{ "messages": [ [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a peanut.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 9 box.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe, revealing a golf tee.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take golf tee from safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the golf tee from the safe.\nYou are carrying: a golf tee and a key.\n\nyour action: " }, { "role": "assistant", "content": "drop golf tee" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a cane.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the mantle.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the spherical locker, revealing a broom.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a banana.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing an American latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Henderson's key from the rack.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Cat Calendar from the display.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the knife from the chest.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. A typical one.\nYou see a platter. You shudder, but continue examining the platter. However, the platter, like an empty platter, has nothing on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "put knife on platter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 5 locker, revealing a latchkey.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from type 5 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Canadian style safe, revealing a sandwich.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the sandwich from the Canadian style safe.\nYou are carrying: a sandwich and a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the knife from the chest.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the stand.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the vanilla scented key from the cabinet.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented locker with vanilla scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the rack.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the shelf.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "drop printer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing an iron.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the iron from the cabinet.\nYou are carrying: an iron and a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "drop iron" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the TextWorld style key from the shelf.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in a vault.\nYou see an opened type Z safe, which looks normal, right there by you. The type Z safe is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type Z safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mug from the bookshelf.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the TextWorld chest, revealing a butterfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the locker, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the American limited edition latchkey from the bowl.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition safe with American limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the American style chest, revealing a book.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "take book from American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the book from the American style chest.\nYou are carrying: a book and an American style key.\n\nyour action: " }, { "role": "assistant", "content": "put book on mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the trunk, revealing a pencil.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty standard here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mug from the bookshelf.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "put mug on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the chocolate bar from the chest.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the basket, revealing a rectangular latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the studio.\nYou can make out an opened chest. The chest is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the shelf.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou see a locked ordinary looking chest close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the insect from the ground.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "insert insect into toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the TextWorld chest, revealing a butterfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the butterfly from the TextWorld chest.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "drop butterfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the vacuum from the ground.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the trunk, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the suitcase, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the staple from the suitcase.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "put staple on chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the bowl.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the insect from the workbench.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style latchkey from the locker.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room for a chest, and you find a chest. The chest contains an apple!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take apple from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in the place we're calling the cookery.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "close rectangular safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou close the rectangular safe.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular safe with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the display, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the bureau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the folder from the bureau.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "drop folder" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou see a locked ordinary looking chest close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the vanilla scented key from the cabinet.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the safe, revealing a fly larva.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the fly larva from the safe.\nYou are carrying: a fly larva and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the fresh laundry scented keycard from the case.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented safe with fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe, revealing a golf tee.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take golf tee from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nA crooked placard tells you that you are now in the office.\nYou make out a toolbox. The toolbox contains a cauliflower.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cauliflower from the toolbox.\nYou are carrying: a cauliflower and a book.\n\nyour action: " }, { "role": "assistant", "content": "eat cauliflower" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the spherical locker, revealing a mouse.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the American limited edition latchkey from the bowl.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the TextWorld style passkey from the ground.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the locker.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the bureau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the type 8 chest, revealing a broom.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take broom from type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the broom from the type 8 chest.\nYou are carrying: a broom and a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "put broom on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the vacuum from the ground.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "insert vacuum into basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower.\nYou can make out a table. Why don't you take a picture of it, it'll last longer! The table is usual. On the table you make out a fondue.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from table" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the fondue from the table.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "eat fondue" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the formless chest, revealing a cuboid latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the Henderson's passkey from the suitcase.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock Henderson's box with Henderson's passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the spherical locker, revealing a broom.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom from spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the broom from the spherical locker.\nYou are carrying: a broom and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put broom on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a non-euclidean locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the Canadian limited edition keycard from the case.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Canadian box, revealing a sponge.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing an iron.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Henderson's key from the rack.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the Henderson's box.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "insert frisbee into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the display, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the non-euclidean latchkey from the display.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keyboard from the chest.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the TextWorld style key from the shelf.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style key" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the TextWorld style safe.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the Canadian limited edition keycard from the case.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock Canadian limited edition safe with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the insect from the ground.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a lampshade.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the lampshade from the chest.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "insert lampshade into display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a banana.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana from cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the banana from the cabinet.\nYou are carrying: a banana.\n\nyour action: " }, { "role": "assistant", "content": "eat banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou have come into a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin to take stock of what's here.\nYou scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unguarded exit to the west.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Microsoft style keycard from the safe.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style box with Microsoft style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the mantle.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Microsoft style keycard from the safe.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style box with Microsoft style keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Microsoft style box.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a peanut.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the peanut from the trunk.\nYou are carrying: a peanut and a printer.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the lamp from the desk.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "drop lamp" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the Henderson's passkey from the suitcase.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou can see a locked box.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the fresh laundry scented keycard from the case.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented safe with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the fresh laundry scented safe.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keycard from the portmanteau.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Canadian limited edition locker, revealing a napkin.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nA locked typical looking safe is in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the TextWorld style passkey from the ground.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a lampshade.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the insect from the workbench.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "put insect on desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the trunk, revealing a pencil.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the pencil from the trunk.\nYou are carrying: a pencil.\n\nyour action: " }, { "role": "assistant", "content": "drop pencil" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in the place we're calling the cookery.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "close rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a carrot.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take carrot from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the carrot from the box.\nYou are carrying: a carrot and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat carrot" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you can make out a sandwich.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "insert novel into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fork from the rack.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "put fork on saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type 9 latchkey from the safe.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 safe with type 9 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nA crooked placard tells you that you are now in the office.\nYou make out a toolbox. The toolbox contains a cauliflower.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the American style chest, revealing a book.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "take book from American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a kettle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing an American latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American latchkey from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American latchkey from the locker.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the rectangular safe, revealing a binder.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "take binder from rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a coffee cup.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nAh, the vault. This is some kind of vault, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can make out a locked typical looking rectangular safe nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type N box.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the bowl.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the TextWorld style passkey from the table.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style latchkey from the locker.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style safe with American style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the type 8 chest, revealing a broom.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take broom from type 8 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. The room is well lit.\nYou see a chair. You see a coconut on the chair.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coconut from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "insert cushion into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Canadian style safe, revealing a sandwich.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 9 box.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the type 9 box, revealing a cd.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "take cd from type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 5 locker, revealing a latchkey.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the latchkey from the type 5 locker.\nYou are carrying: a latchkey and a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nI just think it's awesome that you're in a basement now.\nYou need an unblocked exit? You should try going south.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take burger" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty standard here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "insert mug into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the box, revealing a legume.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take legume from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the broom from the ground.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the cabinet, revealing an iron.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nAh, the vault. This is some kind of vault, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can make out a locked typical looking rectangular safe nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in a vault.\nYou see an opened type Z safe, which looks normal, right there by you. The type Z safe is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type Z safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou close the type Z safe.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type Z safe with type Z latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the broom from the ground.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "insert broom into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the portmanteau, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the Microsoft passkey from the portmanteau.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a carrot.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take carrot from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a non-euclidean locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a cane.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the cane from the chest.\nYou are carrying: a cane and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "put cane on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the key from the chair.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keyboard from the chest.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "drop keyboard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the key from the chair.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room for a chest, and you find a chest. The chest contains an apple!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take apple from chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the apple from the chest.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "eat apple" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fork from the rack.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower.\nYou can make out a table. Why don't you take a picture of it, it'll last longer! The table is usual. On the table you make out a fondue.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 locker, revealing a sock.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the sock from the type 7 locker.\nYou are carrying: a sock and a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop sock" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou have come into a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin to take stock of what's here.\nYou scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unguarded exit to the west.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the trunk.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "insert napkin into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the blanket from the ground.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the stand.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nI just think it's awesome that you're in a basement now.\nYou need an unblocked exit? You should try going south.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take burger" }, { "role": "user", "content": "current state: You are now in the basement.\nYou pick up the burger from the ground.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "eat burger" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the safe, revealing a fly larva.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a typical kind of place. That is to say, you're in a bedroom.\nYou can make out an opened coffer. The coffer contains a loaf of bread and a dvd. Huh, weird.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from coffer" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the loaf of bread from the coffer.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the basket, revealing a rectangular latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the rectangular latchkey from the basket.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 locker, revealing a sock.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from type 7 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Cat Calendar from the display.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "put Cat Calendar on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the suitcase, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the trunk, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Canadian style keycard from the trunk.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a typical kind of place. That is to say, you're in a bedroom.\nYou can make out an opened coffer. The coffer contains a loaf of bread and a dvd. Huh, weird.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. The room is well lit.\nYou see a chair. You see a coconut on the chair.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coconut from chair" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the coconut from the chair.\nYou are carrying: a coconut.\n\nyour action: " }, { "role": "assistant", "content": "eat coconut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the formless chest, revealing a cuboid latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the cuboid latchkey from the formless chest.\nYou are carrying: a cuboid latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock cuboid safe with cuboid latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the lamp from the desk.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the spherical box, revealing a glass.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take glass from spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keycard from the portmanteau.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the cabinet, revealing an iron.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the iron from the cabinet.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "insert iron into drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the box, revealing a legume.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take legume from box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the legume from the box.\nYou are carrying: a legume and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "eat legume" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the TextWorld style passkey from the table.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you can make out a sandwich.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from table" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the sandwich from the table.\nYou are carrying: a sandwich and an apple.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the portmanteau, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the blanket from the ground.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "put blanket on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the hat from the locker.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "drop hat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type N box.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the type N box, revealing a spork.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "take spork from type N box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the chest, revealing a shadfly.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the studio.\nYou can make out an opened chest. The chest is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close chest" }, { "role": "user", "content": "current state: You are now in the studio.\nYou close the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the rack.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nA locked typical looking safe is in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a basket. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the basket.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "insert broom into basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the scarf from the locker.\nYou are carrying: a scarf and a key.\n\nyour action: " }, { "role": "assistant", "content": "put scarf on workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a basket. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a kettle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the kettle from the chest.\nYou are carrying: a kettle and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert kettle into freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ] ] }