east. Following that, pick up the type 7 passkey from the floor of the pantry. After that, unlock the type 7 chest inside the pantry. Then, open the type 7 chest. After that, pick up the lightbulb from the type 7 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. I guess you better just go and list everything you see here.\nThere is a closed type 5 portal leading north. There is an unguarded exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 portal with type 5 key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 portal" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in an ordinary kind of place. That is to say, you're in a bedroom.\nThere is an open type 5 portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've walked into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the pantry.\nYou can make out a locked type 7 chest. You can make out an opened toolbox close by. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 7 passkey on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type 7 passkey from the ground.\nYou are carrying: a type 7 passkey and a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 chest.\nYou are carrying: a type 7 passkey and a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 chest, revealing a lightbulb.\nYou are carrying: a type 7 passkey and a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "take lightbulb from type 7 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the chest inside the cellar is unlocked with the key. After that, ensure that the chest in the cellar is open. After that, recover the latchkey from the chest inside the cellar. After getting the latchkey, unlock the gateway. Then, make sure that the gateway within the cellar is opened. Then, attempt to venture north. After that, attempt to travel east. With that accomplished, recover the worm from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cellar.\nYou can make out a locked chest. As if things weren't amazing enough already, you can even see a shelf. The shelf is usual. But the thing is empty.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, insert the spherical latchkey into the spherical locker within the office's lock to unlock it. After that, make it so that the spherical locker within the office is ajar. Then, recover the type A passkey from the spherical locker inside the office. After you have picked up the type A passkey, unlock the type A gate within the office. After that, open the type A gate. Then, venture south. With that accomplished, pick up the latchkey from the counter. And then, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked spherical locker close by.\nThere is a closed type A gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical locker, revealing a type A passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type A passkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the type A passkey from the spherical locker.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type A gate with type A passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock type A gate.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type A gate" }, { "role": "user", "content": "current state: You are now in the office.\nYou open type A gate.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. You can barely contain your excitement.\nYou make out a locked locker. You can make out a counter. The counter is normal. On the counter you make out a latchkey.\nThere is an open type A gate leading north. There is an unguarded exit to the west.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey, a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, check that the TextWorld box is unlocked with the TextWorld passkey. And then, assure that the TextWorld box in the studio is open. If you have opened the TextWorld box, recover the keycard from the TextWorld box inside the studio. And then, unlock the safe in the studio. After that, make it so that the safe is wide open. And then, retrieve the type 9 latchkey from the safe inside the studio. Then, head west. Then, make sure that the type 9 box in the playroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can make out a locked TextWorld box, which looks typical, close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, make an attempt to move west. And then, pick up the type Z keycard from the rack. If you can get your hands on the type Z keycard, make absolutely sure that the type Z locker within the laundromat is unlocked. After that, open the type Z locker. And then, pick up the passkey from the type Z locker within the laundromat. If you can get your hands on the passkey, unlock the locker within the laundromat. After unlocking the locker, open the locker. After that, pick up the sponge from the locker inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat. Let's see what's in here.\nWere you looking for a locker? Because look over there, it's a locker. You make out a locked type Z locker nearby. You see a rack. The rack is typical. On the rack you see a type Z keycard.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z keycard from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type Z keycard from the rack.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z locker with type Z keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the type Z locker.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type Z locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the type Z locker, revealing a passkey.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type Z locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the passkey from the type Z locker.\nYou are carrying: a passkey and a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the locker.\nYou are carrying: a passkey and a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the closet. And then, check that the formless box is unlocked with the formless key. Once you have unlocked the formless box, ensure that the formless box is open. And then, retrieve the fresh laundry scented latchkey from the formless box within the closet. Having got the fresh laundry scented latchkey, insert the fresh laundry scented latchkey into the fresh laundry scented locker in the closet's lock to unlock it. After that, make it so that the fresh laundry scented locker is open. After opening the fresh laundry scented locker, take the latchkey from the fresh laundry scented locker. And then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can see a chest. Hey, want to see a fresh laundry scented locker? Look over there, a fresh laundry scented locker. You see a formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the formless box, revealing a fresh laundry scented latchkey.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented latchkey from formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the fresh laundry scented latchkey from the formless box.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented locker with fresh laundry scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the fresh laundry scented locker.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the chest inside the bedroom. Once you have taken the latchkey, doublecheck that the locker inside the bedroom is unlocked. And then, ensure that the locker in the bedroom is open. After that, pick up the soap scented passkey from the locker within the bedroom. And then, assure that the soap scented gate inside the bedroom is unlocked with the soap scented passkey. Then, make it so that the soap scented gate within the bedroom is wide open. Then, attempt to go east. Once you succeed at that, assure that the soap scented gate inside the study is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. You see a chest. The chest contains a latchkey.\nThere is a closed soap scented gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the locker.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the locker, revealing a soap scented passkey.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the soap scented passkey from the locker.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented gate with soap scented passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock soap scented gate.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could travel east. Then, take the passkey from the cabinet in the bathroom. And then, try to venture west. Then, unlock the locker. After that, ensure that the locker in the garage is open. Then, take the key from the locker inside the garage. If you can get your hands on the key, make an effort to move east. And then, lock the box in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box. Hmm. You always thought you'd be more excited to see a box in a room. You see an opened cabinet. The cabinet contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the cellar. After that, doublecheck that the box inside the cellar is unlocked with the key. Then, open the box inside the cellar. And then, recover the Microsoft keycard from the box. Having picked up the Microsoft keycard, check that the Microsoft locker inside the cellar is unlocked with the Microsoft keycard. And then, make it so that the Microsoft locker is wide open. Then, pick up the cookie from the Microsoft locker within the cellar. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft locker. You see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the box, revealing a Microsoft keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft keycard from box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Microsoft keycard from the box.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft keycard" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the Microsoft locker, revealing a cookie.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "take cookie from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the cookie from the Microsoft locker.\nYou are carrying: a cookie, a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat cookie" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. With that done, pick up the keycard from the counter in the shower. With the keycard, attempt to venture west. With that over with, insert the keycard into the door inside the chamber's lock to unlock it. Then, open the door in the chamber. Then, make an effort to venture south. With that done, pick up the controller from the recliner within the bedroom. And then, deposit the controller on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a counter. You wonder idly who left that here. On the counter you make out a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from counter" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the counter.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock door.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open door.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, try to travel north. If you can get around to doing that, ensure that the chest is open. Then, pick up the passkey from the chest. And then, unlock the locker with the passkey. After that, ensure that the locker is open. Then, recover the worm from the locker inside the study. And then, move south. And then, sit the worm on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can see a locked locker. You can see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the locker, revealing a worm.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the worm from the locker.\nYou are carrying: a worm, a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the table within the sauna. After picking up the key, doublecheck that the locker is unlocked with the key. Then, open the locker inside the sauna. And then, recover the latchkey from the locker in the sauna. With the latchkey, insert the latchkey into the passageway's lock to unlock it. Having unlocked the passageway, open the passageway within the sauna. And then, attempt to travel south. Then, pick up the nest of kittens from the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a locker. You can see a table. You see a key on the table.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the table.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. Then, pick-up the spherical key from the floor of the study. If you can get your hands on the spherical key, unlock the spherical safe inside the study with the spherical key. Then, open the spherical safe. If you have opened the spherical safe, pick up the TextWorld passkey from the spherical safe. And then, move east. And then, unlock the TextWorld chest. After unlocking the TextWorld chest, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a spherical safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical key on the floor.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the American safe inside the kitchen with the American latchkey. After that, open the American safe. Then, retrieve the soap scented latchkey from the American safe. Then, check that the soap scented passageway is unlocked with the soap scented latchkey. After unlocking the soap scented passageway, open the soap scented passageway. After that, go west. After that, recover the cashew from the fridge within the scullery. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American safe. You scan the room, seeing a bowl. The bowl is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed soap scented passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American safe.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the American safe, revealing a soap scented latchkey.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented latchkey from American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the soap scented latchkey from the American safe.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented passageway with soap scented latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock soap scented passageway.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented passageway" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open soap scented passageway.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou've just shown up in a scullery.\nYou can see an opened fridge right there by you. The fridge contains a cashew.\nThere is an open soap scented passageway leading east. You need an unblocked exit? You should try going west.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First of all, you could, like, make sure that the safe in the pantry is unlocked. After unlocking the safe, ensure that the safe inside the pantry is open. Then, retrieve the key from the safe inside the pantry. Then, go to the east. And then, check that the passageway inside the washroom is unlocked with the key. And then, open the passageway within the washroom. And then, try to take a trip south. Then, pick up the vacuum from the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe, revealing a key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the safe.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the lavender scented safe is unlocked with the lavender scented key. Then, assure that the lavender scented safe is opened. After opening the lavender scented safe, pick up the latchkey from the lavender scented safe. Then, make an effort to go to the east. After that, unlock the portal. Then, assure that the portal inside the canteen is opened. After that, attempt to move south. After that, make absolutely sure that the portal within the steam room is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a lavender scented safe.\nYou need an unguarded exit? You should try going east.\nThere is a kiwi on the floor.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go west. After that, ensure that the chest inside the bedroom is open. And then, take the latchkey from the chest. After getting the latchkey, insert the latchkey into the box inside the bedroom's lock to unlock it. After that, ensure that the box is open. After that, pick up the keycard from the box within the bedroom. Once you have got the keycard, try to head east. Following that, check that the safe is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh wow! Is that what I think it is? It is! It's a box. As if things weren't amazing enough already, you can even see a chest.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the box, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to go east. And then, doublecheck that the locker inside the closet is unlocked. And then, ensure that the locker within the closet is open. After that, retrieve the spherical passkey from the locker inside the closet. Then, doublecheck that the spherical chest is unlocked. If you have unlocked the spherical chest, open the spherical chest. And then, take the rectangular passkey from the spherical chest. After that, check that the rectangular locker within the closet is unlocked with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in an usual kind of place. That is to say, you're in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou're now in the closet. Let's see what's in here.\nYou can make out a rectangular locker. You make out a spherical chest. You bend down to tie your shoe. When you stand up, you notice a locker. A locker... Is that really what you were looking for?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a spherical passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to unlock the non-euclidean box with the non-euclidean latchkey. After that, ensure that the non-euclidean box is open. Once you have pulled open the non-euclidean box, take the latchkey from the non-euclidean box. After that, take a trip south. Then, unlock the door in the garage with the latchkey. And then, make sure that the door inside the garage is wide open. Then, go to the south. Then, pick up the Cat Calendar from the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou can see a locked non-euclidean box, which looks normal, nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the non-euclidean box, revealing a latchkey.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the latchkey from the non-euclidean box.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just shown up in a garage.\nThere is a closed door leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, check that the box is unlocked with the key. And then, look and see that the box inside the bedchamber is ajar. And then, recover the spherical passkey from the box. And then, look and see that the spherical chest is unlocked. After that, ensure that the spherical chest is open. Then, recover the plant from the spherical chest. And then, drop the plant on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a spherical chest. You shudder, but continue examining the room. You make out a box.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a spherical passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the spherical passkey from the box.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the spherical chest, revealing a plant.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take plant from spherical chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the plant from the spherical chest.\nYou are carrying: a plant, a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "drop plant" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the box within the cookery is unlocked. After that, open the box within the cookery. After that, retrieve the latchkey from the box inside the cookery. After that, travel north. Once you accomplish that, unlock the hatch within the scullery with the latchkey. After that, open the hatch. After that, venture east. And then, make it so that the hatch within the garage is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, make an attempt to move west. With that over with, pick up the Microsoft key from the bed stand. Then, unlock the Microsoft box with the Microsoft key. If you have unlocked the Microsoft box, doublecheck that the Microsoft box inside the bedchamber is ajar. After that, pick up the latchkey from the Microsoft box within the bedchamber. And then, take a trip east. After that, make it so the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a closed locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one. You can barely contain your excitement.\nA locked Microsoft box is right there by you. You can make out a bed stand. You shudder, but continue examining the bed stand. The bed stand is standard. On the bed stand you make out a Microsoft key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key from bed stand" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft key from the bed stand.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the Microsoft box, revealing a latchkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to head south. And then, doublecheck that the lavender scented box within the sauna is open. Then, recover the Microsoft limited edition passkey from the lavender scented box within the sauna. Then, doublecheck that the Microsoft limited edition gate is unlocked. And then, ensure that the Microsoft limited edition gate is open. Then, head east. With that over with, pick up the sponge from the table. Then, toss the sponge on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make another one of your grand eccentric entrances into a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A normal one. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented box. You wonder idly who left that here.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the lavender scented box, revealing a Microsoft limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the Microsoft limited edition passkey from the lavender scented box.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition gate with Microsoft limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head east. And then, check that the spherical locker in the parlor is unlocked with the spherical key. Once you have unlocked the spherical locker, open the spherical locker in the parlor. Then, pick up the keycard from the spherical locker. If you can get your hands on the keycard, unlock the chest within the parlor with the keycard. If you have unlocked the chest, make sure that the chest in the parlor is open. And then, take the type V passkey from the chest inside the parlor. And then, assure that the type V safe in the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. With that done, open the portmanteau within the bedchamber. After that, retrieve the latchkey from the portmanteau. Then, unlock the safe within the bedchamber. After that, ensure that the safe in the bedchamber is open. And then, retrieve the Canadian style latchkey from the safe. After stealing the Canadian style latchkey, unlock the Canadian style locker. After that, make sure that the Canadian style locker inside the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a mantelpiece. The mantelpiece is normal. But the thing is empty.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Canadian style locker is nearby. Oh, great. Here's a safe. You see a closed portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the portmanteau, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the type Z chest within the chamber is unlocked with the type Z key. After unlocking the type Z chest, open the type Z chest. Then, recover the TextWorld limited edition key from the type Z chest. With the TextWorld limited edition key, unlock the TextWorld limited edition locker. If you have unlocked the TextWorld limited edition locker, open the TextWorld limited edition locker. And then, retrieve the Henderson's limited edition latchkey from the TextWorld limited edition locker inside the chamber. And then, look and see that the Henderson's limited edition locker in the chamber is unlocked with the Henderson's limited edition latchkey. Then, make it so that the Henderson's limited edition locker in the chamber is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked usual looking Henderson's limited edition locker in the room. You make out a TextWorld limited edition locker. You can make out a locked type Z chest.\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z chest with type Z key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to go east. And then, doublecheck that the locker inside the closet is unlocked. And then, ensure that the locker within the closet is open. After that, retrieve the spherical passkey from the locker inside the closet. Then, doublecheck that the spherical chest is unlocked. If you have unlocked the spherical chest, open the spherical chest. And then, take the rectangular passkey from the spherical chest. After that, check that the rectangular locker within the closet is unlocked with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in an usual kind of place. That is to say, you're in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou're now in the closet. Let's see what's in here.\nYou can make out a rectangular locker. You make out a spherical chest. You bend down to tie your shoe. When you stand up, you notice a locker. A locker... Is that really what you were looking for?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a spherical passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the spherical passkey from the locker.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the spherical chest, revealing a rectangular passkey.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from spherical chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the rectangular passkey from the spherical chest.\nYou are carrying: a rectangular passkey, a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. Then, pick-up the spherical key from the floor of the study. If you can get your hands on the spherical key, unlock the spherical safe inside the study with the spherical key. Then, open the spherical safe. If you have opened the spherical safe, pick up the TextWorld passkey from the spherical safe. And then, move east. And then, unlock the TextWorld chest. After unlocking the TextWorld chest, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a spherical safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical key on the floor.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the spherical safe.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the keycard from the cabinet. Then, make absolutely sure that the chest within the bathroom is unlocked. After unlocking the chest, open the chest. And then, recover the Henderson's passkey from the chest. If you can get your hands on the Henderson's passkey, unlock the Henderson's locker. And then, make sure that the Henderson's locker is wide open. After that, take the rectangular keycard from the Henderson's locker. And then, unlock the rectangular chest within the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nWhat's that over there? It looks like it's a rectangular chest. There's something strange about this being here, but you can't put your finger on it. You can make out a Henderson's locker. You make out a chest. You make out an opened cabinet here. The cabinet contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take a trip west. And then, check that the Henderson's limited edition passageway is unlocked with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition passageway inside the chamber is open. Then, make an attempt to venture south. Following that, venture west. Once you finish that, lift the cabbage from the floor of the steam room. Then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou scan the room, seeing a counter. The counter is standard. The counter appears to be empty. It would have been so cool if there was stuff on the counter.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place.\nThere is a closed Henderson's limited edition passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition passageway with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition passageway" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou can see a display. The light flickers for a second, but nothing else happens.\nThere is an open Henderson's limited edition passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou have moved into a steam room. Not the steam room you'd expect. No, this is a steam room.\nWhat's that over there? It looks like it's a cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cabbage on the floor.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take cabbage" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the cabbage from the ground.\nYou are carrying: a cabbage, a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "eat cabbage" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest within the chamber is open. And then, recover the type 0 latchkey from the TextWorld style chest. With the type 0 latchkey, venture east. With that accomplished, unlock the type 0 chest in the washroom with the type 0 latchkey. Then, ensure that the type 0 chest is open. And then, recover the key from the type 0 chest in the washroom. And then, make it so that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou see a TextWorld style chest. You wonder idly who left that here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld style chest.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld style chest, revealing a type 0 latchkey.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey from TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the type 0 latchkey from the TextWorld style chest.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a type 0 chest.\nThere is a closed portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 chest with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the type 0 chest.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the type 0 chest, revealing a key.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from type 0 chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the key from the type 0 chest.\nYou are carrying: a key, a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. That done, try to go to the east. Then, recover the passkey from the case within the cookhouse. After that, unlock the locker with the passkey. Then, ensure that the locker is open. After that, pick up the bug from the locker. After that, make an effort to move west. And then, put the bug on the bowl inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bowl. What a coincidence, weren't you just thinking about a bowl? The bowl is standard. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in a cookhouse. The room is well lit.\nYou see a locked locker. You make out an opened case. The case contains a passkey. You make out a chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip south. After that, pick-up the passkey from the floor of the laundromat. And then, unlock the safe. Then, ensure that the safe within the laundromat is open. Then, pick up the sponge from the safe within the laundromat. And then, move north. Then, attempt to go to the east. With that accomplished, place the sponge on the stand inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in the laundromat. The room is well lit.\nYou see a safe.\nThere is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a sponge and a worm.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the sponge from the safe.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could move north. And then, take the fresh laundry scented keycard from the board in the laundromat. Having taken the fresh laundry scented keycard, make absolutely sure that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. And then, assure that the fresh laundry scented hatch inside the laundromat is wide open. And then, take a trip east. Then, doublecheck that the safe inside the office is opened. And then, recover the worm from the safe within the office. And then, place the worm into the locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. On the board you make out a fresh laundry scented keycard. Now that's what I call TextWorld!\nThere is a closed fresh laundry scented hatch leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from board" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the fresh laundry scented keycard from the board.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented hatch with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented hatch" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou make out a locker. The locker contains a passkey. You can make out a closed safe, which looks standard, in the room.\nThere is an open fresh laundry scented hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the safe, revealing a worm.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take worm from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, look and see that the fudge scented chest is unlocked. Then, doublecheck that the fudge scented chest within the attic is wide open. After that, pick up the passkey from the fudge scented chest. After taking the passkey, make an effort to take a trip east. Then, make it so that the chest within the study is unlocked. And then, doublecheck that the chest inside the study is opened. If you have pulled open the chest, recover the key from the chest within the study. After that, check that the locker is unlocked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin looking for stuff.\nYou make out a locked fudge scented chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the fudge scented chest, revealing a passkey.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the fudge scented chest.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to move south. After that, ensure that the TextWorld locker in the attic is open. Then, retrieve the type D latchkey from the TextWorld locker inside the attic. With the type D latchkey, check that the type D door within the attic is unlocked with the type D latchkey. And then, assure that the type D door inside the attic is ajar. After that, move east. After that, open the box in the steam room. After that, pick up the broom from the box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place.\nYou can see a closed TextWorld locker.\nThere is a closed type D door leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the TextWorld locker, revealing a type D latchkey.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take type D latchkey from TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the type D latchkey from the TextWorld locker.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D door with type D latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock type D door.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open type D door" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open type D door.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou have walked into a steam room. Not the steam room you'd expect. No, this is a steam room.\nYou make out a closed box nearby.\nThere is an open type D door leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a broom.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take broom from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the key from the case inside the spare room. After that, make it so that the safe within the spare room is unlocked. And then, look and see that the safe inside the spare room is wide open. After that, take the type 0 key from the safe inside the spare room. And then, insert the type 0 key into the type 0 locker's lock to unlock it. Then, doublecheck that the type 0 locker is wide open. Once you have pulled open the type 0 locker, retrieve the glove from the type 0 locker within the spare room. After taking the glove, put the glove inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the spare room. You begin to take stock of what's here.\nYou can see a safe. There's something strange about this being here, but you can't put your finger on it. As if things weren't amazing enough already, you can even see a type 0 locker. An open case is in the room. The case contains a key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, assure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the kitchenette. And then, recover the American keycard from the TextWorld limited edition box. If you can get your hands on the American keycard, unlock the American hatch within the kitchenette. And then, open the American hatch. Having opened the American hatch, venture south. Next, pick up the Microsoft style key from the floor of the garage. Then, make absolutely sure that the Microsoft style chest inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked TextWorld limited edition box in the room.\nThere is a closed American hatch leading south. You need an unblocked exit? You should try going north.\nThere is a chocolate bar on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition box with TextWorld limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the TextWorld limited edition box, revealing an American keycard.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American keycard from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the American keycard from the TextWorld limited edition box.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American hatch with American keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could try to move east. And then, open the cabinet within the closet. And then, retrieve the keycard from the cabinet within the closet. After that, make sure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker in the closet is opened. And then, retrieve the pair of pants from the locker in the closet. Then, make an attempt to go west. Then, place the pair of pants on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou make out a locked locker. Oh wow! Is that what I think it is? It is! It's a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the cabinet, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, pick up the vanilla scented latchkey from the trunk inside the closet. After that, unlock the vanilla scented chest inside the closet. Then, open the vanilla scented chest within the closet. And then, take the key from the vanilla scented chest. Then, make it so that the locker within the closet is unlocked. And then, ensure that the locker is open. Then, retrieve the sandwich from the locker within the closet. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a locker, and you find a locker. Oh, great. Here's a vanilla scented chest. You can't wait to tell the folks at home about this! You can see a trunk. The trunk contains a vanilla scented latchkey.\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the vanilla scented latchkey from the trunk.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented chest with vanilla scented latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, retrieve the Microsoft passkey from the recliner. After taking the Microsoft passkey, look and see that the Microsoft locker in the parlor is unlocked with the Microsoft passkey. Then, make it so that the Microsoft locker in the parlor is open. Then, take the cake scented latchkey from the Microsoft locker in the parlor. If you can get your hands on the cake scented latchkey, unlock the cake scented hatch inside the parlor with the cake scented latchkey. After unlocking the cake scented hatch, open the cake scented hatch in the parlor. And then, travel east. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place. I guess you better just go and list everything you see here.\nYou can see a locked Microsoft locker. You can see a recliner. The recliner is standard. On the recliner you see a Microsoft passkey. Classic TextWorld.\nThere is a closed cake scented hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from recliner" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Microsoft passkey from the recliner.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft locker, revealing a cake scented latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the cake scented latchkey from the Microsoft locker.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented hatch with cake scented latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock cake scented hatch.\nYou are carrying: a cake scented latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could venture west. With that done, move south. After that, recover the keycard from the floor of the shower. And then, unlock the chest in the shower. Then, open the chest in the shower. After that, take the bug from the chest. Then, go north. And then, sit the bug on the workbench inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel west. And then, pick-up the key from the floor of the spare room. After that, travel east. After that, unlock the door inside the lounge with the key. Then, open the door inside the lounge. And then, head south. If you can succeed at that, retrieve the monitor from the mantelpiece. After that, insert the monitor inside the suitcase in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room.\nWere you looking for a counter? Because look over there, it's a counter. The counter appears to be empty.\nYou need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock door.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open door.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nWell, here we are in the chamber.\nOh wow! Is that what I think it is? It is! It's a suitcase. There's something strange about this being here, but you can't put your finger on it. The suitcase is empty! This is the worst thing that could possibly happen, ever! You can make out a mantelpiece. The mantelpiece is normal. On the mantelpiece you see a monitor. I mean, just wow! Isn't TextWorld just the best?\nThere is an open door leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take monitor from mantelpiece" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the monitor from the mantelpiece.\nYou are carrying: a monitor, a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "insert monitor into suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the table within the sauna. After picking up the key, doublecheck that the locker is unlocked with the key. Then, open the locker inside the sauna. And then, recover the latchkey from the locker in the sauna. With the latchkey, insert the latchkey into the passageway's lock to unlock it. Having unlocked the passageway, open the passageway within the sauna. And then, attempt to travel south. Then, pick up the nest of kittens from the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a locker. You can see a table. You see a key on the table.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the table.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock passageway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the chest. And then, pick up the keycard from the chest. And then, attempt to go to the south. And then, check that the door is unlocked with the keycard. After that, ensure that the door is open. After that, head west. After that, pick-up the type I key from the floor of the recreation zone. And then, doublecheck that the type I safe inside the recreation zone is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement. It seems to be pretty standard here.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock door.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open door.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place. Let's see what's in here.\nYou see a type I safe. You scan the room for a couch, and you find a couch. The couch is typical. Looks like someone's already been here and taken everything off it, though.\nThere is an open door leading east. You need an unguarded exit? You should try going west.\nThere is a type I key on the floor.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type I key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou pick up the type I key from the ground.\nYou are carrying: a type I key, a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type I safe with type I key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. Once you do that, travel east. If you can accomplish that, retrieve the passkey from the cabinet inside the shower. After getting the passkey, doublecheck that the safe inside the shower is unlocked. After unlocking the safe, open the safe within the shower. Then, take the Canadian limited edition keycard from the safe. After that, go west. And then, make absolutely sure that the Canadian limited edition chest inside the cellar is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room is well lit.\nYou can see a case.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a locked typical looking Canadian limited edition chest here.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI am excited to announce that you are now in the shower.\nYou can make out a locked safe close by. You can see an opened cabinet in the corner. The cabinet contains a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a Canadian limited edition keycard.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Canadian limited edition keycard from the safe.\nYou are carrying: a Canadian limited edition keycard and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, head west. Then, make absolutely sure that the suitcase is ajar. After that, retrieve the cuboid keycard from the suitcase. And then, attempt to travel east. If you can accomplish that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, retrieve the lightbulb from the cuboid locker within the basement. And then, place the lightbulb on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop. The room is well lit.\nYou can make out a closed suitcase in the corner.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the suitcase, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the cuboid keycard from the suitcase.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, close the locker. Then, make an effort to take a trip east. That done, retrieve the keycard from the safe. And then, unlock the box with the keycard. After unlocking the box, open the box. After that, recover the latchkey from the box inside the pantry. After that, attempt to go west. Then, lock the locker inside the cookery with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see an opened ordinary looking locker nearby. What a letdown! The locker is empty!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An usual kind of place. You can barely contain your excitement.\nYou see a locked box, which looks ordinary, right there by you. You make out a safe. The safe contains a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the box, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the dresser is open. After that, take the type K keycard from the dresser within the bedroom. And then, make it so that the type K box inside the bedroom is unlocked with the type K keycard. Having unlocked the type K box, assure that the type K box is open. And then, take the formless key from the type K box inside the bedroom. If you can get your hands on the formless key, make absolutely sure that the formless locker is unlocked. Then, assure that the formless locker inside the bedroom is open. Then, pick up the monitor from the formless locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom.\nYou see a locked formless locker. You can see a locked type K box in the room. You can make out a dresser.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the dresser, revealing a type K keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type K keycard from the dresser.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K box with type K keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type K box.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the type K box, revealing a formless key.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from type K box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, open the box. And then, take the key from the box inside the garage. Then, make absolutely sure that the locker within the garage is unlocked. Then, open the locker. After that, recover the keycard from the locker. After getting the keycard, unlock the door. Then, open the door within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a box. You wonder idly who left that here. You see a closed toolbox, which looks typical, right there by you.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the key from the box.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. Then, pick-up the spherical key from the floor of the study. If you can get your hands on the spherical key, unlock the spherical safe inside the study with the spherical key. Then, open the spherical safe. If you have opened the spherical safe, pick up the TextWorld passkey from the spherical safe. And then, move east. And then, unlock the TextWorld chest. After unlocking the TextWorld chest, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a spherical safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical key on the floor.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the spherical safe.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the spherical safe, revealing a TextWorld passkey.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from spherical safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the TextWorld passkey from the spherical safe.\nYou are carrying: a TextWorld passkey, a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the latchkey from the cabinet in the restroom. And then, try to move north. Following that, make absolutely sure that the safe inside the basement is unlocked with the latchkey. After unlocking the safe, open the safe. Then, pick up the lampshade from the safe within the basement. And then, travel south. And then, ensure that the dresser inside the restroom is open. And then, insert the lampshade inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou can see a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the safe, revealing a lampshade.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a lampshade and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet is empty, what a horrible day!\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a lampshade and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. Once you do that, travel east. If you can accomplish that, retrieve the passkey from the cabinet inside the shower. After getting the passkey, doublecheck that the safe inside the shower is unlocked. After unlocking the safe, open the safe within the shower. Then, take the Canadian limited edition keycard from the safe. After that, go west. And then, make absolutely sure that the Canadian limited edition chest inside the cellar is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room is well lit.\nYou can see a case.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a locked typical looking Canadian limited edition chest here.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI am excited to announce that you are now in the shower.\nYou can make out a locked safe close by. You can see an opened cabinet in the corner. The cabinet contains a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to check that the safe inside the salon is unlocked with the passkey. Then, make sure that the safe inside the salon is wide open. And then, recover the type 4 latchkey from the safe. After getting the type 4 latchkey, make an effort to take a trip west. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, make absolutely sure that the type 4 locker is open. Then, retrieve the fly larva from the type 4 locker. After that, drop the fly larva on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a type 4 latchkey.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the cake scented keycard from the floor of the workshop. Then, look and see that the cake scented portal is unlocked. After that, assure that the cake scented portal is opened. After that, move south. And then, venture east. Next, doublecheck that the safe is wide open. Then, take the fondue from the safe inside the cellar. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is a closed cake scented portal leading south. You need an unblocked exit? You should try going east.\nThere is a licorice strip and a cake scented keycard on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the cake scented keycard from the ground.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented portal with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented portal" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. With that over with, recover the passkey from the case inside the kitchen. After that, look and see that the chest is unlocked with the passkey. After unlocking the chest, open the chest. Then, recover the key from the chest within the kitchen. With the key, doublecheck that the box inside the kitchen is unlocked with the key. After that, open the box. And then, retrieve the teacup from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a box. You make out a locked chest here. You can see an opened case. The case contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the chest.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the box.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the box, revealing a teacup.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, open the toolbox. And then, take the cuboid latchkey from the toolbox within the garage. After you have got the cuboid latchkey, unlock the cuboid portal in the garage. And then, ensure that the cuboid portal is open. After that, make an attempt to take a trip south. And then, retrieve the banana from the rack. After taking the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in the garage.\nYou can see a toolbox.\nThere is a closed cuboid portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the toolbox, revealing a cuboid latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid latchkey from the toolbox.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid portal with cuboid latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock cuboid portal.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid portal" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open cuboid portal.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary one. You can barely contain your excitement.\nYou smell a hideous smell, and follow it to a rack. The rack is ordinary. On the rack you make out a banana. Hey, want to see a plate? Look over there, a plate. The plate appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an open cuboid portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take banana from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the dresser is open. After that, take the type K keycard from the dresser within the bedroom. And then, make it so that the type K box inside the bedroom is unlocked with the type K keycard. Having unlocked the type K box, assure that the type K box is open. And then, take the formless key from the type K box inside the bedroom. If you can get your hands on the formless key, make absolutely sure that the formless locker is unlocked. Then, assure that the formless locker inside the bedroom is open. Then, pick up the monitor from the formless locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom.\nYou see a locked formless locker. You can see a locked type K box in the room. You can make out a dresser.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the dresser, revealing a type K keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type K keycard from the dresser.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K box with type K keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type K box.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the type K box, revealing a formless key.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from type K box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the formless key from the type K box.\nYou are carrying: a formless key and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the fridge inside the cookery. Then, check that the chest is unlocked with the latchkey. After that, open the chest inside the cookery. Then, recover the cuboid key from the chest. After that, make sure that the cuboid safe inside the cookery is unlocked with the cuboid key. And then, open the cuboid safe. After pulling open the cuboid safe, take the keycard from the cuboid safe within the cookery. After picking up the keycard, look and see that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a safe. Oh, great. Here's a cuboid safe. You see a gleam over in a corner, where you can see a chest. The light flickers for a second, but nothing else happens. You can make out an opened fridge in the room. The fridge contains a latchkey.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the fridge.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to head south. After that, try to head west. That done, take the key from the chair. Then, unlock the locker. And then, open the locker. After that, take the durian from the locker in the studio. If you can get your hands on the durian, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You begin looking for stuff.\nThere is an open door leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the south. Next, lift the Henderson's limited edition keycard from the floor of the dish-pit. Then, make an attempt to head north. If you can do that, assure that the Henderson's limited edition portal in the recreation zone is unlocked. And then, ensure that the Henderson's limited edition portal is open. After that, attempt to go east. Okay, and then, pick up the worm from the cabinet. Then, insert the worm into the trunk in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's limited edition keycard on the floor.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Henderson's limited edition keycard from the ground.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition portal with Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock Henderson's limited edition portal.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition portal" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open Henderson's limited edition portal.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened trunk. The trunk is empty! This is the worst thing that could possibly happen, ever! You see an opened cabinet in the room. The cabinet contains a worm.\nThere is an open Henderson's limited edition portal leading west. There is an unguarded exit to the south.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "take worm from cabinet" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the worm from the cabinet.\nYou are carrying: a worm, a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "insert worm into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to travel east. With that done, pick-up the keycard from the floor of the salon. Then, go west. Then, unlock the box with the keycard. And then, ensure that the box is open. If you have pulled open the box, pick up the potato from the box within the steam room. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the salon.\nOf every salon you could have shown up in, you had to come round an ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a potato.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take potato from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the potato from the box.\nYou are carrying: a potato and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat potato" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. If you can succeed at that, make sure that the box is open. And then, recover the passkey from the box within the workshop. With the passkey, unlock the safe. And then, ensure that the safe within the workshop is open. After that, pick up the rectangular key from the safe. And then, head east. And then, make absolutely sure that the rectangular box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, close the type B locker inside the scullery. After that, head west. Then, recover the latchkey from the bookshelf within the study. After that, make sure that the box in the study is unlocked. And then, open the box. After opening the box, retrieve the type B key from the box inside the study. Then, go east. With that over with, Deposit the type B key into the type B locker in the scullery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see an opened type B locker here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "close type B locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYour score has just gone up by one point.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A standard one. The room is well lit.\nYou can make out a box. You can see a bookshelf. On the bookshelf you can see a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the latchkey from the bookshelf.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a type B key.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take type B key from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the type B key from the box.\nYou are carrying: a type B key, a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see a closed type B locker here.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a type B key, a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "lock type B locker with type B key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the keycard from the display in the pantry. After picking up the keycard, unlock the chest inside the pantry. After that, open the chest within the pantry. And then, pick up the type H keycard from the chest. And then, make an attempt to take a trip south. And then, move east. With that accomplished, unlock the type H locker with the type H keycard. Then, ensure that the type H locker inside the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a chest. You scan the room, seeing a display. The display contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from display" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the display.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the chest.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the spherical safe within the shower is unlocked. After that, ensure that the spherical safe is open. After that, take the key from the spherical safe within the shower. After you have picked up the key, move north. Then, insert the key into the gateway's lock to unlock it. And then, doublecheck that the gateway within the cubicle is open. Once you have opened the gateway, head east. Okay, and then, doublecheck that the gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a spherical safe.\nThere is an unblocked exit to the north.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the spherical safe.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the spherical safe, revealing a key.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "take key from spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the spherical safe.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock gateway.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the chest inside the bedroom. Once you have taken the latchkey, doublecheck that the locker inside the bedroom is unlocked. And then, ensure that the locker in the bedroom is open. After that, pick up the soap scented passkey from the locker within the bedroom. And then, assure that the soap scented gate inside the bedroom is unlocked with the soap scented passkey. Then, make it so that the soap scented gate within the bedroom is wide open. Then, attempt to go east. Once you succeed at that, assure that the soap scented gate inside the study is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. You see a chest. The chest contains a latchkey.\nThere is a closed soap scented gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go west. With that over with, make sure that the freezer inside the cookhouse is wide open. Then, pick up the cuboid keycard from the freezer in the cookhouse. And then, make sure that the cuboid locker is unlocked. Then, look and see that the cuboid locker inside the cookhouse is opened. After that, take the key from the cuboid locker inside the cookhouse. With the key, unlock the chest inside the cookhouse with the key. After that, open the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the Microsoft limited edition passkey from the rack. After getting the Microsoft limited edition passkey, unlock the Microsoft limited edition hatch in the shower. Then, open the Microsoft limited edition hatch within the shower. Once you have opened the Microsoft limited edition hatch, take a trip south. That done, move east. Then, retrieve the Canadian key from the bed in the recreation zone. And then, unlock the Canadian safe within the recreation zone with the Canadian key. After that, ensure that the Canadian safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a rack. The rack is ordinary. On the rack you see a Microsoft limited edition passkey.\nThere is a closed Microsoft limited edition hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Microsoft limited edition passkey from the rack.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nThere is an open Microsoft limited edition hatch leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could unlock the chest inside the workshop with the latchkey. Then, ensure that the chest in the workshop is open. After opening the chest, recover the American style key from the chest inside the workshop. After that, look and see that the American style box is unlocked. And then, ensure that the American style box in the workshop is open. And then, recover the mug from the American style box. Having picked up the mug, move west. Following that, sit the mug on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a American style box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the chest, revealing an American style key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style key from the chest.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style box.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to venture north. Following that, lift the rectangular latchkey from the floor of the scullery. Having picked up the rectangular latchkey, unlock the rectangular passageway in the scullery with the rectangular latchkey. Then, open the rectangular passageway. After pulling open the rectangular passageway, move north. Once you finish that, attempt to go to the east. And then, lift the passkey from the floor of the cellar. Then, doublecheck the locker inside the cellar is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. With that done, open the portmanteau within the bedchamber. After that, retrieve the latchkey from the portmanteau. Then, unlock the safe within the bedchamber. After that, ensure that the safe in the bedchamber is open. And then, retrieve the Canadian style latchkey from the safe. After stealing the Canadian style latchkey, unlock the Canadian style locker. After that, make sure that the Canadian style locker inside the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a mantelpiece. The mantelpiece is normal. But the thing is empty.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Canadian style locker is nearby. Oh, great. Here's a safe. You see a closed portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the portmanteau, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the latchkey from the portmanteau.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, retrieve the Microsoft style key from the floor of the bathroom. After picking up the Microsoft style key, look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest inside the bathroom is open. After opening the Microsoft style chest, take the Henderson's style key from the Microsoft style chest. Then, unlock the Henderson's style door in the bathroom. After that, ensure that the Henderson's style door is open. Then, make an effort to travel north. After that, close the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out a Microsoft style chest. Now why would someone leave that there?\nThere is a closed Henderson's style door leading north. There is an unblocked exit to the west.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the Microsoft style key from the ground.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Microsoft style chest.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft style chest, revealing a Henderson's style key.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Henderson's style key from the Microsoft style chest.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style door with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock Henderson's style door.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style door" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open Henderson's style door.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the chest inside the bedroom. Once you have taken the latchkey, doublecheck that the locker inside the bedroom is unlocked. And then, ensure that the locker in the bedroom is open. After that, pick up the soap scented passkey from the locker within the bedroom. And then, assure that the soap scented gate inside the bedroom is unlocked with the soap scented passkey. Then, make it so that the soap scented gate within the bedroom is wide open. Then, attempt to go east. Once you succeed at that, assure that the soap scented gate inside the study is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. You see a chest. The chest contains a latchkey.\nThere is a closed soap scented gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the locker.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the locker, revealing a soap scented passkey.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the soap scented passkey from the locker.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented gate with soap scented passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock soap scented gate.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented gate" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open soap scented gate.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou've seen better studys, but at least this one seems pretty ordinary. Let's see what's in here.\nThere is an open soap scented gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "close soap scented gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the Henderson's keycard from the trunk within the attic. After that, make absolutely sure that the Henderson's hatch is unlocked. And then, assure that the Henderson's hatch in the attic is wide open. And then, travel south. After that, take a trip east. With that over with, retrieve the cuboid latchkey from the desk. After that, check that the cuboid chest inside the parlor is unlocked with the cuboid latchkey. After unlocking the cuboid chest, open the cuboid chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a trunk. Now why would someone leave that there? The trunk contains a Henderson's keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Henderson's hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the Henderson's keycard from the trunk.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's hatch with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nThis might come as a shock to you, but you've just moved into a closet. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an open Henderson's hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a frisbee on the floor.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to head south. And then, doublecheck that the lavender scented box within the sauna is open. Then, recover the Microsoft limited edition passkey from the lavender scented box within the sauna. Then, doublecheck that the Microsoft limited edition gate is unlocked. And then, ensure that the Microsoft limited edition gate is open. Then, head east. With that over with, pick up the sponge from the table. Then, toss the sponge on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make another one of your grand eccentric entrances into a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A normal one. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented box. You wonder idly who left that here.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the lavender scented box, revealing a Microsoft limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the Microsoft limited edition passkey from the lavender scented box.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition gate with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock Microsoft limited edition gate.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition gate" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open Microsoft limited edition gate.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest within the chamber is open. And then, recover the type 0 latchkey from the TextWorld style chest. With the type 0 latchkey, venture east. With that accomplished, unlock the type 0 chest in the washroom with the type 0 latchkey. Then, ensure that the type 0 chest is open. And then, recover the key from the type 0 chest in the washroom. And then, make it so that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou see a TextWorld style chest. You wonder idly who left that here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld style chest.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld style chest, revealing a type 0 latchkey.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey from TextWorld style chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the type 0 latchkey from the TextWorld style chest.\nYou are carrying: a type 0 latchkey and a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be fantastic if you could take a trip south. Then, recover the key from the counter. After that, unlock the locker. After that, open the locker. After that, retrieve the passkey from the locker. Then, travel north. Then, make absolutely sure that the door within the studio is unlocked with the passkey. After unlocking the door, open the door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou can see a locked locker. You see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is standard. On the counter you see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the safe. After that, ensure that the safe is open. And then, recover the keycard from the safe in the cubicle. Then, unlock the chest with the keycard. Then, open the chest in the cubicle. Then, pick up the cuboid key from the chest within the cubicle. And then, unlock the cuboid chest with the cuboid key. And then, make sure that the cuboid chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a cuboid chest, so there's that. You see a locked chest. You see a safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the safe, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the safe.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could look and see that the locker is unlocked. Then, open the locker. Then, retrieve the type 2 latchkey from the locker within the salon. After that, take a trip south. With that accomplished, unlock the type 2 safe. And then, ensure that the type 2 safe within the restroom is open. And then, retrieve the cabbage from the type 2 safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the locker, revealing a type 2 latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 latchkey from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 2 latchkey from the locker.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou're now in the restroom.\nYou make out a locked type 2 safe.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the west.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 safe with type 2 latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the type 2 safe.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 2 safe" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the type 2 safe, revealing a cabbage.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cabbage from type 2 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head north. Next, pick up the key from the floor of the office. Then, make an effort to venture south. Then, check that the hatch in the steam room is unlocked with the key. And then, doublecheck that the hatch inside the steam room is open. Then, make an effort to head south. And then, try to head east. Following that, recover the Comic Strip Calendar from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture west. With that over with, make an effort to go north. Then, take the latchkey from the mantle. And then, attempt to head south. Then, head east. And then, unlock the safe in the bathroom. After unlocking the safe, doublecheck that the safe is wide open. Then, recover the paper towel from the safe inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nThis might come as a shock to you, but you've just fallen into a salon.\nYou see a mantle. You see a latchkey on the mantle. You can see a mantelpiece. The mantelpiece is ordinary. But the thing is empty.\nThere is an unblocked exit to the south.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from mantle" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the latchkey from the mantle.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the safe, revealing a paper towel.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go north. Then, lift the latchkey from the floor of the canteen. Then, doublecheck that the box is unlocked with the latchkey. And then, open the box. And then, travel south. Okay, and then, pick up the teaspoon from the freezer within the cookery. After stealing the teaspoon, venture north. And then, you can place the teaspoon inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box nearby.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could unlock the type 5 portal. Then, make absolutely sure that the type 5 portal in the chamber is ajar. And then, make an attempt to travel north. After that, make an attempt to travel east. Following that, pick up the type 7 passkey from the floor of the pantry. After that, unlock the type 7 chest inside the pantry. Then, open the type 7 chest. After that, pick up the lightbulb from the type 7 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. I guess you better just go and list everything you see here.\nThere is a closed type 5 portal leading north. There is an unguarded exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 portal with type 5 key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 portal" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in an ordinary kind of place. That is to say, you're in a bedroom.\nThere is an open type 5 portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've walked into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the pantry.\nYou can make out a locked type 7 chest. You can make out an opened toolbox close by. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 7 passkey on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the trunk within the vault is opened. After that, take the type E passkey from the trunk. Then, make sure that the type E chest is unlocked. After that, open the type E chest. And then, pick up the key from the type E chest within the vault. Then, attempt to venture east. Following that, unlock the locker with the key. After unlocking the locker, doublecheck that the locker inside the basement is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou see a type E chest. You scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the trunk, revealing a type E passkey.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take type E passkey from trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the type E passkey from the trunk.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock type E chest with type E passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the type E chest.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open type E chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the type E chest, revealing a key.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take key from type E chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the key from the type E chest.\nYou are carrying: a key, a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. A standard one. You begin looking for stuff.\nYou make out a locked locker here.\nThere is a closed passageway leading north. There is an unblocked exit to the west.\nYou are carrying: a key, a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the keycard from the display in the pantry. After picking up the keycard, unlock the chest inside the pantry. After that, open the chest within the pantry. And then, pick up the type H keycard from the chest. And then, make an attempt to take a trip south. And then, move east. With that accomplished, unlock the type H locker with the type H keycard. Then, ensure that the type H locker inside the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a chest. You scan the room, seeing a display. The display contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from display" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the display.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to venture east. And then, pick up the keycard from the bench. Then, unlock the safe with the keycard. Then, ensure that the safe is open. After that, recover the latchkey from the safe. After that, move west. Next, doublecheck that the locker within the cubicle is unlocked. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You can barely contain your excitement.\nOh, great. Here's a safe. The light flickers for a second, but nothing else happens. You make out a bench. You see a keycard on the bench.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the lavender scented safe is unlocked with the lavender scented key. Then, assure that the lavender scented safe is opened. After opening the lavender scented safe, pick up the latchkey from the lavender scented safe. Then, make an effort to go to the east. After that, unlock the portal. Then, assure that the portal inside the canteen is opened. After that, attempt to move south. After that, make absolutely sure that the portal within the steam room is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a lavender scented safe.\nYou need an unguarded exit? You should try going east.\nThere is a kiwi on the floor.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the lavender scented safe, revealing a latchkey.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the lavender scented safe.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nYou see a shelf. The shelf is normal. But the thing is empty, unfortunately.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock portal.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. Okay, and then, open the type K safe within the scullery. And then, retrieve the passkey from the type K safe within the scullery. If you can get your hands on the passkey, move south. And then, unlock the hatch inside the cookery. And then, make it so that the hatch is wide open. Then, try to travel west. Then, close the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou can see a type K safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the type K safe, revealing a passkey.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the type K safe.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the latchkey from the floor of the closet. And then, unlock the safe in the closet. And then, doublecheck that the safe inside the closet is ajar. Then, take the passkey from the safe. After that, assure that the chest inside the closet is unlocked with the passkey. And then, make absolutely sure that the chest in the closet is wide open. Then, recover the cane from the chest. After stealing the cane, you can insert the cane into the safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a safe. What's that over there? It looks like it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, try to travel west. Okay, and then, lift the formless passkey from the floor of the study. Having got the formless passkey, insert the formless passkey into the formless locker inside the study's lock to unlock it. And then, ensure that the formless locker inside the study is open. And then, retrieve the mouse from the formless locker within the study. After that, make an effort to take a trip east. After that, travel south. With that accomplished, you can put the mouse inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place. The room is well lit.\nYou see a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a formless passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the formless locker.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the formless locker, revealing a mouse.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from formless locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mouse from the formless locker.\nYou are carrying: a mouse, a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. And then, retrieve the non-euclidean keycard from the safe. If you can get your hands on the non-euclidean keycard, make an attempt to go to the west. And then, make absolutely sure that the non-euclidean box is unlocked. After you have unlocked the non-euclidean box, ensure that the non-euclidean box within the parlor is open. Then, recover the lavender scented passkey from the non-euclidean box. And then, make an attempt to travel east. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou can see a locked lavender scented safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. The safe contains a non-euclidean keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean keycard from the safe.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make absolutely sure that the type N box within the cookhouse is unlocked. After unlocking the type N box, ensure that the type N box in the cookhouse is open. And then, pick up the key from the type N box. And then, try to go to the east. Once you get around to doing that, doublecheck that the locker is unlocked. After that, open the locker inside the launderette. After that, take the paper towel from the locker. With the paper towel, place the paper towel on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou can see a locked ordinary looking type N box close by. You rest your hand against a wall, but you miss the wall and fall onto a rack. You shudder, but continue examining the rack. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the type N box.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the type N box, revealing a key.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the type N box.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou find yourself in a launderette. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the locker.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, travel north. With that done, open the coffer. Having pulled open the coffer, retrieve the rectangular passkey from the coffer. Then, try to venture south. Okay, and then, check that the rectangular portal is unlocked with the rectangular passkey. After that, open the rectangular portal inside the bedroom. Then, go to the west. That done, take the pair of headphones from the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a coffer.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture north. Then, recover the key from the platter. If you have got the key, attempt to travel east. And then, unlock the box inside the bedroom. After that, ensure that the box is open. After that, retrieve the Henderson's passkey from the box. With the Henderson's passkey, make an effort to venture west. After that, lock the Henderson's locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou make out a Henderson's locker. Make a note of this, you might have to put stuff on or in it later on. As if things weren't amazing enough already, you can even see a platter. You see a key on the platter.\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from platter" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the platter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nYou make out a locked box right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the box, revealing a Henderson's passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could move west. With that done, take the latchkey from the bench inside the shower. And then, unlock the door. And then, ensure that the door inside the shower is open. And then, head west. With that done, retrieve the fondue from the floor of the studio. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unblocked exit? You should try going west.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou can see an opened cabinet. What a letdown! The cabinet is empty! You can make out a bench. The bench is ordinary. On the bench you make out a latchkey.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the bench.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock door.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open door.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, assure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the kitchenette. And then, recover the American keycard from the TextWorld limited edition box. If you can get your hands on the American keycard, unlock the American hatch within the kitchenette. And then, open the American hatch. Having opened the American hatch, venture south. Next, pick up the Microsoft style key from the floor of the garage. Then, make absolutely sure that the Microsoft style chest inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked TextWorld limited edition box in the room.\nThere is a closed American hatch leading south. You need an unblocked exit? You should try going north.\nThere is a chocolate bar on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition box with TextWorld limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the TextWorld limited edition box, revealing an American keycard.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American keycard from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the American keycard from the TextWorld limited edition box.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American hatch with American keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock American hatch.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American hatch" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open American hatch.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could pick up the Canadian keycard from the shelf. Then, go west. If you can succeed at that, check that the Canadian box is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the kitchenette is open. Then, recover the type C passkey from the Canadian box in the kitchenette. And then, make absolutely sure that the type C locker is unlocked with the type C passkey. And then, open the type C locker in the kitchenette. Then, recover the spork from the type C locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You start to take note of what's in the room.\nYou make out a shelf. The shelf is standard. On the shelf you can make out a Canadian keycard. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from shelf" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the Canadian keycard from the shelf.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nThis might come as a shock to you, but you've just walked into a kitchenette.\nYou make out a locked type C locker. You make out a Canadian box.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Canadian box.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the Canadian box, revealing a type C passkey.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type C passkey from Canadian box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type C passkey from the Canadian box.\nYou are carrying: a type C passkey and a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type C locker with type C passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type C locker.\nYou are carrying: a type C passkey and a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type C locker" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the type C locker, revealing a spork.\nYou are carrying: a type C passkey and a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spork from type C locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the east. With that done, recover the type Y key from the floor of the kitchenette. And then, check that the type Y chest is unlocked with the type Y key. After unlocking the type Y chest, ensure that the type Y chest in the kitchenette is open. Then, recover the American limited edition keycard from the type Y chest. After that, assure that the American limited edition box within the kitchenette is unlocked. After unlocking the American limited edition box, ensure that the American limited edition box in the kitchenette is open. After that, recover the glass from the American limited edition box inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You start to take note of what's in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou see a locked American limited edition box nearby. You make out a locked type Y chest.\nYou need an unguarded exit? You should try going west.\nThere is a type Y key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the type Y key from the ground.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Y chest with type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type Y chest.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "open type Y chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the type Y chest, revealing an American limited edition keycard.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard from type Y chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the American limited edition keycard from the type Y chest.\nYou are carrying: an American limited edition keycard and a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition keycard and a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the American limited edition box, revealing a glass.\nYou are carrying: an American limited edition keycard and a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "take glass from American limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to pick up the key from the counter. Then, insert the key into the locker's lock to unlock it. And then, ensure that the locker is open. After that, pick up the keycard from the locker. After getting the keycard, make an effort to travel east. And then, insert the keycard into the safe inside the workshop's lock to unlock it. After that, ensure that the safe is open. Then, recover the Advent Calendar from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a counter. You see a key on the counter.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the keycard from the locker.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. I guess you better just go and list everything you see here.\nYou scan the room, seeing a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could take a trip north. With that done, pick up the passkey from the floor of the cubicle. After that, unlock the chest within the cubicle. Then, ensure that the chest is open. And then, venture south. That done, retrieve the vacuum from the cabinet within the steam room. And then, take a trip north. After that, insert the vacuum inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the spherical safe within the shower is unlocked. After that, ensure that the spherical safe is open. After that, take the key from the spherical safe within the shower. After you have picked up the key, move north. Then, insert the key into the gateway's lock to unlock it. And then, doublecheck that the gateway within the cubicle is open. Once you have opened the gateway, head east. Okay, and then, doublecheck that the gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a spherical safe.\nThere is an unblocked exit to the north.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the American safe inside the kitchen with the American latchkey. After that, open the American safe. Then, retrieve the soap scented latchkey from the American safe. Then, check that the soap scented passageway is unlocked with the soap scented latchkey. After unlocking the soap scented passageway, open the soap scented passageway. After that, go west. After that, recover the cashew from the fridge within the scullery. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American safe. You scan the room, seeing a bowl. The bowl is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed soap scented passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American safe.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the American safe, revealing a soap scented latchkey.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented latchkey from American safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the Henderson's keycard from the trunk within the attic. After that, make absolutely sure that the Henderson's hatch is unlocked. And then, assure that the Henderson's hatch in the attic is wide open. And then, travel south. After that, take a trip east. With that over with, retrieve the cuboid latchkey from the desk. After that, check that the cuboid chest inside the parlor is unlocked with the cuboid latchkey. After unlocking the cuboid chest, open the cuboid chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a trunk. Now why would someone leave that there? The trunk contains a Henderson's keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Henderson's hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the Henderson's keycard from the trunk.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's hatch with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nThis might come as a shock to you, but you've just moved into a closet. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an open Henderson's hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a frisbee on the floor.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor.\nYou can see a locked cuboid chest in the room. You can make out a desk. The desk is standard. On the desk you can make out a cuboid latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from desk" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the cuboid latchkey from the desk.\nYou are carrying: a cuboid latchkey and a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid latchkey and a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to unlock the chest in the office. And then, open the chest inside the office. And then, recover the passkey from the chest. And then, try to take a trip west. With that done, check that the locker is unlocked with the passkey. And then, open the locker within the recreation zone. After that, retrieve the onion from the locker. With the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin looking for stuff.\nYou can see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make another one of your grand eccentric entrances into a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is normal. But the thing is empty. You swear loudly.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. After that, assure that the box inside the kitchen is unlocked. After unlocking the box, open the box within the kitchen. And then, retrieve the ladle from the box. With the ladle, take a trip south. With that over with, ensure that the gate in the restroom is open. Then, go east. Next, deposit the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a box. You make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the box.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the box, revealing a ladle.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take ladle from box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open gate.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, try to travel north. Following that, open the gateway. And then, try to travel east. Then, make an effort to head east. If you can get through with that, pick up the keycard from the drawer. After that, travel west. And then, doublecheck that the gateway is shut. And then, lock the gateway within the steam room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nYou need an unblocked exit? You should try going north.\nThere is a berry on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nThere is a closed gateway leading east. There is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open gateway.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou make a grand eccentric entrance into a steam room. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. But the thing is empty, unfortunately.\nThere is an open gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in the shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAs if things weren't amazing enough already, you can even see a drawer. The light flickers for a second, but nothing else happens. The drawer contains a keycard.\nThere is an unblocked exit to the west.\nThere is a mat on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the box within the cookery is unlocked. After that, open the box within the cookery. After that, retrieve the latchkey from the box inside the cookery. After that, travel north. Once you accomplish that, unlock the hatch within the scullery with the latchkey. After that, open the hatch. After that, venture east. And then, make it so that the hatch within the garage is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the box.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the keycard from the cabinet. Then, make absolutely sure that the chest within the bathroom is unlocked. After unlocking the chest, open the chest. And then, recover the Henderson's passkey from the chest. If you can get your hands on the Henderson's passkey, unlock the Henderson's locker. And then, make sure that the Henderson's locker is wide open. After that, take the rectangular keycard from the Henderson's locker. And then, unlock the rectangular chest within the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nWhat's that over there? It looks like it's a rectangular chest. There's something strange about this being here, but you can't put your finger on it. You can make out a Henderson's locker. You make out a chest. You make out an opened cabinet here. The cabinet contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the chest, revealing a Henderson's passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWhich do you mean, the rectangular chest or the chest?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's locker with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou need to take the Henderson's passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou have to unlock the Henderson's locker with the Henderson's passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from Henderson's locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou can't see any such thing.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. And then, pick up the cake scented passkey from the bench. After that, make it so that the cake scented chest is unlocked. Then, open the cake scented chest. And then, pick up the TextWorld key from the cake scented chest. After that, unlock the TextWorld safe. And then, ensure that the TextWorld safe is open. After you have opened the TextWorld safe, pick up the soap dispenser from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a normal kind of place. That is to say, you're in a shower.\nYou make out a TextWorld safe. You can make out a cake scented chest. Oh wow! Is that what I think it is? It is! It's a bench. On the bench you can make out a cake scented passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cake scented chest, revealing a TextWorld key.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld key from cake scented chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the TextWorld key from the cake scented chest.\nYou are carrying: a TextWorld key and a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld safe with TextWorld key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to head east. Following that, make it so that the chest in the study is unlocked. And then, doublecheck that the chest inside the study is ajar. If you have pulled open the chest, pick up the passkey from the chest in the study. If you can get your hands on the passkey, unlock the box in the study. After that, open the box inside the study. And then, retrieve the cashew from the box inside the study. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An usual one. Let's see what's in here.\nYou make out a locked box, which looks typical, close by. You see a chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip west. Following that, pick-up the Microsoft key from the floor of the closet. And then, head east. If you can finish that, assure that the Microsoft chest is unlocked. After that, ensure that the Microsoft chest is open. And then, recover the Henderson's limited edition latchkey from the Microsoft chest. After that, doublecheck that the Henderson's limited edition box inside the garage is unlocked. Then, make it so that the Henderson's limited edition box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nHere we are in the closet. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Microsoft key from the ground.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft chest with Microsoft key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Microsoft chest.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the Microsoft chest, revealing a Henderson's limited edition latchkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from Microsoft chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, take a trip west. Following that, ensure that the chest is open. After that, pick up the American passkey from the chest. After taking the American passkey, assure that the American safe is unlocked. After that, ensure that the American safe inside the scullery is open. After that, pick up the shadfly from the American safe. Then, head east. After that, throw the shadfly on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in the scullery.\nYou can see a locked American safe nearby. You see a chest. A chest... Is that really what you were looking for?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing an American passkey.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take American passkey from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the American passkey from the chest.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the American safe.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the American safe, revealing a shadfly.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from American safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the shadfly from the American safe.\nYou are carrying: a shadfly, an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Next, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. Having unlocked the Microsoft limited edition safe, ensure that the Microsoft limited edition safe within the cookhouse is open. Then, pick up the latchkey from the Microsoft limited edition safe within the cookhouse. And then, make an attempt to travel east. If you can get through with that, doublecheck that the chest is unlocked with the latchkey. Then, open the chest within the shower. Then, pick up the mat from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a Microsoft limited edition safe, and you find a Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Microsoft limited edition safe, revealing a latchkey.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the Microsoft limited edition safe.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a mat.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take mat from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. If you can get through with that, doublecheck that the box within the steam room is ajar. And then, take the key from the box. After that, go north. After that, unlock the gate inside the kitchenette. After unlocking the gate, open the gate within the kitchenette. And then, make an effort to take a trip east. Next, close the gate inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou can make out a closed box. You can make out a table. The table is usual. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the cake scented keycard from the floor of the workshop. Then, look and see that the cake scented portal is unlocked. After that, assure that the cake scented portal is opened. After that, move south. And then, venture east. Next, doublecheck that the safe is wide open. Then, take the fondue from the safe inside the cellar. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is a closed cake scented portal leading south. You need an unblocked exit? You should try going east.\nThere is a licorice strip and a cake scented keycard on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the cake scented keycard from the ground.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented portal with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented portal" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just sauntered into a spare room. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a suitcase. I mean, just wow! Isn't TextWorld just the best? The suitcase is empty! This is the worst thing that could possibly happen, ever!\nThere is an open cake scented portal leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the safe, revealing a fondue.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from safe" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the fondue from the safe.\nYou are carrying: a fondue, a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "eat fondue" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could head east. Following that, open the toolbox. Once you have opened the toolbox, pick up the keycard from the toolbox within the studio. After taking the keycard, go west. And then, unlock the portal in the bar. Then, open the portal within the bar. After that, take a trip north. Following that, take the butterfly from the pan within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou make out a toolbox.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the toolbox, revealing a keycard.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go west. After that, ensure that the chest inside the bedroom is open. And then, take the latchkey from the chest. After getting the latchkey, insert the latchkey into the box inside the bedroom's lock to unlock it. After that, ensure that the box is open. After that, pick up the keycard from the box within the bedroom. Once you have got the keycard, try to head east. Following that, check that the safe is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh wow! Is that what I think it is? It is! It's a box. As if things weren't amazing enough already, you can even see a chest.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make sure that the cabinet inside the garage is ajar. And then, recover the type R keycard from the cabinet. After that, make an effort to go east. That done, insert the type R keycard into the type R passageway's lock to unlock it. After unlocking the type R passageway, open the type R passageway. And then, make an attempt to go south. And then, pick up the textbook from the stand. And then, rest the textbook on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You begin looking for stuff.\nYou smell an intriguing smell, and follow it to a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cabinet, revealing a type R keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type R keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the type R keycard from the cabinet.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is a closed type R passageway leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type R passageway with type R keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock type R passageway.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type R passageway" }, { "role": "user", "content": "current state: You are now in the study.\nYou open type R passageway.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a box. Were you looking for a bed stand? Because look over there, it's a bed stand. The bed stand is normal. Looks like someone's already been here and taken everything off it, though. You can make out a stand. The stand is ordinary. On the stand you can make out a textbook.\nThere is an open type R passageway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the lavender scented safe is unlocked with the lavender scented key. Then, assure that the lavender scented safe is opened. After opening the lavender scented safe, pick up the latchkey from the lavender scented safe. Then, make an effort to go to the east. After that, unlock the portal. Then, assure that the portal inside the canteen is opened. After that, attempt to move south. After that, make absolutely sure that the portal within the steam room is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a lavender scented safe.\nYou need an unguarded exit? You should try going east.\nThere is a kiwi on the floor.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the lavender scented safe, revealing a latchkey.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from lavender scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the lavender scented safe is unlocked with the lavender scented key. Then, assure that the lavender scented safe is opened. After opening the lavender scented safe, pick up the latchkey from the lavender scented safe. Then, make an effort to go to the east. After that, unlock the portal. Then, assure that the portal inside the canteen is opened. After that, attempt to move south. After that, make absolutely sure that the portal within the steam room is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a lavender scented safe.\nYou need an unguarded exit? You should try going east.\nThere is a kiwi on the floor.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the lavender scented safe, revealing a latchkey.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the lavender scented safe.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nYou see a shelf. The shelf is normal. But the thing is empty, unfortunately.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock portal.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open portal" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open portal.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in a steam room.\nThere is an open portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "close portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the north. Next, take the cuboid key from the toolbox within the garage. And then, insert the cuboid key into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Then, recover the latchkey from the cuboid box inside the garage. Then, move south. That done, assure that the locker inside the kitchen is closed. After that, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked normal looking cuboid box here. You make out a toolbox. There's something strange about this being here, but you can't put your finger on it. The toolbox contains a cuboid key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid key from the toolbox.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cuboid box, revealing a latchkey.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could travel east. Then, take the passkey from the cabinet in the bathroom. And then, try to venture west. Then, unlock the locker. After that, ensure that the locker in the garage is open. Then, take the key from the locker inside the garage. If you can get your hands on the key, make an effort to move east. And then, lock the box in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box. Hmm. You always thought you'd be more excited to see a box in a room. You see an opened cabinet. The cabinet contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. And then, take the formless key from the spherical chest in the recreation zone. After that, look and see that the formless chest is unlocked. And then, ensure that the formless chest is open. And then, pick up the key from the formless chest. And then, try to move east. And then, check that the portal inside the bedroom is unlocked with the key. Then, ensure that the portal is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. With that accomplished, retrieve the type C latchkey from the floor of the pantry. After that, make an attempt to take a trip south. With that done, insert the type C latchkey into the type C hatch in the office's lock to unlock it. After that, ensure that the type C hatch is open. Then, attempt to head south. Following that, recover the lampshade from the workbench inside the spare room. And then, sit the lampshade on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a type C latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type C latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type C latchkey from the ground.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type C hatch with type C latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock type C hatch.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type C hatch" }, { "role": "user", "content": "current state: You are now in the office.\nYou open type C hatch.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, try to travel north. Following that, open the gateway. And then, try to travel east. Then, make an effort to head east. If you can get through with that, pick up the keycard from the drawer. After that, travel west. And then, doublecheck that the gateway is shut. And then, lock the gateway within the steam room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nYou need an unblocked exit? You should try going north.\nThere is a berry on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nThere is a closed gateway leading east. There is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open gateway.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou make a grand eccentric entrance into a steam room. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. But the thing is empty, unfortunately.\nThere is an open gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to venture south. With that accomplished, look and see that the gate inside the workshop is open. And then, make an attempt to go east. And then, look and see that the gate is shut. And then, take a trip north. After that, pick-up the latchkey from the floor of the parlor. After that, move south. And then, assure that the gate is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a coffee cup on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open gate.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "close gate" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nAh, the parlor. This is some kind of parlor, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a recliner. But the thing is empty. You think about smashing the recliner to bits, throwing the bits into a pit, etc, until you get bored.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey, a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey, a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "lock gate with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the north. Okay, and then, pick up the keycard from the floor of the garage. And then, unlock the box within the garage. And then, open the box. Then, retrieve the licorice strip from the box within the garage. Having got the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a box. You can make out a closed American box. You can see a stand. The stand is typical. On the stand you see an American passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the east. With that done, recover the type Y key from the floor of the kitchenette. And then, check that the type Y chest is unlocked with the type Y key. After unlocking the type Y chest, ensure that the type Y chest in the kitchenette is open. Then, recover the American limited edition keycard from the type Y chest. After that, assure that the American limited edition box within the kitchenette is unlocked. After unlocking the American limited edition box, ensure that the American limited edition box in the kitchenette is open. After that, recover the glass from the American limited edition box inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You start to take note of what's in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou see a locked American limited edition box nearby. You make out a locked type Y chest.\nYou need an unguarded exit? You should try going west.\nThere is a type Y key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Y key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip south. After that, pick-up the passkey from the floor of the laundromat. And then, unlock the safe. Then, ensure that the safe within the laundromat is open. Then, pick up the sponge from the safe within the laundromat. And then, move north. Then, attempt to go to the east. With that accomplished, place the sponge on the stand inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in the laundromat. The room is well lit.\nYou see a safe.\nThere is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make it so that the locker in the cookhouse is unlocked. Then, look and see that the locker within the cookhouse is open. And then, recover the cake scented latchkey from the locker. If you can get your hands on the cake scented latchkey, attempt to head east. Once you manage that, doublecheck that the cake scented locker in the studio is unlocked. If you have unlocked the cake scented locker, make it so that the cake scented locker inside the studio is opened. After that, pick up the mug from the cake scented locker. Then, rest the mug on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You begin to take stock of what's in the room.\nYou make out a locked ordinary looking locker in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, go to the east. Then, recover the key from the floor of the studio. After that, make an attempt to move west. And then, doublecheck that the safe is unlocked. And then, open the safe in the canteen. After that, take the loaf of bread from the safe inside the canteen. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou can see a closed portmanteau.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to venture east. And then, pick up the keycard from the bench. Then, unlock the safe with the keycard. Then, ensure that the safe is open. After that, recover the latchkey from the safe. After that, move west. Next, doublecheck that the locker within the cubicle is unlocked. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You can barely contain your excitement.\nOh, great. Here's a safe. The light flickers for a second, but nothing else happens. You make out a bench. You see a keycard on the bench.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the bench.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the safe.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the dresser is open. After that, take the type K keycard from the dresser within the bedroom. And then, make it so that the type K box inside the bedroom is unlocked with the type K keycard. Having unlocked the type K box, assure that the type K box is open. And then, take the formless key from the type K box inside the bedroom. If you can get your hands on the formless key, make absolutely sure that the formless locker is unlocked. Then, assure that the formless locker inside the bedroom is open. Then, pick up the monitor from the formless locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom.\nYou see a locked formless locker. You can see a locked type K box in the room. You can make out a dresser.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make sure that the cabinet inside the garage is ajar. And then, recover the type R keycard from the cabinet. After that, make an effort to go east. That done, insert the type R keycard into the type R passageway's lock to unlock it. After unlocking the type R passageway, open the type R passageway. And then, make an attempt to go south. And then, pick up the textbook from the stand. And then, rest the textbook on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You begin looking for stuff.\nYou smell an intriguing smell, and follow it to a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cabinet, revealing a type R keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type R keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the type R keycard from the cabinet.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel west. Following that, assure that the chest is ajar. After that, recover the American key from the chest in the cookery. After that, head east. With that done, unlock the American chest. And then, open the American chest in the vault. After that, retrieve the broom from the American chest inside the vault. After that, you can deposit the broom into the safe within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed chest here.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. If you can succeed at that, make sure that the box is open. And then, recover the passkey from the box within the workshop. With the passkey, unlock the safe. And then, ensure that the safe within the workshop is open. After that, pick up the rectangular key from the safe. And then, head east. And then, make absolutely sure that the rectangular box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a safe. You smell an awful smell, and follow it to a box.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular box inside the basement is unlocked with the rectangular keycard. After that, assure that the rectangular box is ajar. Once you have pulled open the rectangular box, retrieve the passkey from the rectangular box in the basement. Then, make an attempt to head east. And then, check that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After that, pick up the controller from the chest. After that, rest the controller on the stand in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a typical kind of place. That is to say, you're in a basement.\nYou hear a noise behind you and spin around, but you can't see anything other than a rectangular box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the rectangular box.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the rectangular box, revealing a passkey.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from rectangular box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, make it so that the non-euclidean locker is ajar. And then, pick up the Henderson's limited edition latchkey from the non-euclidean locker. After that, go to the west. That done, unlock the Henderson's limited edition box. If you have unlocked the Henderson's limited edition box, assure that the Henderson's limited edition box within the studio is opened. After that, take the Microsoft passkey from the Henderson's limited edition box. Then, look and see that the Microsoft box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou make out a closed non-euclidean locker.\nYou need an unblocked exit? You should try going west.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the non-euclidean locker, revealing a Henderson's limited edition latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the closet. And then, check that the formless box is unlocked with the formless key. Once you have unlocked the formless box, ensure that the formless box is open. And then, retrieve the fresh laundry scented latchkey from the formless box within the closet. Having got the fresh laundry scented latchkey, insert the fresh laundry scented latchkey into the fresh laundry scented locker in the closet's lock to unlock it. After that, make it so that the fresh laundry scented locker is open. After opening the fresh laundry scented locker, take the latchkey from the fresh laundry scented locker. And then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can see a chest. Hey, want to see a fresh laundry scented locker? Look over there, a fresh laundry scented locker. You see a formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. Then, ensure that the safe is open. Then, take the American style key from the safe within the salon. And then, unlock the American style passageway within the salon with the American style key. If you have unlocked the American style passageway, make it so that the American style passageway is opened. After that, attempt to move east. After that, retrieve the type 9 keycard from the case. If you can get your hands on the type 9 keycard, make it so the type 9 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nYou are in a salon. A typical kind of place.\nYou see a safe.\nThere is a closed American style passageway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing an American style key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the American style key from the safe.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock American style passageway.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style passageway" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open American style passageway.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the Henderson's style key from the board. After that, check that the Henderson's style safe is unlocked with the Henderson's style key. Then, open the Henderson's style safe inside the scullery. And then, recover the passkey from the Henderson's style safe in the scullery. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest in the scullery. After that, take the fly larva from the chest in the scullery. Then, throw the fly larva on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou see a chest. What's that over there? It looks like it's a Henderson's style safe. There's something strange about this being here, but you can't put your finger on it. Oh wow! Is that what I think it is? It is! It's a board. The board is typical. On the board you can make out a Henderson's style key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from board" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the board.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Henderson's style safe, revealing a passkey.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the Henderson's style safe.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the chest.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing a fly larva.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the cake scented keycard from the floor of the workshop. Then, look and see that the cake scented portal is unlocked. After that, assure that the cake scented portal is opened. After that, move south. And then, venture east. Next, doublecheck that the safe is wide open. Then, take the fondue from the safe inside the cellar. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is a closed cake scented portal leading south. You need an unblocked exit? You should try going east.\nThere is a licorice strip and a cake scented keycard on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the cake scented keycard from the ground.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented portal with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, close the type B locker inside the scullery. After that, head west. Then, recover the latchkey from the bookshelf within the study. After that, make sure that the box in the study is unlocked. And then, open the box. After opening the box, retrieve the type B key from the box inside the study. Then, go east. With that over with, Deposit the type B key into the type B locker in the scullery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see an opened type B locker here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "close type B locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYour score has just gone up by one point.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A standard one. The room is well lit.\nYou can make out a box. You can see a bookshelf. On the bookshelf you can see a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the latchkey from the bookshelf.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a type B key.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take type B key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel south. Next, open the chest. And then, pick up the spherical latchkey from the chest inside the bedroom. After you have got the spherical latchkey, try to head north. Then, unlock the spherical safe in the canteen. Then, look and see that the spherical safe is wide open. And then, pick up the knife from the spherical safe. Having picked up the knife, insert the knife inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou can see a chest. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the table in the cookery. And then, insert the Canadian limited edition passkey into the Canadian limited edition locker in the cookery's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, take the passkey from the Canadian limited edition locker in the cookery. After stealing the passkey, assure that the box in the cookery is unlocked with the passkey. After that, open the box in the cookery. And then, recover the loaf of bread from the box within the cookery. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a Canadian limited edition locker. You can make out a table. The table is standard. On the table you make out a Canadian limited edition passkey.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey from table" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the Canadian limited edition passkey from the table.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the Canadian limited edition locker, revealing a passkey.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the passkey from the Canadian limited edition locker.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the locker is wide open. After that, retrieve the Microsoft passkey from the locker inside the spare room. After stealing the Microsoft passkey, go to the west. After that, insert the Microsoft passkey into the Microsoft locker's lock to unlock it. Then, open the Microsoft locker. After that, take the napkin from the Microsoft locker in the scullery. Then, move east. With that accomplished, place the napkin on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the Microsoft passkey from the locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a Microsoft locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Microsoft locker, revealing a chocolate bar and a napkin.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the napkin from the Microsoft locker.\nYou are carrying: a napkin and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Okay, and then, lift the Canadian style keycard from the floor of the study. Then, take a trip south. Then, unlock the Canadian style box with the Canadian style keycard. If you have unlocked the Canadian style box, open the Canadian style box within the attic. And then, recover the rectangular latchkey from the Canadian style box. Then, head north. After that, lock the rectangular gate with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet.\nThere is a closed rectangular gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the Canadian style keycard from the ground.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, assure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the kitchenette. And then, recover the American keycard from the TextWorld limited edition box. If you can get your hands on the American keycard, unlock the American hatch within the kitchenette. And then, open the American hatch. Having opened the American hatch, venture south. Next, pick up the Microsoft style key from the floor of the garage. Then, make absolutely sure that the Microsoft style chest inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked TextWorld limited edition box in the room.\nThere is a closed American hatch leading south. You need an unblocked exit? You should try going north.\nThere is a chocolate bar on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition box with TextWorld limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. And then, open the locker in the studio. After opening the locker, take the Canadian style keycard from the locker. After that, insert the Canadian style keycard into the Canadian style hatch's lock to unlock it. And then, open the Canadian style hatch within the studio. Then, attempt to go north. That done, make an attempt to go east. After that, pick up the top hat from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. A typical kind of place. The room is well lit.\nYou see a locker.\nThere is a closed Canadian style hatch leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Canadian style keycard from the locker.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style hatch with Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Canadian style hatch.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could insert the keycard into the box's lock to unlock it. After you have unlocked the box, open the box. Then, retrieve the formless passkey from the box. Then, take a trip east. Once you get around to doing that, unlock the formless chest with the formless passkey. Then, ensure that the formless chest is open. After that, take the sock from the formless chest inside the restroom. Then, toss the sock on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. The room is well lit.\nYou see a box. You make out a coffer. The coffer is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a formless passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the formless passkey from the box.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the restroom.\nThis is going to sound unbelievable, but you've just entered a restroom. You begin looking for stuff.\nYou can see a formless chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the formless chest.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the formless chest, revealing a sock.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, move west. And then, make an effort to move west. After that, take the passkey from the display. And then, go to the east. Following that, unlock the safe within the bedchamber. After that, make absolutely sure that the safe inside the bedchamber is open. And then, insert the stapler into the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a vacuum on the floor.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just walked into a shower.\nThere is an open passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, retrieve the latchkey from the counter. Then, unlock the box in the garage. After that, open the box inside the garage. Having opened the box, take the keycard from the box. After that, try to venture east. And then, look and see that the safe inside the kitchen is unlocked with the keycard. And then, make absolutely sure that the safe within the kitchen is ajar. After opening the safe, take the insect from the safe in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can see a locked box in the room. You see a counter. You see a latchkey on the counter. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the spherical latchkey into the spherical safe inside the office's lock to unlock it. If you have unlocked the spherical safe, ensure that the spherical safe is open. After that, take the soap scented passkey from the spherical safe within the office. And then, unlock the soap scented box in the office with the soap scented passkey. And then, open the soap scented box in the office. After that, take the folder from the soap scented box. With the folder, make an effort to go to the east. Then, rest the folder on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a soap scented box. You can't wait to tell the folks at home about this! What's that over there? It looks like it's a spherical safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical safe, revealing a soap scented passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the soap scented passkey from the spherical safe.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented box with soap scented passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the soap scented box.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the soap scented box, revealing a folder.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from soap scented box" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the soap scented box.\nYou are carrying: a folder, a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar.\nYou make out a stand. The stand is standard. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a folder, a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put folder on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to move east. With that accomplished, retrieve the passkey from the floor of the vault. After that, take a trip west. Then, make absolutely sure that the chest inside the attic is unlocked. After that, assure that the chest within the attic is open. And then, recover the broccoli from the chest. With the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could head east. Following that, open the toolbox. Once you have opened the toolbox, pick up the keycard from the toolbox within the studio. After taking the keycard, go west. And then, unlock the portal in the bar. Then, open the portal within the bar. After that, take a trip north. Following that, take the butterfly from the pan within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou make out a toolbox.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the toolbox, revealing a keycard.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the toolbox.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could check that the soap scented locker is unlocked with the soap scented key. And then, ensure that the soap scented locker inside the cookhouse is open. Then, recover the cuboid passkey from the soap scented locker in the cookhouse. And then, unlock the cuboid locker. After that, ensure that the cuboid locker is open. Then, pick up the key from the cuboid locker. If you have got the key, make sure that the chest in the cookhouse is unlocked with the key. And then, look and see that the chest inside the cookhouse is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's in the room.\nYou see a chest. You can make out a locked cuboid locker. You can make out a locked soap scented locker.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the soap scented locker.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the soap scented locker, revealing a cuboid passkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid passkey from the soap scented locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the cuboid locker.\nYou are carrying: a key, a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, look and see that the fudge scented chest is unlocked. Then, doublecheck that the fudge scented chest within the attic is wide open. After that, pick up the passkey from the fudge scented chest. After taking the passkey, make an effort to take a trip east. Then, make it so that the chest within the study is unlocked. And then, doublecheck that the chest inside the study is opened. If you have pulled open the chest, recover the key from the chest within the study. After that, check that the locker is unlocked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin looking for stuff.\nYou make out a locked fudge scented chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip south. After that, pick-up the passkey from the floor of the laundromat. And then, unlock the safe. Then, ensure that the safe within the laundromat is open. Then, pick up the sponge from the safe within the laundromat. And then, move north. Then, attempt to go to the east. With that accomplished, place the sponge on the stand inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in the laundromat. The room is well lit.\nYou see a safe.\nThere is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a sponge and a worm.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the sponge from the safe.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. A standard kind of place.\nYou make out a stand. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "put sponge on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, make an effort to go north. And then, retrieve the keycard from the floor of the playroom. And then, unlock the passageway with the keycard. After unlocking the passageway, ensure that the passageway within the playroom is open. And then, make an attempt to go to the north. After that, go east. And then, take the passkey from the table within the shower. After that, lock the safe with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal one.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just shown up in a steam room.\nThere is an open passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical one. You start to take note of what's in the room.\nYou can make out a safe. Huh, weird. You make out a table. You see a passkey on the table. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the latchkey from the floor of the closet. And then, unlock the safe in the closet. And then, doublecheck that the safe inside the closet is ajar. Then, take the passkey from the safe. After that, assure that the chest inside the closet is unlocked with the passkey. And then, make absolutely sure that the chest in the closet is wide open. Then, recover the cane from the chest. After stealing the cane, you can insert the cane into the safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a safe. What's that over there? It looks like it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, check that the box is unlocked with the key. And then, look and see that the box inside the bedchamber is ajar. And then, recover the spherical passkey from the box. And then, look and see that the spherical chest is unlocked. After that, ensure that the spherical chest is open. Then, recover the plant from the spherical chest. And then, drop the plant on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a spherical chest. You shudder, but continue examining the room. You make out a box.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a spherical passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the spherical passkey from the box.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the floor of the parlor. Then, doublecheck that the locker in the parlor is unlocked. And then, ensure that the locker is open. After you have pulled open the locker, pick up the Canadian style key from the locker inside the parlor. Then, assure that the Canadian style safe within the parlor is unlocked. And then, ensure that the Canadian style safe is open. Then, take the tv from the Canadian style safe. And then, put the tv inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. You begin looking for stuff.\nA locked usual looking locker is right there by you. You hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a Canadian style key.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style key from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the chest in the washroom is unlocked with the passkey. After that, assure that the chest within the washroom is ajar. Then, pick up the latchkey from the chest. After you have taken the latchkey, attempt to move east. After that, assure that the box within the chamber is unlocked. After that, open the box. Then, recover the plant from the box in the chamber. And then, you can put the plant into the trunk in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the chest, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to go to the south. And then, make an attempt to go to the east. Next, recover the latchkey from the floor of the sauna. After that, unlock the chest. After that, ensure that the chest is open. After opening the chest, pick up the Canadian latchkey from the chest inside the sauna. After that, unlock the Canadian box inside the sauna with the Canadian latchkey. After that, open the Canadian box within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber.\nYou see a bar. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just shown up in a sauna.\nAs if things weren't amazing enough already, you can even see a Canadian box. Hmmm... what else, what else? You make out a locked chest in the room.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, make an attempt to move west. With that over with, pick up the Microsoft key from the bed stand. Then, unlock the Microsoft box with the Microsoft key. If you have unlocked the Microsoft box, doublecheck that the Microsoft box inside the bedchamber is ajar. After that, pick up the latchkey from the Microsoft box within the bedchamber. And then, take a trip east. After that, make it so the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a closed locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one. You can barely contain your excitement.\nA locked Microsoft box is right there by you. You can make out a bed stand. You shudder, but continue examining the bed stand. The bed stand is standard. On the bed stand you make out a Microsoft key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key from bed stand" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft key from the bed stand.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the Microsoft box, revealing a latchkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the latchkey from the Microsoft box.\nYou are carrying: a latchkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a closed locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to travel west. Once you finish that, recover the Canadian limited edition latchkey from the floor of the closet. If you can get your hands on the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition locker, ensure that the Canadian limited edition locker inside the closet is open. And then, take the key from the Canadian limited edition locker inside the closet. After that, make an effort to travel east. And then, unlock the hatch within the kitchen. And then, ensure that the hatch is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked Canadian limited edition locker.\nThere is an unguarded exit to the east.\nThere is a legume and a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Canadian limited edition latchkey from the ground.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the Canadian limited edition locker, revealing a key.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the Canadian limited edition locker.\nYou are carrying: a key and a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key and a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. With that accomplished, pick up the latchkey from the floor of the spare room. And then, go west. Following that, unlock the box with the latchkey. Then, open the box within the bedroom. And then, recover the cookie from the box in the bedroom. And then, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just walked into a spare room. The room is well lit.\nYou can see an opened locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading north. There is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the Henderson's keycard from the trunk within the attic. After that, make absolutely sure that the Henderson's hatch is unlocked. And then, assure that the Henderson's hatch in the attic is wide open. And then, travel south. After that, take a trip east. With that over with, retrieve the cuboid latchkey from the desk. After that, check that the cuboid chest inside the parlor is unlocked with the cuboid latchkey. After unlocking the cuboid chest, open the cuboid chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a trunk. Now why would someone leave that there? The trunk contains a Henderson's keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Henderson's hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the Henderson's keycard from the trunk.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's hatch with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Next, pick up the cake scented keycard from the bureau inside the study. And then, unlock the cake scented locker inside the study. After that, make it so that the cake scented locker is open. After that, take the keycard from the cake scented locker. After getting the keycard, attempt to take a trip east. With that accomplished, assure that the safe inside the steam room is closed. After that, Put the keycard into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a cake scented locker, so there's that. You make out an opened bureau nearby. The bureau contains a cake scented keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cake scented locker, revealing a keycard.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cake scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying: a keycard and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying: a keycard and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou close the safe.\nYou are carrying: a keycard and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. Okay, and then, open the type K safe within the scullery. And then, retrieve the passkey from the type K safe within the scullery. If you can get your hands on the passkey, move south. And then, unlock the hatch inside the cookery. And then, make it so that the hatch is wide open. Then, try to travel west. Then, close the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou can see a type K safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the type K safe, revealing a passkey.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the type K safe.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, venture north. Then, lift the keycard from the floor of the study. And then, unlock the box inside the study. And then, doublecheck that the box is opened. And then, recover the latchkey from the box within the study. Then, attempt to venture south. Then, unlock the chest. After that, make absolutely sure that the chest in the kitchenette is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study.\nA locked box is close by.\nThere is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a latchkey.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the latchkey from the box.\nYou are carrying: a latchkey, a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey, a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a latchkey, a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First step, take the formless keycard from the rack inside the sauna. After that, unlock the formless gateway inside the sauna. After that, look and see that the formless gateway is opened. After that, travel south. And then, try to head east. Then, open the coffer inside the basement. Then, take the top hat from the coffer inside the basement. And then, place the top hat on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nOh, great. Here's a rack. On the rack you see a formless keycard.\nThere is a closed formless gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless keycard from rack" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless keycard from the rack.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless gateway with formless keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless gateway" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual kind of place.\nYou make out a plate. The plate appears to be empty.\nThere is an open formless gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Once you finish that, make it so that the toolbox within the office is wide open. After that, recover the key from the toolbox in the office. Having got the key, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the office is ajar. After you have opened the locker, retrieve the stapler from the locker within the office. And then, try to go to the east. Next, rest the stapler on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a locker. You see a toolbox.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the toolbox, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the toolbox.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel south. Then, retrieve the cake scented passkey from the bench. With the cake scented passkey, attempt to go north. That done, go to the east. Then, make it so that the cake scented safe is unlocked with the cake scented passkey. After that, ensure that the cake scented safe is open. Then, take the soap scented keycard from the cake scented safe. With the soap scented keycard, insert the soap scented keycard into the soap scented locker inside the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a safe. You see a bench. On the bench you see a cake scented passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the south. Next, lift the Henderson's limited edition keycard from the floor of the dish-pit. Then, make an attempt to head north. If you can do that, assure that the Henderson's limited edition portal in the recreation zone is unlocked. And then, ensure that the Henderson's limited edition portal is open. After that, attempt to go east. Okay, and then, pick up the worm from the cabinet. Then, insert the worm into the trunk in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's limited edition keycard on the floor.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Henderson's limited edition keycard from the ground.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition portal with Henderson's limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head north. Next, pick up the key from the floor of the office. Then, make an effort to venture south. Then, check that the hatch in the steam room is unlocked with the key. And then, doublecheck that the hatch inside the steam room is open. Then, make an effort to head south. And then, try to head east. Following that, recover the Comic Strip Calendar from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the key from the ground.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Then, retrieve the keyboard from the portmanteau within the studio. Then, venture east. And then, doublecheck that the type 7 chest within the workshop is wide open. After that, recover the Henderson's style keycard from the type 7 chest within the workshop. And then, make sure that the Henderson's style chest is unlocked with the Henderson's style keycard. And then, open the Henderson's style chest. Then, deposit the keyboard into the Henderson's style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in the studio. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a portmanteau. The portmanteau contains a keyboard. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, open the box. And then, take the key from the box inside the garage. Then, make absolutely sure that the locker within the garage is unlocked. Then, open the locker. After that, recover the keycard from the locker. After getting the keycard, unlock the door. Then, open the door within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a box. You wonder idly who left that here. You see a closed toolbox, which looks typical, right there by you.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the chest is unlocked with the keycard. After that, assure that the chest inside the shower is ajar. And then, take the key from the chest. Then, unlock the safe inside the shower. And then, open the safe inside the shower. Having opened the safe, take the iron from the safe inside the shower. After that, take a trip east. Following that, place the iron on the table within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a typical kind of place. That is to say, you're in a shower.\nYou can make out a locked safe. You can see a chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the passkey from the floor of the dish-pit. And then, unlock the locker with the passkey. After that, ensure that the locker in the dish-pit is open. And then, retrieve the cuboid key from the locker. And then, go to the north. If you can manage that, unlock the cuboid safe with the cuboid key. Then, ensure that the cuboid safe within the lounge is open. After that, retrieve the controller from the cuboid safe in the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a locker. You scan the room for a rack, and you find a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, try to travel east. With that over with, pick up the type 4 key from the floor of the cookhouse. After that, move west. And then, unlock the type 4 locker in the shower. Then, ensure that the type 4 locker is open. And then, retrieve the spherical key from the type 4 locker within the shower. After that, unlock the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to doublecheck that the case is ajar. And then, retrieve the type D keycard from the case within the kitchenette. After picking up the type D keycard, unlock the type D passageway. And then, ensure that the type D passageway is open. And then, take a trip west. After that, retrieve the TextWorld limited edition key from the table inside the shower. After that, make it so that the TextWorld limited edition chest is unlocked. And then, open the TextWorld limited edition chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nWere you looking for a case? Because look over there, it's a case.\nThere is a closed type D passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. With that over with, pick up the latchkey from the floor of the laundry place. Then, check that the hatch within the laundry place is unlocked with the latchkey. Then, make it so that the hatch is opened. And then, make an attempt to travel east. And then, open the cabinet in the scullery. And then, retrieve the American key from the cabinet. And then, check that the American locker is unlocked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou can see a desk. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the desk! oh well.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou arrive in a laundry place. A typical kind of place.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could take a trip north. With that done, pick up the passkey from the floor of the cubicle. After that, unlock the chest within the cubicle. Then, ensure that the chest is open. And then, venture south. That done, retrieve the vacuum from the cabinet within the steam room. And then, take a trip north. After that, insert the vacuum inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a chest.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. Okay, and then, open the type K safe within the scullery. And then, retrieve the passkey from the type K safe within the scullery. If you can get your hands on the passkey, move south. And then, unlock the hatch inside the cookery. And then, make it so that the hatch is wide open. Then, try to travel west. Then, close the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou can see a type K safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the type K safe, revealing a passkey.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the type K safe.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock hatch.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go south. And then, retrieve the key from the crate. If you can get your hands on the key, try to move north. With that done, unlock the hatch with the key. Then, assure that the hatch inside the attic is ajar. And then, head east. After that, pick up the American limited edition key from the floor of the bedchamber. After that, lock the American limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nI just think it's awesome that you're in a pantry now. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a crate. The crate contains a key!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the crate.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. If you can get through with that, doublecheck that the box within the steam room is ajar. And then, take the key from the box. After that, go north. After that, unlock the gate inside the kitchenette. After unlocking the gate, open the gate within the kitchenette. And then, make an effort to take a trip east. Next, close the gate inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou can make out a closed box. You can make out a table. The table is usual. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock gate with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock gate.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open gate.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou arrive in an attic. An ordinary one.\nYou can see a coffer. The coffer is empty, what a horrible day!\nThere is an open gate leading west. You need an unguarded exit? You should try going south.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could take a trip north. With that done, pick up the passkey from the floor of the cubicle. After that, unlock the chest within the cubicle. Then, ensure that the chest is open. And then, venture south. That done, retrieve the vacuum from the cabinet within the steam room. And then, take a trip north. After that, insert the vacuum inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a chest.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel west. And then, pick-up the key from the floor of the spare room. After that, travel east. After that, unlock the door inside the lounge with the key. Then, open the door inside the lounge. And then, head south. If you can succeed at that, retrieve the monitor from the mantelpiece. After that, insert the monitor inside the suitcase in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room.\nWere you looking for a counter? Because look over there, it's a counter. The counter appears to be empty.\nYou need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock door.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open door.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nWell, here we are in the chamber.\nOh wow! Is that what I think it is? It is! It's a suitcase. There's something strange about this being here, but you can't put your finger on it. The suitcase is empty! This is the worst thing that could possibly happen, ever! You can make out a mantelpiece. The mantelpiece is normal. On the mantelpiece you see a monitor. I mean, just wow! Isn't TextWorld just the best?\nThere is an open door leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take monitor from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. Then, lift the spherical latchkey from the floor of the bedroom. If you have picked up the spherical latchkey, unlock the spherical safe in the bedroom with the spherical latchkey. After that, open the spherical safe inside the bedroom. After that, take the manuscript from the spherical safe. If you can get your hands on the manuscript, make an attempt to travel east. After that, make absolutely sure that the locker in the washroom is ajar. Then, place the manuscript inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in an usual kind of place. That is to say, you're in a bedroom.\nYou make out a spherical safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey and a monitor on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the spherical latchkey from the ground.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, make an attempt to move west. With that over with, pick up the Microsoft key from the bed stand. Then, unlock the Microsoft box with the Microsoft key. If you have unlocked the Microsoft box, doublecheck that the Microsoft box inside the bedchamber is ajar. After that, pick up the latchkey from the Microsoft box within the bedchamber. And then, take a trip east. After that, make it so the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a closed locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one. You can barely contain your excitement.\nA locked Microsoft box is right there by you. You can make out a bed stand. You shudder, but continue examining the bed stand. The bed stand is standard. On the bed stand you make out a Microsoft key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key from bed stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could try to move east. And then, open the cabinet within the closet. And then, retrieve the keycard from the cabinet within the closet. After that, make sure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker in the closet is opened. And then, retrieve the pair of pants from the locker in the closet. Then, make an attempt to go west. Then, place the pair of pants on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou make out a locked locker. Oh wow! Is that what I think it is? It is! It's a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the cabinet, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the latchkey from the floor of the closet. And then, unlock the safe in the closet. And then, doublecheck that the safe inside the closet is ajar. Then, take the passkey from the safe. After that, assure that the chest inside the closet is unlocked with the passkey. And then, make absolutely sure that the chest in the closet is wide open. Then, recover the cane from the chest. After stealing the cane, you can insert the cane into the safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a safe. What's that over there? It looks like it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the chest.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, take the keycard from the chair. After getting the keycard, unlock the box within the office with the keycard. After that, open the box. And then, take the type O key from the box inside the office. And then, insert the type O key into the type O box within the office's lock to unlock it. After that, ensure that the type O box in the office is open. After opening the type O box, retrieve the Advent Calendar from the type O box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a type O box. You can make out a box! You bend down to tie your shoe. When you stand up, you notice a chair. You see a keycard on the chair. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the chair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make absolutely sure that the type N box within the cookhouse is unlocked. After unlocking the type N box, ensure that the type N box in the cookhouse is open. And then, pick up the key from the type N box. And then, try to go to the east. Once you get around to doing that, doublecheck that the locker is unlocked. After that, open the locker inside the launderette. After that, take the paper towel from the locker. With the paper towel, place the paper towel on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou can see a locked ordinary looking type N box close by. You rest your hand against a wall, but you miss the wall and fall onto a rack. You shudder, but continue examining the rack. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the type N box.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the type N box, revealing a key.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from type N box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the type N box.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou find yourself in a launderette. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the locker.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the locker, revealing a paper towel.\nYou are carrying: a key and a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. After that, open the chest within the chamber. And then, take the American style latchkey from the chest. And then, make an effort to go to the south. And then, look and see that the American style passageway is unlocked with the American style latchkey. Then, open the American style passageway. Then, head south. And then, look and see that the American style passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, take the keycard from the chair. After getting the keycard, unlock the box within the office with the keycard. After that, open the box. And then, take the type O key from the box inside the office. And then, insert the type O key into the type O box within the office's lock to unlock it. After that, ensure that the type O box in the office is open. After opening the type O box, retrieve the Advent Calendar from the type O box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the Microsoft limited edition passkey from the rack. After getting the Microsoft limited edition passkey, unlock the Microsoft limited edition hatch in the shower. Then, open the Microsoft limited edition hatch within the shower. Once you have opened the Microsoft limited edition hatch, take a trip south. That done, move east. Then, retrieve the Canadian key from the bed in the recreation zone. And then, unlock the Canadian safe within the recreation zone with the Canadian key. After that, ensure that the Canadian safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a rack. The rack is ordinary. On the rack you see a Microsoft limited edition passkey.\nThere is a closed Microsoft limited edition hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Microsoft limited edition passkey from the rack.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the key from the floor of the shower. With the key, make absolutely sure that the box inside the shower is unlocked with the key. And then, ensure that the box in the shower is open. And then, pick up the American limited edition passkey from the box. Then, attempt to go to the south. Once you get through with that, unlock the American limited edition safe. And then, open the American limited edition safe within the lounge. And then, pick up the synthesizer from the American limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nYou see a locked box here.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the box, revealing an American limited edition passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the American limited edition passkey from the box.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nWell, here we are in a lounge. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a American limited edition safe. Wow, check out the price tag on the American limited edition safe! Thirty dollars!\nThere is a closed portal leading west. You need an unguarded exit? You should try going north.\nThere is a gummy bear on the floor.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition safe with American limited edition passkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the American limited edition safe.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the American limited edition safe, revealing a synthesizer.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take synthesizer from American limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. Once you do that, travel east. If you can accomplish that, retrieve the passkey from the cabinet inside the shower. After getting the passkey, doublecheck that the safe inside the shower is unlocked. After unlocking the safe, open the safe within the shower. Then, take the Canadian limited edition keycard from the safe. After that, go west. And then, make absolutely sure that the Canadian limited edition chest inside the cellar is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room is well lit.\nYou can see a case.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a locked typical looking Canadian limited edition chest here.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI am excited to announce that you are now in the shower.\nYou can make out a locked safe close by. You can see an opened cabinet in the corner. The cabinet contains a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to head east. Following that, make it so that the chest in the study is unlocked. And then, doublecheck that the chest inside the study is ajar. If you have pulled open the chest, pick up the passkey from the chest in the study. If you can get your hands on the passkey, unlock the box in the study. After that, open the box inside the study. And then, retrieve the cashew from the box inside the study. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An usual one. Let's see what's in here.\nYou make out a locked box, which looks typical, close by. You see a chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, take the non-euclidean keycard from the table in the attic. After taking the non-euclidean keycard, make sure that the non-euclidean locker is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean locker within the attic is open. Then, retrieve the cake scented keycard from the non-euclidean locker. Then, insert the cake scented keycard into the cake scented passageway within the attic's lock to unlock it. After that, ensure that the cake scented passageway inside the attic is open. Then, go east. After that, lift the keyboard from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an usual one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean locker. You can see a table. You see a non-euclidean keycard on the table. Now that's what I call TextWorld!\nThere is a closed cake scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from table" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the non-euclidean keycard from the table.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the non-euclidean locker, revealing a cake scented keycard.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the cake scented keycard from the non-euclidean locker.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented passageway with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock cake scented passageway.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented passageway" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open cake scented passageway.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the hatch is open. After that, take a trip west. After that, make an attempt to go to the west. Following that, take the passkey from the shelf. And then, take a trip east. Next, make it so that the locker in the studio is unlocked. Then, make absolutely sure that the locker in the studio is opened. After that, recover the worm from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a stand. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, take a trip west. Following that, ensure that the chest is open. After that, pick up the American passkey from the chest. After taking the American passkey, assure that the American safe is unlocked. After that, ensure that the American safe inside the scullery is open. After that, pick up the shadfly from the American safe. Then, head east. After that, throw the shadfly on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in the scullery.\nYou can see a locked American safe nearby. You see a chest. A chest... Is that really what you were looking for?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing an American passkey.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take American passkey from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the American passkey from the chest.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, retrieve the Canadian passkey from the cabinet. After that, unlock the Canadian safe with the Canadian passkey. After that, ensure that the Canadian safe in the workshop is open. Having pulled open the Canadian safe, recover the formless key from the Canadian safe. Then, unlock the formless safe. After that, ensure that the formless safe is open. And then, pick up the pen from the formless safe within the workshop. Then, drop the pen on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can make out a locked formless safe. You make out a Canadian safe. You make out an opened cabinet. The cabinet contains a Canadian passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Canadian passkey from the cabinet.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Canadian safe, revealing a formless key.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the formless key from the Canadian safe.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the formless safe.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the formless safe, revealing a pen.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take pen from formless safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the pen from the formless safe.\nYou are carrying: a pen, a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop pen" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture north. Then, recover the key from the platter. If you have got the key, attempt to travel east. And then, unlock the box inside the bedroom. After that, ensure that the box is open. After that, retrieve the Henderson's passkey from the box. With the Henderson's passkey, make an effort to venture west. After that, lock the Henderson's locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou make out a Henderson's locker. Make a note of this, you might have to put stuff on or in it later on. As if things weren't amazing enough already, you can even see a platter. You see a key on the platter.\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from platter" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the platter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nYou make out a locked box right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the box, revealing a Henderson's passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the Henderson's passkey from the box.\nYou are carrying: a Henderson's passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to try to travel west. If you can accomplish that, make an effort to move west. Then, ensure that the box is open. And then, retrieve the fresh laundry scented passkey from the box in the cubicle. After that, make an effort to travel east. After that, check that the fresh laundry scented box within the studio is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented box, ensure that the fresh laundry scented box is open. After that, pick up the folder from the fresh laundry scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could look and see that the Microsoft box within the parlor is unlocked. Then, open the Microsoft box inside the parlor. And then, pick up the rectangular passkey from the Microsoft box in the parlor. Then, go west. And then, unlock the rectangular safe within the restroom. Then, ensure that the rectangular safe in the restroom is open. And then, take the cashew from the rectangular safe in the restroom. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou can see a locked Microsoft box nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a monitor on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft box, revealing a rectangular passkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the rectangular passkey from the Microsoft box.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place.\nYou can see a locked rectangular safe.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head east. Then, take the type V keycard from the mantelpiece in the playroom. If you can get your hands on the type V keycard, try to go west. And then, make absolutely sure that the type V portal in the study is unlocked. And then, doublecheck that the type V portal is opened. And then, take a trip south. That done, take a trip east. With that done, take the mouse from the Microsoft chest in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou see a locker. You wonder idly who left that here. You see a gleam over in a corner, where you can see a mantelpiece. On the mantelpiece you can see a type V keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type V keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type V keycard from the mantelpiece.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V portal with type V keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock type V portal.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type V portal" }, { "role": "user", "content": "current state: You are now in the study.\nYou open type V portal.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the chest inside the bedroom. Once you have taken the latchkey, doublecheck that the locker inside the bedroom is unlocked. And then, ensure that the locker in the bedroom is open. After that, pick up the soap scented passkey from the locker within the bedroom. And then, assure that the soap scented gate inside the bedroom is unlocked with the soap scented passkey. Then, make it so that the soap scented gate within the bedroom is wide open. Then, attempt to go east. Once you succeed at that, assure that the soap scented gate inside the study is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. You see a chest. The chest contains a latchkey.\nThere is a closed soap scented gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the locker.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the bench. If you can get your hands on the spherical keycard, make sure that the spherical gate is unlocked. After that, open the spherical gate within the laundry place. Once you have pulled open the spherical gate, go to the south. And then, make an attempt to head west. With that accomplished, recover the legume from the counter within the garage. Then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nYou can make out a bench. You see a spherical keycard on the bench. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed spherical gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from bench" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the spherical keycard from the bench.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical gate with spherical keycard" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "open spherical gate" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the spherical latchkey into the spherical safe inside the office's lock to unlock it. If you have unlocked the spherical safe, ensure that the spherical safe is open. After that, take the soap scented passkey from the spherical safe within the office. And then, unlock the soap scented box in the office with the soap scented passkey. And then, open the soap scented box in the office. After that, take the folder from the soap scented box. With the folder, make an effort to go to the east. Then, rest the folder on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a soap scented box. You can't wait to tell the folks at home about this! What's that over there? It looks like it's a spherical safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical safe, revealing a soap scented passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the soap scented passkey from the spherical safe.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented box with soap scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip north. After that, recover the American limited edition keycard from the floor of the bedroom. If you can get your hands on the American limited edition keycard, venture south. Then, attempt to venture east. And then, assure that the American limited edition box is unlocked. Then, open the American limited edition box. After that, pick up the glass from the American limited edition box. After taking the glass, deposit the glass into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nThere is an American limited edition keycard on the floor.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the American limited edition keycard from the ground.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could go to the north. With that accomplished, doublecheck that the dresser in the shower is opened. And then, pick up the latchkey from the dresser inside the shower. Then, move south. After that, unlock the box. And then, ensure that the box within the laundromat is open. And then, recover the paper towel from the box. After you have got the paper towel, toss the paper towel on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the safe. After that, ensure that the safe is open. And then, recover the keycard from the safe in the cubicle. Then, unlock the chest with the keycard. Then, open the chest in the cubicle. Then, pick up the cuboid key from the chest within the cubicle. And then, unlock the cuboid chest with the cuboid key. And then, make sure that the cuboid chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a cuboid chest, so there's that. You see a locked chest. You see a safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the safe, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the safe.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a cuboid key.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the latchkey from the cabinet in the restroom. And then, try to move north. Following that, make absolutely sure that the safe inside the basement is unlocked with the latchkey. After unlocking the safe, open the safe. Then, pick up the lampshade from the safe within the basement. And then, travel south. And then, ensure that the dresser inside the restroom is open. And then, insert the lampshade inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Okay, and then, recover the cuboid key from the locker in the playroom. After that, make an attempt to go to the south. After that, take a trip east. Following that, insert the cuboid key into the cuboid safe's lock to unlock it. Then, make absolutely sure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe inside the bathroom. And then, you can place the sponge inside the type 8 box inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom.\nYou see an opened locker. The locker contains a cuboid key.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, retrieve the type N passkey from the table. After that, make an effort to venture north. Then, make absolutely sure that the type N door is unlocked. Then, ensure that the type N door within the bedroom is open. And then, head north. After that, attempt to take a trip east. Then, look and see that the Henderson's limited edition locker inside the study is closed. Once you have closed the Henderson's limited edition locker, doublecheck the Henderson's limited edition locker in the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a table. On the table you can see a type N passkey.\nThere is an unblocked exit to the north.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type N passkey from the table.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. I guess you better just go and list everything you see here.\nThere is a closed type N door leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N door with type N passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open type N door" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nWell, here we are in the pantry.\nYou smell an intriguing smell, and follow it to a stand. The stand is usual. On the stand you can make out a broccoli. Now that's what I call TextWorld!\nThere is an open type N door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nThis might come as a shock to you, but you've just moved into a study. You begin looking for stuff.\nYou can see a Henderson's limited edition locker. What a letdown! The Henderson's limited edition locker is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "close Henderson's limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, assure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the kitchenette. And then, recover the American keycard from the TextWorld limited edition box. If you can get your hands on the American keycard, unlock the American hatch within the kitchenette. And then, open the American hatch. Having opened the American hatch, venture south. Next, pick up the Microsoft style key from the floor of the garage. Then, make absolutely sure that the Microsoft style chest inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked TextWorld limited edition box in the room.\nThere is a closed American hatch leading south. You need an unblocked exit? You should try going north.\nThere is a chocolate bar on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition box with TextWorld limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the TextWorld limited edition box, revealing an American keycard.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American keycard from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the American keycard from the TextWorld limited edition box.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American hatch with American keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock American hatch.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American hatch" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open American hatch.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage. An ordinary kind of place.\nYou can see a locked Microsoft style chest right there by you.\nThere is an open American hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a Microsoft style key on the floor.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the Microsoft style key from the ground.\nYou are carrying: a Microsoft style key, an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, go to the east. Once you manage that, recover the soap scented key from the crate. With the soap scented key, make it so that the soap scented chest is unlocked with the soap scented key. Then, open the soap scented chest. Then, pick up the latchkey from the soap scented chest in the spare room. Then, insert the latchkey into the box inside the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box within the spare room is open. And then, take the cloak from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room. You begin to take stock of what's in the room.\nYou can see a box. You make out a soap scented chest. You see an opened crate. The crate contains a soap scented key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented key from crate" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the soap scented key from the crate.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented chest with soap scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. Then, pick-up the spherical key from the floor of the study. If you can get your hands on the spherical key, unlock the spherical safe inside the study with the spherical key. Then, open the spherical safe. If you have opened the spherical safe, pick up the TextWorld passkey from the spherical safe. And then, move east. And then, unlock the TextWorld chest. After unlocking the TextWorld chest, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a spherical safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical key on the floor.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the spherical safe.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the spherical safe, revealing a TextWorld passkey.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from spherical safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the TextWorld passkey from the spherical safe.\nYou are carrying: a TextWorld passkey, a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld passkey, a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the TextWorld chest.\nYou are carrying: a TextWorld passkey, a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. With that over with, pick up the latchkey from the floor of the laundry place. Then, check that the hatch within the laundry place is unlocked with the latchkey. Then, make it so that the hatch is opened. And then, make an attempt to travel east. And then, open the cabinet in the scullery. And then, retrieve the American key from the cabinet. And then, check that the American locker is unlocked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou can see a desk. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the desk! oh well.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou arrive in a laundry place. A typical kind of place.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. I guess you better just go and list everything you see here.\nYou can see a locked American locker in the corner. You can see a cabinet. Huh, weird.\nThere is an open hatch leading west. There is an unguarded exit to the south.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could take a trip north. With that done, pick up the passkey from the floor of the cubicle. After that, unlock the chest within the cubicle. Then, ensure that the chest is open. And then, venture south. That done, retrieve the vacuum from the cabinet within the steam room. And then, take a trip north. After that, insert the vacuum inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a chest.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the hatch is open. After that, take a trip west. After that, make an attempt to go to the west. Following that, take the passkey from the shelf. And then, take a trip east. Next, make it so that the locker in the studio is unlocked. Then, make absolutely sure that the locker in the studio is opened. After that, recover the worm from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a stand. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. On the shelf you see a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the non-euclidean latchkey from the floor of the workshop. Then, assure that the non-euclidean box is unlocked. Then, open the non-euclidean box. Then, recover the rectangular key from the non-euclidean box within the workshop. After you have taken the rectangular key, make an attempt to go east. And then, unlock the rectangular locker inside the office. Then, ensure that the rectangular locker in the office is open. Then, retrieve the pencil from the rectangular locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You begin to take stock of what's here.\nYou can make out a locked non-euclidean box nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, make an effort to go north. And then, retrieve the keycard from the floor of the playroom. And then, unlock the passageway with the keycard. After unlocking the passageway, ensure that the passageway within the playroom is open. And then, make an attempt to go to the north. After that, go east. And then, take the passkey from the table within the shower. After that, lock the safe with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal one.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just shown up in a steam room.\nThere is an open passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical one. You start to take note of what's in the room.\nYou can make out a safe. Huh, weird. You make out a table. You see a passkey on the table. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the table.\nYou are carrying: a passkey, a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to move north. That done, pick-up the Microsoft passkey from the floor of the restroom. And then, doublecheck that the Microsoft box within the restroom is unlocked. And then, open the Microsoft box. After that, pick up the sponge from the Microsoft box in the restroom. After that, attempt to move south. Okay, and then, go to the east. With that accomplished, rest the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place. You begin to take stock of what's here.\nYou can make out a Microsoft box.\nYou need an unguarded exit? You should try going south.\nThere is a Microsoft passkey and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the Microsoft passkey from the ground.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the Microsoft box, revealing a sponge.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from Microsoft box" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the sponge from the Microsoft box.\nYou are carrying: a sponge and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sponge and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a closed case. Oh, great. Here's a counter. The counter is usual. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a sponge and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "put sponge on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, pick up the vanilla scented latchkey from the trunk inside the closet. After that, unlock the vanilla scented chest inside the closet. Then, open the vanilla scented chest within the closet. And then, take the key from the vanilla scented chest. Then, make it so that the locker within the closet is unlocked. And then, ensure that the locker is open. Then, retrieve the sandwich from the locker within the closet. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a locker, and you find a locker. Oh, great. Here's a vanilla scented chest. You can't wait to tell the folks at home about this! You can see a trunk. The trunk contains a vanilla scented latchkey.\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the vanilla scented latchkey from the trunk.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented chest with vanilla scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the vanilla scented chest.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the vanilla scented chest, revealing a key.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the vanilla scented chest.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a sandwich.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the sandwich from the locker.\nYou are carrying: a sandwich, a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, retrieve the type N passkey from the table. After that, make an effort to venture north. Then, make absolutely sure that the type N door is unlocked. Then, ensure that the type N door within the bedroom is open. And then, head north. After that, attempt to take a trip east. Then, look and see that the Henderson's limited edition locker inside the study is closed. Once you have closed the Henderson's limited edition locker, doublecheck the Henderson's limited edition locker in the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a table. On the table you can see a type N passkey.\nThere is an unblocked exit to the north.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type N passkey from the table.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. I guess you better just go and list everything you see here.\nThere is a closed type N door leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N door with type N passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open type N door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, retrieve the latchkey from the counter. Then, unlock the box in the garage. After that, open the box inside the garage. Having opened the box, take the keycard from the box. After that, try to venture east. And then, look and see that the safe inside the kitchen is unlocked with the keycard. And then, make absolutely sure that the safe within the kitchen is ajar. After opening the safe, take the insect from the safe in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can see a locked box in the room. You see a counter. You see a latchkey on the counter. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the safe. After that, ensure that the safe is open. And then, recover the keycard from the safe in the cubicle. Then, unlock the chest with the keycard. Then, open the chest in the cubicle. Then, pick up the cuboid key from the chest within the cubicle. And then, unlock the cuboid chest with the cuboid key. And then, make sure that the cuboid chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a cuboid chest, so there's that. You see a locked chest. You see a safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the safe, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, take the keycard from the chest inside the kitchen. With the keycard, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the kitchen is open. After that, retrieve the Microsoft limited edition passkey from the locker in the kitchen. With the Microsoft limited edition passkey, doublecheck that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker within the kitchen. Then, recover the glass from the Microsoft limited edition locker. And then, place the glass on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou can make out a locked Microsoft limited edition locker nearby. You can make out a locker. You can see an opened chest. The chest contains a keycard. I mean, just wow! Isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the keycard from the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the bench. If you can get your hands on the spherical keycard, make sure that the spherical gate is unlocked. After that, open the spherical gate within the laundry place. Once you have pulled open the spherical gate, go to the south. And then, make an attempt to head west. With that accomplished, recover the legume from the counter within the garage. Then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nYou can make out a bench. You see a spherical keycard on the bench. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed spherical gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. If you can succeed at that, make sure that the box is open. And then, recover the passkey from the box within the workshop. With the passkey, unlock the safe. And then, ensure that the safe within the workshop is open. After that, pick up the rectangular key from the safe. And then, head east. And then, make absolutely sure that the rectangular box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a safe. You smell an awful smell, and follow it to a box.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the passkey from the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the safe, revealing a rectangular key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the safe.\nYou are carrying: a rectangular key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could pick up the Canadian keycard from the shelf. Then, go west. If you can succeed at that, check that the Canadian box is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the kitchenette is open. Then, recover the type C passkey from the Canadian box in the kitchenette. And then, make absolutely sure that the type C locker is unlocked with the type C passkey. And then, open the type C locker in the kitchenette. Then, recover the spork from the type C locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You start to take note of what's in the room.\nYou make out a shelf. The shelf is standard. On the shelf you can make out a Canadian keycard. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from shelf" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the Canadian keycard from the shelf.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nThis might come as a shock to you, but you've just walked into a kitchenette.\nYou make out a locked type C locker. You make out a Canadian box.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Canadian box.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the Canadian box, revealing a type C passkey.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type C passkey from Canadian box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type C passkey from the Canadian box.\nYou are carrying: a type C passkey and a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type C locker with type C passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type C locker.\nYou are carrying: a type C passkey and a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type C locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the chest is unlocked with the keycard. After that, assure that the chest inside the shower is ajar. And then, take the key from the chest. Then, unlock the safe inside the shower. And then, open the safe inside the shower. Having opened the safe, take the iron from the safe inside the shower. After that, take a trip east. Following that, place the iron on the table within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a typical kind of place. That is to say, you're in a shower.\nYou can make out a locked safe. You can see a chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the chest.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the locker within the spare room is unlocked. Then, ensure that the locker is open. And then, take the formless key from the locker. Then, take a trip east. Okay, and then, check that the formless box inside the parlor is unlocked with the formless key. Then, assure that the formless box is opened. If you have pulled open the formless box, pick up the lamp from the formless box inside the parlor. Then, deposit the lamp on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nYou see a locked locker nearby.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a formless key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the formless key from the locker.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell, here we are in the parlor.\nYou see a locked formless box.\nThere is an unblocked exit to the west.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the formless box.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the formless box, revealing a lamp.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the Microsoft limited edition passkey from the rack. After getting the Microsoft limited edition passkey, unlock the Microsoft limited edition hatch in the shower. Then, open the Microsoft limited edition hatch within the shower. Once you have opened the Microsoft limited edition hatch, take a trip south. That done, move east. Then, retrieve the Canadian key from the bed in the recreation zone. And then, unlock the Canadian safe within the recreation zone with the Canadian key. After that, ensure that the Canadian safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a rack. The rack is ordinary. On the rack you see a Microsoft limited edition passkey.\nThere is a closed Microsoft limited edition hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Microsoft limited edition passkey from the rack.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture north. Then, recover the key from the platter. If you have got the key, attempt to travel east. And then, unlock the box inside the bedroom. After that, ensure that the box is open. After that, retrieve the Henderson's passkey from the box. With the Henderson's passkey, make an effort to venture west. After that, lock the Henderson's locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou make out a Henderson's locker. Make a note of this, you might have to put stuff on or in it later on. As if things weren't amazing enough already, you can even see a platter. You see a key on the platter.\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from platter" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the platter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, open the toolbox. And then, take the cuboid latchkey from the toolbox within the garage. After you have got the cuboid latchkey, unlock the cuboid portal in the garage. And then, ensure that the cuboid portal is open. After that, make an attempt to take a trip south. And then, retrieve the banana from the rack. After taking the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in the garage.\nYou can see a toolbox.\nThere is a closed cuboid portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the toolbox, revealing a cuboid latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid latchkey from the toolbox.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid portal with cuboid latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock cuboid portal.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid portal" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open cuboid portal.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, close the locker in the dish-pit. And then, move west. And then, venture north. With that over with, open the freezer. Then, recover the passkey from the freezer within the kitchen. Once you have picked up the passkey, move south. Next, venture east. Then, Place the passkey into the locker in the dish-pit to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see an opened locker. The locker is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a bowl. The bowl is typical. On the bowl you make out a napkin. If you haven't noticed it already, there seems to be something there by the wall, it's a plate. Now why would someone leave that there? But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one. I guess you better just go and list everything you see here.\nYou scan the room for a freezer, and you find a freezer.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the freezer, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go south. And then, retrieve the key from the crate. If you can get your hands on the key, try to move north. With that done, unlock the hatch with the key. Then, assure that the hatch inside the attic is ajar. And then, head east. After that, pick up the American limited edition key from the floor of the bedchamber. After that, lock the American limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nI just think it's awesome that you're in a pantry now. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a crate. The crate contains a key!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the crate.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock hatch.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, check that the TextWorld box is unlocked with the TextWorld passkey. And then, assure that the TextWorld box in the studio is open. If you have opened the TextWorld box, recover the keycard from the TextWorld box inside the studio. And then, unlock the safe in the studio. After that, make it so that the safe is wide open. And then, retrieve the type 9 latchkey from the safe inside the studio. Then, head west. Then, make sure that the type 9 box in the playroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can make out a locked TextWorld box, which looks typical, close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the TextWorld box, revealing a keycard.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the TextWorld box.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the safe.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. With that accomplished, retrieve the type C latchkey from the floor of the pantry. After that, make an attempt to take a trip south. With that done, insert the type C latchkey into the type C hatch in the office's lock to unlock it. After that, ensure that the type C hatch is open. Then, attempt to head south. Following that, recover the lampshade from the workbench inside the spare room. And then, sit the lampshade on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a type C latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type C latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type C latchkey from the ground.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type C hatch with type C latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock type C hatch.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type C hatch" }, { "role": "user", "content": "current state: You are now in the office.\nYou open type C hatch.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou find yourself in a spare room. A typical one.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. But the thing hasn't got anything on it. Hopefully this doesn't make you too upset. You scan the room, seeing a workbench. The workbench is usual. On the workbench you can see a lampshade, so there's that. You scan the room, seeing a shelf. The shelf is standard. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the shelf.\nThere is an open type C hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. Then, lift the spherical latchkey from the floor of the bedroom. If you have picked up the spherical latchkey, unlock the spherical safe in the bedroom with the spherical latchkey. After that, open the spherical safe inside the bedroom. After that, take the manuscript from the spherical safe. If you can get your hands on the manuscript, make an attempt to travel east. After that, make absolutely sure that the locker in the washroom is ajar. Then, place the manuscript inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in an usual kind of place. That is to say, you're in a bedroom.\nYou make out a spherical safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey and a monitor on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the spherical latchkey from the ground.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the spherical safe, revealing a manuscript.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take manuscript from spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head north. Next, pick up the key from the floor of the office. Then, make an effort to venture south. Then, check that the hatch in the steam room is unlocked with the key. And then, doublecheck that the hatch inside the steam room is open. Then, make an effort to head south. And then, try to head east. Following that, recover the Comic Strip Calendar from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the key from the ground.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock hatch.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture north. And then, open the Canadian locker within the cookhouse. After that, pick up the vanilla scented passkey from the Canadian locker. Then, unlock the vanilla scented passageway. And then, make absolutely sure that the vanilla scented passageway is open. Then, travel north. And then, attempt to travel east. Then, ensure that the case within the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can see a freezer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You start to take note of what's in the room.\nYou can see a Canadian locker.\nThere is a closed vanilla scented passageway leading north. You need an unblocked exit? You should try going south.\nThere is a Canadian passkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian locker, revealing a vanilla scented passkey.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented passkey from Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the vanilla scented passkey from the Canadian locker.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented passageway with vanilla scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock vanilla scented passageway.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented passageway" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open vanilla scented passageway.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nI just think it's awesome that you're in a restroom now.\nThere is an open vanilla scented passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a case.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move north. Following that, recover the laptop from the shelf. After that, try to take a trip south. If you can accomplish that, retrieve the key from the counter. With the key, attempt to venture north. With that accomplished, look and see that the safe is unlocked with the key. Having unlocked the safe, ensure that the safe in the bedchamber is open. Then, you can insert the laptop inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. On the shelf you can make out a laptop.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the formless passkey from the floor of the studio. And then, unlock the formless box in the studio. After unlocking the formless box, ensure that the formless box inside the studio is open. And then, retrieve the latchkey from the formless box. Once you have got the latchkey, check that the locker is unlocked with the latchkey. After that, open the locker within the studio. After that, pick up the Comic Strip Calendar from the locker within the studio. After that, throw the Comic Strip Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. A locked formless box is nearby.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless box.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the formless box, revealing a latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the latchkey from the formless box.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a Comic Strip Calendar.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Comic Strip Calendar from the locker.\nYou are carrying: a Comic Strip Calendar, a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop Comic Strip Calendar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to unlock the chest in the office. And then, open the chest inside the office. And then, recover the passkey from the chest. And then, try to take a trip west. With that done, check that the locker is unlocked with the passkey. And then, open the locker within the recreation zone. After that, retrieve the onion from the locker. With the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin looking for stuff.\nYou can see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the passkey from the floor of the dish-pit. And then, unlock the locker with the passkey. After that, ensure that the locker in the dish-pit is open. And then, retrieve the cuboid key from the locker. And then, go to the north. If you can manage that, unlock the cuboid safe with the cuboid key. Then, ensure that the cuboid safe within the lounge is open. After that, retrieve the controller from the cuboid safe in the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a locker. You scan the room for a rack, and you find a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a cuboid key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the lounge.\nLook at that signboard! What does it say? It says Welcome to the lounge? Well that's cool. You can barely contain your excitement.\nYou can make out a cuboid safe. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the type Z chest within the chamber is unlocked with the type Z key. After unlocking the type Z chest, open the type Z chest. Then, recover the TextWorld limited edition key from the type Z chest. With the TextWorld limited edition key, unlock the TextWorld limited edition locker. If you have unlocked the TextWorld limited edition locker, open the TextWorld limited edition locker. And then, retrieve the Henderson's limited edition latchkey from the TextWorld limited edition locker inside the chamber. And then, look and see that the Henderson's limited edition locker in the chamber is unlocked with the Henderson's limited edition latchkey. Then, make it so that the Henderson's limited edition locker in the chamber is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked usual looking Henderson's limited edition locker in the room. You make out a TextWorld limited edition locker. You can make out a locked type Z chest.\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z chest with type Z key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type Z chest.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the type Z chest, revealing a TextWorld limited edition key.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the TextWorld limited edition key from the type Z chest.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition locker with TextWorld limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. Then, pick-up the spherical key from the floor of the study. If you can get your hands on the spherical key, unlock the spherical safe inside the study with the spherical key. Then, open the spherical safe. If you have opened the spherical safe, pick up the TextWorld passkey from the spherical safe. And then, move east. And then, unlock the TextWorld chest. After unlocking the TextWorld chest, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a spherical safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical key on the floor.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the spherical safe.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the spherical safe, revealing a TextWorld passkey.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from spherical safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the TextWorld passkey from the spherical safe.\nYou are carrying: a TextWorld passkey, a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld passkey, a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, head west. Then, make absolutely sure that the suitcase is ajar. After that, retrieve the cuboid keycard from the suitcase. And then, attempt to travel east. If you can accomplish that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, retrieve the lightbulb from the cuboid locker within the basement. And then, place the lightbulb on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop. The room is well lit.\nYou can make out a closed suitcase in the corner.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the suitcase, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the cuboid keycard from the suitcase.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cuboid locker, revealing a lightbulb.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lightbulb from cuboid locker" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the lightbulb from the cuboid locker.\nYou are carrying: a lightbulb and a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop lightbulb" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take a trip west. And then, check that the Henderson's limited edition passageway is unlocked with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition passageway inside the chamber is open. Then, make an attempt to venture south. Following that, venture west. Once you finish that, lift the cabbage from the floor of the steam room. Then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou scan the room, seeing a counter. The counter is standard. The counter appears to be empty. It would have been so cool if there was stuff on the counter.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place.\nThere is a closed Henderson's limited edition passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition passageway with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition passageway" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou can see a display. The light flickers for a second, but nothing else happens.\nThere is an open Henderson's limited edition passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou have moved into a steam room. Not the steam room you'd expect. No, this is a steam room.\nWhat's that over there? It looks like it's a cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cabbage on the floor.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take cabbage" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the passkey from the floor of the kitchen. If you can get your hands on the passkey, make an effort to go north. And then, make an effort to go to the west. And then, unlock the box inside the dish-pit. After that, open the box. And then, recover the knife from the box. And then, take a trip east. With that accomplished, throw the knife on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou can make out a box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the box.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, try to travel north. If you can get around to doing that, ensure that the chest is open. Then, pick up the passkey from the chest. And then, unlock the locker with the passkey. After that, ensure that the locker is open. Then, recover the worm from the locker inside the study. And then, move south. And then, sit the worm on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can see a locked locker. You can see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to venture east. And then, pick up the keycard from the bench. Then, unlock the safe with the keycard. Then, ensure that the safe is open. After that, recover the latchkey from the safe. After that, move west. Next, doublecheck that the locker within the cubicle is unlocked. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You can barely contain your excitement.\nOh, great. Here's a safe. The light flickers for a second, but nothing else happens. You make out a bench. You see a keycard on the bench.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the bench.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the safe.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head north. Next, pick up the key from the floor of the office. Then, make an effort to venture south. Then, check that the hatch in the steam room is unlocked with the key. And then, doublecheck that the hatch inside the steam room is open. Then, make an effort to head south. And then, try to head east. Following that, recover the Comic Strip Calendar from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the key from the ground.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock hatch.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open hatch.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, pick up the type K keycard from the trunk within the playroom. Then, make absolutely sure that the type K chest is unlocked. After unlocking the type K chest, make sure that the type K chest is ajar. After that, take the plant from the type K chest. Having taken the plant, attempt to move west. That done, open the cabinet in the pantry. After that, insert the plant into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could unlock the type 5 portal. Then, make absolutely sure that the type 5 portal in the chamber is ajar. And then, make an attempt to travel north. After that, make an attempt to travel east. Following that, pick up the type 7 passkey from the floor of the pantry. After that, unlock the type 7 chest inside the pantry. Then, open the type 7 chest. After that, pick up the lightbulb from the type 7 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. I guess you better just go and list everything you see here.\nThere is a closed type 5 portal leading north. There is an unguarded exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 portal with type 5 key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 portal" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in an ordinary kind of place. That is to say, you're in a bedroom.\nThere is an open type 5 portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. And then, ensure that the chest is open. Having pulled open the chest, retrieve the desktop computer from the chest. After that, take a trip south. Then, pick up the keycard from the recliner inside the salon. After you have got the keycard, insert the keycard into the box's lock to unlock it. After that, make it so that the box within the salon is open. If you have opened the box, deposit the desktop computer into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nOh wow! Is that what I think it is? It is! It's a chest. You wonder idly who left that here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a desktop computer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've just shown up in a salon.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a recliner. On the recliner you see a keycard.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from recliner" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the keycard from the recliner.\nYou are carrying: a keycard, a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the box.\nYou are carrying: a keycard, a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the box.\nYou are carrying: a keycard, a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "insert desktop computer into box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the cake scented keycard from the floor of the workshop. Then, look and see that the cake scented portal is unlocked. After that, assure that the cake scented portal is opened. After that, move south. And then, venture east. Next, doublecheck that the safe is wide open. Then, take the fondue from the safe inside the cellar. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is a closed cake scented portal leading south. You need an unblocked exit? You should try going east.\nThere is a licorice strip and a cake scented keycard on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the cake scented keycard from the ground.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented portal with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented portal" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just sauntered into a spare room. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a suitcase. I mean, just wow! Isn't TextWorld just the best? The suitcase is empty! This is the worst thing that could possibly happen, ever!\nThere is an open cake scented portal leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, close the type B locker inside the scullery. After that, head west. Then, recover the latchkey from the bookshelf within the study. After that, make sure that the box in the study is unlocked. And then, open the box. After opening the box, retrieve the type B key from the box inside the study. Then, go east. With that over with, Deposit the type B key into the type B locker in the scullery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see an opened type B locker here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "close type B locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYour score has just gone up by one point.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A standard one. The room is well lit.\nYou can make out a box. You can see a bookshelf. On the bookshelf you can see a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the latchkey from the bookshelf.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip north. After that, recover the American limited edition keycard from the floor of the bedroom. If you can get your hands on the American limited edition keycard, venture south. Then, attempt to venture east. And then, assure that the American limited edition box is unlocked. Then, open the American limited edition box. After that, pick up the glass from the American limited edition box. After taking the glass, deposit the glass into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nThere is an American limited edition keycard on the floor.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the American limited edition keycard from the ground.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nYou see an opened freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You see a locked usual looking American limited edition box right there by you. You can make out a closed cabinet.\nThere is an unblocked exit to the west.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the cuboid chest is unlocked with the cuboid passkey. After that, doublecheck that the cuboid chest is open. After pulling open the cuboid chest, retrieve the type D key from the cuboid chest. If you can get your hands on the type D key, go to the north. Then, unlock the type D portal with the type D key. After unlocking the type D portal, look and see that the type D portal is ajar. After that, make an effort to take a trip east. After that, make absolutely sure that the suitcase in the office is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cuboid chest.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cuboid chest, revealing a type D key.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type D key from cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the type D key from the cuboid chest.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nThere is a closed type D portal leading east. There is an unguarded exit to the south.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D portal with type D key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. Then, lift the spherical latchkey from the floor of the bedroom. If you have picked up the spherical latchkey, unlock the spherical safe in the bedroom with the spherical latchkey. After that, open the spherical safe inside the bedroom. After that, take the manuscript from the spherical safe. If you can get your hands on the manuscript, make an attempt to travel east. After that, make absolutely sure that the locker in the washroom is ajar. Then, place the manuscript inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in an usual kind of place. That is to say, you're in a bedroom.\nYou make out a spherical safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey and a monitor on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the spherical latchkey from the ground.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the spherical safe, revealing a manuscript.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take manuscript from spherical safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYour score has just gone up by one point.\nYou are carrying: a manuscript, a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a manuscript, a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the locker.\nYou are carrying: a manuscript, a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "insert manuscript into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could venture west. With that done, move south. After that, recover the keycard from the floor of the shower. And then, unlock the chest in the shower. Then, open the chest in the shower. After that, take the bug from the chest. Then, go north. And then, sit the bug on the workbench inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou smell an awful smell, and follow it to a workbench. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWow! You're in a shower.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You make out a case.\nYou need an unblocked exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a bug and an iron.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take bug from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the bug from the chest.\nYou are carrying: a bug and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. And then, take the formless key from the spherical chest in the recreation zone. After that, look and see that the formless chest is unlocked. And then, ensure that the formless chest is open. And then, pick up the key from the formless chest. And then, try to move east. And then, check that the portal inside the bedroom is unlocked with the key. Then, ensure that the portal is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone. You begin looking for stuff.\nYou can see a locked formless chest. You see a spherical chest. The spherical chest contains a formless key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from spherical chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the formless key from the spherical chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the formless chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the formless chest, revealing a key and a spherical keycard.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take key from formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. After that, open the chest within the chamber. And then, take the American style latchkey from the chest. And then, make an effort to go to the south. And then, look and see that the American style passageway is unlocked with the American style latchkey. Then, open the American style passageway. Then, head south. And then, look and see that the American style passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, try to travel north. Following that, open the gateway. And then, try to travel east. Then, make an effort to head east. If you can get through with that, pick up the keycard from the drawer. After that, travel west. And then, doublecheck that the gateway is shut. And then, lock the gateway within the steam room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nYou need an unblocked exit? You should try going north.\nThere is a berry on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel west. Following that, assure that the chest is ajar. After that, recover the American key from the chest in the cookery. After that, head east. With that done, unlock the American chest. And then, open the American chest in the vault. After that, retrieve the broom from the American chest inside the vault. After that, you can deposit the broom into the safe within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed chest here.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing an American key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the American key from the chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Following that, retrieve the non-euclidean passkey from the shelf in the cellar. Then, take a trip west. If you can get around to doing that, doublecheck that the non-euclidean chest in the cubicle is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest is open. And then, pick up the folder from the non-euclidean chest inside the cubicle. And then, make an effort to move east. With that over with, throw the folder on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. A typical kind of place. You start to take note of what's in the room.\nYou can make out a shelf. The shelf is typical. On the shelf you can see a non-euclidean passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading south. You need an unblocked exit? You should try going west.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the non-euclidean passkey from the shelf.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean chest with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the non-euclidean chest.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the non-euclidean chest, revealing a folder.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from non-euclidean chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, take the non-euclidean keycard from the table in the attic. After taking the non-euclidean keycard, make sure that the non-euclidean locker is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean locker within the attic is open. Then, retrieve the cake scented keycard from the non-euclidean locker. Then, insert the cake scented keycard into the cake scented passageway within the attic's lock to unlock it. After that, ensure that the cake scented passageway inside the attic is open. Then, go east. After that, lift the keyboard from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an usual one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean locker. You can see a table. You see a non-euclidean keycard on the table. Now that's what I call TextWorld!\nThere is a closed cake scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from table" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the non-euclidean keycard from the table.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the non-euclidean locker, revealing a cake scented keycard.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the cake scented keycard from the non-euclidean locker.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented passageway with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock cake scented passageway.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented passageway" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open cake scented passageway.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nHere we are in the study.\nThere is an open cake scented passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a grape and a keyboard on the floor.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, check that the TextWorld box is unlocked with the TextWorld passkey. And then, assure that the TextWorld box in the studio is open. If you have opened the TextWorld box, recover the keycard from the TextWorld box inside the studio. And then, unlock the safe in the studio. After that, make it so that the safe is wide open. And then, retrieve the type 9 latchkey from the safe inside the studio. Then, head west. Then, make sure that the type 9 box in the playroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can make out a locked TextWorld box, which looks typical, close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the TextWorld box, revealing a keycard.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the TextWorld box.\nYou are carrying: a keycard and a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to head south. After that, try to head west. That done, take the key from the chair. Then, unlock the locker. And then, open the locker. After that, take the durian from the locker in the studio. If you can get your hands on the durian, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You begin looking for stuff.\nThere is an open door leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nThere is an open door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a folder on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make it so that the suitcase inside the cellar is opened. And then, recover the latchkey from the suitcase. After picking up the latchkey, make an effort to go to the west. With that done, look and see that the locker in the parlor is unlocked. After unlocking the locker, open the locker. After pulling open the locker, recover the cushion from the locker. After picking up the cushion, make an attempt to move east. After that, place the cushion inside the crate inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor. You start to take note of what's in the room.\nYou can see a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a cushion.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the cushion from the locker.\nYou are carrying: a cushion and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the floor of the office. And then, head west. With that accomplished, unlock the safe with the keycard. Then, make absolutely sure that the safe within the canteen is open. After that, retrieve the teapot from the safe in the canteen. And then, attempt to travel east. After that, open the locker in the office. After that, deposit the teapot inside the locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the safe.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go west. With that over with, make sure that the freezer inside the cookhouse is wide open. Then, pick up the cuboid keycard from the freezer in the cookhouse. And then, make sure that the cuboid locker is unlocked. Then, look and see that the cuboid locker inside the cookhouse is opened. After that, take the key from the cuboid locker inside the cookhouse. With the key, unlock the chest inside the cookhouse with the key. After that, open the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked chest. You see a cuboid locker. You can make out a freezer.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to go east. And then, doublecheck that the locker inside the closet is unlocked. And then, ensure that the locker within the closet is open. After that, retrieve the spherical passkey from the locker inside the closet. Then, doublecheck that the spherical chest is unlocked. If you have unlocked the spherical chest, open the spherical chest. And then, take the rectangular passkey from the spherical chest. After that, check that the rectangular locker within the closet is unlocked with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in an usual kind of place. That is to say, you're in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou're now in the closet. Let's see what's in here.\nYou can make out a rectangular locker. You make out a spherical chest. You bend down to tie your shoe. When you stand up, you notice a locker. A locker... Is that really what you were looking for?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a spherical passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the spherical passkey from the locker.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the east. And then, open the TextWorld limited edition box within the steam room. And then, retrieve the TextWorld limited edition key from the TextWorld limited edition box. And then, make an attempt to go west. Following that, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. Then, assure that the TextWorld limited edition chest within the closet is opened. After opening the TextWorld limited edition chest, take the broom from the TextWorld limited edition chest. After that, deposit the broom on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the steam room. You begin looking for stuff.\nWhat's that over there? It looks like it's a TextWorld limited edition box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the TextWorld limited edition box, revealing a TextWorld limited edition key.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from TextWorld limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First of all, you could, like, make sure that the safe in the pantry is unlocked. After unlocking the safe, ensure that the safe inside the pantry is open. Then, retrieve the key from the safe inside the pantry. Then, go to the east. And then, check that the passageway inside the washroom is unlocked with the key. And then, open the passageway within the washroom. And then, try to take a trip south. Then, pick up the vacuum from the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe, revealing a key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the safe.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with key" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock passageway.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open passageway.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just sauntered into a sauna. Let's see what's in here.\nYou see a counter. You see a fondue and a vacuum on the counter.\nThere is an open passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Next, pick up the cake scented keycard from the bureau inside the study. And then, unlock the cake scented locker inside the study. After that, make it so that the cake scented locker is open. After that, take the keycard from the cake scented locker. After getting the keycard, attempt to take a trip east. With that accomplished, assure that the safe inside the steam room is closed. After that, Put the keycard into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a cake scented locker, so there's that. You make out an opened bureau nearby. The bureau contains a cake scented keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could move north. And then, take the fresh laundry scented keycard from the board in the laundromat. Having taken the fresh laundry scented keycard, make absolutely sure that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. And then, assure that the fresh laundry scented hatch inside the laundromat is wide open. And then, take a trip east. Then, doublecheck that the safe inside the office is opened. And then, recover the worm from the safe within the office. And then, place the worm into the locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. On the board you make out a fresh laundry scented keycard. Now that's what I call TextWorld!\nThere is a closed fresh laundry scented hatch leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from board" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the fresh laundry scented keycard from the board.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented hatch with fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the fridge inside the cookery. Then, check that the chest is unlocked with the latchkey. After that, open the chest inside the cookery. Then, recover the cuboid key from the chest. After that, make sure that the cuboid safe inside the cookery is unlocked with the cuboid key. And then, open the cuboid safe. After pulling open the cuboid safe, take the keycard from the cuboid safe within the cookery. After picking up the keycard, look and see that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a safe. Oh, great. Here's a cuboid safe. You see a gleam over in a corner, where you can see a chest. The light flickers for a second, but nothing else happens. You can make out an opened fridge in the room. The fridge contains a latchkey.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. With that done, check that the Henderson's style gateway is unlocked with the Henderson's style key. Then, open the Henderson's style gateway inside the studio. Then, make an attempt to go to the east. And then, go to the north. Then, lift the type A keycard from the floor of the dish-pit. Then, travel south. After that, make it so that the type A chest is unlocked with the type A keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou smell a terrible smell, and follow it to a pan. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio. You begin to take stock of what's here.\nThere is a closed Henderson's style gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style gateway with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, insert the spherical latchkey into the spherical locker within the office's lock to unlock it. After that, make it so that the spherical locker within the office is ajar. Then, recover the type A passkey from the spherical locker inside the office. After you have picked up the type A passkey, unlock the type A gate within the office. After that, open the type A gate. Then, venture south. With that accomplished, pick up the latchkey from the counter. And then, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked spherical locker close by.\nThere is a closed type A gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical locker, revealing a type A passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type A passkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the type A passkey from the spherical locker.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type A gate with type A passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock type A gate.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type A gate" }, { "role": "user", "content": "current state: You are now in the office.\nYou open type A gate.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. You can barely contain your excitement.\nYou make out a locked locker. You can make out a counter. The counter is normal. On the counter you make out a latchkey.\nThere is an open type A gate leading north. There is an unguarded exit to the west.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take a trip west. And then, check that the Henderson's limited edition passageway is unlocked with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition passageway inside the chamber is open. Then, make an attempt to venture south. Following that, venture west. Once you finish that, lift the cabbage from the floor of the steam room. Then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou scan the room, seeing a counter. The counter is standard. The counter appears to be empty. It would have been so cool if there was stuff on the counter.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place.\nThere is a closed Henderson's limited edition passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition passageway with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. That done, try to go to the east. Then, recover the passkey from the case within the cookhouse. After that, unlock the locker with the passkey. Then, ensure that the locker is open. After that, pick up the bug from the locker. After that, make an effort to move west. And then, put the bug on the bowl inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. With that done, pick up the keycard from the counter in the shower. With the keycard, attempt to venture west. With that over with, insert the keycard into the door inside the chamber's lock to unlock it. Then, open the door in the chamber. Then, make an effort to venture south. With that done, pick up the controller from the recliner within the bedroom. And then, deposit the controller on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, make an attempt to move west. And then, pick up the type Z keycard from the rack. If you can get your hands on the type Z keycard, make absolutely sure that the type Z locker within the laundromat is unlocked. After that, open the type Z locker. And then, pick up the passkey from the type Z locker within the laundromat. If you can get your hands on the passkey, unlock the locker within the laundromat. After unlocking the locker, open the locker. After that, pick up the sponge from the locker inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat. Let's see what's in here.\nWere you looking for a locker? Because look over there, it's a locker. You make out a locked type Z locker nearby. You see a rack. The rack is typical. On the rack you see a type Z keycard.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z keycard from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type Z keycard from the rack.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z locker with type Z keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the type Z locker.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type Z locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the type Z locker, revealing a passkey.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type Z locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the passkey from the type Z locker.\nYou are carrying: a passkey and a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the locker.\nYou are carrying: a passkey and a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the locker, revealing a sponge.\nYou are carrying: a passkey and a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the east. And then, open the TextWorld limited edition box within the steam room. And then, retrieve the TextWorld limited edition key from the TextWorld limited edition box. And then, make an attempt to go west. Following that, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. Then, assure that the TextWorld limited edition chest within the closet is opened. After opening the TextWorld limited edition chest, take the broom from the TextWorld limited edition chest. After that, deposit the broom on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the steam room. You begin looking for stuff.\nWhat's that over there? It looks like it's a TextWorld limited edition box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the TextWorld limited edition box, revealing a TextWorld limited edition key.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the TextWorld limited edition key from the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition chest with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the TextWorld limited edition chest.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the TextWorld limited edition chest, revealing a broom.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "take broom from TextWorld limited edition chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the broom from the TextWorld limited edition chest.\nYou are carrying: a broom, a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "drop broom" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go west. And then, doublecheck that the chest is open. And then, retrieve the fudge scented key from the chest. And then, make an attempt to move east. Once you do that, insert the fudge scented key into the fudge scented chest's lock to unlock it. Then, make sure that the fudge scented chest in the bathroom is wide open. And then, recover the mop from the fudge scented chest. After that, rest the mop on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can see a closed chest close by.\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, retrieve the Microsoft passkey from the recliner. After taking the Microsoft passkey, look and see that the Microsoft locker in the parlor is unlocked with the Microsoft passkey. Then, make it so that the Microsoft locker in the parlor is open. Then, take the cake scented latchkey from the Microsoft locker in the parlor. If you can get your hands on the cake scented latchkey, unlock the cake scented hatch inside the parlor with the cake scented latchkey. After unlocking the cake scented hatch, open the cake scented hatch in the parlor. And then, travel east. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place. I guess you better just go and list everything you see here.\nYou can see a locked Microsoft locker. You can see a recliner. The recliner is standard. On the recliner you see a Microsoft passkey. Classic TextWorld.\nThere is a closed cake scented hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from recliner" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Microsoft passkey from the recliner.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft locker, revealing a cake scented latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from Microsoft locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture east. Following that, travel north. Then, recover the keycard from the shelf. After getting the keycard, check that the box in the cellar is unlocked with the keycard. Then, open the box in the cellar. And then, recover the soap scented passkey from the box. If you can get your hands on the soap scented passkey, try to go south. That done, check that the soap scented safe within the bedchamber is unlocked with the soap scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked soap scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar.\nYou smell a fine smell, and follow it to a box. You see a shelf. On the shelf you see a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, take the non-euclidean keycard from the table in the attic. After taking the non-euclidean keycard, make sure that the non-euclidean locker is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean locker within the attic is open. Then, retrieve the cake scented keycard from the non-euclidean locker. Then, insert the cake scented keycard into the cake scented passageway within the attic's lock to unlock it. After that, ensure that the cake scented passageway inside the attic is open. Then, go east. After that, lift the keyboard from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an usual one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean locker. You can see a table. You see a non-euclidean keycard on the table. Now that's what I call TextWorld!\nThere is a closed cake scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from table" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the non-euclidean keycard from the table.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the non-euclidean locker, revealing a cake scented keycard.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the cake scented keycard from the non-euclidean locker.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented passageway with cake scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. And then, retrieve the non-euclidean keycard from the safe. If you can get your hands on the non-euclidean keycard, make an attempt to go to the west. And then, make absolutely sure that the non-euclidean box is unlocked. After you have unlocked the non-euclidean box, ensure that the non-euclidean box within the parlor is open. Then, recover the lavender scented passkey from the non-euclidean box. And then, make an attempt to travel east. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou can see a locked lavender scented safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. The safe contains a non-euclidean keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean keycard from the safe.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the non-euclidean box, revealing a lavender scented passkey.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. And then, pick up the cake scented passkey from the bench. After that, make it so that the cake scented chest is unlocked. Then, open the cake scented chest. And then, pick up the TextWorld key from the cake scented chest. After that, unlock the TextWorld safe. And then, ensure that the TextWorld safe is open. After you have opened the TextWorld safe, pick up the soap dispenser from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a normal kind of place. That is to say, you're in a shower.\nYou make out a TextWorld safe. You can make out a cake scented chest. Oh wow! Is that what I think it is? It is! It's a bench. On the bench you can make out a cake scented passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cake scented chest, revealing a TextWorld key.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld key from cake scented chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the TextWorld key from the cake scented chest.\nYou are carrying: a TextWorld key and a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld safe with TextWorld key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld safe.\nYou are carrying: a TextWorld key and a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could check that the soap scented locker is unlocked with the soap scented key. And then, ensure that the soap scented locker inside the cookhouse is open. Then, recover the cuboid passkey from the soap scented locker in the cookhouse. And then, unlock the cuboid locker. After that, ensure that the cuboid locker is open. Then, pick up the key from the cuboid locker. If you have got the key, make sure that the chest in the cookhouse is unlocked with the key. And then, look and see that the chest inside the cookhouse is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's in the room.\nYou see a chest. You can make out a locked cuboid locker. You can make out a locked soap scented locker.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the soap scented locker.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the soap scented locker, revealing a cuboid passkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from soap scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, attempt to go south. If you can do that, pick up the keycard from the mantelpiece in the workshop. If you have taken the keycard, make an effort to go north. Then, unlock the chest. Then, open the chest inside the shower. After pulling open the chest, pick up the stick of butter from the chest inside the shower. With the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see a gleam over in a corner, where you can see a mantelpiece. You see a keycard on the mantelpiece.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the keycard from the mantelpiece.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Next, retrieve the Canadian limited edition passkey from the floor of the laundromat. If you can get your hands on the Canadian limited edition passkey, travel west. That done, assure that the Canadian limited edition chest in the workshop is unlocked with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest within the workshop is open. Then, retrieve the loaf of bread from the Canadian limited edition chest. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, open the formless locker. Then, pick up the formless latchkey from the formless locker. If you can get your hands on the formless latchkey, unlock the formless safe within the steam room. After that, open the formless safe within the steam room. And then, retrieve the type P keycard from the formless safe. After that, make an attempt to travel east. And then, check that the type P locker within the pantry is unlocked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nA locked normal looking formless safe is nearby. You make out a closed formless locker nearby.\nThere is a closed door leading south. There is an unblocked exit to the east.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless locker, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the formless latchkey from the formless locker.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to move south. After that, ensure that the TextWorld locker in the attic is open. Then, retrieve the type D latchkey from the TextWorld locker inside the attic. With the type D latchkey, check that the type D door within the attic is unlocked with the type D latchkey. And then, assure that the type D door inside the attic is ajar. After that, move east. After that, open the box in the steam room. After that, pick up the broom from the box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place.\nYou can see a closed TextWorld locker.\nThere is a closed type D door leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the TextWorld locker, revealing a type D latchkey.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take type D latchkey from TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the type D latchkey from the TextWorld locker.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D door with type D latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock type D door.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open type D door" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open type D door.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou have walked into a steam room. Not the steam room you'd expect. No, this is a steam room.\nYou make out a closed box nearby.\nThere is an open type D door leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, take a trip south. And then, retrieve the type 7 latchkey from the rack. And then, venture north. Then, unlock the type 7 chest. And then, open the type 7 chest within the kitchen. And then, recover the Microsoft limited edition passkey from the type 7 chest. And then, attempt to move south. With that done, unlock the Microsoft limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nWhat's that over there? It looks like it's a Microsoft limited edition locker. What's that over there? It looks like it's a rack. The rack is usual. On the rack you can see a type 7 latchkey.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 latchkey from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type 7 latchkey from the rack.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the east. And then, open the TextWorld limited edition box within the steam room. And then, retrieve the TextWorld limited edition key from the TextWorld limited edition box. And then, make an attempt to go west. Following that, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. Then, assure that the TextWorld limited edition chest within the closet is opened. After opening the TextWorld limited edition chest, take the broom from the TextWorld limited edition chest. After that, deposit the broom on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the steam room. You begin looking for stuff.\nWhat's that over there? It looks like it's a TextWorld limited edition box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the TextWorld limited edition box, revealing a TextWorld limited edition key.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the TextWorld limited edition key from the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition chest with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the TextWorld limited edition chest.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the TextWorld limited edition chest, revealing a broom.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "take broom from TextWorld limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make it so that the safe is unlocked. Then, ensure that the safe inside the bedroom is open. Then, pick up the fudge scented latchkey from the safe inside the bedroom. Then, insert the fudge scented latchkey into the fudge scented gate's lock to unlock it. After that, open the fudge scented gate in the bedroom. Then, try to venture south. If you can accomplish that, pick up the Microsoft limited edition passkey from the floor of the pantry. Then, make sure that the Microsoft limited edition box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a locked safe.\nThere is a closed fudge scented gate leading south. There is an unblocked exit to the east.\nThere is a bug on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a fudge scented latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the fudge scented latchkey from the safe.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented gate with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock fudge scented gate.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented gate" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open fudge scented gate.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be fantastic if you could take a trip south. Then, recover the key from the counter. After that, unlock the locker. After that, open the locker. After that, retrieve the passkey from the locker. Then, travel north. Then, make absolutely sure that the door within the studio is unlocked with the passkey. After unlocking the door, open the door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou can see a locked locker. You see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is standard. On the counter you see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. That done, try to go to the east. Then, recover the passkey from the case within the cookhouse. After that, unlock the locker with the passkey. Then, ensure that the locker is open. After that, pick up the bug from the locker. After that, make an effort to move west. And then, put the bug on the bowl inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bowl. What a coincidence, weren't you just thinking about a bowl? The bowl is standard. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in a cookhouse. The room is well lit.\nYou see a locked locker. You make out an opened case. The case contains a passkey. You make out a chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the east. With that done, recover the type Y key from the floor of the kitchenette. And then, check that the type Y chest is unlocked with the type Y key. After unlocking the type Y chest, ensure that the type Y chest in the kitchenette is open. Then, recover the American limited edition keycard from the type Y chest. After that, assure that the American limited edition box within the kitchenette is unlocked. After unlocking the American limited edition box, ensure that the American limited edition box in the kitchenette is open. After that, recover the glass from the American limited edition box inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You start to take note of what's in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, travel north. With that done, open the coffer. Having pulled open the coffer, retrieve the rectangular passkey from the coffer. Then, try to venture south. Okay, and then, check that the rectangular portal is unlocked with the rectangular passkey. After that, open the rectangular portal inside the bedroom. Then, go to the west. That done, take the pair of headphones from the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a coffer.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the coffer, revealing a rectangular passkey.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the rectangular passkey from the coffer.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, unlock the rectangular safe. Then, ensure that the rectangular safe within the closet is open. After pulling open the rectangular safe, recover the latchkey from the rectangular safe. After that, make an attempt to travel north. Once you finish that, unlock the hatch. And then, ensure that the hatch inside the kitchenette is open. And then, go to the east. Then, retrieve the broom from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the rectangular safe, revealing a latchkey.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the latchkey from the rectangular safe.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock hatch.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open hatch.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou've just shown up in an attic.\nThere is an open hatch leading west. You need an unguarded exit? You should try going south.\nThere is a broom on the floor.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to venture west. After that, make sure that the American chest is open. Then, recover the passkey from the American chest. After stealing the passkey, head east. And then, unlock the locker inside the steam room. After unlocking the locker, open the locker within the steam room. Then, take the shadfly from the locker inside the steam room. Then, deposit the shadfly on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, head north. And then, look and see that the Microsoft safe is opened. After you have pulled open the Microsoft safe, recover the keycard from the Microsoft safe in the bathroom. After that, make an effort to head south. After that, unlock the locker inside the salon. After that, open the locker. After that, recover the fly larva from the locker. Then, deposit the fly larva on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft safe, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the Microsoft safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, take the keycard from the chest inside the kitchen. With the keycard, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the kitchen is open. After that, retrieve the Microsoft limited edition passkey from the locker in the kitchen. With the Microsoft limited edition passkey, doublecheck that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker within the kitchen. Then, recover the glass from the Microsoft limited edition locker. And then, place the glass on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou can make out a locked Microsoft limited edition locker nearby. You can make out a locker. You can see an opened chest. The chest contains a keycard. I mean, just wow! Isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the keycard from the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the locker, revealing a Microsoft limited edition passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could head east. Following that, open the toolbox. Once you have opened the toolbox, pick up the keycard from the toolbox within the studio. After taking the keycard, go west. And then, unlock the portal in the bar. Then, open the portal within the bar. After that, take a trip north. Following that, take the butterfly from the pan within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou make out a toolbox.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the toolbox, revealing a keycard.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the toolbox.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with keycard" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock portal.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open portal" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open portal.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the TextWorld style latchkey from the floor of the shower. After getting the TextWorld style latchkey, make absolutely sure that the TextWorld style locker is unlocked with the TextWorld style latchkey. After unlocking the TextWorld style locker, make it so that the TextWorld style locker is ajar. After that, pick up the latchkey from the TextWorld style locker inside the shower. After that, unlock the hatch inside the shower. After that, ensure that the hatch is open. After opening the hatch, make an effort to head south. Once you get around to doing that, open the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked standard looking TextWorld style locker in the corner.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the TextWorld style latchkey from the ground.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style locker with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld style locker.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the TextWorld style locker, revealing a latchkey.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the TextWorld style locker.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock hatch.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go west. And then, retrieve the Microsoft limited edition key from the floor of the cookery. After that, make an attempt to take a trip east. And then, unlock the Microsoft limited edition hatch inside the playroom. And then, open the Microsoft limited edition hatch in the playroom. Then, go to the north. And then, pick up the frisbee from the floor of the attic. And then, sit the frisbee on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is.\nYou see a plate. The plate is typical. However, the plate, like an empty plate, has nothing on it.\nThere is an unguarded exit to the east.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the Microsoft limited edition key from the ground.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, move west. And then, make an effort to move west. After that, take the passkey from the display. And then, go to the east. Following that, unlock the safe within the bedchamber. After that, make absolutely sure that the safe inside the bedchamber is open. And then, insert the stapler into the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a vacuum on the floor.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just walked into a shower.\nThere is an open passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nYou see a display. You wonder idly who left that here. The display contains a passkey. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going east.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from display" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the display.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. After that, open the box. And then, recover the key from the box. After that, travel west. With that done, check that the chest is unlocked with the key. And then, ensure that the chest is open. After that, retrieve the rectangular keycard from the chest inside the shower. Then, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could pick up the Canadian keycard from the shelf. Then, go west. If you can succeed at that, check that the Canadian box is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the kitchenette is open. Then, recover the type C passkey from the Canadian box in the kitchenette. And then, make absolutely sure that the type C locker is unlocked with the type C passkey. And then, open the type C locker in the kitchenette. Then, recover the spork from the type C locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You start to take note of what's in the room.\nYou make out a shelf. The shelf is standard. On the shelf you can make out a Canadian keycard. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from shelf" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the Canadian keycard from the shelf.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nThis might come as a shock to you, but you've just walked into a kitchenette.\nYou make out a locked type C locker. You make out a Canadian box.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Canadian box.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the Canadian box, revealing a type C passkey.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type C passkey from Canadian box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type C passkey from the Canadian box.\nYou are carrying: a type C passkey and a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type C locker with type C passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to move west. And then, make it so that the safe is ajar. And then, retrieve the spherical keycard from the safe inside the bedroom. Then, go to the east. After that, unlock the spherical chest with the spherical keycard. Then, open the spherical chest in the garage. After opening the spherical chest, recover the glove from the spherical chest within the garage. After that, rest the glove on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, close the locker. Then, make an effort to take a trip east. That done, retrieve the keycard from the safe. And then, unlock the box with the keycard. After unlocking the box, open the box. After that, recover the latchkey from the box inside the pantry. After that, attempt to go west. Then, lock the locker inside the cookery with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see an opened ordinary looking locker nearby. What a letdown! The locker is empty!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An usual kind of place. You can barely contain your excitement.\nYou see a locked box, which looks ordinary, right there by you. You make out a safe. The safe contains a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, take the type Z key from the refrigerator. Then, make an effort to go to the east. Following that, check that the type Z safe is unlocked with the type Z key. After that, ensure that the type Z safe is open. After that, recover the Canadian limited edition latchkey from the type Z safe inside the closet. Then, unlock the Canadian limited edition safe within the closet. And then, ensure that the Canadian limited edition safe is open. Then, recover the worm from the Canadian limited edition safe within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nOh wow! Is that what I think it is? It is! It's a refrigerator. The refrigerator contains a type Z key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z key from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type Z key from the refrigerator.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've just sauntered into a closet. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked Canadian limited edition safe. You make out a type Z safe. You wonder idly who left that here.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z safe with type Z key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type Z safe.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type Z safe, revealing a Canadian limited edition latchkey.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from type Z safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the Canadian limited edition latchkey from the type Z safe.\nYou are carrying: a Canadian limited edition latchkey and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition safe with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the Canadian limited edition safe.\nYou are carrying: a Canadian limited edition latchkey and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel south. Next, open the chest. And then, pick up the spherical latchkey from the chest inside the bedroom. After you have got the spherical latchkey, try to head north. Then, unlock the spherical safe in the canteen. Then, look and see that the spherical safe is wide open. And then, pick up the knife from the spherical safe. Having picked up the knife, insert the knife inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou can see a chest. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a spherical latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical latchkey from the chest.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the spherical safe, revealing a knife.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take knife from spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture west. With that done, assure that the freezer in the cookhouse is opened. And then, pick up the cuboid key from the freezer within the cookhouse. And then, make an effort to take a trip east. Okay, and then, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe in the bedchamber. And then, recover the stick of butter from the cuboid safe. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a freezer.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid key from the freezer.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, insert the spherical latchkey into the spherical locker within the office's lock to unlock it. After that, make it so that the spherical locker within the office is ajar. Then, recover the type A passkey from the spherical locker inside the office. After you have picked up the type A passkey, unlock the type A gate within the office. After that, open the type A gate. Then, venture south. With that accomplished, pick up the latchkey from the counter. And then, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked spherical locker close by.\nThere is a closed type A gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical locker, revealing a type A passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type A passkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the type A passkey from the spherical locker.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type A gate with type A passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock type A gate.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type A gate" }, { "role": "user", "content": "current state: You are now in the office.\nYou open type A gate.\nYou are carrying: a type A passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the cuboid chest is unlocked with the cuboid passkey. After that, doublecheck that the cuboid chest is open. After pulling open the cuboid chest, retrieve the type D key from the cuboid chest. If you can get your hands on the type D key, go to the north. Then, unlock the type D portal with the type D key. After unlocking the type D portal, look and see that the type D portal is ajar. After that, make an effort to take a trip east. After that, make absolutely sure that the suitcase in the office is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cuboid chest.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cuboid chest, revealing a type D key.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type D key from cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could move north. And then, take the fresh laundry scented keycard from the board in the laundromat. Having taken the fresh laundry scented keycard, make absolutely sure that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. And then, assure that the fresh laundry scented hatch inside the laundromat is wide open. And then, take a trip east. Then, doublecheck that the safe inside the office is opened. And then, recover the worm from the safe within the office. And then, place the worm into the locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. With that accomplished, make sure that the freezer is opened. After opening the freezer, recover the non-euclidean latchkey from the freezer inside the dish-pit. And then, make an effort to travel east. Once you manage that, make absolutely sure that the non-euclidean box is unlocked. And then, make sure that the non-euclidean box in the kitchenette is ajar. And then, recover the worm from the non-euclidean box within the kitchenette. And then, put the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a closed freezer, which looks standard, in the corner.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the non-euclidean latchkey from the freezer.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the non-euclidean box, revealing a worm.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take worm from non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go west. After that, ensure that the chest inside the bedroom is open. And then, take the latchkey from the chest. After getting the latchkey, insert the latchkey into the box inside the bedroom's lock to unlock it. After that, ensure that the box is open. After that, pick up the keycard from the box within the bedroom. Once you have got the keycard, try to head east. Following that, check that the safe is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh wow! Is that what I think it is? It is! It's a box. As if things weren't amazing enough already, you can even see a chest.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. Then, pick-up the spherical key from the floor of the study. If you can get your hands on the spherical key, unlock the spherical safe inside the study with the spherical key. Then, open the spherical safe. If you have opened the spherical safe, pick up the TextWorld passkey from the spherical safe. And then, move east. And then, unlock the TextWorld chest. After unlocking the TextWorld chest, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a spherical safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical key on the floor.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the spherical safe.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the spherical safe, revealing a TextWorld passkey.\nYou are carrying: a spherical key and a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, retrieve the passkey from the table in the washroom. After that, try to go to the west. Following that, insert the passkey into the box in the launderette's lock to unlock it. And then, make it so that the box is opened. Then, recover the sponge from the box. With the sponge, go to the east. And then, make it so that the cabinet inside the washroom is open. And then, put the sponge into the cabinet within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. You see a passkey on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am required to announce that you are now in the launderette.\nYou see a box.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the box, revealing a sponge.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could move west. With that done, take the latchkey from the bench inside the shower. And then, unlock the door. And then, ensure that the door inside the shower is open. And then, head west. With that done, retrieve the fondue from the floor of the studio. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unblocked exit? You should try going west.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou can see an opened cabinet. What a letdown! The cabinet is empty! You can make out a bench. The bench is ordinary. On the bench you make out a latchkey.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. And then, open the locker. After that, pick up the latchkey from the locker inside the parlor. And then, check that the portal inside the parlor is unlocked with the latchkey. After that, open the portal. Then, go to the north. Then, pick up the pair of headphones from the table in the vault. Then, place the pair of headphones on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nThere is an unguarded exit to the west.\nThere is a soap dispenser on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou can see a closed normal looking locker close by.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock portal.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the spherical latchkey into the spherical safe inside the office's lock to unlock it. If you have unlocked the spherical safe, ensure that the spherical safe is open. After that, take the soap scented passkey from the spherical safe within the office. And then, unlock the soap scented box in the office with the soap scented passkey. And then, open the soap scented box in the office. After that, take the folder from the soap scented box. With the folder, make an effort to go to the east. Then, rest the folder on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a soap scented box. You can't wait to tell the folks at home about this! What's that over there? It looks like it's a spherical safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical safe, revealing a soap scented passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the soap scented passkey from the spherical safe.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented box with soap scented passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the soap scented box.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the lavender scented safe is unlocked with the lavender scented key. Then, assure that the lavender scented safe is opened. After opening the lavender scented safe, pick up the latchkey from the lavender scented safe. Then, make an effort to go to the east. After that, unlock the portal. Then, assure that the portal inside the canteen is opened. After that, attempt to move south. After that, make absolutely sure that the portal within the steam room is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a lavender scented safe.\nYou need an unguarded exit? You should try going east.\nThere is a kiwi on the floor.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the lavender scented safe, revealing a latchkey.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the lavender scented safe.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make an attempt to travel west. With that done, make an attempt to go west. And then, retrieve the Henderson's passkey from the bench in the launderette. After that, look and see that the Henderson's chest is unlocked. After unlocking the Henderson's chest, ensure that the Henderson's chest in the launderette is open. Then, recover the soap dispenser from the Henderson's chest inside the launderette. And then, go to the east. Then, put the soap dispenser into the trunk in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a trunk. The trunk is empty! What a waste of a day! You make out a cabinet.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head north. Next, pick up the key from the floor of the office. Then, make an effort to venture south. Then, check that the hatch in the steam room is unlocked with the key. And then, doublecheck that the hatch inside the steam room is open. Then, make an effort to head south. And then, try to head east. Following that, recover the Comic Strip Calendar from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the key from the ground.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the south. Then, unlock the type M locker. After that, open the type M locker. And then, recover the key from the type M locker within the studio. After that, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. And then, try to take a trip south. Okay, and then, retrieve the spork from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to show up in a standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the chest is unlocked with the keycard. After that, assure that the chest inside the shower is ajar. And then, take the key from the chest. Then, unlock the safe inside the shower. And then, open the safe inside the shower. Having opened the safe, take the iron from the safe inside the shower. After that, take a trip east. Following that, place the iron on the table within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a typical kind of place. That is to say, you're in a shower.\nYou can make out a locked safe. You can see a chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the chest.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing an iron.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take iron from safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the iron from the safe.\nYou are carrying: an iron, a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou are in a washroom. A typical one.\nYou make out a table. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: an iron, a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "put iron on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel west. And then, pick-up the key from the floor of the spare room. After that, travel east. After that, unlock the door inside the lounge with the key. Then, open the door inside the lounge. And then, head south. If you can succeed at that, retrieve the monitor from the mantelpiece. After that, insert the monitor inside the suitcase in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room.\nWere you looking for a counter? Because look over there, it's a counter. The counter appears to be empty.\nYou need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could travel east. Then, take the passkey from the cabinet in the bathroom. And then, try to venture west. Then, unlock the locker. After that, ensure that the locker in the garage is open. Then, take the key from the locker inside the garage. If you can get your hands on the key, make an effort to move east. And then, lock the box in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box. Hmm. You always thought you'd be more excited to see a box in a room. You see an opened cabinet. The cabinet contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Once you finish that, recover the latchkey from the board inside the shower. With the latchkey, check that the locker is unlocked with the latchkey. After unlocking the locker, doublecheck that the locker in the shower is wide open. After pulling open the locker, recover the TextWorld passkey from the locker. After taking the TextWorld passkey, attempt to go to the east. After that, make sure that the TextWorld locker inside the study is shut. Then, Place the TextWorld passkey into the TextWorld locker within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. As if things weren't amazing enough already, you can even see a board. On the board you can see a latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the board.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the locker, revealing a TextWorld passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, head east. And then, attempt to move east. If you can get around to doing that, open the formless safe in the kitchenette. Then, take the latchkey from the formless safe in the kitchenette. With the latchkey, go to the west. And then, unlock the box inside the bedchamber with the latchkey. And then, open the box. Then, retrieve the cd from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou scan the room for a formless safe, and you find a formless safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the formless safe, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture north. Then, recover the key from the platter. If you have got the key, attempt to travel east. And then, unlock the box inside the bedroom. After that, ensure that the box is open. After that, retrieve the Henderson's passkey from the box. With the Henderson's passkey, make an effort to venture west. After that, lock the Henderson's locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou make out a Henderson's locker. Make a note of this, you might have to put stuff on or in it later on. As if things weren't amazing enough already, you can even see a platter. You see a key on the platter.\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from platter" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the platter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nYou make out a locked box right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the box, revealing a Henderson's passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the Henderson's passkey from the box.\nYou are carrying: a Henderson's passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou make out a Henderson's locker. Make a note of this, you might have to put stuff on or in it later on. As if things weren't amazing enough already, you can even see a platter. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Henderson's passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "lock Henderson's locker with Henderson's passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First step, take the formless keycard from the rack inside the sauna. After that, unlock the formless gateway inside the sauna. After that, look and see that the formless gateway is opened. After that, travel south. And then, try to head east. Then, open the coffer inside the basement. Then, take the top hat from the coffer inside the basement. And then, place the top hat on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nOh, great. Here's a rack. On the rack you see a formless keycard.\nThere is a closed formless gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless keycard from rack" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless keycard from the rack.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless gateway with formless keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First of all, you could, like, make sure that the safe in the pantry is unlocked. After unlocking the safe, ensure that the safe inside the pantry is open. Then, retrieve the key from the safe inside the pantry. Then, go to the east. And then, check that the passageway inside the washroom is unlocked with the key. And then, open the passageway within the washroom. And then, try to take a trip south. Then, pick up the vacuum from the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe, revealing a key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the safe.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with key" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock passageway.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the TextWorld style latchkey from the floor of the shower. After getting the TextWorld style latchkey, make absolutely sure that the TextWorld style locker is unlocked with the TextWorld style latchkey. After unlocking the TextWorld style locker, make it so that the TextWorld style locker is ajar. After that, pick up the latchkey from the TextWorld style locker inside the shower. After that, unlock the hatch inside the shower. After that, ensure that the hatch is open. After opening the hatch, make an effort to head south. Once you get around to doing that, open the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked standard looking TextWorld style locker in the corner.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the TextWorld style latchkey from the ground.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style locker with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld style locker.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the TextWorld style locker, revealing a latchkey.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the TextWorld style locker.\nYou are carrying: a latchkey, a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head west. And then, lift the key from the floor of the scullery. And then, unlock the chest in the scullery with the key. After that, ensure that the chest is open. Then, recover the cake scented passkey from the chest in the scullery. If you can get your hands on the cake scented passkey, make an effort to head east. With that done, check that the cake scented locker is unlocked with the cake scented passkey. After that, open the cake scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nI am sorry to announce that you are now in the scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. Hmmm... what else, what else?\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the chest.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could close the American style chest within the recreation zone. Then, try to move west. With that done, retrieve the type 5 passkey from the desk in the bedroom. If you have picked up the type 5 passkey, insert the type 5 passkey into the type 5 chest inside the bedroom's lock to unlock it. And then, make sure that the type 5 chest in the bedroom is wide open. After that, pick up the American style latchkey from the type 5 chest in the bedroom. After that, make an attempt to take a trip east. Next, Deposit the American style latchkey into the American style chest in the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see an opened American style chest. What a letdown! The American style chest is empty!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, retrieve the latchkey from the drawer inside the shower. With the latchkey, unlock the chest. Then, doublecheck that the chest in the shower is wide open. And then, take the American limited edition latchkey from the chest inside the shower. And then, move east. After that, make absolutely sure that the American limited edition safe in the kitchenette is shut. After shutting the American limited edition safe, doublecheck that the American limited edition safe inside the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a locked usual looking chest here. Look out! It's a- oh, never mind, it's just a drawer. The drawer contains a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the east.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing an American limited edition latchkey.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: an American limited edition latchkey, a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to head west. After that, ensure that the trunk is open. Once you have opened the trunk, pick up the key from the trunk inside the basement. If you can get your hands on the key, go to the east. After that, insert the key into the box's lock to unlock it. Then, open the box. Then, pick up the lampshade from the box. And then, you can place the lampshade inside the coffer inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go west. And then, retrieve the Microsoft limited edition key from the floor of the cookery. After that, make an attempt to take a trip east. And then, unlock the Microsoft limited edition hatch inside the playroom. And then, open the Microsoft limited edition hatch in the playroom. Then, go to the north. And then, pick up the frisbee from the floor of the attic. And then, sit the frisbee on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is.\nYou see a plate. The plate is typical. However, the plate, like an empty plate, has nothing on it.\nThere is an unguarded exit to the east.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the Microsoft limited edition key from the ground.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could close the American style chest within the recreation zone. Then, try to move west. With that done, retrieve the type 5 passkey from the desk in the bedroom. If you have picked up the type 5 passkey, insert the type 5 passkey into the type 5 chest inside the bedroom's lock to unlock it. And then, make sure that the type 5 chest in the bedroom is wide open. After that, pick up the American style latchkey from the type 5 chest in the bedroom. After that, make an attempt to take a trip east. Next, Deposit the American style latchkey into the American style chest in the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see an opened American style chest. What a letdown! The American style chest is empty!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one. The room is well lit.\nYou make out a locked normal looking type 5 chest here. You can see a desk. The desk is typical. On the desk you make out a type 5 passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from desk" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type 5 passkey from the desk.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 chest with type 5 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go west. And then, doublecheck that the chest is open. And then, retrieve the fudge scented key from the chest. And then, make an attempt to move east. Once you do that, insert the fudge scented key into the fudge scented chest's lock to unlock it. Then, make sure that the fudge scented chest in the bathroom is wide open. And then, recover the mop from the fudge scented chest. After that, rest the mop on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can see a closed chest close by.\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing a fudge scented key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented key from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the fudge scented key from the chest.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip north. After that, recover the American limited edition keycard from the floor of the bedroom. If you can get your hands on the American limited edition keycard, venture south. Then, attempt to venture east. And then, assure that the American limited edition box is unlocked. Then, open the American limited edition box. After that, pick up the glass from the American limited edition box. After taking the glass, deposit the glass into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nThere is an American limited edition keycard on the floor.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, assure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the kitchenette. And then, recover the American keycard from the TextWorld limited edition box. If you can get your hands on the American keycard, unlock the American hatch within the kitchenette. And then, open the American hatch. Having opened the American hatch, venture south. Next, pick up the Microsoft style key from the floor of the garage. Then, make absolutely sure that the Microsoft style chest inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked TextWorld limited edition box in the room.\nThere is a closed American hatch leading south. You need an unblocked exit? You should try going north.\nThere is a chocolate bar on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition box with TextWorld limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the TextWorld limited edition box, revealing an American keycard.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American keycard from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the American keycard from the TextWorld limited edition box.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American hatch with American keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock American hatch.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to doublecheck that the case is ajar. And then, retrieve the type D keycard from the case within the kitchenette. After picking up the type D keycard, unlock the type D passageway. And then, ensure that the type D passageway is open. And then, take a trip west. After that, retrieve the TextWorld limited edition key from the table inside the shower. After that, make it so that the TextWorld limited edition chest is unlocked. And then, open the TextWorld limited edition chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nWere you looking for a case? Because look over there, it's a case.\nThere is a closed type D passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the case, revealing a type D keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type D keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type D keycard from the case.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D passageway with type D keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type D passageway" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower.\nYou see a TextWorld limited edition chest. You can see a table. The table is ordinary. On the table you can see a TextWorld limited edition key.\nThere is an open type D passageway leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. With that accomplished, pick up the latchkey from the floor of the spare room. And then, go west. Following that, unlock the box with the latchkey. Then, open the box within the bedroom. And then, recover the cookie from the box in the bedroom. And then, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just walked into a spare room. The room is well lit.\nYou can see an opened locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading north. There is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture east. With that done, take the cake scented keycard from the bureau. Then, move west. Okay, and then, make sure that the cake scented locker within the pantry is unlocked. After that, assure that the cake scented locker within the pantry is open. And then, retrieve the peanut from the cake scented locker in the pantry. Then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A standard one.\nYou can make out an opened bureau close by. The bureau contains a cake scented keycard. You make out a bookshelf. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. With that over with, recover the passkey from the case inside the kitchen. After that, look and see that the chest is unlocked with the passkey. After unlocking the chest, open the chest. Then, recover the key from the chest within the kitchen. With the key, doublecheck that the box inside the kitchen is unlocked with the key. After that, open the box. And then, retrieve the teacup from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a box. You make out a locked chest here. You can see an opened case. The case contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, close the fudge scented safe in the launderette. After shutting the fudge scented safe, try to venture north. Next, recover the Canadian passkey from the floor of the cookhouse. And then, make sure that the Canadian box inside the cookhouse is unlocked. After that, make it so that the Canadian box inside the cookhouse is wide open. After that, take the fudge scented keycard from the Canadian box within the cookhouse. After that, try to head south. After that, lock the fudge scented safe with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close fudge scented safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou scan the room, seeing a Canadian box.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, look and see that the fudge scented chest is unlocked. Then, doublecheck that the fudge scented chest within the attic is wide open. After that, pick up the passkey from the fudge scented chest. After taking the passkey, make an effort to take a trip east. Then, make it so that the chest within the study is unlocked. And then, doublecheck that the chest inside the study is opened. If you have pulled open the chest, recover the key from the chest within the study. After that, check that the locker is unlocked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin looking for stuff.\nYou make out a locked fudge scented chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the fudge scented chest, revealing a passkey.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the fudge scented chest.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's here.\nYou can see a locked locker, which looks usual, in the corner. Oh wow! Is that what I think it is? It is! It's a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Then, retrieve the keyboard from the portmanteau within the studio. Then, venture east. And then, doublecheck that the type 7 chest within the workshop is wide open. After that, recover the Henderson's style keycard from the type 7 chest within the workshop. And then, make sure that the Henderson's style chest is unlocked with the Henderson's style keycard. And then, open the Henderson's style chest. Then, deposit the keyboard into the Henderson's style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in the studio. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a portmanteau. The portmanteau contains a keyboard. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 7 chest, revealing a Henderson's style keycard.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style keycard from type 7 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the chest in the washroom is unlocked with the passkey. After that, assure that the chest within the washroom is ajar. Then, pick up the latchkey from the chest. After you have taken the latchkey, attempt to move east. After that, assure that the box within the chamber is unlocked. After that, open the box. Then, recover the plant from the box in the chamber. And then, you can put the plant into the trunk in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the chest, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've fallen into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a trunk, and you find a trunk. Empty! What kind of nightmare TextWorld is this? You can make out a locked box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could look and see that the locker is unlocked. Then, open the locker. Then, retrieve the type 2 latchkey from the locker within the salon. After that, take a trip south. With that accomplished, unlock the type 2 safe. And then, ensure that the type 2 safe within the restroom is open. And then, retrieve the cabbage from the type 2 safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the locker, revealing a type 2 latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 latchkey from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 2 latchkey from the locker.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou're now in the restroom.\nYou make out a locked type 2 safe.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the west.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 safe with type 2 latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the type 2 safe.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 2 safe" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the type 2 safe, revealing a cabbage.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cabbage from type 2 safe" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the cabbage from the type 2 safe.\nYou are carrying: a cabbage, a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat cabbage" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make it so that the locker in the cookhouse is unlocked. Then, look and see that the locker within the cookhouse is open. And then, recover the cake scented latchkey from the locker. If you can get your hands on the cake scented latchkey, attempt to head east. Once you manage that, doublecheck that the cake scented locker in the studio is unlocked. If you have unlocked the cake scented locker, make it so that the cake scented locker inside the studio is opened. After that, pick up the mug from the cake scented locker. Then, rest the mug on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You begin to take stock of what's in the room.\nYou make out a locked ordinary looking locker in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a cake scented latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cake scented latchkey from the locker.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, ensure that the cabinet is open. And then, take the sponge from the cabinet inside the washroom. After picking up the sponge, go east. Once you succeed at that, pick-up the key from the floor of the shower. And then, unlock the chest. Then, open the chest. After that, you can insert the sponge into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the washroom.\nYou make out a cabinet. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the east.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing a sponge.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, check that the box is unlocked with the key. And then, look and see that the box inside the bedchamber is ajar. And then, recover the spherical passkey from the box. And then, look and see that the spherical chest is unlocked. After that, ensure that the spherical chest is open. Then, recover the plant from the spherical chest. And then, drop the plant on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a spherical chest. You shudder, but continue examining the room. You make out a box.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a spherical passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the spherical passkey from the box.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the spherical chest, revealing a plant.\nYou are carrying: a spherical passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take plant from spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, unlock the rectangular safe. Then, ensure that the rectangular safe within the closet is open. After pulling open the rectangular safe, recover the latchkey from the rectangular safe. After that, make an attempt to travel north. Once you finish that, unlock the hatch. And then, ensure that the hatch inside the kitchenette is open. And then, go to the east. Then, retrieve the broom from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the rectangular safe, revealing a latchkey.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the latchkey from the rectangular safe.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Next, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. Having unlocked the Microsoft limited edition safe, ensure that the Microsoft limited edition safe within the cookhouse is open. Then, pick up the latchkey from the Microsoft limited edition safe within the cookhouse. And then, make an attempt to travel east. If you can get through with that, doublecheck that the chest is unlocked with the latchkey. Then, open the chest within the shower. Then, pick up the mat from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a Microsoft limited edition safe, and you find a Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Microsoft limited edition safe, revealing a latchkey.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, retrieve the type N passkey from the table. After that, make an effort to venture north. Then, make absolutely sure that the type N door is unlocked. Then, ensure that the type N door within the bedroom is open. And then, head north. After that, attempt to take a trip east. Then, look and see that the Henderson's limited edition locker inside the study is closed. Once you have closed the Henderson's limited edition locker, doublecheck the Henderson's limited edition locker in the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a table. On the table you can see a type N passkey.\nThere is an unblocked exit to the north.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type N passkey from the table.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. I guess you better just go and list everything you see here.\nThere is a closed type N door leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N door with type N passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open type N door" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open type N door.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could go to the north. With that accomplished, doublecheck that the dresser in the shower is opened. And then, pick up the latchkey from the dresser inside the shower. Then, move south. After that, unlock the box. And then, ensure that the box within the laundromat is open. And then, recover the paper towel from the box. After you have got the paper towel, toss the paper towel on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nYou see a dresser.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the dresser.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, open the formless locker. Then, pick up the formless latchkey from the formless locker. If you can get your hands on the formless latchkey, unlock the formless safe within the steam room. After that, open the formless safe within the steam room. And then, retrieve the type P keycard from the formless safe. After that, make an attempt to travel east. And then, check that the type P locker within the pantry is unlocked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nA locked normal looking formless safe is nearby. You make out a closed formless locker nearby.\nThere is a closed door leading south. There is an unblocked exit to the east.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless locker, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the formless latchkey from the formless locker.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the formless safe.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless safe, revealing a type P keycard.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type P keycard from formless safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the type P keycard from the formless safe.\nYou are carrying: a type P keycard and a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type P keycard and a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type P locker with type P keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. After that, assure that the box inside the kitchen is unlocked. After unlocking the box, open the box within the kitchen. And then, retrieve the ladle from the box. With the ladle, take a trip south. With that over with, ensure that the gate in the restroom is open. Then, go east. Next, deposit the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a box. You make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the spherical safe within the shower is unlocked. After that, ensure that the spherical safe is open. After that, take the key from the spherical safe within the shower. After you have picked up the key, move north. Then, insert the key into the gateway's lock to unlock it. And then, doublecheck that the gateway within the cubicle is open. Once you have opened the gateway, head east. Okay, and then, doublecheck that the gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a spherical safe.\nThere is an unblocked exit to the north.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the spherical safe.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, take a trip west. Following that, ensure that the chest is open. After that, pick up the American passkey from the chest. After taking the American passkey, assure that the American safe is unlocked. After that, ensure that the American safe inside the scullery is open. After that, pick up the shadfly from the American safe. Then, head east. After that, throw the shadfly on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in the scullery.\nYou can see a locked American safe nearby. You see a chest. A chest... Is that really what you were looking for?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the latchkey from the floor of the closet. And then, unlock the safe in the closet. And then, doublecheck that the safe inside the closet is ajar. Then, take the passkey from the safe. After that, assure that the chest inside the closet is unlocked with the passkey. And then, make absolutely sure that the chest in the closet is wide open. Then, recover the cane from the chest. After stealing the cane, you can insert the cane into the safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a safe. What's that over there? It looks like it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture north. Then, recover the key from the platter. If you have got the key, attempt to travel east. And then, unlock the box inside the bedroom. After that, ensure that the box is open. After that, retrieve the Henderson's passkey from the box. With the Henderson's passkey, make an effort to venture west. After that, lock the Henderson's locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou make out a Henderson's locker. Make a note of this, you might have to put stuff on or in it later on. As if things weren't amazing enough already, you can even see a platter. You see a key on the platter.\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from platter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to head west. After that, ensure that the trunk is open. Once you have opened the trunk, pick up the key from the trunk inside the basement. If you can get your hands on the key, go to the east. After that, insert the key into the box's lock to unlock it. Then, open the box. Then, pick up the lampshade from the box. And then, you can place the lampshade inside the coffer inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nYou scan the room for a trunk, and you find a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the trunk, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the trunk.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head east. Then, take the type V keycard from the mantelpiece in the playroom. If you can get your hands on the type V keycard, try to go west. And then, make absolutely sure that the type V portal in the study is unlocked. And then, doublecheck that the type V portal is opened. And then, take a trip south. That done, take a trip east. With that done, take the mouse from the Microsoft chest in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou see a locker. You wonder idly who left that here. You see a gleam over in a corner, where you can see a mantelpiece. On the mantelpiece you can see a type V keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type V keycard from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. After that, open the box. And then, recover the key from the box. After that, travel west. With that done, check that the chest is unlocked with the key. And then, ensure that the chest is open. After that, retrieve the rectangular keycard from the chest inside the shower. Then, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nYou see a closed box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could venture west. With that done, move south. After that, recover the keycard from the floor of the shower. And then, unlock the chest in the shower. Then, open the chest in the shower. After that, take the bug from the chest. Then, go north. And then, sit the bug on the workbench inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou smell an awful smell, and follow it to a workbench. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWow! You're in a shower.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You make out a case.\nYou need an unblocked exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture west. With that done, assure that the freezer in the cookhouse is opened. And then, pick up the cuboid key from the freezer within the cookhouse. And then, make an effort to take a trip east. Okay, and then, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe in the bedchamber. And then, recover the stick of butter from the cuboid safe. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a freezer.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid key from the freezer.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the keycard from the table within the sauna. Then, unlock the box. Then, ensure that the box is open. After that, take the key from the box. With the key, unlock the chest inside the sauna with the key. If you have unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the passkey from the chest within the sauna. After that, unlock the locker within the sauna with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nLook out! It's a- oh, never mind, it's just a locker. You see a locked usual looking chest in the room. You can make out a locked box nearby. You can make out a table. On the table you can make out a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the keycard from the table.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could look and see that the Microsoft box within the parlor is unlocked. Then, open the Microsoft box inside the parlor. And then, pick up the rectangular passkey from the Microsoft box in the parlor. Then, go west. And then, unlock the rectangular safe within the restroom. Then, ensure that the rectangular safe in the restroom is open. And then, take the cashew from the rectangular safe in the restroom. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou can see a locked Microsoft box nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a monitor on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go north. Then, lift the latchkey from the floor of the canteen. Then, doublecheck that the box is unlocked with the latchkey. And then, open the box. And then, travel south. Okay, and then, pick up the teaspoon from the freezer within the cookery. After stealing the teaspoon, venture north. And then, you can place the teaspoon inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box nearby.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the box.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. Then, pick-up the spherical key from the floor of the study. If you can get your hands on the spherical key, unlock the spherical safe inside the study with the spherical key. Then, open the spherical safe. If you have opened the spherical safe, pick up the TextWorld passkey from the spherical safe. And then, move east. And then, unlock the TextWorld chest. After unlocking the TextWorld chest, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type C safe is shut. Once you have shut the type C safe, make an attempt to venture west. With that done, retrieve the passkey from the shelf within the kitchenette. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. After pulling open the box, retrieve the type C key from the box. And then, travel east. If you can get through with that, lock the type C safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe. The type C safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close type C safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a shelf. On the shelf you can make out a passkey.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that over with, retrieve the TextWorld keycard from the mantle. And then, attempt to go to the north. With that done, make an effort to go east. With that done, unlock the TextWorld box. After that, make absolutely sure that the TextWorld box in the launderette is opened. After that, pick up the carrot from the TextWorld box inside the launderette. After that, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nI never took you for the sort of person who would show up in a bedroom, but I guess I was wrong.\nYou can see a mantle. You see a TextWorld keycard on the mantle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from mantle" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the TextWorld keycard from the mantle.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First thing I need you to do is to make an attempt to go west. Then, open the refrigerator within the cookery. After that, pick up the type L passkey from the refrigerator inside the cookery. And then, make it so that the type L chest within the cookery is unlocked. After unlocking the type L chest, assure that the type L chest inside the cookery is ajar. And then, take the passkey from the type L chest. If you have taken the passkey, try to venture east. Following that, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nThis is going to sound unbelievable, but you've just entered a cookery. Let's see what's in here.\nYou can make out a type L chest. You can make out a refrigerator. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the refrigerator, revealing a type L passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L passkey from refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the type L passkey from the refrigerator.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type L chest with type L passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the chest is unlocked with the keycard. After that, assure that the chest inside the shower is ajar. And then, take the key from the chest. Then, unlock the safe inside the shower. And then, open the safe inside the shower. Having opened the safe, take the iron from the safe inside the shower. After that, take a trip east. Following that, place the iron on the table within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a typical kind of place. That is to say, you're in a shower.\nYou can make out a locked safe. You can see a chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the chest.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing an iron.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take iron from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. With that accomplished, retrieve the Henderson's limited edition key from the floor of the office. And then, insert the Henderson's limited edition key into the Henderson's limited edition safe within the office's lock to unlock it. After unlocking the Henderson's limited edition safe, make sure that the Henderson's limited edition safe is wide open. After that, retrieve the Comic Strip Calendar from the Henderson's limited edition safe. And then, make an attempt to go to the west. With that done, make it so that the fridge is ajar. And then, you can deposit the Comic Strip Calendar inside the fridge within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go south. And then, retrieve the key from the crate. If you can get your hands on the key, try to move north. With that done, unlock the hatch with the key. Then, assure that the hatch inside the attic is ajar. And then, head east. After that, pick up the American limited edition key from the floor of the bedchamber. After that, lock the American limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nI just think it's awesome that you're in a pantry now. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a crate. The crate contains a key!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the crate.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock hatch.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the Microsoft limited edition keycard from the fridge in the scullery. After that, assure that the Microsoft limited edition door inside the scullery is unlocked. Then, ensure that the Microsoft limited edition door is open. And then, travel south. Following that, go to the west. Then, pick up the laptop from the floor of the cubicle. Then, venture east. And then, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can make out a fridge. The fridge contains a Microsoft limited edition keycard.\nThere is a closed Microsoft limited edition door leading south. There is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard from fridge" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Microsoft limited edition keycard from the fridge.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition door with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition door" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to travel east. With that done, pick-up the keycard from the floor of the salon. Then, go west. Then, unlock the box with the keycard. And then, ensure that the box is open. If you have pulled open the box, pick up the potato from the box within the steam room. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the salon.\nOf every salon you could have shown up in, you had to come round an ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel west. Following that, assure that the chest is ajar. After that, recover the American key from the chest in the cookery. After that, head east. With that done, unlock the American chest. And then, open the American chest in the vault. After that, retrieve the broom from the American chest inside the vault. After that, you can deposit the broom into the safe within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make an attempt to travel west. With that done, make an attempt to go west. And then, retrieve the Henderson's passkey from the bench in the launderette. After that, look and see that the Henderson's chest is unlocked. After unlocking the Henderson's chest, ensure that the Henderson's chest in the launderette is open. Then, recover the soap dispenser from the Henderson's chest inside the launderette. And then, go to the east. Then, put the soap dispenser into the trunk in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the south. Next, lift the Henderson's limited edition keycard from the floor of the dish-pit. Then, make an attempt to head north. If you can do that, assure that the Henderson's limited edition portal in the recreation zone is unlocked. And then, ensure that the Henderson's limited edition portal is open. After that, attempt to go east. Okay, and then, pick up the worm from the cabinet. Then, insert the worm into the trunk in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's limited edition keycard on the floor.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Henderson's limited edition keycard from the ground.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. And then, open the locker in the studio. After opening the locker, take the Canadian style keycard from the locker. After that, insert the Canadian style keycard into the Canadian style hatch's lock to unlock it. And then, open the Canadian style hatch within the studio. Then, attempt to go north. That done, make an attempt to go east. After that, pick up the top hat from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. A typical kind of place. The room is well lit.\nYou see a locker.\nThere is a closed Canadian style hatch leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Canadian style keycard from the locker.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style hatch with Canadian style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, pick up the type K keycard from the trunk within the playroom. Then, make absolutely sure that the type K chest is unlocked. After unlocking the type K chest, make sure that the type K chest is ajar. After that, take the plant from the type K chest. Having taken the plant, attempt to move west. That done, open the cabinet in the pantry. After that, insert the plant into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nYou make out a type K chest. You make out a trunk. The trunk contains a type K keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from trunk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type K keycard from the trunk.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K chest with type K keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the type K chest.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the type K chest, revealing a plant.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take plant from type K chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYour score has just gone up by one point.\nYou are carrying: a plant and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a plant and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the cabinet.\nYou are carrying: a plant and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert plant into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the American safe inside the kitchen with the American latchkey. After that, open the American safe. Then, retrieve the soap scented latchkey from the American safe. Then, check that the soap scented passageway is unlocked with the soap scented latchkey. After unlocking the soap scented passageway, open the soap scented passageway. After that, go west. After that, recover the cashew from the fridge within the scullery. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American safe. You scan the room, seeing a bowl. The bowl is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed soap scented passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, attempt to go south. If you can do that, pick up the keycard from the mantelpiece in the workshop. If you have taken the keycard, make an effort to go north. Then, unlock the chest. Then, open the chest inside the shower. After pulling open the chest, pick up the stick of butter from the chest inside the shower. With the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see a gleam over in a corner, where you can see a mantelpiece. You see a keycard on the mantelpiece.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the keycard from the mantelpiece.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a stick of butter.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the stick of butter from the chest.\nYou are carrying: a stick of butter and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture west. With that done, assure that the freezer in the cookhouse is opened. And then, pick up the cuboid key from the freezer within the cookhouse. And then, make an effort to take a trip east. Okay, and then, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe in the bedchamber. And then, recover the stick of butter from the cuboid safe. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a freezer.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could close the American style chest within the recreation zone. Then, try to move west. With that done, retrieve the type 5 passkey from the desk in the bedroom. If you have picked up the type 5 passkey, insert the type 5 passkey into the type 5 chest inside the bedroom's lock to unlock it. And then, make sure that the type 5 chest in the bedroom is wide open. After that, pick up the American style latchkey from the type 5 chest in the bedroom. After that, make an attempt to take a trip east. Next, Deposit the American style latchkey into the American style chest in the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see an opened American style chest. What a letdown! The American style chest is empty!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one. The room is well lit.\nYou make out a locked normal looking type 5 chest here. You can see a desk. The desk is typical. On the desk you make out a type 5 passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from desk" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type 5 passkey from the desk.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 chest with type 5 passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type 5 chest.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the type 5 chest, revealing an American style latchkey and a pillow.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from type 5 chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the American style latchkey from the type 5 chest.\nYou are carrying: an American style latchkey and a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, travel south. Okay, and then, recover the keycard from the floor of the bathroom. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe in the bathroom. Then, recover the spherical latchkey from the safe inside the bathroom. If you can get your hands on the spherical latchkey, make it so that the spherical chest is unlocked. If you have unlocked the spherical chest, ensure that the spherical chest in the bathroom is open. After that, retrieve the vacuum from the spherical chest inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the passkey from the freezer. With the passkey, make it so that the chest within the dish-pit is unlocked. After that, doublecheck that the chest inside the dish-pit is ajar. After that, retrieve the key from the chest inside the dish-pit. And then, insert the key into the locker inside the dish-pit's lock to unlock it. And then, open the locker. Then, take the spork from the locker within the dish-pit. If you can get your hands on the spork, you can deposit the spork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked chest. You make out a locker. I mean, just wow! Isn't TextWorld just the best? You see a freezer. You can't wait to tell the folks at home about this! The freezer contains a passkey. Now why would someone leave that there?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the chest.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could pick up the Canadian keycard from the shelf. Then, go west. If you can succeed at that, check that the Canadian box is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the kitchenette is open. Then, recover the type C passkey from the Canadian box in the kitchenette. And then, make absolutely sure that the type C locker is unlocked with the type C passkey. And then, open the type C locker in the kitchenette. Then, recover the spork from the type C locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You start to take note of what's in the room.\nYou make out a shelf. The shelf is standard. On the shelf you can make out a Canadian keycard. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from shelf" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the Canadian keycard from the shelf.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the cellar. After that, doublecheck that the box inside the cellar is unlocked with the key. Then, open the box inside the cellar. And then, recover the Microsoft keycard from the box. Having picked up the Microsoft keycard, check that the Microsoft locker inside the cellar is unlocked with the Microsoft keycard. And then, make it so that the Microsoft locker is wide open. Then, pick up the cookie from the Microsoft locker within the cellar. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft locker. You see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the box, revealing a Microsoft keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft keycard from box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Microsoft keycard from the box.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft keycard" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go west. And then, retrieve the Microsoft limited edition key from the floor of the cookery. After that, make an attempt to take a trip east. And then, unlock the Microsoft limited edition hatch inside the playroom. And then, open the Microsoft limited edition hatch in the playroom. Then, go to the north. And then, pick up the frisbee from the floor of the attic. And then, sit the frisbee on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is.\nYou see a plate. The plate is typical. However, the plate, like an empty plate, has nothing on it.\nThere is an unguarded exit to the east.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the Microsoft limited edition key from the ground.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. With that done, check that the Henderson's style gateway is unlocked with the Henderson's style key. Then, open the Henderson's style gateway inside the studio. Then, make an attempt to go to the east. And then, go to the north. Then, lift the type A keycard from the floor of the dish-pit. Then, travel south. After that, make it so that the type A chest is unlocked with the type A keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou smell a terrible smell, and follow it to a pan. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio. You begin to take stock of what's here.\nThere is a closed Henderson's style gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style gateway with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style gateway" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a type A chest. Oh wow! Is that what I think it is? It is! It's a table. But the thing hasn't got anything on it. Hopefully this doesn't make you too upset.\nThere is an open Henderson's style gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit.\nYou need an unguarded exit? You should try going south.\nThere is a type A keycard on the floor.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "take type A keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the type A keycard from the ground.\nYou are carrying: a type A keycard, a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go west. After that, ensure that the chest inside the bedroom is open. And then, take the latchkey from the chest. After getting the latchkey, insert the latchkey into the box inside the bedroom's lock to unlock it. After that, ensure that the box is open. After that, pick up the keycard from the box within the bedroom. Once you have got the keycard, try to head east. Following that, check that the safe is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. That done, try to go to the east. Then, recover the passkey from the case within the cookhouse. After that, unlock the locker with the passkey. Then, ensure that the locker is open. After that, pick up the bug from the locker. After that, make an effort to move west. And then, put the bug on the bowl inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bowl. What a coincidence, weren't you just thinking about a bowl? The bowl is standard. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest within the chamber is open. And then, recover the type 0 latchkey from the TextWorld style chest. With the type 0 latchkey, venture east. With that accomplished, unlock the type 0 chest in the washroom with the type 0 latchkey. Then, ensure that the type 0 chest is open. And then, recover the key from the type 0 chest in the washroom. And then, make it so that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou see a TextWorld style chest. You wonder idly who left that here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld style chest.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to travel east. With that done, pick-up the keycard from the floor of the salon. Then, go west. Then, unlock the box with the keycard. And then, ensure that the box is open. If you have pulled open the box, pick up the potato from the box within the steam room. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the salon.\nOf every salon you could have shown up in, you had to come round an ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, assure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the kitchenette. And then, recover the American keycard from the TextWorld limited edition box. If you can get your hands on the American keycard, unlock the American hatch within the kitchenette. And then, open the American hatch. Having opened the American hatch, venture south. Next, pick up the Microsoft style key from the floor of the garage. Then, make absolutely sure that the Microsoft style chest inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked TextWorld limited edition box in the room.\nThere is a closed American hatch leading south. You need an unblocked exit? You should try going north.\nThere is a chocolate bar on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition box with TextWorld limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the TextWorld limited edition box, revealing an American keycard.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American keycard from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the American keycard from the TextWorld limited edition box.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American hatch with American keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock American hatch.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American hatch" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open American hatch.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage. An ordinary kind of place.\nYou can see a locked Microsoft style chest right there by you.\nThere is an open American hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a Microsoft style key on the floor.\nYou are carrying: an American keycard and a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the keycard from the table within the sauna. Then, unlock the box. Then, ensure that the box is open. After that, take the key from the box. With the key, unlock the chest inside the sauna with the key. If you have unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the passkey from the chest within the sauna. After that, unlock the locker within the sauna with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nLook out! It's a- oh, never mind, it's just a locker. You see a locked usual looking chest in the room. You can make out a locked box nearby. You can make out a table. On the table you can make out a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the keycard from the table.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, take the type Z key from the refrigerator. Then, make an effort to go to the east. Following that, check that the type Z safe is unlocked with the type Z key. After that, ensure that the type Z safe is open. After that, recover the Canadian limited edition latchkey from the type Z safe inside the closet. Then, unlock the Canadian limited edition safe within the closet. And then, ensure that the Canadian limited edition safe is open. Then, recover the worm from the Canadian limited edition safe within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nOh wow! Is that what I think it is? It is! It's a refrigerator. The refrigerator contains a type Z key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z key from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type Z key from the refrigerator.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've just sauntered into a closet. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked Canadian limited edition safe. You make out a type Z safe. You wonder idly who left that here.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z safe with type Z key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could take a trip north. With that done, pick up the passkey from the floor of the cubicle. After that, unlock the chest within the cubicle. Then, ensure that the chest is open. And then, venture south. That done, retrieve the vacuum from the cabinet within the steam room. And then, take a trip north. After that, insert the vacuum inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a chest.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the south. Then, unlock the type M locker. After that, open the type M locker. And then, recover the key from the type M locker within the studio. After that, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. And then, try to take a trip south. Okay, and then, retrieve the spork from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to show up in a standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a type M locker.\nThere is a closed gateway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type M locker with type M key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the type M locker.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the type M locker, revealing a key and a backup calendar.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "take key from type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the type M locker.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock gateway.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the key from the floor of the shower. With the key, make absolutely sure that the box inside the shower is unlocked with the key. And then, ensure that the box in the shower is open. And then, pick up the American limited edition passkey from the box. Then, attempt to go to the south. Once you get through with that, unlock the American limited edition safe. And then, open the American limited edition safe within the lounge. And then, pick up the synthesizer from the American limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nYou see a locked box here.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the Microsoft limited edition passkey from the rack. After getting the Microsoft limited edition passkey, unlock the Microsoft limited edition hatch in the shower. Then, open the Microsoft limited edition hatch within the shower. Once you have opened the Microsoft limited edition hatch, take a trip south. That done, move east. Then, retrieve the Canadian key from the bed in the recreation zone. And then, unlock the Canadian safe within the recreation zone with the Canadian key. After that, ensure that the Canadian safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a rack. The rack is ordinary. On the rack you see a Microsoft limited edition passkey.\nThere is a closed Microsoft limited edition hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, venture north. Then, lift the keycard from the floor of the study. And then, unlock the box inside the study. And then, doublecheck that the box is opened. And then, recover the latchkey from the box within the study. Then, attempt to venture south. Then, unlock the chest. After that, make absolutely sure that the chest in the kitchenette is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study.\nA locked box is close by.\nThere is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a latchkey.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the chest is unlocked with the keycard. After that, assure that the chest inside the shower is ajar. And then, take the key from the chest. Then, unlock the safe inside the shower. And then, open the safe inside the shower. Having opened the safe, take the iron from the safe inside the shower. After that, take a trip east. Following that, place the iron on the table within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a typical kind of place. That is to say, you're in a shower.\nYou can make out a locked safe. You can see a chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, retrieve the Microsoft style key from the floor of the bathroom. After picking up the Microsoft style key, look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest inside the bathroom is open. After opening the Microsoft style chest, take the Henderson's style key from the Microsoft style chest. Then, unlock the Henderson's style door in the bathroom. After that, ensure that the Henderson's style door is open. Then, make an effort to travel north. After that, close the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out a Microsoft style chest. Now why would someone leave that there?\nThere is a closed Henderson's style door leading north. There is an unblocked exit to the west.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the Microsoft style key from the ground.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Microsoft style chest.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, take the keycard from the chest inside the kitchen. With the keycard, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the kitchen is open. After that, retrieve the Microsoft limited edition passkey from the locker in the kitchen. With the Microsoft limited edition passkey, doublecheck that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker within the kitchen. Then, recover the glass from the Microsoft limited edition locker. And then, place the glass on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou can make out a locked Microsoft limited edition locker nearby. You can make out a locker. You can see an opened chest. The chest contains a keycard. I mean, just wow! Isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the keycard from the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the locker, revealing a Microsoft limited edition passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWhich do you mean, the Microsoft limited edition locker or the locker?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition locker with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou need to take the Microsoft limited edition passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou have to unlock the Microsoft limited edition locker with the Microsoft limited edition passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take glass from Microsoft limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the locker. With the keycard, unlock the box within the chamber with the keycard. Then, make it so that the box is ajar. After opening the box, take the Canadian keycard from the box in the chamber. And then, assure that the Canadian safe in the chamber is unlocked. After unlocking the Canadian safe, ensure that the Canadian safe in the chamber is open. Then, retrieve the monitor from the Canadian safe inside the chamber. If you can get your hands on the monitor, put the monitor inside the locker inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can see an opened locker. The locker contains a keycard. You make out a locked Canadian safe. You see a gleam over in a corner, where you can see a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, retrieve the Microsoft style key from the floor of the bathroom. After picking up the Microsoft style key, look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest inside the bathroom is open. After opening the Microsoft style chest, take the Henderson's style key from the Microsoft style chest. Then, unlock the Henderson's style door in the bathroom. After that, ensure that the Henderson's style door is open. Then, make an effort to travel north. After that, close the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out a Microsoft style chest. Now why would someone leave that there?\nThere is a closed Henderson's style door leading north. There is an unblocked exit to the west.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could pick up the Canadian keycard from the shelf. Then, go west. If you can succeed at that, check that the Canadian box is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the kitchenette is open. Then, recover the type C passkey from the Canadian box in the kitchenette. And then, make absolutely sure that the type C locker is unlocked with the type C passkey. And then, open the type C locker in the kitchenette. Then, recover the spork from the type C locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You start to take note of what's in the room.\nYou make out a shelf. The shelf is standard. On the shelf you can make out a Canadian keycard. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. Then, ensure that the safe is open. Then, take the American style key from the safe within the salon. And then, unlock the American style passageway within the salon with the American style key. If you have unlocked the American style passageway, make it so that the American style passageway is opened. After that, attempt to move east. After that, retrieve the type 9 keycard from the case. If you can get your hands on the type 9 keycard, make it so the type 9 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nYou are in a salon. A typical kind of place.\nYou see a safe.\nThere is a closed American style passageway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing an American style key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the American style key from the safe.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock American style passageway.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style passageway" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open American style passageway.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. An usual one.\nYou make out a closed type 9 chest. You can make out an opened case in the room. The case contains a type 9 keycard. Is this what you came to TextWorld for? This... case? You can make out an opened cabinet close by. What a letdown! The cabinet is empty!\nThere is an open American style passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 keycard from case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type 9 keycard from the case.\nYou are carrying: a type 9 keycard and an American style key.\n\nyour action: " }, { "role": "assistant", "content": "lock type 9 chest with type 9 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. With that accomplished, retrieve the type C latchkey from the floor of the pantry. After that, make an attempt to take a trip south. With that done, insert the type C latchkey into the type C hatch in the office's lock to unlock it. After that, ensure that the type C hatch is open. Then, attempt to head south. Following that, recover the lampshade from the workbench inside the spare room. And then, sit the lampshade on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a type C latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type C latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type C latchkey from the ground.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type C hatch with type C latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock type C hatch.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type C hatch" }, { "role": "user", "content": "current state: You are now in the office.\nYou open type C hatch.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou find yourself in a spare room. A typical one.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. But the thing hasn't got anything on it. Hopefully this doesn't make you too upset. You scan the room, seeing a workbench. The workbench is usual. On the workbench you can see a lampshade, so there's that. You scan the room, seeing a shelf. The shelf is standard. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the shelf.\nThere is an open type C hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from workbench" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the lampshade from the workbench.\nYou are carrying: a lampshade and a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put lampshade on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, go to the south. Okay, and then, retrieve the fresh laundry scented keycard from the trunk inside the studio. Then, unlock the fresh laundry scented door with the fresh laundry scented keycard. After that, open the fresh laundry scented door. Then, try to go to the east. And then, take the latchkey from the refrigerator within the dish-pit. After that, check that the locker is unlocked with the latchkey. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nA well framed signboard tells you that you are now in the lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the studio.\nOh, great. Here's a trunk. The trunk contains a fresh laundry scented keycard. The light flickers for a second, but nothing else happens.\nThere is a closed fresh laundry scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the fresh laundry scented keycard from the trunk.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented door with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented door" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell, here we are in a dish-pit. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a locker. You see an opened refrigerator. The refrigerator contains a latchkey. Classic TextWorld.\nThere is an open fresh laundry scented door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from refrigerator" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the latchkey from the refrigerator.\nYou are carrying: a latchkey and a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could unlock the chest within the spare room with the keycard. And then, doublecheck that the chest inside the spare room is open. If you have opened the chest, take the latchkey from the chest. After that, unlock the box inside the spare room with the latchkey. After that, assure that the box is ajar. Then, retrieve the pair of headphones from the box in the spare room. After that, attempt to venture west. After that, toss the pair of headphones on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can make out a box. Oh, great. Here's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the keycard from the trunk. Then, unlock the locker within the bathroom. After that, doublecheck that the locker in the bathroom is open. After pulling open the locker, retrieve the latchkey from the locker. If you have picked up the latchkey, unlock the safe inside the bathroom. And then, open the safe within the bathroom. After you have pulled open the safe, take the sock from the safe in the bathroom. Then, ditch the sock on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hmm. You always thought you'd be more excited to see a safe in a room. A locked locker is here. You see a trunk. The trunk contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the locker, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the safe, revealing a sock.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the sock from the safe.\nYou are carrying: a sock, a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop sock" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. Then, ensure that the safe is open. Then, take the American style key from the safe within the salon. And then, unlock the American style passageway within the salon with the American style key. If you have unlocked the American style passageway, make it so that the American style passageway is opened. After that, attempt to move east. After that, retrieve the type 9 keycard from the case. If you can get your hands on the type 9 keycard, make it so the type 9 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nYou are in a salon. A typical kind of place.\nYou see a safe.\nThere is a closed American style passageway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing an American style key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the American style key from the safe.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Okay, and then, ensure that the case is open. After that, pick up the latchkey from the case. After that, unlock the chest inside the cookhouse. Then, doublecheck that the chest inside the cookhouse is ajar. If you have pulled open the chest, take the teacup from the chest in the cookhouse. After picking up the teacup, try to travel north. And then, rest the teacup on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, retrieve the latchkey from the counter. Then, unlock the box in the garage. After that, open the box inside the garage. Having opened the box, take the keycard from the box. After that, try to venture east. And then, look and see that the safe inside the kitchen is unlocked with the keycard. And then, make absolutely sure that the safe within the kitchen is ajar. After opening the safe, take the insect from the safe in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can see a locked box in the room. You see a counter. You see a latchkey on the counter. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the box.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked safe in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could look and see that the locker is unlocked. Then, open the locker. Then, retrieve the type 2 latchkey from the locker within the salon. After that, take a trip south. With that accomplished, unlock the type 2 safe. And then, ensure that the type 2 safe within the restroom is open. And then, retrieve the cabbage from the type 2 safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the locker, revealing a type 2 latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 latchkey from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 2 latchkey from the locker.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou're now in the restroom.\nYou make out a locked type 2 safe.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the west.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 safe with type 2 latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the type 2 safe.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 2 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the keycard from the display in the pantry. After picking up the keycard, unlock the chest inside the pantry. After that, open the chest within the pantry. And then, pick up the type H keycard from the chest. And then, make an attempt to take a trip south. And then, move east. With that accomplished, unlock the type H locker with the type H keycard. Then, ensure that the type H locker inside the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a chest. You scan the room, seeing a display. The display contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move north. Following that, recover the laptop from the shelf. After that, try to take a trip south. If you can accomplish that, retrieve the key from the counter. With the key, attempt to venture north. With that accomplished, look and see that the safe is unlocked with the key. Having unlocked the safe, ensure that the safe in the bedchamber is open. Then, you can insert the laptop inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. On the shelf you can make out a laptop.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to move north. That done, pick-up the Microsoft passkey from the floor of the restroom. And then, doublecheck that the Microsoft box within the restroom is unlocked. And then, open the Microsoft box. After that, pick up the sponge from the Microsoft box in the restroom. After that, attempt to move south. Okay, and then, go to the east. With that accomplished, rest the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place. You begin to take stock of what's here.\nYou can make out a Microsoft box.\nYou need an unguarded exit? You should try going south.\nThere is a Microsoft passkey and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the Microsoft passkey from the ground.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the Microsoft box, revealing a sponge.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from Microsoft box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture north. And then, open the Canadian locker within the cookhouse. After that, pick up the vanilla scented passkey from the Canadian locker. Then, unlock the vanilla scented passageway. And then, make absolutely sure that the vanilla scented passageway is open. Then, travel north. And then, attempt to travel east. Then, ensure that the case within the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can see a freezer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You start to take note of what's in the room.\nYou can see a Canadian locker.\nThere is a closed vanilla scented passageway leading north. You need an unblocked exit? You should try going south.\nThere is a Canadian passkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, ensure that the cabinet is open. And then, take the sponge from the cabinet inside the washroom. After picking up the sponge, go east. Once you succeed at that, pick-up the key from the floor of the shower. And then, unlock the chest. Then, open the chest. After that, you can insert the sponge into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the washroom.\nYou make out a cabinet. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the east.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing a sponge.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key, a sponge and a knife.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an attempt to head north. If you can get around to doing that, make it so that the passageway within the workshop is opened. And then, move north. Okay, and then, retrieve the formless key from the floor of the canteen. Then, unlock the formless locker. Then, make it so that the formless locker inside the canteen is open. After opening the formless locker, pick up the passkey from the formless locker within the canteen. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell, here we are in the workshop.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open passageway.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it ordinary? You better believe it is.\nYou see a gleam over in a corner, where you can see a box. You can make out a locked formless locker.\nThere is an open passageway leading south. There is an unblocked exit to the west.\nThere is a formless key on the floor.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could unlock the type 5 portal. Then, make absolutely sure that the type 5 portal in the chamber is ajar. And then, make an attempt to travel north. After that, make an attempt to travel east. Following that, pick up the type 7 passkey from the floor of the pantry. After that, unlock the type 7 chest inside the pantry. Then, open the type 7 chest. After that, pick up the lightbulb from the type 7 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. I guess you better just go and list everything you see here.\nThere is a closed type 5 portal leading north. There is an unguarded exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 portal with type 5 key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 portal" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in an ordinary kind of place. That is to say, you're in a bedroom.\nThere is an open type 5 portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've walked into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the pantry.\nYou can make out a locked type 7 chest. You can make out an opened toolbox close by. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 7 passkey on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type 7 passkey from the ground.\nYou are carrying: a type 7 passkey and a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 chest.\nYou are carrying: a type 7 passkey and a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the floor of the parlor. Then, doublecheck that the locker in the parlor is unlocked. And then, ensure that the locker is open. After you have pulled open the locker, pick up the Canadian style key from the locker inside the parlor. Then, assure that the Canadian style safe within the parlor is unlocked. And then, ensure that the Canadian style safe is open. Then, take the tv from the Canadian style safe. And then, put the tv inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. You begin looking for stuff.\nA locked usual looking locker is right there by you. You hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go north. With that done, ensure that the suitcase is open. And then, pick up the passkey from the suitcase. And then, travel south. And then, make absolutely sure that the safe within the pantry is unlocked. Then, ensure that the safe inside the pantry is open. If you have opened the safe, retrieve the cane from the safe. After picking up the cane, put the cane on the shelf inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. A normal one.\nYou can see a suitcase, so there's that.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, close the locker. Then, make an effort to take a trip east. That done, retrieve the keycard from the safe. And then, unlock the box with the keycard. After unlocking the box, open the box. After that, recover the latchkey from the box inside the pantry. After that, attempt to go west. Then, lock the locker inside the cookery with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see an opened ordinary looking locker nearby. What a letdown! The locker is empty!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to head west. After that, ensure that the trunk is open. Once you have opened the trunk, pick up the key from the trunk inside the basement. If you can get your hands on the key, go to the east. After that, insert the key into the box's lock to unlock it. Then, open the box. Then, pick up the lampshade from the box. And then, you can place the lampshade inside the coffer inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nYou scan the room for a trunk, and you find a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the trunk, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the trunk.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a lampshade.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. If you can get through with that, doublecheck that the box within the steam room is ajar. And then, take the key from the box. After that, go north. After that, unlock the gate inside the kitchenette. After unlocking the gate, open the gate within the kitchenette. And then, make an effort to take a trip east. Next, close the gate inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou can make out a closed box. You can make out a table. The table is usual. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could unlock the chest inside the workshop with the latchkey. Then, ensure that the chest in the workshop is open. After opening the chest, recover the American style key from the chest inside the workshop. After that, look and see that the American style box is unlocked. And then, ensure that the American style box in the workshop is open. And then, recover the mug from the American style box. Having picked up the mug, move west. Following that, sit the mug on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a American style box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the chest, revealing an American style key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style key from the chest.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style box.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the American style box, revealing a mug.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take mug from American style box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the mug from the American style box.\nYou are carrying: a mug, an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage. An usual one. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a stand. What a coincidence, weren't you just thinking about a stand? But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug, an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put mug on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. And then, retrieve the non-euclidean keycard from the safe. If you can get your hands on the non-euclidean keycard, make an attempt to go to the west. And then, make absolutely sure that the non-euclidean box is unlocked. After you have unlocked the non-euclidean box, ensure that the non-euclidean box within the parlor is open. Then, recover the lavender scented passkey from the non-euclidean box. And then, make an attempt to travel east. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou can see a locked lavender scented safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. The safe contains a non-euclidean keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean keycard from the safe.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the chest in the washroom is unlocked with the passkey. After that, assure that the chest within the washroom is ajar. Then, pick up the latchkey from the chest. After you have taken the latchkey, attempt to move east. After that, assure that the box within the chamber is unlocked. After that, open the box. Then, recover the plant from the box in the chamber. And then, you can put the plant into the trunk in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the chest, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've fallen into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a trunk, and you find a trunk. Empty! What kind of nightmare TextWorld is this? You can make out a locked box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the box, revealing a plant.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take plant from box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the plant from the box.\nYou are carrying: a plant, a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "insert plant into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. After that, unlock the Microsoft limited edition safe in the canteen with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe inside the canteen is open. Then, take the cuboid key from the Microsoft limited edition safe in the canteen. After picking up the cuboid key, make an attempt to take a trip north. Then, attempt to go to the east. With that done, check that the cuboid chest within the shower is unlocked with the cuboid key. After that, look and see that the cuboid chest within the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Microsoft limited edition safe is nearby. You hear a noise behind you and spin around, but you can't see anything other than a bowl. The bowl is ordinary. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could look and see that the Microsoft box within the parlor is unlocked. Then, open the Microsoft box inside the parlor. And then, pick up the rectangular passkey from the Microsoft box in the parlor. Then, go west. And then, unlock the rectangular safe within the restroom. Then, ensure that the rectangular safe in the restroom is open. And then, take the cashew from the rectangular safe in the restroom. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou can see a locked Microsoft box nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a monitor on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft box, revealing a rectangular passkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the rectangular passkey from the Microsoft box.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place.\nYou can see a locked rectangular safe.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to travel west. Once you finish that, recover the Canadian limited edition latchkey from the floor of the closet. If you can get your hands on the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition locker, ensure that the Canadian limited edition locker inside the closet is open. And then, take the key from the Canadian limited edition locker inside the closet. After that, make an effort to travel east. And then, unlock the hatch within the kitchen. And then, ensure that the hatch is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked Canadian limited edition locker.\nThere is an unguarded exit to the east.\nThere is a legume and a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Canadian limited edition latchkey from the ground.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the Canadian limited edition locker, revealing a key.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the Canadian limited edition locker.\nYou are carrying: a key and a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key and a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock hatch.\nYou are carrying: a key and a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel west. Following that, assure that the chest is ajar. After that, recover the American key from the chest in the cookery. After that, head east. With that done, unlock the American chest. And then, open the American chest in the vault. After that, retrieve the broom from the American chest inside the vault. After that, you can deposit the broom into the safe within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed chest here.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing an American key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the American key from the chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the American chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the American chest, revealing a broom.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "take broom from American chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the broom from the American chest.\nYou are carrying: a broom and an American key.\n\nyour action: " }, { "role": "assistant", "content": "insert broom into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture west. With that done, assure that the freezer in the cookhouse is opened. And then, pick up the cuboid key from the freezer within the cookhouse. And then, make an effort to take a trip east. Okay, and then, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe in the bedchamber. And then, recover the stick of butter from the cuboid safe. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a freezer.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid key from the freezer.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the passkey from the floor of the dish-pit. And then, unlock the locker with the passkey. After that, ensure that the locker in the dish-pit is open. And then, retrieve the cuboid key from the locker. And then, go to the north. If you can manage that, unlock the cuboid safe with the cuboid key. Then, ensure that the cuboid safe within the lounge is open. After that, retrieve the controller from the cuboid safe in the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a locker. You scan the room for a rack, and you find a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the American style keycard from the floor of the workshop. After you have got the American style keycard, make it so that the American style chest inside the workshop is unlocked with the American style keycard. Then, open the American style chest inside the workshop. And then, retrieve the type V key from the American style chest in the workshop. Then, unlock the type V gate. And then, make absolutely sure that the type V gate in the workshop is open. And then, go east. Following that, lift the insect from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked American style chest.\nThere is a closed type V gate leading east. You need an unguarded exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the American style keycard from the ground.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style chest.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the American style chest, revealing a type V key.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type V key from American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the type V key from the American style chest.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V gate with type V key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock type V gate.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type V gate" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open type V gate.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, make it so that the non-euclidean locker is ajar. And then, pick up the Henderson's limited edition latchkey from the non-euclidean locker. After that, go to the west. That done, unlock the Henderson's limited edition box. If you have unlocked the Henderson's limited edition box, assure that the Henderson's limited edition box within the studio is opened. After that, take the Microsoft passkey from the Henderson's limited edition box. Then, look and see that the Microsoft box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou make out a closed non-euclidean locker.\nYou need an unblocked exit? You should try going west.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the non-euclidean locker, revealing a Henderson's limited edition latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Henderson's limited edition latchkey from the non-euclidean locker.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition box with Henderson's limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the Henderson's limited edition box.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the bench. If you can get your hands on the spherical keycard, make sure that the spherical gate is unlocked. After that, open the spherical gate within the laundry place. Once you have pulled open the spherical gate, go to the south. And then, make an attempt to head west. With that accomplished, recover the legume from the counter within the garage. Then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nYou can make out a bench. You see a spherical keycard on the bench. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed spherical gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from bench" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the spherical keycard from the bench.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical gate with spherical keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the passkey from the floor of the kitchen. If you can get your hands on the passkey, make an effort to go north. And then, make an effort to go to the west. And then, unlock the box inside the dish-pit. After that, open the box. And then, recover the knife from the box. And then, take a trip east. With that accomplished, throw the knife on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the locker is wide open. After that, retrieve the Microsoft passkey from the locker inside the spare room. After stealing the Microsoft passkey, go to the west. After that, insert the Microsoft passkey into the Microsoft locker's lock to unlock it. Then, open the Microsoft locker. After that, take the napkin from the Microsoft locker in the scullery. Then, move east. With that accomplished, place the napkin on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the Microsoft passkey from the locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a Microsoft locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the passkey from the floor of the dish-pit. And then, unlock the locker with the passkey. After that, ensure that the locker in the dish-pit is open. And then, retrieve the cuboid key from the locker. And then, go to the north. If you can manage that, unlock the cuboid safe with the cuboid key. Then, ensure that the cuboid safe within the lounge is open. After that, retrieve the controller from the cuboid safe in the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a locker. You scan the room for a rack, and you find a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a cuboid key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the lounge.\nLook at that signboard! What does it say? It says Welcome to the lounge? Well that's cool. You can barely contain your excitement.\nYou can make out a cuboid safe. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the cuboid safe, revealing a controller.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take controller from cuboid safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make an attempt to travel west. With that done, make an attempt to go west. And then, retrieve the Henderson's passkey from the bench in the launderette. After that, look and see that the Henderson's chest is unlocked. After unlocking the Henderson's chest, ensure that the Henderson's chest in the launderette is open. Then, recover the soap dispenser from the Henderson's chest inside the launderette. And then, go to the east. Then, put the soap dispenser into the trunk in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a trunk. The trunk is empty! What a waste of a day! You make out a cabinet.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've just shown up in a launderette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a Henderson's chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bench. The bench is ordinary. On the bench you can see a Henderson's passkey. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from bench" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the Henderson's passkey from the bench.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's chest with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Henderson's chest.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could unlock the type 5 portal. Then, make absolutely sure that the type 5 portal in the chamber is ajar. And then, make an attempt to travel north. After that, make an attempt to travel east. Following that, pick up the type 7 passkey from the floor of the pantry. After that, unlock the type 7 chest inside the pantry. Then, open the type 7 chest. After that, pick up the lightbulb from the type 7 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. I guess you better just go and list everything you see here.\nThere is a closed type 5 portal leading north. There is an unguarded exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 portal with type 5 key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, go to the south. Okay, and then, retrieve the fresh laundry scented keycard from the trunk inside the studio. Then, unlock the fresh laundry scented door with the fresh laundry scented keycard. After that, open the fresh laundry scented door. Then, try to go to the east. And then, take the latchkey from the refrigerator within the dish-pit. After that, check that the locker is unlocked with the latchkey. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nA well framed signboard tells you that you are now in the lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the studio.\nOh, great. Here's a trunk. The trunk contains a fresh laundry scented keycard. The light flickers for a second, but nothing else happens.\nThere is a closed fresh laundry scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the fresh laundry scented keycard from the trunk.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented door with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented door" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell, here we are in a dish-pit. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a locker. You see an opened refrigerator. The refrigerator contains a latchkey. Classic TextWorld.\nThere is an open fresh laundry scented door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the keycard from the trunk. Then, unlock the locker within the bathroom. After that, doublecheck that the locker in the bathroom is open. After pulling open the locker, retrieve the latchkey from the locker. If you have picked up the latchkey, unlock the safe inside the bathroom. And then, open the safe within the bathroom. After you have pulled open the safe, take the sock from the safe in the bathroom. Then, ditch the sock on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hmm. You always thought you'd be more excited to see a safe in a room. A locked locker is here. You see a trunk. The trunk contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, close the type B locker inside the scullery. After that, head west. Then, recover the latchkey from the bookshelf within the study. After that, make sure that the box in the study is unlocked. And then, open the box. After opening the box, retrieve the type B key from the box inside the study. Then, go east. With that over with, Deposit the type B key into the type B locker in the scullery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see an opened type B locker here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "close type B locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYour score has just gone up by one point.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A standard one. The room is well lit.\nYou can make out a box. You can see a bookshelf. On the bookshelf you can see a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, pick up the vanilla scented latchkey from the trunk inside the closet. After that, unlock the vanilla scented chest inside the closet. Then, open the vanilla scented chest within the closet. And then, take the key from the vanilla scented chest. Then, make it so that the locker within the closet is unlocked. And then, ensure that the locker is open. Then, retrieve the sandwich from the locker within the closet. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a locker, and you find a locker. Oh, great. Here's a vanilla scented chest. You can't wait to tell the folks at home about this! You can see a trunk. The trunk contains a vanilla scented latchkey.\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the vanilla scented latchkey from the trunk.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented chest with vanilla scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the vanilla scented chest.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the vanilla scented chest, revealing a key.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from vanilla scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, attempt to go south. If you can do that, pick up the keycard from the mantelpiece in the workshop. If you have taken the keycard, make an effort to go north. Then, unlock the chest. Then, open the chest inside the shower. After pulling open the chest, pick up the stick of butter from the chest inside the shower. With the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to unlock the chest in the office. And then, open the chest inside the office. And then, recover the passkey from the chest. And then, try to take a trip west. With that done, check that the locker is unlocked with the passkey. And then, open the locker within the recreation zone. After that, retrieve the onion from the locker. With the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin looking for stuff.\nYou can see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to head west. After that, ensure that the trunk is open. Once you have opened the trunk, pick up the key from the trunk inside the basement. If you can get your hands on the key, go to the east. After that, insert the key into the box's lock to unlock it. Then, open the box. Then, pick up the lampshade from the box. And then, you can place the lampshade inside the coffer inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nYou scan the room for a trunk, and you find a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the trunk, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could unlock the chest within the spare room with the keycard. And then, doublecheck that the chest inside the spare room is open. If you have opened the chest, take the latchkey from the chest. After that, unlock the box inside the spare room with the latchkey. After that, assure that the box is ajar. Then, retrieve the pair of headphones from the box in the spare room. After that, attempt to venture west. After that, toss the pair of headphones on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can make out a box. Oh, great. Here's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the TextWorld style latchkey from the floor of the shower. After getting the TextWorld style latchkey, make absolutely sure that the TextWorld style locker is unlocked with the TextWorld style latchkey. After unlocking the TextWorld style locker, make it so that the TextWorld style locker is ajar. After that, pick up the latchkey from the TextWorld style locker inside the shower. After that, unlock the hatch inside the shower. After that, ensure that the hatch is open. After opening the hatch, make an effort to head south. Once you get around to doing that, open the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked standard looking TextWorld style locker in the corner.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the TextWorld style latchkey from the ground.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style locker with TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld style locker.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the TextWorld style locker, revealing a latchkey.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip south. After that, pick-up the passkey from the floor of the laundromat. And then, unlock the safe. Then, ensure that the safe within the laundromat is open. Then, pick up the sponge from the safe within the laundromat. And then, move north. Then, attempt to go to the east. With that accomplished, place the sponge on the stand inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in the laundromat. The room is well lit.\nYou see a safe.\nThere is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a sponge and a worm.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Following that, retrieve the non-euclidean passkey from the shelf in the cellar. Then, take a trip west. If you can get around to doing that, doublecheck that the non-euclidean chest in the cubicle is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest is open. And then, pick up the folder from the non-euclidean chest inside the cubicle. And then, make an effort to move east. With that over with, throw the folder on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. A typical kind of place. You start to take note of what's in the room.\nYou can make out a shelf. The shelf is typical. On the shelf you can see a non-euclidean passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading south. You need an unblocked exit? You should try going west.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the non-euclidean passkey from the shelf.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, take the keycard from the chest inside the kitchen. With the keycard, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the kitchen is open. After that, retrieve the Microsoft limited edition passkey from the locker in the kitchen. With the Microsoft limited edition passkey, doublecheck that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker within the kitchen. Then, recover the glass from the Microsoft limited edition locker. And then, place the glass on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou can make out a locked Microsoft limited edition locker nearby. You can make out a locker. You can see an opened chest. The chest contains a keycard. I mean, just wow! Isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the hatch is open. After that, take a trip west. After that, make an attempt to go to the west. Following that, take the passkey from the shelf. And then, take a trip east. Next, make it so that the locker in the studio is unlocked. Then, make absolutely sure that the locker in the studio is opened. After that, recover the worm from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a stand. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. On the shelf you see a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel west. And then, pick-up the key from the floor of the spare room. After that, travel east. After that, unlock the door inside the lounge with the key. Then, open the door inside the lounge. And then, head south. If you can succeed at that, retrieve the monitor from the mantelpiece. After that, insert the monitor inside the suitcase in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room.\nWere you looking for a counter? Because look over there, it's a counter. The counter appears to be empty.\nYou need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Following that, retrieve the non-euclidean passkey from the shelf in the cellar. Then, take a trip west. If you can get around to doing that, doublecheck that the non-euclidean chest in the cubicle is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest is open. And then, pick up the folder from the non-euclidean chest inside the cubicle. And then, make an effort to move east. With that over with, throw the folder on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. A typical kind of place. You start to take note of what's in the room.\nYou can make out a shelf. The shelf is typical. On the shelf you can see a non-euclidean passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading south. You need an unblocked exit? You should try going west.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, recover the Microsoft limited edition keycard from the floor of the dish-pit. After taking the Microsoft limited edition keycard, attempt to head west. And then, make it so that the Microsoft limited edition safe in the chamber is unlocked. After that, make absolutely sure that the Microsoft limited edition safe within the chamber is ajar. After you have opened the Microsoft limited edition safe, pick up the plant from the Microsoft limited edition safe. After that, venture east. With that done, place the plant on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a loaf of bread and a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. Then, ensure that the crate in the cellar is open. Then, take the formless key from the crate. After that, make it so that the formless box is unlocked. Then, ensure that the formless box inside the cellar is open. And then, recover the fly larva from the formless box inside the cellar. And then, go to the north. And then, toss the fly larva on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou can see a locked formless box in the corner. You make out a crate. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the crate, revealing a formless key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the formless key from the crate.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the south. Then, unlock the type M locker. After that, open the type M locker. And then, recover the key from the type M locker within the studio. After that, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. And then, try to take a trip south. Okay, and then, retrieve the spork from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to show up in a standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a type M locker.\nThere is a closed gateway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type M locker with type M key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the type M locker.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the type M locker, revealing a key and a backup calendar.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "take key from type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the type M locker.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock gateway.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open gateway.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an open gateway leading north. You need an unguarded exit? You should try going west.\nThere is a spork on the floor.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "take spork" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go south. And then, retrieve the key from the crate. If you can get your hands on the key, try to move north. With that done, unlock the hatch with the key. Then, assure that the hatch inside the attic is ajar. And then, head east. After that, pick up the American limited edition key from the floor of the bedchamber. After that, lock the American limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nI just think it's awesome that you're in a pantry now. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a crate. The crate contains a key!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture east. With that done, take the cake scented keycard from the bureau. Then, move west. Okay, and then, make sure that the cake scented locker within the pantry is unlocked. After that, assure that the cake scented locker within the pantry is open. And then, retrieve the peanut from the cake scented locker in the pantry. Then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A standard one.\nYou can make out an opened bureau close by. The bureau contains a cake scented keycard. You make out a bookshelf. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the cake scented locker, revealing a peanut.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from cake scented locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the peanut from the cake scented locker.\nYou are carrying: a peanut and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, close the fudge scented safe in the launderette. After shutting the fudge scented safe, try to venture north. Next, recover the Canadian passkey from the floor of the cookhouse. And then, make sure that the Canadian box inside the cookhouse is unlocked. After that, make it so that the Canadian box inside the cookhouse is wide open. After that, take the fudge scented keycard from the Canadian box within the cookhouse. After that, try to head south. After that, lock the fudge scented safe with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close fudge scented safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou scan the room, seeing a Canadian box.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the Canadian passkey from the ground.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, look and see that the gate is wide open. After that, make an attempt to move west. And then, check that the fudge scented chest inside the cookhouse is unlocked with the fudge scented passkey. And then, open the fudge scented chest. And then, pick up the key from the fudge scented chest. And then, try to go to the east. And then, check that the box is unlocked with the key. After that, open the box inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open gate.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked fudge scented chest.\nThere is an open gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, open the formless locker. Then, pick up the formless latchkey from the formless locker. If you can get your hands on the formless latchkey, unlock the formless safe within the steam room. After that, open the formless safe within the steam room. And then, retrieve the type P keycard from the formless safe. After that, make an attempt to travel east. And then, check that the type P locker within the pantry is unlocked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to travel west. Once you finish that, recover the Canadian limited edition latchkey from the floor of the closet. If you can get your hands on the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition locker, ensure that the Canadian limited edition locker inside the closet is open. And then, take the key from the Canadian limited edition locker inside the closet. After that, make an effort to travel east. And then, unlock the hatch within the kitchen. And then, ensure that the hatch is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked Canadian limited edition locker.\nThere is an unguarded exit to the east.\nThere is a legume and a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Canadian limited edition latchkey from the ground.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, make an attempt to take a trip west. Next, pick-up the latchkey from the floor of the office. Then, make it so that the locker is unlocked. Having unlocked the locker, ensure that the locker in the office is open. After that, head east. With that accomplished, pick up the butterfly from the rack in the spare room. After that, head west. Then, deposit the butterfly inside the locker within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. You make out an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from rack" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the butterfly from the rack.\nYou are carrying: a butterfly, a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, assure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box inside the kitchenette. And then, recover the American keycard from the TextWorld limited edition box. If you can get your hands on the American keycard, unlock the American hatch within the kitchenette. And then, open the American hatch. Having opened the American hatch, venture south. Next, pick up the Microsoft style key from the floor of the garage. Then, make absolutely sure that the Microsoft style chest inside the garage is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked TextWorld limited edition box in the room.\nThere is a closed American hatch leading south. You need an unblocked exit? You should try going north.\nThere is a chocolate bar on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition box with TextWorld limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the TextWorld limited edition box, revealing an American keycard.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American keycard from TextWorld limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to check that the chest is unlocked with the keycard. After that, assure that the chest inside the shower is ajar. And then, take the key from the chest. Then, unlock the safe inside the shower. And then, open the safe inside the shower. Having opened the safe, take the iron from the safe inside the shower. After that, take a trip east. Following that, place the iron on the table within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a typical kind of place. That is to say, you're in a shower.\nYou can make out a locked safe. You can see a chest.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the chest.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing an iron.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take iron from safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the iron from the safe.\nYou are carrying: an iron, a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to move north. That done, pick-up the Microsoft passkey from the floor of the restroom. And then, doublecheck that the Microsoft box within the restroom is unlocked. And then, open the Microsoft box. After that, pick up the sponge from the Microsoft box in the restroom. After that, attempt to move south. Okay, and then, go to the east. With that accomplished, rest the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the keycard from the trunk. Then, unlock the locker within the bathroom. After that, doublecheck that the locker in the bathroom is open. After pulling open the locker, retrieve the latchkey from the locker. If you have picked up the latchkey, unlock the safe inside the bathroom. And then, open the safe within the bathroom. After you have pulled open the safe, take the sock from the safe in the bathroom. Then, ditch the sock on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hmm. You always thought you'd be more excited to see a safe in a room. A locked locker is here. You see a trunk. The trunk contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular box inside the basement is unlocked with the rectangular keycard. After that, assure that the rectangular box is ajar. Once you have pulled open the rectangular box, retrieve the passkey from the rectangular box in the basement. Then, make an attempt to head east. And then, check that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After that, pick up the controller from the chest. After that, rest the controller on the stand in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a typical kind of place. That is to say, you're in a basement.\nYou hear a noise behind you and spin around, but you can't see anything other than a rectangular box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the rectangular box.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the rectangular box, revealing a passkey.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the passkey from the rectangular box.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou make out a chest. You make out a stand. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the chest.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to unlock the non-euclidean box with the non-euclidean latchkey. After that, ensure that the non-euclidean box is open. Once you have pulled open the non-euclidean box, take the latchkey from the non-euclidean box. After that, take a trip south. Then, unlock the door in the garage with the latchkey. And then, make sure that the door inside the garage is wide open. Then, go to the south. Then, pick up the Cat Calendar from the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou can see a locked non-euclidean box, which looks normal, nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the non-euclidean box, revealing a latchkey.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the latchkey from the non-euclidean box.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just shown up in a garage.\nThere is a closed door leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock door.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open door.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. A standard kind of place.\nYou make out an opened coffer. The coffer contains a Cat Calendar. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an open door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could take a trip north. With that done, pick up the passkey from the floor of the cubicle. After that, unlock the chest within the cubicle. Then, ensure that the chest is open. And then, venture south. That done, retrieve the vacuum from the cabinet within the steam room. And then, take a trip north. After that, insert the vacuum inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a chest.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the vacuum from the cabinet.\nYou are carrying: a vacuum and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a chest. The chest is empty! What a waste of a day!\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a vacuum and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "insert vacuum into chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip north. After that, recover the American limited edition keycard from the floor of the bedroom. If you can get your hands on the American limited edition keycard, venture south. Then, attempt to venture east. And then, assure that the American limited edition box is unlocked. Then, open the American limited edition box. After that, pick up the glass from the American limited edition box. After taking the glass, deposit the glass into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nThere is an American limited edition keycard on the floor.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the American limited edition keycard from the ground.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nYou see an opened freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You see a locked usual looking American limited edition box right there by you. You can make out a closed cabinet.\nThere is an unblocked exit to the west.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the American limited edition box, revealing a glass.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "take glass from American limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the glass from the American limited edition box.\nYou are carrying: a glass, an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "insert glass into freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, attempt to go south. If you can do that, pick up the keycard from the mantelpiece in the workshop. If you have taken the keycard, make an effort to go north. Then, unlock the chest. Then, open the chest inside the shower. After pulling open the chest, pick up the stick of butter from the chest inside the shower. With the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see a gleam over in a corner, where you can see a mantelpiece. You see a keycard on the mantelpiece.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the keycard from the mantelpiece.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to venture east. And then, pick up the keycard from the bench. Then, unlock the safe with the keycard. Then, ensure that the safe is open. After that, recover the latchkey from the safe. After that, move west. Next, doublecheck that the locker within the cubicle is unlocked. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You can barely contain your excitement.\nOh, great. Here's a safe. The light flickers for a second, but nothing else happens. You make out a bench. You see a keycard on the bench.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the bench.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. With that accomplished, retrieve the Henderson's limited edition key from the floor of the office. And then, insert the Henderson's limited edition key into the Henderson's limited edition safe within the office's lock to unlock it. After unlocking the Henderson's limited edition safe, make sure that the Henderson's limited edition safe is wide open. After that, retrieve the Comic Strip Calendar from the Henderson's limited edition safe. And then, make an attempt to go to the west. With that done, make it so that the fridge is ajar. And then, you can deposit the Comic Strip Calendar inside the fridge within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a Henderson's limited edition safe. Look out! It's a- oh, never mind, it's just a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's limited edition key from the ground.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition safe with Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's limited edition safe.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the north. Next, take the cuboid key from the toolbox within the garage. And then, insert the cuboid key into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Then, recover the latchkey from the cuboid box inside the garage. Then, move south. That done, assure that the locker inside the kitchen is closed. After that, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked normal looking cuboid box here. You make out a toolbox. There's something strange about this being here, but you can't put your finger on it. The toolbox contains a cuboid key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid key from the toolbox.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cuboid box, revealing a latchkey.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey and a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou close the locker.\nYou are carrying: a latchkey and a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, retrieve the Microsoft style key from the floor of the bathroom. After picking up the Microsoft style key, look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest inside the bathroom is open. After opening the Microsoft style chest, take the Henderson's style key from the Microsoft style chest. Then, unlock the Henderson's style door in the bathroom. After that, ensure that the Henderson's style door is open. Then, make an effort to travel north. After that, close the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out a Microsoft style chest. Now why would someone leave that there?\nThere is a closed Henderson's style door leading north. There is an unblocked exit to the west.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the Microsoft style key from the ground.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the American style keycard from the floor of the workshop. After you have got the American style keycard, make it so that the American style chest inside the workshop is unlocked with the American style keycard. Then, open the American style chest inside the workshop. And then, retrieve the type V key from the American style chest in the workshop. Then, unlock the type V gate. And then, make absolutely sure that the type V gate in the workshop is open. And then, go east. Following that, lift the insect from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked American style chest.\nThere is a closed type V gate leading east. You need an unguarded exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the American style keycard from the ground.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style chest.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an attempt to head north. If you can get around to doing that, make it so that the passageway within the workshop is opened. And then, move north. Okay, and then, retrieve the formless key from the floor of the canteen. Then, unlock the formless locker. Then, make it so that the formless locker inside the canteen is open. After opening the formless locker, pick up the passkey from the formless locker within the canteen. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell, here we are in the workshop.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. Once you do that, travel east. If you can accomplish that, retrieve the passkey from the cabinet inside the shower. After getting the passkey, doublecheck that the safe inside the shower is unlocked. After unlocking the safe, open the safe within the shower. Then, take the Canadian limited edition keycard from the safe. After that, go west. And then, make absolutely sure that the Canadian limited edition chest inside the cellar is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room is well lit.\nYou can see a case.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a locked typical looking Canadian limited edition chest here.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could insert the keycard into the box's lock to unlock it. After you have unlocked the box, open the box. Then, retrieve the formless passkey from the box. Then, take a trip east. Once you get around to doing that, unlock the formless chest with the formless passkey. Then, ensure that the formless chest is open. After that, take the sock from the formless chest inside the restroom. Then, toss the sock on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. The room is well lit.\nYou see a box. You make out a coffer. The coffer is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a formless passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the formless passkey from the box.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the restroom.\nThis is going to sound unbelievable, but you've just entered a restroom. You begin looking for stuff.\nYou can see a formless chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the formless chest.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the east. With that done, recover the type Y key from the floor of the kitchenette. And then, check that the type Y chest is unlocked with the type Y key. After unlocking the type Y chest, ensure that the type Y chest in the kitchenette is open. Then, recover the American limited edition keycard from the type Y chest. After that, assure that the American limited edition box within the kitchenette is unlocked. After unlocking the American limited edition box, ensure that the American limited edition box in the kitchenette is open. After that, recover the glass from the American limited edition box inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You start to take note of what's in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou see a locked American limited edition box nearby. You make out a locked type Y chest.\nYou need an unguarded exit? You should try going west.\nThere is a type Y key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the type Y key from the ground.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Y chest with type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type Y chest.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "open type Y chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the type Y chest, revealing an American limited edition keycard.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard from type Y chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, recover the American limited edition passkey from the case. And then, unlock the American limited edition box. And then, open the American limited edition box. Then, take the cuboid passkey from the American limited edition box. And then, make it so that the cuboid box is unlocked. And then, open the cuboid box within the garage. After that, take the cloak from the cuboid box inside the garage. Then, ditch the cloak on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou see a locked standard looking cuboid box close by. You smell an interesting smell, and follow it to a American limited edition box. You see a case. The case contains an American limited edition passkey.\nThere is an open hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the American limited edition passkey from the case.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the American limited edition box, revealing a cuboid passkey.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid passkey from the American limited edition box.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip south. After that, pick-up the passkey from the floor of the laundromat. And then, unlock the safe. Then, ensure that the safe within the laundromat is open. Then, pick up the sponge from the safe within the laundromat. And then, move north. Then, attempt to go to the east. With that accomplished, place the sponge on the stand inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in the laundromat. The room is well lit.\nYou see a safe.\nThere is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go west. Then, pick-up the spherical key from the floor of the study. If you can get your hands on the spherical key, unlock the spherical safe inside the study with the spherical key. Then, open the spherical safe. If you have opened the spherical safe, pick up the TextWorld passkey from the spherical safe. And then, move east. And then, unlock the TextWorld chest. After unlocking the TextWorld chest, open the TextWorld chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou smell an interesting smell, and follow it to a TextWorld chest. You see a shelf. The shelf is normal. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study. Let's see what's in here.\nYou see a gleam over in a corner, where you can see a spherical safe.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical key on the floor.\nYou are carrying: a teapot.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, make an attempt to move west. With that over with, pick up the Microsoft key from the bed stand. Then, unlock the Microsoft box with the Microsoft key. If you have unlocked the Microsoft box, doublecheck that the Microsoft box inside the bedchamber is ajar. After that, pick up the latchkey from the Microsoft box within the bedchamber. And then, take a trip east. After that, make it so the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a closed locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one. You can barely contain your excitement.\nA locked Microsoft box is right there by you. You can make out a bed stand. You shudder, but continue examining the bed stand. The bed stand is standard. On the bed stand you make out a Microsoft key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key from bed stand" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft key from the bed stand.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the TextWorld style latchkey from the floor of the shower. After getting the TextWorld style latchkey, make absolutely sure that the TextWorld style locker is unlocked with the TextWorld style latchkey. After unlocking the TextWorld style locker, make it so that the TextWorld style locker is ajar. After that, pick up the latchkey from the TextWorld style locker inside the shower. After that, unlock the hatch inside the shower. After that, ensure that the hatch is open. After opening the hatch, make an effort to head south. Once you get around to doing that, open the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked standard looking TextWorld style locker in the corner.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, try to travel east. With that over with, pick up the type 4 key from the floor of the cookhouse. After that, move west. And then, unlock the type 4 locker in the shower. Then, ensure that the type 4 locker is open. And then, retrieve the spherical key from the type 4 locker within the shower. After that, unlock the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 4 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the type 4 key from the ground.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 4 locker.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 4 locker, revealing a spherical key.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from type 4 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the non-euclidean latchkey from the floor of the workshop. Then, assure that the non-euclidean box is unlocked. Then, open the non-euclidean box. Then, recover the rectangular key from the non-euclidean box within the workshop. After you have taken the rectangular key, make an attempt to go east. And then, unlock the rectangular locker inside the office. Then, ensure that the rectangular locker in the office is open. Then, retrieve the pencil from the rectangular locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You begin to take stock of what's here.\nYou can make out a locked non-euclidean box nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean box, revealing a stick of butter and a rectangular key.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the non-euclidean box.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, go to the south. Okay, and then, retrieve the fresh laundry scented keycard from the trunk inside the studio. Then, unlock the fresh laundry scented door with the fresh laundry scented keycard. After that, open the fresh laundry scented door. Then, try to go to the east. And then, take the latchkey from the refrigerator within the dish-pit. After that, check that the locker is unlocked with the latchkey. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nA well framed signboard tells you that you are now in the lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the studio.\nOh, great. Here's a trunk. The trunk contains a fresh laundry scented keycard. The light flickers for a second, but nothing else happens.\nThere is a closed fresh laundry scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the fresh laundry scented keycard from the trunk.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented door with fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the type Z chest within the chamber is unlocked with the type Z key. After unlocking the type Z chest, open the type Z chest. Then, recover the TextWorld limited edition key from the type Z chest. With the TextWorld limited edition key, unlock the TextWorld limited edition locker. If you have unlocked the TextWorld limited edition locker, open the TextWorld limited edition locker. And then, retrieve the Henderson's limited edition latchkey from the TextWorld limited edition locker inside the chamber. And then, look and see that the Henderson's limited edition locker in the chamber is unlocked with the Henderson's limited edition latchkey. Then, make it so that the Henderson's limited edition locker in the chamber is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked usual looking Henderson's limited edition locker in the room. You make out a TextWorld limited edition locker. You can make out a locked type Z chest.\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z chest with type Z key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type Z chest.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the type Z chest, revealing a TextWorld limited edition key.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the TextWorld limited edition key from the type Z chest.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition locker with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld limited edition locker.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld limited edition locker, revealing a Henderson's limited edition latchkey.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from TextWorld limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the Canadian limited edition box is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition box inside the office. Having pulled open the Canadian limited edition box, take the Canadian limited edition latchkey from the Canadian limited edition box. And then, unlock the Canadian limited edition locker. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker is open. Then, retrieve the folder from the Canadian limited edition locker in the office. With the folder, take a trip south. With that over with, throw the folder on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian limited edition locker. What's that over there? It looks like it's a Canadian limited edition box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition box with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition box.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition box, revealing a Canadian limited edition latchkey.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from Canadian limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, take the non-euclidean keycard from the table in the attic. After taking the non-euclidean keycard, make sure that the non-euclidean locker is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean locker within the attic is open. Then, retrieve the cake scented keycard from the non-euclidean locker. Then, insert the cake scented keycard into the cake scented passageway within the attic's lock to unlock it. After that, ensure that the cake scented passageway inside the attic is open. Then, go east. After that, lift the keyboard from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an usual one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean locker. You can see a table. You see a non-euclidean keycard on the table. Now that's what I call TextWorld!\nThere is a closed cake scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from table" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the non-euclidean keycard from the table.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to move south. After that, ensure that the TextWorld locker in the attic is open. Then, retrieve the type D latchkey from the TextWorld locker inside the attic. With the type D latchkey, check that the type D door within the attic is unlocked with the type D latchkey. And then, assure that the type D door inside the attic is ajar. After that, move east. After that, open the box in the steam room. After that, pick up the broom from the box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place.\nYou can see a closed TextWorld locker.\nThere is a closed type D door leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the TextWorld locker, revealing a type D latchkey.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take type D latchkey from TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the type D latchkey from the TextWorld locker.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D door with type D latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock type D door.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open type D door" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open type D door.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to travel west. Once you finish that, recover the Canadian limited edition latchkey from the floor of the closet. If you can get your hands on the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition locker, ensure that the Canadian limited edition locker inside the closet is open. And then, take the key from the Canadian limited edition locker inside the closet. After that, make an effort to travel east. And then, unlock the hatch within the kitchen. And then, ensure that the hatch is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked Canadian limited edition locker.\nThere is an unguarded exit to the east.\nThere is a legume and a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Canadian limited edition latchkey from the ground.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the Canadian limited edition locker, revealing a key.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. With that over with, recover the passkey from the case inside the kitchen. After that, look and see that the chest is unlocked with the passkey. After unlocking the chest, open the chest. Then, recover the key from the chest within the kitchen. With the key, doublecheck that the box inside the kitchen is unlocked with the key. After that, open the box. And then, retrieve the teacup from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a box. You make out a locked chest here. You can see an opened case. The case contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the Microsoft limited edition passkey from the rack. After getting the Microsoft limited edition passkey, unlock the Microsoft limited edition hatch in the shower. Then, open the Microsoft limited edition hatch within the shower. Once you have opened the Microsoft limited edition hatch, take a trip south. That done, move east. Then, retrieve the Canadian key from the bed in the recreation zone. And then, unlock the Canadian safe within the recreation zone with the Canadian key. After that, ensure that the Canadian safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a rack. The rack is ordinary. On the rack you see a Microsoft limited edition passkey.\nThere is a closed Microsoft limited edition hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Microsoft limited edition passkey from the rack.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nThere is an open Microsoft limited edition hatch leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou make out a locked Canadian safe. Hey, want to see a bed? Look over there, a bed. You see a Canadian key on the bed.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian key from bed" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that over with, retrieve the TextWorld keycard from the mantle. And then, attempt to go to the north. With that done, make an effort to go east. With that done, unlock the TextWorld box. After that, make absolutely sure that the TextWorld box in the launderette is opened. After that, pick up the carrot from the TextWorld box inside the launderette. After that, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go north. Then, lift the latchkey from the floor of the canteen. Then, doublecheck that the box is unlocked with the latchkey. And then, open the box. And then, travel south. Okay, and then, pick up the teaspoon from the freezer within the cookery. After stealing the teaspoon, venture north. And then, you can place the teaspoon inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box nearby.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Okay, and then, ensure that the case is open. After that, pick up the latchkey from the case. After that, unlock the chest inside the cookhouse. Then, doublecheck that the chest inside the cookhouse is ajar. If you have pulled open the chest, take the teacup from the chest in the cookhouse. After picking up the teacup, try to travel north. And then, rest the teacup on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a chest. You can make out a case. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture west. With that over with, make an effort to go north. Then, take the latchkey from the mantle. And then, attempt to head south. Then, head east. And then, unlock the safe in the bathroom. After unlocking the safe, doublecheck that the safe is wide open. Then, recover the paper towel from the safe inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nThis might come as a shock to you, but you've just fallen into a salon.\nYou see a mantle. You see a latchkey on the mantle. You can see a mantelpiece. The mantelpiece is ordinary. But the thing is empty.\nThere is an unblocked exit to the south.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the Henderson's style key from the board. After that, check that the Henderson's style safe is unlocked with the Henderson's style key. Then, open the Henderson's style safe inside the scullery. And then, recover the passkey from the Henderson's style safe in the scullery. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest in the scullery. After that, take the fly larva from the chest in the scullery. Then, throw the fly larva on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou see a chest. What's that over there? It looks like it's a Henderson's style safe. There's something strange about this being here, but you can't put your finger on it. Oh wow! Is that what I think it is? It is! It's a board. The board is typical. On the board you can make out a Henderson's style key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from board" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the board.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Henderson's style safe, revealing a passkey.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head east. And then, check that the spherical locker in the parlor is unlocked with the spherical key. Once you have unlocked the spherical locker, open the spherical locker in the parlor. Then, pick up the keycard from the spherical locker. If you can get your hands on the keycard, unlock the chest within the parlor with the keycard. If you have unlocked the chest, make sure that the chest in the parlor is open. And then, take the type V passkey from the chest inside the parlor. And then, assure that the type V safe in the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a locked type V safe. You can see a locked normal looking chest close by. You can see a spherical locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the spherical locker, revealing a keycard.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make an attempt to travel west. With that done, make an attempt to go west. And then, retrieve the Henderson's passkey from the bench in the launderette. After that, look and see that the Henderson's chest is unlocked. After unlocking the Henderson's chest, ensure that the Henderson's chest in the launderette is open. Then, recover the soap dispenser from the Henderson's chest inside the launderette. And then, go to the east. Then, put the soap dispenser into the trunk in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a trunk. The trunk is empty! What a waste of a day! You make out a cabinet.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've just shown up in a launderette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a Henderson's chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bench. The bench is ordinary. On the bench you can see a Henderson's passkey. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from bench" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the Henderson's passkey from the bench.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's chest with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Henderson's chest.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Henderson's chest, revealing a soap dispenser.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap dispenser from Henderson's chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the soap dispenser from the Henderson's chest.\nYou are carrying: a soap dispenser and a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a trunk. The trunk is empty! What a waste of a day! You make out a cabinet.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying: a soap dispenser and a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "insert soap dispenser into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First step, take the formless keycard from the rack inside the sauna. After that, unlock the formless gateway inside the sauna. After that, look and see that the formless gateway is opened. After that, travel south. And then, try to head east. Then, open the coffer inside the basement. Then, take the top hat from the coffer inside the basement. And then, place the top hat on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nOh, great. Here's a rack. On the rack you see a formless keycard.\nThere is a closed formless gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless keycard from rack" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless keycard from the rack.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless gateway with formless keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, go to the east. Then, recover the key from the floor of the studio. After that, make an attempt to move west. And then, doublecheck that the safe is unlocked. And then, open the safe in the canteen. After that, take the loaf of bread from the safe inside the canteen. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou can see a closed portmanteau.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the safe, revealing a loaf of bread.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the Henderson's keycard from the trunk within the attic. After that, make absolutely sure that the Henderson's hatch is unlocked. And then, assure that the Henderson's hatch in the attic is wide open. And then, travel south. After that, take a trip east. With that over with, retrieve the cuboid latchkey from the desk. After that, check that the cuboid chest inside the parlor is unlocked with the cuboid latchkey. After unlocking the cuboid chest, open the cuboid chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a trunk. Now why would someone leave that there? The trunk contains a Henderson's keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Henderson's hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could move west. With that done, take the latchkey from the bench inside the shower. And then, unlock the door. And then, ensure that the door inside the shower is open. And then, head west. With that done, retrieve the fondue from the floor of the studio. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unblocked exit? You should try going west.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou can see an opened cabinet. What a letdown! The cabinet is empty! You can make out a bench. The bench is ordinary. On the bench you make out a latchkey.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the bench.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could move west. With that done, take the latchkey from the bench inside the shower. And then, unlock the door. And then, ensure that the door inside the shower is open. And then, head west. With that done, retrieve the fondue from the floor of the studio. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unblocked exit? You should try going west.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou can see an opened cabinet. What a letdown! The cabinet is empty! You can make out a bench. The bench is ordinary. On the bench you make out a latchkey.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the bench.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock door.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open door.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio. The room is well lit.\nYou can see an opened display. The display is empty, what a horrible day!\nThere is an open door leading east. There is an exit to the north. Don't worry, it is unguarded.\nThere is a fondue on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take fondue" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the fondue from the ground.\nYou are carrying: a fondue and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat fondue" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the Henderson's style key from the board. After that, check that the Henderson's style safe is unlocked with the Henderson's style key. Then, open the Henderson's style safe inside the scullery. And then, recover the passkey from the Henderson's style safe in the scullery. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest in the scullery. After that, take the fly larva from the chest in the scullery. Then, throw the fly larva on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou see a chest. What's that over there? It looks like it's a Henderson's style safe. There's something strange about this being here, but you can't put your finger on it. Oh wow! Is that what I think it is? It is! It's a board. The board is typical. On the board you can make out a Henderson's style key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from board" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the board.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Henderson's style safe, revealing a passkey.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the Henderson's style safe.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the chest.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing a fly larva.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fly larva from the chest.\nYou are carrying: a fly larva, a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "drop fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the cellar. After that, doublecheck that the box inside the cellar is unlocked with the key. Then, open the box inside the cellar. And then, recover the Microsoft keycard from the box. Having picked up the Microsoft keycard, check that the Microsoft locker inside the cellar is unlocked with the Microsoft keycard. And then, make it so that the Microsoft locker is wide open. Then, pick up the cookie from the Microsoft locker within the cellar. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft locker. You see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, close the locker in the dish-pit. And then, move west. And then, venture north. With that over with, open the freezer. Then, recover the passkey from the freezer within the kitchen. Once you have picked up the passkey, move south. Next, venture east. Then, Place the passkey into the locker in the dish-pit to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see an opened locker. The locker is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to head south. After that, try to head west. That done, take the key from the chair. Then, unlock the locker. And then, open the locker. After that, take the durian from the locker in the studio. If you can get your hands on the durian, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You begin looking for stuff.\nThere is an open door leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nThere is an open door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a folder on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nWell, here we are in the studio. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a locker. You can make out a chair. You see a key on the chair.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the chair.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a durian.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take durian from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the passkey from the floor of the kitchen. If you can get your hands on the passkey, make an effort to go north. And then, make an effort to go to the west. And then, unlock the box inside the dish-pit. After that, open the box. And then, recover the knife from the box. And then, take a trip east. With that accomplished, throw the knife on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou can make out a box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the box.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a knife.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take knife from box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the knife from the box.\nYou are carrying: a knife, a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a knife, a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "drop knife" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. After that, open the chest within the chamber. And then, take the American style latchkey from the chest. And then, make an effort to go to the south. And then, look and see that the American style passageway is unlocked with the American style latchkey. Then, open the American style passageway. Then, head south. And then, look and see that the American style passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing an American style latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American style latchkey from the chest.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock American style passageway.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style passageway" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open American style passageway.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. With that done, open the portmanteau within the bedchamber. After that, retrieve the latchkey from the portmanteau. Then, unlock the safe within the bedchamber. After that, ensure that the safe in the bedchamber is open. And then, retrieve the Canadian style latchkey from the safe. After stealing the Canadian style latchkey, unlock the Canadian style locker. After that, make sure that the Canadian style locker inside the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a mantelpiece. The mantelpiece is normal. But the thing is empty.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Canadian style locker is nearby. Oh, great. Here's a safe. You see a closed portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the portmanteau, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the latchkey from the portmanteau.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Next, retrieve the Canadian limited edition passkey from the floor of the laundromat. If you can get your hands on the Canadian limited edition passkey, travel west. That done, assure that the Canadian limited edition chest in the workshop is unlocked with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest within the workshop is open. Then, retrieve the loaf of bread from the Canadian limited edition chest. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nThere is an unblocked exit to the west.\nThere is a Canadian limited edition passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the Canadian limited edition passkey from the ground.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the American style keycard from the floor of the workshop. After you have got the American style keycard, make it so that the American style chest inside the workshop is unlocked with the American style keycard. Then, open the American style chest inside the workshop. And then, retrieve the type V key from the American style chest in the workshop. Then, unlock the type V gate. And then, make absolutely sure that the type V gate in the workshop is open. And then, go east. Following that, lift the insect from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked American style chest.\nThere is a closed type V gate leading east. You need an unguarded exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the American style keycard from the ground.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could insert the keycard into the safe's lock to unlock it. Then, open the safe. After that, pick up the passkey from the safe. And then, doublecheck that the box is unlocked with the passkey. Then, make absolutely sure that the box is ajar. Then, pick up the latchkey from the box. And then, make sure that the chest in the attic is unlocked. Then, ensure that the chest inside the attic is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You begin to take stock of what's here.\nYou make out a locked chest. You can see a box. Classic TextWorld. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the safe, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the Henderson's keycard from the trunk within the attic. After that, make absolutely sure that the Henderson's hatch is unlocked. And then, assure that the Henderson's hatch in the attic is wide open. And then, travel south. After that, take a trip east. With that over with, retrieve the cuboid latchkey from the desk. After that, check that the cuboid chest inside the parlor is unlocked with the cuboid latchkey. After unlocking the cuboid chest, open the cuboid chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a trunk. Now why would someone leave that there? The trunk contains a Henderson's keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Henderson's hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the Henderson's keycard from the trunk.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's hatch with Henderson's keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture east. Following that, travel north. Then, recover the keycard from the shelf. After getting the keycard, check that the box in the cellar is unlocked with the keycard. Then, open the box in the cellar. And then, recover the soap scented passkey from the box. If you can get your hands on the soap scented passkey, try to go south. That done, check that the soap scented safe within the bedchamber is unlocked with the soap scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked soap scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar.\nYou smell a fine smell, and follow it to a box. You see a shelf. On the shelf you see a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the box, revealing a soap scented passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the soap scented passkey from the box.\nYou are carrying: a soap scented passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, try to travel east. With that over with, pick up the type 4 key from the floor of the cookhouse. After that, move west. And then, unlock the type 4 locker in the shower. Then, ensure that the type 4 locker is open. And then, retrieve the spherical key from the type 4 locker within the shower. After that, unlock the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Next, pick up the type 0 latchkey from the floor of the canteen. With the type 0 latchkey, make an effort to travel south. With that over with, doublecheck that the type 0 gateway within the cubicle is unlocked. And then, open the type 0 gateway. And then, make an attempt to venture west. And then, take the keycard from the shelf in the cookery. After that, make absolutely sure the box in the cookery is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nThere is an unblocked exit to the south.\nThere is a type 0 latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the type 0 latchkey from the ground.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 gateway with type 0 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the south. Then, unlock the type M locker. After that, open the type M locker. And then, recover the key from the type M locker within the studio. After that, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. And then, try to take a trip south. Okay, and then, retrieve the spork from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to show up in a standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a type M locker.\nThere is a closed gateway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type M locker with type M key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the type M locker.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the type M locker, revealing a key and a backup calendar.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "take key from type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the type M locker.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the keycard from the cabinet. Then, make absolutely sure that the chest within the bathroom is unlocked. After unlocking the chest, open the chest. And then, recover the Henderson's passkey from the chest. If you can get your hands on the Henderson's passkey, unlock the Henderson's locker. And then, make sure that the Henderson's locker is wide open. After that, take the rectangular keycard from the Henderson's locker. And then, unlock the rectangular chest within the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nWhat's that over there? It looks like it's a rectangular chest. There's something strange about this being here, but you can't put your finger on it. You can make out a Henderson's locker. You make out a chest. You make out an opened cabinet here. The cabinet contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the chest, revealing a Henderson's passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWhich do you mean, the rectangular chest or the chest?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's locker with Henderson's passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go north. With that done, ensure that the suitcase is open. And then, pick up the passkey from the suitcase. And then, travel south. And then, make absolutely sure that the safe within the pantry is unlocked. Then, ensure that the safe inside the pantry is open. If you have opened the safe, retrieve the cane from the safe. After picking up the cane, put the cane on the shelf inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. A normal one.\nYou can see a suitcase, so there's that.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe, revealing a cane.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the floor of the parlor. Then, doublecheck that the locker in the parlor is unlocked. And then, ensure that the locker is open. After you have pulled open the locker, pick up the Canadian style key from the locker inside the parlor. Then, assure that the Canadian style safe within the parlor is unlocked. And then, ensure that the Canadian style safe is open. Then, take the tv from the Canadian style safe. And then, put the tv inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. You begin looking for stuff.\nA locked usual looking locker is right there by you. You hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. And then, open the locker in the studio. After opening the locker, take the Canadian style keycard from the locker. After that, insert the Canadian style keycard into the Canadian style hatch's lock to unlock it. And then, open the Canadian style hatch within the studio. Then, attempt to go north. That done, make an attempt to go east. After that, pick up the top hat from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. A typical kind of place. The room is well lit.\nYou see a locker.\nThere is a closed Canadian style hatch leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First thing I need you to do is to make an attempt to go west. Then, open the refrigerator within the cookery. After that, pick up the type L passkey from the refrigerator inside the cookery. And then, make it so that the type L chest within the cookery is unlocked. After unlocking the type L chest, assure that the type L chest inside the cookery is ajar. And then, take the passkey from the type L chest. If you have taken the passkey, try to venture east. Following that, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nThis is going to sound unbelievable, but you've just entered a cookery. Let's see what's in here.\nYou can make out a type L chest. You can make out a refrigerator. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the refrigerator, revealing a type L passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L passkey from refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the type L passkey from the refrigerator.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type L chest with type L passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type L chest.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type L chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head east. Then, take the type V keycard from the mantelpiece in the playroom. If you can get your hands on the type V keycard, try to go west. And then, make absolutely sure that the type V portal in the study is unlocked. And then, doublecheck that the type V portal is opened. And then, take a trip south. That done, take a trip east. With that done, take the mouse from the Microsoft chest in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou see a locker. You wonder idly who left that here. You see a gleam over in a corner, where you can see a mantelpiece. On the mantelpiece you can see a type V keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type V keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type V keycard from the mantelpiece.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V portal with type V keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock type V portal.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type V portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, recover the Microsoft limited edition keycard from the floor of the dish-pit. After taking the Microsoft limited edition keycard, attempt to head west. And then, make it so that the Microsoft limited edition safe in the chamber is unlocked. After that, make absolutely sure that the Microsoft limited edition safe within the chamber is ajar. After you have opened the Microsoft limited edition safe, pick up the plant from the Microsoft limited edition safe. After that, venture east. With that done, place the plant on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a loaf of bread and a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Microsoft limited edition keycard from the ground.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head east. And then, check that the spherical locker in the parlor is unlocked with the spherical key. Once you have unlocked the spherical locker, open the spherical locker in the parlor. Then, pick up the keycard from the spherical locker. If you can get your hands on the keycard, unlock the chest within the parlor with the keycard. If you have unlocked the chest, make sure that the chest in the parlor is open. And then, take the type V passkey from the chest inside the parlor. And then, assure that the type V safe in the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a locked type V safe. You can see a locked normal looking chest close by. You can see a spherical locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the spherical locker, revealing a keycard.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the keycard from the spherical locker.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the chest.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move south. And then, open the gate. After that, make an effort to venture east. Once you finish that, make absolutely sure that the gate in the bedchamber is closed. Then, take a trip north. Next, pick up the passkey from the floor of the canteen. And then, travel south. With that done, lock the gate in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou can make out a chest. Wow, isn't TextWorld just the best? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make a grand eccentric entrance into a recreation zone.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open gate.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You start to take note of what's in the room.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "close gate" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A normal one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fondue and a passkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You start to take note of what's in the room.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey and a hat.\n\nyour action: " }, { "role": "assistant", "content": "lock gate with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the cuboid chest is unlocked with the cuboid passkey. After that, doublecheck that the cuboid chest is open. After pulling open the cuboid chest, retrieve the type D key from the cuboid chest. If you can get your hands on the type D key, go to the north. Then, unlock the type D portal with the type D key. After unlocking the type D portal, look and see that the type D portal is ajar. After that, make an effort to take a trip east. After that, make absolutely sure that the suitcase in the office is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cuboid chest.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cuboid chest, revealing a type D key.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type D key from cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the type D key from the cuboid chest.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be fantastic if you could take a trip south. Then, recover the key from the counter. After that, unlock the locker. After that, open the locker. After that, retrieve the passkey from the locker. Then, travel north. Then, make absolutely sure that the door within the studio is unlocked with the passkey. After unlocking the door, open the door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou can see a locked locker. You see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is standard. On the counter you see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a candy bar and a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the passkey from the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock door.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the keycard from the display in the pantry. After picking up the keycard, unlock the chest inside the pantry. After that, open the chest within the pantry. And then, pick up the type H keycard from the chest. And then, make an attempt to take a trip south. And then, move east. With that accomplished, unlock the type H locker with the type H keycard. Then, ensure that the type H locker inside the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a chest. You scan the room, seeing a display. The display contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from display" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the display.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the chest.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the chest, revealing a type H keycard.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take type H keycard from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the Henderson's style key from the board. After that, check that the Henderson's style safe is unlocked with the Henderson's style key. Then, open the Henderson's style safe inside the scullery. And then, recover the passkey from the Henderson's style safe in the scullery. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest in the scullery. After that, take the fly larva from the chest in the scullery. Then, throw the fly larva on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou see a chest. What's that over there? It looks like it's a Henderson's style safe. There's something strange about this being here, but you can't put your finger on it. Oh wow! Is that what I think it is? It is! It's a board. The board is typical. On the board you can make out a Henderson's style key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from board" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the board.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Henderson's style safe, revealing a passkey.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the Henderson's style safe.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the chest. And then, pick up the keycard from the chest. And then, attempt to go to the south. And then, check that the door is unlocked with the keycard. After that, ensure that the door is open. After that, head west. After that, pick-up the type I key from the floor of the recreation zone. And then, doublecheck that the type I safe inside the recreation zone is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make sure that the cabinet inside the garage is ajar. And then, recover the type R keycard from the cabinet. After that, make an effort to go east. That done, insert the type R keycard into the type R passageway's lock to unlock it. After unlocking the type R passageway, open the type R passageway. And then, make an attempt to go south. And then, pick up the textbook from the stand. And then, rest the textbook on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You begin looking for stuff.\nYou smell an intriguing smell, and follow it to a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cabinet, revealing a type R keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type R keycard from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go east. And then, ensure that the safe is open. Then, pick up the rectangular keycard from the safe within the lounge. Then, doublecheck that the rectangular locker in the lounge is unlocked. And then, look and see that the rectangular locker is ajar. And then, take the non-euclidean key from the rectangular locker inside the lounge. After that, unlock the non-euclidean hatch with the non-euclidean key. And then, look and see that the non-euclidean hatch is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou find yourself in a lounge.\nWhat's that over there? It looks like it's a rectangular locker. You can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed non-euclidean hatch leading north. There is an unblocked exit to the west.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the safe, revealing a rectangular keycard.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to doublecheck that the case is ajar. And then, retrieve the type D keycard from the case within the kitchenette. After picking up the type D keycard, unlock the type D passageway. And then, ensure that the type D passageway is open. And then, take a trip west. After that, retrieve the TextWorld limited edition key from the table inside the shower. After that, make it so that the TextWorld limited edition chest is unlocked. And then, open the TextWorld limited edition chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nWere you looking for a case? Because look over there, it's a case.\nThere is a closed type D passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the case, revealing a type D keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type D keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type D keycard from the case.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D passageway with type D keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type D passageway" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower.\nYou see a TextWorld limited edition chest. You can see a table. The table is ordinary. On the table you can see a TextWorld limited edition key.\nThere is an open type D passageway leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from table" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the TextWorld limited edition key from the table.\nYou are carrying: a TextWorld limited edition key and a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition chest with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld limited edition chest.\nYou are carrying: a TextWorld limited edition key and a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could close the safe. After that, try to move west. With that done, take the Henderson's style key from the chest inside the scullery. And then, check that the Henderson's style box is unlocked with the Henderson's style key. After that, ensure that the Henderson's style box within the scullery is open. After that, pick up the passkey from the Henderson's style box inside the scullery. Then, attempt to head east. Then, make it so that the safe is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You begin looking for stuff.\nYou see a locked Henderson's style box. You see a chest. The chest contains a Henderson's style key.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the chest.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style box.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style box" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Henderson's style box, revealing a passkey.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style box" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the Henderson's style box.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the east. And then, open the TextWorld limited edition box within the steam room. And then, retrieve the TextWorld limited edition key from the TextWorld limited edition box. And then, make an attempt to go west. Following that, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. Then, assure that the TextWorld limited edition chest within the closet is opened. After opening the TextWorld limited edition chest, take the broom from the TextWorld limited edition chest. After that, deposit the broom on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the steam room. You begin looking for stuff.\nWhat's that over there? It looks like it's a TextWorld limited edition box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. And then, ensure that the spherical chest is open. After that, pick up the American style passkey from the spherical chest in the spare room. Then, look and see that the American style locker within the spare room is unlocked with the American style passkey. And then, make sure that the American style locker in the spare room is opened. Then, retrieve the frisbee from the American style locker in the spare room. And then, make an effort to travel east. With that accomplished, place the frisbee on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style locker right there by you. You can see a locked spherical chest.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the spherical chest, revealing an American style passkey.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey from spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the American style passkey from the spherical chest.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style locker with American style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could insert the keycard into the box's lock to unlock it. After you have unlocked the box, open the box. Then, retrieve the formless passkey from the box. Then, take a trip east. Once you get around to doing that, unlock the formless chest with the formless passkey. Then, ensure that the formless chest is open. After that, take the sock from the formless chest inside the restroom. Then, toss the sock on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. The room is well lit.\nYou see a box. You make out a coffer. The coffer is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a formless passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the formless passkey from the box.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, close the locker in the dish-pit. And then, move west. And then, venture north. With that over with, open the freezer. Then, recover the passkey from the freezer within the kitchen. Once you have picked up the passkey, move south. Next, venture east. Then, Place the passkey into the locker in the dish-pit to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see an opened locker. The locker is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a bowl. The bowl is typical. On the bowl you make out a napkin. If you haven't noticed it already, there seems to be something there by the wall, it's a plate. Now why would someone leave that there? But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the desk. And then, make it so that the chest within the cubicle is unlocked. After that, ensure that the chest is open. After that, pick up the Canadian passkey from the chest in the cubicle. After taking the Canadian passkey, assure that the Canadian locker within the cubicle is unlocked with the Canadian passkey. After that, assure that the Canadian locker is opened. After that, pick up the latchkey from the Canadian locker inside the cubicle. And then, unlock the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nYou see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian locker. You can make out a chest. You see a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is normal. On the desk you see a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the desk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the chest. And then, pick up the keycard from the chest. And then, attempt to go to the south. And then, check that the door is unlocked with the keycard. After that, ensure that the door is open. After that, head west. After that, pick-up the type I key from the floor of the recreation zone. And then, doublecheck that the type I safe inside the recreation zone is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, attempt to go south. If you can do that, pick up the keycard from the mantelpiece in the workshop. If you have taken the keycard, make an effort to go north. Then, unlock the chest. Then, open the chest inside the shower. After pulling open the chest, pick up the stick of butter from the chest inside the shower. With the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see a gleam over in a corner, where you can see a mantelpiece. You see a keycard on the mantelpiece.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head west. And then, lift the key from the floor of the scullery. And then, unlock the chest in the scullery with the key. After that, ensure that the chest is open. Then, recover the cake scented passkey from the chest in the scullery. If you can get your hands on the cake scented passkey, make an effort to head east. With that done, check that the cake scented locker is unlocked with the cake scented passkey. After that, open the cake scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nI am sorry to announce that you are now in the scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. Hmmm... what else, what else?\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to doublecheck that the case is ajar. And then, retrieve the type D keycard from the case within the kitchenette. After picking up the type D keycard, unlock the type D passageway. And then, ensure that the type D passageway is open. And then, take a trip west. After that, retrieve the TextWorld limited edition key from the table inside the shower. After that, make it so that the TextWorld limited edition chest is unlocked. And then, open the TextWorld limited edition chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nWere you looking for a case? Because look over there, it's a case.\nThere is a closed type D passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the case, revealing a type D keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type D keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Okay, and then, recover the cuboid key from the locker in the playroom. After that, make an attempt to go to the south. After that, take a trip east. Following that, insert the cuboid key into the cuboid safe's lock to unlock it. Then, make absolutely sure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe inside the bathroom. And then, you can place the sponge inside the type 8 box inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom.\nYou see an opened locker. The locker contains a cuboid key.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see an opened type 8 box nearby. The type 8 box is empty! What a waste of a day! You can make out a locked cuboid safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go west. After that, ensure that the chest inside the bedroom is open. And then, take the latchkey from the chest. After getting the latchkey, insert the latchkey into the box inside the bedroom's lock to unlock it. After that, ensure that the box is open. After that, pick up the keycard from the box within the bedroom. Once you have got the keycard, try to head east. Following that, check that the safe is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh wow! Is that what I think it is? It is! It's a box. As if things weren't amazing enough already, you can even see a chest.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the box, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the keycard from the box.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, travel north. With that done, open the coffer. Having pulled open the coffer, retrieve the rectangular passkey from the coffer. Then, try to venture south. Okay, and then, check that the rectangular portal is unlocked with the rectangular passkey. After that, open the rectangular portal inside the bedroom. Then, go to the west. That done, take the pair of headphones from the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a coffer.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the coffer, revealing a rectangular passkey.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the rectangular passkey from the coffer.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock rectangular portal.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open rectangular portal.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. A normal one.\nYou see a workbench. On the workbench you see a pair of headphones.\nThere is an open rectangular portal leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the south. Then, unlock the type M locker. After that, open the type M locker. And then, recover the key from the type M locker within the studio. After that, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. And then, try to take a trip south. Okay, and then, retrieve the spork from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to show up in a standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a type M locker.\nThere is a closed gateway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type M locker with type M key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel south. Then, retrieve the cake scented passkey from the bench. With the cake scented passkey, attempt to go north. That done, go to the east. Then, make it so that the cake scented safe is unlocked with the cake scented passkey. After that, ensure that the cake scented safe is open. Then, take the soap scented keycard from the cake scented safe. With the soap scented keycard, insert the soap scented keycard into the soap scented locker inside the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a safe. You see a bench. On the bench you see a cake scented passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked usual looking soap scented locker close by. You see a locked cake scented safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented safe with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the cake scented safe.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented safe" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the cake scented safe, revealing a soap scented keycard.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented keycard from cake scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the south. Next, lift the Henderson's limited edition keycard from the floor of the dish-pit. Then, make an attempt to head north. If you can do that, assure that the Henderson's limited edition portal in the recreation zone is unlocked. And then, ensure that the Henderson's limited edition portal is open. After that, attempt to go east. Okay, and then, pick up the worm from the cabinet. Then, insert the worm into the trunk in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's limited edition keycard on the floor.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Henderson's limited edition keycard from the ground.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition portal with Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock Henderson's limited edition portal.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the Microsoft limited edition keycard from the fridge in the scullery. After that, assure that the Microsoft limited edition door inside the scullery is unlocked. Then, ensure that the Microsoft limited edition door is open. And then, travel south. Following that, go to the west. Then, pick up the laptop from the floor of the cubicle. Then, venture east. And then, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can make out a fridge. The fridge contains a Microsoft limited edition keycard.\nThere is a closed Microsoft limited edition door leading south. There is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard from fridge" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Microsoft limited edition keycard from the fridge.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition door with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition door" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor.\nThere is an open Microsoft limited edition door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An usual one. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a laptop on the floor.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "take laptop" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the laptop from the ground.\nYou are carrying: a laptop, a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the keycard from the table within the sauna. Then, unlock the box. Then, ensure that the box is open. After that, take the key from the box. With the key, unlock the chest inside the sauna with the key. If you have unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the passkey from the chest within the sauna. After that, unlock the locker within the sauna with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nLook out! It's a- oh, never mind, it's just a locker. You see a locked usual looking chest in the room. You can make out a locked box nearby. You can make out a table. On the table you can make out a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the keycard from the table.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be fantastic if you could take a trip south. Then, recover the key from the counter. After that, unlock the locker. After that, open the locker. After that, retrieve the passkey from the locker. Then, travel north. Then, make absolutely sure that the door within the studio is unlocked with the passkey. After unlocking the door, open the door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou can see a locked locker. You see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is standard. On the counter you see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a candy bar and a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, recover the Microsoft limited edition keycard from the floor of the dish-pit. After taking the Microsoft limited edition keycard, attempt to head west. And then, make it so that the Microsoft limited edition safe in the chamber is unlocked. After that, make absolutely sure that the Microsoft limited edition safe within the chamber is ajar. After you have opened the Microsoft limited edition safe, pick up the plant from the Microsoft limited edition safe. After that, venture east. With that done, place the plant on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a loaf of bread and a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Microsoft limited edition keycard from the ground.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the Microsoft limited edition safe, revealing a plant.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take plant from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the plant from the Microsoft limited edition safe.\nYou are carrying: a plant and a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. After that, assure that the box inside the kitchen is unlocked. After unlocking the box, open the box within the kitchen. And then, retrieve the ladle from the box. With the ladle, take a trip south. With that over with, ensure that the gate in the restroom is open. Then, go east. Next, deposit the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a box. You make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the box.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, try to travel west. Okay, and then, lift the formless passkey from the floor of the study. Having got the formless passkey, insert the formless passkey into the formless locker inside the study's lock to unlock it. And then, ensure that the formless locker inside the study is open. And then, retrieve the mouse from the formless locker within the study. After that, make an effort to take a trip east. After that, travel south. With that accomplished, you can put the mouse inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place. The room is well lit.\nYou see a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a formless passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the formless locker.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the formless locker, revealing a mouse.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from formless locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mouse from the formless locker.\nYou are carrying: a mouse, a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a mouse, a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in the office.\nYou make out an opened locker in the corner. The locker is empty, what a horrible day! You make out an armchair. The armchair is normal. Looks like someone's already been here and taken everything off it, though.\nThere is an open door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mouse, a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "insert mouse into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, pick up the vanilla scented latchkey from the trunk inside the closet. After that, unlock the vanilla scented chest inside the closet. Then, open the vanilla scented chest within the closet. And then, take the key from the vanilla scented chest. Then, make it so that the locker within the closet is unlocked. And then, ensure that the locker is open. Then, retrieve the sandwich from the locker within the closet. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a locker, and you find a locker. Oh, great. Here's a vanilla scented chest. You can't wait to tell the folks at home about this! You can see a trunk. The trunk contains a vanilla scented latchkey.\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the vanilla scented latchkey from the trunk.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented chest with vanilla scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the vanilla scented chest.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the vanilla scented chest, revealing a key.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the vanilla scented chest.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a sandwich.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make an attempt to travel west. With that done, make an attempt to go west. And then, retrieve the Henderson's passkey from the bench in the launderette. After that, look and see that the Henderson's chest is unlocked. After unlocking the Henderson's chest, ensure that the Henderson's chest in the launderette is open. Then, recover the soap dispenser from the Henderson's chest inside the launderette. And then, go to the east. Then, put the soap dispenser into the trunk in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a trunk. The trunk is empty! What a waste of a day! You make out a cabinet.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've just shown up in a launderette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a Henderson's chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bench. The bench is ordinary. On the bench you can see a Henderson's passkey. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from bench" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the Henderson's passkey from the bench.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's chest with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Henderson's chest.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Henderson's chest, revealing a soap dispenser.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap dispenser from Henderson's chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the soap dispenser from the Henderson's chest.\nYou are carrying: a soap dispenser and a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First thing I need you to do is to make an attempt to go west. Then, open the refrigerator within the cookery. After that, pick up the type L passkey from the refrigerator inside the cookery. And then, make it so that the type L chest within the cookery is unlocked. After unlocking the type L chest, assure that the type L chest inside the cookery is ajar. And then, take the passkey from the type L chest. If you have taken the passkey, try to venture east. Following that, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nThis is going to sound unbelievable, but you've just entered a cookery. Let's see what's in here.\nYou can make out a type L chest. You can make out a refrigerator. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the refrigerator, revealing a type L passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L passkey from refrigerator" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the type L passkey from the refrigerator.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type L chest with type L passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type L chest.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type L chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the type L chest, revealing a passkey.\nYou are carrying: a type L passkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type L chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could unlock the chest within the spare room with the keycard. And then, doublecheck that the chest inside the spare room is open. If you have opened the chest, take the latchkey from the chest. After that, unlock the box inside the spare room with the latchkey. After that, assure that the box is ajar. Then, retrieve the pair of headphones from the box in the spare room. After that, attempt to venture west. After that, toss the pair of headphones on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can make out a box. Oh, great. Here's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the chest, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the box, revealing a pair of headphones.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the chest. And then, pick up the keycard from the chest. And then, attempt to go to the south. And then, check that the door is unlocked with the keycard. After that, ensure that the door is open. After that, head west. After that, pick-up the type I key from the floor of the recreation zone. And then, doublecheck that the type I safe inside the recreation zone is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement. It seems to be pretty standard here.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock door.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, head north. And then, look and see that the Microsoft safe is opened. After you have pulled open the Microsoft safe, recover the keycard from the Microsoft safe in the bathroom. After that, make an effort to head south. After that, unlock the locker inside the salon. After that, open the locker. After that, recover the fly larva from the locker. Then, deposit the fly larva on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft safe, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the Microsoft safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the south. Once you do that, travel east. If you can accomplish that, retrieve the passkey from the cabinet inside the shower. After getting the passkey, doublecheck that the safe inside the shower is unlocked. After unlocking the safe, open the safe within the shower. Then, take the Canadian limited edition keycard from the safe. After that, go west. And then, make absolutely sure that the Canadian limited edition chest inside the cellar is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual kind of place. The room is well lit.\nYou can see a case.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a locked typical looking Canadian limited edition chest here.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI am excited to announce that you are now in the shower.\nYou can make out a locked safe close by. You can see an opened cabinet in the corner. The cabinet contains a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go west. With that accomplished, ensure that the gate within the cookery is open. Then, attempt to move west. Then, venture south. Then, retrieve the cushion from the recliner. After that, move north. If you can succeed at that, make an effort to head east. And then, rest the cushion on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. It seems to be pretty usual here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nYou can make out a plate. The plate is standard. But oh no! there's nothing on this piece of trash. You see a pan. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open gate.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture west. With that over with, make an effort to go north. Then, take the latchkey from the mantle. And then, attempt to head south. Then, head east. And then, unlock the safe in the bathroom. After unlocking the safe, doublecheck that the safe is wide open. Then, recover the paper towel from the safe inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nThis might come as a shock to you, but you've just fallen into a salon.\nYou see a mantle. You see a latchkey on the mantle. You can see a mantelpiece. The mantelpiece is ordinary. But the thing is empty.\nThere is an unblocked exit to the south.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from mantle" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the latchkey from the mantle.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move south. And then, open the gate. After that, make an effort to venture east. Once you finish that, make absolutely sure that the gate in the bedchamber is closed. Then, take a trip north. Next, pick up the passkey from the floor of the canteen. And then, travel south. With that done, lock the gate in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou can make out a chest. Wow, isn't TextWorld just the best? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make a grand eccentric entrance into a recreation zone.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "open gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, retrieve the type N passkey from the table. After that, make an effort to venture north. Then, make absolutely sure that the type N door is unlocked. Then, ensure that the type N door within the bedroom is open. And then, head north. After that, attempt to take a trip east. Then, look and see that the Henderson's limited edition locker inside the study is closed. Once you have closed the Henderson's limited edition locker, doublecheck the Henderson's limited edition locker in the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a table. On the table you can see a type N passkey.\nThere is an unblocked exit to the north.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type N passkey from the table.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. I guess you better just go and list everything you see here.\nThere is a closed type N door leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N door with type N passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, travel south. Okay, and then, recover the keycard from the floor of the bathroom. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe in the bathroom. Then, recover the spherical latchkey from the safe inside the bathroom. If you can get your hands on the spherical latchkey, make it so that the spherical chest is unlocked. If you have unlocked the spherical chest, ensure that the spherical chest in the bathroom is open. After that, retrieve the vacuum from the spherical chest inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a spherical chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a locked safe, which looks ordinary, close by.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to unlock the non-euclidean box with the non-euclidean latchkey. After that, ensure that the non-euclidean box is open. Once you have pulled open the non-euclidean box, take the latchkey from the non-euclidean box. After that, take a trip south. Then, unlock the door in the garage with the latchkey. And then, make sure that the door inside the garage is wide open. Then, go to the south. Then, pick up the Cat Calendar from the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou can see a locked non-euclidean box, which looks normal, nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to unlock the non-euclidean box with the non-euclidean latchkey. After that, ensure that the non-euclidean box is open. Once you have pulled open the non-euclidean box, take the latchkey from the non-euclidean box. After that, take a trip south. Then, unlock the door in the garage with the latchkey. And then, make sure that the door inside the garage is wide open. Then, go to the south. Then, pick up the Cat Calendar from the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou can see a locked non-euclidean box, which looks normal, nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the non-euclidean box, revealing a latchkey.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, take a trip south. And then, retrieve the type 7 latchkey from the rack. And then, venture north. Then, unlock the type 7 chest. And then, open the type 7 chest within the kitchen. And then, recover the Microsoft limited edition passkey from the type 7 chest. And then, attempt to move south. With that done, unlock the Microsoft limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nWhat's that over there? It looks like it's a Microsoft limited edition locker. What's that over there? It looks like it's a rack. The rack is usual. On the rack you can see a type 7 latchkey.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 latchkey from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type 7 latchkey from the rack.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the type 7 chest.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the type 7 chest, revealing a Microsoft limited edition passkey.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from type 7 chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the Microsoft limited edition passkey from the type 7 chest.\nYou are carrying: a Microsoft limited edition passkey and a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nWhat's that over there? It looks like it's a Microsoft limited edition locker. What's that over there? It looks like it's a rack. The rack is usual. But the thing hasn't got anything on it.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a Microsoft limited edition passkey and a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition locker with Microsoft limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to move north. That done, pick-up the Microsoft passkey from the floor of the restroom. And then, doublecheck that the Microsoft box within the restroom is unlocked. And then, open the Microsoft box. After that, pick up the sponge from the Microsoft box in the restroom. After that, attempt to move south. Okay, and then, go to the east. With that accomplished, rest the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place. You begin to take stock of what's here.\nYou can make out a Microsoft box.\nYou need an unguarded exit? You should try going south.\nThere is a Microsoft passkey and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the Microsoft passkey from the ground.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the Microsoft box, revealing a sponge.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from Microsoft box" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the sponge from the Microsoft box.\nYou are carrying: a sponge and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sponge and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. With that over with, recover the passkey from the case inside the kitchen. After that, look and see that the chest is unlocked with the passkey. After unlocking the chest, open the chest. Then, recover the key from the chest within the kitchen. With the key, doublecheck that the box inside the kitchen is unlocked with the key. After that, open the box. And then, retrieve the teacup from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a box. You make out a locked chest here. You can see an opened case. The case contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the chest.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go west. And then, retrieve the Microsoft limited edition key from the floor of the cookery. After that, make an attempt to take a trip east. And then, unlock the Microsoft limited edition hatch inside the playroom. And then, open the Microsoft limited edition hatch in the playroom. Then, go to the north. And then, pick up the frisbee from the floor of the attic. And then, sit the frisbee on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. If you can get through with that, doublecheck that the box within the steam room is ajar. And then, take the key from the box. After that, go north. After that, unlock the gate inside the kitchenette. After unlocking the gate, open the gate within the kitchenette. And then, make an effort to take a trip east. Next, close the gate inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou can make out a closed box. You can make out a table. The table is usual. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to venture south. With that accomplished, look and see that the gate inside the workshop is open. And then, make an attempt to go east. And then, look and see that the gate is shut. And then, take a trip north. After that, pick-up the latchkey from the floor of the parlor. After that, move south. And then, assure that the gate is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a coffee cup on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could unlock the chest inside the workshop with the latchkey. Then, ensure that the chest in the workshop is open. After opening the chest, recover the American style key from the chest inside the workshop. After that, look and see that the American style box is unlocked. And then, ensure that the American style box in the workshop is open. And then, recover the mug from the American style box. Having picked up the mug, move west. Following that, sit the mug on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a American style box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the chest, revealing an American style key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style key from the chest.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style box.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the American style box, revealing a mug.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take mug from American style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the dresser is open. After that, take the type K keycard from the dresser within the bedroom. And then, make it so that the type K box inside the bedroom is unlocked with the type K keycard. Having unlocked the type K box, assure that the type K box is open. And then, take the formless key from the type K box inside the bedroom. If you can get your hands on the formless key, make absolutely sure that the formless locker is unlocked. Then, assure that the formless locker inside the bedroom is open. Then, pick up the monitor from the formless locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom.\nYou see a locked formless locker. You can see a locked type K box in the room. You can make out a dresser.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the dresser, revealing a type K keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type K keycard from the dresser.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K box with type K keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the desk. And then, make it so that the chest within the cubicle is unlocked. After that, ensure that the chest is open. After that, pick up the Canadian passkey from the chest in the cubicle. After taking the Canadian passkey, assure that the Canadian locker within the cubicle is unlocked with the Canadian passkey. After that, assure that the Canadian locker is opened. After that, pick up the latchkey from the Canadian locker inside the cubicle. And then, unlock the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nYou see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian locker. You can make out a chest. You see a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is normal. On the desk you see a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to go west. After that, ensure that the chest inside the bedroom is open. And then, take the latchkey from the chest. After getting the latchkey, insert the latchkey into the box inside the bedroom's lock to unlock it. After that, ensure that the box is open. After that, pick up the keycard from the box within the bedroom. Once you have got the keycard, try to head east. Following that, check that the safe is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one. You begin to take stock of what's here.\nYou can make out a safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nOh wow! Is that what I think it is? It is! It's a box. As if things weren't amazing enough already, you can even see a chest.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the box, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the keycard from the box.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. And then, retrieve the non-euclidean keycard from the safe. If you can get your hands on the non-euclidean keycard, make an attempt to go to the west. And then, make absolutely sure that the non-euclidean box is unlocked. After you have unlocked the non-euclidean box, ensure that the non-euclidean box within the parlor is open. Then, recover the lavender scented passkey from the non-euclidean box. And then, make an attempt to travel east. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou can see a locked lavender scented safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. The safe contains a non-euclidean keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean keycard from the safe.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the non-euclidean box, revealing a lavender scented passkey.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the lavender scented passkey from the non-euclidean box.\nYou are carrying: a lavender scented passkey and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to go east. And then, doublecheck that the locker inside the closet is unlocked. And then, ensure that the locker within the closet is open. After that, retrieve the spherical passkey from the locker inside the closet. Then, doublecheck that the spherical chest is unlocked. If you have unlocked the spherical chest, open the spherical chest. And then, take the rectangular passkey from the spherical chest. After that, check that the rectangular locker within the closet is unlocked with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in an usual kind of place. That is to say, you're in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou're now in the closet. Let's see what's in here.\nYou can make out a rectangular locker. You make out a spherical chest. You bend down to tie your shoe. When you stand up, you notice a locker. A locker... Is that really what you were looking for?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, retrieve the Canadian passkey from the cabinet. After that, unlock the Canadian safe with the Canadian passkey. After that, ensure that the Canadian safe in the workshop is open. Having pulled open the Canadian safe, recover the formless key from the Canadian safe. Then, unlock the formless safe. After that, ensure that the formless safe is open. And then, pick up the pen from the formless safe within the workshop. Then, drop the pen on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can make out a locked formless safe. You make out a Canadian safe. You make out an opened cabinet. The cabinet contains a Canadian passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Canadian passkey from the cabinet.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the Microsoft limited edition keycard from the fridge in the scullery. After that, assure that the Microsoft limited edition door inside the scullery is unlocked. Then, ensure that the Microsoft limited edition door is open. And then, travel south. Following that, go to the west. Then, pick up the laptop from the floor of the cubicle. Then, venture east. And then, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can make out a fridge. The fridge contains a Microsoft limited edition keycard.\nThere is a closed Microsoft limited edition door leading south. There is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the trunk within the vault is opened. After that, take the type E passkey from the trunk. Then, make sure that the type E chest is unlocked. After that, open the type E chest. And then, pick up the key from the type E chest within the vault. Then, attempt to venture east. Following that, unlock the locker with the key. After unlocking the locker, doublecheck that the locker inside the basement is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou see a type E chest. You scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the trunk, revealing a type E passkey.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take type E passkey from trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the type E passkey from the trunk.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock type E chest with type E passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go west. And then, retrieve the Microsoft limited edition key from the floor of the cookery. After that, make an attempt to take a trip east. And then, unlock the Microsoft limited edition hatch inside the playroom. And then, open the Microsoft limited edition hatch in the playroom. Then, go to the north. And then, pick up the frisbee from the floor of the attic. And then, sit the frisbee on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is.\nYou see a plate. The plate is typical. However, the plate, like an empty plate, has nothing on it.\nThere is an unguarded exit to the east.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. With that accomplished, make sure that the freezer is opened. After opening the freezer, recover the non-euclidean latchkey from the freezer inside the dish-pit. And then, make an effort to travel east. Once you manage that, make absolutely sure that the non-euclidean box is unlocked. And then, make sure that the non-euclidean box in the kitchenette is ajar. And then, recover the worm from the non-euclidean box within the kitchenette. And then, put the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a closed freezer, which looks standard, in the corner.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to pick up the key from the counter. Then, insert the key into the locker's lock to unlock it. And then, ensure that the locker is open. After that, pick up the keycard from the locker. After getting the keycard, make an effort to travel east. And then, insert the keycard into the safe inside the workshop's lock to unlock it. After that, ensure that the safe is open. Then, recover the Advent Calendar from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a counter. You see a key on the counter.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the keycard from the locker.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. I guess you better just go and list everything you see here.\nYou scan the room, seeing a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the safe, revealing an Advent Calendar.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "take Advent Calendar from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could pick up the Canadian keycard from the shelf. Then, go west. If you can succeed at that, check that the Canadian box is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the kitchenette is open. Then, recover the type C passkey from the Canadian box in the kitchenette. And then, make absolutely sure that the type C locker is unlocked with the type C passkey. And then, open the type C locker in the kitchenette. Then, recover the spork from the type C locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You start to take note of what's in the room.\nYou make out a shelf. The shelf is standard. On the shelf you can make out a Canadian keycard. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from shelf" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the Canadian keycard from the shelf.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nThis might come as a shock to you, but you've just walked into a kitchenette.\nYou make out a locked type C locker. You make out a Canadian box.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Canadian box.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the Canadian box, revealing a type C passkey.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type C passkey from Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, try to travel north. If you can get around to doing that, ensure that the chest is open. Then, pick up the passkey from the chest. And then, unlock the locker with the passkey. After that, ensure that the locker is open. Then, recover the worm from the locker inside the study. And then, move south. And then, sit the worm on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can see a locked locker. You can see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the locker, revealing a worm.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, try to travel west. Okay, and then, lift the formless passkey from the floor of the study. Having got the formless passkey, insert the formless passkey into the formless locker inside the study's lock to unlock it. And then, ensure that the formless locker inside the study is open. And then, retrieve the mouse from the formless locker within the study. After that, make an effort to take a trip east. After that, travel south. With that accomplished, you can put the mouse inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place. The room is well lit.\nYou see a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a formless passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to venture south. With that accomplished, look and see that the gate inside the workshop is open. And then, make an attempt to go east. And then, look and see that the gate is shut. And then, take a trip north. After that, pick-up the latchkey from the floor of the parlor. After that, move south. And then, assure that the gate is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a coffee cup on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open gate.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "close gate" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. After that, unlock the Microsoft limited edition safe in the canteen with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe inside the canteen is open. Then, take the cuboid key from the Microsoft limited edition safe in the canteen. After picking up the cuboid key, make an attempt to take a trip north. Then, attempt to go to the east. With that done, check that the cuboid chest within the shower is unlocked with the cuboid key. After that, look and see that the cuboid chest within the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Microsoft limited edition safe is nearby. You hear a noise behind you and spin around, but you can't see anything other than a bowl. The bowl is ordinary. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the Microsoft limited edition safe, revealing a cuboid key.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could look and see that the locker is unlocked. Then, open the locker. Then, retrieve the type 2 latchkey from the locker within the salon. After that, take a trip south. With that accomplished, unlock the type 2 safe. And then, ensure that the type 2 safe within the restroom is open. And then, retrieve the cabbage from the type 2 safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, take a trip south. And then, retrieve the type 7 latchkey from the rack. And then, venture north. Then, unlock the type 7 chest. And then, open the type 7 chest within the kitchen. And then, recover the Microsoft limited edition passkey from the type 7 chest. And then, attempt to move south. With that done, unlock the Microsoft limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nWhat's that over there? It looks like it's a Microsoft limited edition locker. What's that over there? It looks like it's a rack. The rack is usual. On the rack you can see a type 7 latchkey.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 latchkey from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make it so that the safe is unlocked. Then, ensure that the safe inside the bedroom is open. Then, pick up the fudge scented latchkey from the safe inside the bedroom. Then, insert the fudge scented latchkey into the fudge scented gate's lock to unlock it. After that, open the fudge scented gate in the bedroom. Then, try to venture south. If you can accomplish that, pick up the Microsoft limited edition passkey from the floor of the pantry. Then, make sure that the Microsoft limited edition box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a locked safe.\nThere is a closed fudge scented gate leading south. There is an unblocked exit to the east.\nThere is a bug on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a fudge scented latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the fudge scented latchkey from the safe.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented gate with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock fudge scented gate.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented gate" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open fudge scented gate.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition box.\nThere is an open fudge scented gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a Microsoft limited edition passkey on the floor.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. After that, open the chest within the chamber. And then, take the American style latchkey from the chest. And then, make an effort to go to the south. And then, look and see that the American style passageway is unlocked with the American style latchkey. Then, open the American style passageway. Then, head south. And then, look and see that the American style passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing an American style latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American style latchkey from the chest.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the spherical safe within the shower is unlocked. After that, ensure that the spherical safe is open. After that, take the key from the spherical safe within the shower. After you have picked up the key, move north. Then, insert the key into the gateway's lock to unlock it. And then, doublecheck that the gateway within the cubicle is open. Once you have opened the gateway, head east. Okay, and then, doublecheck that the gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a spherical safe.\nThere is an unblocked exit to the north.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the spherical safe.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the spherical safe, revealing a key.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "take key from spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the spherical safe.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, make it so that the non-euclidean locker is ajar. And then, pick up the Henderson's limited edition latchkey from the non-euclidean locker. After that, go to the west. That done, unlock the Henderson's limited edition box. If you have unlocked the Henderson's limited edition box, assure that the Henderson's limited edition box within the studio is opened. After that, take the Microsoft passkey from the Henderson's limited edition box. Then, look and see that the Microsoft box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou make out a closed non-euclidean locker.\nYou need an unblocked exit? You should try going west.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the non-euclidean locker, revealing a Henderson's limited edition latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Henderson's limited edition latchkey from the non-euclidean locker.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition box with Henderson's limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, check that the American box in the study is unlocked with the American key. Then, make absolutely sure that the American box is opened. Then, pick up the lavender scented keycard from the American box. After that, make it so that the lavender scented locker is unlocked with the lavender scented keycard. Then, ensure that the lavender scented locker is open. And then, recover the binder from the lavender scented locker. Then, make an attempt to go east. With that done, ditch the binder on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's here.\nYou see a lavender scented locker. You see a American box.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the American box.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the American box, revealing a lavender scented keycard.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented keycard from American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the lavender scented keycard from the American box.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented locker with lavender scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the lavender scented locker.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the lavender scented locker, revealing a binder.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take binder from lavender scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the lavender scented safe is unlocked with the lavender scented key. Then, assure that the lavender scented safe is opened. After opening the lavender scented safe, pick up the latchkey from the lavender scented safe. Then, make an effort to go to the east. After that, unlock the portal. Then, assure that the portal inside the canteen is opened. After that, attempt to move south. After that, make absolutely sure that the portal within the steam room is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a lavender scented safe.\nYou need an unguarded exit? You should try going east.\nThere is a kiwi on the floor.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the lavender scented safe, revealing a latchkey.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the lavender scented safe.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nYou see a shelf. The shelf is normal. But the thing is empty, unfortunately.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock portal.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open portal" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open portal.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to check that the safe inside the salon is unlocked with the passkey. Then, make sure that the safe inside the salon is wide open. And then, recover the type 4 latchkey from the safe. After getting the type 4 latchkey, make an effort to take a trip west. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, make absolutely sure that the type 4 locker is open. Then, retrieve the fly larva from the type 4 locker. After that, drop the fly larva on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to move south. After that, ensure that the TextWorld locker in the attic is open. Then, retrieve the type D latchkey from the TextWorld locker inside the attic. With the type D latchkey, check that the type D door within the attic is unlocked with the type D latchkey. And then, assure that the type D door inside the attic is ajar. After that, move east. After that, open the box in the steam room. After that, pick up the broom from the box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could travel east. Then, take the passkey from the cabinet in the bathroom. And then, try to venture west. Then, unlock the locker. After that, ensure that the locker in the garage is open. Then, take the key from the locker inside the garage. If you can get your hands on the key, make an effort to move east. And then, lock the box in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box. Hmm. You always thought you'd be more excited to see a box in a room. You see an opened cabinet. The cabinet contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the key from the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box. Hmm. You always thought you'd be more excited to see a box in a room. You see an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the key from the floor of the shower. With the key, make absolutely sure that the box inside the shower is unlocked with the key. And then, ensure that the box in the shower is open. And then, pick up the American limited edition passkey from the box. Then, attempt to go to the south. Once you get through with that, unlock the American limited edition safe. And then, open the American limited edition safe within the lounge. And then, pick up the synthesizer from the American limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nYou see a locked box here.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the box, revealing an American limited edition passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the spherical latchkey into the spherical safe inside the office's lock to unlock it. If you have unlocked the spherical safe, ensure that the spherical safe is open. After that, take the soap scented passkey from the spherical safe within the office. And then, unlock the soap scented box in the office with the soap scented passkey. And then, open the soap scented box in the office. After that, take the folder from the soap scented box. With the folder, make an effort to go to the east. Then, rest the folder on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a soap scented box. You can't wait to tell the folks at home about this! What's that over there? It looks like it's a spherical safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical safe, revealing a soap scented passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the soap scented passkey from the spherical safe.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented box with soap scented passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the soap scented box.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the soap scented box, revealing a folder.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from soap scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Following that, retrieve the non-euclidean passkey from the shelf in the cellar. Then, take a trip west. If you can get around to doing that, doublecheck that the non-euclidean chest in the cubicle is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest is open. And then, pick up the folder from the non-euclidean chest inside the cubicle. And then, make an effort to move east. With that over with, throw the folder on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. A typical kind of place. You start to take note of what's in the room.\nYou can make out a shelf. The shelf is typical. On the shelf you can see a non-euclidean passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading south. You need an unblocked exit? You should try going west.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the non-euclidean passkey from the shelf.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean chest with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the non-euclidean chest.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the non-euclidean chest, revealing a folder.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the folder from the non-euclidean chest.\nYou are carrying: a folder and a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the formless safe. After that, make it so that the formless safe is open. Then, pick up the cuboid key from the formless safe inside the scullery. Then, take a trip east. And then, insert the cuboid key into the cuboid box's lock to unlock it. Then, open the cuboid box within the steam room. After that, recover the grape from the cuboid box within the steam room. And then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're not going to believe this, but you've just entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless safe. Make a note of this, you might have to put stuff on or in it later on. You can see a fridge.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the formless safe, revealing a cuboid key.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cuboid key from the formless safe.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room.\nYou can make out a locked cuboid box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Once you finish that, make it so that the toolbox within the office is wide open. After that, recover the key from the toolbox in the office. Having got the key, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the office is ajar. After you have opened the locker, retrieve the stapler from the locker within the office. And then, try to go to the east. Next, rest the stapler on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a locker. You see a toolbox.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the toolbox, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the toolbox.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel south. Then, retrieve the cake scented passkey from the bench. With the cake scented passkey, attempt to go north. That done, go to the east. Then, make it so that the cake scented safe is unlocked with the cake scented passkey. After that, ensure that the cake scented safe is open. Then, take the soap scented keycard from the cake scented safe. With the soap scented keycard, insert the soap scented keycard into the soap scented locker inside the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a safe. You see a bench. On the bench you see a cake scented passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could unlock the chest inside the workshop with the latchkey. Then, ensure that the chest in the workshop is open. After opening the chest, recover the American style key from the chest inside the workshop. After that, look and see that the American style box is unlocked. And then, ensure that the American style box in the workshop is open. And then, recover the mug from the American style box. Having picked up the mug, move west. Following that, sit the mug on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a American style box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the chest, revealing an American style key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style key from the chest.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style box.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the American style box, revealing a mug.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take mug from American style box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the mug from the American style box.\nYou are carrying: a mug, an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, unlock the rectangular safe. Then, ensure that the rectangular safe within the closet is open. After pulling open the rectangular safe, recover the latchkey from the rectangular safe. After that, make an attempt to travel north. Once you finish that, unlock the hatch. And then, ensure that the hatch inside the kitchenette is open. And then, go to the east. Then, retrieve the broom from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the locker within the spare room is unlocked. Then, ensure that the locker is open. And then, take the formless key from the locker. Then, take a trip east. Okay, and then, check that the formless box inside the parlor is unlocked with the formless key. Then, assure that the formless box is opened. If you have pulled open the formless box, pick up the lamp from the formless box inside the parlor. Then, deposit the lamp on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nYou see a locked locker nearby.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a formless key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the formless key from the locker.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Next, pick up the type 0 latchkey from the floor of the canteen. With the type 0 latchkey, make an effort to travel south. With that over with, doublecheck that the type 0 gateway within the cubicle is unlocked. And then, open the type 0 gateway. And then, make an attempt to venture west. And then, take the keycard from the shelf in the cookery. After that, make absolutely sure the box in the cookery is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nThere is an unblocked exit to the south.\nThere is a type 0 latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the type 0 latchkey from the ground.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 gateway with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock type 0 gateway.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 gateway" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open type 0 gateway.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to try to travel west. If you can accomplish that, make an effort to move west. Then, ensure that the box is open. And then, retrieve the fresh laundry scented passkey from the box in the cubicle. After that, make an effort to travel east. After that, check that the fresh laundry scented box within the studio is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented box, ensure that the fresh laundry scented box is open. After that, pick up the folder from the fresh laundry scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. After that, open the chest within the chamber. And then, take the American style latchkey from the chest. And then, make an effort to go to the south. And then, look and see that the American style passageway is unlocked with the American style latchkey. Then, open the American style passageway. Then, head south. And then, look and see that the American style passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing an American style latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American style latchkey from the chest.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock American style passageway.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style passageway" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open American style passageway.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. An ordinary one. You begin to take stock of what's in the room.\nThere is an open American style passageway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close American style passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Following that, retrieve the non-euclidean passkey from the shelf in the cellar. Then, take a trip west. If you can get around to doing that, doublecheck that the non-euclidean chest in the cubicle is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest is open. And then, pick up the folder from the non-euclidean chest inside the cubicle. And then, make an effort to move east. With that over with, throw the folder on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to try to travel west. If you can accomplish that, make an effort to move west. Then, ensure that the box is open. And then, retrieve the fresh laundry scented passkey from the box in the cubicle. After that, make an effort to travel east. After that, check that the fresh laundry scented box within the studio is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented box, ensure that the fresh laundry scented box is open. After that, pick up the folder from the fresh laundry scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the box, revealing a fresh laundry scented passkey.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey from box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the fresh laundry scented passkey from the box.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to try to travel west. If you can accomplish that, make an effort to move west. Then, ensure that the box is open. And then, retrieve the fresh laundry scented passkey from the box in the cubicle. After that, make an effort to travel east. After that, check that the fresh laundry scented box within the studio is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented box, ensure that the fresh laundry scented box is open. After that, pick up the folder from the fresh laundry scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the box, revealing a fresh laundry scented passkey.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey from box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the fresh laundry scented passkey from the box.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented box with fresh laundry scented passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the fresh laundry scented box.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the fresh laundry scented box, revealing a folder.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take folder from fresh laundry scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, open the box. And then, take the key from the box inside the garage. Then, make absolutely sure that the locker within the garage is unlocked. Then, open the locker. After that, recover the keycard from the locker. After getting the keycard, unlock the door. Then, open the door within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a box. You wonder idly who left that here. You see a closed toolbox, which looks typical, right there by you.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could try to move east. And then, open the cabinet within the closet. And then, retrieve the keycard from the cabinet within the closet. After that, make sure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker in the closet is opened. And then, retrieve the pair of pants from the locker in the closet. Then, make an attempt to go west. Then, place the pair of pants on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou make out a locked locker. Oh wow! Is that what I think it is? It is! It's a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. With that accomplished, retrieve the type C latchkey from the floor of the pantry. After that, make an attempt to take a trip south. With that done, insert the type C latchkey into the type C hatch in the office's lock to unlock it. After that, ensure that the type C hatch is open. Then, attempt to head south. Following that, recover the lampshade from the workbench inside the spare room. And then, sit the lampshade on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a type C latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type C latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type C latchkey from the ground.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, close the locker. Then, make an effort to take a trip east. That done, retrieve the keycard from the safe. And then, unlock the box with the keycard. After unlocking the box, open the box. After that, recover the latchkey from the box inside the pantry. After that, attempt to go west. Then, lock the locker inside the cookery with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see an opened ordinary looking locker nearby. What a letdown! The locker is empty!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An usual kind of place. You can barely contain your excitement.\nYou see a locked box, which looks ordinary, right there by you. You make out a safe. The safe contains a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, travel north. With that done, open the coffer. Having pulled open the coffer, retrieve the rectangular passkey from the coffer. Then, try to venture south. Okay, and then, check that the rectangular portal is unlocked with the rectangular passkey. After that, open the rectangular portal inside the bedroom. Then, go to the west. That done, take the pair of headphones from the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a coffer.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the coffer, revealing a rectangular passkey.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the rectangular passkey from the coffer.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock rectangular portal.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open rectangular portal.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, look and see that the fudge scented chest is unlocked. Then, doublecheck that the fudge scented chest within the attic is wide open. After that, pick up the passkey from the fudge scented chest. After taking the passkey, make an effort to take a trip east. Then, make it so that the chest within the study is unlocked. And then, doublecheck that the chest inside the study is opened. If you have pulled open the chest, recover the key from the chest within the study. After that, check that the locker is unlocked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin looking for stuff.\nYou make out a locked fudge scented chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the fudge scented chest, revealing a passkey.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the fudge scented chest.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's here.\nYou can see a locked locker, which looks usual, in the corner. Oh wow! Is that what I think it is? It is! It's a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a key.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the key from the chest.\nYou are carrying: a key, a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could look and see that the Microsoft box within the parlor is unlocked. Then, open the Microsoft box inside the parlor. And then, pick up the rectangular passkey from the Microsoft box in the parlor. Then, go west. And then, unlock the rectangular safe within the restroom. Then, ensure that the rectangular safe in the restroom is open. And then, take the cashew from the rectangular safe in the restroom. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou can see a locked Microsoft box nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a monitor on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft box, revealing a rectangular passkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from Microsoft box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Okay, and then, recover the cuboid key from the locker in the playroom. After that, make an attempt to go to the south. After that, take a trip east. Following that, insert the cuboid key into the cuboid safe's lock to unlock it. Then, make absolutely sure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe inside the bathroom. And then, you can place the sponge inside the type 8 box inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom.\nYou see an opened locker. The locker contains a cuboid key.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see an opened type 8 box nearby. The type 8 box is empty! What a waste of a day! You can make out a locked cuboid safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the cuboid safe, revealing a sponge.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cuboid safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the sponge from the cuboid safe.\nYou are carrying: a sponge, a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "insert sponge into type 8 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to move east. With that accomplished, retrieve the passkey from the floor of the vault. After that, take a trip west. Then, make absolutely sure that the chest inside the attic is unlocked. After that, assure that the chest within the attic is open. And then, recover the broccoli from the chest. With the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've entered a vault. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the chest, revealing a broccoli.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "take broccoli from chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the broccoli from the chest.\nYou are carrying: a broccoli, a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "eat broccoli" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, retrieve the latchkey from the counter. Then, unlock the box in the garage. After that, open the box inside the garage. Having opened the box, take the keycard from the box. After that, try to venture east. And then, look and see that the safe inside the kitchen is unlocked with the keycard. And then, make absolutely sure that the safe within the kitchen is ajar. After opening the safe, take the insect from the safe in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can see a locked box in the room. You see a counter. You see a latchkey on the counter. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the box.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. And then, open the locker. After that, pick up the latchkey from the locker inside the parlor. And then, check that the portal inside the parlor is unlocked with the latchkey. After that, open the portal. Then, go to the north. Then, pick up the pair of headphones from the table in the vault. Then, place the pair of headphones on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nThere is an unguarded exit to the west.\nThere is a soap dispenser on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go west. With that over with, make sure that the freezer inside the cookhouse is wide open. Then, pick up the cuboid keycard from the freezer in the cookhouse. And then, make sure that the cuboid locker is unlocked. Then, look and see that the cuboid locker inside the cookhouse is opened. After that, take the key from the cuboid locker inside the cookhouse. With the key, unlock the chest inside the cookhouse with the key. After that, open the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked chest. You see a cuboid locker. You can make out a freezer.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid keycard from the freezer.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, try to travel west. Okay, and then, lift the formless passkey from the floor of the study. Having got the formless passkey, insert the formless passkey into the formless locker inside the study's lock to unlock it. And then, ensure that the formless locker inside the study is open. And then, retrieve the mouse from the formless locker within the study. After that, make an effort to take a trip east. After that, travel south. With that accomplished, you can put the mouse inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place. The room is well lit.\nYou see a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a formless passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the chest inside the bedroom. Once you have taken the latchkey, doublecheck that the locker inside the bedroom is unlocked. And then, ensure that the locker in the bedroom is open. After that, pick up the soap scented passkey from the locker within the bedroom. And then, assure that the soap scented gate inside the bedroom is unlocked with the soap scented passkey. Then, make it so that the soap scented gate within the bedroom is wide open. Then, attempt to go east. Once you succeed at that, assure that the soap scented gate inside the study is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. You see a chest. The chest contains a latchkey.\nThere is a closed soap scented gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the locker.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the locker, revealing a soap scented passkey.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the soap scented passkey from the locker.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented gate with soap scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, try to travel west. Okay, and then, lift the formless passkey from the floor of the study. Having got the formless passkey, insert the formless passkey into the formless locker inside the study's lock to unlock it. And then, ensure that the formless locker inside the study is open. And then, retrieve the mouse from the formless locker within the study. After that, make an effort to take a trip east. After that, travel south. With that accomplished, you can put the mouse inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, try to travel west. Okay, and then, lift the formless passkey from the floor of the study. Having got the formless passkey, insert the formless passkey into the formless locker inside the study's lock to unlock it. And then, ensure that the formless locker inside the study is open. And then, retrieve the mouse from the formless locker within the study. After that, make an effort to take a trip east. After that, travel south. With that accomplished, you can put the mouse inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place. The room is well lit.\nYou see a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a formless passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the formless locker.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the Henderson's style key from the board. After that, check that the Henderson's style safe is unlocked with the Henderson's style key. Then, open the Henderson's style safe inside the scullery. And then, recover the passkey from the Henderson's style safe in the scullery. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest in the scullery. After that, take the fly larva from the chest in the scullery. Then, throw the fly larva on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou see a chest. What's that over there? It looks like it's a Henderson's style safe. There's something strange about this being here, but you can't put your finger on it. Oh wow! Is that what I think it is? It is! It's a board. The board is typical. On the board you can make out a Henderson's style key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could insert the keycard into the box's lock to unlock it. After you have unlocked the box, open the box. Then, retrieve the formless passkey from the box. Then, take a trip east. Once you get around to doing that, unlock the formless chest with the formless passkey. Then, ensure that the formless chest is open. After that, take the sock from the formless chest inside the restroom. Then, toss the sock on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. The room is well lit.\nYou see a box. You make out a coffer. The coffer is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture north. Then, recover the key from the platter. If you have got the key, attempt to travel east. And then, unlock the box inside the bedroom. After that, ensure that the box is open. After that, retrieve the Henderson's passkey from the box. With the Henderson's passkey, make an effort to venture west. After that, lock the Henderson's locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. Okay, just remember what you're here to do, and everything will go great.\nYou make out a Henderson's locker. Make a note of this, you might have to put stuff on or in it later on. As if things weren't amazing enough already, you can even see a platter. You see a key on the platter.\nThere is an unguarded exit to the east. You don't like doors? Why not try going south, that entranceway is unguarded. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from platter" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the platter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nYou make out a locked box right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel south. Next, open the chest. And then, pick up the spherical latchkey from the chest inside the bedroom. After you have got the spherical latchkey, try to head north. Then, unlock the spherical safe in the canteen. Then, look and see that the spherical safe is wide open. And then, pick up the knife from the spherical safe. Having picked up the knife, insert the knife inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou can see a chest. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a spherical latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical latchkey from the chest.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. And then, open the locker in the studio. After opening the locker, take the Canadian style keycard from the locker. After that, insert the Canadian style keycard into the Canadian style hatch's lock to unlock it. And then, open the Canadian style hatch within the studio. Then, attempt to go north. That done, make an attempt to go east. After that, pick up the top hat from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. A typical kind of place. The room is well lit.\nYou see a locker.\nThere is a closed Canadian style hatch leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Canadian style keycard from the locker.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style hatch with Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Canadian style hatch.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style hatch" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open Canadian style hatch.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou find yourself in a kitchen.\nYou make out a closed freezer. You can see a pan. The pan is standard. But there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is an open Canadian style hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. A typical kind of place. You begin to take stock of what's in the room.\nYou can make out an opened display, which looks typical, in the corner. What a letdown! The display is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a top hat on the floor.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take top hat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip west. Following that, pick-up the Microsoft key from the floor of the closet. And then, head east. If you can finish that, assure that the Microsoft chest is unlocked. After that, ensure that the Microsoft chest is open. And then, recover the Henderson's limited edition latchkey from the Microsoft chest. After that, doublecheck that the Henderson's limited edition box inside the garage is unlocked. Then, make it so that the Henderson's limited edition box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nHere we are in the closet. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Microsoft key from the ground.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft chest with Microsoft key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Microsoft chest.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the Microsoft chest, revealing a Henderson's limited edition latchkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from Microsoft chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Henderson's limited edition latchkey from the Microsoft chest.\nYou are carrying: a Henderson's limited edition latchkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition box with Henderson's limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make it so that the suitcase inside the cellar is opened. And then, recover the latchkey from the suitcase. After picking up the latchkey, make an effort to go to the west. With that done, look and see that the locker in the parlor is unlocked. After unlocking the locker, open the locker. After pulling open the locker, recover the cushion from the locker. After picking up the cushion, make an attempt to move east. After that, place the cushion inside the crate inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Once you finish that, recover the latchkey from the board inside the shower. With the latchkey, check that the locker is unlocked with the latchkey. After unlocking the locker, doublecheck that the locker in the shower is wide open. After pulling open the locker, recover the TextWorld passkey from the locker. After taking the TextWorld passkey, attempt to go to the east. After that, make sure that the TextWorld locker inside the study is shut. Then, Place the TextWorld passkey into the TextWorld locker within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. If you can succeed at that, make sure that the box is open. And then, recover the passkey from the box within the workshop. With the passkey, unlock the safe. And then, ensure that the safe within the workshop is open. After that, pick up the rectangular key from the safe. And then, head east. And then, make absolutely sure that the rectangular box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a safe. You smell an awful smell, and follow it to a box.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could venture west. With that done, move south. After that, recover the keycard from the floor of the shower. And then, unlock the chest in the shower. Then, open the chest in the shower. After that, take the bug from the chest. Then, go north. And then, sit the bug on the workbench inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou smell an awful smell, and follow it to a workbench. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. And then, ensure that the spherical chest is open. After that, pick up the American style passkey from the spherical chest in the spare room. Then, look and see that the American style locker within the spare room is unlocked with the American style passkey. And then, make sure that the American style locker in the spare room is opened. Then, retrieve the frisbee from the American style locker in the spare room. And then, make an effort to travel east. With that accomplished, place the frisbee on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style locker right there by you. You can see a locked spherical chest.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the spherical chest, revealing an American style passkey.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey from spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the American style passkey from the spherical chest.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style locker with American style passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the American style locker.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the American style locker, revealing a frisbee.\nYou are carrying: an American style passkey and a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take frisbee from American style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture west. With that done, assure that the freezer in the cookhouse is opened. And then, pick up the cuboid key from the freezer within the cookhouse. And then, make an effort to take a trip east. Okay, and then, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe in the bedchamber. And then, recover the stick of butter from the cuboid safe. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could check that the soap scented locker is unlocked with the soap scented key. And then, ensure that the soap scented locker inside the cookhouse is open. Then, recover the cuboid passkey from the soap scented locker in the cookhouse. And then, unlock the cuboid locker. After that, ensure that the cuboid locker is open. Then, pick up the key from the cuboid locker. If you have got the key, make sure that the chest in the cookhouse is unlocked with the key. And then, look and see that the chest inside the cookhouse is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's in the room.\nYou see a chest. You can make out a locked cuboid locker. You can make out a locked soap scented locker.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type C safe is shut. Once you have shut the type C safe, make an attempt to venture west. With that done, retrieve the passkey from the shelf within the kitchenette. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. After pulling open the box, retrieve the type C key from the box. And then, travel east. If you can get through with that, lock the type C safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe. The type C safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close type C safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a shelf. On the shelf you can make out a passkey.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, move west. Then, go west. That done, retrieve the key from the bookshelf. And then, unlock the safe in the bedchamber. After that, make sure that the safe is opened. And then, retrieve the cashew from the safe. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have sauntered into, you had to walk into a standard one. The room is well lit.\nYou see a stand. Now why would someone leave that there? The stand is ordinary. But the thing is empty. What's the point of an empty stand?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nFancy seeing you here. Here, by the way, being the canteen. The room is well lit.\nYou can make out a platter. The platter is normal. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the floor of the parlor. Then, doublecheck that the locker in the parlor is unlocked. And then, ensure that the locker is open. After you have pulled open the locker, pick up the Canadian style key from the locker inside the parlor. Then, assure that the Canadian style safe within the parlor is unlocked. And then, ensure that the Canadian style safe is open. Then, take the tv from the Canadian style safe. And then, put the tv inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. You begin looking for stuff.\nA locked usual looking locker is right there by you. You hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a Canadian style key.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style key from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Canadian style key from the locker.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Canadian style safe, revealing a tv.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take tv from Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the box within the cookery is unlocked. After that, open the box within the cookery. After that, retrieve the latchkey from the box inside the cookery. After that, travel north. Once you accomplish that, unlock the hatch within the scullery with the latchkey. After that, open the hatch. After that, venture east. And then, make it so that the hatch within the garage is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Once you finish that, make it so that the toolbox within the office is wide open. After that, recover the key from the toolbox in the office. Having got the key, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the office is ajar. After you have opened the locker, retrieve the stapler from the locker within the office. And then, try to go to the east. Next, rest the stapler on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a locker. You see a toolbox.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the toolbox, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the toolbox.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the locker, revealing a stapler.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take stapler from locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the stapler from the locker.\nYou are carrying: a stapler and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying: a stapler and a key.\n\nyour action: " }, { "role": "assistant", "content": "put stapler on mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, close the locker. Then, make an effort to take a trip east. That done, retrieve the keycard from the safe. And then, unlock the box with the keycard. After unlocking the box, open the box. After that, recover the latchkey from the box inside the pantry. After that, attempt to go west. Then, lock the locker inside the cookery with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see an opened ordinary looking locker nearby. What a letdown! The locker is empty!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An usual kind of place. You can barely contain your excitement.\nYou see a locked box, which looks ordinary, right there by you. You make out a safe. The safe contains a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the box, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the latchkey from the box.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head west. And then, lift the key from the floor of the scullery. And then, unlock the chest in the scullery with the key. After that, ensure that the chest is open. Then, recover the cake scented passkey from the chest in the scullery. If you can get your hands on the cake scented passkey, make an effort to head east. With that done, check that the cake scented locker is unlocked with the cake scented passkey. After that, open the cake scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nI am sorry to announce that you are now in the scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. Hmmm... what else, what else?\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the chest.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing a cake scented passkey.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. With that done, check that the Henderson's style gateway is unlocked with the Henderson's style key. Then, open the Henderson's style gateway inside the studio. Then, make an attempt to go to the east. And then, go to the north. Then, lift the type A keycard from the floor of the dish-pit. Then, travel south. After that, make it so that the type A chest is unlocked with the type A keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou smell a terrible smell, and follow it to a pan. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio. You begin to take stock of what's here.\nThere is a closed Henderson's style gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style gateway with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style gateway" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a type A chest. Oh wow! Is that what I think it is? It is! It's a table. But the thing hasn't got anything on it. Hopefully this doesn't make you too upset.\nThere is an open Henderson's style gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit.\nYou need an unguarded exit? You should try going south.\nThere is a type A keycard on the floor.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "take type A keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the type A keycard from the ground.\nYou are carrying: a type A keycard, a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a type A chest. Oh wow! Is that what I think it is? It is! It's a table. But the thing hasn't got anything on it. Hopefully this doesn't make you too upset.\nThere is an open Henderson's style gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type A keycard, a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "unlock type A chest with type A keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. With that done, check that the Henderson's style gateway is unlocked with the Henderson's style key. Then, open the Henderson's style gateway inside the studio. Then, make an attempt to go to the east. And then, go to the north. Then, lift the type A keycard from the floor of the dish-pit. Then, travel south. After that, make it so that the type A chest is unlocked with the type A keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou smell a terrible smell, and follow it to a pan. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio. You begin to take stock of what's here.\nThere is a closed Henderson's style gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style gateway with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style gateway" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a type A chest. Oh wow! Is that what I think it is? It is! It's a table. But the thing hasn't got anything on it. Hopefully this doesn't make you too upset.\nThere is an open Henderson's style gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit.\nYou need an unguarded exit? You should try going south.\nThere is a type A keycard on the floor.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "take type A keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. With that done, check that the Henderson's style gateway is unlocked with the Henderson's style key. Then, open the Henderson's style gateway inside the studio. Then, make an attempt to go to the east. And then, go to the north. Then, lift the type A keycard from the floor of the dish-pit. Then, travel south. After that, make it so that the type A chest is unlocked with the type A keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou smell a terrible smell, and follow it to a pan. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio. You begin to take stock of what's here.\nThere is a closed Henderson's style gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style gateway with Henderson's style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to move west. And then, make it so that the safe is ajar. And then, retrieve the spherical keycard from the safe inside the bedroom. Then, go to the east. After that, unlock the spherical chest with the spherical keycard. Then, open the spherical chest in the garage. After opening the spherical chest, recover the glove from the spherical chest within the garage. After that, rest the glove on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it usual? You better believe it is.\nYou can make out a safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a spherical keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, ensure that the case is open. And then, retrieve the Canadian keycard from the case in the scullery. After that, go to the south. Then, make absolutely sure that the Canadian gate is unlocked. Having unlocked the Canadian gate, doublecheck that the Canadian gate in the steam room is open. After that, attempt to head west. Then, take the golf club from the rack. And then, you can deposit the golf club into the trunk in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou can make out a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the case, revealing a Canadian keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Canadian keycard from the case.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, look and see that the cuboid locker inside the bar is unlocked with the cuboid passkey. Then, ensure that the cuboid locker inside the bar is open. After that, pick up the key from the cuboid locker inside the bar. After that, unlock the box in the bar. After unlocking the box, ensure that the box within the bar is open. After pulling open the box, recover the blanket from the box. With the blanket, venture west. If you can do that, sit the blanket on the stand in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You start to take note of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can make out a locked cuboid locker nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. Then, ensure that the safe is open. Then, take the American style key from the safe within the salon. And then, unlock the American style passageway within the salon with the American style key. If you have unlocked the American style passageway, make it so that the American style passageway is opened. After that, attempt to move east. After that, retrieve the type 9 keycard from the case. If you can get your hands on the type 9 keycard, make it so the type 9 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to head south. And then, doublecheck that the lavender scented box within the sauna is open. Then, recover the Microsoft limited edition passkey from the lavender scented box within the sauna. Then, doublecheck that the Microsoft limited edition gate is unlocked. And then, ensure that the Microsoft limited edition gate is open. Then, head east. With that over with, pick up the sponge from the table. Then, toss the sponge on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make another one of your grand eccentric entrances into a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A normal one. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented box. You wonder idly who left that here.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the north. Next, take the cuboid key from the toolbox within the garage. And then, insert the cuboid key into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Then, recover the latchkey from the cuboid box inside the garage. Then, move south. That done, assure that the locker inside the kitchen is closed. After that, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked normal looking cuboid box here. You make out a toolbox. There's something strange about this being here, but you can't put your finger on it. The toolbox contains a cuboid key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid key from the toolbox.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go west. With that accomplished, ensure that the gate within the cookery is open. Then, attempt to move west. Then, venture south. Then, retrieve the cushion from the recliner. After that, move north. If you can succeed at that, make an effort to head east. And then, rest the cushion on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. It seems to be pretty usual here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nYou can make out a plate. The plate is standard. But oh no! there's nothing on this piece of trash. You see a pan. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open gate.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a bed. The bed is standard. However, the bed, like an empty bed, has nothing on it. It would have been so cool if there was stuff on the bed.\nThere is an open gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell how about that, you are in the place we're calling the recreation zone.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a recliner. The recliner is usual. On the recliner you can see a cushion.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from recliner" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, retrieve the Microsoft passkey from the recliner. After taking the Microsoft passkey, look and see that the Microsoft locker in the parlor is unlocked with the Microsoft passkey. Then, make it so that the Microsoft locker in the parlor is open. Then, take the cake scented latchkey from the Microsoft locker in the parlor. If you can get your hands on the cake scented latchkey, unlock the cake scented hatch inside the parlor with the cake scented latchkey. After unlocking the cake scented hatch, open the cake scented hatch in the parlor. And then, travel east. And then, open the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A normal kind of place. I guess you better just go and list everything you see here.\nYou can see a locked Microsoft locker. You can see a recliner. The recliner is standard. On the recliner you see a Microsoft passkey. Classic TextWorld.\nThere is a closed cake scented hatch leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from recliner" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Microsoft passkey from the recliner.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the keycard from the cabinet. Then, make absolutely sure that the chest within the bathroom is unlocked. After unlocking the chest, open the chest. And then, recover the Henderson's passkey from the chest. If you can get your hands on the Henderson's passkey, unlock the Henderson's locker. And then, make sure that the Henderson's locker is wide open. After that, take the rectangular keycard from the Henderson's locker. And then, unlock the rectangular chest within the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nWhat's that over there? It looks like it's a rectangular chest. There's something strange about this being here, but you can't put your finger on it. You can make out a Henderson's locker. You make out a chest. You make out an opened cabinet here. The cabinet contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the chest, revealing a Henderson's passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWhich do you mean, the rectangular chest or the chest?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's locker with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou need to take the Henderson's passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move north. Following that, recover the laptop from the shelf. After that, try to take a trip south. If you can accomplish that, retrieve the key from the counter. With the key, attempt to venture north. With that accomplished, look and see that the safe is unlocked with the key. Having unlocked the safe, ensure that the safe in the bedchamber is open. Then, you can insert the laptop inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. Okay, and then, open the type K safe within the scullery. And then, retrieve the passkey from the type K safe within the scullery. If you can get your hands on the passkey, move south. And then, unlock the hatch inside the cookery. And then, make it so that the hatch is wide open. Then, try to travel west. Then, close the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou can see a type K safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open type K safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the trunk within the vault is opened. After that, take the type E passkey from the trunk. Then, make sure that the type E chest is unlocked. After that, open the type E chest. And then, pick up the key from the type E chest within the vault. Then, attempt to venture east. Following that, unlock the locker with the key. After unlocking the locker, doublecheck that the locker inside the basement is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou see a type E chest. You scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the trunk, revealing a type E passkey.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take type E passkey from trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the type E passkey from the trunk.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock type E chest with type E passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the type E chest.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open type E chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the type E chest, revealing a key.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take key from type E chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the key from the type E chest.\nYou are carrying: a key, a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the latchkey from the floor of the closet. And then, unlock the safe in the closet. And then, doublecheck that the safe inside the closet is ajar. Then, take the passkey from the safe. After that, assure that the chest inside the closet is unlocked with the passkey. And then, make absolutely sure that the chest in the closet is wide open. Then, recover the cane from the chest. After stealing the cane, you can insert the cane into the safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a safe. What's that over there? It looks like it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to unlock the chest in the office. And then, open the chest inside the office. And then, recover the passkey from the chest. And then, try to take a trip west. With that done, check that the locker is unlocked with the passkey. And then, open the locker within the recreation zone. After that, retrieve the onion from the locker. With the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin looking for stuff.\nYou can see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. With that done, pick up the keycard from the counter in the shower. With the keycard, attempt to venture west. With that over with, insert the keycard into the door inside the chamber's lock to unlock it. Then, open the door in the chamber. Then, make an effort to venture south. With that done, pick up the controller from the recliner within the bedroom. And then, deposit the controller on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a counter. You wonder idly who left that here. On the counter you make out a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from counter" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the counter.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock door.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open door.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place.\nYou can see a recliner. You see a controller on the recliner.\nThere is an open door leading north. There is an unguarded exit to the west.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take controller from recliner" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, recover the American limited edition passkey from the case. And then, unlock the American limited edition box. And then, open the American limited edition box. Then, take the cuboid passkey from the American limited edition box. And then, make it so that the cuboid box is unlocked. And then, open the cuboid box within the garage. After that, take the cloak from the cuboid box inside the garage. Then, ditch the cloak on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou see a locked standard looking cuboid box close by. You smell an interesting smell, and follow it to a American limited edition box. You see a case. The case contains an American limited edition passkey.\nThere is an open hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the American limited edition passkey from the case.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the American limited edition box, revealing a cuboid passkey.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from American limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. And then, open the locker. After that, pick up the latchkey from the locker inside the parlor. And then, check that the portal inside the parlor is unlocked with the latchkey. After that, open the portal. Then, go to the north. Then, pick up the pair of headphones from the table in the vault. Then, place the pair of headphones on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nThere is an unguarded exit to the west.\nThere is a soap dispenser on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou can see a closed normal looking locker close by.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the passkey from the freezer. With the passkey, make it so that the chest within the dish-pit is unlocked. After that, doublecheck that the chest inside the dish-pit is ajar. After that, retrieve the key from the chest inside the dish-pit. And then, insert the key into the locker inside the dish-pit's lock to unlock it. And then, open the locker. Then, take the spork from the locker within the dish-pit. If you can get your hands on the spork, you can deposit the spork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked chest. You make out a locker. I mean, just wow! Isn't TextWorld just the best? You see a freezer. You can't wait to tell the folks at home about this! The freezer contains a passkey. Now why would someone leave that there?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, retrieve the passkey from the table in the washroom. After that, try to go to the west. Following that, insert the passkey into the box in the launderette's lock to unlock it. And then, make it so that the box is opened. Then, recover the sponge from the box. With the sponge, go to the east. And then, make it so that the cabinet inside the washroom is open. And then, put the sponge into the cabinet within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. You see a passkey on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am required to announce that you are now in the launderette.\nYou see a box.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the key from the floor of the shower. With the key, make absolutely sure that the box inside the shower is unlocked with the key. And then, ensure that the box in the shower is open. And then, pick up the American limited edition passkey from the box. Then, attempt to go to the south. Once you get through with that, unlock the American limited edition safe. And then, open the American limited edition safe within the lounge. And then, pick up the synthesizer from the American limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nYou see a locked box here.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the box, revealing an American limited edition passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the American limited edition passkey from the box.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, lift the non-euclidean key from the floor of the workshop. And then, insert the non-euclidean key into the non-euclidean door's lock to unlock it. And then, make absolutely sure that the non-euclidean door is opened. Then, take a trip north. Okay, and then, go to the east. Okay, and then, pick up the keycard from the floor of the attic. And then, look and see that the locker within the attic is unlocked. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed non-euclidean door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying: a legume.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean door with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean door" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an open non-euclidean door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou've just sauntered into an attic. Let's see what's in here.\nYou make out a locker. Oh wow! Is that what I think it is? It is! It's a workbench. What a coincidence, weren't you just thinking about a workbench? The workbench is normal. On the workbench you can make out a cashew.\nYou need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard, a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Once you finish that, make it so that the toolbox within the office is wide open. After that, recover the key from the toolbox in the office. Having got the key, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the office is ajar. After you have opened the locker, retrieve the stapler from the locker within the office. And then, try to go to the east. Next, rest the stapler on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the floor of the parlor. Then, doublecheck that the locker in the parlor is unlocked. And then, ensure that the locker is open. After you have pulled open the locker, pick up the Canadian style key from the locker inside the parlor. Then, assure that the Canadian style safe within the parlor is unlocked. And then, ensure that the Canadian style safe is open. Then, take the tv from the Canadian style safe. And then, put the tv inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. You begin looking for stuff.\nA locked usual looking locker is right there by you. You hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a Canadian style key.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style key from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the Canadian style key from the locker.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Canadian style safe, revealing a tv.\nYou are carrying: a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take tv from Canadian style safe" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the tv from the Canadian style safe.\nYou are carrying: a tv, a Canadian style key, a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "insert tv into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, head north. And then, look and see that the Microsoft safe is opened. After you have pulled open the Microsoft safe, recover the keycard from the Microsoft safe in the bathroom. After that, make an effort to head south. After that, unlock the locker inside the salon. After that, open the locker. After that, recover the fly larva from the locker. Then, deposit the fly larva on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft safe, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Microsoft safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. With that done, pick up the keycard from the counter in the shower. With the keycard, attempt to venture west. With that over with, insert the keycard into the door inside the chamber's lock to unlock it. Then, open the door in the chamber. Then, make an effort to venture south. With that done, pick up the controller from the recliner within the bedroom. And then, deposit the controller on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a counter. You wonder idly who left that here. On the counter you make out a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from counter" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the counter.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, try to travel north. If you can get around to doing that, ensure that the chest is open. Then, pick up the passkey from the chest. And then, unlock the locker with the passkey. After that, ensure that the locker is open. Then, recover the worm from the locker inside the study. And then, move south. And then, sit the worm on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can see a locked locker. You can see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the locker, revealing a worm.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the worm from the locker.\nYou are carrying: a worm, a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a worm, a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "put worm on desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, head north. And then, look and see that the Microsoft safe is opened. After you have pulled open the Microsoft safe, recover the keycard from the Microsoft safe in the bathroom. After that, make an effort to head south. After that, unlock the locker inside the salon. After that, open the locker. After that, recover the fly larva from the locker. Then, deposit the fly larva on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft safe, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the Microsoft safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the locker, revealing a fly larva.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the latchkey from the cabinet in the restroom. And then, try to move north. Following that, make absolutely sure that the safe inside the basement is unlocked with the latchkey. After unlocking the safe, open the safe. Then, pick up the lampshade from the safe within the basement. And then, travel south. And then, ensure that the dresser inside the restroom is open. And then, insert the lampshade inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou can see a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make it so that the locker is ajar. And then, retrieve the passkey from the locker in the bedchamber. After that, travel west. Then, doublecheck that the chest within the kitchen is unlocked. After unlocking the chest, open the chest in the kitchen. Then, take the durian from the chest within the kitchen. If you can get your hands on the durian, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You begin looking for stuff.\nYou make out a closed locker.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the passkey from the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchen. Let's see what's in here.\nYou can see a chest.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Okay, and then, ensure that the case is open. After that, pick up the latchkey from the case. After that, unlock the chest inside the cookhouse. Then, doublecheck that the chest inside the cookhouse is ajar. If you have pulled open the chest, take the teacup from the chest in the cookhouse. After picking up the teacup, try to travel north. And then, rest the teacup on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a chest. You can make out a case. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the case, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the case.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a teacup.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, ensure that the case is open. And then, retrieve the Canadian keycard from the case in the scullery. After that, go to the south. Then, make absolutely sure that the Canadian gate is unlocked. Having unlocked the Canadian gate, doublecheck that the Canadian gate in the steam room is open. After that, attempt to head west. Then, take the golf club from the rack. And then, you can deposit the golf club into the trunk in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou can make out a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the case, revealing a Canadian keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Canadian keycard from the case.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it typical? You better believe it is.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. Hmmm... what else, what else?\nThere is a closed Canadian gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian gate with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock Canadian gate.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian gate" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open Canadian gate.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nWell how about that, you are in the place we're calling the vault. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened trunk, which looks normal, close by. The trunk is empty! This is the worst thing that could possibly happen, ever! Oh wow! Is that what I think it is? It is! It's a rack. The rack is normal. On the rack you see a golf club.\nThere is an open Canadian gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take golf club from rack" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the golf club from the rack.\nYou are carrying: a golf club and a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert golf club into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to move south. After that, ensure that the TextWorld locker in the attic is open. Then, retrieve the type D latchkey from the TextWorld locker inside the attic. With the type D latchkey, check that the type D door within the attic is unlocked with the type D latchkey. And then, assure that the type D door inside the attic is ajar. After that, move east. After that, open the box in the steam room. After that, pick up the broom from the box within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place.\nYou can see a closed TextWorld locker.\nThere is a closed type D door leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the TextWorld locker, revealing a type D latchkey.\nYou are carrying: a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take type D latchkey from TextWorld locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the type D latchkey from the TextWorld locker.\nYou are carrying: a type D latchkey, a key and a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D door with type D latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. And then, ensure that the chest is open. Having pulled open the chest, retrieve the desktop computer from the chest. After that, take a trip south. Then, pick up the keycard from the recliner inside the salon. After you have got the keycard, insert the keycard into the box's lock to unlock it. After that, make it so that the box within the salon is open. If you have opened the box, deposit the desktop computer into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nOh wow! Is that what I think it is? It is! It's a chest. You wonder idly who left that here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, head east. And then, attempt to move east. If you can get around to doing that, open the formless safe in the kitchenette. Then, take the latchkey from the formless safe in the kitchenette. With the latchkey, go to the west. And then, unlock the box inside the bedchamber with the latchkey. And then, open the box. Then, retrieve the cd from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou scan the room for a formless safe, and you find a formless safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the keycard from the cabinet. Then, make absolutely sure that the chest within the bathroom is unlocked. After unlocking the chest, open the chest. And then, recover the Henderson's passkey from the chest. If you can get your hands on the Henderson's passkey, unlock the Henderson's locker. And then, make sure that the Henderson's locker is wide open. After that, take the rectangular keycard from the Henderson's locker. And then, unlock the rectangular chest within the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nWhat's that over there? It looks like it's a rectangular chest. There's something strange about this being here, but you can't put your finger on it. You can make out a Henderson's locker. You make out a chest. You make out an opened cabinet here. The cabinet contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the chest, revealing a Henderson's passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWhich do you mean, the rectangular chest or the chest?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's locker with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou need to take the Henderson's passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou have to unlock the Henderson's locker with the Henderson's passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from Henderson's locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the dresser is open. After that, take the type K keycard from the dresser within the bedroom. And then, make it so that the type K box inside the bedroom is unlocked with the type K keycard. Having unlocked the type K box, assure that the type K box is open. And then, take the formless key from the type K box inside the bedroom. If you can get your hands on the formless key, make absolutely sure that the formless locker is unlocked. Then, assure that the formless locker inside the bedroom is open. Then, pick up the monitor from the formless locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom.\nYou see a locked formless locker. You can see a locked type K box in the room. You can make out a dresser.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the dresser, revealing a type K keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type K keycard from the dresser.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K box with type K keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type K box.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. And then, open the locker. After that, pick up the latchkey from the locker inside the parlor. And then, check that the portal inside the parlor is unlocked with the latchkey. After that, open the portal. Then, go to the north. Then, pick up the pair of headphones from the table in the vault. Then, place the pair of headphones on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nThere is an unguarded exit to the west.\nThere is a soap dispenser on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou can see a closed normal looking locker close by.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. After that, open the box. And then, recover the key from the box. After that, travel west. With that done, check that the chest is unlocked with the key. And then, ensure that the chest is open. After that, retrieve the rectangular keycard from the chest inside the shower. Then, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nYou see a closed box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Next, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. Having unlocked the Microsoft limited edition safe, ensure that the Microsoft limited edition safe within the cookhouse is open. Then, pick up the latchkey from the Microsoft limited edition safe within the cookhouse. And then, make an attempt to travel east. If you can get through with that, doublecheck that the chest is unlocked with the latchkey. Then, open the chest within the shower. Then, pick up the mat from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a Microsoft limited edition safe, and you find a Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. And then, open the locker. After that, pick up the latchkey from the locker inside the parlor. And then, check that the portal inside the parlor is unlocked with the latchkey. After that, open the portal. Then, go to the north. Then, pick up the pair of headphones from the table in the vault. Then, place the pair of headphones on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nThere is an unguarded exit to the west.\nThere is a soap dispenser on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou can see a closed normal looking locker close by.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock portal.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open portal" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open portal.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the vault.\nWell, here we are in a vault.\nYou see a table. You see a pair of headphones on the table.\nThere is an open portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from table" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the pair of headphones from the table.\nYou are carrying: a pair of headphones, a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "drop pair of headphones" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, take the type Z key from the refrigerator. Then, make an effort to go to the east. Following that, check that the type Z safe is unlocked with the type Z key. After that, ensure that the type Z safe is open. After that, recover the Canadian limited edition latchkey from the type Z safe inside the closet. Then, unlock the Canadian limited edition safe within the closet. And then, ensure that the Canadian limited edition safe is open. Then, recover the worm from the Canadian limited edition safe within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nOh wow! Is that what I think it is? It is! It's a refrigerator. The refrigerator contains a type Z key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z key from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type Z key from the refrigerator.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the chest inside the cellar is unlocked with the key. After that, ensure that the chest in the cellar is open. After that, recover the latchkey from the chest inside the cellar. After getting the latchkey, unlock the gateway. Then, make sure that the gateway within the cellar is opened. Then, attempt to venture north. After that, attempt to travel east. With that accomplished, recover the worm from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cellar.\nYou can make out a locked chest. As if things weren't amazing enough already, you can even see a shelf. The shelf is usual. But the thing is empty.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock gateway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open gateway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just walked into an office.\nThere is an open gateway leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could check that the soap scented locker is unlocked with the soap scented key. And then, ensure that the soap scented locker inside the cookhouse is open. Then, recover the cuboid passkey from the soap scented locker in the cookhouse. And then, unlock the cuboid locker. After that, ensure that the cuboid locker is open. Then, pick up the key from the cuboid locker. If you have got the key, make sure that the chest in the cookhouse is unlocked with the key. And then, look and see that the chest inside the cookhouse is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's in the room.\nYou see a chest. You can make out a locked cuboid locker. You can make out a locked soap scented locker.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the soap scented locker.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the soap scented locker, revealing a cuboid passkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid passkey from the soap scented locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the cuboid locker.\nYou are carrying: a key, a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the chest.\nYou are carrying: a key, a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. And then, ensure that the spherical chest is open. After that, pick up the American style passkey from the spherical chest in the spare room. Then, look and see that the American style locker within the spare room is unlocked with the American style passkey. And then, make sure that the American style locker in the spare room is opened. Then, retrieve the frisbee from the American style locker in the spare room. And then, make an effort to travel east. With that accomplished, place the frisbee on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style locker right there by you. You can see a locked spherical chest.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the spherical chest, revealing an American style passkey.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey from spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, try to travel north. If you can get around to doing that, ensure that the chest is open. Then, pick up the passkey from the chest. And then, unlock the locker with the passkey. After that, ensure that the locker is open. Then, recover the worm from the locker inside the study. And then, move south. And then, sit the worm on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can see a locked locker. You can see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, close the locker. Then, make an effort to take a trip east. That done, retrieve the keycard from the safe. And then, unlock the box with the keycard. After unlocking the box, open the box. After that, recover the latchkey from the box inside the pantry. After that, attempt to go west. Then, lock the locker inside the cookery with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see an opened ordinary looking locker nearby. What a letdown! The locker is empty!\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An usual kind of place. You can barely contain your excitement.\nYou see a locked box, which looks ordinary, right there by you. You make out a safe. The safe contains a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the box, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the latchkey from the box.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cookery.\nYou can see a closed ordinary looking locker nearby.\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a durian on the floor.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, go to the south. Okay, and then, retrieve the fresh laundry scented keycard from the trunk inside the studio. Then, unlock the fresh laundry scented door with the fresh laundry scented keycard. After that, open the fresh laundry scented door. Then, try to go to the east. And then, take the latchkey from the refrigerator within the dish-pit. After that, check that the locker is unlocked with the latchkey. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nA well framed signboard tells you that you are now in the lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the east. And then, open the TextWorld limited edition box within the steam room. And then, retrieve the TextWorld limited edition key from the TextWorld limited edition box. And then, make an attempt to go west. Following that, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition key. Then, assure that the TextWorld limited edition chest within the closet is opened. After opening the TextWorld limited edition chest, take the broom from the TextWorld limited edition chest. After that, deposit the broom on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've walked into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the steam room. You begin looking for stuff.\nWhat's that over there? It looks like it's a TextWorld limited edition box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the TextWorld limited edition box, revealing a TextWorld limited edition key.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the TextWorld limited edition key from the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. A standard one.\nYou make out a locked TextWorld limited edition chest.\nThere is a closed portal leading west. There is an unguarded exit to the east.\nYou are carrying: a TextWorld limited edition key and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition chest with TextWorld limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel west. Following that, assure that the chest is ajar. After that, recover the American key from the chest in the cookery. After that, head east. With that done, unlock the American chest. And then, open the American chest in the vault. After that, retrieve the broom from the American chest inside the vault. After that, you can deposit the broom into the safe within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed chest here.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing an American key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the American key from the chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the American chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the American chest, revealing a broom.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "take broom from American chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that over with, retrieve the TextWorld keycard from the mantle. And then, attempt to go to the north. With that done, make an effort to go east. With that done, unlock the TextWorld box. After that, make absolutely sure that the TextWorld box in the launderette is opened. After that, pick up the carrot from the TextWorld box inside the launderette. After that, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nI never took you for the sort of person who would show up in a bedroom, but I guess I was wrong.\nYou can see a mantle. You see a TextWorld keycard on the mantle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from mantle" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the TextWorld keycard from the mantle.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou have moved into the most ordinary of all possible launderettes.\nYou can see a TextWorld box. You make out a box. What a letdown! The box is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld keycard" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head west. And then, lift the key from the floor of the scullery. And then, unlock the chest in the scullery with the key. After that, ensure that the chest is open. Then, recover the cake scented passkey from the chest in the scullery. If you can get your hands on the cake scented passkey, make an effort to head east. With that done, check that the cake scented locker is unlocked with the cake scented passkey. After that, open the cake scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nI am sorry to announce that you are now in the scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. Hmmm... what else, what else?\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the chest.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing a cake scented passkey.\nYou are carrying: a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cake scented passkey from the chest.\nYou are carrying: a cake scented passkey, a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cake scented passkey, a key and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the Microsoft limited edition keycard from the fridge in the scullery. After that, assure that the Microsoft limited edition door inside the scullery is unlocked. Then, ensure that the Microsoft limited edition door is open. And then, travel south. Following that, go to the west. Then, pick up the laptop from the floor of the cubicle. Then, venture east. And then, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can make out a fridge. The fridge contains a Microsoft limited edition keycard.\nThere is a closed Microsoft limited edition door leading south. There is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard from fridge" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Microsoft limited edition keycard from the fridge.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition door with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition door" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor.\nThere is an open Microsoft limited edition door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An usual one. You begin to take stock of what's here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a laptop on the floor.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "take laptop" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. With that accomplished, doublecheck that the type 3 box is unlocked. And then, open the type 3 box. After you have opened the type 3 box, pick up the passkey from the type 3 box in the shower. Then, go to the north. That done, head east. And then, insert the passkey into the safe's lock to unlock it. Then, make absolutely sure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. A typical one. The room is well lit.\nWhat's that over there? It looks like it's a type 3 box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 box with type 3 keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 3 box.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 3 box, revealing a passkey, a vacuum and a sponge.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type 3 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. With that accomplished, make sure that the freezer is opened. After opening the freezer, recover the non-euclidean latchkey from the freezer inside the dish-pit. And then, make an effort to travel east. Once you manage that, make absolutely sure that the non-euclidean box is unlocked. And then, make sure that the non-euclidean box in the kitchenette is ajar. And then, recover the worm from the non-euclidean box within the kitchenette. And then, put the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a closed freezer, which looks standard, in the corner.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the locker is wide open. After that, retrieve the Microsoft passkey from the locker inside the spare room. After stealing the Microsoft passkey, go to the west. After that, insert the Microsoft passkey into the Microsoft locker's lock to unlock it. Then, open the Microsoft locker. After that, take the napkin from the Microsoft locker in the scullery. Then, move east. With that accomplished, place the napkin on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture east. With that done, take the cake scented keycard from the bureau. Then, move west. Okay, and then, make sure that the cake scented locker within the pantry is unlocked. After that, assure that the cake scented locker within the pantry is open. And then, retrieve the peanut from the cake scented locker in the pantry. Then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A standard one.\nYou can make out an opened bureau close by. The bureau contains a cake scented keycard. You make out a bookshelf. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, go to the east. Then, recover the key from the floor of the studio. After that, make an attempt to move west. And then, doublecheck that the safe is unlocked. And then, open the safe in the canteen. After that, take the loaf of bread from the safe inside the canteen. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou can see a closed portmanteau.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the safe, revealing a loaf of bread.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the loaf of bread from the safe.\nYou are carrying: a loaf of bread and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, make an attempt to take a trip west. Next, pick-up the latchkey from the floor of the office. Then, make it so that the locker is unlocked. Having unlocked the locker, ensure that the locker in the office is open. After that, head east. With that accomplished, pick up the butterfly from the rack in the spare room. After that, head west. Then, deposit the butterfly inside the locker within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. You make out an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular box inside the basement is unlocked with the rectangular keycard. After that, assure that the rectangular box is ajar. Once you have pulled open the rectangular box, retrieve the passkey from the rectangular box in the basement. Then, make an attempt to head east. And then, check that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After that, pick up the controller from the chest. After that, rest the controller on the stand in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a typical kind of place. That is to say, you're in a basement.\nYou hear a noise behind you and spin around, but you can't see anything other than a rectangular box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the key from the fresh laundry scented safe inside the laundromat. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the latchkey from the locker in the laundromat. And then, make it so that the gate within the laundromat is unlocked. After that, look and see that the gate is opened. And then, go to the south. Then, make sure that the toolbox within the garage is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a locked locker. You make out an opened fresh laundry scented safe. The fresh laundry scented safe contains a key. You wonder idly who left that here.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fresh laundry scented key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from fresh laundry scented safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the fresh laundry scented safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go east. And then, ensure that the safe is open. Then, pick up the rectangular keycard from the safe within the lounge. Then, doublecheck that the rectangular locker in the lounge is unlocked. And then, look and see that the rectangular locker is ajar. And then, take the non-euclidean key from the rectangular locker inside the lounge. After that, unlock the non-euclidean hatch with the non-euclidean key. And then, look and see that the non-euclidean hatch is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou find yourself in a lounge.\nWhat's that over there? It looks like it's a rectangular locker. You can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed non-euclidean hatch leading north. There is an unblocked exit to the west.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the American style keycard from the floor of the workshop. After you have got the American style keycard, make it so that the American style chest inside the workshop is unlocked with the American style keycard. Then, open the American style chest inside the workshop. And then, retrieve the type V key from the American style chest in the workshop. Then, unlock the type V gate. And then, make absolutely sure that the type V gate in the workshop is open. And then, go east. Following that, lift the insect from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked American style chest.\nThere is a closed type V gate leading east. You need an unguarded exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the American style keycard from the ground.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style chest.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the American style chest, revealing a type V key.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type V key from American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the type V key from the American style chest.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V gate with type V key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock type V gate.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type V gate" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open type V gate.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You start to take note of what's in the room.\nThere is an open type V gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take insect" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be great if you could close the American style chest within the recreation zone. Then, try to move west. With that done, retrieve the type 5 passkey from the desk in the bedroom. If you have picked up the type 5 passkey, insert the type 5 passkey into the type 5 chest inside the bedroom's lock to unlock it. And then, make sure that the type 5 chest in the bedroom is wide open. After that, pick up the American style latchkey from the type 5 chest in the bedroom. After that, make an attempt to take a trip east. Next, Deposit the American style latchkey into the American style chest in the recreation zone to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou can see an opened American style chest. What a letdown! The American style chest is empty!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one. The room is well lit.\nYou make out a locked normal looking type 5 chest here. You can see a desk. The desk is typical. On the desk you make out a type 5 passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, take the keycard from the chest inside the kitchen. With the keycard, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the kitchen is open. After that, retrieve the Microsoft limited edition passkey from the locker in the kitchen. With the Microsoft limited edition passkey, doublecheck that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker within the kitchen. Then, recover the glass from the Microsoft limited edition locker. And then, place the glass on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou can make out a locked Microsoft limited edition locker nearby. You can make out a locker. You can see an opened chest. The chest contains a keycard. I mean, just wow! Isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the keycard from the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the locker, revealing a Microsoft limited edition passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWhich do you mean, the Microsoft limited edition locker or the locker?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition locker with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou need to take the Microsoft limited edition passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou have to unlock the Microsoft limited edition locker with the Microsoft limited edition passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take glass from Microsoft limited edition locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou can't see any such thing.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "put glass on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, lift the non-euclidean key from the floor of the workshop. And then, insert the non-euclidean key into the non-euclidean door's lock to unlock it. And then, make absolutely sure that the non-euclidean door is opened. Then, take a trip north. Okay, and then, go to the east. Okay, and then, pick up the keycard from the floor of the attic. And then, look and see that the locker within the attic is unlocked. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed non-euclidean door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying: a legume.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean door with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the floor of the office. And then, head west. With that accomplished, unlock the safe with the keycard. Then, make absolutely sure that the safe within the canteen is open. After that, retrieve the teapot from the safe in the canteen. And then, attempt to travel east. After that, open the locker in the office. After that, deposit the teapot inside the locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could go to the north. With that accomplished, doublecheck that the dresser in the shower is opened. And then, pick up the latchkey from the dresser inside the shower. Then, move south. After that, unlock the box. And then, ensure that the box within the laundromat is open. And then, recover the paper towel from the box. After you have got the paper towel, toss the paper towel on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nYou see a dresser.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the dresser.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the box, revealing a paper towel.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the paper towel from the box.\nYou are carrying: a paper towel and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop paper towel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make it so that the locker is ajar. And then, retrieve the passkey from the locker in the bedchamber. After that, travel west. Then, doublecheck that the chest within the kitchen is unlocked. After unlocking the chest, open the chest in the kitchen. Then, take the durian from the chest within the kitchen. If you can get your hands on the durian, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You begin looking for stuff.\nYou make out a closed locker.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the passkey from the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchen. Let's see what's in here.\nYou can see a chest.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a pear and a durian.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take durian from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the durian from the chest.\nYou are carrying: a durian and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "eat durian" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to try to travel west. If you can accomplish that, make an effort to move west. Then, ensure that the box is open. And then, retrieve the fresh laundry scented passkey from the box in the cubicle. After that, make an effort to travel east. After that, check that the fresh laundry scented box within the studio is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented box, ensure that the fresh laundry scented box is open. After that, pick up the folder from the fresh laundry scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the box, revealing a fresh laundry scented passkey.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the key from the case inside the spare room. After that, make it so that the safe within the spare room is unlocked. And then, look and see that the safe inside the spare room is wide open. After that, take the type 0 key from the safe inside the spare room. And then, insert the type 0 key into the type 0 locker's lock to unlock it. Then, doublecheck that the type 0 locker is wide open. Once you have pulled open the type 0 locker, retrieve the glove from the type 0 locker within the spare room. After taking the glove, put the glove inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the spare room. You begin to take stock of what's here.\nYou can see a safe. There's something strange about this being here, but you can't put your finger on it. As if things weren't amazing enough already, you can even see a type 0 locker. An open case is in the room. The case contains a key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the safe, revealing a type 0 key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 key from safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type 0 key from the safe.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 locker with type 0 key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the type 0 locker.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the type 0 locker, revealing a glove.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "take glove from type 0 locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the glove from the type 0 locker.\nYou are carrying: a glove, a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "insert glove into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, make it so that the non-euclidean locker is ajar. And then, pick up the Henderson's limited edition latchkey from the non-euclidean locker. After that, go to the west. That done, unlock the Henderson's limited edition box. If you have unlocked the Henderson's limited edition box, assure that the Henderson's limited edition box within the studio is opened. After that, take the Microsoft passkey from the Henderson's limited edition box. Then, look and see that the Microsoft box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou make out a closed non-euclidean locker.\nYou need an unblocked exit? You should try going west.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the non-euclidean locker, revealing a Henderson's limited edition latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Henderson's limited edition latchkey from the non-euclidean locker.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition box with Henderson's limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the Henderson's limited edition box.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the Henderson's limited edition box, revealing a Microsoft passkey.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from Henderson's limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the chest inside the cellar is unlocked with the key. After that, ensure that the chest in the cellar is open. After that, recover the latchkey from the chest inside the cellar. After getting the latchkey, unlock the gateway. Then, make sure that the gateway within the cellar is opened. Then, attempt to venture north. After that, attempt to travel east. With that accomplished, recover the worm from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cellar.\nYou can make out a locked chest. As if things weren't amazing enough already, you can even see a shelf. The shelf is usual. But the thing is empty.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock gateway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the Canadian limited edition box is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition box inside the office. Having pulled open the Canadian limited edition box, take the Canadian limited edition latchkey from the Canadian limited edition box. And then, unlock the Canadian limited edition locker. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker is open. Then, retrieve the folder from the Canadian limited edition locker in the office. With the folder, take a trip south. With that over with, throw the folder on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian limited edition locker. What's that over there? It looks like it's a Canadian limited edition box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition box with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition box.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition box, revealing a Canadian limited edition latchkey.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the Canadian limited edition latchkey from the Canadian limited edition box.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, retrieve the Microsoft style key from the floor of the bathroom. After picking up the Microsoft style key, look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest inside the bathroom is open. After opening the Microsoft style chest, take the Henderson's style key from the Microsoft style chest. Then, unlock the Henderson's style door in the bathroom. After that, ensure that the Henderson's style door is open. Then, make an effort to travel north. After that, close the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out a Microsoft style chest. Now why would someone leave that there?\nThere is a closed Henderson's style door leading north. There is an unblocked exit to the west.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the Microsoft style key from the ground.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Microsoft style chest.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft style chest, revealing a Henderson's style key.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Henderson's style key from the Microsoft style chest.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style door with Henderson's style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture north. And then, open the Canadian locker within the cookhouse. After that, pick up the vanilla scented passkey from the Canadian locker. Then, unlock the vanilla scented passageway. And then, make absolutely sure that the vanilla scented passageway is open. Then, travel north. And then, attempt to travel east. Then, ensure that the case within the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can see a freezer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You start to take note of what's in the room.\nYou can see a Canadian locker.\nThere is a closed vanilla scented passageway leading north. You need an unblocked exit? You should try going south.\nThere is a Canadian passkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian locker, revealing a vanilla scented passkey.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented passkey from Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, close the locker in the dish-pit. And then, move west. And then, venture north. With that over with, open the freezer. Then, recover the passkey from the freezer within the kitchen. Once you have picked up the passkey, move south. Next, venture east. Then, Place the passkey into the locker in the dish-pit to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see an opened locker. The locker is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a bowl. The bowl is typical. On the bowl you make out a napkin. If you haven't noticed it already, there seems to be something there by the wall, it's a plate. Now why would someone leave that there? But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one. I guess you better just go and list everything you see here.\nYou scan the room for a freezer, and you find a freezer.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the freezer, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a bowl. The bowl is typical. On the bowl you make out a napkin. If you haven't noticed it already, there seems to be something there by the wall, it's a plate. Now why would someone leave that there? But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see a closed locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take a trip west. And then, check that the Henderson's limited edition passageway is unlocked with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition passageway inside the chamber is open. Then, make an attempt to venture south. Following that, venture west. Once you finish that, lift the cabbage from the floor of the steam room. Then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou scan the room, seeing a counter. The counter is standard. The counter appears to be empty. It would have been so cool if there was stuff on the counter.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place.\nThere is a closed Henderson's limited edition passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition passageway with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition passageway" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Next, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. Having unlocked the Microsoft limited edition safe, ensure that the Microsoft limited edition safe within the cookhouse is open. Then, pick up the latchkey from the Microsoft limited edition safe within the cookhouse. And then, make an attempt to travel east. If you can get through with that, doublecheck that the chest is unlocked with the latchkey. Then, open the chest within the shower. Then, pick up the mat from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a Microsoft limited edition safe, and you find a Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Microsoft limited edition safe, revealing a latchkey.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the Microsoft limited edition safe.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to go to the south. And then, make an attempt to go to the east. Next, recover the latchkey from the floor of the sauna. After that, unlock the chest. After that, ensure that the chest is open. After opening the chest, pick up the Canadian latchkey from the chest inside the sauna. After that, unlock the Canadian box inside the sauna with the Canadian latchkey. After that, open the Canadian box within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber.\nYou see a bar. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just shown up in a sauna.\nAs if things weren't amazing enough already, you can even see a Canadian box. Hmmm... what else, what else? You make out a locked chest in the room.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the closet. And then, check that the formless box is unlocked with the formless key. Once you have unlocked the formless box, ensure that the formless box is open. And then, retrieve the fresh laundry scented latchkey from the formless box within the closet. Having got the fresh laundry scented latchkey, insert the fresh laundry scented latchkey into the fresh laundry scented locker in the closet's lock to unlock it. After that, make it so that the fresh laundry scented locker is open. After opening the fresh laundry scented locker, take the latchkey from the fresh laundry scented locker. And then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can see a chest. Hey, want to see a fresh laundry scented locker? Look over there, a fresh laundry scented locker. You see a formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel south. Okay, and then, ensure that the case is open. After that, pick up the latchkey from the case. After that, unlock the chest inside the cookhouse. Then, doublecheck that the chest inside the cookhouse is ajar. If you have pulled open the chest, take the teacup from the chest in the cookhouse. After picking up the teacup, try to travel north. And then, rest the teacup on the chair. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin looking for stuff.\nYou can see a chest. You can make out a case. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the case, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from case" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the case.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a teacup.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the teacup from the chest.\nYou are carrying: a teacup and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nWell, here we are in a study.\nYou bend down to tie your shoe. When you stand up, you notice a chair. The chair is normal. But the thing hasn't got anything on it.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nYou are carrying: a teacup and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put teacup on chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the American style keycard from the floor of the workshop. After you have got the American style keycard, make it so that the American style chest inside the workshop is unlocked with the American style keycard. Then, open the American style chest inside the workshop. And then, retrieve the type V key from the American style chest in the workshop. Then, unlock the type V gate. And then, make absolutely sure that the type V gate in the workshop is open. And then, go east. Following that, lift the insect from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked American style chest.\nThere is a closed type V gate leading east. You need an unguarded exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the American style keycard from the ground.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style chest.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the American style chest, revealing a type V key.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type V key from American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to try to travel west. If you can accomplish that, make an effort to move west. Then, ensure that the box is open. And then, retrieve the fresh laundry scented passkey from the box in the cubicle. After that, make an effort to travel east. After that, check that the fresh laundry scented box within the studio is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented box, ensure that the fresh laundry scented box is open. After that, pick up the folder from the fresh laundry scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the box, revealing a fresh laundry scented passkey.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey from box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the fresh laundry scented passkey from the box.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented box with fresh laundry scented passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the fresh laundry scented box.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the non-euclidean latchkey from the floor of the workshop. Then, assure that the non-euclidean box is unlocked. Then, open the non-euclidean box. Then, recover the rectangular key from the non-euclidean box within the workshop. After you have taken the rectangular key, make an attempt to go east. And then, unlock the rectangular locker inside the office. Then, ensure that the rectangular locker in the office is open. Then, retrieve the pencil from the rectangular locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You begin to take stock of what's here.\nYou can make out a locked non-euclidean box nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean box, revealing a stick of butter and a rectangular key.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the non-euclidean box.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nWell I'll be, you are in the place we're calling the office.\nYou make out a locked rectangular locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the rectangular locker.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make it so that the locker is ajar. And then, retrieve the passkey from the locker in the bedchamber. After that, travel west. Then, doublecheck that the chest within the kitchen is unlocked. After unlocking the chest, open the chest in the kitchen. Then, take the durian from the chest within the kitchen. If you can get your hands on the durian, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You begin looking for stuff.\nYou make out a closed locker.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the keycard from the trunk. Then, unlock the locker within the bathroom. After that, doublecheck that the locker in the bathroom is open. After pulling open the locker, retrieve the latchkey from the locker. If you have picked up the latchkey, unlock the safe inside the bathroom. And then, open the safe within the bathroom. After you have pulled open the safe, take the sock from the safe in the bathroom. Then, ditch the sock on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hmm. You always thought you'd be more excited to see a safe in a room. A locked locker is here. You see a trunk. The trunk contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the locker, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the locker within the spare room is unlocked. Then, ensure that the locker is open. And then, take the formless key from the locker. Then, take a trip east. Okay, and then, check that the formless box inside the parlor is unlocked with the formless key. Then, assure that the formless box is opened. If you have pulled open the formless box, pick up the lamp from the formless box inside the parlor. Then, deposit the lamp on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nYou see a locked locker nearby.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the formless safe. After that, make it so that the formless safe is open. Then, pick up the cuboid key from the formless safe inside the scullery. Then, take a trip east. And then, insert the cuboid key into the cuboid box's lock to unlock it. Then, open the cuboid box within the steam room. After that, recover the grape from the cuboid box within the steam room. And then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're not going to believe this, but you've just entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless safe. Make a note of this, you might have to put stuff on or in it later on. You can see a fridge.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the formless safe, revealing a cuboid key.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cuboid key from the formless safe.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, head east. And then, attempt to move east. If you can get around to doing that, open the formless safe in the kitchenette. Then, take the latchkey from the formless safe in the kitchenette. With the latchkey, go to the west. And then, unlock the box inside the bedchamber with the latchkey. And then, open the box. Then, retrieve the cd from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou scan the room for a formless safe, and you find a formless safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the formless safe, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the latchkey from the formless safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a cd.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cd from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, ensure that the case is open. And then, retrieve the Canadian keycard from the case in the scullery. After that, go to the south. Then, make absolutely sure that the Canadian gate is unlocked. Having unlocked the Canadian gate, doublecheck that the Canadian gate in the steam room is open. After that, attempt to head west. Then, take the golf club from the rack. And then, you can deposit the golf club into the trunk in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou can make out a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the case, revealing a Canadian keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the south. Then, unlock the type M locker. After that, open the type M locker. And then, recover the key from the type M locker within the studio. After that, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. And then, try to take a trip south. Okay, and then, retrieve the spork from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to show up in a standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a type M locker.\nThere is a closed gateway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type M locker with type M key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the type M locker.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the type M locker, revealing a key and a backup calendar.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "take key from type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the type M locker.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock gateway.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open gateway.\nYou are carrying: a key, a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. And then, look and see that the rectangular portal within the launderette is unlocked with the rectangular latchkey. And then, open the rectangular portal in the launderette. Then, head west. That done, make an attempt to move west. Then, lift the latchkey from the floor of the dish-pit. After you have got the latchkey, attempt to travel east. With that done, insert the latchkey into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou scan the room for a recliner, and you find a recliner. You wonder idly who left that here. The recliner is typical. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the launderette.\nGuess what, you are in a place we're calling a launderette.\nYou make out a rack. The rack is typical. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed rectangular portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, take the keycard from the chair. After getting the keycard, unlock the box within the office with the keycard. After that, open the box. And then, take the type O key from the box inside the office. And then, insert the type O key into the type O box within the office's lock to unlock it. After that, ensure that the type O box in the office is open. After opening the type O box, retrieve the Advent Calendar from the type O box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a type O box. You can make out a box! You bend down to tie your shoe. When you stand up, you notice a chair. You see a keycard on the chair. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the chair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the box, revealing a type O key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type O key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, move west. And then, make an effort to move west. After that, take the passkey from the display. And then, go to the east. Following that, unlock the safe within the bedchamber. After that, make absolutely sure that the safe inside the bedchamber is open. And then, insert the stapler into the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a vacuum on the floor.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just walked into a shower.\nThere is an open passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the non-euclidean latchkey from the floor of the workshop. Then, assure that the non-euclidean box is unlocked. Then, open the non-euclidean box. Then, recover the rectangular key from the non-euclidean box within the workshop. After you have taken the rectangular key, make an attempt to go east. And then, unlock the rectangular locker inside the office. Then, ensure that the rectangular locker in the office is open. Then, retrieve the pencil from the rectangular locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You begin to take stock of what's here.\nYou can make out a locked non-euclidean box nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the safe. After that, ensure that the safe is open. And then, recover the keycard from the safe in the cubicle. Then, unlock the chest with the keycard. Then, open the chest in the cubicle. Then, pick up the cuboid key from the chest within the cubicle. And then, unlock the cuboid chest with the cuboid key. And then, make sure that the cuboid chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a cuboid chest, so there's that. You see a locked chest. You see a safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the safe, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the safe.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, go west. With that over with, make sure that the freezer inside the cookhouse is wide open. Then, pick up the cuboid keycard from the freezer in the cookhouse. And then, make sure that the cuboid locker is unlocked. Then, look and see that the cuboid locker inside the cookhouse is opened. After that, take the key from the cuboid locker inside the cookhouse. With the key, unlock the chest inside the cookhouse with the key. After that, open the chest in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked chest. You see a cuboid locker. You can make out a freezer.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to go to the south. And then, make an attempt to go to the east. Next, recover the latchkey from the floor of the sauna. After that, unlock the chest. After that, ensure that the chest is open. After opening the chest, pick up the Canadian latchkey from the chest inside the sauna. After that, unlock the Canadian box inside the sauna with the Canadian latchkey. After that, open the Canadian box within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber.\nYou see a bar. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just shown up in a sauna.\nAs if things weren't amazing enough already, you can even see a Canadian box. Hmmm... what else, what else? You make out a locked chest in the room.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip west. Following that, pick-up the Microsoft key from the floor of the closet. And then, head east. If you can finish that, assure that the Microsoft chest is unlocked. After that, ensure that the Microsoft chest is open. And then, recover the Henderson's limited edition latchkey from the Microsoft chest. After that, doublecheck that the Henderson's limited edition box inside the garage is unlocked. Then, make it so that the Henderson's limited edition box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nHere we are in the closet. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Microsoft key from the ground.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft chest with Microsoft key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take a trip west. And then, check that the Henderson's limited edition passageway is unlocked with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition passageway inside the chamber is open. Then, make an attempt to venture south. Following that, venture west. Once you finish that, lift the cabbage from the floor of the steam room. Then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou scan the room, seeing a counter. The counter is standard. The counter appears to be empty. It would have been so cool if there was stuff on the counter.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place.\nThere is a closed Henderson's limited edition passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition passageway with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition passageway" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open Henderson's limited edition passageway.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou can see a display. The light flickers for a second, but nothing else happens.\nThere is an open Henderson's limited edition passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to move east. With that accomplished, retrieve the passkey from the floor of the vault. After that, take a trip west. Then, make absolutely sure that the chest inside the attic is unlocked. After that, assure that the chest within the attic is open. And then, recover the broccoli from the chest. With the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've entered a vault. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the chest, revealing a broccoli.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "take broccoli from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the cake scented keycard from the floor of the workshop. Then, look and see that the cake scented portal is unlocked. After that, assure that the cake scented portal is opened. After that, move south. And then, venture east. Next, doublecheck that the safe is wide open. Then, take the fondue from the safe inside the cellar. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is a closed cake scented portal leading south. You need an unblocked exit? You should try going east.\nThere is a licorice strip and a cake scented keycard on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the cake scented keycard from the ground.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented portal with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented portal" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just sauntered into a spare room. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a suitcase. I mean, just wow! Isn't TextWorld just the best? The suitcase is empty! This is the worst thing that could possibly happen, ever!\nThere is an open cake scented portal leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take the TextWorld style keycard from the locker inside the salon. If you can get your hands on the TextWorld style keycard, unlock the TextWorld style box inside the salon. And then, open the TextWorld style box inside the salon. And then, take the passkey from the TextWorld style box inside the salon. And then, unlock the door. And then, open the door in the salon. And then, head east. That done, assure that the door in the office is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that board! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a TextWorld style box. What's that over there? It looks like it's a locker. The locker contains a TextWorld style keycard.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the TextWorld style keycard from the locker.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the TextWorld style box.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the TextWorld style box, revealing a passkey.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the passkey from the TextWorld style box.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock door.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go west. And then, doublecheck that the chest is open. And then, retrieve the fudge scented key from the chest. And then, make an attempt to move east. Once you do that, insert the fudge scented key into the fudge scented chest's lock to unlock it. Then, make sure that the fudge scented chest in the bathroom is wide open. And then, recover the mop from the fudge scented chest. After that, rest the mop on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can see a closed chest close by.\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing a fudge scented key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented key from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the fudge scented key from the chest.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the Henderson's keycard from the trunk within the attic. After that, make absolutely sure that the Henderson's hatch is unlocked. And then, assure that the Henderson's hatch in the attic is wide open. And then, travel south. After that, take a trip east. With that over with, retrieve the cuboid latchkey from the desk. After that, check that the cuboid chest inside the parlor is unlocked with the cuboid latchkey. After unlocking the cuboid chest, open the cuboid chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a trunk. Now why would someone leave that there? The trunk contains a Henderson's keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Henderson's hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the Henderson's keycard from the trunk.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's hatch with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, venture north. Then, lift the keycard from the floor of the study. And then, unlock the box inside the study. And then, doublecheck that the box is opened. And then, recover the latchkey from the box within the study. Then, attempt to venture south. Then, unlock the chest. After that, make absolutely sure that the chest in the kitchenette is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study.\nA locked box is close by.\nThere is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, venture north. Then, lift the keycard from the floor of the study. And then, unlock the box inside the study. And then, doublecheck that the box is opened. And then, recover the latchkey from the box within the study. Then, attempt to venture south. Then, unlock the chest. After that, make absolutely sure that the chest in the kitchenette is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture east. With that done, take the cake scented keycard from the bureau. Then, move west. Okay, and then, make sure that the cake scented locker within the pantry is unlocked. After that, assure that the cake scented locker within the pantry is open. And then, retrieve the peanut from the cake scented locker in the pantry. Then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A standard one.\nYou can make out an opened bureau close by. The bureau contains a cake scented keycard. You make out a bookshelf. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the type Z chest within the chamber is unlocked with the type Z key. After unlocking the type Z chest, open the type Z chest. Then, recover the TextWorld limited edition key from the type Z chest. With the TextWorld limited edition key, unlock the TextWorld limited edition locker. If you have unlocked the TextWorld limited edition locker, open the TextWorld limited edition locker. And then, retrieve the Henderson's limited edition latchkey from the TextWorld limited edition locker inside the chamber. And then, look and see that the Henderson's limited edition locker in the chamber is unlocked with the Henderson's limited edition latchkey. Then, make it so that the Henderson's limited edition locker in the chamber is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked usual looking Henderson's limited edition locker in the room. You make out a TextWorld limited edition locker. You can make out a locked type Z chest.\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z chest with type Z key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type Z chest.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the type Z chest, revealing a TextWorld limited edition key.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from type Z chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the TextWorld limited edition key from the type Z chest.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition locker with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the TextWorld limited edition locker.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the TextWorld limited edition locker, revealing a Henderson's limited edition latchkey.\nYou are carrying: a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from TextWorld limited edition locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Henderson's limited edition latchkey from the TextWorld limited edition locker.\nYou are carrying: a Henderson's limited edition latchkey, a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Henderson's limited edition locker.\nYou are carrying: a Henderson's limited edition latchkey, a TextWorld limited edition key and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the table within the sauna. After picking up the key, doublecheck that the locker is unlocked with the key. Then, open the locker inside the sauna. And then, recover the latchkey from the locker in the sauna. With the latchkey, insert the latchkey into the passageway's lock to unlock it. Having unlocked the passageway, open the passageway within the sauna. And then, attempt to travel south. Then, pick up the nest of kittens from the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a locker. You can see a table. You see a key on the table.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the table.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock passageway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open passageway.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou make out a bowl. On the bowl you can see a nest of kittens.\nThere is an open passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take nest of kittens from bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Next, retrieve the Canadian limited edition passkey from the floor of the laundromat. If you can get your hands on the Canadian limited edition passkey, travel west. That done, assure that the Canadian limited edition chest in the workshop is unlocked with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest within the workshop is open. Then, retrieve the loaf of bread from the Canadian limited edition chest. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nThere is an unblocked exit to the west.\nThere is a Canadian limited edition passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the Canadian limited edition passkey from the ground.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Canadian limited edition chest, revealing a loaf of bread.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from Canadian limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. Then, lift the spherical latchkey from the floor of the bedroom. If you have picked up the spherical latchkey, unlock the spherical safe in the bedroom with the spherical latchkey. After that, open the spherical safe inside the bedroom. After that, take the manuscript from the spherical safe. If you can get your hands on the manuscript, make an attempt to travel east. After that, make absolutely sure that the locker in the washroom is ajar. Then, place the manuscript inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in an usual kind of place. That is to say, you're in a bedroom.\nYou make out a spherical safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey and a monitor on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the spherical latchkey from the ground.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. With that done, open the portmanteau within the bedchamber. After that, retrieve the latchkey from the portmanteau. Then, unlock the safe within the bedchamber. After that, ensure that the safe in the bedchamber is open. And then, retrieve the Canadian style latchkey from the safe. After stealing the Canadian style latchkey, unlock the Canadian style locker. After that, make sure that the Canadian style locker inside the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a mantelpiece. The mantelpiece is normal. But the thing is empty.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, take the type Z key from the refrigerator. Then, make an effort to go to the east. Following that, check that the type Z safe is unlocked with the type Z key. After that, ensure that the type Z safe is open. After that, recover the Canadian limited edition latchkey from the type Z safe inside the closet. Then, unlock the Canadian limited edition safe within the closet. And then, ensure that the Canadian limited edition safe is open. Then, recover the worm from the Canadian limited edition safe within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nOh wow! Is that what I think it is? It is! It's a refrigerator. The refrigerator contains a type Z key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z key from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type Z key from the refrigerator.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've just sauntered into a closet. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked Canadian limited edition safe. You make out a type Z safe. You wonder idly who left that here.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z safe with type Z key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type Z safe.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to venture south. With that accomplished, look and see that the gate inside the workshop is open. And then, make an attempt to go east. And then, look and see that the gate is shut. And then, take a trip north. After that, pick-up the latchkey from the floor of the parlor. After that, move south. And then, assure that the gate is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a coffee cup on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open gate.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "close gate" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nAh, the parlor. This is some kind of parlor, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a recliner. But the thing is empty. You think about smashing the recliner to bits, throwing the bits into a pit, etc, until you get bored.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey, a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. After that, unlock the Microsoft limited edition safe in the canteen with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe inside the canteen is open. Then, take the cuboid key from the Microsoft limited edition safe in the canteen. After picking up the cuboid key, make an attempt to take a trip north. Then, attempt to go to the east. With that done, check that the cuboid chest within the shower is unlocked with the cuboid key. After that, look and see that the cuboid chest within the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could close the safe. After that, try to move west. With that done, take the Henderson's style key from the chest inside the scullery. And then, check that the Henderson's style box is unlocked with the Henderson's style key. After that, ensure that the Henderson's style box within the scullery is open. After that, pick up the passkey from the Henderson's style box inside the scullery. Then, attempt to head east. Then, make it so that the safe is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, take a trip west. And then, look and see that the trunk in the recreation zone is wide open. After that, retrieve the keycard from the trunk in the recreation zone. And then, try to go east. And then, make absolutely sure that the chest within the office is unlocked. Then, look and see that the chest in the office is opened. After that, pick up the backup calendar from the chest. After that, rest the backup calendar on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. I guess you better just go and list everything you see here.\nYou make out a trunk.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the trunk, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the chest, revealing a backup calendar.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take backup calendar from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. And then, ensure that the spherical chest is open. After that, pick up the American style passkey from the spherical chest in the spare room. Then, look and see that the American style locker within the spare room is unlocked with the American style passkey. And then, make sure that the American style locker in the spare room is opened. Then, retrieve the frisbee from the American style locker in the spare room. And then, make an effort to travel east. With that accomplished, place the frisbee on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style locker right there by you. You can see a locked spherical chest.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the locker is wide open. After that, retrieve the Microsoft passkey from the locker inside the spare room. After stealing the Microsoft passkey, go to the west. After that, insert the Microsoft passkey into the Microsoft locker's lock to unlock it. Then, open the Microsoft locker. After that, take the napkin from the Microsoft locker in the scullery. Then, move east. With that accomplished, place the napkin on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the Microsoft passkey from the locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a Microsoft locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Microsoft locker, revealing a chocolate bar and a napkin.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from Microsoft locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the table in the cookery. And then, insert the Canadian limited edition passkey into the Canadian limited edition locker in the cookery's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, take the passkey from the Canadian limited edition locker in the cookery. After stealing the passkey, assure that the box in the cookery is unlocked with the passkey. After that, open the box in the cookery. And then, recover the loaf of bread from the box within the cookery. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a Canadian limited edition locker. You can make out a table. The table is standard. On the table you make out a Canadian limited edition passkey.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey from table" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the Canadian limited edition passkey from the table.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Next, retrieve the Canadian limited edition passkey from the floor of the laundromat. If you can get your hands on the Canadian limited edition passkey, travel west. That done, assure that the Canadian limited edition chest in the workshop is unlocked with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest within the workshop is open. Then, retrieve the loaf of bread from the Canadian limited edition chest. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nThere is an unblocked exit to the west.\nThere is a Canadian limited edition passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the Henderson's style key from the board. After that, check that the Henderson's style safe is unlocked with the Henderson's style key. Then, open the Henderson's style safe inside the scullery. And then, recover the passkey from the Henderson's style safe in the scullery. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest in the scullery. After that, take the fly larva from the chest in the scullery. Then, throw the fly larva on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou see a chest. What's that over there? It looks like it's a Henderson's style safe. There's something strange about this being here, but you can't put your finger on it. Oh wow! Is that what I think it is? It is! It's a board. The board is typical. On the board you can make out a Henderson's style key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from board" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the board.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could make an effort to head west. With that over with, pick up the non-euclidean key from the floor of the bar. And then, assure that the non-euclidean hatch is unlocked. And then, open the non-euclidean hatch in the bar. And then, head south. Then, make an attempt to travel east. And then, recover the desktop computer from the safe in the office. Then, sit the desktop computer on the bookshelf within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've entered a bar.\nYou make out a locked dresser.\nThere is a closed non-euclidean hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean hatch with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean hatch" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one.\nThere is an open non-euclidean hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A standard kind of place.\nYou can make out a safe. The safe contains a desktop computer. You can't wait to tell the folks at home about this! You can see a locked locker. You bend down to tie your shoe. When you stand up, you notice a bookshelf. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the desktop computer from the safe.\nYou are carrying: a desktop computer and a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "put desktop computer on bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to head south. After that, try to head west. That done, take the key from the chair. Then, unlock the locker. And then, open the locker. After that, take the durian from the locker in the studio. If you can get your hands on the durian, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You begin looking for stuff.\nThere is an open door leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nThere is an open door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a folder on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nWell, here we are in the studio. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a locker. You can make out a chair. You see a key on the chair.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the chair.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, retrieve the passkey from the table in the washroom. After that, try to go to the west. Following that, insert the passkey into the box in the launderette's lock to unlock it. And then, make it so that the box is opened. Then, recover the sponge from the box. With the sponge, go to the east. And then, make it so that the cabinet inside the washroom is open. And then, put the sponge into the cabinet within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. You see a passkey on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, attempt to go south. If you can do that, pick up the keycard from the mantelpiece in the workshop. If you have taken the keycard, make an effort to go north. Then, unlock the chest. Then, open the chest inside the shower. After pulling open the chest, pick up the stick of butter from the chest inside the shower. With the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see a gleam over in a corner, where you can see a mantelpiece. You see a keycard on the mantelpiece.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the keycard from the mantelpiece.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a chest.\nThere is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a stick of butter.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the lavender scented safe is unlocked with the lavender scented key. Then, assure that the lavender scented safe is opened. After opening the lavender scented safe, pick up the latchkey from the lavender scented safe. Then, make an effort to go to the east. After that, unlock the portal. Then, assure that the portal inside the canteen is opened. After that, attempt to move south. After that, make absolutely sure that the portal within the steam room is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a lavender scented safe.\nYou need an unguarded exit? You should try going east.\nThere is a kiwi on the floor.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the lavender scented safe, revealing a latchkey.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from lavender scented safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the lavender scented safe.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nYou see a shelf. The shelf is normal. But the thing is empty, unfortunately.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey, a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. And then, pick up the cake scented passkey from the bench. After that, make it so that the cake scented chest is unlocked. Then, open the cake scented chest. And then, pick up the TextWorld key from the cake scented chest. After that, unlock the TextWorld safe. And then, ensure that the TextWorld safe is open. After you have opened the TextWorld safe, pick up the soap dispenser from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a normal kind of place. That is to say, you're in a shower.\nYou make out a TextWorld safe. You can make out a cake scented chest. Oh wow! Is that what I think it is? It is! It's a bench. On the bench you can make out a cake scented passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that over with, retrieve the TextWorld keycard from the mantle. And then, attempt to go to the north. With that done, make an effort to go east. With that done, unlock the TextWorld box. After that, make absolutely sure that the TextWorld box in the launderette is opened. After that, pick up the carrot from the TextWorld box inside the launderette. After that, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nI never took you for the sort of person who would show up in a bedroom, but I guess I was wrong.\nYou can see a mantle. You see a TextWorld keycard on the mantle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from mantle" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the TextWorld keycard from the mantle.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou have moved into the most ordinary of all possible launderettes.\nYou can see a TextWorld box. You make out a box. What a letdown! The box is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld keycard" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the TextWorld box, revealing a carrot.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "take carrot from TextWorld box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the fridge inside the cookery. Then, check that the chest is unlocked with the latchkey. After that, open the chest inside the cookery. Then, recover the cuboid key from the chest. After that, make sure that the cuboid safe inside the cookery is unlocked with the cuboid key. And then, open the cuboid safe. After pulling open the cuboid safe, take the keycard from the cuboid safe within the cookery. After picking up the keycard, look and see that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a safe. Oh, great. Here's a cuboid safe. You see a gleam over in a corner, where you can see a chest. The light flickers for a second, but nothing else happens. You can make out an opened fridge in the room. The fridge contains a latchkey.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the fridge.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a cuboid key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the cuboid key from the chest.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the cuboid safe, revealing a keycard.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cuboid safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the cuboid safe.\nYou are carrying: a keycard, a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the non-euclidean latchkey from the floor of the workshop. Then, assure that the non-euclidean box is unlocked. Then, open the non-euclidean box. Then, recover the rectangular key from the non-euclidean box within the workshop. After you have taken the rectangular key, make an attempt to go east. And then, unlock the rectangular locker inside the office. Then, ensure that the rectangular locker in the office is open. Then, retrieve the pencil from the rectangular locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You begin to take stock of what's here.\nYou can make out a locked non-euclidean box nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean box, revealing a stick of butter and a rectangular key.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the non-euclidean box.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nWell I'll be, you are in the place we're calling the office.\nYou make out a locked rectangular locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the rectangular locker.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the rectangular locker, revealing a pencil.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from rectangular locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the cuboid chest is unlocked with the cuboid passkey. After that, doublecheck that the cuboid chest is open. After pulling open the cuboid chest, retrieve the type D key from the cuboid chest. If you can get your hands on the type D key, go to the north. Then, unlock the type D portal with the type D key. After unlocking the type D portal, look and see that the type D portal is ajar. After that, make an effort to take a trip east. After that, make absolutely sure that the suitcase in the office is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cuboid chest.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the Canadian limited edition box is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition box inside the office. Having pulled open the Canadian limited edition box, take the Canadian limited edition latchkey from the Canadian limited edition box. And then, unlock the Canadian limited edition locker. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker is open. Then, retrieve the folder from the Canadian limited edition locker in the office. With the folder, take a trip south. With that over with, throw the folder on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian limited edition locker. What's that over there? It looks like it's a Canadian limited edition box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition box with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition box.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition box, revealing a Canadian limited edition latchkey.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the Canadian limited edition latchkey from the Canadian limited edition box.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition locker, revealing a folder.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take folder from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the Canadian limited edition locker.\nYou are carrying: a folder, a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a folder, a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "drop folder" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Once you finish that, make it so that the toolbox within the office is wide open. After that, recover the key from the toolbox in the office. Having got the key, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the office is ajar. After you have opened the locker, retrieve the stapler from the locker within the office. And then, try to go to the east. Next, rest the stapler on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a locker. You see a toolbox.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the chest inside the cellar is unlocked with the key. After that, ensure that the chest in the cellar is open. After that, recover the latchkey from the chest inside the cellar. After getting the latchkey, unlock the gateway. Then, make sure that the gateway within the cellar is opened. Then, attempt to venture north. After that, attempt to travel east. With that accomplished, recover the worm from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cellar.\nYou can make out a locked chest. As if things weren't amazing enough already, you can even see a shelf. The shelf is usual. But the thing is empty.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the spherical latchkey into the spherical safe inside the office's lock to unlock it. If you have unlocked the spherical safe, ensure that the spherical safe is open. After that, take the soap scented passkey from the spherical safe within the office. And then, unlock the soap scented box in the office with the soap scented passkey. And then, open the soap scented box in the office. After that, take the folder from the soap scented box. With the folder, make an effort to go to the east. Then, rest the folder on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a soap scented box. You can't wait to tell the folks at home about this! What's that over there? It looks like it's a spherical safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical safe, revealing a soap scented passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the soap scented passkey from the spherical safe.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented box with soap scented passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the soap scented box.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the soap scented box, revealing a folder.\nYou are carrying: a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from soap scented box" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the soap scented box.\nYou are carrying: a folder, a soap scented passkey and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could take a trip north. With that done, pick up the passkey from the floor of the cubicle. After that, unlock the chest within the cubicle. Then, ensure that the chest is open. And then, venture south. That done, retrieve the vacuum from the cabinet within the steam room. And then, take a trip north. After that, insert the vacuum inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a chest.\nThere is a closed hatch leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just sauntered into a steam room.\nYou scan the room, seeing a cabinet. The cabinet contains a vacuum. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the vacuum from the cabinet.\nYou are carrying: a vacuum and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First stop, retrieve the latchkey from the counter. Then, unlock the box in the garage. After that, open the box inside the garage. Having opened the box, take the keycard from the box. After that, try to venture east. And then, look and see that the safe inside the kitchen is unlocked with the keycard. And then, make absolutely sure that the safe within the kitchen is ajar. After opening the safe, take the insect from the safe in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nYou can see a locked box in the room. You see a counter. You see a latchkey on the counter. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. And then, look and see that the rectangular portal within the launderette is unlocked with the rectangular latchkey. And then, open the rectangular portal in the launderette. Then, head west. That done, make an attempt to move west. Then, lift the latchkey from the floor of the dish-pit. After you have got the latchkey, attempt to travel east. With that done, insert the latchkey into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou scan the room for a recliner, and you find a recliner. You wonder idly who left that here. The recliner is typical. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, close the fudge scented safe in the launderette. After shutting the fudge scented safe, try to venture north. Next, recover the Canadian passkey from the floor of the cookhouse. And then, make sure that the Canadian box inside the cookhouse is unlocked. After that, make it so that the Canadian box inside the cookhouse is wide open. After that, take the fudge scented keycard from the Canadian box within the cookhouse. After that, try to head south. After that, lock the fudge scented safe with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close fudge scented safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou scan the room, seeing a Canadian box.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the Canadian passkey from the ground.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could unlock the chest inside the workshop with the latchkey. Then, ensure that the chest in the workshop is open. After opening the chest, recover the American style key from the chest inside the workshop. After that, look and see that the American style box is unlocked. And then, ensure that the American style box in the workshop is open. And then, recover the mug from the American style box. Having picked up the mug, move west. Following that, sit the mug on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a American style box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the chest, revealing an American style key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style key from the chest.\nYou are carrying: an American style key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the spherical latchkey into the spherical safe inside the office's lock to unlock it. If you have unlocked the spherical safe, ensure that the spherical safe is open. After that, take the soap scented passkey from the spherical safe within the office. And then, unlock the soap scented box in the office with the soap scented passkey. And then, open the soap scented box in the office. After that, take the folder from the soap scented box. With the folder, make an effort to go to the east. Then, rest the folder on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You start to take note of what's in the room.\nOh wow! Is that what I think it is? It is! It's a soap scented box. You can't wait to tell the folks at home about this! What's that over there? It looks like it's a spherical safe. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical safe, revealing a soap scented passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, recover the American limited edition passkey from the case. And then, unlock the American limited edition box. And then, open the American limited edition box. Then, take the cuboid passkey from the American limited edition box. And then, make it so that the cuboid box is unlocked. And then, open the cuboid box within the garage. After that, take the cloak from the cuboid box inside the garage. Then, ditch the cloak on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou see a locked standard looking cuboid box close by. You smell an interesting smell, and follow it to a American limited edition box. You see a case. The case contains an American limited edition passkey.\nThere is an open hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the American limited edition passkey from the case.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could unlock the type 5 portal. Then, make absolutely sure that the type 5 portal in the chamber is ajar. And then, make an attempt to travel north. After that, make an attempt to travel east. Following that, pick up the type 7 passkey from the floor of the pantry. After that, unlock the type 7 chest inside the pantry. Then, open the type 7 chest. After that, pick up the lightbulb from the type 7 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. I guess you better just go and list everything you see here.\nThere is a closed type 5 portal leading north. There is an unguarded exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 portal with type 5 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the keycard from the cabinet. Then, make absolutely sure that the chest within the bathroom is unlocked. After unlocking the chest, open the chest. And then, recover the Henderson's passkey from the chest. If you can get your hands on the Henderson's passkey, unlock the Henderson's locker. And then, make sure that the Henderson's locker is wide open. After that, take the rectangular keycard from the Henderson's locker. And then, unlock the rectangular chest within the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nWhat's that over there? It looks like it's a rectangular chest. There's something strange about this being here, but you can't put your finger on it. You can make out a Henderson's locker. You make out a chest. You make out an opened cabinet here. The cabinet contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the dresser is open. After that, take the type K keycard from the dresser within the bedroom. And then, make it so that the type K box inside the bedroom is unlocked with the type K keycard. Having unlocked the type K box, assure that the type K box is open. And then, take the formless key from the type K box inside the bedroom. If you can get your hands on the formless key, make absolutely sure that the formless locker is unlocked. Then, assure that the formless locker inside the bedroom is open. Then, pick up the monitor from the formless locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom.\nYou see a locked formless locker. You can see a locked type K box in the room. You can make out a dresser.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the dresser, revealing a type K keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type K keycard from the dresser.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K box with type K keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type K box.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the type K box, revealing a formless key.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from type K box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the formless key from the type K box.\nYou are carrying: a formless key and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the formless locker.\nYou are carrying: a formless key and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type 6 key from the bench in the restroom. If you can get your hands on the type 6 key, attempt to venture east. Okay, and then, look and see that the type 6 locker is unlocked. And then, doublecheck that the type 6 locker is opened. After that, take a trip west. After that, pick-up the paper towel from the floor of the restroom. And then, make an effort to venture east. With that over with, you can place the paper towel inside the type 6 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. You see a type 6 key on the bench.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take type 6 key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the type 6 key from the bench.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary kind of place.\nYou can see a locked type 6 locker nearby. Oh wow! Is that what I think it is? It is! It's a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYour score has just gone up by one point.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. But the thing is empty, unfortunately. You swear loudly.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the paper towel from the ground.\nYou are carrying: a paper towel, a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, make it so that the non-euclidean locker is ajar. And then, pick up the Henderson's limited edition latchkey from the non-euclidean locker. After that, go to the west. That done, unlock the Henderson's limited edition box. If you have unlocked the Henderson's limited edition box, assure that the Henderson's limited edition box within the studio is opened. After that, take the Microsoft passkey from the Henderson's limited edition box. Then, look and see that the Microsoft box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou make out a closed non-euclidean locker.\nYou need an unblocked exit? You should try going west.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the non-euclidean locker, revealing a Henderson's limited edition latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Henderson's limited edition latchkey from the non-euclidean locker.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the formless safe. After that, make it so that the formless safe is open. Then, pick up the cuboid key from the formless safe inside the scullery. Then, take a trip east. And then, insert the cuboid key into the cuboid box's lock to unlock it. Then, open the cuboid box within the steam room. After that, recover the grape from the cuboid box within the steam room. And then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're not going to believe this, but you've just entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless safe. Make a note of this, you might have to put stuff on or in it later on. You can see a fridge.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make an attempt to travel west. With that done, make an attempt to go west. And then, retrieve the Henderson's passkey from the bench in the launderette. After that, look and see that the Henderson's chest is unlocked. After unlocking the Henderson's chest, ensure that the Henderson's chest in the launderette is open. Then, recover the soap dispenser from the Henderson's chest inside the launderette. And then, go to the east. Then, put the soap dispenser into the trunk in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a trunk. The trunk is empty! What a waste of a day! You make out a cabinet.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've just shown up in a launderette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a Henderson's chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bench. The bench is ordinary. On the bench you can see a Henderson's passkey. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to unlock the chest in the office. And then, open the chest inside the office. And then, recover the passkey from the chest. And then, try to take a trip west. With that done, check that the locker is unlocked with the passkey. And then, open the locker within the recreation zone. After that, retrieve the onion from the locker. With the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin looking for stuff.\nYou can see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make another one of your grand eccentric entrances into a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is normal. But the thing is empty. You swear loudly.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to head south. After that, try to head west. That done, take the key from the chair. Then, unlock the locker. And then, open the locker. After that, take the durian from the locker in the studio. If you can get your hands on the durian, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You begin looking for stuff.\nThere is an open door leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nThere is an open door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a folder on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nWell, here we are in the studio. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a locker. You can make out a chair. You see a key on the chair.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the chair.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a durian.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take durian from locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the durian from the locker.\nYou are carrying: a durian, a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "eat durian" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head east. And then, check that the spherical locker in the parlor is unlocked with the spherical key. Once you have unlocked the spherical locker, open the spherical locker in the parlor. Then, pick up the keycard from the spherical locker. If you can get your hands on the keycard, unlock the chest within the parlor with the keycard. If you have unlocked the chest, make sure that the chest in the parlor is open. And then, take the type V passkey from the chest inside the parlor. And then, assure that the type V safe in the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a locked type V safe. You can see a locked normal looking chest close by. You can see a spherical locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the spherical locker, revealing a keycard.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the keycard from the spherical locker.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could head east. Following that, open the toolbox. Once you have opened the toolbox, pick up the keycard from the toolbox within the studio. After taking the keycard, go west. And then, unlock the portal in the bar. Then, open the portal within the bar. After that, take a trip north. Following that, take the butterfly from the pan within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the formless passkey from the floor of the studio. And then, unlock the formless box in the studio. After unlocking the formless box, ensure that the formless box inside the studio is open. And then, retrieve the latchkey from the formless box. Once you have got the latchkey, check that the locker is unlocked with the latchkey. After that, open the locker within the studio. After that, pick up the Comic Strip Calendar from the locker within the studio. After that, throw the Comic Strip Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. A locked formless box is nearby.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless box.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make it so that the suitcase inside the cellar is opened. And then, recover the latchkey from the suitcase. After picking up the latchkey, make an effort to go to the west. With that done, look and see that the locker in the parlor is unlocked. After unlocking the locker, open the locker. After pulling open the locker, recover the cushion from the locker. After picking up the cushion, make an attempt to move east. After that, place the cushion inside the crate inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor. You start to take note of what's in the room.\nYou can see a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a cushion.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the cushion from the locker.\nYou are carrying: a cushion and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase. The suitcase is empty, what a horrible day!\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying: a cushion and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "insert cushion into crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could try to move east. And then, open the cabinet within the closet. And then, retrieve the keycard from the cabinet within the closet. After that, make sure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker in the closet is opened. And then, retrieve the pair of pants from the locker in the closet. Then, make an attempt to go west. Then, place the pair of pants on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou make out a locked locker. Oh wow! Is that what I think it is? It is! It's a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the cabinet, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a pair of pants.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pair of pants from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head east. Then, take the type V keycard from the mantelpiece in the playroom. If you can get your hands on the type V keycard, try to go west. And then, make absolutely sure that the type V portal in the study is unlocked. And then, doublecheck that the type V portal is opened. And then, take a trip south. That done, take a trip east. With that done, take the mouse from the Microsoft chest in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make it so that the safe is unlocked. Then, ensure that the safe inside the bedroom is open. Then, pick up the fudge scented latchkey from the safe inside the bedroom. Then, insert the fudge scented latchkey into the fudge scented gate's lock to unlock it. After that, open the fudge scented gate in the bedroom. Then, try to venture south. If you can accomplish that, pick up the Microsoft limited edition passkey from the floor of the pantry. Then, make sure that the Microsoft limited edition box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a locked safe.\nThere is a closed fudge scented gate leading south. There is an unblocked exit to the east.\nThere is a bug on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the desk. And then, make it so that the chest within the cubicle is unlocked. After that, ensure that the chest is open. After that, pick up the Canadian passkey from the chest in the cubicle. After taking the Canadian passkey, assure that the Canadian locker within the cubicle is unlocked with the Canadian passkey. After that, assure that the Canadian locker is opened. After that, pick up the latchkey from the Canadian locker inside the cubicle. And then, unlock the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nYou see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian locker. You can make out a chest. You see a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is normal. On the desk you see a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the desk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Canadian passkey from the chest.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, take a trip west. And then, look and see that the trunk in the recreation zone is wide open. After that, retrieve the keycard from the trunk in the recreation zone. And then, try to go east. And then, make absolutely sure that the chest within the office is unlocked. Then, look and see that the chest in the office is opened. After that, pick up the backup calendar from the chest. After that, rest the backup calendar on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. I guess you better just go and list everything you see here.\nYou make out a trunk.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the trunk, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the chest, revealing a backup calendar.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take backup calendar from chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the backup calendar from the chest.\nYou are carrying: a backup calendar and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "put backup calendar on desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture east. Following that, travel north. Then, recover the keycard from the shelf. After getting the keycard, check that the box in the cellar is unlocked with the keycard. Then, open the box in the cellar. And then, recover the soap scented passkey from the box. If you can get your hands on the soap scented passkey, try to go south. That done, check that the soap scented safe within the bedchamber is unlocked with the soap scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked soap scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make it so that the safe is unlocked. Then, ensure that the safe inside the bedroom is open. Then, pick up the fudge scented latchkey from the safe inside the bedroom. Then, insert the fudge scented latchkey into the fudge scented gate's lock to unlock it. After that, open the fudge scented gate in the bedroom. Then, try to venture south. If you can accomplish that, pick up the Microsoft limited edition passkey from the floor of the pantry. Then, make sure that the Microsoft limited edition box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a locked safe.\nThere is a closed fudge scented gate leading south. There is an unblocked exit to the east.\nThere is a bug on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a fudge scented latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the fudge scented latchkey from the safe.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented gate with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock fudge scented gate.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented gate" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open fudge scented gate.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition box.\nThere is an open fudge scented gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a Microsoft limited edition passkey on the floor.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the Microsoft limited edition passkey from the ground.\nYou are carrying: a Microsoft limited edition passkey, a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition box with Microsoft limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel south. Next, open the chest. And then, pick up the spherical latchkey from the chest inside the bedroom. After you have got the spherical latchkey, try to head north. Then, unlock the spherical safe in the canteen. Then, look and see that the spherical safe is wide open. And then, pick up the knife from the spherical safe. Having picked up the knife, insert the knife inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. With that accomplished, make sure that the freezer is opened. After opening the freezer, recover the non-euclidean latchkey from the freezer inside the dish-pit. And then, make an effort to travel east. Once you manage that, make absolutely sure that the non-euclidean box is unlocked. And then, make sure that the non-euclidean box in the kitchenette is ajar. And then, recover the worm from the non-euclidean box within the kitchenette. And then, put the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go south. With that done, check that the Henderson's style gateway is unlocked with the Henderson's style key. Then, open the Henderson's style gateway inside the studio. Then, make an attempt to go to the east. And then, go to the north. Then, lift the type A keycard from the floor of the dish-pit. Then, travel south. After that, make it so that the type A chest is unlocked with the type A keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou smell a terrible smell, and follow it to a pan. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio. You begin to take stock of what's here.\nThere is a closed Henderson's style gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style gateway with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style gateway" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open Henderson's style gateway.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a type A chest. Oh wow! Is that what I think it is? It is! It's a table. But the thing hasn't got anything on it. Hopefully this doesn't make you too upset.\nThere is an open Henderson's style gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key and a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could look and see that the Microsoft box within the parlor is unlocked. Then, open the Microsoft box inside the parlor. And then, pick up the rectangular passkey from the Microsoft box in the parlor. Then, go west. And then, unlock the rectangular safe within the restroom. Then, ensure that the rectangular safe in the restroom is open. And then, take the cashew from the rectangular safe in the restroom. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou can see a locked Microsoft box nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a monitor on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, make an effort to go north. And then, retrieve the keycard from the floor of the playroom. And then, unlock the passageway with the keycard. After unlocking the passageway, ensure that the passageway within the playroom is open. And then, make an attempt to go to the north. After that, go east. And then, take the passkey from the table within the shower. After that, lock the safe with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal one.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open passageway.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just shown up in a steam room.\nThere is an open passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take the TextWorld style keycard from the locker inside the salon. If you can get your hands on the TextWorld style keycard, unlock the TextWorld style box inside the salon. And then, open the TextWorld style box inside the salon. And then, take the passkey from the TextWorld style box inside the salon. And then, unlock the door. And then, open the door in the salon. And then, head east. That done, assure that the door in the office is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that board! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a TextWorld style box. What's that over there? It looks like it's a locker. The locker contains a TextWorld style keycard.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the TextWorld style keycard from the locker.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the TextWorld style box.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the TextWorld style box, revealing a passkey.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the passkey from the TextWorld style box.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock door.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open door.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nWell I'll be, you are in a place we're calling an office. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an open door leading west. There is an unblocked exit to the east.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "close door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture west. With that over with, make an effort to go north. Then, take the latchkey from the mantle. And then, attempt to head south. Then, head east. And then, unlock the safe in the bathroom. After unlocking the safe, doublecheck that the safe is wide open. Then, recover the paper towel from the safe inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nWere you looking for a safe? Because look over there, it's a safe. Is this what you came to TextWorld for? This... safe?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nI just think it's great that you've just entered a kitchen.\nThere is an unguarded exit to the east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular box inside the basement is unlocked with the rectangular keycard. After that, assure that the rectangular box is ajar. Once you have pulled open the rectangular box, retrieve the passkey from the rectangular box in the basement. Then, make an attempt to head east. And then, check that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After that, pick up the controller from the chest. After that, rest the controller on the stand in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a typical kind of place. That is to say, you're in a basement.\nYou hear a noise behind you and spin around, but you can't see anything other than a rectangular box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the rectangular box.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could close the safe. After that, try to move west. With that done, take the Henderson's style key from the chest inside the scullery. And then, check that the Henderson's style box is unlocked with the Henderson's style key. After that, ensure that the Henderson's style box within the scullery is open. After that, pick up the passkey from the Henderson's style box inside the scullery. Then, attempt to head east. Then, make it so that the safe is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Next, retrieve the Canadian limited edition passkey from the floor of the laundromat. If you can get your hands on the Canadian limited edition passkey, travel west. That done, assure that the Canadian limited edition chest in the workshop is unlocked with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest within the workshop is open. Then, retrieve the loaf of bread from the Canadian limited edition chest. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nThere is an unblocked exit to the west.\nThere is a Canadian limited edition passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the Canadian limited edition passkey from the ground.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 4 key from the floor of the cookery. Having picked up the type 4 key, make an effort to head east. After that, retrieve the latchkey from the pan. After that, check that the gateway within the kitchen is unlocked with the latchkey. After that, open the gateway in the kitchen. After that, move south. And then, Insert the type 4 key into the type 4 safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou need an unblocked exit? You should try going east.\nThere is a type 4 key on the floor.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from pan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to head south. After that, try to head west. That done, take the key from the chair. Then, unlock the locker. And then, open the locker. After that, take the durian from the locker in the studio. If you can get your hands on the durian, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You begin looking for stuff.\nThere is an open door leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nThere is an open door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a folder on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nWell, here we are in the studio. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a locker. You can make out a chair. You see a key on the chair.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to insert the spherical keycard into the spherical locker in the recreation zone's lock to unlock it. Then, open the spherical locker. Then, pick up the latchkey from the spherical locker. And then, unlock the box with the latchkey. After that, ensure that the box is open. After pulling open the box, recover the type J key from the box within the recreation zone. If you have taken the type J key, insert the type J key into the type J locker in the recreation zone's lock to unlock it. After that, open the type J locker within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone. You begin looking for stuff.\nYou see a locked type J locker close by. You make out a box. You make out a spherical locker. Now that's what I call TextWorld!\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the spherical locker.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the spherical locker, revealing a latchkey.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the latchkey from the spherical locker.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the box.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the box, revealing a type J key.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type J key from box" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the type J key from the box.\nYou are carrying: a type J key, a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type J locker with type J key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the type J locker.\nYou are carrying: a type J key, a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type J locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to venture west. After that, make sure that the American chest is open. Then, recover the passkey from the American chest. After stealing the passkey, head east. And then, unlock the locker inside the steam room. After unlocking the locker, open the locker within the steam room. Then, take the shadfly from the locker inside the steam room. Then, deposit the shadfly on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou are in a launderette. A typical one. You begin to take stock of what's here.\nYou can see a closed American chest.\nThere is an unblocked exit to the east.\nThere is an American latchkey on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the American chest, revealing a passkey.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the passkey from the American chest.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a shadfly.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the shadfly from the locker.\nYou are carrying: a shadfly, a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "drop shadfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head north. Next, pick up the key from the floor of the office. Then, make an effort to venture south. Then, check that the hatch in the steam room is unlocked with the key. And then, doublecheck that the hatch inside the steam room is open. Then, make an effort to head south. And then, try to head east. Following that, recover the Comic Strip Calendar from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, pick up the latchkey from the floor of the closet. And then, unlock the safe in the closet. And then, doublecheck that the safe inside the closet is ajar. Then, take the passkey from the safe. After that, assure that the chest inside the closet is unlocked with the passkey. And then, make absolutely sure that the chest in the closet is wide open. Then, recover the cane from the chest. After stealing the cane, you can insert the cane into the safe inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical kind of place. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a safe. What's that over there? It looks like it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a counter. The counter is normal. However, the counter, like an empty counter, has nothing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, go to the east. Once you manage that, recover the soap scented key from the crate. With the soap scented key, make it so that the soap scented chest is unlocked with the soap scented key. Then, open the soap scented chest. Then, pick up the latchkey from the soap scented chest in the spare room. Then, insert the latchkey into the box inside the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box within the spare room is open. And then, take the cloak from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room. You begin to take stock of what's in the room.\nYou can see a box. You make out a soap scented chest. You see an opened crate. The crate contains a soap scented key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented key from crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, pick up the type K keycard from the trunk within the playroom. Then, make absolutely sure that the type K chest is unlocked. After unlocking the type K chest, make sure that the type K chest is ajar. After that, take the plant from the type K chest. Having taken the plant, attempt to move west. That done, open the cabinet in the pantry. After that, insert the plant into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nYou make out a type K chest. You make out a trunk. The trunk contains a type K keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the bench. If you can get your hands on the spherical keycard, make sure that the spherical gate is unlocked. After that, open the spherical gate within the laundry place. Once you have pulled open the spherical gate, go to the south. And then, make an attempt to head west. With that accomplished, recover the legume from the counter within the garage. Then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nYou can make out a bench. You see a spherical keycard on the bench. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed spherical gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from bench" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the spherical keycard from the bench.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical gate with spherical keycard" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "open spherical gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, move west. And then, make an effort to move west. After that, take the passkey from the display. And then, go to the east. Following that, unlock the safe within the bedchamber. After that, make absolutely sure that the safe inside the bedchamber is open. And then, insert the stapler into the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a vacuum on the floor.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just walked into a shower.\nThere is an open passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a safe.\nThere is an open passageway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nYou see a display. You wonder idly who left that here. The display contains a passkey. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going east.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from display" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the display.\nYou are carrying: a passkey and a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to venture north. Following that, lift the rectangular latchkey from the floor of the scullery. Having picked up the rectangular latchkey, unlock the rectangular passageway in the scullery with the rectangular latchkey. Then, open the rectangular passageway. After pulling open the rectangular passageway, move north. Once you finish that, attempt to go to the east. And then, lift the passkey from the floor of the cellar. Then, doublecheck the locker inside the cellar is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nThis might come as a shock to you, but you've just moved into a scullery.\nThere is a closed rectangular passageway leading north. There is an unguarded exit to the south.\nThere is a rectangular latchkey on the floor.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the rectangular latchkey from the ground.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular passageway with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, ensure that the cabinet is open. And then, take the sponge from the cabinet inside the washroom. After picking up the sponge, go east. Once you succeed at that, pick-up the key from the floor of the shower. And then, unlock the chest. Then, open the chest. After that, you can insert the sponge into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the washroom.\nYou make out a cabinet. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the east.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, open the formless locker. Then, pick up the formless latchkey from the formless locker. If you can get your hands on the formless latchkey, unlock the formless safe within the steam room. After that, open the formless safe within the steam room. And then, retrieve the type P keycard from the formless safe. After that, make an attempt to travel east. And then, check that the type P locker within the pantry is unlocked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nA locked normal looking formless safe is nearby. You make out a closed formless locker nearby.\nThere is a closed door leading south. There is an unblocked exit to the east.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless locker, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the formless latchkey from the formless locker.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the formless safe.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless safe, revealing a type P keycard.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type P keycard from formless safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the type P keycard from the formless safe.\nYou are carrying: a type P keycard and a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could insert the keycard into the box's lock to unlock it. After you have unlocked the box, open the box. Then, retrieve the formless passkey from the box. Then, take a trip east. Once you get around to doing that, unlock the formless chest with the formless passkey. Then, ensure that the formless chest is open. After that, take the sock from the formless chest inside the restroom. Then, toss the sock on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. The room is well lit.\nYou see a box. You make out a coffer. The coffer is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a formless passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the formless passkey from the box.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the restroom.\nThis is going to sound unbelievable, but you've just entered a restroom. You begin looking for stuff.\nYou can see a formless chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a formless passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to move north. That done, pick-up the Microsoft passkey from the floor of the restroom. And then, doublecheck that the Microsoft box within the restroom is unlocked. And then, open the Microsoft box. After that, pick up the sponge from the Microsoft box in the restroom. After that, attempt to move south. Okay, and then, go to the east. With that accomplished, rest the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place. You begin to take stock of what's here.\nYou can make out a Microsoft box.\nYou need an unguarded exit? You should try going south.\nThere is a Microsoft passkey and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, try to travel north. Following that, open the gateway. And then, try to travel east. Then, make an effort to head east. If you can get through with that, pick up the keycard from the drawer. After that, travel west. And then, doublecheck that the gateway is shut. And then, lock the gateway within the steam room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nYou need an unblocked exit? You should try going north.\nThere is a berry on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nThere is a closed gateway leading east. There is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open gateway.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou make a grand eccentric entrance into a steam room. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. But the thing is empty, unfortunately.\nThere is an open gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in the shower. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAs if things weren't amazing enough already, you can even see a drawer. The light flickers for a second, but nothing else happens. The drawer contains a keycard.\nThere is an unblocked exit to the west.\nThere is a mat on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a keycard and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou make a grand eccentric entrance into a steam room. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. But the thing is empty, unfortunately.\nThere is an open gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "close gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. With that over with, pick up the latchkey from the floor of the laundry place. Then, check that the hatch within the laundry place is unlocked with the latchkey. Then, make it so that the hatch is opened. And then, make an attempt to travel east. And then, open the cabinet in the scullery. And then, retrieve the American key from the cabinet. And then, check that the American locker is unlocked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou can see a desk. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the desk! oh well.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou arrive in a laundry place. A typical kind of place.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the key from the floor of the shower. With the key, make absolutely sure that the box inside the shower is unlocked with the key. And then, ensure that the box in the shower is open. And then, pick up the American limited edition passkey from the box. Then, attempt to go to the south. Once you get through with that, unlock the American limited edition safe. And then, open the American limited edition safe within the lounge. And then, pick up the synthesizer from the American limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nYou see a locked box here.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the box, revealing an American limited edition passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the American limited edition passkey from the box.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nWell, here we are in a lounge. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a American limited edition safe. Wow, check out the price tag on the American limited edition safe! Thirty dollars!\nThere is a closed portal leading west. You need an unguarded exit? You should try going north.\nThere is a gummy bear on the floor.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition safe with American limited edition passkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the American limited edition safe.\nYou are carrying: an American limited edition passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Then, check that the box is unlocked with the key. And then, look and see that the box inside the bedchamber is ajar. And then, recover the spherical passkey from the box. And then, look and see that the spherical chest is unlocked. After that, ensure that the spherical chest is open. Then, recover the plant from the spherical chest. And then, drop the plant on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a spherical chest. You shudder, but continue examining the room. You make out a box.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. With that accomplished, doublecheck that the type 3 box is unlocked. And then, open the type 3 box. After you have opened the type 3 box, pick up the passkey from the type 3 box in the shower. Then, go to the north. That done, head east. And then, insert the passkey into the safe's lock to unlock it. Then, make absolutely sure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. A typical one. The room is well lit.\nWhat's that over there? It looks like it's a type 3 box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 box with type 3 keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 3 box.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 3 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, recover the American limited edition passkey from the case. And then, unlock the American limited edition box. And then, open the American limited edition box. Then, take the cuboid passkey from the American limited edition box. And then, make it so that the cuboid box is unlocked. And then, open the cuboid box within the garage. After that, take the cloak from the cuboid box inside the garage. Then, ditch the cloak on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou see a locked standard looking cuboid box close by. You smell an interesting smell, and follow it to a American limited edition box. You see a case. The case contains an American limited edition passkey.\nThere is an open hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the American limited edition passkey from the case.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the American limited edition box, revealing a cuboid passkey.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid passkey from the American limited edition box.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the cuboid box.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. With that accomplished, make sure that the freezer is opened. After opening the freezer, recover the non-euclidean latchkey from the freezer inside the dish-pit. And then, make an effort to travel east. Once you manage that, make absolutely sure that the non-euclidean box is unlocked. And then, make sure that the non-euclidean box in the kitchenette is ajar. And then, recover the worm from the non-euclidean box within the kitchenette. And then, put the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a closed freezer, which looks standard, in the corner.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the non-euclidean latchkey from the freezer.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture west. With that done, assure that the freezer in the cookhouse is opened. And then, pick up the cuboid key from the freezer within the cookhouse. And then, make an effort to take a trip east. Okay, and then, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe in the bedchamber. And then, recover the stick of butter from the cuboid safe. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a freezer.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid key from the freezer.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the cuboid safe, revealing a stick of butter.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from cuboid safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to head east. Following that, make it so that the chest in the study is unlocked. And then, doublecheck that the chest inside the study is ajar. If you have pulled open the chest, pick up the passkey from the chest in the study. If you can get your hands on the passkey, unlock the box in the study. After that, open the box inside the study. And then, retrieve the cashew from the box inside the study. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An usual one. Let's see what's in here.\nYou make out a locked box, which looks typical, close by. You see a chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go north. With that done, ensure that the suitcase is open. And then, pick up the passkey from the suitcase. And then, travel south. And then, make absolutely sure that the safe within the pantry is unlocked. Then, ensure that the safe inside the pantry is open. If you have opened the safe, retrieve the cane from the safe. After picking up the cane, put the cane on the shelf inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. A normal one.\nYou can see a suitcase, so there's that.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe, revealing a cane.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the cane from the safe.\nYou are carrying: a cane and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "put cane on shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick up the passkey from the floor of the parlor. Then, doublecheck that the locker in the parlor is unlocked. And then, ensure that the locker is open. After you have pulled open the locker, pick up the Canadian style key from the locker inside the parlor. Then, assure that the Canadian style safe within the parlor is unlocked. And then, ensure that the Canadian style safe is open. Then, take the tv from the Canadian style safe. And then, put the tv inside the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An usual kind of place. You begin looking for stuff.\nA locked usual looking locker is right there by you. You hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. After that, assure that the box inside the kitchen is unlocked. After unlocking the box, open the box within the kitchen. And then, retrieve the ladle from the box. With the ladle, take a trip south. With that over with, ensure that the gate in the restroom is open. Then, go east. Next, deposit the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a box. You make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the box.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the box, revealing a ladle.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take ladle from box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make it so that the suitcase inside the cellar is opened. And then, recover the latchkey from the suitcase. After picking up the latchkey, make an effort to go to the west. With that done, look and see that the locker in the parlor is unlocked. After unlocking the locker, open the locker. After pulling open the locker, recover the cushion from the locker. After picking up the cushion, make an attempt to move east. After that, place the cushion inside the crate inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor. You start to take note of what's in the room.\nYou can see a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, make an attempt to move west. With that over with, pick up the Microsoft key from the bed stand. Then, unlock the Microsoft box with the Microsoft key. If you have unlocked the Microsoft box, doublecheck that the Microsoft box inside the bedchamber is ajar. After that, pick up the latchkey from the Microsoft box within the bedchamber. And then, take a trip east. After that, make it so the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a closed locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, retrieve the type N passkey from the table. After that, make an effort to venture north. Then, make absolutely sure that the type N door is unlocked. Then, ensure that the type N door within the bedroom is open. And then, head north. After that, attempt to take a trip east. Then, look and see that the Henderson's limited edition locker inside the study is closed. Once you have closed the Henderson's limited edition locker, doublecheck the Henderson's limited edition locker in the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a table. On the table you can see a type N passkey.\nThere is an unblocked exit to the north.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the locker. With the keycard, unlock the box within the chamber with the keycard. Then, make it so that the box is ajar. After opening the box, take the Canadian keycard from the box in the chamber. And then, assure that the Canadian safe in the chamber is unlocked. After unlocking the Canadian safe, ensure that the Canadian safe in the chamber is open. Then, retrieve the monitor from the Canadian safe inside the chamber. If you can get your hands on the monitor, put the monitor inside the locker inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can see an opened locker. The locker contains a keycard. You make out a locked Canadian safe. You see a gleam over in a corner, where you can see a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, go to the east. Once you manage that, recover the soap scented key from the crate. With the soap scented key, make it so that the soap scented chest is unlocked with the soap scented key. Then, open the soap scented chest. Then, pick up the latchkey from the soap scented chest in the spare room. Then, insert the latchkey into the box inside the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box within the spare room is open. And then, take the cloak from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room. You begin to take stock of what's in the room.\nYou can see a box. You make out a soap scented chest. You see an opened crate. The crate contains a soap scented key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented key from crate" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the soap scented key from the crate.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented chest with soap scented key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the soap scented chest.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the soap scented chest, revealing a latchkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from soap scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. And then, open the locker. After that, pick up the latchkey from the locker inside the parlor. And then, check that the portal inside the parlor is unlocked with the latchkey. After that, open the portal. Then, go to the north. Then, pick up the pair of headphones from the table in the vault. Then, place the pair of headphones on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nThere is an unguarded exit to the west.\nThere is a soap dispenser on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou can see a closed normal looking locker close by.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock portal.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open portal" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open portal.\nYou are carrying: a latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the non-euclidean box is shut. After that, attempt to take a trip west. With that done, pick up the Microsoft latchkey from the floor of the workshop. And then, make it so that the Microsoft locker in the workshop is unlocked. And then, doublecheck that the Microsoft locker in the workshop is wide open. Then, retrieve the non-euclidean keycard from the Microsoft locker inside the workshop. After that, go to the east. Then, Place the non-euclidean keycard into the non-euclidean box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close non-euclidean box" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical one. You begin looking for stuff.\nYou can make out a locked usual looking Microsoft locker right there by you. You bend down to tie your shoe. When you stand up, you notice a box. What a letdown! The box is empty!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the Microsoft latchkey from the ground.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Microsoft locker, revealing a non-euclidean keycard.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the non-euclidean keycard from the Microsoft locker.\nYou are carrying: a non-euclidean keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could head east. Following that, open the toolbox. Once you have opened the toolbox, pick up the keycard from the toolbox within the studio. After taking the keycard, go west. And then, unlock the portal in the bar. Then, open the portal within the bar. After that, take a trip north. Following that, take the butterfly from the pan within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou make out a toolbox.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the toolbox, revealing a keycard.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the toolbox.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with keycard" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock portal.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open portal" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open portal.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. Let's see what's in here.\nOh wow! Is that what I think it is? It is! It's a pan. You see a butterfly on the pan.\nThere is an open portal leading south. There is an unblocked exit to the west.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from pan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the key from the floor of the shower. With the key, make absolutely sure that the box inside the shower is unlocked with the key. And then, ensure that the box in the shower is open. And then, pick up the American limited edition passkey from the box. Then, attempt to go to the south. Once you get through with that, unlock the American limited edition safe. And then, open the American limited edition safe within the lounge. And then, pick up the synthesizer from the American limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nYou see a locked box here.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to head south. And then, doublecheck that the lavender scented box within the sauna is open. Then, recover the Microsoft limited edition passkey from the lavender scented box within the sauna. Then, doublecheck that the Microsoft limited edition gate is unlocked. And then, ensure that the Microsoft limited edition gate is open. Then, head east. With that over with, pick up the sponge from the table. Then, toss the sponge on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make another one of your grand eccentric entrances into a canteen.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A normal one. You start to take note of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice a lavender scented box. You wonder idly who left that here.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the lavender scented box, revealing a Microsoft limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from lavender scented box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the Microsoft limited edition passkey from the lavender scented box.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition gate with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock Microsoft limited edition gate.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition gate" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open Microsoft limited edition gate.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou've entered a laundry place.\nYou can see a dresser. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is typical. On the table you see a sponge.\nThere is an open Microsoft limited edition gate leading west. There is an unblocked exit to the north.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from table" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the sponge from the table.\nYou are carrying: a sponge and a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop sponge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make sure that the cabinet inside the garage is ajar. And then, recover the type R keycard from the cabinet. After that, make an effort to go east. That done, insert the type R keycard into the type R passageway's lock to unlock it. After unlocking the type R passageway, open the type R passageway. And then, make an attempt to go south. And then, pick up the textbook from the stand. And then, rest the textbook on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You begin looking for stuff.\nYou smell an intriguing smell, and follow it to a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cabinet, revealing a type R keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type R keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the type R keycard from the cabinet.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is a closed type R passageway leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type R passageway with type R keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock type R passageway.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type R passageway" }, { "role": "user", "content": "current state: You are now in the study.\nYou open type R passageway.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a box. Were you looking for a bed stand? Because look over there, it's a bed stand. The bed stand is normal. Looks like someone's already been here and taken everything off it, though. You can make out a stand. The stand is ordinary. On the stand you can make out a textbook.\nThere is an open type R passageway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from stand" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the textbook from the stand.\nYou are carrying: a textbook and a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "put textbook on bed stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture east. Following that, travel north. Then, recover the keycard from the shelf. After getting the keycard, check that the box in the cellar is unlocked with the keycard. Then, open the box in the cellar. And then, recover the soap scented passkey from the box. If you can get your hands on the soap scented passkey, try to go south. That done, check that the soap scented safe within the bedchamber is unlocked with the soap scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou see a refrigerator.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to head west. After that, ensure that the trunk is open. Once you have opened the trunk, pick up the key from the trunk inside the basement. If you can get your hands on the key, go to the east. After that, insert the key into the box's lock to unlock it. Then, open the box. Then, pick up the lampshade from the box. And then, you can place the lampshade inside the coffer inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nYou scan the room for a trunk, and you find a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the trunk, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the trunk.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the south. Next, lift the Henderson's limited edition keycard from the floor of the dish-pit. Then, make an attempt to head north. If you can do that, assure that the Henderson's limited edition portal in the recreation zone is unlocked. And then, ensure that the Henderson's limited edition portal is open. After that, attempt to go east. Okay, and then, pick up the worm from the cabinet. Then, insert the worm into the trunk in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's limited edition keycard on the floor.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could check that the soap scented locker is unlocked with the soap scented key. And then, ensure that the soap scented locker inside the cookhouse is open. Then, recover the cuboid passkey from the soap scented locker in the cookhouse. And then, unlock the cuboid locker. After that, ensure that the cuboid locker is open. Then, pick up the key from the cuboid locker. If you have got the key, make sure that the chest in the cookhouse is unlocked with the key. And then, look and see that the chest inside the cookhouse is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's in the room.\nYou see a chest. You can make out a locked cuboid locker. You can make out a locked soap scented locker.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the soap scented locker.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the soap scented locker, revealing a cuboid passkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid passkey from the soap scented locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could move north. And then, take the fresh laundry scented keycard from the board in the laundromat. Having taken the fresh laundry scented keycard, make absolutely sure that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. And then, assure that the fresh laundry scented hatch inside the laundromat is wide open. And then, take a trip east. Then, doublecheck that the safe inside the office is opened. And then, recover the worm from the safe within the office. And then, place the worm into the locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. On the board you make out a fresh laundry scented keycard. Now that's what I call TextWorld!\nThere is a closed fresh laundry scented hatch leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from board" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the fresh laundry scented keycard from the board.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented hatch with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented hatch" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou make out a locker. The locker contains a passkey. You can make out a closed safe, which looks standard, in the room.\nThere is an open fresh laundry scented hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to travel east. With that done, pick-up the keycard from the floor of the salon. Then, go west. Then, unlock the box with the keycard. And then, ensure that the box is open. If you have pulled open the box, pick up the potato from the box within the steam room. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nWere you looking for a box? Because look over there, it's a box. You wonder idly who left that here.\nThere is an unblocked exit to the east.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the salon.\nOf every salon you could have shown up in, you had to come round an ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the Canadian limited edition box is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition box inside the office. Having pulled open the Canadian limited edition box, take the Canadian limited edition latchkey from the Canadian limited edition box. And then, unlock the Canadian limited edition locker. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker is open. Then, retrieve the folder from the Canadian limited edition locker in the office. With the folder, take a trip south. With that over with, throw the folder on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian limited edition locker. What's that over there? It looks like it's a Canadian limited edition box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition box with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition box.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. After that, open the box. And then, recover the key from the box. After that, travel west. With that done, check that the chest is unlocked with the key. And then, ensure that the chest is open. After that, retrieve the rectangular keycard from the chest inside the shower. Then, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nYou see a closed box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, take the keycard from the chair. After getting the keycard, unlock the box within the office with the keycard. After that, open the box. And then, take the type O key from the box inside the office. And then, insert the type O key into the type O box within the office's lock to unlock it. After that, ensure that the type O box in the office is open. After opening the type O box, retrieve the Advent Calendar from the type O box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a type O box. You can make out a box! You bend down to tie your shoe. When you stand up, you notice a chair. You see a keycard on the chair. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, close the fudge scented safe in the launderette. After shutting the fudge scented safe, try to venture north. Next, recover the Canadian passkey from the floor of the cookhouse. And then, make sure that the Canadian box inside the cookhouse is unlocked. After that, make it so that the Canadian box inside the cookhouse is wide open. After that, take the fudge scented keycard from the Canadian box within the cookhouse. After that, try to head south. After that, lock the fudge scented safe with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close fudge scented safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. With that over with, pick up the latchkey from the floor of the laundry place. Then, check that the hatch within the laundry place is unlocked with the latchkey. Then, make it so that the hatch is opened. And then, make an attempt to travel east. And then, open the cabinet in the scullery. And then, retrieve the American key from the cabinet. And then, check that the American locker is unlocked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou can see a desk. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the desk! oh well.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, head east. And then, attempt to move east. If you can get around to doing that, open the formless safe in the kitchenette. Then, take the latchkey from the formless safe in the kitchenette. With the latchkey, go to the west. And then, unlock the box inside the bedchamber with the latchkey. And then, open the box. Then, retrieve the cd from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move north. Following that, recover the laptop from the shelf. After that, try to take a trip south. If you can accomplish that, retrieve the key from the counter. With the key, attempt to venture north. With that accomplished, look and see that the safe is unlocked with the key. Having unlocked the safe, ensure that the safe in the bedchamber is open. Then, you can insert the laptop inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. On the shelf you can make out a laptop.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the key from the counter.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to move north. Following that, recover the laptop from the shelf. After that, try to take a trip south. If you can accomplish that, retrieve the key from the counter. With the key, attempt to venture north. With that accomplished, look and see that the safe is unlocked with the key. Having unlocked the safe, ensure that the safe in the bedchamber is open. Then, you can insert the laptop inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. On the shelf you can make out a laptop.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just walked into a cellar. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a counter. You see a key on the counter. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nThere is a cloak on the floor.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the key from the counter.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe. You can make out a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe.\nYou are carrying: a key and a laptop.\n\nyour action: " }, { "role": "assistant", "content": "insert laptop into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move south. And then, open the gate. After that, make an effort to venture east. Once you finish that, make absolutely sure that the gate in the bedchamber is closed. Then, take a trip north. Next, pick up the passkey from the floor of the canteen. And then, travel south. With that done, lock the gate in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou can make out a chest. Wow, isn't TextWorld just the best? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make a grand eccentric entrance into a recreation zone.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open gate.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You start to take note of what's in the room.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "close gate" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. With that done, pick up the keycard from the counter in the shower. With the keycard, attempt to venture west. With that over with, insert the keycard into the door inside the chamber's lock to unlock it. Then, open the door in the chamber. Then, make an effort to venture south. With that done, pick up the controller from the recliner within the bedroom. And then, deposit the controller on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a counter. You wonder idly who left that here. On the counter you make out a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from counter" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the counter.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock door.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the Canadian limited edition keycard from the locker within the garage. Then, look and see that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest within the garage is open. Having opened the Canadian limited edition chest, recover the keycard from the Canadian limited edition chest within the garage. If you can get your hands on the keycard, make an effort to travel east. And then, insert the keycard into the chest's lock to unlock it. And then, open the chest. And then, take the butterfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the garage.\nYou can make out a Canadian limited edition chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. The locker contains a Canadian limited edition keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Canadian limited edition keycard from the locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the Canadian limited edition chest, revealing a keycard.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the Canadian limited edition chest.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked chest here.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. Okay, and then, open the type K safe within the scullery. And then, retrieve the passkey from the type K safe within the scullery. If you can get your hands on the passkey, move south. And then, unlock the hatch inside the cookery. And then, make it so that the hatch is wide open. Then, try to travel west. Then, close the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou can see a type K safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the type K safe, revealing a passkey.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type K safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the north. Okay, and then, pick up the keycard from the floor of the garage. And then, unlock the box within the garage. And then, open the box. Then, retrieve the licorice strip from the box within the garage. Having got the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a box. You can make out a closed American box. You can see a stand. The stand is typical. On the stand you see an American passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the east. With that done, recover the type Y key from the floor of the kitchenette. And then, check that the type Y chest is unlocked with the type Y key. After unlocking the type Y chest, ensure that the type Y chest in the kitchenette is open. Then, recover the American limited edition keycard from the type Y chest. After that, assure that the American limited edition box within the kitchenette is unlocked. After unlocking the American limited edition box, ensure that the American limited edition box in the kitchenette is open. After that, recover the glass from the American limited edition box inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You start to take note of what's in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou see a locked American limited edition box nearby. You make out a locked type Y chest.\nYou need an unguarded exit? You should try going west.\nThere is a type Y key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the type Y key from the ground.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Y chest with type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type Y chest.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "open type Y chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 4 key from the floor of the cookery. Having picked up the type 4 key, make an effort to head east. After that, retrieve the latchkey from the pan. After that, check that the gateway within the kitchen is unlocked with the latchkey. After that, open the gateway in the kitchen. After that, move south. And then, Insert the type 4 key into the type 4 safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou need an unblocked exit? You should try going east.\nThere is a type 4 key on the floor.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from pan" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the pan.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock gateway.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open gateway.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou've just sauntered into an attic.\nYou see a type 4 safe.\nThere is an open gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "lock type 4 safe with type 4 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could close the safe. After that, try to move west. With that done, take the Henderson's style key from the chest inside the scullery. And then, check that the Henderson's style box is unlocked with the Henderson's style key. After that, ensure that the Henderson's style box within the scullery is open. After that, pick up the passkey from the Henderson's style box inside the scullery. Then, attempt to head east. Then, make it so that the safe is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You begin looking for stuff.\nYou see a locked Henderson's style box. You see a chest. The chest contains a Henderson's style key.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Once you finish that, recover the latchkey from the board inside the shower. With the latchkey, check that the locker is unlocked with the latchkey. After unlocking the locker, doublecheck that the locker in the shower is wide open. After pulling open the locker, recover the TextWorld passkey from the locker. After taking the TextWorld passkey, attempt to go to the east. After that, make sure that the TextWorld locker inside the study is shut. Then, Place the TextWorld passkey into the TextWorld locker within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. As if things weren't amazing enough already, you can even see a board. On the board you can see a latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the board.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the locker, revealing a TextWorld passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a TextWorld passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go north. With that done, ensure that the suitcase is open. And then, pick up the passkey from the suitcase. And then, travel south. And then, make absolutely sure that the safe within the pantry is unlocked. Then, ensure that the safe inside the pantry is open. If you have opened the safe, retrieve the cane from the safe. After picking up the cane, put the cane on the shelf inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. A normal one.\nYou can see a suitcase, so there's that.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go west. With that accomplished, ensure that the gate within the cookery is open. Then, attempt to move west. Then, venture south. Then, retrieve the cushion from the recliner. After that, move north. If you can succeed at that, make an effort to head east. And then, rest the cushion on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. It seems to be pretty usual here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nYou can make out a plate. The plate is standard. But oh no! there's nothing on this piece of trash. You see a pan. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open gate.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a bed. The bed is standard. However, the bed, like an empty bed, has nothing on it. It would have been so cool if there was stuff on the bed.\nThere is an open gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell how about that, you are in the place we're calling the recreation zone.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a recliner. The recliner is usual. On the recliner you can see a cushion.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from recliner" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the cushion from the recliner.\nYou are carrying: a cushion and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head east. Then, take the type V keycard from the mantelpiece in the playroom. If you can get your hands on the type V keycard, try to go west. And then, make absolutely sure that the type V portal in the study is unlocked. And then, doublecheck that the type V portal is opened. And then, take a trip south. That done, take a trip east. With that done, take the mouse from the Microsoft chest in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou see a locker. You wonder idly who left that here. You see a gleam over in a corner, where you can see a mantelpiece. On the mantelpiece you can see a type V keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type V keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type V keycard from the mantelpiece.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V portal with type V keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock type V portal.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type V portal" }, { "role": "user", "content": "current state: You are now in the study.\nYou open type V portal.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nThere is an open type V portal leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou find yourself in a workshop. A standard kind of place.\nWere you looking for a Microsoft chest? Because look over there, it's a Microsoft chest. The Microsoft chest contains a mouse.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from Microsoft chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the keycard from the trunk. Then, unlock the locker within the bathroom. After that, doublecheck that the locker in the bathroom is open. After pulling open the locker, retrieve the latchkey from the locker. If you have picked up the latchkey, unlock the safe inside the bathroom. And then, open the safe within the bathroom. After you have pulled open the safe, take the sock from the safe in the bathroom. Then, ditch the sock on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hmm. You always thought you'd be more excited to see a safe in a room. A locked locker is here. You see a trunk. The trunk contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip west. Following that, pick-up the Microsoft key from the floor of the closet. And then, head east. If you can finish that, assure that the Microsoft chest is unlocked. After that, ensure that the Microsoft chest is open. And then, recover the Henderson's limited edition latchkey from the Microsoft chest. After that, doublecheck that the Henderson's limited edition box inside the garage is unlocked. Then, make it so that the Henderson's limited edition box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nHere we are in the closet. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Microsoft key from the ground.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft chest with Microsoft key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Microsoft chest.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the Microsoft chest, revealing a Henderson's limited edition latchkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from Microsoft chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Henderson's limited edition latchkey from the Microsoft chest.\nYou are carrying: a Henderson's limited edition latchkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition box with Henderson's limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Henderson's limited edition box.\nYou are carrying: a Henderson's limited edition latchkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head east. And then, check that the spherical locker in the parlor is unlocked with the spherical key. Once you have unlocked the spherical locker, open the spherical locker in the parlor. Then, pick up the keycard from the spherical locker. If you can get your hands on the keycard, unlock the chest within the parlor with the keycard. If you have unlocked the chest, make sure that the chest in the parlor is open. And then, take the type V passkey from the chest inside the parlor. And then, assure that the type V safe in the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a locked type V safe. You can see a locked normal looking chest close by. You can see a spherical locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to make sure that the lavender scented safe is unlocked with the lavender scented key. Then, assure that the lavender scented safe is opened. After opening the lavender scented safe, pick up the latchkey from the lavender scented safe. Then, make an effort to go to the east. After that, unlock the portal. Then, assure that the portal inside the canteen is opened. After that, attempt to move south. After that, make absolutely sure that the portal within the steam room is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a lavender scented safe.\nYou need an unguarded exit? You should try going east.\nThere is a kiwi on the floor.\nYou are carrying: a lavender scented key and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. If you can get through with that, doublecheck that the box within the steam room is ajar. And then, take the key from the box. After that, go north. After that, unlock the gate inside the kitchenette. After unlocking the gate, open the gate within the kitchenette. And then, make an effort to take a trip east. Next, close the gate inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Okay, and then, recover the cuboid key from the locker in the playroom. After that, make an attempt to go to the south. After that, take a trip east. Following that, insert the cuboid key into the cuboid safe's lock to unlock it. Then, make absolutely sure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe inside the bathroom. And then, you can place the sponge inside the type 8 box inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom.\nYou see an opened locker. The locker contains a cuboid key.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the hatch is open. After that, take a trip west. After that, make an attempt to go to the west. Following that, take the passkey from the shelf. And then, take a trip east. Next, make it so that the locker in the studio is unlocked. Then, make absolutely sure that the locker in the studio is opened. After that, recover the worm from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a stand. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, look and see that the gate is wide open. After that, make an attempt to move west. And then, check that the fudge scented chest inside the cookhouse is unlocked with the fudge scented passkey. And then, open the fudge scented chest. And then, pick up the key from the fudge scented chest. And then, try to go to the east. And then, check that the box is unlocked with the key. After that, open the box inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be fantastic if you could take a trip south. Then, recover the key from the counter. After that, unlock the locker. After that, open the locker. After that, retrieve the passkey from the locker. Then, travel north. Then, make absolutely sure that the door within the studio is unlocked with the passkey. After unlocking the door, open the door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou can see a locked locker. You see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is standard. On the counter you see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a candy bar and a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the passkey from the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go north. With that done, ensure that the suitcase is open. And then, pick up the passkey from the suitcase. And then, travel south. And then, make absolutely sure that the safe within the pantry is unlocked. Then, ensure that the safe inside the pantry is open. If you have opened the safe, retrieve the cane from the safe. After picking up the cane, put the cane on the shelf inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, make an attempt to move west. And then, pick up the type Z keycard from the rack. If you can get your hands on the type Z keycard, make absolutely sure that the type Z locker within the laundromat is unlocked. After that, open the type Z locker. And then, pick up the passkey from the type Z locker within the laundromat. If you can get your hands on the passkey, unlock the locker within the laundromat. After unlocking the locker, open the locker. After that, pick up the sponge from the locker inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat. Let's see what's in here.\nWere you looking for a locker? Because look over there, it's a locker. You make out a locked type Z locker nearby. You see a rack. The rack is typical. On the rack you see a type Z keycard.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z keycard from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type Z keycard from the rack.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z locker with type Z keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the type Z locker.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type Z locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the type Z locker, revealing a passkey.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type Z locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. And then, retrieve the non-euclidean keycard from the safe. If you can get your hands on the non-euclidean keycard, make an attempt to go to the west. And then, make absolutely sure that the non-euclidean box is unlocked. After you have unlocked the non-euclidean box, ensure that the non-euclidean box within the parlor is open. Then, recover the lavender scented passkey from the non-euclidean box. And then, make an attempt to travel east. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou can see a locked lavender scented safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. The safe contains a non-euclidean keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the keycard from the trunk. Then, unlock the locker within the bathroom. After that, doublecheck that the locker in the bathroom is open. After pulling open the locker, retrieve the latchkey from the locker. If you have picked up the latchkey, unlock the safe inside the bathroom. And then, open the safe within the bathroom. After you have pulled open the safe, take the sock from the safe in the bathroom. Then, ditch the sock on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hmm. You always thought you'd be more excited to see a safe in a room. A locked locker is here. You see a trunk. The trunk contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the locker, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the safe, revealing a sock.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, insert the spherical latchkey into the spherical locker within the office's lock to unlock it. After that, make it so that the spherical locker within the office is ajar. Then, recover the type A passkey from the spherical locker inside the office. After you have picked up the type A passkey, unlock the type A gate within the office. After that, open the type A gate. Then, venture south. With that accomplished, pick up the latchkey from the counter. And then, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked spherical locker close by.\nThere is a closed type A gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical locker, revealing a type A passkey.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type A passkey from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could unlock the chest within the spare room with the keycard. And then, doublecheck that the chest inside the spare room is open. If you have opened the chest, take the latchkey from the chest. After that, unlock the box inside the spare room with the latchkey. After that, assure that the box is ajar. Then, retrieve the pair of headphones from the box in the spare room. After that, attempt to venture west. After that, toss the pair of headphones on the floor of the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can make out a box. Oh, great. Here's a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the chest, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the keycard from the table within the sauna. Then, unlock the box. Then, ensure that the box is open. After that, take the key from the box. With the key, unlock the chest inside the sauna with the key. If you have unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the passkey from the chest within the sauna. After that, unlock the locker within the sauna with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nLook out! It's a- oh, never mind, it's just a locker. You see a locked usual looking chest in the room. You can make out a locked box nearby. You can make out a table. On the table you can make out a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the keycard from the table.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the keycard from the table within the sauna. Then, unlock the box. Then, ensure that the box is open. After that, take the key from the box. With the key, unlock the chest inside the sauna with the key. If you have unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the passkey from the chest within the sauna. After that, unlock the locker within the sauna with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nLook out! It's a- oh, never mind, it's just a locker. You see a locked usual looking chest in the room. You can make out a locked box nearby. You can make out a table. On the table you can make out a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the keycard from the table.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the keycard from the cabinet. Then, make absolutely sure that the chest within the bathroom is unlocked. After unlocking the chest, open the chest. And then, recover the Henderson's passkey from the chest. If you can get your hands on the Henderson's passkey, unlock the Henderson's locker. And then, make sure that the Henderson's locker is wide open. After that, take the rectangular keycard from the Henderson's locker. And then, unlock the rectangular chest within the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nWhat's that over there? It looks like it's a rectangular chest. There's something strange about this being here, but you can't put your finger on it. You can make out a Henderson's locker. You make out a chest. You make out an opened cabinet here. The cabinet contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the chest, revealing a Henderson's passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. With that accomplished, retrieve the Henderson's limited edition key from the floor of the office. And then, insert the Henderson's limited edition key into the Henderson's limited edition safe within the office's lock to unlock it. After unlocking the Henderson's limited edition safe, make sure that the Henderson's limited edition safe is wide open. After that, retrieve the Comic Strip Calendar from the Henderson's limited edition safe. And then, make an attempt to go to the west. With that done, make it so that the fridge is ajar. And then, you can deposit the Comic Strip Calendar inside the fridge within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a Henderson's limited edition safe. Look out! It's a- oh, never mind, it's just a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's limited edition key from the ground.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition safe with Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's limited edition safe.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Henderson's limited edition safe, revealing a Comic Strip Calendar.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from Henderson's limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip south. After that, pick-up the passkey from the floor of the laundromat. And then, unlock the safe. Then, ensure that the safe within the laundromat is open. Then, pick up the sponge from the safe within the laundromat. And then, move north. Then, attempt to go to the east. With that accomplished, place the sponge on the stand inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in the laundromat. The room is well lit.\nYou see a safe.\nThere is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a sponge and a worm.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the sponge from the safe.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. And then, open the locker in the studio. After opening the locker, take the Canadian style keycard from the locker. After that, insert the Canadian style keycard into the Canadian style hatch's lock to unlock it. And then, open the Canadian style hatch within the studio. Then, attempt to go north. That done, make an attempt to go east. After that, pick up the top hat from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. A typical kind of place. The room is well lit.\nYou see a locker.\nThere is a closed Canadian style hatch leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, recover the American limited edition passkey from the case. And then, unlock the American limited edition box. And then, open the American limited edition box. Then, take the cuboid passkey from the American limited edition box. And then, make it so that the cuboid box is unlocked. And then, open the cuboid box within the garage. After that, take the cloak from the cuboid box inside the garage. Then, ditch the cloak on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou see a locked standard looking cuboid box close by. You smell an interesting smell, and follow it to a American limited edition box. You see a case. The case contains an American limited edition passkey.\nThere is an open hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First of all, you could, like, try to travel west. Okay, and then, lift the formless passkey from the floor of the study. Having got the formless passkey, insert the formless passkey into the formless locker inside the study's lock to unlock it. And then, ensure that the formless locker inside the study is open. And then, retrieve the mouse from the formless locker within the study. After that, make an effort to take a trip east. After that, travel south. With that accomplished, you can put the mouse inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber.\nThere is an open door leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A typical kind of place. The room is well lit.\nYou see a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a formless passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the formless locker.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the formless locker, revealing a mouse.\nYou are carrying: a formless passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from formless locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. And then, ensure that the cabinet is open. And then, take the sponge from the cabinet inside the washroom. After picking up the sponge, go east. Once you succeed at that, pick-up the key from the floor of the shower. And then, unlock the chest. Then, open the chest. After that, you can insert the sponge into the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou can make out a locked chest in the room.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. Then, ensure that the crate in the cellar is open. Then, take the formless key from the crate. After that, make it so that the formless box is unlocked. Then, ensure that the formless box inside the cellar is open. And then, recover the fly larva from the formless box inside the cellar. And then, go to the north. And then, toss the fly larva on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou can see a locked formless box in the corner. You make out a crate. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the crate, revealing a formless key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the formless key from the crate.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the formless box, revealing a fly larva.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from formless box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the fly larva from the formless box.\nYou are carrying: a fly larva and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go west. And then, retrieve the Microsoft limited edition key from the floor of the cookery. After that, make an attempt to take a trip east. And then, unlock the Microsoft limited edition hatch inside the playroom. And then, open the Microsoft limited edition hatch in the playroom. Then, go to the north. And then, pick up the frisbee from the floor of the attic. And then, sit the frisbee on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is.\nYou see a plate. The plate is typical. However, the plate, like an empty plate, has nothing on it.\nThere is an unguarded exit to the east.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the Microsoft limited edition key from the ground.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place. You start to take note of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a workbench. But there isn't a thing on it. You can make out a table. But oh no! there's nothing on this piece of garbage.\nThere is an open Microsoft limited edition hatch leading south. There is an unguarded exit to the west.\nThere is a frisbee on the floor.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "take frisbee" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the passkey from the floor of the kitchen. If you can get your hands on the passkey, make an effort to go north. And then, make an effort to go to the west. And then, unlock the box inside the dish-pit. After that, open the box. And then, recover the knife from the box. And then, take a trip east. With that accomplished, throw the knife on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the east. With that done, recover the type Y key from the floor of the kitchenette. And then, check that the type Y chest is unlocked with the type Y key. After unlocking the type Y chest, ensure that the type Y chest in the kitchenette is open. Then, recover the American limited edition keycard from the type Y chest. After that, assure that the American limited edition box within the kitchenette is unlocked. After unlocking the American limited edition box, ensure that the American limited edition box in the kitchenette is open. After that, recover the glass from the American limited edition box inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You start to take note of what's in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou see a locked American limited edition box nearby. You make out a locked type Y chest.\nYou need an unguarded exit? You should try going west.\nThere is a type Y key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the type Y key from the ground.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Y chest with type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type Y chest.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "open type Y chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the type Y chest, revealing an American limited edition keycard.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard from type Y chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the American limited edition keycard from the type Y chest.\nYou are carrying: an American limited edition keycard and a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition keycard and a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. With that accomplished, retrieve the Henderson's limited edition key from the floor of the office. And then, insert the Henderson's limited edition key into the Henderson's limited edition safe within the office's lock to unlock it. After unlocking the Henderson's limited edition safe, make sure that the Henderson's limited edition safe is wide open. After that, retrieve the Comic Strip Calendar from the Henderson's limited edition safe. And then, make an attempt to go to the west. With that done, make it so that the fridge is ajar. And then, you can deposit the Comic Strip Calendar inside the fridge within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a Henderson's limited edition safe. Look out! It's a- oh, never mind, it's just a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's limited edition key from the ground.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition safe with Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's limited edition safe.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Henderson's limited edition safe, revealing a Comic Strip Calendar.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from Henderson's limited edition safe" }, { "role": "user", "content": "current state: You are now in the office.\nYour score has just gone up by one point.\nYou are carrying: a Comic Strip Calendar and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to doublecheck that the case is ajar. And then, retrieve the type D keycard from the case within the kitchenette. After picking up the type D keycard, unlock the type D passageway. And then, ensure that the type D passageway is open. And then, take a trip west. After that, retrieve the TextWorld limited edition key from the table inside the shower. After that, make it so that the TextWorld limited edition chest is unlocked. And then, open the TextWorld limited edition chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nWere you looking for a case? Because look over there, it's a case.\nThere is a closed type D passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the case, revealing a type D keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type D keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type D keycard from the case.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D passageway with type D keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type D passageway" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open type D passageway.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower.\nYou see a TextWorld limited edition chest. You can see a table. The table is ordinary. On the table you can see a TextWorld limited edition key.\nThere is an open type D passageway leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from table" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the TextWorld limited edition key from the table.\nYou are carrying: a TextWorld limited edition key and a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition chest with TextWorld limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, retrieve the passkey from the table in the washroom. After that, try to go to the west. Following that, insert the passkey into the box in the launderette's lock to unlock it. And then, make it so that the box is opened. Then, recover the sponge from the box. With the sponge, go to the east. And then, make it so that the cabinet inside the washroom is open. And then, put the sponge into the cabinet within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. You see a passkey on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am required to announce that you are now in the launderette.\nYou see a box.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the box, revealing a sponge.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a sponge and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, take a trip west. Following that, ensure that the chest is open. After that, pick up the American passkey from the chest. After taking the American passkey, assure that the American safe is unlocked. After that, ensure that the American safe inside the scullery is open. After that, pick up the shadfly from the American safe. Then, head east. After that, throw the shadfly on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the fridge inside the cookery. Then, check that the chest is unlocked with the latchkey. After that, open the chest inside the cookery. Then, recover the cuboid key from the chest. After that, make sure that the cuboid safe inside the cookery is unlocked with the cuboid key. And then, open the cuboid safe. After pulling open the cuboid safe, take the keycard from the cuboid safe within the cookery. After picking up the keycard, look and see that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a safe. Oh, great. Here's a cuboid safe. You see a gleam over in a corner, where you can see a chest. The light flickers for a second, but nothing else happens. You can make out an opened fridge in the room. The fridge contains a latchkey.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the fridge.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a cuboid key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go east. And then, ensure that the safe is open. Then, pick up the rectangular keycard from the safe within the lounge. Then, doublecheck that the rectangular locker in the lounge is unlocked. And then, look and see that the rectangular locker is ajar. And then, take the non-euclidean key from the rectangular locker inside the lounge. After that, unlock the non-euclidean hatch with the non-euclidean key. And then, look and see that the non-euclidean hatch is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou find yourself in a lounge.\nWhat's that over there? It looks like it's a rectangular locker. You can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed non-euclidean hatch leading north. There is an unblocked exit to the west.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the safe, revealing a rectangular keycard.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the rectangular keycard from the safe.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the south. Then, unlock the type M locker. After that, open the type M locker. And then, recover the key from the type M locker within the studio. After that, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. And then, try to take a trip south. Okay, and then, retrieve the spork from the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to show up in a standard one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a type M locker.\nThere is a closed gateway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type M locker with type M key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the type M locker.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "open type M locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the type M locker, revealing a key and a backup calendar.\nYou are carrying: a durian and a type M key.\n\nyour action: " }, { "role": "assistant", "content": "take key from type M locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. And then, ensure that the chest is open. Having pulled open the chest, retrieve the desktop computer from the chest. After that, take a trip south. Then, pick up the keycard from the recliner inside the salon. After you have got the keycard, insert the keycard into the box's lock to unlock it. After that, make it so that the box within the salon is open. If you have opened the box, deposit the desktop computer into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nOh wow! Is that what I think it is? It is! It's a chest. You wonder idly who left that here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a desktop computer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take the TextWorld style keycard from the locker inside the salon. If you can get your hands on the TextWorld style keycard, unlock the TextWorld style box inside the salon. And then, open the TextWorld style box inside the salon. And then, take the passkey from the TextWorld style box inside the salon. And then, unlock the door. And then, open the door in the salon. And then, head east. That done, assure that the door in the office is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that board! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a TextWorld style box. What's that over there? It looks like it's a locker. The locker contains a TextWorld style keycard.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the TextWorld style keycard from the locker.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the TextWorld style box.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the TextWorld style box, revealing a passkey.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the passkey from the TextWorld style box.\nYou are carrying: a passkey and a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the keycard from the table within the sauna. Then, unlock the box. Then, ensure that the box is open. After that, take the key from the box. With the key, unlock the chest inside the sauna with the key. If you have unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the passkey from the chest within the sauna. After that, unlock the locker within the sauna with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nLook out! It's a- oh, never mind, it's just a locker. You see a locked usual looking chest in the room. You can make out a locked box nearby. You can make out a table. On the table you can make out a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the keycard from the table.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the chest, revealing a passkey.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the passkey from the chest.\nYou are carrying: a passkey, a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. With that accomplished, make sure that the freezer is opened. After opening the freezer, recover the non-euclidean latchkey from the freezer inside the dish-pit. And then, make an effort to travel east. Once you manage that, make absolutely sure that the non-euclidean box is unlocked. And then, make sure that the non-euclidean box in the kitchenette is ajar. And then, recover the worm from the non-euclidean box within the kitchenette. And then, put the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a closed freezer, which looks standard, in the corner.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the non-euclidean latchkey from the freezer.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, look and see that the cuboid locker inside the bar is unlocked with the cuboid passkey. Then, ensure that the cuboid locker inside the bar is open. After that, pick up the key from the cuboid locker inside the bar. After that, unlock the box in the bar. After unlocking the box, ensure that the box within the bar is open. After pulling open the box, recover the blanket from the box. With the blanket, venture west. If you can do that, sit the blanket on the stand in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You start to take note of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can make out a locked cuboid locker nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the key from the cuboid locker.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the box.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the box, revealing a blanket.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take blanket from box" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the blanket from the box.\nYou are carrying: a blanket, a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement.\nYou make out a stand. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a blanket, a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "put blanket on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First stop, make an attempt to take a trip west. Next, pick-up the latchkey from the floor of the office. Then, make it so that the locker is unlocked. Having unlocked the locker, ensure that the locker in the office is open. After that, head east. With that accomplished, pick up the butterfly from the rack in the spare room. After that, head west. Then, deposit the butterfly inside the locker within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou hear a noise behind you and spin around, but you can't see anything other than a rack. The rack is usual. On the rack you make out a butterfly.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. You make out an opened cabinet. The cabinet is empty! What a waste of a day!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a latchkey on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, venture east. With that done, take the cake scented keycard from the bureau. Then, move west. Okay, and then, make sure that the cake scented locker within the pantry is unlocked. After that, assure that the cake scented locker within the pantry is open. And then, retrieve the peanut from the cake scented locker in the pantry. Then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can see a locked cake scented locker right there by you.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A standard one.\nYou can make out an opened bureau close by. The bureau contains a cake scented keycard. You make out a bookshelf. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, travel north. With that done, open the coffer. Having pulled open the coffer, retrieve the rectangular passkey from the coffer. Then, try to venture south. Okay, and then, check that the rectangular portal is unlocked with the rectangular passkey. After that, open the rectangular portal inside the bedroom. Then, go to the west. That done, take the pair of headphones from the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a coffer.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the coffer, revealing a rectangular passkey.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to venture east. And then, pick up the keycard from the bench. Then, unlock the safe with the keycard. Then, ensure that the safe is open. After that, recover the latchkey from the safe. After that, move west. Next, doublecheck that the locker within the cubicle is unlocked. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You can barely contain your excitement.\nOh, great. Here's a safe. The light flickers for a second, but nothing else happens. You make out a bench. You see a keycard on the bench.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the bench.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the safe.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the locker.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, doublecheck that the chest inside the cellar is unlocked with the key. After that, ensure that the chest in the cellar is open. After that, recover the latchkey from the chest inside the cellar. After getting the latchkey, unlock the gateway. Then, make sure that the gateway within the cellar is opened. Then, attempt to venture north. After that, attempt to travel east. With that accomplished, recover the worm from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the cellar.\nYou can make out a locked chest. As if things weren't amazing enough already, you can even see a shelf. The shelf is usual. But the thing is empty.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to unlock the non-euclidean box with the non-euclidean latchkey. After that, ensure that the non-euclidean box is open. Once you have pulled open the non-euclidean box, take the latchkey from the non-euclidean box. After that, take a trip south. Then, unlock the door in the garage with the latchkey. And then, make sure that the door inside the garage is wide open. Then, go to the south. Then, pick up the Cat Calendar from the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou can see a locked non-euclidean box, which looks normal, nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the non-euclidean box, revealing a latchkey.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the latchkey from the non-euclidean box.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just shown up in a garage.\nThere is a closed door leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock door.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to head east. Following that, make it so that the chest in the study is unlocked. And then, doublecheck that the chest inside the study is ajar. If you have pulled open the chest, pick up the passkey from the chest in the study. If you can get your hands on the passkey, unlock the box in the study. After that, open the box inside the study. And then, retrieve the cashew from the box inside the study. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. And then, take the formless key from the spherical chest in the recreation zone. After that, look and see that the formless chest is unlocked. And then, ensure that the formless chest is open. And then, pick up the key from the formless chest. And then, try to move east. And then, check that the portal inside the bedroom is unlocked with the key. Then, ensure that the portal is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone. You begin looking for stuff.\nYou can see a locked formless chest. You see a spherical chest. The spherical chest contains a formless key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from spherical chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the formless key from the spherical chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip north. After that, recover the American limited edition keycard from the floor of the bedroom. If you can get your hands on the American limited edition keycard, venture south. Then, attempt to venture east. And then, assure that the American limited edition box is unlocked. Then, open the American limited edition box. After that, pick up the glass from the American limited edition box. After taking the glass, deposit the glass into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nThere is an American limited edition keycard on the floor.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the American limited edition keycard from the ground.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the keycard from the table within the sauna. Then, unlock the box. Then, ensure that the box is open. After that, take the key from the box. With the key, unlock the chest inside the sauna with the key. If you have unlocked the chest, make absolutely sure that the chest is ajar. And then, retrieve the passkey from the chest within the sauna. After that, unlock the locker within the sauna with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere.\nLook out! It's a- oh, never mind, it's just a locker. You see a locked usual looking chest in the room. You can make out a locked box nearby. You can make out a table. On the table you can make out a keycard.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. And then, ensure that the chest is open. Having pulled open the chest, retrieve the desktop computer from the chest. After that, take a trip south. Then, pick up the keycard from the recliner inside the salon. After you have got the keycard, insert the keycard into the box's lock to unlock it. After that, make it so that the box within the salon is open. If you have opened the box, deposit the desktop computer into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nOh wow! Is that what I think it is? It is! It's a chest. You wonder idly who left that here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a desktop computer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've just shown up in a salon.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a recliner. On the recliner you see a keycard.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a desktop computer and a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from recliner" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, take the type Z key from the refrigerator. Then, make an effort to go to the east. Following that, check that the type Z safe is unlocked with the type Z key. After that, ensure that the type Z safe is open. After that, recover the Canadian limited edition latchkey from the type Z safe inside the closet. Then, unlock the Canadian limited edition safe within the closet. And then, ensure that the Canadian limited edition safe is open. Then, recover the worm from the Canadian limited edition safe within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nOh wow! Is that what I think it is? It is! It's a refrigerator. The refrigerator contains a type Z key.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z key from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type Z key from the refrigerator.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've just sauntered into a closet. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked Canadian limited edition safe. You make out a type Z safe. You wonder idly who left that here.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z safe with type Z key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type Z safe.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type Z safe, revealing a Canadian limited edition latchkey.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from type Z safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the Canadian limited edition latchkey from the type Z safe.\nYou are carrying: a Canadian limited edition latchkey and a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition safe with Canadian limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to insert the spherical keycard into the spherical locker in the recreation zone's lock to unlock it. Then, open the spherical locker. Then, pick up the latchkey from the spherical locker. And then, unlock the box with the latchkey. After that, ensure that the box is open. After pulling open the box, recover the type J key from the box within the recreation zone. If you have taken the type J key, insert the type J key into the type J locker in the recreation zone's lock to unlock it. After that, open the type J locker within the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am obligated to announce that you are now in the recreation zone. You begin looking for stuff.\nYou see a locked type J locker close by. You make out a box. You make out a spherical locker. Now that's what I call TextWorld!\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the spherical locker.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the spherical locker, revealing a latchkey.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from spherical locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the latchkey from the spherical locker.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the box.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the box, revealing a type J key.\nYou are carrying: a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type J key from box" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the type J key from the box.\nYou are carrying: a type J key, a latchkey and a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type J locker with type J key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, retrieve the passkey from the table in the washroom. After that, try to go to the west. Following that, insert the passkey into the box in the launderette's lock to unlock it. And then, make it so that the box is opened. Then, recover the sponge from the box. With the sponge, go to the east. And then, make it so that the cabinet inside the washroom is open. And then, put the sponge into the cabinet within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. You see a passkey on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to pick up the key from the counter. Then, insert the key into the locker's lock to unlock it. And then, ensure that the locker is open. After that, pick up the keycard from the locker. After getting the keycard, make an effort to travel east. And then, insert the keycard into the safe inside the workshop's lock to unlock it. After that, ensure that the safe is open. Then, recover the Advent Calendar from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a counter. You see a key on the counter.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the non-euclidean box is shut. After that, attempt to take a trip west. With that done, pick up the Microsoft latchkey from the floor of the workshop. And then, make it so that the Microsoft locker in the workshop is unlocked. And then, doublecheck that the Microsoft locker in the workshop is wide open. Then, retrieve the non-euclidean keycard from the Microsoft locker inside the workshop. After that, go to the east. Then, Place the non-euclidean keycard into the non-euclidean box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close non-euclidean box" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical one. You begin looking for stuff.\nYou can make out a locked usual looking Microsoft locker right there by you. You bend down to tie your shoe. When you stand up, you notice a box. What a letdown! The box is empty!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the Microsoft latchkey from the ground.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Microsoft locker, revealing a non-euclidean keycard.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from Microsoft locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, pick up the type K keycard from the trunk within the playroom. Then, make absolutely sure that the type K chest is unlocked. After unlocking the type K chest, make sure that the type K chest is ajar. After that, take the plant from the type K chest. Having taken the plant, attempt to move west. That done, open the cabinet in the pantry. After that, insert the plant into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nYou make out a type K chest. You make out a trunk. The trunk contains a type K keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from trunk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type K keycard from the trunk.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K chest with type K keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the type K chest.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the type K chest, revealing a plant.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take plant from type K chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the chest in the washroom is unlocked with the passkey. After that, assure that the chest within the washroom is ajar. Then, pick up the latchkey from the chest. After you have taken the latchkey, attempt to move east. After that, assure that the box within the chamber is unlocked. After that, open the box. Then, recover the plant from the box in the chamber. And then, you can put the plant into the trunk in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, retrieve the Canadian passkey from the cabinet. After that, unlock the Canadian safe with the Canadian passkey. After that, ensure that the Canadian safe in the workshop is open. Having pulled open the Canadian safe, recover the formless key from the Canadian safe. Then, unlock the formless safe. After that, ensure that the formless safe is open. And then, pick up the pen from the formless safe within the workshop. Then, drop the pen on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can make out a locked formless safe. You make out a Canadian safe. You make out an opened cabinet. The cabinet contains a Canadian passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Canadian passkey from the cabinet.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Canadian safe, revealing a formless key.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the formless key from the Canadian safe.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the American safe inside the kitchen with the American latchkey. After that, open the American safe. Then, retrieve the soap scented latchkey from the American safe. Then, check that the soap scented passageway is unlocked with the soap scented latchkey. After unlocking the soap scented passageway, open the soap scented passageway. After that, go west. After that, recover the cashew from the fridge within the scullery. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American safe. You scan the room, seeing a bowl. The bowl is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed soap scented passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American safe.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the floor of the office. And then, head west. With that accomplished, unlock the safe with the keycard. Then, make absolutely sure that the safe within the canteen is open. After that, retrieve the teapot from the safe in the canteen. And then, attempt to travel east. After that, open the locker in the office. After that, deposit the teapot inside the locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the safe.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the safe, revealing a teapot.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take teapot from safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a teapot, a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nYou are carrying: a teapot, a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the locker.\nYou are carrying: a teapot, a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "insert teapot into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the fridge inside the cookery. Then, check that the chest is unlocked with the latchkey. After that, open the chest inside the cookery. Then, recover the cuboid key from the chest. After that, make sure that the cuboid safe inside the cookery is unlocked with the cuboid key. And then, open the cuboid safe. After pulling open the cuboid safe, take the keycard from the cuboid safe within the cookery. After picking up the keycard, look and see that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a safe. Oh, great. Here's a cuboid safe. You see a gleam over in a corner, where you can see a chest. The light flickers for a second, but nothing else happens. You can make out an opened fridge in the room. The fridge contains a latchkey.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the fridge.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a cuboid key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the cuboid key from the chest.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel west. Following that, assure that the chest is ajar. After that, recover the American key from the chest in the cookery. After that, head east. With that done, unlock the American chest. And then, open the American chest in the vault. After that, retrieve the broom from the American chest inside the vault. After that, you can deposit the broom into the safe within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed chest here.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing an American key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American key from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the American key from the chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the American chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the north. Next, take the cuboid key from the toolbox within the garage. And then, insert the cuboid key into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Then, recover the latchkey from the cuboid box inside the garage. Then, move south. That done, assure that the locker inside the kitchen is closed. After that, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked normal looking cuboid box here. You make out a toolbox. There's something strange about this being here, but you can't put your finger on it. The toolbox contains a cuboid key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be great if you could try to move east. And then, open the cabinet within the closet. And then, retrieve the keycard from the cabinet within the closet. After that, make sure that the locker is unlocked with the keycard. If you have unlocked the locker, make sure that the locker in the closet is opened. And then, retrieve the pair of pants from the locker in the closet. Then, make an attempt to go west. Then, place the pair of pants on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nYou make out a locked locker. Oh wow! Is that what I think it is? It is! It's a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the cabinet, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a pair of pants.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pair of pants from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the pair of pants from the locker.\nYou are carrying: a pair of pants and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, retrieve the Microsoft style key from the floor of the bathroom. After picking up the Microsoft style key, look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest inside the bathroom is open. After opening the Microsoft style chest, take the Henderson's style key from the Microsoft style chest. Then, unlock the Henderson's style door in the bathroom. After that, ensure that the Henderson's style door is open. Then, make an effort to travel north. After that, close the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out a Microsoft style chest. Now why would someone leave that there?\nThere is a closed Henderson's style door leading north. There is an unblocked exit to the west.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the Microsoft style key from the ground.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Microsoft style chest.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft style chest, revealing a Henderson's style key.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Henderson's style key from the Microsoft style chest.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style door with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock Henderson's style door.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style door" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open Henderson's style door.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou're now in the chamber.\nYou see a box. The box contains a keycard.\nThere is an open Henderson's style door leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "close box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. With that over with, pick up the latchkey from the floor of the laundry place. Then, check that the hatch within the laundry place is unlocked with the latchkey. Then, make it so that the hatch is opened. And then, make an attempt to travel east. And then, open the cabinet in the scullery. And then, retrieve the American key from the cabinet. And then, check that the American locker is unlocked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou can see a desk. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the desk! oh well.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou arrive in a laundry place. A typical kind of place.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. I guess you better just go and list everything you see here.\nYou can see a locked American locker in the corner. You can see a cabinet. Huh, weird.\nThere is an open hatch leading west. There is an unguarded exit to the south.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the cabinet, revealing an American key.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take American key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, check that the American box in the study is unlocked with the American key. Then, make absolutely sure that the American box is opened. Then, pick up the lavender scented keycard from the American box. After that, make it so that the lavender scented locker is unlocked with the lavender scented keycard. Then, ensure that the lavender scented locker is open. And then, recover the binder from the lavender scented locker. Then, make an attempt to go east. With that done, ditch the binder on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's here.\nYou see a lavender scented locker. You see a American box.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could venture west. With that done, move south. After that, recover the keycard from the floor of the shower. And then, unlock the chest in the shower. Then, open the chest in the shower. After that, take the bug from the chest. Then, go north. And then, sit the bug on the workbench inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou smell an awful smell, and follow it to a workbench. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWow! You're in a shower.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You make out a case.\nYou need an unblocked exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go north. Then, lift the latchkey from the floor of the canteen. Then, doublecheck that the box is unlocked with the latchkey. And then, open the box. And then, travel south. Okay, and then, pick up the teaspoon from the freezer within the cookery. After stealing the teaspoon, venture north. And then, you can place the teaspoon inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box nearby.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the box.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take teaspoon from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the teaspoon from the freezer.\nYou are carrying: a teaspoon, a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see an opened box nearby. Empty! What kind of nightmare TextWorld is this?\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a teaspoon, a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "insert teaspoon into box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the passkey from the freezer. With the passkey, make it so that the chest within the dish-pit is unlocked. After that, doublecheck that the chest inside the dish-pit is ajar. After that, retrieve the key from the chest inside the dish-pit. And then, insert the key into the locker inside the dish-pit's lock to unlock it. And then, open the locker. Then, take the spork from the locker within the dish-pit. If you can get your hands on the spork, you can deposit the spork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked chest. You make out a locker. I mean, just wow! Isn't TextWorld just the best? You see a freezer. You can't wait to tell the folks at home about this! The freezer contains a passkey. Now why would someone leave that there?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the key from the fresh laundry scented safe inside the laundromat. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the latchkey from the locker in the laundromat. And then, make it so that the gate within the laundromat is unlocked. After that, look and see that the gate is opened. And then, go to the south. Then, make sure that the toolbox within the garage is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a locked locker. You make out an opened fresh laundry scented safe. The fresh laundry scented safe contains a key. You wonder idly who left that here.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fresh laundry scented key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from fresh laundry scented safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the fresh laundry scented safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Next, pick up the type 0 latchkey from the floor of the canteen. With the type 0 latchkey, make an effort to travel south. With that over with, doublecheck that the type 0 gateway within the cubicle is unlocked. And then, open the type 0 gateway. And then, make an attempt to venture west. And then, take the keycard from the shelf in the cookery. After that, make absolutely sure the box in the cookery is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nThere is an unblocked exit to the south.\nThere is a type 0 latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the type 0 latchkey from the ground.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 gateway with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock type 0 gateway.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 gateway" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open type 0 gateway.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou are in a cookery.\nYou see a closed box nearby. You scan the room for a shelf, and you find a shelf. On the shelf you see a keycard. You can't wait to tell the folks at home about this! You hear a noise behind you and spin around, but you can't see anything other than a saucepan. But the thing hasn't got anything on it.\nThere is an open type 0 gateway leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard, a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "lock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, travel north. With that done, open the coffer. Having pulled open the coffer, retrieve the rectangular passkey from the coffer. Then, try to venture south. Okay, and then, check that the rectangular portal is unlocked with the rectangular passkey. After that, open the rectangular portal inside the bedroom. Then, go to the west. That done, take the pair of headphones from the workbench in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nGuess what, you are in the place we're calling the cellar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a coffer.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the coffer, revealing a rectangular passkey.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from coffer" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the rectangular passkey from the coffer.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary one.\nThere is a closed rectangular portal leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock rectangular portal.\nYou are carrying: a rectangular passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the cuboid chest is unlocked with the cuboid passkey. After that, doublecheck that the cuboid chest is open. After pulling open the cuboid chest, retrieve the type D key from the cuboid chest. If you can get your hands on the type D key, go to the north. Then, unlock the type D portal with the type D key. After unlocking the type D portal, look and see that the type D portal is ajar. After that, make an effort to take a trip east. After that, make absolutely sure that the suitcase in the office is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cuboid chest.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cuboid chest, revealing a type D key.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type D key from cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the type D key from the cuboid chest.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nThere is a closed type D portal leading east. There is an unguarded exit to the south.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D portal with type D key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock type D portal.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type D portal" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open type D portal.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office. The room is well lit.\nYou can make out an opened suitcase here. The suitcase is empty, what a horrible day!\nThere is an open type D portal leading west. There is an unblocked exit to the south.\nThere is a worm on the floor.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "close suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the non-euclidean box is shut. After that, attempt to take a trip west. With that done, pick up the Microsoft latchkey from the floor of the workshop. And then, make it so that the Microsoft locker in the workshop is unlocked. And then, doublecheck that the Microsoft locker in the workshop is wide open. Then, retrieve the non-euclidean keycard from the Microsoft locker inside the workshop. After that, go to the east. Then, Place the non-euclidean keycard into the non-euclidean box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close non-euclidean box" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical one. You begin looking for stuff.\nYou can make out a locked usual looking Microsoft locker right there by you. You bend down to tie your shoe. When you stand up, you notice a box. What a letdown! The box is empty!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the Microsoft latchkey from the ground.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Microsoft locker, revealing a non-euclidean keycard.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from Microsoft locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the non-euclidean keycard from the Microsoft locker.\nYou are carrying: a non-euclidean keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock non-euclidean box with non-euclidean keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go west. With that accomplished, ensure that the gate within the cookery is open. Then, attempt to move west. Then, venture south. Then, retrieve the cushion from the recliner. After that, move north. If you can succeed at that, make an effort to head east. And then, rest the cushion on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. It seems to be pretty usual here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nYou can make out a plate. The plate is standard. But oh no! there's nothing on this piece of trash. You see a pan. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open gate.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a bed. The bed is standard. However, the bed, like an empty bed, has nothing on it. It would have been so cool if there was stuff on the bed.\nThere is an open gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell how about that, you are in the place we're calling the recreation zone.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a recliner. The recliner is usual. On the recliner you can see a cushion.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from recliner" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the cushion from the recliner.\nYou are carrying: a cushion and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a bed. The bed is standard. However, the bed, like an empty bed, has nothing on it. It would have been so cool if there was stuff on the bed.\nThere is an open gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a cushion and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. Then, ensure that the safe is open. Then, take the American style key from the safe within the salon. And then, unlock the American style passageway within the salon with the American style key. If you have unlocked the American style passageway, make it so that the American style passageway is opened. After that, attempt to move east. After that, retrieve the type 9 keycard from the case. If you can get your hands on the type 9 keycard, make it so the type 9 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nYou are in a salon. A typical kind of place.\nYou see a safe.\nThere is a closed American style passageway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing an American style key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the American style key from the safe.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock American style passageway.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style passageway" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open American style passageway.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. An usual one.\nYou make out a closed type 9 chest. You can make out an opened case in the room. The case contains a type 9 keycard. Is this what you came to TextWorld for? This... case? You can make out an opened cabinet close by. What a letdown! The cabinet is empty!\nThere is an open American style passageway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make it so that the locker in the cookhouse is unlocked. Then, look and see that the locker within the cookhouse is open. And then, recover the cake scented latchkey from the locker. If you can get your hands on the cake scented latchkey, attempt to head east. Once you manage that, doublecheck that the cake scented locker in the studio is unlocked. If you have unlocked the cake scented locker, make it so that the cake scented locker inside the studio is opened. After that, pick up the mug from the cake scented locker. Then, rest the mug on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You begin to take stock of what's in the room.\nYou make out a locked ordinary looking locker in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a cake scented latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cake scented latchkey from the locker.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio.\nYou can make out a cake scented locker. Now that's what I call TextWorld! What's that over there? It looks like it's a bookshelf. The bookshelf appears to be empty.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the cake scented locker, revealing a mug.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cake scented locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the mug from the cake scented locker.\nYou are carrying: a mug, a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put mug on bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Next, retrieve the Canadian limited edition passkey from the floor of the laundromat. If you can get your hands on the Canadian limited edition passkey, travel west. That done, assure that the Canadian limited edition chest in the workshop is unlocked with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest within the workshop is open. Then, retrieve the loaf of bread from the Canadian limited edition chest. With the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just sauntered into a laundromat.\nThere is an unblocked exit to the west.\nThere is a Canadian limited edition passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the Canadian limited edition passkey from the ground.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nYou see a Canadian limited edition chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Canadian limited edition chest, revealing a loaf of bread.\nYou are carrying: a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the loaf of bread from the Canadian limited edition chest.\nYou are carrying: a loaf of bread, a Canadian limited edition passkey and a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be fantastic if you could retrieve the Microsoft limited edition keycard from the fridge in the scullery. After that, assure that the Microsoft limited edition door inside the scullery is unlocked. Then, ensure that the Microsoft limited edition door is open. And then, travel south. Following that, go to the west. Then, pick up the laptop from the floor of the cubicle. Then, venture east. And then, deposit the laptop on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou can make out a fridge. The fridge contains a Microsoft limited edition keycard.\nThere is a closed Microsoft limited edition door leading south. There is an unblocked exit to the north.\nThere is a licorice strip on the floor.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard from fridge" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Microsoft limited edition keycard from the fridge.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition door with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock Microsoft limited edition door.\nYou are carrying: a Microsoft limited edition keycard and a burger.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the locker within the spare room is unlocked. Then, ensure that the locker is open. And then, take the formless key from the locker. Then, take a trip east. Okay, and then, check that the formless box inside the parlor is unlocked with the formless key. Then, assure that the formless box is opened. If you have pulled open the formless box, pick up the lamp from the formless box inside the parlor. Then, deposit the lamp on the floor of the parlor. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room. I guess you better just go and list everything you see here.\nYou see a locked locker nearby.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a formless key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the formless key from the locker.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell, here we are in the parlor.\nYou see a locked formless box.\nThere is an unblocked exit to the west.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the formless box.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the formless box, revealing a lamp.\nYou are carrying: a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from formless box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the lamp from the formless box.\nYou are carrying: a lamp, a formless key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop lamp" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the cellar. After that, doublecheck that the box inside the cellar is unlocked with the key. Then, open the box inside the cellar. And then, recover the Microsoft keycard from the box. Having picked up the Microsoft keycard, check that the Microsoft locker inside the cellar is unlocked with the Microsoft keycard. And then, make it so that the Microsoft locker is wide open. Then, pick up the cookie from the Microsoft locker within the cellar. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft locker. You see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to go east. And then, doublecheck that the locker inside the closet is unlocked. And then, ensure that the locker within the closet is open. After that, retrieve the spherical passkey from the locker inside the closet. Then, doublecheck that the spherical chest is unlocked. If you have unlocked the spherical chest, open the spherical chest. And then, take the rectangular passkey from the spherical chest. After that, check that the rectangular locker within the closet is unlocked with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in an usual kind of place. That is to say, you're in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou're now in the closet. Let's see what's in here.\nYou can make out a rectangular locker. You make out a spherical chest. You bend down to tie your shoe. When you stand up, you notice a locker. A locker... Is that really what you were looking for?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a spherical passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the spherical passkey from the locker.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, take the keycard from the chair. After getting the keycard, unlock the box within the office with the keycard. After that, open the box. And then, take the type O key from the box inside the office. And then, insert the type O key into the type O box within the office's lock to unlock it. After that, ensure that the type O box in the office is open. After opening the type O box, retrieve the Advent Calendar from the type O box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a type O box. You can make out a box! You bend down to tie your shoe. When you stand up, you notice a chair. You see a keycard on the chair. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the chair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to pick up the key from the counter. Then, insert the key into the locker's lock to unlock it. And then, ensure that the locker is open. After that, pick up the keycard from the locker. After getting the keycard, make an effort to travel east. And then, insert the keycard into the safe inside the workshop's lock to unlock it. After that, ensure that the safe is open. Then, recover the Advent Calendar from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a counter. You see a key on the counter.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the keycard from the locker.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, take the non-euclidean keycard from the table in the attic. After taking the non-euclidean keycard, make sure that the non-euclidean locker is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean locker within the attic is open. Then, retrieve the cake scented keycard from the non-euclidean locker. Then, insert the cake scented keycard into the cake scented passageway within the attic's lock to unlock it. After that, ensure that the cake scented passageway inside the attic is open. Then, go east. After that, lift the keyboard from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an usual one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean locker. You can see a table. You see a non-euclidean keycard on the table. Now that's what I call TextWorld!\nThere is a closed cake scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from table" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the non-euclidean keycard from the table.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the non-euclidean locker, revealing a cake scented keycard.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the cake scented keycard from the non-euclidean locker.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented passageway with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock cake scented passageway.\nYou are carrying: a cake scented keycard and a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go west. And then, retrieve the Microsoft limited edition key from the floor of the cookery. After that, make an attempt to take a trip east. And then, unlock the Microsoft limited edition hatch inside the playroom. And then, open the Microsoft limited edition hatch in the playroom. Then, go to the north. And then, pick up the frisbee from the floor of the attic. And then, sit the frisbee on the workbench inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it standard? You better believe it is.\nYou see a plate. The plate is typical. However, the plate, like an empty plate, has nothing on it.\nThere is an unguarded exit to the east.\nThere is a Microsoft limited edition key on the floor.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the Microsoft limited edition key from the ground.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A typical one.\nThere is a closed Microsoft limited edition hatch leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place. You start to take note of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a workbench. But there isn't a thing on it. You can make out a table. But oh no! there's nothing on this piece of garbage.\nThere is an open Microsoft limited edition hatch leading south. There is an unguarded exit to the west.\nThere is a frisbee on the floor.\nYou are carrying: a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "take frisbee" }, { "role": "user", "content": "current state: You are now in the attic.\nYou pick up the frisbee from the ground.\nYou are carrying: a frisbee, a Microsoft limited edition key and a potato.\n\nyour action: " }, { "role": "assistant", "content": "put frisbee on workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could make sure that the type Z chest within the chamber is unlocked with the type Z key. After unlocking the type Z chest, open the type Z chest. Then, recover the TextWorld limited edition key from the type Z chest. With the TextWorld limited edition key, unlock the TextWorld limited edition locker. If you have unlocked the TextWorld limited edition locker, open the TextWorld limited edition locker. And then, retrieve the Henderson's limited edition latchkey from the TextWorld limited edition locker inside the chamber. And then, look and see that the Henderson's limited edition locker in the chamber is unlocked with the Henderson's limited edition latchkey. Then, make it so that the Henderson's limited edition locker in the chamber is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou see a locked usual looking Henderson's limited edition locker in the room. You make out a TextWorld limited edition locker. You can make out a locked type Z chest.\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z chest with type Z key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type Z chest.\nYou are carrying: a type Z key.\n\nyour action: " }, { "role": "assistant", "content": "open type Z chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move south. And then, open the gate. After that, make an effort to venture east. Once you finish that, make absolutely sure that the gate in the bedchamber is closed. Then, take a trip north. Next, pick up the passkey from the floor of the canteen. And then, travel south. With that done, lock the gate in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou can make out a chest. Wow, isn't TextWorld just the best? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the east. With that done, recover the type Y key from the floor of the kitchenette. And then, check that the type Y chest is unlocked with the type Y key. After unlocking the type Y chest, ensure that the type Y chest in the kitchenette is open. Then, recover the American limited edition keycard from the type Y chest. After that, assure that the American limited edition box within the kitchenette is unlocked. After unlocking the American limited edition box, ensure that the American limited edition box in the kitchenette is open. After that, recover the glass from the American limited edition box inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You start to take note of what's in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou see a locked American limited edition box nearby. You make out a locked type Y chest.\nYou need an unguarded exit? You should try going west.\nThere is a type Y key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the type Y key from the ground.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Y chest with type Y key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the Microsoft limited edition passkey from the rack. After getting the Microsoft limited edition passkey, unlock the Microsoft limited edition hatch in the shower. Then, open the Microsoft limited edition hatch within the shower. Once you have opened the Microsoft limited edition hatch, take a trip south. That done, move east. Then, retrieve the Canadian key from the bed in the recreation zone. And then, unlock the Canadian safe within the recreation zone with the Canadian key. After that, ensure that the Canadian safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a rack. The rack is ordinary. On the rack you see a Microsoft limited edition passkey.\nThere is a closed Microsoft limited edition hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Microsoft limited edition passkey from the rack.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nThere is an open Microsoft limited edition hatch leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou make out a locked Canadian safe. Hey, want to see a bed? Look over there, a bed. You see a Canadian key on the bed.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian key from bed" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the Canadian key from the bed.\nYou are carrying: a Canadian key and a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. With that over with, pick up the latchkey from the floor of the laundry place. Then, check that the hatch within the laundry place is unlocked with the latchkey. Then, make it so that the hatch is opened. And then, make an attempt to travel east. And then, open the cabinet in the scullery. And then, retrieve the American key from the cabinet. And then, check that the American locker is unlocked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou can see a desk. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the desk! oh well.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou arrive in a laundry place. A typical kind of place.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock hatch.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could check that the soap scented locker is unlocked with the soap scented key. And then, ensure that the soap scented locker inside the cookhouse is open. Then, recover the cuboid passkey from the soap scented locker in the cookhouse. And then, unlock the cuboid locker. After that, ensure that the cuboid locker is open. Then, pick up the key from the cuboid locker. If you have got the key, make sure that the chest in the cookhouse is unlocked with the key. And then, look and see that the chest inside the cookhouse is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's in the room.\nYou see a chest. You can make out a locked cuboid locker. You can make out a locked soap scented locker.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the soap scented locker.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the soap scented locker, revealing a cuboid passkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid passkey from the soap scented locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the keycard from the display in the pantry. After picking up the keycard, unlock the chest inside the pantry. After that, open the chest within the pantry. And then, pick up the type H keycard from the chest. And then, make an attempt to take a trip south. And then, move east. With that accomplished, unlock the type H locker with the type H keycard. Then, ensure that the type H locker inside the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a chest. You scan the room, seeing a display. The display contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from display" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the display.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the chest.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the chest, revealing a type H keycard.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take type H keycard from chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the type H keycard from the chest.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the locker. With the keycard, unlock the box within the chamber with the keycard. Then, make it so that the box is ajar. After opening the box, take the Canadian keycard from the box in the chamber. And then, assure that the Canadian safe in the chamber is unlocked. After unlocking the Canadian safe, ensure that the Canadian safe in the chamber is open. Then, retrieve the monitor from the Canadian safe inside the chamber. If you can get your hands on the monitor, put the monitor inside the locker inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can see an opened locker. The locker contains a keycard. You make out a locked Canadian safe. You see a gleam over in a corner, where you can see a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the box, revealing a Canadian keycard.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Canadian keycard from the box.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to venture south. With that accomplished, look and see that the gate inside the workshop is open. And then, make an attempt to go east. And then, look and see that the gate is shut. And then, take a trip north. After that, pick-up the latchkey from the floor of the parlor. After that, move south. And then, assure that the gate is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a coffee cup on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "open gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. Then, ensure that the crate in the cellar is open. Then, take the formless key from the crate. After that, make it so that the formless box is unlocked. Then, ensure that the formless box inside the cellar is open. And then, recover the fly larva from the formless box inside the cellar. And then, go to the north. And then, toss the fly larva on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou can see a locked formless box in the corner. You make out a crate. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the crate, revealing a formless key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the formless key from the crate.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, pick up the type K keycard from the trunk within the playroom. Then, make absolutely sure that the type K chest is unlocked. After unlocking the type K chest, make sure that the type K chest is ajar. After that, take the plant from the type K chest. Having taken the plant, attempt to move west. That done, open the cabinet in the pantry. After that, insert the plant into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nYou make out a type K chest. You make out a trunk. The trunk contains a type K keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from trunk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type K keycard from the trunk.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K chest with type K keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the type K chest.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the type K chest, revealing a plant.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take plant from type K chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYour score has just gone up by one point.\nYou are carrying: a plant and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Next, pick up the type 0 latchkey from the floor of the canteen. With the type 0 latchkey, make an effort to travel south. With that over with, doublecheck that the type 0 gateway within the cubicle is unlocked. And then, open the type 0 gateway. And then, make an attempt to venture west. And then, take the keycard from the shelf in the cookery. After that, make absolutely sure the box in the cookery is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nThere is an unblocked exit to the south.\nThere is a type 0 latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the type 0 latchkey from the ground.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 gateway with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock type 0 gateway.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that over with, retrieve the TextWorld keycard from the mantle. And then, attempt to go to the north. With that done, make an effort to go east. With that done, unlock the TextWorld box. After that, make absolutely sure that the TextWorld box in the launderette is opened. After that, pick up the carrot from the TextWorld box inside the launderette. After that, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nI never took you for the sort of person who would show up in a bedroom, but I guess I was wrong.\nYou can see a mantle. You see a TextWorld keycard on the mantle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Okay, and then, recover the cuboid key from the locker in the playroom. After that, make an attempt to go to the south. After that, take a trip east. Following that, insert the cuboid key into the cuboid safe's lock to unlock it. Then, make absolutely sure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe inside the bathroom. And then, you can place the sponge inside the type 8 box inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom.\nYou see an opened locker. The locker contains a cuboid key.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go west. With that accomplished, ensure that the gate within the cookery is open. Then, attempt to move west. Then, venture south. Then, retrieve the cushion from the recliner. After that, move north. If you can succeed at that, make an effort to head east. And then, rest the cushion on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. It seems to be pretty usual here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nYou can make out a plate. The plate is standard. But oh no! there's nothing on this piece of trash. You see a pan. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open gate.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a bed. The bed is standard. However, the bed, like an empty bed, has nothing on it. It would have been so cool if there was stuff on the bed.\nThere is an open gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, look and see that the gate is wide open. After that, make an attempt to move west. And then, check that the fudge scented chest inside the cookhouse is unlocked with the fudge scented passkey. And then, open the fudge scented chest. And then, pick up the key from the fudge scented chest. And then, try to go to the east. And then, check that the box is unlocked with the key. After that, open the box inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open gate.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, take a trip west. And then, look and see that the trunk in the recreation zone is wide open. After that, retrieve the keycard from the trunk in the recreation zone. And then, try to go east. And then, make absolutely sure that the chest within the office is unlocked. Then, look and see that the chest in the office is opened. After that, pick up the backup calendar from the chest. After that, rest the backup calendar on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, make an attempt to move west. With that over with, pick up the Microsoft key from the bed stand. Then, unlock the Microsoft box with the Microsoft key. If you have unlocked the Microsoft box, doublecheck that the Microsoft box inside the bedchamber is ajar. After that, pick up the latchkey from the Microsoft box within the bedchamber. And then, take a trip east. After that, make it so the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a closed locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one. You can barely contain your excitement.\nA locked Microsoft box is right there by you. You can make out a bed stand. You shudder, but continue examining the bed stand. The bed stand is standard. On the bed stand you make out a Microsoft key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key from bed stand" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft key from the bed stand.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, check that the American box in the study is unlocked with the American key. Then, make absolutely sure that the American box is opened. Then, pick up the lavender scented keycard from the American box. After that, make it so that the lavender scented locker is unlocked with the lavender scented keycard. Then, ensure that the lavender scented locker is open. And then, recover the binder from the lavender scented locker. Then, make an attempt to go east. With that done, ditch the binder on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's here.\nYou see a lavender scented locker. You see a American box.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the American box.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the American box, revealing a lavender scented keycard.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented keycard from American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the lavender scented keycard from the American box.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented locker with lavender scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the lavender scented locker.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the lavender scented locker, revealing a binder.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take binder from lavender scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the binder from the lavender scented locker.\nYou are carrying: a binder, a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the keycard from the display in the pantry. After picking up the keycard, unlock the chest inside the pantry. After that, open the chest within the pantry. And then, pick up the type H keycard from the chest. And then, make an attempt to take a trip south. And then, move east. With that accomplished, unlock the type H locker with the type H keycard. Then, ensure that the type H locker inside the garage is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one.\nYou see a chest. You scan the room, seeing a display. The display contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from display" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the keycard from the display.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the chest.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the chest, revealing a type H keycard.\nYou are carrying: a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "take type H keycard from chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the type H keycard from the chest.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. An usual kind of place.\nYou make out a type H locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type H keycard, a keycard and a nest of ticks.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H locker with type H keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, take a trip south. And then, retrieve the type 7 latchkey from the rack. And then, venture north. Then, unlock the type 7 chest. And then, open the type 7 chest within the kitchen. And then, recover the Microsoft limited edition passkey from the type 7 chest. And then, attempt to move south. With that done, unlock the Microsoft limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the Henderson's style key from the board. After that, check that the Henderson's style safe is unlocked with the Henderson's style key. Then, open the Henderson's style safe inside the scullery. And then, recover the passkey from the Henderson's style safe in the scullery. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest in the scullery. After that, take the fly larva from the chest in the scullery. Then, throw the fly larva on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou see a chest. What's that over there? It looks like it's a Henderson's style safe. There's something strange about this being here, but you can't put your finger on it. Oh wow! Is that what I think it is? It is! It's a board. The board is typical. On the board you can make out a Henderson's style key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from board" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the board.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, open the toolbox. And then, take the cuboid latchkey from the toolbox within the garage. After you have got the cuboid latchkey, unlock the cuboid portal in the garage. And then, ensure that the cuboid portal is open. After that, make an attempt to take a trip south. And then, retrieve the banana from the rack. After taking the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in the garage.\nYou can see a toolbox.\nThere is a closed cuboid portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the toolbox, revealing a cuboid latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid latchkey from the toolbox.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid portal with cuboid latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock cuboid portal.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid portal" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open cuboid portal.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary one. You can barely contain your excitement.\nYou smell a hideous smell, and follow it to a rack. The rack is ordinary. On the rack you make out a banana. Hey, want to see a plate? Look over there, a plate. The plate appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an open cuboid portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take banana from rack" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the banana from the rack.\nYou are carrying: a banana and a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could insert the keycard into the safe's lock to unlock it. Then, open the safe. After that, pick up the passkey from the safe. And then, doublecheck that the box is unlocked with the passkey. Then, make absolutely sure that the box is ajar. Then, pick up the latchkey from the box. And then, make sure that the chest in the attic is unlocked. Then, ensure that the chest inside the attic is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You begin to take stock of what's here.\nYou make out a locked chest. You can see a box. Classic TextWorld. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the safe, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the latchkey from the box.\nYou are carrying: a latchkey, a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a latchkey, a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be good if you could look and see that the locker is unlocked. Then, open the locker. Then, retrieve the type 2 latchkey from the locker within the salon. After that, take a trip south. With that accomplished, unlock the type 2 safe. And then, ensure that the type 2 safe within the restroom is open. And then, retrieve the cabbage from the type 2 safe. After that, eat the cabbage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. The room is well lit.\nYou can make out a locked locker.\nThere is an unguarded exit to the south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the locker, revealing a type 2 latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 latchkey from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 2 latchkey from the locker.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou're now in the restroom.\nYou make out a locked type 2 safe.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unguarded exit to the west.\nYou are carrying: a type 2 latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 safe with type 2 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, make it so that the non-euclidean locker is ajar. And then, pick up the Henderson's limited edition latchkey from the non-euclidean locker. After that, go to the west. That done, unlock the Henderson's limited edition box. If you have unlocked the Henderson's limited edition box, assure that the Henderson's limited edition box within the studio is opened. After that, take the Microsoft passkey from the Henderson's limited edition box. Then, look and see that the Microsoft box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, take the keycard from the chest inside the kitchen. With the keycard, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the kitchen is open. After that, retrieve the Microsoft limited edition passkey from the locker in the kitchen. With the Microsoft limited edition passkey, doublecheck that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker within the kitchen. Then, recover the glass from the Microsoft limited edition locker. And then, place the glass on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou can make out a locked Microsoft limited edition locker nearby. You can make out a locker. You can see an opened chest. The chest contains a keycard. I mean, just wow! Isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the keycard from the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the locker, revealing a Microsoft limited edition passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWhich do you mean, the Microsoft limited edition locker or the locker?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition locker with Microsoft limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, check that the American box in the study is unlocked with the American key. Then, make absolutely sure that the American box is opened. Then, pick up the lavender scented keycard from the American box. After that, make it so that the lavender scented locker is unlocked with the lavender scented keycard. Then, ensure that the lavender scented locker is open. And then, recover the binder from the lavender scented locker. Then, make an attempt to go east. With that done, ditch the binder on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's here.\nYou see a lavender scented locker. You see a American box.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the American box.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the American box, revealing a lavender scented keycard.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented keycard from American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the lavender scented keycard from the American box.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented locker with lavender scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the lavender scented locker.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel west. And then, pick-up the key from the floor of the spare room. After that, travel east. After that, unlock the door inside the lounge with the key. Then, open the door inside the lounge. And then, head south. If you can succeed at that, retrieve the monitor from the mantelpiece. After that, insert the monitor inside the suitcase in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! Your first objective is to make an attempt to travel west. With that done, make an attempt to go west. And then, retrieve the Henderson's passkey from the bench in the launderette. After that, look and see that the Henderson's chest is unlocked. After unlocking the Henderson's chest, ensure that the Henderson's chest in the launderette is open. Then, recover the soap dispenser from the Henderson's chest inside the launderette. And then, go to the east. Then, put the soap dispenser into the trunk in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a trunk. The trunk is empty! What a waste of a day! You make out a cabinet.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've just shown up in a launderette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a Henderson's chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bench. The bench is ordinary. On the bench you can see a Henderson's passkey. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from bench" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the Henderson's passkey from the bench.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's chest with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Henderson's chest.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Henderson's chest, revealing a soap dispenser.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap dispenser from Henderson's chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could move north. And then, take the fresh laundry scented keycard from the board in the laundromat. Having taken the fresh laundry scented keycard, make absolutely sure that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. And then, assure that the fresh laundry scented hatch inside the laundromat is wide open. And then, take a trip east. Then, doublecheck that the safe inside the office is opened. And then, recover the worm from the safe within the office. And then, place the worm into the locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. On the board you make out a fresh laundry scented keycard. Now that's what I call TextWorld!\nThere is a closed fresh laundry scented hatch leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from board" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the fresh laundry scented keycard from the board.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented hatch with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented hatch" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou make out a locker. The locker contains a passkey. You can make out a closed safe, which looks standard, in the room.\nThere is an open fresh laundry scented hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the safe, revealing a worm.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take worm from safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the worm from the safe.\nYou are carrying: a worm and a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert worm into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could insert the keycard into the box's lock to unlock it. After you have unlocked the box, open the box. Then, retrieve the formless passkey from the box. Then, take a trip east. Once you get around to doing that, unlock the formless chest with the formless passkey. Then, ensure that the formless chest is open. After that, take the sock from the formless chest inside the restroom. Then, toss the sock on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. The room is well lit.\nYou see a box. You make out a coffer. The coffer is empty! What a waste of a day!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the box, revealing a formless passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, try to travel east. With that over with, pick up the type 4 key from the floor of the cookhouse. After that, move west. And then, unlock the type 4 locker in the shower. Then, ensure that the type 4 locker is open. And then, retrieve the spherical key from the type 4 locker within the shower. After that, unlock the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 4 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the type 4 key from the ground.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the table in the cookery. And then, insert the Canadian limited edition passkey into the Canadian limited edition locker in the cookery's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, take the passkey from the Canadian limited edition locker in the cookery. After stealing the passkey, assure that the box in the cookery is unlocked with the passkey. After that, open the box in the cookery. And then, recover the loaf of bread from the box within the cookery. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a Canadian limited edition locker. You can make out a table. The table is standard. On the table you make out a Canadian limited edition passkey.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey from table" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the Canadian limited edition passkey from the table.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the Canadian limited edition locker, revealing a passkey.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the passkey from the Canadian limited edition locker.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, make an attempt to move west. And then, pick up the type Z keycard from the rack. If you can get your hands on the type Z keycard, make absolutely sure that the type Z locker within the laundromat is unlocked. After that, open the type Z locker. And then, pick up the passkey from the type Z locker within the laundromat. If you can get your hands on the passkey, unlock the locker within the laundromat. After unlocking the locker, open the locker. After that, pick up the sponge from the locker inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat. Let's see what's in here.\nWere you looking for a locker? Because look over there, it's a locker. You make out a locked type Z locker nearby. You see a rack. The rack is typical. On the rack you see a type Z keycard.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z keycard from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type Z keycard from the rack.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Z locker with type Z keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the type Z locker.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type Z locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the type Z locker, revealing a passkey.\nYou are carrying: a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type Z locker" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the passkey from the type Z locker.\nYou are carrying: a passkey and a type Z keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be fantastic if you could take a trip south. Then, recover the key from the counter. After that, unlock the locker. After that, open the locker. After that, retrieve the passkey from the locker. Then, travel north. Then, make absolutely sure that the door within the studio is unlocked with the passkey. After unlocking the door, open the door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, ensure that the case is open. And then, retrieve the Canadian keycard from the case in the scullery. After that, go to the south. Then, make absolutely sure that the Canadian gate is unlocked. Having unlocked the Canadian gate, doublecheck that the Canadian gate in the steam room is open. After that, attempt to head west. Then, take the golf club from the rack. And then, you can deposit the golf club into the trunk in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou can make out a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the hatch is open. After that, take a trip west. After that, make an attempt to go to the west. Following that, take the passkey from the shelf. And then, take a trip east. Next, make it so that the locker in the studio is unlocked. Then, make absolutely sure that the locker in the studio is opened. After that, recover the worm from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a stand. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. On the shelf you see a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 4 key from the floor of the cookery. Having picked up the type 4 key, make an effort to head east. After that, retrieve the latchkey from the pan. After that, check that the gateway within the kitchen is unlocked with the latchkey. After that, open the gateway in the kitchen. After that, move south. And then, Insert the type 4 key into the type 4 safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to travel west. Once you finish that, recover the Canadian limited edition latchkey from the floor of the closet. If you can get your hands on the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition locker, ensure that the Canadian limited edition locker inside the closet is open. And then, take the key from the Canadian limited edition locker inside the closet. After that, make an effort to travel east. And then, unlock the hatch within the kitchen. And then, ensure that the hatch is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the south. Next, lift the Henderson's limited edition keycard from the floor of the dish-pit. Then, make an attempt to head north. If you can do that, assure that the Henderson's limited edition portal in the recreation zone is unlocked. And then, ensure that the Henderson's limited edition portal is open. After that, attempt to go east. Okay, and then, pick up the worm from the cabinet. Then, insert the worm into the trunk in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's limited edition keycard on the floor.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Henderson's limited edition keycard from the ground.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition portal with Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock Henderson's limited edition portal.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition portal" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open Henderson's limited edition portal.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened trunk. The trunk is empty! This is the worst thing that could possibly happen, ever! You see an opened cabinet in the room. The cabinet contains a worm.\nThere is an open Henderson's limited edition portal leading west. There is an unguarded exit to the south.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "take worm from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. With that accomplished, retrieve the type C latchkey from the floor of the pantry. After that, make an attempt to take a trip south. With that done, insert the type C latchkey into the type C hatch in the office's lock to unlock it. After that, ensure that the type C hatch is open. Then, attempt to head south. Following that, recover the lampshade from the workbench inside the spare room. And then, sit the lampshade on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could move west. With that done, take the latchkey from the bench inside the shower. And then, unlock the door. And then, ensure that the door inside the shower is open. And then, head west. With that done, retrieve the fondue from the floor of the studio. Having taken the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou need an unblocked exit? You should try going west.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou can see an opened cabinet. What a letdown! The cabinet is empty! You can make out a bench. The bench is ordinary. On the bench you make out a latchkey.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the bench.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock door.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the passkey from the floor of the dish-pit. And then, unlock the locker with the passkey. After that, ensure that the locker in the dish-pit is open. And then, retrieve the cuboid key from the locker. And then, go to the north. If you can manage that, unlock the cuboid safe with the cuboid key. Then, ensure that the cuboid safe within the lounge is open. After that, retrieve the controller from the cuboid safe in the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a locker. You scan the room for a rack, and you find a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a cuboid key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the lounge.\nLook at that signboard! What does it say? It says Welcome to the lounge? Well that's cool. You can barely contain your excitement.\nYou can make out a cuboid safe. Now why would someone leave that there?\nYou don't like doors? Why not try going north, that entranceway is unguarded. You need an unblocked exit? You should try going south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the safe. After that, ensure that the safe is open. And then, recover the keycard from the safe in the cubicle. Then, unlock the chest with the keycard. Then, open the chest in the cubicle. Then, pick up the cuboid key from the chest within the cubicle. And then, unlock the cuboid chest with the cuboid key. And then, make sure that the cuboid chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a cuboid chest, so there's that. You see a locked chest. You see a safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to move west. And then, make it so that the safe is ajar. And then, retrieve the spherical keycard from the safe inside the bedroom. Then, go to the east. After that, unlock the spherical chest with the spherical keycard. Then, open the spherical chest in the garage. After opening the spherical chest, recover the glove from the spherical chest within the garage. After that, rest the glove on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it usual? You better believe it is.\nYou can make out a safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to head north. Then, ensure that the safe is open. Then, take the American style key from the safe within the salon. And then, unlock the American style passageway within the salon with the American style key. If you have unlocked the American style passageway, make it so that the American style passageway is opened. After that, attempt to move east. After that, retrieve the type 9 keycard from the case. If you can get your hands on the type 9 keycard, make it so the type 9 chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the salon.\nYou are in a salon. A typical kind of place.\nYou see a safe.\nThere is a closed American style passageway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing an American style key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style key from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the American style key from the safe.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock American style passageway.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture north. And then, open the Canadian locker within the cookhouse. After that, pick up the vanilla scented passkey from the Canadian locker. Then, unlock the vanilla scented passageway. And then, make absolutely sure that the vanilla scented passageway is open. Then, travel north. And then, attempt to travel east. Then, ensure that the case within the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can see a freezer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You start to take note of what's in the room.\nYou can see a Canadian locker.\nThere is a closed vanilla scented passageway leading north. You need an unblocked exit? You should try going south.\nThere is a Canadian passkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian locker, revealing a vanilla scented passkey.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented passkey from Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the vanilla scented passkey from the Canadian locker.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented passageway with vanilla scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. With that accomplished, retrieve the Henderson's limited edition key from the floor of the office. And then, insert the Henderson's limited edition key into the Henderson's limited edition safe within the office's lock to unlock it. After unlocking the Henderson's limited edition safe, make sure that the Henderson's limited edition safe is wide open. After that, retrieve the Comic Strip Calendar from the Henderson's limited edition safe. And then, make an attempt to go to the west. With that done, make it so that the fridge is ajar. And then, you can deposit the Comic Strip Calendar inside the fridge within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a Henderson's limited edition safe. Look out! It's a- oh, never mind, it's just a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's limited edition key from the ground.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition safe with Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's limited edition safe.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Henderson's limited edition safe, revealing a Comic Strip Calendar.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from Henderson's limited edition safe" }, { "role": "user", "content": "current state: You are now in the office.\nYour score has just gone up by one point.\nYou are carrying: a Comic Strip Calendar and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying: a Comic Strip Calendar and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the fridge.\nYou are carrying: a Comic Strip Calendar and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "insert Comic Strip Calendar into fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to move west. And then, make it so that the safe is ajar. And then, retrieve the spherical keycard from the safe inside the bedroom. Then, go to the east. After that, unlock the spherical chest with the spherical keycard. Then, open the spherical chest in the garage. After opening the spherical chest, recover the glove from the spherical chest within the garage. After that, rest the glove on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it usual? You better believe it is.\nYou can make out a safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a spherical keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical keycard from the safe.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the spherical chest.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the spherical chest, revealing a glove and a sock.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "take glove from spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the non-euclidean box is shut. After that, attempt to take a trip west. With that done, pick up the Microsoft latchkey from the floor of the workshop. And then, make it so that the Microsoft locker in the workshop is unlocked. And then, doublecheck that the Microsoft locker in the workshop is wide open. Then, retrieve the non-euclidean keycard from the Microsoft locker inside the workshop. After that, go to the east. Then, Place the non-euclidean keycard into the non-euclidean box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close non-euclidean box" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make sure that the cabinet inside the garage is ajar. And then, recover the type R keycard from the cabinet. After that, make an effort to go east. That done, insert the type R keycard into the type R passageway's lock to unlock it. After unlocking the type R passageway, open the type R passageway. And then, make an attempt to go south. And then, pick up the textbook from the stand. And then, rest the textbook on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You begin looking for stuff.\nYou smell an intriguing smell, and follow it to a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cabinet, revealing a type R keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type R keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the type R keycard from the cabinet.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is a closed type R passageway leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type R passageway with type R keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock type R passageway.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type R passageway" }, { "role": "user", "content": "current state: You are now in the study.\nYou open type R passageway.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Okay, and then, recover the cuboid key from the locker in the playroom. After that, make an attempt to go to the south. After that, take a trip east. Following that, insert the cuboid key into the cuboid safe's lock to unlock it. Then, make absolutely sure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe inside the bathroom. And then, you can place the sponge inside the type 8 box inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the spherical safe within the shower is unlocked. After that, ensure that the spherical safe is open. After that, take the key from the spherical safe within the shower. After you have picked up the key, move north. Then, insert the key into the gateway's lock to unlock it. And then, doublecheck that the gateway within the cubicle is open. Once you have opened the gateway, head east. Okay, and then, doublecheck that the gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a spherical safe.\nThere is an unblocked exit to the north.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the spherical safe.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the spherical safe, revealing a key.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "take key from spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the spherical safe.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock gateway.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open gateway.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. Okay, and then, open the type K safe within the scullery. And then, retrieve the passkey from the type K safe within the scullery. If you can get your hands on the passkey, move south. And then, unlock the hatch inside the cookery. And then, make it so that the hatch is wide open. Then, try to travel west. Then, close the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the north. Okay, and then, pick up the keycard from the floor of the garage. And then, unlock the box within the garage. And then, open the box. Then, retrieve the licorice strip from the box within the garage. Having got the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. A normal kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a box. You can make out a closed American box. You can see a stand. The stand is typical. On the stand you see an American passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the locker. With the keycard, unlock the box within the chamber with the keycard. Then, make it so that the box is ajar. After opening the box, take the Canadian keycard from the box in the chamber. And then, assure that the Canadian safe in the chamber is unlocked. After unlocking the Canadian safe, ensure that the Canadian safe in the chamber is open. Then, retrieve the monitor from the Canadian safe inside the chamber. If you can get your hands on the monitor, put the monitor inside the locker inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can see an opened locker. The locker contains a keycard. You make out a locked Canadian safe. You see a gleam over in a corner, where you can see a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the box, revealing a Canadian keycard.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Canadian keycard from the box.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the Canadian safe, revealing a monitor.\nYou are carrying: a Canadian keycard and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take monitor from Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Then, retrieve the keyboard from the portmanteau within the studio. Then, venture east. And then, doublecheck that the type 7 chest within the workshop is wide open. After that, recover the Henderson's style keycard from the type 7 chest within the workshop. And then, make sure that the Henderson's style chest is unlocked with the Henderson's style keycard. And then, open the Henderson's style chest. Then, deposit the keyboard into the Henderson's style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in the studio. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a portmanteau. The portmanteau contains a keyboard. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 7 chest, revealing a Henderson's style keycard.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style keycard from type 7 chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Henderson's style keycard from the type 7 chest.\nYou are carrying: a Henderson's style keycard and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style chest with Henderson's style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. If you can get through with that, doublecheck that the box within the steam room is ajar. And then, take the key from the box. After that, go north. After that, unlock the gate inside the kitchenette. After unlocking the gate, open the gate within the kitchenette. And then, make an effort to take a trip east. Next, close the gate inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou can make out a closed box. You can make out a table. The table is usual. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock gate with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First step, take the formless keycard from the rack inside the sauna. After that, unlock the formless gateway inside the sauna. After that, look and see that the formless gateway is opened. After that, travel south. And then, try to head east. Then, open the coffer inside the basement. Then, take the top hat from the coffer inside the basement. And then, place the top hat on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nOh, great. Here's a rack. On the rack you see a formless keycard.\nThere is a closed formless gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless keycard from rack" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless keycard from the rack.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless gateway with formless keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless gateway" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual kind of place.\nYou make out a plate. The plate appears to be empty.\nThere is an open formless gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. You begin looking for stuff.\nYou see a closed coffer. As if things weren't amazing enough already, you can even see a counter. However, the counter, like an empty counter, has nothing on it. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the coffer, revealing a top hat.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "take top hat from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, close the fudge scented safe in the launderette. After shutting the fudge scented safe, try to venture north. Next, recover the Canadian passkey from the floor of the cookhouse. And then, make sure that the Canadian box inside the cookhouse is unlocked. After that, make it so that the Canadian box inside the cookhouse is wide open. After that, take the fudge scented keycard from the Canadian box within the cookhouse. After that, try to head south. After that, lock the fudge scented safe with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close fudge scented safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou scan the room, seeing a Canadian box.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the Canadian passkey from the ground.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian box, revealing a fudge scented keycard.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented keycard from Canadian box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the fudge scented keycard from the Canadian box.\nYou are carrying: a fudge scented keycard and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a fudge scented keycard and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock fudge scented safe with fudge scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the Canadian limited edition keycard from the locker within the garage. Then, look and see that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest within the garage is open. Having opened the Canadian limited edition chest, recover the keycard from the Canadian limited edition chest within the garage. If you can get your hands on the keycard, make an effort to travel east. And then, insert the keycard into the chest's lock to unlock it. And then, open the chest. And then, take the butterfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the garage.\nYou can make out a Canadian limited edition chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. The locker contains a Canadian limited edition keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Canadian limited edition keycard from the locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the Canadian limited edition chest, revealing a keycard.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the Canadian limited edition chest.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked chest here.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to go to the east. With that done, recover the type Y key from the floor of the kitchenette. And then, check that the type Y chest is unlocked with the type Y key. After unlocking the type Y chest, ensure that the type Y chest in the kitchenette is open. Then, recover the American limited edition keycard from the type Y chest. After that, assure that the American limited edition box within the kitchenette is unlocked. After unlocking the American limited edition box, ensure that the American limited edition box in the kitchenette is open. After that, recover the glass from the American limited edition box inside the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've just sauntered into a bar. You start to take note of what's in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou see a locked American limited edition box nearby. You make out a locked type Y chest.\nYou need an unguarded exit? You should try going west.\nThere is a type Y key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the type Y key from the ground.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Y chest with type Y key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type Y chest.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "open type Y chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the type Y chest, revealing an American limited edition keycard.\nYou are carrying: a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard from type Y chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the American limited edition keycard from the type Y chest.\nYou are carrying: an American limited edition keycard and a type Y key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go north. Then, lift the latchkey from the floor of the canteen. Then, doublecheck that the box is unlocked with the latchkey. And then, open the box. And then, travel south. Okay, and then, pick up the teaspoon from the freezer within the cookery. After stealing the teaspoon, venture north. And then, you can place the teaspoon inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked box nearby.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the box.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel south. Next, open the chest. And then, pick up the spherical latchkey from the chest inside the bedroom. After you have got the spherical latchkey, try to head north. Then, unlock the spherical safe in the canteen. Then, look and see that the spherical safe is wide open. And then, pick up the knife from the spherical safe. Having picked up the knife, insert the knife inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou can see a chest. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a spherical latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical latchkey from the chest.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the spherical safe, revealing a knife.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take knife from spherical safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the knife from the spherical safe.\nYou are carrying: a knife, a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "insert knife into fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move east. Then, pick up the type K keycard from the trunk within the playroom. Then, make absolutely sure that the type K chest is unlocked. After unlocking the type K chest, make sure that the type K chest is ajar. After that, take the plant from the type K chest. Having taken the plant, attempt to move west. That done, open the cabinet in the pantry. After that, insert the plant into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nYou make out a type K chest. You make out a trunk. The trunk contains a type K keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from trunk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type K keycard from the trunk.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K chest with type K keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the type K chest.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the type K chest, revealing a plant.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take plant from type K chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYour score has just gone up by one point.\nYou are carrying: a plant and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just walked into a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a plant and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, close the locker in the dish-pit. And then, move west. And then, venture north. With that over with, open the freezer. Then, recover the passkey from the freezer within the kitchen. Once you have picked up the passkey, move south. Next, venture east. Then, Place the passkey into the locker in the dish-pit to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see an opened locker. The locker is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to move north. That done, pick-up the Microsoft passkey from the floor of the restroom. And then, doublecheck that the Microsoft box within the restroom is unlocked. And then, open the Microsoft box. After that, pick up the sponge from the Microsoft box in the restroom. After that, attempt to move south. Okay, and then, go to the east. With that accomplished, rest the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place. You begin to take stock of what's here.\nYou can make out a Microsoft box.\nYou need an unguarded exit? You should try going south.\nThere is a Microsoft passkey and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the Microsoft passkey from the ground.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the Microsoft box, revealing a sponge.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from Microsoft box" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the sponge from the Microsoft box.\nYou are carrying: a sponge and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, travel south. Okay, and then, recover the keycard from the floor of the bathroom. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe in the bathroom. Then, recover the spherical latchkey from the safe inside the bathroom. If you can get your hands on the spherical latchkey, make it so that the spherical chest is unlocked. If you have unlocked the spherical chest, ensure that the spherical chest in the bathroom is open. After that, retrieve the vacuum from the spherical chest inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a spherical chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a locked safe, which looks ordinary, close by.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to go east. With that accomplished, retrieve the Henderson's limited edition key from the floor of the office. And then, insert the Henderson's limited edition key into the Henderson's limited edition safe within the office's lock to unlock it. After unlocking the Henderson's limited edition safe, make sure that the Henderson's limited edition safe is wide open. After that, retrieve the Comic Strip Calendar from the Henderson's limited edition safe. And then, make an attempt to go to the west. With that done, make it so that the fridge is ajar. And then, you can deposit the Comic Strip Calendar inside the fridge within the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You start to take note of what's in the room.\nYou make out a closed fridge.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a Henderson's limited edition safe. Look out! It's a- oh, never mind, it's just a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's limited edition key from the ground.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition safe with Henderson's limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, insert the spherical latchkey into the spherical locker within the office's lock to unlock it. After that, make it so that the spherical locker within the office is ajar. Then, recover the type A passkey from the spherical locker inside the office. After you have picked up the type A passkey, unlock the type A gate within the office. After that, open the type A gate. Then, venture south. With that accomplished, pick up the latchkey from the counter. And then, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked spherical locker close by.\nThere is a closed type A gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, go to the east. Once you manage that, recover the soap scented key from the crate. With the soap scented key, make it so that the soap scented chest is unlocked with the soap scented key. Then, open the soap scented chest. Then, pick up the latchkey from the soap scented chest in the spare room. Then, insert the latchkey into the box inside the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box within the spare room is open. And then, take the cloak from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room. You begin to take stock of what's in the room.\nYou can see a box. You make out a soap scented chest. You see an opened crate. The crate contains a soap scented key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented key from crate" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the soap scented key from the crate.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented chest with soap scented key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the soap scented chest.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the soap scented chest, revealing a latchkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from soap scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the latchkey from the soap scented chest.\nYou are carrying: a latchkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to venture north. Following that, lift the rectangular latchkey from the floor of the scullery. Having picked up the rectangular latchkey, unlock the rectangular passageway in the scullery with the rectangular latchkey. Then, open the rectangular passageway. After pulling open the rectangular passageway, move north. Once you finish that, attempt to go to the east. And then, lift the passkey from the floor of the cellar. Then, doublecheck the locker inside the cellar is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nThis might come as a shock to you, but you've just moved into a scullery.\nThere is a closed rectangular passageway leading north. There is an unguarded exit to the south.\nThere is a rectangular latchkey on the floor.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the rectangular latchkey from the ground.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular passageway with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular passageway" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou are in a cookery. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an open rectangular passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar. A typical kind of place.\nYou make out a locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the west.\nThere is a passkey on the floor.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey, a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the floor of the office. And then, head west. With that accomplished, unlock the safe with the keycard. Then, make absolutely sure that the safe within the canteen is open. After that, retrieve the teapot from the safe in the canteen. And then, attempt to travel east. After that, open the locker in the office. After that, deposit the teapot inside the locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, make an attempt to move west. With that over with, pick up the Microsoft key from the bed stand. Then, unlock the Microsoft box with the Microsoft key. If you have unlocked the Microsoft box, doublecheck that the Microsoft box inside the bedchamber is ajar. After that, pick up the latchkey from the Microsoft box within the bedchamber. And then, take a trip east. After that, make it so the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a closed locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one. You can barely contain your excitement.\nA locked Microsoft box is right there by you. You can make out a bed stand. You shudder, but continue examining the bed stand. The bed stand is standard. On the bed stand you make out a Microsoft key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key from bed stand" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft key from the bed stand.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the Microsoft box, revealing a latchkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the latchkey from the Microsoft box.\nYou are carrying: a latchkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make absolutely sure that the type N box within the cookhouse is unlocked. After unlocking the type N box, ensure that the type N box in the cookhouse is open. And then, pick up the key from the type N box. And then, try to go to the east. Once you get around to doing that, doublecheck that the locker is unlocked. After that, open the locker inside the launderette. After that, take the paper towel from the locker. With the paper towel, place the paper towel on the floor of the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse.\nYou can see a locked ordinary looking type N box close by. You rest your hand against a wall, but you miss the wall and fall onto a rack. You shudder, but continue examining the rack. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the type N box.\nYou are carrying: a type N latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go east. And then, ensure that the safe is open. Then, pick up the rectangular keycard from the safe within the lounge. Then, doublecheck that the rectangular locker in the lounge is unlocked. And then, look and see that the rectangular locker is ajar. And then, take the non-euclidean key from the rectangular locker inside the lounge. After that, unlock the non-euclidean hatch with the non-euclidean key. And then, look and see that the non-euclidean hatch is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could close the safe. After that, try to move west. With that done, take the Henderson's style key from the chest inside the scullery. And then, check that the Henderson's style box is unlocked with the Henderson's style key. After that, ensure that the Henderson's style box within the scullery is open. After that, pick up the passkey from the Henderson's style box inside the scullery. Then, attempt to head east. Then, make it so that the safe is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You begin looking for stuff.\nYou see a locked Henderson's style box. You see a chest. The chest contains a Henderson's style key.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the chest.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style box.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style box" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Henderson's style box, revealing a passkey.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the American style keycard from the floor of the workshop. After you have got the American style keycard, make it so that the American style chest inside the workshop is unlocked with the American style keycard. Then, open the American style chest inside the workshop. And then, retrieve the type V key from the American style chest in the workshop. Then, unlock the type V gate. And then, make absolutely sure that the type V gate in the workshop is open. And then, go east. Following that, lift the insect from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked American style chest.\nThere is a closed type V gate leading east. You need an unguarded exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Next, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. Having unlocked the Microsoft limited edition safe, ensure that the Microsoft limited edition safe within the cookhouse is open. Then, pick up the latchkey from the Microsoft limited edition safe within the cookhouse. And then, make an attempt to travel east. If you can get through with that, doublecheck that the chest is unlocked with the latchkey. Then, open the chest within the shower. Then, pick up the mat from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, venture west. With that done, assure that the freezer in the cookhouse is opened. And then, pick up the cuboid key from the freezer within the cookhouse. And then, make an effort to take a trip east. Okay, and then, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe in the bedchamber. And then, recover the stick of butter from the cuboid safe. If you can get your hands on the stick of butter, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just walked into a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a freezer.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the freezer, revealing a cuboid key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from freezer" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid key from the freezer.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a cuboid safe.\nThere is a closed door leading east. You need an unguarded exit? You should try going west.\nThere is a cushion on the floor.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the cuboid safe, revealing a stick of butter.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from cuboid safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the stick of butter from the cuboid safe.\nYou are carrying: a stick of butter and a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "eat stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular box inside the basement is unlocked with the rectangular keycard. After that, assure that the rectangular box is ajar. Once you have pulled open the rectangular box, retrieve the passkey from the rectangular box in the basement. Then, make an attempt to head east. And then, check that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After that, pick up the controller from the chest. After that, rest the controller on the stand in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a typical kind of place. That is to say, you're in a basement.\nYou hear a noise behind you and spin around, but you can't see anything other than a rectangular box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the rectangular box.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the rectangular box, revealing a passkey.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the passkey from the rectangular box.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the rectangular box inside the basement is unlocked with the rectangular keycard. After that, assure that the rectangular box is ajar. Once you have pulled open the rectangular box, retrieve the passkey from the rectangular box in the basement. Then, make an attempt to head east. And then, check that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After that, pick up the controller from the chest. After that, rest the controller on the stand in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a typical kind of place. That is to say, you're in a basement.\nYou hear a noise behind you and spin around, but you can't see anything other than a rectangular box.\nThere is a closed gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the rectangular box.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the rectangular box, revealing a passkey.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from rectangular box" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the passkey from the rectangular box.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou make out a chest. You make out a stand. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the chest.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a controller.\nYou are carrying: a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "take controller from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the controller from the chest.\nYou are carrying: a controller, a passkey and a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "put controller on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, take a trip west. Following that, ensure that the chest is open. After that, pick up the American passkey from the chest. After taking the American passkey, assure that the American safe is unlocked. After that, ensure that the American safe inside the scullery is open. After that, pick up the shadfly from the American safe. Then, head east. After that, throw the shadfly on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in the scullery.\nYou can see a locked American safe nearby. You see a chest. A chest... Is that really what you were looking for?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing an American passkey.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take American passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could make an effort to head west. With that over with, pick up the non-euclidean key from the floor of the bar. And then, assure that the non-euclidean hatch is unlocked. And then, open the non-euclidean hatch in the bar. And then, head south. Then, make an attempt to travel east. And then, recover the desktop computer from the safe in the office. Then, sit the desktop computer on the bookshelf within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've entered a bar.\nYou make out a locked dresser.\nThere is a closed non-euclidean hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First thing I need you to do is to make an attempt to go west. Then, open the refrigerator within the cookery. After that, pick up the type L passkey from the refrigerator inside the cookery. And then, make it so that the type L chest within the cookery is unlocked. After unlocking the type L chest, assure that the type L chest inside the cookery is ajar. And then, take the passkey from the type L chest. If you have taken the passkey, try to venture east. Following that, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a standard kind of place. That is to say, you're in a salon.\nWere you looking for a safe? Because look over there, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, venture north. Then, recover the key from the platter. If you have got the key, attempt to travel east. And then, unlock the box inside the bedroom. After that, ensure that the box is open. After that, retrieve the Henderson's passkey from the box. With the Henderson's passkey, make an effort to venture west. After that, lock the Henderson's locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to venture east. And then, pick up the keycard from the bench. Then, unlock the safe with the keycard. Then, ensure that the safe is open. After that, recover the latchkey from the safe. After that, move west. Next, doublecheck that the locker within the cubicle is unlocked. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip north. After that, assure that the box inside the kitchen is unlocked. After unlocking the box, open the box within the kitchen. And then, retrieve the ladle from the box. With the ladle, take a trip south. With that over with, ensure that the gate in the restroom is open. Then, go east. Next, deposit the ladle on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a box. You make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the box.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the box, revealing a ladle.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take ladle from box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a ladle, a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Next, pick up the cake scented keycard from the bureau inside the study. And then, unlock the cake scented locker inside the study. After that, make it so that the cake scented locker is open. After that, take the keycard from the cake scented locker. After getting the keycard, attempt to take a trip east. With that accomplished, assure that the safe inside the steam room is closed. After that, Put the keycard into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a cake scented locker, so there's that. You make out an opened bureau nearby. The bureau contains a cake scented keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cake scented locker, revealing a keycard.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cake scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the north. After that, open the chest within the chamber. And then, take the American style latchkey from the chest. And then, make an effort to go to the south. And then, look and see that the American style passageway is unlocked with the American style latchkey. Then, open the American style passageway. Then, head south. And then, look and see that the American style passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A normal kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing an American style latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American style latchkey from the chest.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nI just think it's great that you've just entered an attic.\nYou make out a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of trash.\nThere is a closed American style passageway leading south. There is an unblocked exit to the north.\nThere is a shoe on the floor.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style passageway with American style latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock American style passageway.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style passageway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, check that the American box in the study is unlocked with the American key. Then, make absolutely sure that the American box is opened. Then, pick up the lavender scented keycard from the American box. After that, make it so that the lavender scented locker is unlocked with the lavender scented keycard. Then, ensure that the lavender scented locker is open. And then, recover the binder from the lavender scented locker. Then, make an attempt to go east. With that done, ditch the binder on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's here.\nYou see a lavender scented locker. You see a American box.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the American box.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open American box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the Canadian limited edition keycard from the locker within the garage. Then, look and see that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest within the garage is open. Having opened the Canadian limited edition chest, recover the keycard from the Canadian limited edition chest within the garage. If you can get your hands on the keycard, make an effort to travel east. And then, insert the keycard into the chest's lock to unlock it. And then, open the chest. And then, take the butterfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the garage.\nYou can make out a Canadian limited edition chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. The locker contains a Canadian limited edition keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Canadian limited edition keycard from the locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the Canadian limited edition chest, revealing a keycard.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the Canadian limited edition chest.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to head south. After that, try to head west. That done, take the key from the chair. Then, unlock the locker. And then, open the locker. After that, take the durian from the locker in the studio. If you can get your hands on the durian, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. You begin looking for stuff.\nThere is an open door leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nThere is an open door leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a folder on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nWell, here we are in the studio. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a locker. You can make out a chair. You see a key on the chair.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the chair.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a key and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, travel south. Okay, and then, recover the keycard from the floor of the bathroom. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe in the bathroom. Then, recover the spherical latchkey from the safe inside the bathroom. If you can get your hands on the spherical latchkey, make it so that the spherical chest is unlocked. If you have unlocked the spherical chest, ensure that the spherical chest in the bathroom is open. After that, retrieve the vacuum from the spherical chest inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a spherical chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a locked safe, which looks ordinary, close by.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the safe, revealing a legume and a spherical latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the spherical latchkey from the safe.\nYou are carrying: a spherical latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, look and see that the fudge scented chest is unlocked. Then, doublecheck that the fudge scented chest within the attic is wide open. After that, pick up the passkey from the fudge scented chest. After taking the passkey, make an effort to take a trip east. Then, make it so that the chest within the study is unlocked. And then, doublecheck that the chest inside the study is opened. If you have pulled open the chest, recover the key from the chest within the study. After that, check that the locker is unlocked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin looking for stuff.\nYou make out a locked fudge scented chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the fudge scented chest, revealing a passkey.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the fudge scented chest.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's here.\nYou can see a locked locker, which looks usual, in the corner. Oh wow! Is that what I think it is? It is! It's a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a key.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head west. And then, lift the key from the floor of the scullery. And then, unlock the chest in the scullery with the key. After that, ensure that the chest is open. Then, recover the cake scented passkey from the chest in the scullery. If you can get your hands on the cake scented passkey, make an effort to head east. With that done, check that the cake scented locker is unlocked with the cake scented passkey. After that, open the cake scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nI am sorry to announce that you are now in the scullery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a chest. Hmmm... what else, what else?\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to take the Microsoft limited edition passkey from the rack. After getting the Microsoft limited edition passkey, unlock the Microsoft limited edition hatch in the shower. Then, open the Microsoft limited edition hatch within the shower. Once you have opened the Microsoft limited edition hatch, take a trip south. That done, move east. Then, retrieve the Canadian key from the bed in the recreation zone. And then, unlock the Canadian safe within the recreation zone with the Canadian key. After that, ensure that the Canadian safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou make out a rack. The rack is ordinary. On the rack you see a Microsoft limited edition passkey.\nThere is a closed Microsoft limited edition hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Microsoft limited edition passkey from the rack.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition hatch with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition hatch" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open Microsoft limited edition hatch.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nThere is an open Microsoft limited edition hatch leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou make out a locked Canadian safe. Hey, want to see a bed? Look over there, a bed. You see a Canadian key on the bed.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian key from bed" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the Canadian key from the bed.\nYou are carrying: a Canadian key and a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian key and a Microsoft limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, go to the south. Okay, and then, retrieve the fresh laundry scented keycard from the trunk inside the studio. Then, unlock the fresh laundry scented door with the fresh laundry scented keycard. After that, open the fresh laundry scented door. Then, try to go to the east. And then, take the latchkey from the refrigerator within the dish-pit. After that, check that the locker is unlocked with the latchkey. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nA well framed signboard tells you that you are now in the lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the studio.\nOh, great. Here's a trunk. The trunk contains a fresh laundry scented keycard. The light flickers for a second, but nothing else happens.\nThere is a closed fresh laundry scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the fresh laundry scented keycard from the trunk.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented door with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First step, pick up the vanilla scented latchkey from the trunk inside the closet. After that, unlock the vanilla scented chest inside the closet. Then, open the vanilla scented chest within the closet. And then, take the key from the vanilla scented chest. Then, make it so that the locker within the closet is unlocked. And then, ensure that the locker is open. Then, retrieve the sandwich from the locker within the closet. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a locker, and you find a locker. Oh, great. Here's a vanilla scented chest. You can't wait to tell the folks at home about this! You can see a trunk. The trunk contains a vanilla scented latchkey.\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the vanilla scented latchkey from the trunk.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented chest with vanilla scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the vanilla scented chest.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the vanilla scented chest, revealing a key.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from vanilla scented chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the vanilla scented chest.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a key and a vanilla scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take the TextWorld style keycard from the locker inside the salon. If you can get your hands on the TextWorld style keycard, unlock the TextWorld style box inside the salon. And then, open the TextWorld style box inside the salon. And then, take the passkey from the TextWorld style box inside the salon. And then, unlock the door. And then, open the door in the salon. And then, head east. That done, assure that the door in the office is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that board! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a TextWorld style box. What's that over there? It looks like it's a locker. The locker contains a TextWorld style keycard.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go west. With that accomplished, ensure that the gate within the cookery is open. Then, attempt to move west. Then, venture south. Then, retrieve the cushion from the recliner. After that, move north. If you can succeed at that, make an effort to head east. And then, rest the cushion on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. It seems to be pretty usual here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture north. And then, open the Canadian locker within the cookhouse. After that, pick up the vanilla scented passkey from the Canadian locker. Then, unlock the vanilla scented passageway. And then, make absolutely sure that the vanilla scented passageway is open. Then, travel north. And then, attempt to travel east. Then, ensure that the case within the closet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one. I guess you better just go and list everything you see here.\nYou can see a freezer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You start to take note of what's in the room.\nYou can see a Canadian locker.\nThere is a closed vanilla scented passageway leading north. You need an unblocked exit? You should try going south.\nThere is a Canadian passkey on the floor.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian locker, revealing a vanilla scented passkey.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented passkey from Canadian locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the vanilla scented passkey from the Canadian locker.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented passageway with vanilla scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock vanilla scented passageway.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open vanilla scented passageway" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open vanilla scented passageway.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nI just think it's awesome that you're in a restroom now.\nThere is an open vanilla scented passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a vanilla scented passkey and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could insert the keycard into the safe's lock to unlock it. Then, open the safe. After that, pick up the passkey from the safe. And then, doublecheck that the box is unlocked with the passkey. Then, make absolutely sure that the box is ajar. Then, pick up the latchkey from the box. And then, make sure that the chest in the attic is unlocked. Then, ensure that the chest inside the attic is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You begin to take stock of what's here.\nYou make out a locked chest. You can see a box. Classic TextWorld. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Once you finish that, recover the latchkey from the board inside the shower. With the latchkey, check that the locker is unlocked with the latchkey. After unlocking the locker, doublecheck that the locker in the shower is wide open. After pulling open the locker, recover the TextWorld passkey from the locker. After taking the TextWorld passkey, attempt to go to the east. After that, make sure that the TextWorld locker inside the study is shut. Then, Place the TextWorld passkey into the TextWorld locker within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. As if things weren't amazing enough already, you can even see a board. On the board you can see a latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the board.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the locker, revealing a TextWorld passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a TextWorld passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a TextWorld passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close TextWorld locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou close the TextWorld locker.\nYou are carrying: a TextWorld passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock TextWorld locker with TextWorld passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, make an effort to go north. And then, retrieve the keycard from the floor of the playroom. And then, unlock the passageway with the keycard. After unlocking the passageway, ensure that the passageway within the playroom is open. And then, make an attempt to go to the north. After that, go east. And then, take the passkey from the table within the shower. After that, lock the safe with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal one.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the Canadian limited edition keycard from the locker within the garage. Then, look and see that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest within the garage is open. Having opened the Canadian limited edition chest, recover the keycard from the Canadian limited edition chest within the garage. If you can get your hands on the keycard, make an effort to travel east. And then, insert the keycard into the chest's lock to unlock it. And then, open the chest. And then, take the butterfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the garage.\nYou can make out a Canadian limited edition chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. The locker contains a Canadian limited edition keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Canadian limited edition keycard from the locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the Canadian limited edition chest, revealing a keycard.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the locker. With the keycard, unlock the box within the chamber with the keycard. Then, make it so that the box is ajar. After opening the box, take the Canadian keycard from the box in the chamber. And then, assure that the Canadian safe in the chamber is unlocked. After unlocking the Canadian safe, ensure that the Canadian safe in the chamber is open. Then, retrieve the monitor from the Canadian safe inside the chamber. If you can get your hands on the monitor, put the monitor inside the locker inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can see an opened locker. The locker contains a keycard. You make out a locked Canadian safe. You see a gleam over in a corner, where you can see a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the box, revealing a Canadian keycard.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, head north. Okay, and then, recover the cuboid key from the locker in the playroom. After that, make an attempt to go to the south. After that, take a trip east. Following that, insert the cuboid key into the cuboid safe's lock to unlock it. Then, make absolutely sure that the cuboid safe is ajar. Then, recover the sponge from the cuboid safe inside the bathroom. And then, you can place the sponge inside the type 8 box inside the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou arrive in a playroom.\nYou see an opened locker. The locker contains a cuboid key.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the cuboid key from the locker.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nGuess what, you are in the place we're calling the restroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the south.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see an opened type 8 box nearby. The type 8 box is empty! What a waste of a day! You can make out a locked cuboid safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid safe with cuboid key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the cuboid safe.\nYou are carrying: a cuboid key and a type 8 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to pick up the key from the counter. Then, insert the key into the locker's lock to unlock it. And then, ensure that the locker is open. After that, pick up the keycard from the locker. After getting the keycard, make an effort to travel east. And then, insert the keycard into the safe inside the workshop's lock to unlock it. After that, ensure that the safe is open. Then, recover the Advent Calendar from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can see a counter. You see a key on the counter.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the counter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the keycard from the locker.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. I guess you better just go and list everything you see here.\nYou scan the room, seeing a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make it so that the safe is unlocked. Then, ensure that the safe inside the bedroom is open. Then, pick up the fudge scented latchkey from the safe inside the bedroom. Then, insert the fudge scented latchkey into the fudge scented gate's lock to unlock it. After that, open the fudge scented gate in the bedroom. Then, try to venture south. If you can accomplish that, pick up the Microsoft limited edition passkey from the floor of the pantry. Then, make sure that the Microsoft limited edition box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a locked safe.\nThere is a closed fudge scented gate leading south. There is an unblocked exit to the east.\nThere is a bug on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a fudge scented latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the fudge scented latchkey from the safe.\nYou are carrying: a fudge scented latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented gate with fudge scented latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the American style keycard from the floor of the workshop. After you have got the American style keycard, make it so that the American style chest inside the workshop is unlocked with the American style keycard. Then, open the American style chest inside the workshop. And then, retrieve the type V key from the American style chest in the workshop. Then, unlock the type V gate. And then, make absolutely sure that the type V gate in the workshop is open. And then, go east. Following that, lift the insect from the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can see a locked American style chest.\nThere is a closed type V gate leading east. You need an unguarded exit? You should try going south.\nThere is an American style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the American style keycard from the ground.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the American style chest.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the American style chest, revealing a type V key.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type V key from American style chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the type V key from the American style chest.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V gate with type V key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock type V gate.\nYou are carrying: a type V key and an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type V gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the cellar. After that, doublecheck that the box inside the cellar is unlocked with the key. Then, open the box inside the cellar. And then, recover the Microsoft keycard from the box. Having picked up the Microsoft keycard, check that the Microsoft locker inside the cellar is unlocked with the Microsoft keycard. And then, make it so that the Microsoft locker is wide open. Then, pick up the cookie from the Microsoft locker within the cellar. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft locker. You see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, move west. Then, go west. That done, retrieve the key from the bookshelf. And then, unlock the safe in the bedchamber. After that, make sure that the safe is opened. And then, retrieve the cashew from the safe. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have sauntered into, you had to walk into a standard one. The room is well lit.\nYou see a stand. Now why would someone leave that there? The stand is ordinary. But the thing is empty. What's the point of an empty stand?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First of all, make an effort to go north. And then, retrieve the keycard from the floor of the playroom. And then, unlock the passageway with the keycard. After unlocking the passageway, ensure that the passageway within the playroom is open. And then, make an attempt to go to the north. After that, go east. And then, take the passkey from the table within the shower. After that, lock the safe with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal one.\nThere is a closed passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard, a teaspoon and a pillow.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, head west. Then, make absolutely sure that the suitcase is ajar. After that, retrieve the cuboid keycard from the suitcase. And then, attempt to travel east. If you can accomplish that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, retrieve the lightbulb from the cuboid locker within the basement. And then, place the lightbulb on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop. The room is well lit.\nYou can make out a closed suitcase in the corner.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the suitcase, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. Okay, and then, open the type K safe within the scullery. And then, retrieve the passkey from the type K safe within the scullery. If you can get your hands on the passkey, move south. And then, unlock the hatch inside the cookery. And then, make it so that the hatch is wide open. Then, try to travel west. Then, close the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou can see a type K safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the type K safe, revealing a passkey.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the type K safe.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock hatch.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open hatch.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go to the west. Then, retrieve the keyboard from the portmanteau within the studio. Then, venture east. And then, doublecheck that the type 7 chest within the workshop is wide open. After that, recover the Henderson's style keycard from the type 7 chest within the workshop. And then, make sure that the Henderson's style chest is unlocked with the Henderson's style keycard. And then, open the Henderson's style chest. Then, deposit the keyboard into the Henderson's style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou see a locked Henderson's style chest. You can see a type 7 chest. You wonder idly who left that here.\nThere is an open door leading north. You need an unblocked exit? You should try going west.\nThere is a type 7 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in the studio. You can barely contain your excitement.\nOh wow! Is that what I think it is? It is! It's a portmanteau. The portmanteau contains a keyboard. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the keycard from the locker. With the keycard, unlock the box within the chamber with the keycard. Then, make it so that the box is ajar. After opening the box, take the Canadian keycard from the box in the chamber. And then, assure that the Canadian safe in the chamber is unlocked. After unlocking the Canadian safe, ensure that the Canadian safe in the chamber is open. Then, retrieve the monitor from the Canadian safe inside the chamber. If you can get your hands on the monitor, put the monitor inside the locker inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can see an opened locker. The locker contains a keycard. You make out a locked Canadian safe. You see a gleam over in a corner, where you can see a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, retrieve the passkey from the table in the washroom. After that, try to go to the west. Following that, insert the passkey into the box in the launderette's lock to unlock it. And then, make it so that the box is opened. Then, recover the sponge from the box. With the sponge, go to the east. And then, make it so that the cabinet inside the washroom is open. And then, put the sponge into the cabinet within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. You see a passkey on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am required to announce that you are now in the launderette.\nYou see a box.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, head north. And then, look and see that the Microsoft safe is opened. After you have pulled open the Microsoft safe, recover the keycard from the Microsoft safe in the bathroom. After that, make an effort to head south. After that, unlock the locker inside the salon. After that, open the locker. After that, recover the fly larva from the locker. Then, deposit the fly larva on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft safe, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the Microsoft safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the chest inside the bedroom. Once you have taken the latchkey, doublecheck that the locker inside the bedroom is unlocked. And then, ensure that the locker in the bedroom is open. After that, pick up the soap scented passkey from the locker within the bedroom. And then, assure that the soap scented gate inside the bedroom is unlocked with the soap scented passkey. Then, make it so that the soap scented gate within the bedroom is wide open. Then, attempt to go east. Once you succeed at that, assure that the soap scented gate inside the study is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. You see a chest. The chest contains a latchkey.\nThere is a closed soap scented gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the locker.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the locker, revealing a soap scented passkey.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Next, pick up the type 0 latchkey from the floor of the canteen. With the type 0 latchkey, make an effort to travel south. With that over with, doublecheck that the type 0 gateway within the cubicle is unlocked. And then, open the type 0 gateway. And then, make an attempt to venture west. And then, take the keycard from the shelf in the cookery. After that, make absolutely sure the box in the cookery is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, open the toolbox. And then, take the cuboid latchkey from the toolbox within the garage. After you have got the cuboid latchkey, unlock the cuboid portal in the garage. And then, ensure that the cuboid portal is open. After that, make an attempt to take a trip south. And then, retrieve the banana from the rack. After taking the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in the garage.\nYou can see a toolbox.\nThere is a closed cuboid portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the toolbox, revealing a cuboid latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the passkey from the floor of the kitchen. If you can get your hands on the passkey, make an effort to go north. And then, make an effort to go to the west. And then, unlock the box inside the dish-pit. After that, open the box. And then, recover the knife from the box. And then, take a trip east. With that accomplished, throw the knife on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou can make out a box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the box.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a knife.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take knife from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to venture south. With that accomplished, look and see that the gate inside the workshop is open. And then, make an attempt to go east. And then, look and see that the gate is shut. And then, take a trip north. After that, pick-up the latchkey from the floor of the parlor. After that, move south. And then, assure that the gate is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a coffee cup on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open gate.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "close gate" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nAh, the parlor. This is some kind of parlor, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a recliner. But the thing is empty. You think about smashing the recliner to bits, throwing the bits into a pit, etc, until you get bored.\nYou need an unguarded exit? You should try going south.\nThere is a latchkey on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, go to the south. With that over with, retrieve the TextWorld keycard from the mantle. And then, attempt to go to the north. With that done, make an effort to go east. With that done, unlock the TextWorld box. After that, make absolutely sure that the TextWorld box in the launderette is opened. After that, pick up the carrot from the TextWorld box inside the launderette. After that, eat the carrot. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nI never took you for the sort of person who would show up in a bedroom, but I guess I was wrong.\nYou can see a mantle. You see a TextWorld keycard on the mantle.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from mantle" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the TextWorld keycard from the mantle.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou see a chest.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou have moved into the most ordinary of all possible launderettes.\nYou can see a TextWorld box. You make out a box. What a letdown! The box is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, make it so that the suitcase inside the cellar is opened. And then, recover the latchkey from the suitcase. After picking up the latchkey, make an effort to go to the west. With that done, look and see that the locker in the parlor is unlocked. After unlocking the locker, open the locker. After pulling open the locker, recover the cushion from the locker. After picking up the cushion, make an attempt to move east. After that, place the cushion inside the crate inside the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a crate. You look at the price tag that the crate's owner still hasn't taken off. Fifty dollars?! Where'd they buy this crate, some kind of expensive store? The crate is empty! This is the worst thing that could possibly happen, ever! Look out! It's a- oh, never mind, it's just a suitcase.\nThere is a closed portal leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor. You start to take note of what's in the room.\nYou can see a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, open the toolbox. And then, take the cuboid latchkey from the toolbox within the garage. After you have got the cuboid latchkey, unlock the cuboid portal in the garage. And then, ensure that the cuboid portal is open. After that, make an attempt to take a trip south. And then, retrieve the banana from the rack. After taking the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in the garage.\nYou can see a toolbox.\nThere is a closed cuboid portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, make an attempt to move west. And then, pick up the type Z keycard from the rack. If you can get your hands on the type Z keycard, make absolutely sure that the type Z locker within the laundromat is unlocked. After that, open the type Z locker. And then, pick up the passkey from the type Z locker within the laundromat. If you can get your hands on the passkey, unlock the locker within the laundromat. After unlocking the locker, open the locker. After that, pick up the sponge from the locker inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could make an effort to head west. With that over with, pick up the non-euclidean key from the floor of the bar. And then, assure that the non-euclidean hatch is unlocked. And then, open the non-euclidean hatch in the bar. And then, head south. Then, make an attempt to travel east. And then, recover the desktop computer from the safe in the office. Then, sit the desktop computer on the bookshelf within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've entered a bar.\nYou make out a locked dresser.\nThere is a closed non-euclidean hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean hatch with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, look and see that the gate is wide open. After that, make an attempt to move west. And then, check that the fudge scented chest inside the cookhouse is unlocked with the fudge scented passkey. And then, open the fudge scented chest. And then, pick up the key from the fudge scented chest. And then, try to go to the east. And then, check that the box is unlocked with the key. After that, open the box inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open gate.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked fudge scented chest.\nThere is an open gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the fudge scented chest, revealing a peanut and a key.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the fudge scented chest.\nYou are carrying: a key and a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is an open gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key and a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the latchkey from the chest inside the bedroom. Once you have taken the latchkey, doublecheck that the locker inside the bedroom is unlocked. And then, ensure that the locker in the bedroom is open. After that, pick up the soap scented passkey from the locker within the bedroom. And then, assure that the soap scented gate inside the bedroom is unlocked with the soap scented passkey. Then, make it so that the soap scented gate within the bedroom is wide open. Then, attempt to go east. Once you succeed at that, assure that the soap scented gate inside the study is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. You see a chest. The chest contains a latchkey.\nThere is a closed soap scented gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the locker.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the locker, revealing a soap scented passkey.\nYou are carrying: a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the soap scented passkey from the locker.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented gate with soap scented passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock soap scented gate.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented gate" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open soap scented gate.\nYou are carrying: a soap scented passkey, a latchkey, a butterfly and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to move north. Okay, and then, lift the Canadian style keycard from the floor of the study. Then, take a trip south. Then, unlock the Canadian style box with the Canadian style keycard. If you have unlocked the Canadian style box, open the Canadian style box within the attic. And then, recover the rectangular latchkey from the Canadian style box. Then, head north. After that, lock the rectangular gate with the rectangular latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're not going to believe this, but you've just entered an attic. Let's see what's in here.\nA locked Canadian style box is in the corner. What's that over there? It looks like it's a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel south. Then, retrieve the cake scented passkey from the bench. With the cake scented passkey, attempt to go north. That done, go to the east. Then, make it so that the cake scented safe is unlocked with the cake scented passkey. After that, ensure that the cake scented safe is open. Then, take the soap scented keycard from the cake scented safe. With the soap scented keycard, insert the soap scented keycard into the soap scented locker inside the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a safe. You see a bench. On the bench you see a cake scented passkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked usual looking soap scented locker close by. You see a locked cake scented safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented safe with cake scented passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the cake scented safe.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, head north. And then, look and see that the Microsoft safe is opened. After you have pulled open the Microsoft safe, recover the keycard from the Microsoft safe in the bathroom. After that, make an effort to head south. After that, unlock the locker inside the salon. After that, open the locker. After that, recover the fly larva from the locker. Then, deposit the fly larva on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft safe, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Microsoft safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the Microsoft safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the locker, revealing a fly larva.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the fly larva from the locker.\nYou are carrying: a fly larva and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go south. And then, retrieve the key from the crate. If you can get your hands on the key, try to move north. With that done, unlock the hatch with the key. Then, assure that the hatch inside the attic is ajar. And then, head east. After that, pick up the American limited edition key from the floor of the bedchamber. After that, lock the American limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nI just think it's awesome that you're in a pantry now. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a crate. The crate contains a key!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the crate.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, head east. And then, attempt to move east. If you can get around to doing that, open the formless safe in the kitchenette. Then, take the latchkey from the formless safe in the kitchenette. With the latchkey, go to the west. And then, unlock the box inside the bedchamber with the latchkey. And then, open the box. Then, retrieve the cd from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou scan the room for a formless safe, and you find a formless safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the formless safe, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the latchkey from the formless safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a box. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the box within the cookery is unlocked. After that, open the box within the cookery. After that, retrieve the latchkey from the box inside the cookery. After that, travel north. Once you accomplish that, unlock the hatch within the scullery with the latchkey. After that, open the hatch. After that, venture east. And then, make it so that the hatch within the garage is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the box.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical one.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fondue on the floor.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the cuboid chest is unlocked with the cuboid passkey. After that, doublecheck that the cuboid chest is open. After pulling open the cuboid chest, retrieve the type D key from the cuboid chest. If you can get your hands on the type D key, go to the north. Then, unlock the type D portal with the type D key. After unlocking the type D portal, look and see that the type D portal is ajar. After that, make an effort to take a trip east. After that, make absolutely sure that the suitcase in the office is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cuboid chest.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the cuboid chest, revealing a type D key.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type D key from cuboid chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the type D key from the cuboid chest.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nThere is a closed type D portal leading east. There is an unguarded exit to the south.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D portal with type D key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock type D portal.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type D portal" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open type D portal.\nYou are carrying: a type D key, a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take the TextWorld style keycard from the locker inside the salon. If you can get your hands on the TextWorld style keycard, unlock the TextWorld style box inside the salon. And then, open the TextWorld style box inside the salon. And then, take the passkey from the TextWorld style box inside the salon. And then, unlock the door. And then, open the door in the salon. And then, head east. That done, assure that the door in the office is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that board! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a TextWorld style box. What's that over there? It looks like it's a locker. The locker contains a TextWorld style keycard.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the TextWorld style keycard from the locker.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the TextWorld style box.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the TextWorld style box, revealing a passkey.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from TextWorld style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, look and see that the cuboid locker inside the bar is unlocked with the cuboid passkey. Then, ensure that the cuboid locker inside the bar is open. After that, pick up the key from the cuboid locker inside the bar. After that, unlock the box in the bar. After unlocking the box, ensure that the box within the bar is open. After pulling open the box, recover the blanket from the box. With the blanket, venture west. If you can do that, sit the blanket on the stand in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You start to take note of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can make out a locked cuboid locker nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the key from the cuboid locker.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the box.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the box, revealing a blanket.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take blanket from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, close the type B locker inside the scullery. After that, head west. Then, recover the latchkey from the bookshelf within the study. After that, make sure that the box in the study is unlocked. And then, open the box. After opening the box, retrieve the type B key from the box inside the study. Then, go east. With that over with, Deposit the type B key into the type B locker in the scullery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see an opened type B locker here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "close type B locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYour score has just gone up by one point.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A standard one. The room is well lit.\nYou can make out a box. You can see a bookshelf. On the bookshelf you can see a latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the latchkey from the bookshelf.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a type B key.\nYou are carrying: a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "take type B key from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the type B key from the box.\nYou are carrying: a type B key, a latchkey and a tv.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the chest in the washroom is unlocked with the passkey. After that, assure that the chest within the washroom is ajar. Then, pick up the latchkey from the chest. After you have taken the latchkey, attempt to move east. After that, assure that the box within the chamber is unlocked. After that, open the box. Then, recover the plant from the box in the chamber. And then, you can put the plant into the trunk in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the chest, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've fallen into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a trunk, and you find a trunk. Empty! What kind of nightmare TextWorld is this? You can make out a locked box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Once you finish that, recover the latchkey from the board inside the shower. With the latchkey, check that the locker is unlocked with the latchkey. After unlocking the locker, doublecheck that the locker in the shower is wide open. After pulling open the locker, recover the TextWorld passkey from the locker. After taking the TextWorld passkey, attempt to go to the east. After that, make sure that the TextWorld locker inside the study is shut. Then, Place the TextWorld passkey into the TextWorld locker within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nAn open TextWorld locker is here. The TextWorld locker is empty! This is the worst thing that could possibly happen, ever! You can make out an opened box. The box is empty! What a waste of a day!\nThere is a closed door leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker. As if things weren't amazing enough already, you can even see a board. On the board you can see a latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the board.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, unlock the rectangular safe. Then, ensure that the rectangular safe within the closet is open. After pulling open the rectangular safe, recover the latchkey from the rectangular safe. After that, make an attempt to travel north. Once you finish that, unlock the hatch. And then, ensure that the hatch inside the kitchenette is open. And then, go to the east. Then, retrieve the broom from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the rectangular safe, revealing a latchkey.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the formless passkey from the floor of the studio. And then, unlock the formless box in the studio. After unlocking the formless box, ensure that the formless box inside the studio is open. And then, retrieve the latchkey from the formless box. Once you have got the latchkey, check that the locker is unlocked with the latchkey. After that, open the locker within the studio. After that, pick up the Comic Strip Calendar from the locker within the studio. After that, throw the Comic Strip Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. A locked formless box is nearby.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the table within the sauna. After picking up the key, doublecheck that the locker is unlocked with the key. Then, open the locker inside the sauna. And then, recover the latchkey from the locker in the sauna. With the latchkey, insert the latchkey into the passageway's lock to unlock it. Having unlocked the passageway, open the passageway within the sauna. And then, attempt to travel south. Then, pick up the nest of kittens from the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a locker. You can see a table. You see a key on the table.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, lift the non-euclidean key from the floor of the workshop. And then, insert the non-euclidean key into the non-euclidean door's lock to unlock it. And then, make absolutely sure that the non-euclidean door is opened. Then, take a trip north. Okay, and then, go to the east. Okay, and then, pick up the keycard from the floor of the attic. And then, look and see that the locker within the attic is unlocked. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed non-euclidean door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying: a legume.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean door with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock non-euclidean door.\nYou are carrying: a non-euclidean key and a legume.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, check that the TextWorld box is unlocked with the TextWorld passkey. And then, assure that the TextWorld box in the studio is open. If you have opened the TextWorld box, recover the keycard from the TextWorld box inside the studio. And then, unlock the safe in the studio. After that, make it so that the safe is wide open. And then, retrieve the type 9 latchkey from the safe inside the studio. Then, head west. Then, make sure that the type 9 box in the playroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can make out a locked TextWorld box, which looks typical, close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make it so that the safe is unlocked. Then, ensure that the safe inside the bedroom is open. Then, pick up the fudge scented latchkey from the safe inside the bedroom. Then, insert the fudge scented latchkey into the fudge scented gate's lock to unlock it. After that, open the fudge scented gate in the bedroom. Then, try to venture south. If you can accomplish that, pick up the Microsoft limited edition passkey from the floor of the pantry. Then, make sure that the Microsoft limited edition box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a locked safe.\nThere is a closed fudge scented gate leading south. There is an unblocked exit to the east.\nThere is a bug on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to travel west. Once you finish that, recover the Canadian limited edition latchkey from the floor of the closet. If you can get your hands on the Canadian limited edition latchkey, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition latchkey. After unlocking the Canadian limited edition locker, ensure that the Canadian limited edition locker inside the closet is open. And then, take the key from the Canadian limited edition locker inside the closet. After that, make an effort to travel east. And then, unlock the hatch within the kitchen. And then, ensure that the hatch is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a normal kind of place. That is to say, you're in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a rack. But there isn't a thing on it.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked Canadian limited edition locker.\nThere is an unguarded exit to the east.\nThere is a legume and a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Canadian limited edition latchkey from the ground.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the Canadian limited edition locker, revealing a key.\nYou are carrying: a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the Canadian limited edition locker.\nYou are carrying: a key and a Canadian limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, take the keycard from the chair. After getting the keycard, unlock the box within the office with the keycard. After that, open the box. And then, take the type O key from the box inside the office. And then, insert the type O key into the type O box within the office's lock to unlock it. After that, ensure that the type O box in the office is open. After opening the type O box, retrieve the Advent Calendar from the type O box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a type O box. You can make out a box! You bend down to tie your shoe. When you stand up, you notice a chair. You see a keycard on the chair. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the chair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the box, revealing a type O key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type O key from box" }, { "role": "user", "content": "current state: You are now in the office.\nWhich do you mean, the type O box or the box?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type O box with type O key" }, { "role": "user", "content": "current state: You are now in the office.\nYou need to take the type O key first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type O box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. Your first objective is to unlock the non-euclidean box with the non-euclidean latchkey. After that, ensure that the non-euclidean box is open. Once you have pulled open the non-euclidean box, take the latchkey from the non-euclidean box. After that, take a trip south. Then, unlock the door in the garage with the latchkey. And then, make sure that the door inside the garage is wide open. Then, go to the south. Then, pick up the Cat Calendar from the coffer in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou can see a locked non-euclidean box, which looks normal, nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the non-euclidean box, revealing a latchkey.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the latchkey from the non-euclidean box.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just shown up in a garage.\nThere is a closed door leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock door.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open door.\nYou are carrying: a latchkey and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could go north. With that done, ensure that the suitcase is open. And then, pick up the passkey from the suitcase. And then, travel south. And then, make absolutely sure that the safe within the pantry is unlocked. Then, ensure that the safe inside the pantry is open. If you have opened the safe, retrieve the cane from the safe. After picking up the cane, put the cane on the shelf inside the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. A normal one.\nYou can see a suitcase, so there's that.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou make out a locked safe in the corner. You make out a shelf. The shelf is typical. Looks like someone's already been here and taken everything off it, though. Oh, great. Here's a stand. The stand is ordinary. But the thing is empty.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the formless passkey from the floor of the studio. And then, unlock the formless box in the studio. After unlocking the formless box, ensure that the formless box inside the studio is open. And then, retrieve the latchkey from the formless box. Once you have got the latchkey, check that the locker is unlocked with the latchkey. After that, open the locker within the studio. After that, pick up the Comic Strip Calendar from the locker within the studio. After that, throw the Comic Strip Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. A locked formless box is nearby.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless box.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the formless box, revealing a latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make it so that the locker is ajar. And then, retrieve the passkey from the locker in the bedchamber. After that, travel west. Then, doublecheck that the chest within the kitchen is unlocked. After unlocking the chest, open the chest in the kitchen. Then, take the durian from the chest within the kitchen. If you can get your hands on the durian, eat the durian. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. You begin looking for stuff.\nYou make out a closed locker.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. And then, open the locker in the studio. After opening the locker, take the Canadian style keycard from the locker. After that, insert the Canadian style keycard into the Canadian style hatch's lock to unlock it. And then, open the Canadian style hatch within the studio. Then, attempt to go north. That done, make an attempt to go east. After that, pick up the top hat from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the Henderson's keycard from the trunk within the attic. After that, make absolutely sure that the Henderson's hatch is unlocked. And then, assure that the Henderson's hatch in the attic is wide open. And then, travel south. After that, take a trip east. With that over with, retrieve the cuboid latchkey from the desk. After that, check that the cuboid chest inside the parlor is unlocked with the cuboid latchkey. After unlocking the cuboid chest, open the cuboid chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou can make out a trunk. Now why would someone leave that there? The trunk contains a Henderson's keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed Henderson's hatch leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the Henderson's keycard from the trunk.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's hatch with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open Henderson's hatch.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nThis might come as a shock to you, but you've just moved into a closet. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an open Henderson's hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a frisbee on the floor.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor.\nYou can see a locked cuboid chest in the room. You can make out a desk. The desk is standard. On the desk you can make out a cuboid latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from desk" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the cuboid latchkey from the desk.\nYou are carrying: a cuboid latchkey and a Henderson's keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the south. Next, lift the Henderson's limited edition keycard from the floor of the dish-pit. Then, make an attempt to head north. If you can do that, assure that the Henderson's limited edition portal in the recreation zone is unlocked. And then, ensure that the Henderson's limited edition portal is open. After that, attempt to go east. Okay, and then, pick up the worm from the cabinet. Then, insert the worm into the trunk in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, check that the American box in the study is unlocked with the American key. Then, make absolutely sure that the American box is opened. Then, pick up the lavender scented keycard from the American box. After that, make it so that the lavender scented locker is unlocked with the lavender scented keycard. Then, ensure that the lavender scented locker is open. And then, recover the binder from the lavender scented locker. Then, make an attempt to go east. With that done, ditch the binder on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. You begin to take stock of what's here.\nYou see a lavender scented locker. You see a American box.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the American box.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the American box, revealing a lavender scented keycard.\nYou are carrying: an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented keycard from American box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the lavender scented keycard from the American box.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented locker with lavender scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the lavender scented locker.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the lavender scented locker, revealing a binder.\nYou are carrying: a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "take binder from lavender scented locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the binder from the lavender scented locker.\nYou are carrying: a binder, a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a binder, a lavender scented keycard, an American key and a plant.\n\nyour action: " }, { "role": "assistant", "content": "drop binder" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the key from the fresh laundry scented safe inside the laundromat. After that, unlock the locker. And then, ensure that the locker is open. After that, recover the latchkey from the locker in the laundromat. And then, make it so that the gate within the laundromat is unlocked. After that, look and see that the gate is opened. And then, go to the south. Then, make sure that the toolbox within the garage is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a locked locker. You make out an opened fresh laundry scented safe. The fresh laundry scented safe contains a key. You wonder idly who left that here.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a fresh laundry scented key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from fresh laundry scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to take a trip south. If you can get through with that, doublecheck that the box within the steam room is ajar. And then, take the key from the box. After that, go north. After that, unlock the gate inside the kitchenette. After unlocking the gate, open the gate within the kitchenette. And then, make an effort to take a trip east. Next, close the gate inside the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou can make out a closed box. You can make out a table. The table is usual. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the box, revealing a key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the box.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou make out a fridge. Something scurries by right in the corner of your eye. Probably nothing. The fridge is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading east. There is an unguarded exit to the south.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock gate with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock gate.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open gate.\nYou are carrying: a key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the trunk within the vault is opened. After that, take the type E passkey from the trunk. Then, make sure that the type E chest is unlocked. After that, open the type E chest. And then, pick up the key from the type E chest within the vault. Then, attempt to venture east. Following that, unlock the locker with the key. After unlocking the locker, doublecheck that the locker inside the basement is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou see a type E chest. You scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the trunk, revealing a type E passkey.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take type E passkey from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, retrieve the Canadian passkey from the cabinet. After that, unlock the Canadian safe with the Canadian passkey. After that, ensure that the Canadian safe in the workshop is open. Having pulled open the Canadian safe, recover the formless key from the Canadian safe. Then, unlock the formless safe. After that, ensure that the formless safe is open. And then, pick up the pen from the formless safe within the workshop. Then, drop the pen on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can make out a locked formless safe. You make out a Canadian safe. You make out an opened cabinet. The cabinet contains a Canadian passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Canadian passkey from the cabinet.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, make an attempt to head north. If you can get around to doing that, make it so that the passageway within the workshop is opened. And then, move north. Okay, and then, retrieve the formless key from the floor of the canteen. Then, unlock the formless locker. Then, make it so that the formless locker inside the canteen is open. After opening the formless locker, pick up the passkey from the formless locker within the canteen. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a berry and a legume.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, move east. And then, retrieve the non-euclidean keycard from the safe. If you can get your hands on the non-euclidean keycard, make an attempt to go to the west. And then, make absolutely sure that the non-euclidean box is unlocked. After you have unlocked the non-euclidean box, ensure that the non-euclidean box within the parlor is open. Then, recover the lavender scented passkey from the non-euclidean box. And then, make an attempt to travel east. Then, doublecheck that the lavender scented safe is unlocked with the lavender scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou can see a locked lavender scented safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a safe. The safe contains a non-euclidean keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean keycard from the safe.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou hear a noise behind you and spin around, but you can't see anything other than a non-euclidean box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean keycard.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to take a trip north. After that, recover the American limited edition keycard from the floor of the bedroom. If you can get your hands on the American limited edition keycard, venture south. Then, attempt to venture east. And then, assure that the American limited edition box is unlocked. Then, open the American limited edition box. After that, pick up the glass from the American limited edition box. After taking the glass, deposit the glass into the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nThere is an American limited edition keycard on the floor.\nYou are carrying: a salad.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the American limited edition keycard from the ground.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nWell, here we are in a bar.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nYou see an opened freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You see a locked usual looking American limited edition box right there by you. You can make out a closed cabinet.\nThere is an unblocked exit to the west.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the American limited edition box, revealing a glass.\nYou are carrying: an American limited edition keycard and a salad.\n\nyour action: " }, { "role": "assistant", "content": "take glass from American limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip south. After that, pick-up the passkey from the floor of the laundromat. And then, unlock the safe. Then, ensure that the safe within the laundromat is open. Then, pick up the sponge from the safe within the laundromat. And then, move north. Then, attempt to go to the east. With that accomplished, place the sponge on the stand inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in the laundromat. The room is well lit.\nYou see a safe.\nThere is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. Then, ensure that the crate in the cellar is open. Then, take the formless key from the crate. After that, make it so that the formless box is unlocked. Then, ensure that the formless box inside the cellar is open. And then, recover the fly larva from the formless box inside the cellar. And then, go to the north. And then, toss the fly larva on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to head east. And then, try to travel east. With that over with, pick up the type 4 key from the floor of the cookhouse. After that, move west. And then, unlock the type 4 locker in the shower. Then, ensure that the type 4 locker is open. And then, retrieve the spherical key from the type 4 locker within the shower. After that, unlock the spherical safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a spherical safe. You can make out a type 4 locker. You bend down to tie your shoe. When you stand up, you notice a counter. The counter is ordinary. But oh no! there's nothing on this piece of junk. You see a bench. The bench is typical. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've just shown up in a cookhouse.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a type 4 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the type 4 key from the ground.\nYou are carrying: a type 4 key.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go south. And then, retrieve the key from the crate. If you can get your hands on the key, try to move north. With that done, unlock the hatch with the key. Then, assure that the hatch inside the attic is ajar. And then, head east. After that, pick up the American limited edition key from the floor of the bedchamber. After that, lock the American limited edition box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nI just think it's awesome that you're in a pantry now. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a crate. The crate contains a key!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the crate.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a cloak on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock hatch.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place.\nYou can make out a closed American limited edition box.\nThere is an open hatch leading west. You need an unguarded exit? You should try going south.\nThere is an American limited edition key on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, travel south. Okay, and then, recover the keycard from the floor of the bathroom. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe in the bathroom. Then, recover the spherical latchkey from the safe inside the bathroom. If you can get your hands on the spherical latchkey, make it so that the spherical chest is unlocked. If you have unlocked the spherical chest, ensure that the spherical chest in the bathroom is open. After that, retrieve the vacuum from the spherical chest inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a spherical chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a locked safe, which looks ordinary, close by.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the dresser is open. After that, take the type K keycard from the dresser within the bedroom. And then, make it so that the type K box inside the bedroom is unlocked with the type K keycard. Having unlocked the type K box, assure that the type K box is open. And then, take the formless key from the type K box inside the bedroom. If you can get your hands on the formless key, make absolutely sure that the formless locker is unlocked. Then, assure that the formless locker inside the bedroom is open. Then, pick up the monitor from the formless locker within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWelcome to the bedroom.\nYou see a locked formless locker. You can see a locked type K box in the room. You can make out a dresser.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the dresser, revealing a type K keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type K keycard from dresser" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the type K keycard from the dresser.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K box with type K keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the type K box.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type K box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the type K box, revealing a formless key.\nYou are carrying: a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from type K box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the formless key from the type K box.\nYou are carrying: a formless key and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless locker with formless key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the formless locker.\nYou are carrying: a formless key and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the formless locker, revealing a monitor.\nYou are carrying: a formless key and a type K keycard.\n\nyour action: " }, { "role": "assistant", "content": "take monitor from formless locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First step, take the formless keycard from the rack inside the sauna. After that, unlock the formless gateway inside the sauna. After that, look and see that the formless gateway is opened. After that, travel south. And then, try to head east. Then, open the coffer inside the basement. Then, take the top hat from the coffer inside the basement. And then, place the top hat on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nOh, great. Here's a rack. On the rack you see a formless keycard.\nThere is a closed formless gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless keycard from rack" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless keycard from the rack.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless gateway with formless keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "open formless gateway" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open formless gateway.\nYou are carrying: a formless keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make an attempt to head west. After that, ensure that the trunk is open. Once you have opened the trunk, pick up the key from the trunk inside the basement. If you can get your hands on the key, go to the east. After that, insert the key into the box's lock to unlock it. Then, open the box. Then, pick up the lampshade from the box. And then, you can place the lampshade inside the coffer inside the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An ordinary one.\nYou scan the room for a trunk, and you find a trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the trunk, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the trunk.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a coffer. Empty! What kind of nightmare TextWorld is this? You make out a box.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the key from the case inside the spare room. After that, make it so that the safe within the spare room is unlocked. And then, look and see that the safe inside the spare room is wide open. After that, take the type 0 key from the safe inside the spare room. And then, insert the type 0 key into the type 0 locker's lock to unlock it. Then, doublecheck that the type 0 locker is wide open. Once you have pulled open the type 0 locker, retrieve the glove from the type 0 locker within the spare room. After taking the glove, put the glove inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the spare room. You begin to take stock of what's here.\nYou can see a safe. There's something strange about this being here, but you can't put your finger on it. As if things weren't amazing enough already, you can even see a type 0 locker. An open case is in the room. The case contains a key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the safe, revealing a type 0 key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 key from safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type 0 key from the safe.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 locker with type 0 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to go east. And then, doublecheck that the locker inside the closet is unlocked. And then, ensure that the locker within the closet is open. After that, retrieve the spherical passkey from the locker inside the closet. Then, doublecheck that the spherical chest is unlocked. If you have unlocked the spherical chest, open the spherical chest. And then, take the rectangular passkey from the spherical chest. After that, check that the rectangular locker within the closet is unlocked with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in an usual kind of place. That is to say, you're in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou're now in the closet. Let's see what's in here.\nYou can make out a rectangular locker. You make out a spherical chest. You bend down to tie your shoe. When you stand up, you notice a locker. A locker... Is that really what you were looking for?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, take a trip south. And then, retrieve the type 7 latchkey from the rack. And then, venture north. Then, unlock the type 7 chest. And then, open the type 7 chest within the kitchen. And then, recover the Microsoft limited edition passkey from the type 7 chest. And then, attempt to move south. With that done, unlock the Microsoft limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nWhat's that over there? It looks like it's a Microsoft limited edition locker. What's that over there? It looks like it's a rack. The rack is usual. On the rack you can see a type 7 latchkey.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 latchkey from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type 7 latchkey from the rack.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the type 7 chest.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could close the safe. After that, try to move west. With that done, take the Henderson's style key from the chest inside the scullery. And then, check that the Henderson's style box is unlocked with the Henderson's style key. After that, ensure that the Henderson's style box within the scullery is open. After that, pick up the passkey from the Henderson's style box inside the scullery. Then, attempt to head east. Then, make it so that the safe is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You begin looking for stuff.\nYou see a locked Henderson's style box. You see a chest. The chest contains a Henderson's style key.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the chest.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to try to travel west. If you can accomplish that, make an effort to move west. Then, ensure that the box is open. And then, retrieve the fresh laundry scented passkey from the box in the cubicle. After that, make an effort to travel east. After that, check that the fresh laundry scented box within the studio is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented box, ensure that the fresh laundry scented box is open. After that, pick up the folder from the fresh laundry scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nThere is an unguarded exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the box, revealing a fresh laundry scented passkey.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey from box" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the fresh laundry scented passkey from the box.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nThis might come as a shock to you, but you've just walked into a studio.\nYou can see a locked fresh laundry scented box.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the south. There is an unblocked exit to the west.\nYou are carrying: a fresh laundry scented passkey, a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented box with fresh laundry scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, unlock the American safe inside the kitchen with the American latchkey. After that, open the American safe. Then, retrieve the soap scented latchkey from the American safe. Then, check that the soap scented passageway is unlocked with the soap scented latchkey. After unlocking the soap scented passageway, open the soap scented passageway. After that, go west. After that, recover the cashew from the fridge within the scullery. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American safe. You scan the room, seeing a bowl. The bowl is usual. Looks like someone's already been here and taken everything off it, though.\nThere is a closed soap scented passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the American safe.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the American safe, revealing a soap scented latchkey.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented latchkey from American safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the soap scented latchkey from the American safe.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented passageway with soap scented latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock soap scented passageway.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented passageway" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open soap scented passageway.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou've just shown up in a scullery.\nYou can see an opened fridge right there by you. The fridge contains a cashew.\nThere is an open soap scented passageway leading east. You need an unblocked exit? You should try going west.\nYou are carrying: a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from fridge" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cashew from the fridge.\nYou are carrying: a cashew, a soap scented latchkey and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat cashew" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the north. Next, take the cuboid key from the toolbox within the garage. And then, insert the cuboid key into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Then, recover the latchkey from the cuboid box inside the garage. Then, move south. That done, assure that the locker inside the kitchen is closed. After that, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked normal looking cuboid box here. You make out a toolbox. There's something strange about this being here, but you can't put your finger on it. The toolbox contains a cuboid key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid key from the toolbox.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cuboid box, revealing a latchkey.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey and a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "close locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the formless passkey from the floor of the studio. And then, unlock the formless box in the studio. After unlocking the formless box, ensure that the formless box inside the studio is open. And then, retrieve the latchkey from the formless box. Once you have got the latchkey, check that the locker is unlocked with the latchkey. After that, open the locker within the studio. After that, pick up the Comic Strip Calendar from the locker within the studio. After that, throw the Comic Strip Calendar on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. A locked formless box is nearby.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless box.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the formless box, revealing a latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from formless box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the latchkey from the formless box.\nYou are carrying: a latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, ensure that the case is open. And then, retrieve the Canadian keycard from the case in the scullery. After that, go to the south. Then, make absolutely sure that the Canadian gate is unlocked. Having unlocked the Canadian gate, doublecheck that the Canadian gate in the steam room is open. After that, attempt to head west. Then, take the golf club from the rack. And then, you can deposit the golf club into the trunk in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin looking for stuff.\nYou can make out a case.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the case, revealing a Canadian keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from case" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Canadian keycard from the case.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nOkay, so you're in a steam room, cool, but is it typical? You better believe it is.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. Hmmm... what else, what else?\nThere is a closed Canadian gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian gate with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock Canadian gate.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian gate" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open Canadian gate.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nWell how about that, you are in the place we're calling the vault. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened trunk, which looks normal, close by. The trunk is empty! This is the worst thing that could possibly happen, ever! Oh wow! Is that what I think it is? It is! It's a rack. The rack is normal. On the rack you see a golf club.\nThere is an open Canadian gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take golf club from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type 6 key from the bench in the restroom. If you can get your hands on the type 6 key, attempt to venture east. Okay, and then, look and see that the type 6 locker is unlocked. And then, doublecheck that the type 6 locker is opened. After that, take a trip west. After that, pick-up the paper towel from the floor of the restroom. And then, make an effort to venture east. With that over with, you can place the paper towel inside the type 6 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. You see a type 6 key on the bench.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take type 6 key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the type 6 key from the bench.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary kind of place.\nYou can see a locked type 6 locker nearby. Oh wow! Is that what I think it is? It is! It's a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make sure that the cabinet inside the garage is ajar. And then, recover the type R keycard from the cabinet. After that, make an effort to go east. That done, insert the type R keycard into the type R passageway's lock to unlock it. After unlocking the type R passageway, open the type R passageway. And then, make an attempt to go south. And then, pick up the textbook from the stand. And then, rest the textbook on the bed stand within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one. You begin looking for stuff.\nYou smell an intriguing smell, and follow it to a cabinet.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cabinet, revealing a type R keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type R keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the type R keycard from the cabinet.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is a closed type R passageway leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a type R keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type R passageway with type R keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First of all, you could, like, make sure that the safe in the pantry is unlocked. After unlocking the safe, ensure that the safe inside the pantry is open. Then, retrieve the key from the safe inside the pantry. Then, go to the east. And then, check that the passageway inside the washroom is unlocked with the key. And then, open the passageway within the washroom. And then, try to take a trip south. Then, pick up the vacuum from the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe, revealing a key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the safe.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with key" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock passageway.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open passageway" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open passageway.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the floor of the cellar. After that, doublecheck that the box inside the cellar is unlocked with the key. Then, open the box inside the cellar. And then, recover the Microsoft keycard from the box. Having picked up the Microsoft keycard, check that the Microsoft locker inside the cellar is unlocked with the Microsoft keycard. And then, make it so that the Microsoft locker is wide open. Then, pick up the cookie from the Microsoft locker within the cellar. Then, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. I guess you better just go and list everything you see here.\nYou can make out a locked Microsoft locker. You see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the box, revealing a Microsoft keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft keycard from box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Microsoft keycard from the box.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft locker with Microsoft keycard" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the Microsoft locker.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft locker" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the Microsoft locker, revealing a cookie.\nYou are carrying: a Microsoft keycard and a key.\n\nyour action: " }, { "role": "assistant", "content": "take cookie from Microsoft locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the latchkey from the cabinet in the restroom. And then, try to move north. Following that, make absolutely sure that the safe inside the basement is unlocked with the latchkey. After unlocking the safe, open the safe. Then, pick up the lampshade from the safe within the basement. And then, travel south. And then, ensure that the dresser inside the restroom is open. And then, insert the lampshade inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou can see a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the safe, revealing a lampshade.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a lampshade and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, pick up the key from the floor of the shower. With the key, make absolutely sure that the box inside the shower is unlocked with the key. And then, ensure that the box in the shower is open. And then, pick up the American limited edition passkey from the box. Then, attempt to go to the south. Once you get through with that, unlock the American limited edition safe. And then, open the American limited edition safe within the lounge. And then, pick up the synthesizer from the American limited edition safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary kind of place.\nYou see a locked box here.\nYou need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel west. And then, pick-up the key from the floor of the spare room. After that, travel east. After that, unlock the door inside the lounge with the key. Then, open the door inside the lounge. And then, head south. If you can succeed at that, retrieve the monitor from the mantelpiece. After that, insert the monitor inside the suitcase in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room.\nWere you looking for a counter? Because look over there, it's a counter. The counter appears to be empty.\nYou need an unguarded exit? You should try going east.\nThere is a key on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou're now in the lounge.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock door.\nYou are carrying: a key and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel west. Following that, assure that the chest is ajar. After that, recover the American key from the chest in the cookery. After that, head east. With that done, unlock the American chest. And then, open the American chest in the vault. After that, retrieve the broom from the American chest inside the vault. After that, you can deposit the broom into the safe within the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou have moved into the most normal of all possible vaults.\nYou scan the room, seeing a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The safe is empty! This is the worst thing that could possibly happen, ever! You make out a American chest. You shudder, but continue examining the room.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed chest here.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing an American key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First of all, you could, like, make sure that the safe in the pantry is unlocked. After unlocking the safe, ensure that the safe inside the pantry is open. Then, retrieve the key from the safe inside the pantry. Then, go to the east. And then, check that the passageway inside the washroom is unlocked with the key. And then, open the passageway within the washroom. And then, try to take a trip south. Then, pick up the vacuum from the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make an attempt to go west. With that accomplished, ensure that the gate within the cookery is open. Then, attempt to move west. Then, venture south. Then, retrieve the cushion from the recliner. After that, move north. If you can succeed at that, make an effort to head east. And then, rest the cushion on the plate in the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. It seems to be pretty usual here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nYou can make out a plate. The plate is standard. But oh no! there's nothing on this piece of trash. You see a pan. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open gate.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a bed. The bed is standard. However, the bed, like an empty bed, has nothing on it. It would have been so cool if there was stuff on the bed.\nThere is an open gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell how about that, you are in the place we're calling the recreation zone.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a recliner. The recliner is usual. On the recliner you can see a cushion.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from recliner" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the cushion from the recliner.\nYou are carrying: a cushion and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a bed. The bed is standard. However, the bed, like an empty bed, has nothing on it. It would have been so cool if there was stuff on the bed.\nThere is an open gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a cushion and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. An ordinary kind of place.\nYou can make out a plate. The plate is standard. But oh no! there's nothing on this piece of trash. You see a pan. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is an open gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cushion and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "put cushion on plate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip west. Following that, pick-up the Microsoft key from the floor of the closet. And then, head east. If you can finish that, assure that the Microsoft chest is unlocked. After that, ensure that the Microsoft chest is open. And then, recover the Henderson's limited edition latchkey from the Microsoft chest. After that, doublecheck that the Henderson's limited edition box inside the garage is unlocked. Then, make it so that the Henderson's limited edition box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nHere we are in the closet. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, recover the Microsoft limited edition keycard from the floor of the dish-pit. After taking the Microsoft limited edition keycard, attempt to head west. And then, make it so that the Microsoft limited edition safe in the chamber is unlocked. After that, make absolutely sure that the Microsoft limited edition safe within the chamber is ajar. After you have opened the Microsoft limited edition safe, pick up the plant from the Microsoft limited edition safe. After that, venture east. With that done, place the plant on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head east. And then, check that the spherical locker in the parlor is unlocked with the spherical key. Once you have unlocked the spherical locker, open the spherical locker in the parlor. Then, pick up the keycard from the spherical locker. If you can get your hands on the keycard, unlock the chest within the parlor with the keycard. If you have unlocked the chest, make sure that the chest in the parlor is open. And then, take the type V passkey from the chest inside the parlor. And then, assure that the type V safe in the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a locked type V safe. You can see a locked normal looking chest close by. You can see a spherical locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the spherical locker, revealing a keycard.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from spherical locker" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the keycard from the spherical locker.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the chest.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the chest, revealing a type V passkey.\nYou are carrying: a keycard and a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take type V passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the Canadian limited edition keycard from the locker within the garage. Then, look and see that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest within the garage is open. Having opened the Canadian limited edition chest, recover the keycard from the Canadian limited edition chest within the garage. If you can get your hands on the keycard, make an effort to travel east. And then, insert the keycard into the chest's lock to unlock it. And then, open the chest. And then, take the butterfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the garage.\nYou can make out a Canadian limited edition chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. The locker contains a Canadian limited edition keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Canadian limited edition keycard from the locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the Canadian limited edition chest, revealing a keycard.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the Canadian limited edition chest.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a locked chest here.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the chest, revealing a butterfly.\nYou are carrying: a keycard and a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, head west. Then, make absolutely sure that the suitcase is ajar. After that, retrieve the cuboid keycard from the suitcase. And then, attempt to travel east. If you can accomplish that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, retrieve the lightbulb from the cuboid locker within the basement. And then, place the lightbulb on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop. The room is well lit.\nYou can make out a closed suitcase in the corner.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, look and see that the cuboid locker inside the bar is unlocked with the cuboid passkey. Then, ensure that the cuboid locker inside the bar is open. After that, pick up the key from the cuboid locker inside the bar. After that, unlock the box in the bar. After unlocking the box, ensure that the box within the bar is open. After pulling open the box, recover the blanket from the box. With the blanket, venture west. If you can do that, sit the blanket on the stand in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You start to take note of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can make out a locked cuboid locker nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the key from the cuboid locker.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the box.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the box, revealing a blanket.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take blanket from box" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the blanket from the box.\nYou are carrying: a blanket, a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. Then, lift the spherical latchkey from the floor of the bedroom. If you have picked up the spherical latchkey, unlock the spherical safe in the bedroom with the spherical latchkey. After that, open the spherical safe inside the bedroom. After that, take the manuscript from the spherical safe. If you can get your hands on the manuscript, make an attempt to travel east. After that, make absolutely sure that the locker in the washroom is ajar. Then, place the manuscript inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in an usual kind of place. That is to say, you're in a bedroom.\nYou make out a spherical safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey and a monitor on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the spherical latchkey from the ground.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the spherical safe, revealing a manuscript.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take manuscript from spherical safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYour score has just gone up by one point.\nYou are carrying: a manuscript, a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the latchkey from the cabinet in the restroom. And then, try to move north. Following that, make absolutely sure that the safe inside the basement is unlocked with the latchkey. After unlocking the safe, open the safe. Then, pick up the lampshade from the safe within the basement. And then, travel south. And then, ensure that the dresser inside the restroom is open. And then, insert the lampshade inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou can see a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the formless safe. After that, make it so that the formless safe is open. Then, pick up the cuboid key from the formless safe inside the scullery. Then, take a trip east. And then, insert the cuboid key into the cuboid box's lock to unlock it. Then, open the cuboid box within the steam room. After that, recover the grape from the cuboid box within the steam room. And then, eat the grape. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're not going to believe this, but you've just entered a scullery.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless safe. Make a note of this, you might have to put stuff on or in it later on. You can see a fridge.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the formless safe, revealing a cuboid key.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the cuboid key from the formless safe.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room.\nYou can make out a locked cuboid box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. Then, ensure that the crate in the cellar is open. Then, take the formless key from the crate. After that, make it so that the formless box is unlocked. Then, ensure that the formless box inside the cellar is open. And then, recover the fly larva from the formless box inside the cellar. And then, go to the north. And then, toss the fly larva on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou can see a locked formless box in the corner. You make out a crate. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the crate, revealing a formless key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, head west. Then, make absolutely sure that the suitcase is ajar. After that, retrieve the cuboid keycard from the suitcase. And then, attempt to travel east. If you can accomplish that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, retrieve the lightbulb from the cuboid locker within the basement. And then, place the lightbulb on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop. The room is well lit.\nYou can make out a closed suitcase in the corner.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the suitcase, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the cuboid keycard from the suitcase.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cuboid locker, revealing a lightbulb.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lightbulb from cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make it so that the locker in the cookhouse is unlocked. Then, look and see that the locker within the cookhouse is open. And then, recover the cake scented latchkey from the locker. If you can get your hands on the cake scented latchkey, attempt to head east. Once you manage that, doublecheck that the cake scented locker in the studio is unlocked. If you have unlocked the cake scented locker, make it so that the cake scented locker inside the studio is opened. After that, pick up the mug from the cake scented locker. Then, rest the mug on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You begin to take stock of what's in the room.\nYou make out a locked ordinary looking locker in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a cake scented latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could insert the keycard into the safe's lock to unlock it. Then, open the safe. After that, pick up the passkey from the safe. And then, doublecheck that the box is unlocked with the passkey. Then, make absolutely sure that the box is ajar. Then, pick up the latchkey from the box. And then, make sure that the chest in the attic is unlocked. Then, ensure that the chest inside the attic is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You begin to take stock of what's here.\nYou make out a locked chest. You can see a box. Classic TextWorld. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the safe, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the safe.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the cake scented keycard from the floor of the workshop. Then, look and see that the cake scented portal is unlocked. After that, assure that the cake scented portal is opened. After that, move south. And then, venture east. Next, doublecheck that the safe is wide open. Then, take the fondue from the safe inside the cellar. Then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nThere is a closed cake scented portal leading south. You need an unblocked exit? You should try going east.\nThere is a licorice strip and a cake scented keycard on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the cake scented keycard from the ground.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented portal with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented portal" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open cake scented portal.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just sauntered into a spare room. You start to take note of what's in the room.\nWhat's that over there? It looks like it's a suitcase. I mean, just wow! Isn't TextWorld just the best? The suitcase is empty! This is the worst thing that could possibly happen, ever!\nThere is an open cake scented portal leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the safe, revealing a fondue.\nYou are carrying: a cake scented keycard and a broom.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, make an attempt to move west. With that over with, pick up the Microsoft key from the bed stand. Then, unlock the Microsoft box with the Microsoft key. If you have unlocked the Microsoft box, doublecheck that the Microsoft box inside the bedchamber is ajar. After that, pick up the latchkey from the Microsoft box within the bedchamber. And then, take a trip east. After that, make it so the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great typical vibes in this place, a wonderful typical atmosphere.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could head east. Following that, open the toolbox. Once you have opened the toolbox, pick up the keycard from the toolbox within the studio. After taking the keycard, go west. And then, unlock the portal in the bar. Then, open the portal within the bar. After that, take a trip north. Following that, take the butterfly from the pan within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An usual one.\nThere is a closed portal leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nYou make out a toolbox.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the toolbox, revealing a keycard.\nYou are carrying: a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from toolbox" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the keycard from the toolbox.\nYou are carrying: a keycard, a peanut and a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, close the fudge scented safe in the launderette. After shutting the fudge scented safe, try to venture north. Next, recover the Canadian passkey from the floor of the cookhouse. And then, make sure that the Canadian box inside the cookhouse is unlocked. After that, make it so that the Canadian box inside the cookhouse is wide open. After that, take the fudge scented keycard from the Canadian box within the cookhouse. After that, try to head south. After that, lock the fudge scented safe with the fudge scented keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A standard kind of place. You begin to take stock of what's here.\nYou hear a noise behind you and spin around, but you can't see anything other than a fudge scented safe. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close fudge scented safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nAh, the cookhouse. This is some kind of cookhouse, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou scan the room, seeing a Canadian box.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a Canadian passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the Canadian passkey from the ground.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Canadian box, revealing a fudge scented keycard.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented keycard from Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the table within the sauna. After picking up the key, doublecheck that the locker is unlocked with the key. Then, open the locker inside the sauna. And then, recover the latchkey from the locker in the sauna. With the latchkey, insert the latchkey into the passageway's lock to unlock it. Having unlocked the passageway, open the passageway within the sauna. And then, attempt to travel south. Then, pick up the nest of kittens from the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a locker. You can see a table. You see a key on the table.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the table.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. If you can succeed at that, make sure that the box is open. And then, recover the passkey from the box within the workshop. With the passkey, unlock the safe. And then, ensure that the safe within the workshop is open. After that, pick up the rectangular key from the safe. And then, head east. And then, make absolutely sure that the rectangular box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a safe. You smell an awful smell, and follow it to a box.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the passkey from the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head east. And then, check that the spherical locker in the parlor is unlocked with the spherical key. Once you have unlocked the spherical locker, open the spherical locker in the parlor. Then, pick up the keycard from the spherical locker. If you can get your hands on the keycard, unlock the chest within the parlor with the keycard. If you have unlocked the chest, make sure that the chest in the parlor is open. And then, take the type V passkey from the chest inside the parlor. And then, assure that the type V safe in the parlor is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one. I guess you better just go and list everything you see here.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a locked type V safe. You can see a locked normal looking chest close by. You can see a spherical locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, head west. Then, make absolutely sure that the suitcase is ajar. After that, retrieve the cuboid keycard from the suitcase. And then, attempt to travel east. If you can accomplish that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, retrieve the lightbulb from the cuboid locker within the basement. And then, place the lightbulb on the floor of the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop. The room is well lit.\nYou can make out a closed suitcase in the corner.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the suitcase, revealing a cuboid keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the cuboid keycard from the suitcase.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou make out a locked cuboid locker in the room. You see an opened chest. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture north. Next, pick up the type 0 latchkey from the floor of the canteen. With the type 0 latchkey, make an effort to travel south. With that over with, doublecheck that the type 0 gateway within the cubicle is unlocked. And then, open the type 0 gateway. And then, make an attempt to venture west. And then, take the keycard from the shelf in the cookery. After that, make absolutely sure the box in the cookery is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nThere is a closed type 0 gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nWell, here we are in the canteen.\nThere is an unblocked exit to the south.\nThere is a type 0 latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the type 0 latchkey from the ground.\nYou are carrying: a type 0 latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, retrieve the passkey from the table in the washroom. After that, try to go to the west. Following that, insert the passkey into the box in the launderette's lock to unlock it. And then, make it so that the box is opened. Then, recover the sponge from the box. With the sponge, go to the east. And then, make it so that the cabinet inside the washroom is open. And then, put the sponge into the cabinet within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A typical one. You can barely contain your excitement.\nYou can make out a cabinet. You smell a wretched smell, and follow it to a table. You see a passkey on the table.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am required to announce that you are now in the launderette.\nYou see a box.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the box, revealing a sponge.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, unlock the rectangular safe. Then, ensure that the rectangular safe within the closet is open. After pulling open the rectangular safe, recover the latchkey from the rectangular safe. After that, make an attempt to travel north. Once you finish that, unlock the hatch. And then, ensure that the hatch inside the kitchenette is open. And then, go to the east. Then, retrieve the broom from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the rectangular safe, revealing a latchkey.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the latchkey from the rectangular safe.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock hatch.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open hatch.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. After that, open the box. And then, recover the key from the box. After that, travel west. With that done, check that the chest is unlocked with the key. And then, ensure that the chest is open. After that, retrieve the rectangular keycard from the chest inside the shower. Then, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nYou see a closed box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a rectangular keycard.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move south. And then, open the gate. After that, make an effort to venture east. Once you finish that, make absolutely sure that the gate in the bedchamber is closed. Then, take a trip north. Next, pick up the passkey from the floor of the canteen. And then, travel south. With that done, lock the gate in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou can make out a chest. Wow, isn't TextWorld just the best? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make a grand eccentric entrance into a recreation zone.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open gate.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You start to take note of what's in the room.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "close gate" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A normal one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fondue and a passkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, try to travel north. Following that, open the gateway. And then, try to travel east. Then, make an effort to head east. If you can get through with that, pick up the keycard from the drawer. After that, travel west. And then, doublecheck that the gateway is shut. And then, lock the gateway within the steam room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou find yourself in a laundry place. A standard one.\nYou need an unblocked exit? You should try going north.\nThere is a berry on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nThere is a closed gateway leading east. There is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open gateway.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go west. And then, take the formless key from the spherical chest in the recreation zone. After that, look and see that the formless chest is unlocked. And then, ensure that the formless chest is open. And then, pick up the key from the formless chest. And then, try to move east. And then, check that the portal inside the bedroom is unlocked with the key. Then, ensure that the portal is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone. You begin looking for stuff.\nYou can see a locked formless chest. You see a spherical chest. The spherical chest contains a formless key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from spherical chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the formless key from the spherical chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the formless chest.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the formless chest, revealing a key and a spherical keycard.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take key from formless chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the key from the formless chest.\nYou are carrying: a key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOf every bedroom you could have sauntered into, you had to come round an ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock portal with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, retrieve the latchkey from the drawer inside the shower. With the latchkey, unlock the chest. Then, doublecheck that the chest in the shower is wide open. And then, take the American limited edition latchkey from the chest inside the shower. And then, move east. After that, make absolutely sure that the American limited edition safe in the kitchenette is shut. After shutting the American limited edition safe, doublecheck that the American limited edition safe inside the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a locked usual looking chest here. Look out! It's a- oh, never mind, it's just a drawer. The drawer contains a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the east.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey and a blanket.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the passkey from the floor of the dish-pit. And then, unlock the locker with the passkey. After that, ensure that the locker in the dish-pit is open. And then, retrieve the cuboid key from the locker. And then, go to the north. If you can manage that, unlock the cuboid safe with the cuboid key. Then, ensure that the cuboid safe within the lounge is open. After that, retrieve the controller from the cuboid safe in the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a locker. You scan the room for a rack, and you find a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. And then, look and see that the rectangular portal within the launderette is unlocked with the rectangular latchkey. And then, open the rectangular portal in the launderette. Then, head west. That done, make an attempt to move west. Then, lift the latchkey from the floor of the dish-pit. After you have got the latchkey, attempt to travel east. With that done, insert the latchkey into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou scan the room for a recliner, and you find a recliner. You wonder idly who left that here. The recliner is typical. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the launderette.\nGuess what, you are in a place we're calling a launderette.\nYou make out a rack. The rack is typical. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed rectangular portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen.\nYou can make out a chest. You wonder idly who left that here.\nThere is an open rectangular portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could move north. And then, take the fresh laundry scented keycard from the board in the laundromat. Having taken the fresh laundry scented keycard, make absolutely sure that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. And then, assure that the fresh laundry scented hatch inside the laundromat is wide open. And then, take a trip east. Then, doublecheck that the safe inside the office is opened. And then, recover the worm from the safe within the office. And then, place the worm into the locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. On the board you make out a fresh laundry scented keycard. Now that's what I call TextWorld!\nThere is a closed fresh laundry scented hatch leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from board" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the fresh laundry scented keycard from the board.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented hatch with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented hatch" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open fresh laundry scented hatch.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, retrieve the type N passkey from the table. After that, make an effort to venture north. Then, make absolutely sure that the type N door is unlocked. Then, ensure that the type N door within the bedroom is open. And then, head north. After that, attempt to take a trip east. Then, look and see that the Henderson's limited edition locker inside the study is closed. Once you have closed the Henderson's limited edition locker, doublecheck the Henderson's limited edition locker in the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a table. On the table you can see a type N passkey.\nThere is an unblocked exit to the north.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type N passkey from the table.\nYou are carrying: a type N passkey and a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First step, make an attempt to take a trip west. Once you finish that, make it so that the toolbox within the office is wide open. After that, recover the key from the toolbox in the office. Having got the key, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the office is ajar. After you have opened the locker, retrieve the stapler from the locker within the office. And then, try to go to the east. Next, rest the stapler on the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a mantelpiece. I guess it's true what they say, if you're looking for a mantelpiece, go to TextWorld. The mantelpiece appears to be empty. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A normal kind of place.\nYou can see a locker. You see a toolbox.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the toolbox, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the toolbox.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the locker, revealing a stapler.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take stapler from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move south. And then, open the gate. After that, make an effort to venture east. Once you finish that, make absolutely sure that the gate in the bedchamber is closed. Then, take a trip north. Next, pick up the passkey from the floor of the canteen. And then, travel south. With that done, lock the gate in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou can make out a chest. Wow, isn't TextWorld just the best? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make a grand eccentric entrance into a recreation zone.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open gate.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You start to take note of what's in the room.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "close gate" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYour score has just gone up by one point.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A normal one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fondue and a passkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, go to the east. Once you manage that, recover the soap scented key from the crate. With the soap scented key, make it so that the soap scented chest is unlocked with the soap scented key. Then, open the soap scented chest. Then, pick up the latchkey from the soap scented chest in the spare room. Then, insert the latchkey into the box inside the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box within the spare room is open. And then, take the cloak from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room. You begin to take stock of what's in the room.\nYou can see a box. You make out a soap scented chest. You see an opened crate. The crate contains a soap scented key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented key from crate" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the soap scented key from the crate.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented chest with soap scented key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the soap scented chest.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Following that, retrieve the non-euclidean passkey from the shelf in the cellar. Then, take a trip west. If you can get around to doing that, doublecheck that the non-euclidean chest in the cubicle is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest is open. And then, pick up the folder from the non-euclidean chest inside the cubicle. And then, make an effort to move east. With that over with, throw the folder on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. A typical kind of place. You start to take note of what's in the room.\nYou can make out a shelf. The shelf is typical. On the shelf you can see a non-euclidean passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading south. You need an unblocked exit? You should try going west.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the non-euclidean passkey from the shelf.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean chest with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the non-euclidean chest.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the non-euclidean chest, revealing a folder.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the folder from the non-euclidean chest.\nYou are carrying: a folder and a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. A typical kind of place. You start to take note of what's in the room.\nYou can make out a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\nThere is a closed passageway leading south. You need an unblocked exit? You should try going west.\nThere is a loaf of bread on the floor.\nYou are carrying: a folder and a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop folder" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. Next, move west. And then, make an effort to move west. After that, take the passkey from the display. And then, go to the east. Following that, unlock the safe within the bedchamber. After that, make absolutely sure that the safe inside the bedchamber is open. And then, insert the stapler into the safe inside the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a vacuum on the floor.\nYou are carrying: a stapler.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, retrieve the passkey from the freezer. With the passkey, make it so that the chest within the dish-pit is unlocked. After that, doublecheck that the chest inside the dish-pit is ajar. After that, retrieve the key from the chest inside the dish-pit. And then, insert the key into the locker inside the dish-pit's lock to unlock it. And then, open the locker. Then, take the spork from the locker within the dish-pit. If you can get your hands on the spork, you can deposit the spork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked chest. You make out a locker. I mean, just wow! Isn't TextWorld just the best? You see a freezer. You can't wait to tell the folks at home about this! The freezer contains a passkey. Now why would someone leave that there?\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the freezer.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the chest.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a spork.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take spork from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to move east. With that accomplished, retrieve the passkey from the floor of the vault. After that, take a trip west. Then, make absolutely sure that the chest inside the attic is unlocked. After that, assure that the chest within the attic is open. And then, recover the broccoli from the chest. With the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've entered a vault. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Then, retrieve the latchkey from the drawer inside the shower. With the latchkey, unlock the chest. Then, doublecheck that the chest in the shower is wide open. And then, take the American limited edition latchkey from the chest inside the shower. And then, move east. After that, make absolutely sure that the American limited edition safe in the kitchenette is shut. After shutting the American limited edition safe, doublecheck that the American limited edition safe inside the kitchenette is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You begin looking for stuff.\nWhat's that over there? It looks like it's a American limited edition safe. What a letdown! The American limited edition safe is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First thing I need you to do is to move north. That done, pick-up the Microsoft passkey from the floor of the restroom. And then, doublecheck that the Microsoft box within the restroom is unlocked. And then, open the Microsoft box. After that, pick up the sponge from the Microsoft box in the restroom. After that, attempt to move south. Okay, and then, go to the east. With that accomplished, rest the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place. You begin to take stock of what's here.\nYou can make out a Microsoft box.\nYou need an unguarded exit? You should try going south.\nThere is a Microsoft passkey and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the Microsoft passkey from the ground.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, move west. Then, go west. That done, retrieve the key from the bookshelf. And then, unlock the safe in the bedchamber. After that, make sure that the safe is opened. And then, retrieve the cashew from the safe. Then, eat the cashew. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nOf every recreation zone you could have sauntered into, you had to walk into a standard one. The room is well lit.\nYou see a stand. Now why would someone leave that there? The stand is ordinary. But the thing is empty. What's the point of an empty stand?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nFancy seeing you here. Here, by the way, being the canteen. The room is well lit.\nYou can make out a platter. The platter is normal. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nYou can make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a bookshelf. On the bookshelf you can make out a key. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the non-euclidean box is shut. After that, attempt to take a trip west. With that done, pick up the Microsoft latchkey from the floor of the workshop. And then, make it so that the Microsoft locker in the workshop is unlocked. And then, doublecheck that the Microsoft locker in the workshop is wide open. Then, retrieve the non-euclidean keycard from the Microsoft locker inside the workshop. After that, go to the east. Then, Place the non-euclidean keycard into the non-euclidean box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close non-euclidean box" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical one. You begin looking for stuff.\nYou can make out a locked usual looking Microsoft locker right there by you. You bend down to tie your shoe. When you stand up, you notice a box. What a letdown! The box is empty!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could venture west. With that done, move south. After that, recover the keycard from the floor of the shower. And then, unlock the chest in the shower. Then, open the chest in the shower. After that, take the bug from the chest. Then, go north. And then, sit the bug on the workbench inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou smell an awful smell, and follow it to a workbench. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWow! You're in a shower.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You make out a case.\nYou need an unblocked exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a bug and an iron.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take bug from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could go to the north. With that accomplished, doublecheck that the dresser in the shower is opened. And then, pick up the latchkey from the dresser inside the shower. Then, move south. After that, unlock the box. And then, ensure that the box within the laundromat is open. And then, recover the paper towel from the box. After you have got the paper towel, toss the paper towel on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nYou see a dresser.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, venture north. Then, lift the keycard from the floor of the study. And then, unlock the box inside the study. And then, doublecheck that the box is opened. And then, recover the latchkey from the box within the study. Then, attempt to venture south. Then, unlock the chest. After that, make absolutely sure that the chest in the kitchenette is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a chest.\nThere is an open door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study.\nA locked box is close by.\nThere is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a latchkey.\nYou are carrying: a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the latchkey from the box.\nYou are carrying: a latchkey, a keycard and a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the key from the case inside the spare room. After that, make it so that the safe within the spare room is unlocked. And then, look and see that the safe inside the spare room is wide open. After that, take the type 0 key from the safe inside the spare room. And then, insert the type 0 key into the type 0 locker's lock to unlock it. Then, doublecheck that the type 0 locker is wide open. Once you have pulled open the type 0 locker, retrieve the glove from the type 0 locker within the spare room. After taking the glove, put the glove inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the spare room. You begin to take stock of what's here.\nYou can see a safe. There's something strange about this being here, but you can't put your finger on it. As if things weren't amazing enough already, you can even see a type 0 locker. An open case is in the room. The case contains a key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the safe, revealing a type 0 key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take type 0 key from safe" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type 0 key from the safe.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 locker with type 0 key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the type 0 locker.\nYou are carrying: a type 0 key and a key.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to move east. With that accomplished, retrieve the passkey from the floor of the vault. After that, take a trip west. Then, make absolutely sure that the chest inside the attic is unlocked. After that, assure that the chest within the attic is open. And then, recover the broccoli from the chest. With the broccoli, eat the broccoli. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked chest in the corner. You can make out an opened crate in the corner. The crate is empty, what a horrible day!\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've entered a vault. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying: a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey, a whisk and a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First, it would be great if you could pick up the Canadian keycard from the shelf. Then, go west. If you can succeed at that, check that the Canadian box is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the kitchenette is open. Then, recover the type C passkey from the Canadian box in the kitchenette. And then, make absolutely sure that the type C locker is unlocked with the type C passkey. And then, open the type C locker in the kitchenette. Then, recover the spork from the type C locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A standard one. You start to take note of what's in the room.\nYou make out a shelf. The shelf is standard. On the shelf you can make out a Canadian keycard. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian keycard from shelf" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the Canadian keycard from the shelf.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nThis might come as a shock to you, but you've just walked into a kitchenette.\nYou make out a locked type C locker. You make out a Canadian box.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, recover the Microsoft limited edition keycard from the floor of the dish-pit. After taking the Microsoft limited edition keycard, attempt to head west. And then, make it so that the Microsoft limited edition safe in the chamber is unlocked. After that, make absolutely sure that the Microsoft limited edition safe within the chamber is ajar. After you have opened the Microsoft limited edition safe, pick up the plant from the Microsoft limited edition safe. After that, venture east. With that done, place the plant on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a loaf of bread and a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Microsoft limited edition keycard from the ground.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the Microsoft limited edition safe, revealing a plant.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take plant from Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First step, take the non-euclidean keycard from the table in the attic. After taking the non-euclidean keycard, make sure that the non-euclidean locker is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean locker within the attic is open. Then, retrieve the cake scented keycard from the non-euclidean locker. Then, insert the cake scented keycard into the cake scented passageway within the attic's lock to unlock it. After that, ensure that the cake scented passageway inside the attic is open. Then, go east. After that, lift the keyboard from the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have sauntered into, you had to saunter into an usual one.\nYou bend down to tie your shoe. When you stand up, you notice a non-euclidean locker. You can see a table. You see a non-euclidean keycard on the table. Now that's what I call TextWorld!\nThere is a closed cake scented passageway leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean keycard from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to venture south. With that accomplished, look and see that the gate inside the workshop is open. And then, make an attempt to go east. And then, look and see that the gate is shut. And then, take a trip north. After that, pick-up the latchkey from the floor of the parlor. After that, move south. And then, assure that the gate is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong. The room is well lit.\nYou need an unblocked exit? You should try going south.\nThere is a coffee cup on the floor.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open gate.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nThere is an open gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape, a burger and a pencil.\n\nyour action: " }, { "role": "assistant", "content": "close gate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take a trip west. And then, check that the Henderson's limited edition passageway is unlocked with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition passageway inside the chamber is open. Then, make an attempt to venture south. Following that, venture west. Once you finish that, lift the cabbage from the floor of the steam room. Then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou scan the room, seeing a counter. The counter is standard. The counter appears to be empty. It would have been so cool if there was stuff on the counter.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An usual kind of place.\nThere is a closed Henderson's limited edition passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition passageway with Henderson's limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the Canadian limited edition box is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition box inside the office. Having pulled open the Canadian limited edition box, take the Canadian limited edition latchkey from the Canadian limited edition box. And then, unlock the Canadian limited edition locker. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker is open. Then, retrieve the folder from the Canadian limited edition locker in the office. With the folder, take a trip south. With that over with, throw the folder on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian limited edition locker. What's that over there? It looks like it's a Canadian limited edition box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition box with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition box.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition box, revealing a Canadian limited edition latchkey.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition latchkey from Canadian limited edition box" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the Canadian limited edition latchkey from the Canadian limited edition box.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Canadian limited edition locker, revealing a folder.\nYou are carrying: a Canadian limited edition latchkey and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take folder from Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 4 key from the floor of the cookery. Having picked up the type 4 key, make an effort to head east. After that, retrieve the latchkey from the pan. After that, check that the gateway within the kitchen is unlocked with the latchkey. After that, open the gateway in the kitchen. After that, move south. And then, Insert the type 4 key into the type 4 safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou need an unblocked exit? You should try going east.\nThere is a type 4 key on the floor.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could look and see that the Microsoft box within the parlor is unlocked. Then, open the Microsoft box inside the parlor. And then, pick up the rectangular passkey from the Microsoft box in the parlor. Then, go west. And then, unlock the rectangular safe within the restroom. Then, ensure that the rectangular safe in the restroom is open. And then, take the cashew from the rectangular safe in the restroom. If you can get your hands on the cashew, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou're now in the parlor.\nYou can see a locked Microsoft box nearby.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a monitor on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft box with Microsoft key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Microsoft box.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the Microsoft box, revealing a rectangular passkey.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from Microsoft box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the rectangular passkey from the Microsoft box.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place.\nYou can see a locked rectangular safe.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the rectangular safe, revealing a cashew.\nYou are carrying: a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from rectangular safe" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the cashew from the rectangular safe.\nYou are carrying: a cashew, a rectangular passkey and a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "eat cashew" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, unlock the rectangular safe. Then, ensure that the rectangular safe within the closet is open. After pulling open the rectangular safe, recover the latchkey from the rectangular safe. After that, make an attempt to travel north. Once you finish that, unlock the hatch. And then, ensure that the hatch inside the kitchenette is open. And then, go to the east. Then, retrieve the broom from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the rectangular safe, revealing a latchkey.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the latchkey from the rectangular safe.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock hatch.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Next, pick up the cake scented keycard from the bureau inside the study. And then, unlock the cake scented locker inside the study. After that, make it so that the cake scented locker is open. After that, take the keycard from the cake scented locker. After getting the keycard, attempt to take a trip east. With that accomplished, assure that the safe inside the steam room is closed. After that, Put the keycard into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a cake scented locker, so there's that. You make out an opened bureau nearby. The bureau contains a cake scented keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, take a trip west. Following that, ensure that the chest is open. After that, pick up the American passkey from the chest. After taking the American passkey, assure that the American safe is unlocked. After that, ensure that the American safe inside the scullery is open. After that, pick up the shadfly from the American safe. Then, head east. After that, throw the shadfly on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical kind of place.\nLook out! It's a- oh, never mind, it's just a bureau. The bureau is empty, what a horrible day!\nThere is a closed gateway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in the scullery.\nYou can see a locked American safe nearby. You see a chest. A chest... Is that really what you were looking for?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the chest, revealing an American passkey.\nYou are carrying: a pear.\n\nyour action: " }, { "role": "assistant", "content": "take American passkey from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the American passkey from the chest.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "unlock American safe with American passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the American safe.\nYou are carrying: an American passkey and a pear.\n\nyour action: " }, { "role": "assistant", "content": "open American safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First step, lift the non-euclidean key from the floor of the workshop. And then, insert the non-euclidean key into the non-euclidean door's lock to unlock it. And then, make absolutely sure that the non-euclidean door is opened. Then, take a trip north. Okay, and then, go to the east. Okay, and then, pick up the keycard from the floor of the attic. And then, look and see that the locker within the attic is unlocked. After that, ensure that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed non-euclidean door leading north. There is an exit to the south. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying: a legume.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, make an attempt to go east. And then, doublecheck that the locker inside the closet is unlocked. And then, ensure that the locker within the closet is open. After that, retrieve the spherical passkey from the locker inside the closet. Then, doublecheck that the spherical chest is unlocked. If you have unlocked the spherical chest, open the spherical chest. And then, take the rectangular passkey from the spherical chest. After that, check that the rectangular locker within the closet is unlocked with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in an usual kind of place. That is to say, you're in a spare room. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou're now in the closet. Let's see what's in here.\nYou can make out a rectangular locker. You make out a spherical chest. You bend down to tie your shoe. When you stand up, you notice a locker. A locker... Is that really what you were looking for?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the locker, revealing a spherical passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the spherical passkey from the locker.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the spherical chest, revealing a rectangular passkey.\nYou are carrying: a spherical passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular passkey from spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the box within the cookery is unlocked. After that, open the box within the cookery. After that, retrieve the latchkey from the box inside the cookery. After that, travel north. Once you accomplish that, unlock the hatch within the scullery with the latchkey. After that, open the hatch. After that, venture east. And then, make it so that the hatch within the garage is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the box.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical one.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fondue on the floor.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock hatch.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open hatch.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nFancy seeing you here. Here, by the way, being the garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it.\nThere is an open hatch leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a scarf on the floor.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "close hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the locker is wide open. After that, retrieve the Microsoft passkey from the locker inside the spare room. After stealing the Microsoft passkey, go to the west. After that, insert the Microsoft passkey into the Microsoft locker's lock to unlock it. Then, open the Microsoft locker. After that, take the napkin from the Microsoft locker in the scullery. Then, move east. With that accomplished, place the napkin on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one.\nLook out! It's a- oh, never mind, it's just a locker. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the Microsoft passkey from the locker.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the trunk within the vault is opened. After that, take the type E passkey from the trunk. Then, make sure that the type E chest is unlocked. After that, open the type E chest. And then, pick up the key from the type E chest within the vault. Then, attempt to venture east. Following that, unlock the locker with the key. After unlocking the locker, doublecheck that the locker inside the basement is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou see a type E chest. You scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the trunk, revealing a type E passkey.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take type E passkey from trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the type E passkey from the trunk.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock type E chest with type E passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the type E chest.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open type E chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the type E chest, revealing a key.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take key from type E chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the key from the type E chest.\nYou are carrying: a key, a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. A standard one. You begin looking for stuff.\nYou make out a locked locker here.\nThere is a closed passageway leading north. There is an unblocked exit to the west.\nYou are carrying: a key, a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the locker.\nYou are carrying: a key, a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Following that, retrieve the non-euclidean passkey from the shelf in the cellar. Then, take a trip west. If you can get around to doing that, doublecheck that the non-euclidean chest in the cubicle is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest is open. And then, pick up the folder from the non-euclidean chest inside the cubicle. And then, make an effort to move east. With that over with, throw the folder on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. A typical kind of place. You start to take note of what's in the room.\nYou can make out a shelf. The shelf is typical. On the shelf you can see a non-euclidean passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading south. You need an unblocked exit? You should try going west.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the non-euclidean passkey from the shelf.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean chest with non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, retrieve the Microsoft style key from the floor of the bathroom. After picking up the Microsoft style key, look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest inside the bathroom is open. After opening the Microsoft style chest, take the Henderson's style key from the Microsoft style chest. Then, unlock the Henderson's style door in the bathroom. After that, ensure that the Henderson's style door is open. Then, make an effort to travel north. After that, close the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place. I guess you better just go and list everything you see here.\nYou can make out a Microsoft style chest. Now why would someone leave that there?\nThere is a closed Henderson's style door leading north. There is an unblocked exit to the west.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the Microsoft style key from the ground.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Microsoft style chest.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Microsoft style chest, revealing a Henderson's style key.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from Microsoft style chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Henderson's style key from the Microsoft style chest.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style door with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock Henderson's style door.\nYou are carrying: a Henderson's style key and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style door" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the safe. After that, ensure that the safe is open. And then, recover the keycard from the safe in the cubicle. Then, unlock the chest with the keycard. Then, open the chest in the cubicle. Then, pick up the cuboid key from the chest within the cubicle. And then, unlock the cuboid chest with the cuboid key. And then, make sure that the cuboid chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a cuboid chest, so there's that. You see a locked chest. You see a safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the safe, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the safe.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a cuboid key.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the cuboid key from the chest.\nYou are carrying: a cuboid key, a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the bench. If you can get your hands on the spherical keycard, make sure that the spherical gate is unlocked. After that, open the spherical gate within the laundry place. Once you have pulled open the spherical gate, go to the south. And then, make an attempt to head west. With that accomplished, recover the legume from the counter within the garage. Then, eat the legume. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nYou can make out a bench. You see a spherical keycard on the bench. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed spherical gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from bench" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the spherical keycard from the bench.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical gate with spherical keycard" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "open spherical gate" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open spherical gate.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here.\nYou make out a cabinet.\nThere is an open spherical gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a spherical keycard and an insect.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could unlock the chest inside the workshop with the latchkey. Then, ensure that the chest in the workshop is open. After opening the chest, recover the American style key from the chest inside the workshop. After that, look and see that the American style box is unlocked. And then, ensure that the American style box in the workshop is open. And then, recover the mug from the American style box. Having picked up the mug, move west. Following that, sit the mug on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place. I guess you better just go and list everything you see here.\nYou make out a American style box. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, go to the south. Okay, and then, retrieve the fresh laundry scented keycard from the trunk inside the studio. Then, unlock the fresh laundry scented door with the fresh laundry scented keycard. After that, open the fresh laundry scented door. Then, try to go to the east. And then, take the latchkey from the refrigerator within the dish-pit. After that, check that the locker is unlocked with the latchkey. After that, open the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nA well framed signboard tells you that you are now in the lounge.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the studio.\nOh, great. Here's a trunk. The trunk contains a fresh laundry scented keycard. The light flickers for a second, but nothing else happens.\nThere is a closed fresh laundry scented door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the fresh laundry scented keycard from the trunk.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented door with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented door" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open fresh laundry scented door.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the Canadian limited edition box is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition box inside the office. Having pulled open the Canadian limited edition box, take the Canadian limited edition latchkey from the Canadian limited edition box. And then, unlock the Canadian limited edition locker. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker is open. Then, retrieve the folder from the Canadian limited edition locker in the office. With the folder, take a trip south. With that over with, throw the folder on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a Canadian limited edition locker. What's that over there? It looks like it's a Canadian limited edition box.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition box with Canadian limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to head east. With that over with, recover the passkey from the case inside the kitchen. After that, look and see that the chest is unlocked with the passkey. After unlocking the chest, open the chest. Then, recover the key from the chest within the kitchen. With the key, doublecheck that the box inside the kitchen is unlocked with the key. After that, open the box. And then, retrieve the teacup from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a box. You make out a locked chest here. You can see an opened case. The case contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading east. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the passkey from the case.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the chest.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the box.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to head north. Okay, and then, open the type K safe within the scullery. And then, retrieve the passkey from the type K safe within the scullery. If you can get your hands on the passkey, move south. And then, unlock the hatch inside the cookery. And then, make it so that the hatch is wide open. Then, try to travel west. Then, close the hatch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou can see a type K safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the type K safe, revealing a passkey.\nYou are carrying: a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type K safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the type K safe.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou're now in the cookery.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a fondue on the floor.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock hatch.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open hatch.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou can make out a trunk. You check the price tag glued to the trunk. 10 bucks? What a deal! You'll have to ask where they got this!\nThere is an open hatch leading east. There is an unblocked exit to the west.\nYou are carrying: a passkey, a type K passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "close hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the type 6 key from the bench in the restroom. If you can get your hands on the type 6 key, attempt to venture east. Okay, and then, look and see that the type 6 locker is unlocked. And then, doublecheck that the type 6 locker is opened. After that, take a trip west. After that, pick-up the paper towel from the floor of the restroom. And then, make an effort to venture east. With that over with, you can place the paper towel inside the type 6 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just walked into a restroom.\nWere you looking for a bench? Because look over there, it's a bench. You see a type 6 key on the bench.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a paper towel on the floor.\nYou are carrying: a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "take type 6 key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the type 6 key from the bench.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary kind of place.\nYou can see a locked type 6 locker nearby. Oh wow! Is that what I think it is? It is! It's a suitcase. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 6 key and a broccoli.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be fantastic if you could take a trip south. Then, recover the key from the counter. After that, unlock the locker. After that, open the locker. After that, retrieve the passkey from the locker. Then, travel north. Then, make absolutely sure that the door within the studio is unlocked with the passkey. After unlocking the door, open the door. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou can see a locked locker. You see a counter. Make a note of this, you might have to put stuff on or in it later on. The counter is standard. On the counter you see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could insert the keycard into the safe's lock to unlock it. Then, open the safe. After that, pick up the passkey from the safe. And then, doublecheck that the box is unlocked with the passkey. Then, make absolutely sure that the box is ajar. Then, pick up the latchkey from the box. And then, make sure that the chest in the attic is unlocked. Then, ensure that the chest inside the attic is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An ordinary one. You begin to take stock of what's here.\nYou make out a locked chest. You can see a box. Classic TextWorld. You can make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First, it would be a great idea if you could go to the south. With that over with, pick up the latchkey from the floor of the laundry place. Then, check that the hatch within the laundry place is unlocked with the latchkey. Then, make it so that the hatch is opened. And then, make an attempt to travel east. And then, open the cabinet in the scullery. And then, retrieve the American key from the cabinet. And then, check that the American locker is unlocked with the American key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place.\nYou can see a desk. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the desk! oh well.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou arrive in a laundry place. A typical kind of place.\nThere is a closed hatch leading east. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to venture east. And then, pick up the keycard from the bench. Then, unlock the safe with the keycard. Then, ensure that the safe is open. After that, recover the latchkey from the safe. After that, move west. Next, doublecheck that the locker within the cubicle is unlocked. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You can barely contain your excitement.\nOh, great. Here's a safe. The light flickers for a second, but nothing else happens. You make out a bench. You see a keycard on the bench.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the bench.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to check that the safe inside the salon is unlocked with the passkey. Then, make sure that the safe inside the salon is wide open. And then, recover the type 4 latchkey from the safe. After getting the type 4 latchkey, make an effort to take a trip west. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, make absolutely sure that the type 4 locker is open. Then, retrieve the fly larva from the type 4 locker. After that, drop the fly larva on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a type 4 latchkey.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 4 latchkey from the safe.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal kind of place.\nA locked type 4 locker, which looks ordinary, is in the corner.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 4 locker.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the passkey from the floor of the kitchen. If you can get your hands on the passkey, make an effort to go north. And then, make an effort to go to the west. And then, unlock the box inside the dish-pit. After that, open the box. And then, recover the knife from the box. And then, take a trip east. With that accomplished, throw the knife on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A normal kind of place.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey and a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the south. Next, lift the Henderson's limited edition keycard from the floor of the dish-pit. Then, make an attempt to head north. If you can do that, assure that the Henderson's limited edition portal in the recreation zone is unlocked. And then, ensure that the Henderson's limited edition portal is open. After that, attempt to go east. Okay, and then, pick up the worm from the cabinet. Then, insert the worm into the trunk in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a Henderson's limited edition keycard on the floor.\nYou are carrying: a grape.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Henderson's limited edition keycard from the ground.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nYou see a bookshelf. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bookshelf.\nThere is a closed Henderson's limited edition portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition portal with Henderson's limited edition keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock Henderson's limited edition portal.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition portal" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open Henderson's limited edition portal.\nYou are carrying: a Henderson's limited edition keycard and a grape.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the cuboid chest is unlocked with the cuboid passkey. After that, doublecheck that the cuboid chest is open. After pulling open the cuboid chest, retrieve the type D key from the cuboid chest. If you can get your hands on the type D key, go to the north. Then, unlock the type D portal with the type D key. After unlocking the type D portal, look and see that the type D portal is ajar. After that, make an effort to take a trip east. After that, make absolutely sure that the suitcase in the office is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell I'll be, you are in the place we're calling the study. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is an unguarded exit to the north.\nYou are carrying: a gummy bear and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, head north. And then, look and see that the Microsoft safe is opened. After you have pulled open the Microsoft safe, recover the keycard from the Microsoft safe in the bathroom. After that, make an effort to head south. After that, unlock the locker inside the salon. After that, open the locker. After that, recover the fly larva from the locker. Then, deposit the fly larva on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI just think it's great that you've just entered a salon.\nWere you looking for a locker? Because look over there, it's a locker. You can't really describe the locker besides that it's normal. You see a bed stand. But oh no! there's nothing on this piece of garbage.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the key from the case inside the spare room. After that, make it so that the safe within the spare room is unlocked. And then, look and see that the safe inside the spare room is wide open. After that, take the type 0 key from the safe inside the spare room. And then, insert the type 0 key into the type 0 locker's lock to unlock it. Then, doublecheck that the type 0 locker is wide open. Once you have pulled open the type 0 locker, retrieve the glove from the type 0 locker within the spare room. After taking the glove, put the glove inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the spare room. You begin to take stock of what's here.\nYou can see a safe. There's something strange about this being here, but you can't put your finger on it. As if things weren't amazing enough already, you can even see a type 0 locker. An open case is in the room. The case contains a key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. With that accomplished, doublecheck that the type 3 box is unlocked. And then, open the type 3 box. After you have opened the type 3 box, pick up the passkey from the type 3 box in the shower. Then, go to the north. That done, head east. And then, insert the passkey into the safe's lock to unlock it. Then, make absolutely sure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. A typical one. The room is well lit.\nWhat's that over there? It looks like it's a type 3 box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 box with type 3 keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 3 box.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 3 box, revealing a passkey, a vacuum and a sponge.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the type 3 box.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat.\nYou see a safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the safe.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the trunk within the vault is opened. After that, take the type E passkey from the trunk. Then, make sure that the type E chest is unlocked. After that, open the type E chest. And then, pick up the key from the type E chest within the vault. Then, attempt to venture east. Following that, unlock the locker with the key. After unlocking the locker, doublecheck that the locker inside the basement is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou see a type E chest. You scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the trunk, revealing a type E passkey.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take type E passkey from trunk" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the type E passkey from the trunk.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock type E chest with type E passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the type E chest.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open type E chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the type E chest, revealing a key.\nYou are carrying: a type E passkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take key from type E chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip east. With that accomplished, pick up the latchkey from the floor of the spare room. And then, go west. Following that, unlock the box with the latchkey. Then, open the box within the bedroom. And then, recover the cookie from the box in the bedroom. And then, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've just walked into a spare room. The room is well lit.\nYou can see an opened locker. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading north. There is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin to take stock of what's here.\nYou see a locked box.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the box, revealing a cookie and a cd.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cookie from box" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the cookie from the box.\nYou are carrying: a cookie and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat cookie" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, look and see that the gate is wide open. After that, make an attempt to move west. And then, check that the fudge scented chest inside the cookhouse is unlocked with the fudge scented passkey. And then, open the fudge scented chest. And then, pick up the key from the fudge scented chest. And then, try to go to the east. And then, check that the box is unlocked with the key. After that, open the box inside the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a locked standard looking box in the room.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open gate.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked fudge scented chest.\nThere is an open gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the fudge scented chest, revealing a peanut and a key.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the fudge scented chest.\nYou are carrying: a key and a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to travel south. Next, open the chest. And then, pick up the spherical latchkey from the chest inside the bedroom. After you have got the spherical latchkey, try to head north. Then, unlock the spherical safe in the canteen. Then, look and see that the spherical safe is wide open. And then, pick up the knife from the spherical safe. Having picked up the knife, insert the knife inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one.\nYou can see a chest. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a spherical latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical latchkey from the chest.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. An ordinary kind of place.\nYou can see a fridge. The fridge is empty, what a horrible day! You can make out a spherical safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a spherical latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could go to the north. With that accomplished, doublecheck that the dresser in the shower is opened. And then, pick up the latchkey from the dresser inside the shower. Then, move south. After that, unlock the box. And then, ensure that the box within the laundromat is open. And then, recover the paper towel from the box. After you have got the paper towel, toss the paper towel on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nYou see a dresser.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the dresser.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. Then, lift the spherical latchkey from the floor of the bedroom. If you have picked up the spherical latchkey, unlock the spherical safe in the bedroom with the spherical latchkey. After that, open the spherical safe inside the bedroom. After that, take the manuscript from the spherical safe. If you can get your hands on the manuscript, make an attempt to travel east. After that, make absolutely sure that the locker in the washroom is ajar. Then, place the manuscript inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in an usual kind of place. That is to say, you're in a bedroom.\nYou make out a spherical safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey and a monitor on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the spherical latchkey from the ground.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the spherical safe.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the spherical safe, revealing a manuscript.\nYou are carrying: a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take manuscript from spherical safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYour score has just gone up by one point.\nYou are carrying: a manuscript, a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. You start to take note of what's in the room.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a manuscript, a spherical latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make sure that the trunk within the vault is opened. After that, take the type E passkey from the trunk. Then, make sure that the type E chest is unlocked. After that, open the type E chest. And then, pick up the key from the type E chest within the vault. Then, attempt to venture east. Following that, unlock the locker with the key. After unlocking the locker, doublecheck that the locker inside the basement is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou see a type E chest. You scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to unlock the chest in the office. And then, open the chest inside the office. And then, recover the passkey from the chest. And then, try to take a trip west. With that done, check that the locker is unlocked with the passkey. And then, open the locker within the recreation zone. After that, retrieve the onion from the locker. With the onion, eat the onion. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin looking for stuff.\nYou can see a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the chest, revealing a passkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make another one of your grand eccentric entrances into a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is normal. But the thing is empty. You swear loudly.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the locker.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the locker, revealing an onion.\nYou are carrying: a passkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "take onion from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. With that accomplished, retrieve the type C latchkey from the floor of the pantry. After that, make an attempt to take a trip south. With that done, insert the type C latchkey into the type C hatch in the office's lock to unlock it. After that, ensure that the type C hatch is open. Then, attempt to head south. Following that, recover the lampshade from the workbench inside the spare room. And then, sit the lampshade on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a type C latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type C latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type C latchkey from the ground.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type C hatch with type C latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock type C hatch.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type C hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the floor of the office. And then, head west. With that accomplished, unlock the safe with the keycard. Then, make absolutely sure that the safe within the canteen is open. After that, retrieve the teapot from the safe in the canteen. And then, attempt to travel east. After that, open the locker in the office. After that, deposit the teapot inside the locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the safe.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the safe, revealing a teapot.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take teapot from safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a teapot, a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the north. Next, take the cuboid key from the toolbox within the garage. And then, insert the cuboid key into the cuboid box's lock to unlock it. And then, ensure that the cuboid box is open. Then, recover the latchkey from the cuboid box inside the garage. Then, move south. That done, assure that the locker inside the kitchen is closed. After that, lock the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. Let's see what's in here.\nYou can make out an opened locker right there by you. Empty! What kind of nightmare TextWorld is this? You bend down to tie your shoe. When you stand up, you notice a fridge.\nThere is a closed gate leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked normal looking cuboid box here. You make out a toolbox. There's something strange about this being here, but you can't put your finger on it. The toolbox contains a cuboid key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid key from the toolbox.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cuboid box, revealing a latchkey.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a latchkey and a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. And then, ensure that the spherical chest is open. After that, pick up the American style passkey from the spherical chest in the spare room. Then, look and see that the American style locker within the spare room is unlocked with the American style passkey. And then, make sure that the American style locker in the spare room is opened. Then, retrieve the frisbee from the American style locker in the spare room. And then, make an effort to travel east. With that accomplished, place the frisbee on the floor of the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked American style locker right there by you. You can see a locked spherical chest.\nThere is an unguarded exit to the east.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the spherical chest.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. After that, unlock the Microsoft limited edition safe in the canteen with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe inside the canteen is open. Then, take the cuboid key from the Microsoft limited edition safe in the canteen. After picking up the cuboid key, make an attempt to take a trip north. Then, attempt to go to the east. With that done, check that the cuboid chest within the shower is unlocked with the cuboid key. After that, look and see that the cuboid chest within the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Microsoft limited edition safe is nearby. You hear a noise behind you and spin around, but you can't see anything other than a bowl. The bowl is ordinary. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move east. And then, pick up the cake scented passkey from the bench. After that, make it so that the cake scented chest is unlocked. Then, open the cake scented chest. And then, pick up the TextWorld key from the cake scented chest. After that, unlock the TextWorld safe. And then, ensure that the TextWorld safe is open. After you have opened the TextWorld safe, pick up the soap dispenser from the TextWorld safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nThis might come as a shock to you, but you've just stumbled into a bedchamber.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a normal kind of place. That is to say, you're in a shower.\nYou make out a TextWorld safe. You can make out a cake scented chest. Oh wow! Is that what I think it is? It is! It's a bench. On the bench you can make out a cake scented passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented passkey from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cake scented passkey from the bench.\nYou are carrying: a cake scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, attempt to venture north. Following that, lift the rectangular latchkey from the floor of the scullery. Having picked up the rectangular latchkey, unlock the rectangular passageway in the scullery with the rectangular latchkey. Then, open the rectangular passageway. After pulling open the rectangular passageway, move north. Once you finish that, attempt to go to the east. And then, lift the passkey from the floor of the cellar. Then, doublecheck the locker inside the cellar is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nThis might come as a shock to you, but you've just moved into a scullery.\nThere is a closed rectangular passageway leading north. There is an unguarded exit to the south.\nThere is a rectangular latchkey on the floor.\nYou are carrying: a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the rectangular latchkey from the ground.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular passageway with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular passageway" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open rectangular passageway.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou are in a cookery. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an open rectangular passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular latchkey, a candy bar, a legume and a berry.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the Canadian limited edition passkey from the table in the cookery. And then, insert the Canadian limited edition passkey into the Canadian limited edition locker in the cookery's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, take the passkey from the Canadian limited edition locker in the cookery. After stealing the passkey, assure that the box in the cookery is unlocked with the passkey. After that, open the box in the cookery. And then, recover the loaf of bread from the box within the cookery. After that, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You can see a Canadian limited edition locker. You can make out a table. The table is standard. On the table you make out a Canadian limited edition passkey.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition passkey from table" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the Canadian limited edition passkey from the table.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the Canadian limited edition locker, revealing a passkey.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the passkey from the Canadian limited edition locker.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a loaf of bread.\nYou are carrying: a passkey and a Canadian limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could recover the keycard from the cabinet. Then, make absolutely sure that the chest within the bathroom is unlocked. After unlocking the chest, open the chest. And then, recover the Henderson's passkey from the chest. If you can get your hands on the Henderson's passkey, unlock the Henderson's locker. And then, make sure that the Henderson's locker is wide open. After that, take the rectangular keycard from the Henderson's locker. And then, unlock the rectangular chest within the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nWhat's that over there? It looks like it's a rectangular chest. There's something strange about this being here, but you can't put your finger on it. You can make out a Henderson's locker. You make out a chest. You make out an opened cabinet here. The cabinet contains a keycard. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 4 key from the floor of the cookery. Having picked up the type 4 key, make an effort to head east. After that, retrieve the latchkey from the pan. After that, check that the gateway within the kitchen is unlocked with the latchkey. After that, open the gateway in the kitchen. After that, move south. And then, Insert the type 4 key into the type 4 safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou need an unblocked exit? You should try going east.\nThere is a type 4 key on the floor.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could recover the non-euclidean latchkey from the floor of the workshop. Then, assure that the non-euclidean box is unlocked. Then, open the non-euclidean box. Then, recover the rectangular key from the non-euclidean box within the workshop. After you have taken the rectangular key, make an attempt to go east. And then, unlock the rectangular locker inside the office. Then, ensure that the rectangular locker in the office is open. Then, retrieve the pencil from the rectangular locker in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You begin to take stock of what's here.\nYou can make out a locked non-euclidean box nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean box, revealing a stick of butter and a rectangular key.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the non-euclidean box.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nWell I'll be, you are in the place we're calling the office.\nYou make out a locked rectangular locker.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a rectangular key and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, take the keycard from the chest inside the kitchen. With the keycard, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the kitchen is open. After that, retrieve the Microsoft limited edition passkey from the locker in the kitchen. With the Microsoft limited edition passkey, doublecheck that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker within the kitchen. Then, recover the glass from the Microsoft limited edition locker. And then, place the glass on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou can make out a locked Microsoft limited edition locker nearby. You can make out a locker. You can see an opened chest. The chest contains a keycard. I mean, just wow! Isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the keycard from the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to head east. After that, make it so that the non-euclidean locker is ajar. And then, pick up the Henderson's limited edition latchkey from the non-euclidean locker. After that, go to the west. That done, unlock the Henderson's limited edition box. If you have unlocked the Henderson's limited edition box, assure that the Henderson's limited edition box within the studio is opened. After that, take the Microsoft passkey from the Henderson's limited edition box. Then, look and see that the Microsoft box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Microsoft box. You make out a locked Henderson's limited edition box.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou make out a closed non-euclidean locker.\nYou need an unblocked exit? You should try going west.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First off, make an attempt to move west. And then, pick up the type Z keycard from the rack. If you can get your hands on the type Z keycard, make absolutely sure that the type Z locker within the laundromat is unlocked. After that, open the type Z locker. And then, pick up the passkey from the type Z locker within the laundromat. If you can get your hands on the passkey, unlock the locker within the laundromat. After unlocking the locker, open the locker. After that, pick up the sponge from the locker inside the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat. Let's see what's in here.\nWere you looking for a locker? Because look over there, it's a locker. You make out a locked type Z locker nearby. You see a rack. The rack is typical. On the rack you see a type Z keycard.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z keycard from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, recover the Canadian limited edition keycard from the locker within the garage. Then, look and see that the Canadian limited edition chest is unlocked with the Canadian limited edition keycard. After you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest within the garage is open. Having opened the Canadian limited edition chest, recover the keycard from the Canadian limited edition chest within the garage. If you can get your hands on the keycard, make an effort to travel east. And then, insert the keycard into the chest's lock to unlock it. And then, open the chest. And then, take the butterfly from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just sauntered into the garage.\nYou can make out a Canadian limited edition chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. The locker contains a Canadian limited edition keycard.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the Canadian limited edition keycard from the locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, retrieve the Canadian passkey from the cabinet. After that, unlock the Canadian safe with the Canadian passkey. After that, ensure that the Canadian safe in the workshop is open. Having pulled open the Canadian safe, recover the formless key from the Canadian safe. Then, unlock the formless safe. After that, ensure that the formless safe is open. And then, pick up the pen from the formless safe within the workshop. Then, drop the pen on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can make out a locked formless safe. You make out a Canadian safe. You make out an opened cabinet. The cabinet contains a Canadian passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Canadian passkey from the cabinet.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Canadian safe, revealing a formless key.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the formless key from the Canadian safe.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the formless safe.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the formless safe, revealing a pen.\nYou are carrying: a formless key and a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take pen from formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, go south. Then, ensure that the crate in the cellar is open. Then, take the formless key from the crate. After that, make it so that the formless box is unlocked. Then, ensure that the formless box inside the cellar is open. And then, recover the fly larva from the formless box inside the cellar. And then, go to the north. And then, toss the fly larva on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just shown up in a cellar.\nYou can see a locked formless box in the corner. You make out a crate. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the crate, revealing a formless key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from crate" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the formless key from the crate.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the formless box, revealing a fly larva.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from formless box" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the fly larva from the formless box.\nYou are carrying: a fly larva and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou're now in the cubicle.\nYou make out an opened cabinet close by. The cabinet is empty, what a horrible day!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter on the floor.\nYou are carrying: a fly larva and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "drop fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to move west. And then, make it so that the safe is ajar. And then, retrieve the spherical keycard from the safe inside the bedroom. Then, go to the east. After that, unlock the spherical chest with the spherical keycard. Then, open the spherical chest in the garage. After opening the spherical chest, recover the glove from the spherical chest within the garage. After that, rest the glove on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked spherical chest, which looks standard, right there by you. You see a shelf! The shelf is typical. But the thing hasn't got anything on it.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOkay, so you're in a bedroom, cool, but is it usual? You better believe it is.\nYou can make out a safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a spherical keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the spherical keycard from the safe.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, look and see that the fudge scented chest is unlocked. Then, doublecheck that the fudge scented chest within the attic is wide open. After that, pick up the passkey from the fudge scented chest. After taking the passkey, make an effort to take a trip east. Then, make it so that the chest within the study is unlocked. And then, doublecheck that the chest inside the study is opened. If you have pulled open the chest, recover the key from the chest within the study. After that, check that the locker is unlocked with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic. You begin looking for stuff.\nYou make out a locked fudge scented chest.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented latchkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the fudge scented chest, revealing a passkey.\nYou are carrying: a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the passkey from the fudge scented chest.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's here.\nYou can see a locked locker, which looks usual, in the corner. Oh wow! Is that what I think it is? It is! It's a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey and a fudge scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First, it would be a great idea if you could make an effort to head west. With that over with, pick up the non-euclidean key from the floor of the bar. And then, assure that the non-euclidean hatch is unlocked. And then, open the non-euclidean hatch in the bar. And then, head south. Then, make an attempt to travel east. And then, recover the desktop computer from the safe in the office. Then, sit the desktop computer on the bookshelf within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've entered a bar.\nYou make out a locked dresser.\nThere is a closed non-euclidean hatch leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean hatch with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean hatch" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open non-euclidean hatch.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one.\nThere is an open non-euclidean hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A standard kind of place.\nYou can make out a safe. The safe contains a desktop computer. You can't wait to tell the folks at home about this! You can see a locked locker. You bend down to tie your shoe. When you stand up, you notice a bookshelf. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, open the box. And then, take the key from the box inside the garage. Then, make absolutely sure that the locker within the garage is unlocked. Then, open the locker. After that, recover the keycard from the locker. After getting the keycard, unlock the door. Then, open the door within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see a box. You wonder idly who left that here. You see a closed toolbox, which looks typical, right there by you.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. With that done, pick up the keycard from the counter in the shower. With the keycard, attempt to venture west. With that over with, insert the keycard into the door inside the chamber's lock to unlock it. Then, open the door in the chamber. Then, make an effort to venture south. With that done, pick up the controller from the recliner within the bedroom. And then, deposit the controller on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a counter. You wonder idly who left that here. On the counter you make out a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from counter" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the counter.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock door.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open door.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place.\nYou can see a recliner. You see a controller on the recliner.\nThere is an open door leading north. There is an unguarded exit to the west.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take controller from recliner" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the controller from the recliner.\nYou are carrying: a controller, a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "drop controller" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could travel east. Then, take the passkey from the cabinet in the bathroom. And then, try to venture west. Then, unlock the locker. After that, ensure that the locker in the garage is open. Then, take the key from the locker inside the garage. If you can get your hands on the key, make an effort to move east. And then, lock the box in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. Okay, just remember what you're here to do, and everything will go great.\nYou make out a box. Hmm. You always thought you'd be more excited to see a box in a room. You see an opened cabinet. The cabinet contains a passkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou're now in the garage.\nYou can see a locked locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, go to the east. Once you manage that, recover the soap scented key from the crate. With the soap scented key, make it so that the soap scented chest is unlocked with the soap scented key. Then, open the soap scented chest. Then, pick up the latchkey from the soap scented chest in the spare room. Then, insert the latchkey into the box inside the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box within the spare room is open. And then, take the cloak from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to go east. And then, open the toolbox. And then, take the cuboid latchkey from the toolbox within the garage. After you have got the cuboid latchkey, unlock the cuboid portal in the garage. And then, ensure that the cuboid portal is open. After that, make an attempt to take a trip south. And then, retrieve the banana from the rack. After taking the banana, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nWell, here we are in the garage.\nYou can see a toolbox.\nThere is a closed cuboid portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the toolbox, revealing a cuboid latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from toolbox" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid latchkey from the toolbox.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid portal with cuboid latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock cuboid portal.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid portal" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an effort to go to the south. And then, make an attempt to go to the east. Next, recover the latchkey from the floor of the sauna. After that, unlock the chest. After that, ensure that the chest is open. After opening the chest, pick up the Canadian latchkey from the chest inside the sauna. After that, unlock the Canadian box inside the sauna with the Canadian latchkey. After that, open the Canadian box within the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber.\nYou see a bar. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just shown up in a sauna.\nAs if things weren't amazing enough already, you can even see a Canadian box. Hmmm... what else, what else? You make out a locked chest in the room.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the chest, revealing a Canadian latchkey.\nYou are carrying: a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian latchkey from chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the Canadian latchkey from the chest.\nYou are carrying: a Canadian latchkey, a latchkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the closet. And then, check that the formless box is unlocked with the formless key. Once you have unlocked the formless box, ensure that the formless box is open. And then, retrieve the fresh laundry scented latchkey from the formless box within the closet. Having got the fresh laundry scented latchkey, insert the fresh laundry scented latchkey into the fresh laundry scented locker in the closet's lock to unlock it. After that, make it so that the fresh laundry scented locker is open. After opening the fresh laundry scented locker, take the latchkey from the fresh laundry scented locker. And then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can see a chest. Hey, want to see a fresh laundry scented locker? Look over there, a fresh laundry scented locker. You see a formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type C safe is shut. Once you have shut the type C safe, make an attempt to venture west. With that done, retrieve the passkey from the shelf within the kitchenette. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. After pulling open the box, retrieve the type C key from the box. And then, travel east. If you can get through with that, lock the type C safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe. The type C safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close type C safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a shelf. On the shelf you can make out a passkey.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the box, revealing a type C key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type C key from box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type C key from the box.\nYou are carrying: a type C key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type C key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type C safe with type C key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go west. And then, doublecheck that the chest is open. And then, retrieve the fudge scented key from the chest. And then, make an attempt to move east. Once you do that, insert the fudge scented key into the fudge scented chest's lock to unlock it. Then, make sure that the fudge scented chest in the bathroom is wide open. And then, recover the mop from the fudge scented chest. After that, rest the mop on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can see a closed chest close by.\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing a fudge scented key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented key from chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the fudge scented key from the chest.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented chest with fudge scented key" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the fudge scented chest.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the fudge scented chest, revealing a mop.\nYou are carrying: a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "take mop from fudge scented chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the mop from the fudge scented chest.\nYou are carrying: a mop, a fudge scented key and a key.\n\nyour action: " }, { "role": "assistant", "content": "put mop on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First of all, you could, like, unlock the rectangular safe. Then, ensure that the rectangular safe within the closet is open. After pulling open the rectangular safe, recover the latchkey from the rectangular safe. After that, make an attempt to travel north. Once you finish that, unlock the hatch. And then, ensure that the hatch inside the kitchenette is open. And then, go to the east. Then, retrieve the broom from the floor of the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the rectangular safe, revealing a latchkey.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rectangular safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the latchkey from the rectangular safe.\nYou are carrying: a latchkey and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, take a trip south. And then, retrieve the type 7 latchkey from the rack. And then, venture north. Then, unlock the type 7 chest. And then, open the type 7 chest within the kitchen. And then, recover the Microsoft limited edition passkey from the type 7 chest. And then, attempt to move south. With that done, unlock the Microsoft limited edition locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to come round an ordinary one.\nYou make out a locked type 7 chest nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've entered a laundromat.\nWhat's that over there? It looks like it's a Microsoft limited edition locker. What's that over there? It looks like it's a rack. The rack is usual. On the rack you can see a type 7 latchkey.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 latchkey from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the type 7 latchkey from the rack.\nYou are carrying: a type 7 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the west. Next, pick up the cake scented keycard from the bureau inside the study. And then, unlock the cake scented locker inside the study. After that, make it so that the cake scented locker is open. After that, take the keycard from the cake scented locker. After getting the keycard, attempt to take a trip east. With that accomplished, assure that the safe inside the steam room is closed. After that, Put the keycard into the safe to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room. You start to take note of what's in the room.\nYou scan the room for a safe, and you find a safe. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nWhat's that over there? It looks like it's a cake scented locker, so there's that. You make out an opened bureau nearby. The bureau contains a cake scented keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented keycard from bureau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the cake scented keycard from the bureau.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. After that, retrieve the type 4 key from the floor of the cookery. Having picked up the type 4 key, make an effort to head east. After that, retrieve the latchkey from the pan. After that, check that the gateway within the kitchen is unlocked with the latchkey. After that, open the gateway in the kitchen. After that, move south. And then, Insert the type 4 key into the type 4 safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell how about that, you are in a place we're calling a cookery.\nYou need an unblocked exit? You should try going east.\nThere is a type 4 key on the floor.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a kitchen. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a pan! The pan is standard. On the pan you can make out a latchkey.\nThere is a closed gateway leading south. There is an unblocked exit to the west.\nYou are carrying: a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from pan" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the pan.\nYou are carrying: a latchkey, a type 4 key and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, retrieve the Canadian passkey from the cabinet. After that, unlock the Canadian safe with the Canadian passkey. After that, ensure that the Canadian safe in the workshop is open. Having pulled open the Canadian safe, recover the formless key from the Canadian safe. Then, unlock the formless safe. After that, ensure that the formless safe is open. And then, pick up the pen from the formless safe within the workshop. Then, drop the pen on the floor of the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop.\nYou can make out a locked formless safe. You make out a Canadian safe. You make out an opened cabinet. The cabinet contains a Canadian passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Canadian passkey from the cabinet.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the Canadian safe, revealing a formless key.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless key from Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the type C safe is shut. Once you have shut the type C safe, make an attempt to venture west. With that done, retrieve the passkey from the shelf within the kitchenette. After that, check that the box is unlocked with the passkey. After that, ensure that the box is open. After pulling open the box, retrieve the type C key from the box. And then, travel east. If you can get through with that, lock the type C safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're not going to believe this, but you've just entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a type C safe. The type C safe is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close type C safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A standard one.\nYou can make out a locked box. You see a gleam over in a corner, where you can see a shelf. On the shelf you can make out a passkey.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the box, revealing a type C key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type C key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the spherical safe within the shower is unlocked. After that, ensure that the spherical safe is open. After that, take the key from the spherical safe within the shower. After you have picked up the key, move north. Then, insert the key into the gateway's lock to unlock it. And then, doublecheck that the gateway within the cubicle is open. Once you have opened the gateway, head east. Okay, and then, doublecheck that the gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a spherical safe.\nThere is an unblocked exit to the north.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the spherical safe.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the spherical safe, revealing a key.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "take key from spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the spherical safe.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock gateway with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock gateway.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open gateway" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open gateway.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. It seems to be pretty normal here.\nYou can see a shelf. The shelf is ordinary. But there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is an open gateway leading west. There is an unblocked exit to the north.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "close gateway" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, lift the TextWorld style latchkey from the floor of the shower. After getting the TextWorld style latchkey, make absolutely sure that the TextWorld style locker is unlocked with the TextWorld style latchkey. After unlocking the TextWorld style locker, make it so that the TextWorld style locker is ajar. After that, pick up the latchkey from the TextWorld style locker inside the shower. After that, unlock the hatch inside the shower. After that, ensure that the hatch is open. After opening the hatch, make an effort to head south. Once you get around to doing that, open the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked standard looking TextWorld style locker in the corner.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the TextWorld style latchkey from the ground.\nYou are carrying: a TextWorld style latchkey and a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style locker with TextWorld style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First, it would be great if you could check that the soap scented locker is unlocked with the soap scented key. And then, ensure that the soap scented locker inside the cookhouse is open. Then, recover the cuboid passkey from the soap scented locker in the cookhouse. And then, unlock the cuboid locker. After that, ensure that the cuboid locker is open. Then, pick up the key from the cuboid locker. If you have got the key, make sure that the chest in the cookhouse is unlocked with the key. And then, look and see that the chest inside the cookhouse is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse. You begin to take stock of what's in the room.\nYou see a chest. You can make out a locked cuboid locker. You can make out a locked soap scented locker.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented locker with soap scented key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the soap scented locker.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the soap scented locker, revealing a cuboid passkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from soap scented locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cuboid passkey from the soap scented locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First step, try to travel north. If you can get around to doing that, ensure that the chest is open. Then, pick up the passkey from the chest. And then, unlock the locker with the passkey. After that, ensure that the locker is open. Then, recover the worm from the locker inside the study. And then, move south. And then, sit the worm on the desk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a desk. The desk is standard. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to head north. Next, pick up the key from the floor of the office. Then, make an effort to venture south. Then, check that the hatch in the steam room is unlocked with the key. And then, doublecheck that the hatch inside the steam room is open. Then, make an effort to head south. And then, try to head east. Following that, recover the Comic Strip Calendar from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nWell how about that, you are in a place we're calling an office.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the key from the ground.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock hatch.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open hatch.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nYou make out a locked cabinet.\nThere is an open hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a key, a cookie and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the box within the cookery is unlocked. After that, open the box within the cookery. After that, retrieve the latchkey from the box inside the cookery. After that, travel north. Once you accomplish that, unlock the hatch within the scullery with the latchkey. After that, open the hatch. After that, venture east. And then, make it so that the hatch within the garage is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the box.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical one.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a fondue on the floor.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock hatch with latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock hatch.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to check that the safe inside the salon is unlocked with the passkey. Then, make sure that the safe inside the salon is wide open. And then, recover the type 4 latchkey from the safe. After getting the type 4 latchkey, make an effort to take a trip west. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, make absolutely sure that the type 4 locker is open. Then, retrieve the fly larva from the type 4 locker. After that, drop the fly larva on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a type 4 latchkey.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the type 4 latchkey from the safe.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal kind of place.\nA locked type 4 locker, which looks ordinary, is in the corner.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 4 locker.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the type 4 locker, revealing a fly larva.\nYou are carrying: a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from type 4 locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the fly larva from the type 4 locker.\nYou are carrying: a fly larva, a type 4 latchkey, a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "drop fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to venture east. And then, pick up the keycard from the bench. Then, unlock the safe with the keycard. Then, ensure that the safe is open. After that, recover the latchkey from the safe. After that, move west. Next, doublecheck that the locker within the cubicle is unlocked. Then, ensure that the locker is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked locker.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a carrot on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You can barely contain your excitement.\nOh, great. Here's a safe. The light flickers for a second, but nothing else happens. You make out a bench. You see a keycard on the bench.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the bench.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to go north. Then, lift the latchkey from the floor of the canteen. Then, doublecheck that the box is unlocked with the latchkey. And then, open the box. And then, travel south. Okay, and then, pick up the teaspoon from the freezer within the cookery. After stealing the teaspoon, venture north. And then, you can place the teaspoon inside the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. The room is well lit.\nYou make out an opened freezer. The freezer contains a teaspoon. You see a gleam over in a corner, where you can see a counter. The counter is standard. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make it so that the locker in the cookhouse is unlocked. Then, look and see that the locker within the cookhouse is open. And then, recover the cake scented latchkey from the locker. If you can get your hands on the cake scented latchkey, attempt to head east. Once you manage that, doublecheck that the cake scented locker in the studio is unlocked. If you have unlocked the cake scented locker, make it so that the cake scented locker inside the studio is opened. After that, pick up the mug from the cake scented locker. Then, rest the mug on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You begin to take stock of what's in the room.\nYou make out a locked ordinary looking locker in the corner.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the locker, revealing a cake scented latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented latchkey from locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the cake scented latchkey from the locker.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio.\nYou can make out a cake scented locker. Now that's what I call TextWorld! What's that over there? It looks like it's a bookshelf. The bookshelf appears to be empty.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented locker with cake scented latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the cake scented locker.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the cake scented locker, revealing a mug.\nYou are carrying: a cake scented latchkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cake scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go east. And then, ensure that the safe is open. Then, pick up the rectangular keycard from the safe within the lounge. Then, doublecheck that the rectangular locker in the lounge is unlocked. And then, look and see that the rectangular locker is ajar. And then, take the non-euclidean key from the rectangular locker inside the lounge. After that, unlock the non-euclidean hatch with the non-euclidean key. And then, look and see that the non-euclidean hatch is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou find yourself in a lounge.\nWhat's that over there? It looks like it's a rectangular locker. You can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed non-euclidean hatch leading north. There is an unblocked exit to the west.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the safe, revealing a rectangular keycard.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the rectangular keycard from the safe.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the rectangular locker.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the rectangular locker, revealing a non-euclidean key and a latchkey.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from rectangular locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go north. With that accomplished, retrieve the type C latchkey from the floor of the pantry. After that, make an attempt to take a trip south. With that done, insert the type C latchkey into the type C hatch in the office's lock to unlock it. After that, ensure that the type C hatch is open. Then, attempt to head south. Following that, recover the lampshade from the workbench inside the spare room. And then, sit the lampshade on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nAh, the pantry. This is some kind of pantry, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a type C latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type C latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type C latchkey from the ground.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A normal one. You can barely contain your excitement.\nThere is a closed type C hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type C latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type C hatch with type C latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First, it would be fantastic if you could move north. And then, take the fresh laundry scented keycard from the board in the laundromat. Having taken the fresh laundry scented keycard, make absolutely sure that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. And then, assure that the fresh laundry scented hatch inside the laundromat is wide open. And then, take a trip east. Then, doublecheck that the safe inside the office is opened. And then, recover the worm from the safe within the office. And then, place the worm into the locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. On the board you make out a fresh laundry scented keycard. Now that's what I call TextWorld!\nThere is a closed fresh laundry scented hatch leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could make an effort to travel west. Next, check that the Microsoft limited edition safe is unlocked with the Microsoft limited edition key. Having unlocked the Microsoft limited edition safe, ensure that the Microsoft limited edition safe within the cookhouse is open. Then, pick up the latchkey from the Microsoft limited edition safe within the cookhouse. And then, make an attempt to travel east. If you can get through with that, doublecheck that the chest is unlocked with the latchkey. Then, open the chest within the shower. Then, pick up the mat from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a Microsoft limited edition safe, and you find a Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the Microsoft limited edition safe, revealing a latchkey.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the latchkey from the Microsoft limited edition safe.\nYou are carrying: a latchkey and a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to doublecheck that the case is ajar. And then, retrieve the type D keycard from the case within the kitchenette. After picking up the type D keycard, unlock the type D passageway. And then, ensure that the type D passageway is open. And then, take a trip west. After that, retrieve the TextWorld limited edition key from the table inside the shower. After that, make it so that the TextWorld limited edition chest is unlocked. And then, open the TextWorld limited edition chest within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nWere you looking for a case? Because look over there, it's a case.\nThere is a closed type D passageway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the case, revealing a type D keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type D keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type D keycard from the case.\nYou are carrying: a type D keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type D passageway with type D keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head east. Then, take the type V keycard from the mantelpiece in the playroom. If you can get your hands on the type V keycard, try to go west. And then, make absolutely sure that the type V portal in the study is unlocked. And then, doublecheck that the type V portal is opened. And then, take a trip south. That done, take a trip east. With that done, take the mouse from the Microsoft chest in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou see a locker. You wonder idly who left that here. You see a gleam over in a corner, where you can see a mantelpiece. On the mantelpiece you can see a type V keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type V keycard from mantelpiece" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the type V keycard from the mantelpiece.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. You begin to take stock of what's here.\nThere is a closed type V portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type V keycard and a Microsoft latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type V portal with type V keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, take the keycard from the chest inside the kitchen. With the keycard, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the kitchen is open. After that, retrieve the Microsoft limited edition passkey from the locker in the kitchen. With the Microsoft limited edition passkey, doublecheck that the Microsoft limited edition locker is unlocked. Then, open the Microsoft limited edition locker within the kitchen. Then, recover the glass from the Microsoft limited edition locker. And then, place the glass on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen.\nYou can make out a locked Microsoft limited edition locker nearby. You can make out a locker. You can see an opened chest. The chest contains a keycard. I mean, just wow! Isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the keycard from the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the locker, revealing a Microsoft limited edition passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition passkey from locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWhich do you mean, the Microsoft limited edition locker or the locker?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition locker with Microsoft limited edition passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou need to take the Microsoft limited edition passkey first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could venture west. With that done, move south. After that, recover the keycard from the floor of the shower. And then, unlock the chest in the shower. Then, open the chest in the shower. After that, take the bug from the chest. Then, go north. And then, sit the bug on the workbench inside the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in the place we're calling the basement.\nYou smell an awful smell, and follow it to a workbench. But the thing is empty, unfortunately. Hm. Oh well\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unblocked exit to the south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWow! You're in a shower.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You make out a case.\nYou need an unblocked exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, open the formless locker. Then, pick up the formless latchkey from the formless locker. If you can get your hands on the formless latchkey, unlock the formless safe within the steam room. After that, open the formless safe within the steam room. And then, retrieve the type P keycard from the formless safe. After that, make an attempt to travel east. And then, check that the type P locker within the pantry is unlocked with the type P keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou can make out a type P locker. Huh, weird.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nA locked normal looking formless safe is nearby. You make out a closed formless locker nearby.\nThere is a closed door leading south. There is an unblocked exit to the east.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the formless locker, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from formless locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the formless latchkey from the formless locker.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the formless safe.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First thing I need you to do is to assure that the TextWorld style chest is unlocked. And then, make absolutely sure that the TextWorld style chest within the chamber is open. And then, recover the type 0 latchkey from the TextWorld style chest. With the type 0 latchkey, venture east. With that accomplished, unlock the type 0 chest in the washroom with the type 0 latchkey. Then, ensure that the type 0 chest is open. And then, recover the key from the type 0 chest in the washroom. And then, make it so that the safe is unlocked with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou see a TextWorld style chest. You wonder idly who left that here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a TextWorld style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. And then, look and see that the rectangular portal within the launderette is unlocked with the rectangular latchkey. And then, open the rectangular portal in the launderette. Then, head west. That done, make an attempt to move west. Then, lift the latchkey from the floor of the dish-pit. After you have got the latchkey, attempt to travel east. With that done, insert the latchkey into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou scan the room for a recliner, and you find a recliner. You wonder idly who left that here. The recliner is typical. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the launderette.\nGuess what, you are in a place we're calling a launderette.\nYou make out a rack. The rack is typical. But the thing hasn't got anything on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed rectangular portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular portal with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular portal" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open rectangular portal.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen.\nYou can make out a chest. You wonder idly who left that here.\nThere is an open rectangular portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a rectangular latchkey and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the latchkey from the cabinet in the restroom. And then, try to move north. Following that, make absolutely sure that the safe inside the basement is unlocked with the latchkey. After unlocking the safe, open the safe. Then, pick up the lampshade from the safe within the basement. And then, travel south. And then, ensure that the dresser inside the restroom is open. And then, insert the lampshade inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom.\nYou make out a closed dresser here. You can make out an opened cabinet. The cabinet contains a latchkey.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou can see a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the safe, revealing a lampshade.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. And then, open the locker in the studio. After opening the locker, take the Canadian style keycard from the locker. After that, insert the Canadian style keycard into the Canadian style hatch's lock to unlock it. And then, open the Canadian style hatch within the studio. Then, attempt to go north. That done, make an attempt to go east. After that, pick up the top hat from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. A typical kind of place. The room is well lit.\nYou see a locker.\nThere is a closed Canadian style hatch leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Canadian style keycard from the locker.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style hatch with Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Canadian style hatch.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style hatch" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open Canadian style hatch.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou find yourself in a kitchen.\nYou make out a closed freezer. You can see a pan. The pan is standard. But there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is an open Canadian style hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the safe. After that, ensure that the safe is open. And then, recover the keycard from the safe in the cubicle. Then, unlock the chest with the keycard. Then, open the chest in the cubicle. Then, pick up the cuboid key from the chest within the cubicle. And then, unlock the cuboid chest with the cuboid key. And then, make sure that the cuboid chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou can make out a cuboid chest, so there's that. You see a locked chest. You see a safe.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the desk. And then, make it so that the chest within the cubicle is unlocked. After that, ensure that the chest is open. After that, pick up the Canadian passkey from the chest in the cubicle. After taking the Canadian passkey, assure that the Canadian locker within the cubicle is unlocked with the Canadian passkey. After that, assure that the Canadian locker is opened. After that, pick up the latchkey from the Canadian locker inside the cubicle. And then, unlock the box within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle.\nYou see a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian locker. You can make out a chest. You see a desk. Make a note of this, you might have to put stuff on or in it later on. The desk is normal. On the desk you see a keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the desk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Canadian passkey from the chest.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the Canadian locker, revealing a latchkey.\nYou are carrying: a Canadian passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First step, check that the TextWorld box is unlocked with the TextWorld passkey. And then, assure that the TextWorld box in the studio is open. If you have opened the TextWorld box, recover the keycard from the TextWorld box inside the studio. And then, unlock the safe in the studio. After that, make it so that the safe is wide open. And then, retrieve the type 9 latchkey from the safe inside the studio. Then, head west. Then, make sure that the type 9 box in the playroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. The room is well lit.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. You can make out a locked TextWorld box, which looks typical, close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the TextWorld box, revealing a keycard.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from TextWorld box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, take a trip west. And then, look and see that the trunk in the recreation zone is wide open. After that, retrieve the keycard from the trunk in the recreation zone. And then, try to go east. And then, make absolutely sure that the chest within the office is unlocked. Then, look and see that the chest in the office is opened. After that, pick up the backup calendar from the chest. After that, rest the backup calendar on the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. You start to take note of what's in the room.\nYou can make out a chest. You see a desk. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. I guess you better just go and list everything you see here.\nYou make out a trunk.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the trunk, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the Henderson's style key from the board. After that, check that the Henderson's style safe is unlocked with the Henderson's style key. Then, open the Henderson's style safe inside the scullery. And then, recover the passkey from the Henderson's style safe in the scullery. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest in the scullery. After that, take the fly larva from the chest in the scullery. Then, throw the fly larva on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You start to take note of what's in the room.\nYou see a chest. What's that over there? It looks like it's a Henderson's style safe. There's something strange about this being here, but you can't put your finger on it. Oh wow! Is that what I think it is? It is! It's a board. The board is typical. On the board you can make out a Henderson's style key.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from board" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the board.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Henderson's style safe, revealing a passkey.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the passkey from the Henderson's style safe.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the chest.\nYou are carrying: a passkey and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the east. Following that, retrieve the non-euclidean passkey from the shelf in the cellar. Then, take a trip west. If you can get around to doing that, doublecheck that the non-euclidean chest in the cubicle is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest is open. And then, pick up the folder from the non-euclidean chest inside the cubicle. And then, make an effort to move east. With that over with, throw the folder on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. A typical kind of place. You start to take note of what's in the room.\nYou can make out a shelf. The shelf is typical. On the shelf you can see a non-euclidean passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading south. You need an unblocked exit? You should try going west.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey from shelf" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the non-euclidean passkey from the shelf.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean chest with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the non-euclidean chest.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, close the type B locker inside the scullery. After that, head west. Then, recover the latchkey from the bookshelf within the study. After that, make sure that the box in the study is unlocked. And then, open the box. After opening the box, retrieve the type B key from the box inside the study. Then, go east. With that over with, Deposit the type B key into the type B locker in the scullery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see an opened type B locker here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "close type B locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYour score has just gone up by one point.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. With that accomplished, make sure that the freezer is opened. After opening the freezer, recover the non-euclidean latchkey from the freezer inside the dish-pit. And then, make an effort to travel east. Once you manage that, make absolutely sure that the non-euclidean box is unlocked. And then, make sure that the non-euclidean box in the kitchenette is ajar. And then, recover the worm from the non-euclidean box within the kitchenette. And then, put the worm on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette.\nYou smell an intriguing smell, and follow it to a non-euclidean box. You make out a rack! The rack is normal. But the thing is empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou can see a closed freezer, which looks standard, in the corner.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the non-euclidean latchkey from the freezer.\nYou are carrying: a non-euclidean latchkey and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, go to the east. Then, recover the key from the floor of the studio. After that, make an attempt to move west. And then, doublecheck that the safe is unlocked. And then, open the safe in the canteen. After that, take the loaf of bread from the safe inside the canteen. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou can see a closed portmanteau.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First of all, you could, like, make sure that the safe in the pantry is unlocked. After unlocking the safe, ensure that the safe inside the pantry is open. Then, retrieve the key from the safe inside the pantry. Then, go to the east. And then, check that the passageway inside the washroom is unlocked with the key. And then, open the passageway within the washroom. And then, try to take a trip south. Then, pick up the vacuum from the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe, revealing a key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First, it would be great if you could unlock the type 5 portal. Then, make absolutely sure that the type 5 portal in the chamber is ajar. And then, make an attempt to travel north. After that, make an attempt to travel east. Following that, pick up the type 7 passkey from the floor of the pantry. After that, unlock the type 7 chest inside the pantry. Then, open the type 7 chest. After that, pick up the lightbulb from the type 7 chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. I guess you better just go and list everything you see here.\nThere is a closed type 5 portal leading north. There is an unguarded exit to the south.\nThere is a stick of butter on the floor.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 portal with type 5 key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 portal" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open type 5 portal.\nYou are carrying: a type 5 key.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, close the locker in the dish-pit. And then, move west. And then, venture north. With that over with, open the freezer. Then, recover the passkey from the freezer within the kitchen. Once you have picked up the passkey, move south. Next, venture east. Then, Place the passkey into the locker in the dish-pit to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in a place we're calling a dish-pit.\nYou can see an opened locker. The locker is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can make out a bowl. The bowl is typical. On the bowl you make out a napkin. If you haven't noticed it already, there seems to be something there by the wall, it's a plate. Now why would someone leave that there? But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one. I guess you better just go and list everything you see here.\nYou scan the room for a freezer, and you find a freezer.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, venture north. And then, open the locker in the studio. After opening the locker, take the Canadian style keycard from the locker. After that, insert the Canadian style keycard into the Canadian style hatch's lock to unlock it. And then, open the Canadian style hatch within the studio. Then, attempt to go north. That done, make an attempt to go east. After that, pick up the top hat from the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou have come into a shower. Not the shower you'd expect. No, this is a shower. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. A typical kind of place. The room is well lit.\nYou see a locker.\nThere is a closed Canadian style hatch leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Canadian style keycard from the locker.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style hatch with Canadian style keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock Canadian style hatch.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style hatch" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open Canadian style hatch.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could try to head east. Following that, make it so that the chest in the study is unlocked. And then, doublecheck that the chest inside the study is ajar. If you have pulled open the chest, pick up the passkey from the chest in the study. If you can get your hands on the passkey, unlock the box in the study. After that, open the box inside the study. And then, retrieve the cashew from the box inside the study. And then, eat the cashew. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An usual one. Let's see what's in here.\nYou make out a locked box, which looks typical, close by. You see a chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a cashew.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the cashew from the box.\nYou are carrying: a cashew, a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat cashew" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to move east. After that, recover the Microsoft limited edition keycard from the floor of the dish-pit. After taking the Microsoft limited edition keycard, attempt to head west. And then, make it so that the Microsoft limited edition safe in the chamber is unlocked. After that, make absolutely sure that the Microsoft limited edition safe within the chamber is ajar. After you have opened the Microsoft limited edition safe, pick up the plant from the Microsoft limited edition safe. After that, venture east. With that done, place the plant on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a loaf of bread and a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the Microsoft limited edition keycard from the ground.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe, so there's that.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the Microsoft limited edition safe, revealing a plant.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take plant from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the plant from the Microsoft limited edition safe.\nYou are carrying: a plant and a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nLook at you, bigshot, walking into a dish-pit like it isn't some huge deal.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying: a plant and a Microsoft limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop plant" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, try to go to the south. With that accomplished, doublecheck that the type 3 box is unlocked. And then, open the type 3 box. After you have opened the type 3 box, pick up the passkey from the type 3 box in the shower. Then, go to the north. That done, head east. And then, insert the passkey into the safe's lock to unlock it. Then, make absolutely sure that the safe is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. A typical one. The room is well lit.\nWhat's that over there? It looks like it's a type 3 box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 box with type 3 keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 3 box.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 3 box, revealing a passkey, a vacuum and a sponge.\nYou are carrying: a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from type 3 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the type 3 box.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. A typical one. Let's see what's in here.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey and a type 3 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the chest in the washroom is unlocked with the passkey. After that, assure that the chest within the washroom is ajar. Then, pick up the latchkey from the chest. After you have taken the latchkey, attempt to move east. After that, assure that the box within the chamber is unlocked. After that, open the box. Then, recover the plant from the box in the chamber. And then, you can put the plant into the trunk in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the chest, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've fallen into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a trunk, and you find a trunk. Empty! What kind of nightmare TextWorld is this? You can make out a locked box in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the box, revealing a plant.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take plant from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could go to the north. With that accomplished, doublecheck that the dresser in the shower is opened. And then, pick up the latchkey from the dresser inside the shower. Then, move south. After that, unlock the box. And then, ensure that the box within the laundromat is open. And then, recover the paper towel from the box. After you have got the paper towel, toss the paper towel on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nYou see a dresser.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the latchkey from the dresser.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou make out a box.\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the box, revealing a paper towel.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to take a trip west. Following that, pick-up the Microsoft key from the floor of the closet. And then, head east. If you can finish that, assure that the Microsoft chest is unlocked. After that, ensure that the Microsoft chest is open. And then, recover the Henderson's limited edition latchkey from the Microsoft chest. After that, doublecheck that the Henderson's limited edition box inside the garage is unlocked. Then, make it so that the Henderson's limited edition box is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nHere we are in the closet. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the Microsoft key from the ground.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou arrive in a garage. An usual one. Let's see what's in here.\nYou can make out a Henderson's limited edition box. A locked Microsoft chest, which looks typical, is in the room.\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the west.\nThere is a candy bar on the floor.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft chest with Microsoft key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the Microsoft chest.\nYou are carrying: a Microsoft key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. After that, unlock the Microsoft limited edition safe in the canteen with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe inside the canteen is open. Then, take the cuboid key from the Microsoft limited edition safe in the canteen. After picking up the cuboid key, make an attempt to take a trip north. Then, attempt to go to the east. With that done, check that the cuboid chest within the shower is unlocked with the cuboid key. After that, look and see that the cuboid chest within the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Microsoft limited edition safe is nearby. You hear a noise behind you and spin around, but you can't see anything other than a bowl. The bowl is ordinary. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the Microsoft limited edition safe, revealing a cuboid key.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the cuboid key from the Microsoft limited edition safe.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. Let's see what's in here.\nYou make out a cuboid chest. Were you looking for a bench? Because look over there, it's a bench. The bench appears to be empty. This always happens!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the hatch is open. After that, take a trip west. After that, make an attempt to go to the west. Following that, take the passkey from the shelf. And then, take a trip east. Next, make it so that the locker in the studio is unlocked. Then, make absolutely sure that the locker in the studio is opened. After that, recover the worm from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou can see a stand. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open hatch" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open hatch.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. On the shelf you see a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. You can barely contain your excitement.\nYou can see a locker.\nThere is an open hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the locker, revealing a cauliflower and a worm.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to assure that the non-euclidean box is shut. After that, attempt to take a trip west. With that done, pick up the Microsoft latchkey from the floor of the workshop. And then, make it so that the Microsoft locker in the workshop is unlocked. And then, doublecheck that the Microsoft locker in the workshop is wide open. Then, retrieve the non-euclidean keycard from the Microsoft locker inside the workshop. After that, go to the east. Then, Place the non-euclidean keycard into the non-euclidean box to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just walked into a study.\nYou make out a non-euclidean box. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, go to the east. Then, recover the key from the floor of the studio. After that, make an attempt to move west. And then, doublecheck that the safe is unlocked. And then, open the safe in the canteen. After that, take the loaf of bread from the safe inside the canteen. And then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. You begin to take stock of what's in the room.\nYou see a safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou can see a closed portmanteau.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the keycard from the trunk. Then, unlock the locker within the bathroom. After that, doublecheck that the locker in the bathroom is open. After pulling open the locker, retrieve the latchkey from the locker. If you have picked up the latchkey, unlock the safe inside the bathroom. And then, open the safe within the bathroom. After you have pulled open the safe, take the sock from the safe in the bathroom. Then, ditch the sock on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a safe. Hmm. You always thought you'd be more excited to see a safe in a room. A locked locker is here. You see a trunk. The trunk contains a keycard.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the locker, revealing a latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the latchkey from the locker.\nYou are carrying: a latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. With that done, open the portmanteau within the bedchamber. After that, retrieve the latchkey from the portmanteau. Then, unlock the safe within the bedchamber. After that, ensure that the safe in the bedchamber is open. And then, retrieve the Canadian style latchkey from the safe. After stealing the Canadian style latchkey, unlock the Canadian style locker. After that, make sure that the Canadian style locker inside the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a mantelpiece. The mantelpiece is normal. But the thing is empty.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Canadian style locker is nearby. Oh, great. Here's a safe. You see a closed portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the portmanteau, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the latchkey from the portmanteau.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a Canadian style latchkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, recover the American limited edition passkey from the case. And then, unlock the American limited edition box. And then, open the American limited edition box. Then, take the cuboid passkey from the American limited edition box. And then, make it so that the cuboid box is unlocked. And then, open the cuboid box within the garage. After that, take the cloak from the cuboid box inside the garage. Then, ditch the cloak on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou see a locked standard looking cuboid box close by. You smell an interesting smell, and follow it to a American limited edition box. You see a case. The case contains an American limited edition passkey.\nThere is an open hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the American limited edition passkey from the case.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the American limited edition box, revealing a cuboid passkey.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid passkey from the American limited edition box.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the cuboid box.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cuboid box, revealing a cloak.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cloak from cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cloak from the cuboid box.\nYou are carrying: a cloak, a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop cloak" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move south. After that, unlock the Microsoft limited edition safe in the canteen with the Microsoft limited edition latchkey. After unlocking the Microsoft limited edition safe, look and see that the Microsoft limited edition safe inside the canteen is open. Then, take the cuboid key from the Microsoft limited edition safe in the canteen. After picking up the cuboid key, make an attempt to take a trip north. Then, attempt to go to the east. With that done, check that the cuboid chest within the shower is unlocked with the cuboid key. After that, look and see that the cuboid chest within the shower is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell how about that, you are in a place we're calling a basement. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in a canteen. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Microsoft limited edition safe is nearby. You hear a noise behind you and spin around, but you can't see anything other than a bowl. The bowl is ordinary. But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the Microsoft limited edition safe, revealing a cuboid key.\nYou are carrying: a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the cuboid key from the Microsoft limited edition safe.\nYou are carrying: a cuboid key and a Microsoft limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, close the type B locker inside the scullery. After that, head west. Then, recover the latchkey from the bookshelf within the study. After that, make sure that the box in the study is unlocked. And then, open the box. After opening the box, retrieve the type B key from the box inside the study. Then, go east. With that over with, Deposit the type B key into the type B locker in the scullery to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. Let's see what's in here.\nYou can see an opened type B locker here. Empty! What kind of nightmare TextWorld is this?\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a tv.\n\nyour action: " }, { "role": "assistant", "content": "close type B locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could close the safe. After that, try to move west. With that done, take the Henderson's style key from the chest inside the scullery. And then, check that the Henderson's style box is unlocked with the Henderson's style key. After that, ensure that the Henderson's style box within the scullery is open. After that, pick up the passkey from the Henderson's style box inside the scullery. Then, attempt to head east. Then, make it so that the safe is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. You begin to take stock of what's here.\nYou make out an opened safe. What a letdown! The safe is empty!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You begin looking for stuff.\nYou see a locked Henderson's style box. You see a chest. The chest contains a Henderson's style key.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key from chest" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the Henderson's style key from the chest.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Henderson's style box.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel west. If you can succeed at that, make sure that the box is open. And then, recover the passkey from the box within the workshop. With the passkey, unlock the safe. And then, ensure that the safe within the workshop is open. After that, pick up the rectangular key from the safe. And then, head east. And then, make absolutely sure that the rectangular box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou see a locked rectangular box.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. An usual one.\nAs if things weren't amazing enough already, you can even see a safe. You smell an awful smell, and follow it to a box.\nYou need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the passkey from the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be good if you could check that the chest in the washroom is unlocked with the passkey. After that, assure that the chest within the washroom is ajar. Then, pick up the latchkey from the chest. After you have taken the latchkey, attempt to move east. After that, assure that the box within the chamber is unlocked. After that, open the box. Then, recover the plant from the box in the chamber. And then, you can put the plant into the trunk in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom.\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the chest, revealing a latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, recover the American limited edition passkey from the case. And then, unlock the American limited edition box. And then, open the American limited edition box. Then, take the cuboid passkey from the American limited edition box. And then, make it so that the cuboid box is unlocked. And then, open the cuboid box within the garage. After that, take the cloak from the cuboid box inside the garage. Then, ditch the cloak on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou see a locked standard looking cuboid box close by. You smell an interesting smell, and follow it to a American limited edition box. You see a case. The case contains an American limited edition passkey.\nThere is an open hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the American limited edition passkey from the case.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition box with American limited edition passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the American limited edition box.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the American limited edition box, revealing a cuboid passkey.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid passkey from American limited edition box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the cuboid passkey from the American limited edition box.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the cuboid box.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the cuboid box, revealing a cloak.\nYou are carrying: a cuboid passkey and an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cloak from cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. After that, take the keycard from the chair. After getting the keycard, unlock the box within the office with the keycard. After that, open the box. And then, take the type O key from the box inside the office. And then, insert the type O key into the type O box within the office's lock to unlock it. After that, ensure that the type O box in the office is open. After opening the type O box, retrieve the Advent Calendar from the type O box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a type O box. You can make out a box! You bend down to tie your shoe. When you stand up, you notice a chair. You see a keycard on the chair. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the chair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the box, revealing a type O key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type O key from box" }, { "role": "user", "content": "current state: You are now in the office.\nWhich do you mean, the type O box or the box?\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type O box with type O key" }, { "role": "user", "content": "current state: You are now in the office.\nYou need to take the type O key first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type O box" }, { "role": "user", "content": "current state: You are now in the office.\nYou have to unlock the type O box with the type O key first.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Advent Calendar from type O box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First thing I need you to do is to try to take a trip south. After that, pick-up the passkey from the floor of the laundromat. And then, unlock the safe. Then, ensure that the safe within the laundromat is open. Then, pick up the sponge from the safe within the laundromat. And then, move north. Then, attempt to go to the east. With that accomplished, place the sponge on the stand inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going east. There is an unguarded exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest. And then, ensure that the chest is open. Having pulled open the chest, retrieve the desktop computer from the chest. After that, take a trip south. Then, pick up the keycard from the recliner inside the salon. After you have got the keycard, insert the keycard into the box's lock to unlock it. After that, make it so that the box within the salon is open. If you have opened the box, deposit the desktop computer into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nOh wow! Is that what I think it is? It is! It's a chest. You wonder idly who left that here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the fridge inside the cookery. Then, check that the chest is unlocked with the latchkey. After that, open the chest inside the cookery. Then, recover the cuboid key from the chest. After that, make sure that the cuboid safe inside the cookery is unlocked with the cuboid key. And then, open the cuboid safe. After pulling open the cuboid safe, take the keycard from the cuboid safe within the cookery. After picking up the keycard, look and see that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a safe. Oh, great. Here's a cuboid safe. You see a gleam over in a corner, where you can see a chest. The light flickers for a second, but nothing else happens. You can make out an opened fridge in the room. The fridge contains a latchkey.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the fridge.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go west. And then, doublecheck that the chest is open. And then, retrieve the fudge scented key from the chest. And then, make an attempt to move east. Once you do that, insert the fudge scented key into the fudge scented chest's lock to unlock it. Then, make sure that the fudge scented chest in the bathroom is wide open. And then, recover the mop from the fudge scented chest. After that, rest the mop on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook at you, bigshot, walking into a bathroom like it isn't some huge deal.\nYou make out a fudge scented chest. You make out a counter. But oh no! there's nothing on this piece of trash.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can see a closed chest close by.\nThere is a closed portal leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the chest, revealing a fudge scented key.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could attempt to venture west. After that, make sure that the American chest is open. Then, recover the passkey from the American chest. After stealing the passkey, head east. And then, unlock the locker inside the steam room. After unlocking the locker, open the locker within the steam room. Then, take the shadfly from the locker inside the steam room. Then, deposit the shadfly on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou are in a launderette. A typical one. You begin to take stock of what's here.\nYou can see a closed American chest.\nThere is an unblocked exit to the east.\nThere is an American latchkey on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the American chest, revealing a passkey.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from American chest" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the passkey from the American chest.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. It seems to be pretty normal here. You can barely contain your excitement.\nYou see a locked locker right there by you.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying: a passkey and a broom.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take a trip west. And then, check that the Henderson's limited edition passageway is unlocked with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition passageway inside the chamber is open. Then, make an attempt to venture south. Following that, venture west. Once you finish that, lift the cabbage from the floor of the steam room. Then, eat the cabbage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in a vault.\nYou scan the room, seeing a counter. The counter is standard. The counter appears to be empty. It would have been so cool if there was stuff on the counter.\nThere is an unblocked exit to the west.\nYou are carrying: a Henderson's limited edition passkey and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the spherical safe within the shower is unlocked. After that, ensure that the spherical safe is open. After that, take the key from the spherical safe within the shower. After you have picked up the key, move north. Then, insert the key into the gateway's lock to unlock it. And then, doublecheck that the gateway within the cubicle is open. Once you have opened the gateway, head east. Okay, and then, doublecheck that the gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a spherical safe.\nThere is an unblocked exit to the north.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the spherical safe.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the spherical safe, revealing a key.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "take key from spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the key from the spherical safe.\nYou are carrying: a key, a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First of all, you could, like, make sure that the safe in the pantry is unlocked. After unlocking the safe, ensure that the safe inside the pantry is open. Then, retrieve the key from the safe inside the pantry. Then, go to the east. And then, check that the passageway inside the washroom is unlocked with the key. And then, open the passageway within the washroom. And then, try to take a trip south. Then, pick up the vacuum from the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe, revealing a key.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the safe.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a key and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock passageway with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the passkey from the floor of the dish-pit. And then, unlock the locker with the passkey. After that, ensure that the locker in the dish-pit is open. And then, retrieve the cuboid key from the locker. And then, go to the north. If you can manage that, unlock the cuboid safe with the cuboid key. Then, ensure that the cuboid safe within the lounge is open. After that, retrieve the controller from the cuboid safe in the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see a locker. You scan the room for a rack, and you find a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a cuboid key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. After that, open the box. And then, recover the key from the box. After that, travel west. With that done, check that the chest is unlocked with the key. And then, ensure that the chest is open. After that, retrieve the rectangular keycard from the chest inside the shower. Then, make it so the rectangular safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual kind of place.\nYou see a closed box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower.\nYou can make out a rectangular safe. You see a locked chest, which looks standard, right there by you.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, go to the east. Once you manage that, recover the soap scented key from the crate. With the soap scented key, make it so that the soap scented chest is unlocked with the soap scented key. Then, open the soap scented chest. Then, pick up the latchkey from the soap scented chest in the spare room. Then, insert the latchkey into the box inside the spare room's lock to unlock it. Once you have unlocked the box, ensure that the box within the spare room is open. And then, take the cloak from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place.\nThere is an unguarded exit to the east. You need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou're now in the spare room. You begin to take stock of what's in the room.\nYou can see a box. You make out a soap scented chest. You see an opened crate. The crate contains a soap scented key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented key from crate" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the soap scented key from the crate.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented chest with soap scented key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the soap scented chest.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open soap scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the soap scented chest, revealing a latchkey.\nYou are carrying: a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from soap scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the latchkey from the soap scented chest.\nYou are carrying: a latchkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a latchkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the box, revealing a cloak.\nYou are carrying: a latchkey and a soap scented key.\n\nyour action: " }, { "role": "assistant", "content": "take cloak from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, look and see that the cuboid locker inside the bar is unlocked with the cuboid passkey. Then, ensure that the cuboid locker inside the bar is open. After that, pick up the key from the cuboid locker inside the bar. After that, unlock the box in the bar. After unlocking the box, ensure that the box within the bar is open. After pulling open the box, recover the blanket from the box. With the blanket, venture west. If you can do that, sit the blanket on the stand in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You start to take note of what's in the room.\nYou can make out a locked box, which looks typical, in the corner. You can make out a locked cuboid locker nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid passkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the cuboid locker, revealing a key.\nYou are carrying: a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from cuboid locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the key from the cuboid locker.\nYou are carrying: a key and a cuboid passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First step, pick up the formless key from the floor of the closet. And then, check that the formless box is unlocked with the formless key. Once you have unlocked the formless box, ensure that the formless box is open. And then, retrieve the fresh laundry scented latchkey from the formless box within the closet. Having got the fresh laundry scented latchkey, insert the fresh laundry scented latchkey into the fresh laundry scented locker in the closet's lock to unlock it. After that, make it so that the fresh laundry scented locker is open. After opening the fresh laundry scented locker, take the latchkey from the fresh laundry scented locker. And then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can see a chest. Hey, want to see a fresh laundry scented locker? Look over there, a fresh laundry scented locker. You see a formless box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the formless box, revealing a fresh laundry scented latchkey.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented latchkey from formless box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the fresh laundry scented latchkey from the formless box.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented locker with fresh laundry scented latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the fresh laundry scented locker.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the fresh laundry scented locker, revealing a latchkey.\nYou are carrying: a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from fresh laundry scented locker" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the latchkey from the fresh laundry scented locker.\nYou are carrying: a latchkey, a fresh laundry scented latchkey and a formless key.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First thing I need you to do is to check that the safe inside the salon is unlocked with the passkey. Then, make sure that the safe inside the salon is wide open. And then, recover the type 4 latchkey from the safe. After getting the type 4 latchkey, make an effort to take a trip west. And then, check that the type 4 locker is unlocked with the type 4 latchkey. And then, make absolutely sure that the type 4 locker is open. Then, retrieve the fly larva from the type 4 locker. After that, drop the fly larva on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just shown up in a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, travel south. Okay, and then, recover the keycard from the floor of the bathroom. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe in the bathroom. Then, recover the spherical latchkey from the safe inside the bathroom. If you can get your hands on the spherical latchkey, make it so that the spherical chest is unlocked. If you have unlocked the spherical chest, ensure that the spherical chest in the bathroom is open. After that, retrieve the vacuum from the spherical chest inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a spherical chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a locked safe, which looks ordinary, close by.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the safe, revealing a legume and a spherical latchkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the spherical latchkey from the safe.\nYou are carrying: a spherical latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the spherical chest.\nYou are carrying: a spherical latchkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to travel east. With that done, open the portmanteau within the bedchamber. After that, retrieve the latchkey from the portmanteau. Then, unlock the safe within the bedchamber. After that, ensure that the safe in the bedchamber is open. And then, retrieve the Canadian style latchkey from the safe. After stealing the Canadian style latchkey, unlock the Canadian style locker. After that, make sure that the Canadian style locker inside the bedchamber is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a mantelpiece. The mantelpiece is normal. But the thing is empty.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked Canadian style locker is nearby. Oh, great. Here's a safe. You see a closed portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip west. And then, open the locker. After that, pick up the latchkey from the locker inside the parlor. And then, check that the portal inside the parlor is unlocked with the latchkey. After that, open the portal. Then, go to the north. Then, pick up the pair of headphones from the table in the vault. Then, place the pair of headphones on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A typical kind of place.\nThere is an unguarded exit to the west.\nThere is a soap dispenser on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just sauntered into a parlor.\nYou can see a closed normal looking locker close by.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, move south. And then, open the gate. After that, make an effort to venture east. Once you finish that, make absolutely sure that the gate in the bedchamber is closed. Then, take a trip north. Next, pick up the passkey from the floor of the canteen. And then, travel south. With that done, lock the gate in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place.\nYou can make out a chest. Wow, isn't TextWorld just the best? You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a counter. But the thing is empty, unfortunately. It would have been so cool if there was stuff on the counter.\nThere is an unguarded exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou make a grand eccentric entrance into a recreation zone.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "open gate" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open gate.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to go east. And then, ensure that the safe is open. Then, pick up the rectangular keycard from the safe within the lounge. Then, doublecheck that the rectangular locker in the lounge is unlocked. And then, look and see that the rectangular locker is ajar. And then, take the non-euclidean key from the rectangular locker inside the lounge. After that, unlock the non-euclidean hatch with the non-euclidean key. And then, look and see that the non-euclidean hatch is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou find yourself in a lounge.\nWhat's that over there? It looks like it's a rectangular locker. You can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed non-euclidean hatch leading north. There is an unblocked exit to the west.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the safe, revealing a rectangular keycard.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the rectangular keycard from the safe.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the rectangular locker.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the rectangular locker, revealing a non-euclidean key and a latchkey.\nYou are carrying: a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from rectangular locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the non-euclidean key from the rectangular locker.\nYou are carrying: a non-euclidean key, a rectangular keycard and a mop.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean hatch with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be good if you could pick up the keycard from the floor of the office. And then, head west. With that accomplished, unlock the safe with the keycard. Then, make absolutely sure that the safe within the canteen is open. After that, retrieve the teapot from the safe in the canteen. And then, attempt to travel east. After that, open the locker in the office. After that, deposit the teapot inside the locker in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nWere you looking for a locker? Because look over there, it's a locker.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nThere is a keycard on the floor.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard and a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the chest. And then, pick up the keycard from the chest. And then, attempt to go to the south. And then, check that the door is unlocked with the keycard. After that, ensure that the door is open. After that, head west. After that, pick-up the type I key from the floor of the recreation zone. And then, doublecheck that the type I safe inside the recreation zone is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou can make out a closed chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the chest, revealing a keycard.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the chest.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement. It seems to be pretty standard here.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock door.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open door" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open door.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place. Let's see what's in here.\nYou see a type I safe. You scan the room for a couch, and you find a couch. The couch is typical. Looks like someone's already been here and taken everything off it, though.\nThere is an open door leading east. You need an unguarded exit? You should try going west.\nThere is a type I key on the floor.\nYou are carrying: a keycard and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take type I key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the key from the table within the sauna. After picking up the key, doublecheck that the locker is unlocked with the key. Then, open the locker inside the sauna. And then, recover the latchkey from the locker in the sauna. With the latchkey, insert the latchkey into the passageway's lock to unlock it. Having unlocked the passageway, open the passageway within the sauna. And then, attempt to travel south. Then, pick up the nest of kittens from the bowl. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a locker. You can see a table. You see a key on the table.\nThere is a closed passageway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the key from the table.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the locker, revealing a latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to head west. And then, lift the key from the floor of the scullery. And then, unlock the chest in the scullery with the key. After that, ensure that the chest is open. Then, recover the cake scented passkey from the chest in the scullery. If you can get your hands on the cake scented passkey, make an effort to head east. With that done, check that the cake scented locker is unlocked with the cake scented passkey. After that, open the cake scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a cake scented locker. There's something strange about this being here, but you can't put your finger on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First, it would be great if you could take the TextWorld style keycard from the locker inside the salon. If you can get your hands on the TextWorld style keycard, unlock the TextWorld style box inside the salon. And then, open the TextWorld style box inside the salon. And then, take the passkey from the TextWorld style box inside the salon. And then, unlock the door. And then, open the door in the salon. And then, head east. That done, assure that the door in the office is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that board! What does it say? It says Welcome to the salon? Well that's cool.\nYou see a TextWorld style box. What's that over there? It looks like it's a locker. The locker contains a TextWorld style keycard.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard from locker" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the TextWorld style keycard from the locker.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the TextWorld style box.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make it so that the safe is unlocked. Then, ensure that the safe inside the bedroom is open. Then, pick up the fudge scented latchkey from the safe inside the bedroom. Then, insert the fudge scented latchkey into the fudge scented gate's lock to unlock it. After that, open the fudge scented gate in the bedroom. Then, try to venture south. If you can accomplish that, pick up the Microsoft limited edition passkey from the floor of the pantry. Then, make sure that the Microsoft limited edition box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nFancy seeing you here. Here, by the way, being the bedroom.\nYou can see a locked safe.\nThere is a closed fudge scented gate leading south. There is an unblocked exit to the east.\nThere is a bug on the floor.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the safe, revealing a fudge scented latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make it so that the spherical safe within the shower is unlocked. After that, ensure that the spherical safe is open. After that, take the key from the spherical safe within the shower. After you have picked up the key, move north. Then, insert the key into the gateway's lock to unlock it. And then, doublecheck that the gateway within the cubicle is open. Once you have opened the gateway, head east. Okay, and then, doublecheck that the gateway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty ordinary here. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a spherical safe.\nThere is an unblocked exit to the north.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the spherical safe.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the spherical safe, revealing a key.\nYou are carrying: a salad, a spherical key and a spoon.\n\nyour action: " }, { "role": "assistant", "content": "take key from spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture east. With that done, pick up the keycard from the counter in the shower. With the keycard, attempt to venture west. With that over with, insert the keycard into the door inside the chamber's lock to unlock it. Then, open the door in the chamber. Then, make an effort to venture south. With that done, pick up the controller from the recliner within the bedroom. And then, deposit the controller on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a counter. You wonder idly who left that here. On the counter you make out a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from counter" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the counter.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a dresser.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "unlock door with keycard" } ] ] }