{ "messages": [ [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, recover the passkey from the floor of the sauna. With the passkey, unlock the chest within the sauna with the passkey. After that, make sure that the chest inside the sauna is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am obligated to announce that you are now in the chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou have come into a sauna. Not the sauna you'd expect. No, this is a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a passkey and a disk.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the type H safe is unlocked. After that, ensure that the type H safe is open. Then, pick up the vacuum from the type H safe in the bathroom. And then, deposit the vacuum into the cabinet in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place.\nYou can see a cabinet. Huh, weird. The cabinet is empty! What a waste of a day! You can see a locked type H safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H safe with type H keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type H safe.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the type H safe, revealing a vacuum.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from type H safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to head east. Then, open the cabinet. And then, pick up the type P latchkey from the cabinet. And then, doublecheck that the type P locker within the scullery is locked with the type P latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it normal? You better believe it is. The room is well lit.\nYou rest your hand against a wall, but you miss the wall and fall onto a type P locker. You see a closed cabinet here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the cabinet, revealing a type P latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type P latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type P latchkey from the cabinet.\nYou are carrying: a type P latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type P locker with type P latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, retrieve the latchkey from the chair. After that, unlock the safe inside the cookery with the latchkey. After that, doublecheck that the safe in the cookery is opened. And then, pick up the whisk from the safe in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked typical looking safe right there by you. You can see a chair. The chair is normal. On the chair you see a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the chair.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to head south. And then, ensure that the refrigerator is open. If you have opened the refrigerator, recover the shadfly from the refrigerator. And then, place the shadfly on the counter within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard one.\nYou make out a closed refrigerator here. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the rectangular key from the floor of the study. After that, make it so that the rectangular chest inside the study is unlocked. And then, open the rectangular chest within the study. After that, pick up the pencil from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the locker.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked with the latchkey. Then, open the locker. After that, pick up the gummy bear from the locker. Once you have taken the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, recover the key from the chest within the kitchenette. Then, assure that the locker within the kitchenette is unlocked. Then, open the locker. After pulling open the locker, pick up the spork from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou see a locked locker. You can see an opened chest close by. The chest contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel east. And then, look and see that the type 5 chest in the vault is wide open. After that, take the hat from the type 5 chest. After that, deposit the hat on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to take a trip south. Then, retrieve the key from the bench. After picking up the key, doublecheck that the box in the salon is unlocked. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nWell, here we are in a salon.\nLook out! It's a- oh, never mind, it's just a box. You make out a bench! On the bench you can see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the key from the bench.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the type 8 chest, revealing a broom.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take broom from type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the broom from the type 8 chest.\nYou are carrying: a broom and a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "put broom on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Microsoft style keycard from the safe.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style box with Microsoft style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go north. And then, lift the mat from the floor of the steam room. And then, move south. And then, rest the mat on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the suitcase within the cubicle. Then, doublecheck that the locker within the cubicle is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. And then, put the telephone inside the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that sign! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou see a locker. You make out an opened suitcase. The suitcase contains a passkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type 7 key from the trunk. And then, check that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, ensure that the type 7 box inside the shower is open. Then, retrieve the mop from the type 7 box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a type 7 box. You make out an opened trunk. The trunk contains a type 7 key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the type 7 key from the trunk.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 7 box.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe with the latchkey. After you have unlocked the safe, open the safe in the salon. And then, retrieve the shadfly from the safe. After that, put the shadfly on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a locked safe. As if things weren't amazing enough already, you can even see a mantelpiece. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to head west. Then, pick up the keycard from the safe in the attic. After that, head east. And then, make absolutely sure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic.\nYou see an opened safe, which looks normal, in the room. The safe contains a keycard. Wow, isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make absolutely sure that the chest within the study is unlocked with the keycard. After that, open the chest. Then, pick up the durian from the chest. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nLook over there! a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the bedchamber. After unlocking the chest, ensure that the chest inside the bedchamber is open. Then, retrieve the poem from the chest. After taking the poem, drop the poem on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the chest, revealing a poem.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take poem from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type 7 key from the trunk. And then, check that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, ensure that the type 7 box inside the shower is open. Then, retrieve the mop from the type 7 box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a type 7 box. You make out an opened trunk. The trunk contains a type 7 key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the type 7 key from the trunk.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to venture west. Following that, recover the latchkey from the floor of the garage. After getting the latchkey, head east. And then, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go south. Then, unlock the type 6 safe inside the office. And then, open the type 6 safe within the office. And then, pick up the laptop from the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the TextWorld keycard from the case inside the canteen. And then, doublecheck that the TextWorld locker inside the canteen is unlocked. After that, ensure that the TextWorld locker within the canteen is open. Then, retrieve the insect from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have moved into the most ordinary of all possible canteens.\nYou can see a locked ordinary looking TextWorld locker right there by you. You see an opened case here. The case contains a TextWorld keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the TextWorld keycard from the case.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld locker with TextWorld keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the TextWorld locker.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the TextWorld locker, revealing an insect.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "take insect from TextWorld locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, pick up the passkey from the floor of the kitchenette. If you can get your hands on the passkey, unlock the chest. Then, open the chest. After that, retrieve the shadfly from the chest in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to go to the east. And then, open the dresser. And then, recover the paper towel from the dresser within the shower. After that, you can place the paper towel inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to move west. Okay, and then, pick up the banana from the floor of the canteen. Then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou scan the room for an armchair, and you find an armchair. On the armchair you see a burger.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook around you. Take it all in. It's not every day someone gets to be in a canteen. Let's see what's in here.\nThere is an unblocked exit to the east.\nThere is a banana on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the mantle.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the fresh laundry scented keycard from the floor of the studio. And then, attempt to travel south. After that, close the fresh laundry scented chest inside the spare room. Then, Put the fresh laundry scented keycard into the fresh laundry scented chest in the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one. You begin to take stock of what's in the room.\nYou make out an opened fresh laundry scented chest right there by you. What a letdown! The fresh laundry scented chest is empty! As if things weren't amazing enough already, you can even see a case. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "close fresh laundry scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go west. Then, take the passkey from the table. If you can get your hands on the passkey, venture east. Then, make sure the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the bureau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. After that, recover the coffee cup from the floor of the cookhouse. And then, make an attempt to go to the east. Then, put the coffee cup inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make absolutely sure that the chest within the study is unlocked with the keycard. After that, open the chest. Then, pick up the durian from the chest. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nLook over there! a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. And then, doublecheck that the basket is ajar. And then, take the type 5 passkey from the basket. And then, lock the type 5 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to open the chest. After that, retrieve the formless passkey from the chest. And then, insert the formless passkey into the formless box's lock to unlock it. Then, open the formless box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can see a formless box. You can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a formless passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Cat Calendar from the display.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the rectangular key from the floor of the study. After that, make it so that the rectangular chest inside the study is unlocked. And then, open the rectangular chest within the study. After that, pick up the pencil from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the rectangular key from the ground.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the rectangular chest.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make absolutely sure that the chest within the study is unlocked with the keycard. After that, open the chest. Then, pick up the durian from the chest. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nLook over there! a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a durian.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take durian from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keycard from the portmanteau.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the crate. After that, take the latchkey from the crate. After that, make an effort to go to the south. Next, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 9 latchkey from the saucepan. Then, travel east. Next, make sure that the type 9 safe is closed. Having closed the type 9 safe, lock the type 9 safe in the study with the type 9 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a saucepan. The saucepan is typical. On the saucepan you can see a type 9 latchkey. Huh, weird.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keyboard from the chest.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "drop keyboard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the drawer is open. Then, take the latchkey from the drawer inside the launderette. Having got the latchkey, attempt to take a trip south. With that done, doublecheck that the locker in the washroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the drawer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. That done, retrieve the formless key from the floor of the study. And then, head east. After that, unlock the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, travel west. That done, recover the rectangular key from the table. Then, go east. And then, lock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. You see a rectangular key on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked with the latchkey. Then, open the locker. After that, pick up the gummy bear from the locker. Once you have taken the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to make an attempt to go to the north. Following that, pick up the Microsoft style key from the mantelpiece. After that, attempt to move south. Then, insert the Microsoft style key into the Microsoft style chest in the cellar's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nI never took you for the sort of person who would show up in a cubicle, but I guess I was wrong.\nYou can make out a mantelpiece. On the mantelpiece you can make out a Microsoft style key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nI just think it's awesome that you're in a basement now.\nYou need an unblocked exit? You should try going south.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take burger" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move south. Following that, take the keycard from the armchair inside the office. Then, doublecheck that the safe inside the office is unlocked. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nHere we are in the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nI am excited to announce that you are now in the office.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. Hey, want to see an armchair? Look over there, an armchair. On the armchair you make out a keycard. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, recover the key from the mantelpiece inside the studio. After you have got the key, venture east. And then, doublecheck that the chest within the attic is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou smell an awful smell, and follow it to a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the formless passkey from the floor of the studio. After picking up the formless passkey, unlock the formless safe with the formless passkey. And then, open the formless safe. And then, take the pencil from the formless safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a formless safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move east. Then, assure that the drawer is wide open. After that, take the keycard from the drawer. After that, insert the keycard into the locker within the shower's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou see a locked locker. You can see a closed drawer.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the drawer, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to venture east. And then, open the chest. After pulling open the chest, take the iron from the chest in the shower. After that, place the iron on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type N box.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the type N box, revealing a spork.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "take spork from type N box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the armchair in the study. Then, insert the passkey into the locker inside the study's lock to unlock it. After that, open the locker. Once you have opened the locker, retrieve the folder from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You can barely contain your excitement.\nYou can see a locker. You see an armchair. You shudder, but continue examining the armchair. On the armchair you see a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from armchair" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the armchair.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go west. Then, take the passkey from the table. If you can get your hands on the passkey, venture east. Then, make sure the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You start to take note of what's in the room.\nYou make out a table. The table is ordinary. On the table you can see a passkey. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, pick up the textbook from the shelf. Then, try to head south. Then, throw the textbook on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou see a shelf. The shelf is normal. On the shelf you see a textbook. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Look over there! a desk. Unfortunately, there isn't a thing on it. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from shelf" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the textbook from the shelf.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "drop textbook" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, check that the Canadian limited edition chest is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition chest inside the shower. After that, recover the vacuum from the Canadian limited edition chest. After that, you can place the vacuum inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Henderson's keycard from the floor of the office. If you can get your hands on the Henderson's keycard, unlock the Henderson's box in the office with the Henderson's keycard. After that, ensure that the Henderson's box in the office is open. And then, you can put the disk inside the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nYou make out a Henderson's box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's keycard from the ground.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a kettle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, ensure that the locker within the spare room is open. And then, retrieve the worm from the locker inside the spare room. Then, make an attempt to take a trip east. If you can accomplish that, drop the worm on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go south. Then, unlock the type 9 box. After unlocking the type 9 box, open the type 9 box. And then, take the nest of insects from the type 9 box inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the south.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to move south. And then, pick up the keycard from the mantle. Then, unlock the box with the keycard. After that, doublecheck that the box in the chamber is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou make out a locked normal looking box nearby. You see a mantle. The mantle is typical. On the mantle you see a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantle" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the mantle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Next, take the Henderson's passkey from the safe in the attic. And then, check that the Henderson's safe within the attic is unlocked with the Henderson's passkey. After that, look and see that the Henderson's safe in the attic is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's great that you've just entered a parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nWell, here we are in an attic.\nYou can see a locked Henderson's safe. You hear a noise behind you and spin around, but you can't see anything other than a safe. The safe contains a Henderson's passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nWhich do you mean, the Henderson's safe or the safe?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's safe with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou need to take the Henderson's passkey first.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, take the laptop from the bench. And then, attempt to head east. And then, place the laptop on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nWell I'll be, you are in a place we're calling a salon. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a bench? Because look over there, it's a bench. The bench is usual. On the bench you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bench" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the laptop from the bench.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the north. With that over with, pick-up the novel from the floor of the bar. And then, make an attempt to travel south. And then, insert the novel into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a garlic clove and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "insert novel into case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, assure that the portmanteau is open. Then, retrieve the folder from the portmanteau. Then, move east. And then, rest the folder on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a portmanteau. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the portmanteau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the portmanteau.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty ordinary here. You can barely contain your excitement.\nYou can make out a rack! Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "put folder on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker within the attic. If you have unlocked the locker, open the locker. Then, retrieve the lightbulb from the locker. If you have taken the lightbulb, sit the lightbulb on the stand within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You can barely contain your excitement.\nYou can see a locker. You see a stand. The stand is normal. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the locker, revealing a lightbulb.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lightbulb from locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the lightbulb from the locker.\nYou are carrying: a lightbulb and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "put lightbulb on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Henderson's key from the rack.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the Henderson's box.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe, revealing a golf tee.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take golf tee from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe with the latchkey. After you have unlocked the safe, open the safe in the salon. And then, retrieve the shadfly from the safe. After that, put the shadfly on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a locked safe. As if things weren't amazing enough already, you can even see a mantelpiece. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the shadfly from the safe.\nYou are carrying: a shadfly and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put shadfly on mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nA locked typical looking safe is in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the insect from the ground.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "insert insect into toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the vacuum from the ground.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "insert vacuum into basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type N box.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the Canadian safe. After that, make it so that the Canadian safe within the washroom is opened. And then, retrieve the keycard from the Canadian safe within the washroom. If you can get your hands on the keycard, assure that the locker in the washroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You can barely contain your excitement.\nYou make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the Canadian safe, revealing a keycard.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian safe" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the keycard from the Canadian safe.\nYou are carrying: a keycard and a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a banana.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana from cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the banana from the cabinet.\nYou are carrying: a banana.\n\nyour action: " }, { "role": "assistant", "content": "eat banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to travel north. Once you do that, recover the desktop computer from the floor of the cubicle. After stealing the desktop computer, try to travel south. With that over with, you can deposit the desktop computer inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a trunk. Is this it? Is this what you came to TextWorld to see? a trunk?\nThere is an unguarded exit to the south.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the key from the freezer. After stealing the key, unlock the chest with the key. And then, make absolutely sure that the chest inside the kitchen is wide open. After that, pick up the glass from the chest in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in the place we're calling the kitchen. You begin to take stock of what's here.\nYou make out a locked chest, which looks usual, right there by you. You can see a freezer. The freezer contains a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the freezer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go west. Then, take the passkey from the table. If you can get your hands on the passkey, venture east. Then, make sure the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You start to take note of what's in the room.\nYou make out a table. The table is ordinary. On the table you can see a passkey. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Canadian limited edition locker, revealing a napkin.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, unlock the type 6 locker with the type 6 key. And then, look and see that the type 6 locker inside the workshop is open. After opening the type 6 locker, recover the printer from the type 6 locker in the workshop. Having picked up the printer, you can place the printer into the coffer within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 6 locker, revealing a printer.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "take printer from type 6 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the stand. And then, check that the safe is unlocked with the key. Then, open the safe. And then, deposit the monitor into the safe within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nOf every pantry you could have sauntered into, you had to come round a standard one. I guess you better just go and list everything you see here.\nYou can see a safe. You can make out a stand. You see a key on the stand. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the stand.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you can make out a sandwich.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Next, check that the spherical chest within the office is unlocked with the spherical key. And then, make it so that the spherical chest is wide open. After that, retrieve the Advent Calendar from the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nLook over there! a spherical chest. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. After that, assure that the non-euclidean chest is wide open. After that, retrieve the peanut from the non-euclidean chest. With the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in the workshop. You start to take note of what's in the room.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean chest, revealing a peanut.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the peanut from the non-euclidean chest.\nYou are carrying: a peanut and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. After that, recover the coffee cup from the floor of the cookhouse. And then, make an attempt to go to the east. Then, put the coffee cup inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the stand.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker within the attic. If you have unlocked the locker, open the locker. Then, retrieve the lightbulb from the locker. If you have taken the lightbulb, sit the lightbulb on the stand within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You can barely contain your excitement.\nYou can see a locker. You see a stand. The stand is normal. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the locker, revealing a lightbulb.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lightbulb from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, retrieve the latchkey from the chair. After that, unlock the safe inside the cookery with the latchkey. After that, doublecheck that the safe in the cookery is opened. And then, pick up the whisk from the safe in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked typical looking safe right there by you. You can see a chair. The chair is normal. On the chair you see a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the chair.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a cane.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest in the basement is open. After that, take the key from the chest inside the basement. After that, unlock the locker. And then, make absolutely sure that the locker within the basement is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nA locked locker is right there by you. A closed chest is in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the south. With that accomplished, ensure that the portmanteau within the studio is open. Then, retrieve the staple from the portmanteau. And then, rest the staple on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou make out a closed portmanteau in the corner. Oh wow! Is that what I think it is? It is! It's a desk. The desk appears to be empty. Silly desk, silly, empty, good for nothing desk.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the portmanteau, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fork from the rack.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go south. After that, make absolutely sure that the chest is unlocked. Then, open the chest in the closet. After that, recover the top hat from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou can make out a locked chest in the room.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a top hat.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take top hat from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head east. After that, make absolutely sure that the trunk is wide open. Then, retrieve the non-euclidean key from the trunk. After that, insert the non-euclidean key into the non-euclidean chest within the sauna's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean locker within the office. Having unlocked the non-euclidean locker, open the non-euclidean locker. And then, pick up the printer from the non-euclidean locker. And then, ditch the printer on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place. Let's see what's in here.\nYou see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the shelf.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel east. And then, look and see that the type 5 chest in the vault is wide open. After that, take the hat from the type 5 chest. After that, deposit the hat on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in the vault.\nYou see a type 5 chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type 5 keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the type 5 chest, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from type 5 chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the hat from the type 5 chest.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "drop hat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the knife from the chest.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. A typical one.\nYou see a platter. You shudder, but continue examining the platter. However, the platter, like an empty platter, has nothing on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "put knife on platter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, travel west. That done, recover the rectangular key from the table. Then, go east. And then, lock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. You see a rectangular key on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, travel west. That done, recover the rectangular key from the table. Then, go east. And then, lock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. You see a rectangular key on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular chest with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. And then, doublecheck that the basket is ajar. And then, take the type 5 passkey from the basket. And then, lock the type 5 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nI am excited to announce that you are now in the bedchamber.\nYou can make out a type 5 chest. Classic TextWorld. You make out a closed basket.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Okay, and then, recover the key from the floor of the kitchenette. With the key, make an attempt to go to the south. Then, assure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest in the basement. And then, ensure that the chest inside the basement is open. And then, retrieve the shoe from the chest inside the basement. If you can get your hands on the shoe, sit the shoe on the table within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into the most normal of all possible basements. You begin to take stock of what's in the room.\nYou can make out a chest. You can't wait to tell the folks at home about this! You see a table. The table is usual. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the crate. After that, take the latchkey from the crate. After that, make an effort to go to the south. Next, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the crate, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the latchkey from the crate.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nGuess what, you are in the place we're calling the office. You can barely contain your excitement.\nYou make out a locked locker in the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. The room is well lit.\nYou see a chair. You see a coconut on the chair.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coconut from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, move south. And then, open the cabinet within the cookhouse. And then, pick up the formless latchkey from the cabinet in the cookhouse. After taking the formless latchkey, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou make out a formless box. You see a closed cabinet nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, move west. And then, recover the poem from the shelf in the bedchamber. Then, attempt to move east. Then, rest the poem on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, unlock the locker in the steam room. After unlocking the locker, open the locker. And then, pick up the cashew from the locker. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou see a locker.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a cashew.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the north. With that over with, pick-up the novel from the floor of the bar. And then, make an attempt to travel south. And then, insert the novel into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a typical kind of place. That is to say, you're in a bedroom.\nYou can make out an opened coffer. The coffer contains a loaf of bread and a dvd. Huh, weird.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing an iron.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type Q passkey from the floor of the laundromat. After stealing the type Q passkey, travel east. That done, doublecheck that the type Q chest is unlocked. And then, ensure that the type Q chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a board. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nThere is a type Q passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the type Q passkey from the ground.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld box within the laundromat is unlocked. After that, ensure that the TextWorld box within the laundromat is open. Then, take the latchkey from the TextWorld box. Then, make sure that the locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You can see a locked TextWorld box close by.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the rectangular key from the floor of the study. After that, make it so that the rectangular chest inside the study is unlocked. And then, open the rectangular chest within the study. After that, pick up the pencil from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the rectangular key from the ground.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type Q passkey from the floor of the laundromat. After stealing the type Q passkey, travel east. That done, doublecheck that the type Q chest is unlocked. And then, ensure that the type Q chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a board. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nThere is a type Q passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the type Q passkey from the ground.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place.\nYou see a type Q chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Q chest with type Q passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Following that, pick-up the key from the floor of the vault. Then, venture east. And then, make absolutely sure that the box is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the suitcase within the cubicle. Then, doublecheck that the locker within the cubicle is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. And then, put the telephone inside the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that sign! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou see a locker. You make out an opened suitcase. The suitcase contains a passkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the locker.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the locker.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "insert telephone into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the toolbox inside the study is open. After that, retrieve the staple from the toolbox within the study. Then, go to the south. With that done, you can place the staple into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the toolbox, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to take a trip east. With that done, pick up the spherical keycard from the shelf in the pantry. After that, assure that the spherical safe is unlocked. Then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nAh, the vault. This is some kind of vault, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can make out a locked typical looking rectangular safe nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Next, take the Henderson's passkey from the safe in the attic. And then, check that the Henderson's safe within the attic is unlocked with the Henderson's passkey. After that, look and see that the Henderson's safe in the attic is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's great that you've just entered a parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nWell, here we are in an attic.\nYou can see a locked Henderson's safe. You hear a noise behind you and spin around, but you can't see anything other than a safe. The safe contains a Henderson's passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the toolbox inside the study is open. After that, retrieve the staple from the toolbox within the study. Then, go to the south. With that done, you can place the staple into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the toolbox, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the staple from the toolbox.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. You begin to take stock of what's here.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "insert staple into case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to take a trip south. Then, retrieve the key from the bench. After picking up the key, doublecheck that the box in the salon is unlocked. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the south. With that accomplished, ensure that the portmanteau within the studio is open. Then, retrieve the staple from the portmanteau. And then, rest the staple on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou make out a closed portmanteau in the corner. Oh wow! Is that what I think it is? It is! It's a desk. The desk appears to be empty. Silly desk, silly, empty, good for nothing desk.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type Q passkey from the floor of the laundromat. After stealing the type Q passkey, travel east. That done, doublecheck that the type Q chest is unlocked. And then, ensure that the type Q chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a board. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nThere is a type Q passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 locker, revealing a sock.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from type 7 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 safe within the closet. And then, ensure that the type 0 safe inside the closet is open. After opening the type 0 safe, retrieve the worm from the type 0 safe inside the closet. After picking up the worm, place the worm on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong.\nYou can see a type 0 safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 safe with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 0 safe.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type 0 safe, revealing a worm.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take worm from type 0 safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the worm from the type 0 safe.\nYou are carrying: a worm and a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the display, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the fresh laundry scented keycard from the floor of the studio. And then, attempt to travel south. After that, close the fresh laundry scented chest inside the spare room. Then, Put the fresh laundry scented keycard into the fresh laundry scented chest in the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. And then, doublecheck that the basket is ajar. And then, take the type 5 passkey from the basket. And then, lock the type 5 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nI am excited to announce that you are now in the bedchamber.\nYou can make out a type 5 chest. Classic TextWorld. You make out a closed basket.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the basket, revealing a type 5 passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from basket" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type 5 passkey from the basket.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type 5 chest with type 5 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the sponge from the floor of the restroom. With the sponge, venture south. After that, make absolutely sure that the Microsoft style locker inside the dish-pit is open. And then, place the sponge into the Microsoft style locker within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou can see a closed Microsoft style locker.\nYou need an unblocked exit? You should try going north.\nThere is a Microsoft style latchkey on the floor.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the Microsoft style locker.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "insert sponge into Microsoft style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker within the attic. If you have unlocked the locker, open the locker. Then, retrieve the lightbulb from the locker. If you have taken the lightbulb, sit the lightbulb on the stand within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You can barely contain your excitement.\nYou can see a locker. You see a stand. The stand is normal. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, pick up the cake scented key from the bench within the restroom. After that, unlock the cake scented chest in the restroom. Then, ensure that the cake scented chest within the restroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a cake scented chest. You make out a bench. You see a cake scented key on the bench.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented key from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the insect from the workbench.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "put insect on desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the spherical box, revealing a glass.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take glass from spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the key from the coffer within the spare room. If you can get your hands on the key, take a trip east. And then, check that the chest is unlocked with the key. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see an opened coffer. The coffer contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from coffer" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the coffer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the sponge from the floor of the restroom. With the sponge, venture south. After that, make absolutely sure that the Microsoft style locker inside the dish-pit is open. And then, place the sponge into the Microsoft style locker within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest in the bar is ajar. Then, take the laptop from the chest in the bar. After you have picked up the laptop, make an effort to go south. Okay, and then, put the laptop into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the chest, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could check that the type X safe inside the bathroom is unlocked with the type X keycard. Then, make sure that the type X safe within the bathroom is ajar. And then, retrieve the fondue from the type X safe in the bathroom. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here.\nYou can see a type X safe.\nThere is an unblocked exit to the north.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type X safe with type X keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type X safe.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type X safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the chest is open. Then, take the napkin from the chest. Then, go east. And then, sit the napkin on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. Let's see what's in here.\nYou can see a closed chest nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a napkin.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the napkin from the chest.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nI am pleased to announce that you are now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a counter. Wow, isn't TextWorld just the best? The counter is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "put napkin on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to go to the north. Then, pick up the candy bar from the refrigerator in the canteen. After that, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard one. You begin to take stock of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. The refrigerator contains a cabbage and a candy bar.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take candy bar from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, pick up the textbook from the shelf. Then, try to head south. Then, throw the textbook on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou see a shelf. The shelf is normal. On the shelf you see a textbook. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Look over there! a desk. Unfortunately, there isn't a thing on it. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. With that done, lift the latchkey from the floor of the spare room. After that, doublecheck that the safe in the spare room is unlocked. After that, ensure that the safe inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most ordinary of all possible scullerys. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a locked safe, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the mug from the table. And then, make an effort to take a trip east. Then, place the mug on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou bend down to tie your shoe. When you stand up, you notice a table. On the table you can see a mug.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the mug from the table.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Next, lift the Henderson's limited edition passkey from the floor of the shower. And then, make sure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, open the Henderson's limited edition chest within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nYou see a Henderson's limited edition chest.\nThere is an unblocked exit to the west.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the scarf from the locker.\nYou are carrying: a scarf and a key.\n\nyour action: " }, { "role": "assistant", "content": "put scarf on workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the armchair in the study. Then, insert the passkey into the locker inside the study's lock to unlock it. After that, open the locker. Once you have opened the locker, retrieve the folder from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You can barely contain your excitement.\nYou can see a locker. You see an armchair. You shudder, but continue examining the armchair. On the armchair you see a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. After that, assure that the cabinet is open. After that, pick up the vacuum from the cabinet. Then, place the vacuum on the shelf inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell I'll be, you are in the place we're calling the shower. You begin to take stock of what's in the room.\nYou see a cabinet. You scan the room for a shelf, and you find a shelf. The shelf is normal. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cabinet, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the armchair in the study. Then, insert the passkey into the locker inside the study's lock to unlock it. After that, open the locker. Once you have opened the locker, retrieve the folder from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You can barely contain your excitement.\nYou can see a locker. You see an armchair. You shudder, but continue examining the armchair. On the armchair you see a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from armchair" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the armchair.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the locker, revealing a folder.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you can make out a sandwich.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from table" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the sandwich from the table.\nYou are carrying: a sandwich and an apple.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 safe within the closet. And then, ensure that the type 0 safe inside the closet is open. After opening the type 0 safe, retrieve the worm from the type 0 safe inside the closet. After picking up the worm, place the worm on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong.\nYou can see a type 0 safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 safe with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 0 safe.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go north. And then, lift the mat from the floor of the steam room. And then, move south. And then, rest the mat on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in the steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a mat on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mat" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the mat from the ground.\nYou are carrying: a mat.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the stand. And then, check that the safe is unlocked with the key. Then, open the safe. And then, deposit the monitor into the safe within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nOf every pantry you could have sauntered into, you had to come round a standard one. I guess you better just go and list everything you see here.\nYou can see a safe. You can make out a stand. You see a key on the stand. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the stand.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "insert monitor into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to travel east. And then, ensure that the safe is open. And then, recover the vacuum from the safe. And then, drop the vacuum on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. With that accomplished, pick up the worm from the floor of the office. Then, try to go to the south. That done, sit the worm on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to come round a typical one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a worm and an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the worm from the ground.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Canadian style safe, revealing a sandwich.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the sandwich from the Canadian style safe.\nYou are carrying: a sandwich and a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the spherical locker, revealing a broom.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the butterfly from the safe inside the basement. Then, attempt to head south. If you can do that, open the suitcase. Then, place the butterfly into the suitcase in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a safe. The safe contains a butterfly. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the east. And then, ensure that the basket is open. Once you have opened the basket, take the plant from the basket. After taking the plant, place the plant on the couch within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in a place we're calling a bedchamber. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a basket. You hear a noise behind you and spin around, but you can't see anything other than a couch. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the basket, revealing a plant.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take plant from basket" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the plant from the basket.\nYou are carrying: a plant.\n\nyour action: " }, { "role": "assistant", "content": "put plant on couch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to go to the east. And then, open the dresser. And then, recover the paper towel from the dresser within the shower. After that, you can place the paper towel inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. A standard kind of place.\nYou can see an opened drawer right there by you. The drawer is empty, what a horrible day! You can see a dresser.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a paper towel.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the paper towel from the dresser.\nYou are carrying: a paper towel.\n\nyour action: " }, { "role": "assistant", "content": "insert paper towel into drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the shelf.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "drop printer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the butterfly from the safe inside the basement. Then, attempt to head south. If you can do that, open the suitcase. Then, place the butterfly into the suitcase in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a safe. The safe contains a butterfly. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nLook at that signboard! What does it say? It says Welcome to the garage? Well that's cool.\nAs if things weren't amazing enough already, you can even see a suitcase.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. With that done, lift the latchkey from the floor of the spare room. After that, doublecheck that the safe in the spare room is unlocked. After that, ensure that the safe inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most ordinary of all possible scullerys. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go south. Then, unlock the type 9 box. After unlocking the type 9 box, open the type 9 box. And then, take the nest of insects from the type 9 box inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the south.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked type 9 box right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type 9 box.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the type 9 box, revealing a nest of insects.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take nest of insects from type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, make an attempt to head east. After that, doublecheck that the American chest within the cookery is unlocked with the American key. Having unlocked the American chest, ensure that the American chest is open. After opening the American chest, pick up the fork from the American chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in a place we're calling a cookery. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a American chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the American chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. After that, assure that the cabinet is open. After that, pick up the vacuum from the cabinet. Then, place the vacuum on the shelf inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go south. Then, unlock the type 9 box. After unlocking the type 9 box, open the type 9 box. And then, take the nest of insects from the type 9 box inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the south.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked type 9 box right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type 9 box.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the TextWorld keycard from the case inside the canteen. And then, doublecheck that the TextWorld locker inside the canteen is unlocked. After that, ensure that the TextWorld locker within the canteen is open. Then, retrieve the insect from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have moved into the most ordinary of all possible canteens.\nYou can see a locked ordinary looking TextWorld locker right there by you. You see an opened case here. The case contains a TextWorld keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the TextWorld keycard from the case.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld locker with TextWorld keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the spherical locker, revealing a mouse.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to head east. And then, make absolutely sure that the toolbox inside the pantry is opened. And then, recover the worm from the toolbox. And then, you can deposit the worm into the safe in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. A standard kind of place.\nYou scan the room for a safe, and you find a safe. Now why would someone leave that there? The safe is empty! This is the worst thing that could possibly happen, ever! You make out a closed toolbox nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the toolbox, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, check that the Canadian limited edition chest is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition chest inside the shower. After that, recover the vacuum from the Canadian limited edition chest. After that, you can place the vacuum inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the Canadian limited edition chest, revealing a vacuum.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from Canadian limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the cabinet, revealing an iron.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou have come into a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin to take stock of what's here.\nYou scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unguarded exit to the west.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the trunk.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "insert napkin into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a carrot.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take carrot from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the bug from the locker inside the bar. And then, make an attempt to travel south. And then, open the cabinet within the bathroom. And then, place the bug inside the cabinet inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou make out a locker. The locker contains a bug. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou can see a locked box.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture south. And then, lift the latchkey from the floor of the laundry place. Then, unlock the locker in the laundry place. And then, open the locker in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to move east. And then, pick up the keycard from the rack inside the shower. After picking up the keycard, check that the chest is unlocked with the keycard. Having unlocked the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the case. If you have taken the keycard, head south. With that accomplished, make it so that the locker is shut. And then, Put the keycard into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place. The room is well lit.\nAs if things weren't amazing enough already, you can even see a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen.\nAn open locker is in the corner. What a letdown! The locker is empty!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou close the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the mug from the table. And then, make an effort to take a trip east. Then, place the mug on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou bend down to tie your shoe. When you stand up, you notice a table. On the table you can see a mug.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the portmanteau, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, take the laptop from the bench. And then, attempt to head east. And then, place the laptop on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nWell I'll be, you are in a place we're calling a salon. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a bench? Because look over there, it's a bench. The bench is usual. On the bench you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bench" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the laptop from the bench.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "put laptop on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. That done, retrieve the formless key from the floor of the study. And then, head east. After that, unlock the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe with the latchkey. After you have unlocked the safe, open the safe in the salon. And then, retrieve the shadfly from the safe. After that, put the shadfly on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a locked safe. As if things weren't amazing enough already, you can even see a mantelpiece. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could take a trip north. Following that, pick up the cushion from the stand in the bedroom. With the cushion, try to move south. Then, you can deposit the cushion inside the cabinet in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the vacuum from the ground.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the key from the chair.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Next, recover the keycard from the floor of the office. Then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A typical kind of place. You can barely contain your excitement.\nYou make out a chest. Hmm. You always thought you'd be more excited to see a chest in a room.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a glove.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a keycard and a glove.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in the place we're calling the cookery.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "close rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. And then, take the telephone from the safe. And then, try to venture south. With that done, insert the telephone inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nYou make out a safe. The safe contains a telephone.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take telephone from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the bowl.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to take a trip south. Then, retrieve the key from the bench. After picking up the key, doublecheck that the box in the salon is unlocked. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nWell, here we are in a salon.\nLook out! It's a- oh, never mind, it's just a box. You make out a bench! On the bench you can see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the key from the bench.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the Canadian safe. After that, make it so that the Canadian safe within the washroom is opened. And then, retrieve the keycard from the Canadian safe within the washroom. If you can get your hands on the keycard, assure that the locker in the washroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You can barely contain your excitement.\nYou make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, move west. And then, recover the poem from the shelf in the bedchamber. Then, attempt to move east. Then, rest the poem on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a poem on the shelf. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take poem from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the poem from the shelf.\nYou are carrying: a poem.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a poem.\n\nyour action: " }, { "role": "assistant", "content": "put poem on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to travel north. Once you do that, recover the desktop computer from the floor of the cubicle. After stealing the desktop computer, try to travel south. With that over with, you can deposit the desktop computer inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a trunk. Is this it? Is this what you came to TextWorld to see? a trunk?\nThere is an unguarded exit to the south.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the desktop computer from the ground.\nYou are carrying: a desktop computer.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying: a desktop computer.\n\nyour action: " }, { "role": "assistant", "content": "insert desktop computer into dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, take the laptop from the bench. And then, attempt to head east. And then, place the laptop on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the basket, revealing a rectangular latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the rectangular latchkey from the basket.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to travel east. And then, ensure that the safe is open. And then, recover the vacuum from the safe. And then, drop the vacuum on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat.\nYou see a closed safe.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to go to the east. And then, open the dresser. And then, recover the paper towel from the dresser within the shower. After that, you can place the paper towel inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. A standard kind of place.\nYou can see an opened drawer right there by you. The drawer is empty, what a horrible day! You can see a dresser.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, pick up the textbook from the shelf. Then, try to head south. Then, throw the textbook on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou see a shelf. The shelf is normal. On the shelf you see a textbook. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Look over there! a desk. Unfortunately, there isn't a thing on it. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from shelf" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the textbook from the shelf.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, make an attempt to head east. After that, doublecheck that the American chest within the cookery is unlocked with the American key. Having unlocked the American chest, ensure that the American chest is open. After opening the American chest, pick up the fork from the American chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in a place we're calling a cookery. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a American chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked with the latchkey. Then, open the locker. After that, pick up the gummy bear from the locker. Once you have taken the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a gummy bear.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take gummy bear from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the gummy bear from the locker.\nYou are carrying: a gummy bear and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat gummy bear" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the locker is unlocked. Then, open the locker within the spare room. After that, retrieve the salad from the locker. And then, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, pick up the type N keycard from the bookshelf. After that, travel south. After that, look and see the type N box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nHey, want to see a bookshelf? Look over there, a bookshelf. On the bookshelf you see a type N keycard. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N keycard from bookshelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type N keycard from the bookshelf.\nYou are carrying: a type N keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying: a type N keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock type N box with type N keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the lavender scented passkey from the stand. Then, go to the east. Okay, and then, make it so that the lavender scented box in the steam room is shut. Then, make absolutely sure that the lavender scented box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou bend down to tie your shoe. When you stand up, you notice a stand. Wow, isn't TextWorld just the best? You see a lavender scented passkey on the stand.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from stand" }, { "role": "user", "content": "current state: You are now in the attic.\nYour score has just gone up by one point.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the TextWorld style key from the shelf.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, recover the key from the chest within the kitchenette. Then, assure that the locker within the kitchenette is unlocked. Then, open the locker. After pulling open the locker, pick up the spork from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou see a locked locker. You can see an opened chest close by. The chest contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go east. Okay, and then, lift the keycard from the floor of the cookhouse. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou scan the room, seeing a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a locked typical looking safe here.\nThere is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the type 8 chest, revealing a broom.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take broom from type 8 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the chest within the lounge with the key. After that, open the chest. Then, pick up the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the chest, revealing a stick of butter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a coffee cup.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to travel west. Following that, recover the peanut from the table inside the sauna. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place.\nYou can make out a counter. Why don't you take a picture of it, it'll last longer! The counter is ordinary. Unfortunately, there isn't a thing on it. What's the point of an empty counter?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nAs if things weren't amazing enough already, you can even see a table. On the table you can see a peanut.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the peanut from the table.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. And then, pick up the teacup from the saucepan. If you can get your hands on the teacup, try to move east. Then, place the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual one. You begin looking for stuff.\nYou can make out a saucepan. You see a teacup on the saucepan.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the teacup from the saucepan.\nYou are carrying: a teacup.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a teacup.\n\nyour action: " }, { "role": "assistant", "content": "put teacup on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the insect from the ground.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the Canadian locker inside the spare room. After that, make sure that the Canadian locker is wide open. After that, retrieve the cane from the Canadian locker inside the spare room. And then, ditch the cane on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a Canadian locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the Canadian locker, revealing a cane.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "take cane from Canadian locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the cane from the Canadian locker.\nYou are carrying: a cane and a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "drop cane" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to check that the cake scented chest inside the workshop is unlocked with the cake scented keycard. After unlocking the cake scented chest, doublecheck that the cake scented chest is opened. After that, recover the Comic Strip Calendar from the cake scented chest. Then, toss the Comic Strip Calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You begin to take stock of what's in the room.\nYou see a cake scented chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the cake scented chest, revealing a Comic Strip Calendar.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from cake scented chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Comic Strip Calendar from the cake scented chest.\nYou are carrying: a Comic Strip Calendar and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop Comic Strip Calendar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the stand. And then, check that the safe is unlocked with the key. Then, open the safe. And then, deposit the monitor into the safe within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nOf every pantry you could have sauntered into, you had to come round a standard one. I guess you better just go and list everything you see here.\nYou can see a safe. You can make out a stand. You see a key on the stand. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the stand.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Next, recover the keycard from the floor of the office. Then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A typical kind of place. You can barely contain your excitement.\nYou make out a chest. Hmm. You always thought you'd be more excited to see a chest in a room.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a glove.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel south. Then, unlock the fudge scented safe. Then, doublecheck that the fudge scented safe is wide open. Then, pick up the controller from the fudge scented safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. That done, retrieve the formless key from the floor of the study. And then, head east. After that, unlock the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the sponge from the floor of the restroom. With the sponge, venture south. After that, make absolutely sure that the Microsoft style locker inside the dish-pit is open. And then, place the sponge into the Microsoft style locker within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou can see a closed Microsoft style locker.\nYou need an unblocked exit? You should try going north.\nThere is a Microsoft style latchkey on the floor.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld box within the laundromat is unlocked. After that, ensure that the TextWorld box within the laundromat is open. Then, take the latchkey from the TextWorld box. Then, make sure that the locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You can see a locked TextWorld box close by.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the TextWorld box, revealing a latchkey.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, make an effort to go to the east. After that, pick up the keycard from the floor of the garage. After that, unlock the chest within the garage with the keycard. And then, make it so that the chest is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, unlock the type 6 locker with the type 6 key. And then, look and see that the type 6 locker inside the workshop is open. After opening the type 6 locker, recover the printer from the type 6 locker in the workshop. Having picked up the printer, you can place the printer into the coffer within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the passkey from the floor of the spare room. Then, unlock the box inside the spare room. And then, ensure that the box is open. After that, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nA locked ordinary looking box is right there by you.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean safe with the non-euclidean passkey. After you have unlocked the non-euclidean safe, open the non-euclidean safe. And then, pick up the type 8 keycard from the non-euclidean safe. And then, make sure that the type 8 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. You can barely contain your excitement.\nYou can see a type 8 chest. You rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, unlock the box within the shower. Then, open the box. Then, pick up the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, recover the key from the mantelpiece inside the studio. After you have got the key, venture east. And then, doublecheck that the chest within the attic is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou smell an awful smell, and follow it to a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to attempt to travel east. And then, open the coffer. And then, retrieve the folder from the coffer within the office. Then, place the folder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the vanilla scented key from the cabinet.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented locker with vanilla scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty standard here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "insert mug into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Okay, and then, recover the key from the floor of the kitchenette. With the key, make an attempt to go to the south. Then, assure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could ensure that the locker is open. And then, retrieve the loaf of bread from the locker in the bedchamber. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a closed locker, which looks usual, in the corner.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a loaf of bread.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the Henderson's style safe within the kitchenette. And then, make sure that the Henderson's style safe within the kitchenette is ajar. After that, retrieve the kettle from the Henderson's style safe. Then, place the kettle on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. After that, assure that the cabinet is open. After that, pick up the vacuum from the cabinet. Then, place the vacuum on the shelf inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell I'll be, you are in the place we're calling the shower. You begin to take stock of what's in the room.\nYou see a cabinet. You scan the room for a shelf, and you find a shelf. The shelf is normal. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cabinet, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the vacuum from the cabinet.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "put vacuum on shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go south. After that, make absolutely sure that the chest is unlocked. Then, open the chest in the closet. After that, recover the top hat from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the cuboid chest is unlocked with the cuboid keycard. And then, open the cuboid chest. Then, take the non-euclidean key from the cuboid chest in the office. And then, Put the non-euclidean key into the non-euclidean box inside the office to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou see a closed typical looking non-euclidean box close by. You can make out a locked cuboid chest close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the cuboid chest, revealing a non-euclidean key.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from cuboid chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the non-euclidean key from the cuboid chest.\nYou are carrying: a non-euclidean key and a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock non-euclidean box with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou have come into a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin to take stock of what's here.\nYou scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unguarded exit to the west.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move east. Okay, and then, assure that the American limited edition chest is open. After opening the American limited edition chest, retrieve the licorice strip from the American limited edition chest. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to venture east. And then, open the chest. After pulling open the chest, take the iron from the chest in the shower. After that, place the iron on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a closed chest.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing an iron.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take iron from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Okay, and then, recover the key from the floor of the kitchenette. With the key, make an attempt to go to the south. Then, assure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Canadian style safe, revealing a sandwich.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the suitcase within the cubicle. Then, doublecheck that the locker within the cubicle is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. And then, put the telephone inside the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that sign! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou see a locker. You make out an opened suitcase. The suitcase contains a passkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the locker.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the butterfly from the safe inside the basement. Then, attempt to head south. If you can do that, open the suitcase. Then, place the butterfly into the suitcase in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a safe. The safe contains a butterfly. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nLook at that signboard! What does it say? It says Welcome to the garage? Well that's cool.\nAs if things weren't amazing enough already, you can even see a suitcase.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the suitcase.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "insert butterfly into suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could recover the passkey from the case. And then, unlock the box with the passkey. And then, open the box. And then, place the coffee cup into the box inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou can make out a locked standard looking box right there by you. An open case is here. The case contains a passkey, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the case.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "insert coffee cup into box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, assure that the portmanteau is open. Then, retrieve the folder from the portmanteau. Then, move east. And then, rest the folder on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a portmanteau. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the type H safe is unlocked. After that, ensure that the type H safe is open. Then, pick up the vacuum from the type H safe in the bathroom. And then, deposit the vacuum into the cabinet in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place.\nYou can see a cabinet. Huh, weird. The cabinet is empty! What a waste of a day! You can see a locked type H safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H safe with type H keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type H safe.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean safe with the non-euclidean passkey. After you have unlocked the non-euclidean safe, open the non-euclidean safe. And then, pick up the type 8 keycard from the non-euclidean safe. And then, make sure that the type 8 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. You can barely contain your excitement.\nYou can see a type 8 chest. You rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the non-euclidean safe.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the non-euclidean safe, revealing a type 8 keycard.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard from non-euclidean safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the chest within the lounge with the key. After that, open the chest. Then, pick up the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower.\nYou can make out a table. Why don't you take a picture of it, it'll last longer! The table is usual. On the table you make out a fondue.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from table" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the fondue from the table.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "eat fondue" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the key from the freezer. After stealing the key, unlock the chest with the key. And then, make absolutely sure that the chest inside the kitchen is wide open. After that, pick up the glass from the chest in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in the place we're calling the kitchen. You begin to take stock of what's here.\nYou make out a locked chest, which looks usual, right there by you. You can see a freezer. The freezer contains a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the freezer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a glass.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take glass from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to head east. And then, make absolutely sure that the toolbox inside the pantry is opened. And then, recover the worm from the toolbox. And then, you can deposit the worm into the safe in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. A standard kind of place.\nYou scan the room for a safe, and you find a safe. Now why would someone leave that there? The safe is empty! This is the worst thing that could possibly happen, ever! You make out a closed toolbox nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head east. After that, make absolutely sure that the trunk is wide open. Then, retrieve the non-euclidean key from the trunk. After that, insert the non-euclidean key into the non-euclidean chest within the sauna's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nYou can make out a non-euclidean chest. You make out a trunk.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a non-euclidean key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the nest of caterpillars from the bench in the shower. And then, head south. And then, open the locker. Then, you can put the nest of caterpillars into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. The bench is usual. On the bench you can see a nest of caterpillars.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the portmanteau, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the Microsoft passkey from the portmanteau.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest in the basement is open. After that, take the key from the chest inside the basement. After that, unlock the locker. And then, make absolutely sure that the locker within the basement is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nA locked locker is right there by you. A closed chest is in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, unlock the box within the shower. Then, open the box. Then, pick up the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go west. With that done, pick-up the scarf from the floor of the closet. After that, try to go to the east. And then, place the scarf on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a scarf on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take scarf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go south. Then, unlock the type 6 safe inside the office. And then, open the type 6 safe within the office. And then, pick up the laptop from the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office. You begin to take stock of what's in the room.\nA locked type 6 safe is right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 safe with type 6 passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the type 6 safe.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the type 6 safe, revealing a laptop.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from type 6 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go to the west. After that, lift the stick of butter from the floor of the washroom. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a mantelpiece. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture west. And then, lift the passkey from the floor of the kitchenette. And then, make an attempt to go east. With that over with, unlock the box with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in a vault.\nYou see an opened type Z safe, which looks normal, right there by you. The type Z safe is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type Z safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou close the type Z safe.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type Z safe with type Z latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, make an attempt to go to the west. And then, recover the cuboid keycard from the bookshelf in the office. After taking the cuboid keycard, make an effort to head east. Then, make it so that the cuboid chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest in the bar is ajar. Then, take the laptop from the chest in the bar. After you have picked up the laptop, make an effort to go south. Okay, and then, put the laptop into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the American style chest, revealing a book.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "take book from American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the book from the American style chest.\nYou are carrying: a book and an American style key.\n\nyour action: " }, { "role": "assistant", "content": "put book on mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to take a trip east. With that done, pick up the spherical keycard from the shelf in the pantry. After that, assure that the spherical safe is unlocked. Then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry. The room is well lit.\nA locked spherical safe is in the room. You see a shelf. Wow, isn't TextWorld just the best? You see a spherical keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from shelf" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the spherical keycard from the shelf.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean safe with the non-euclidean passkey. After you have unlocked the non-euclidean safe, open the non-euclidean safe. And then, pick up the type 8 keycard from the non-euclidean safe. And then, make sure that the type 8 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. You can barely contain your excitement.\nYou can see a type 8 chest. You rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the non-euclidean safe.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick-up the spherical key from the floor of the closet. Then, make an attempt to take a trip south. Then, unlock the spherical chest within the parlor. After that, ensure that the spherical chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a spherical key and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to venture west. Following that, recover the latchkey from the floor of the garage. After getting the latchkey, head east. And then, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the blanket from the ground.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "put blanket on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, retrieve the latchkey from the chair. After that, unlock the safe inside the cookery with the latchkey. After that, doublecheck that the safe in the cookery is opened. And then, pick up the whisk from the safe in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked typical looking safe right there by you. You can see a chair. The chair is normal. On the chair you see a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the key from the coffer within the spare room. If you can get your hands on the key, take a trip east. And then, check that the chest is unlocked with the key. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see an opened coffer. The coffer contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from coffer" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the coffer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nI am sorry to announce that you are now in the parlor. Let's see what's in here.\nYou make out a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the formless passkey from the floor of the studio. After picking up the formless passkey, unlock the formless safe with the formless passkey. And then, open the formless safe. And then, take the pencil from the formless safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a formless safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the stand. And then, check that the safe is unlocked with the key. Then, open the safe. And then, deposit the monitor into the safe within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nOf every pantry you could have sauntered into, you had to come round a standard one. I guess you better just go and list everything you see here.\nYou can see a safe. You can make out a stand. You see a key on the stand. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe with the latchkey. After you have unlocked the safe, open the safe in the salon. And then, retrieve the shadfly from the safe. After that, put the shadfly on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a locked safe. As if things weren't amazing enough already, you can even see a mantelpiece. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the east. And then, ensure that the basket is open. Once you have opened the basket, take the plant from the basket. After taking the plant, place the plant on the couch within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in a place we're calling a bedchamber. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a basket. You hear a noise behind you and spin around, but you can't see anything other than a couch. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the basket, revealing a plant.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take plant from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the key from the coffer within the spare room. If you can get your hands on the key, take a trip east. And then, check that the chest is unlocked with the key. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see an opened coffer. The coffer contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make an attempt to venture north. Next, take the spoon from the rack. And then, go to the south. If you can accomplish that, place the spoon on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. Make a note of this, you might have to put stuff on or in it later on. You see a spoon on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spoon from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, travel west. That done, recover the rectangular key from the table. Then, go east. And then, lock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to move south. With that over with, ensure that the chest in the dish-pit is open. And then, take the Canadian passkey from the chest. After that, check that the Canadian chest is unlocked with the Canadian passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit. You begin to take stock of what's in the room.\nYou can make out a locked Canadian chest right there by you. You scan the room for a chest, and you find a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, unlock the locker in the steam room. After unlocking the locker, open the locker. And then, pick up the cashew from the locker. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou see a locker.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a cashew.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the cashew from the locker.\nYou are carrying: a cashew and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "eat cashew" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the key from the freezer. After stealing the key, unlock the chest with the key. And then, make absolutely sure that the chest inside the kitchen is wide open. After that, pick up the glass from the chest in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in the place we're calling the kitchen. You begin to take stock of what's here.\nYou make out a locked chest, which looks usual, right there by you. You can see a freezer. The freezer contains a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the freezer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could take a trip north. Following that, pick up the cushion from the stand in the bedroom. With the cushion, try to move south. Then, you can deposit the cushion inside the cabinet in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWelcome to the bedroom.\nYou can make out a stand. You see a cushion on the stand.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Henderson's keycard from the floor of the office. If you can get your hands on the Henderson's keycard, unlock the Henderson's box in the office with the Henderson's keycard. After that, ensure that the Henderson's box in the office is open. And then, you can put the disk inside the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nYou make out a Henderson's box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's keycard from the ground.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's box.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Henderson's box.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "insert disk into Henderson's box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the American limited edition latchkey from the bowl.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition safe with American limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go south. After that, make absolutely sure that the chest is unlocked. Then, open the chest in the closet. After that, recover the top hat from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou can make out a locked chest in the room.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, unlock the locker in the steam room. After unlocking the locker, open the locker. And then, pick up the cashew from the locker. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou see a locker.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go south. Then, unlock the type 6 safe inside the office. And then, open the type 6 safe within the office. And then, pick up the laptop from the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office. You begin to take stock of what's in the room.\nA locked type 6 safe is right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 safe with type 6 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, recover the key from the chest within the kitchenette. Then, assure that the locker within the kitchenette is unlocked. Then, open the locker. After pulling open the locker, pick up the spork from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou see a locked locker. You can see an opened chest close by. The chest contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the fresh laundry scented keycard from the case.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented safe with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the fresh laundry scented safe.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the locker is unlocked. Then, open the locker within the spare room. After that, retrieve the salad from the locker. And then, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower.\nYou can make out a table. Why don't you take a picture of it, it'll last longer! The table is usual. On the table you make out a fondue.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go west. With that done, pick-up the scarf from the floor of the closet. After that, try to go to the east. And then, place the scarf on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a scarf on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take scarf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the scarf from the ground.\nYou are carrying: a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. And then, take the telephone from the safe. And then, try to venture south. With that done, insert the telephone inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nYou make out a safe. The safe contains a telephone.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take telephone from safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the telephone from the safe.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "insert telephone into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick-up the spherical key from the floor of the closet. Then, make an attempt to take a trip south. Then, unlock the spherical chest within the parlor. After that, ensure that the spherical chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a spherical key and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell, here we are in a parlor.\nYou hear a noise behind you and spin around, but you can't see anything other than a spherical chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the spherical chest.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the chest is open. Then, take the napkin from the chest. Then, go east. And then, sit the napkin on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. Let's see what's in here.\nYou can see a closed chest nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a napkin.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that done, look and see that the coffer within the studio is ajar. After opening the coffer, recover the chocolate bar from the coffer. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nAs if things weren't amazing enough already, you can even see a saucepan. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Next, recover the fresh laundry scented passkey from the floor of the laundromat. And then, insert the fresh laundry scented passkey into the fresh laundry scented box's lock to unlock it. After that, doublecheck that the fresh laundry scented box inside the laundromat is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nOh, great. Here's a fresh laundry scented box, so there's that.\nYou need an unblocked exit? You should try going north.\nThere is a fresh laundry scented passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to take a trip south. Then, retrieve the key from the bench. After picking up the key, doublecheck that the box in the salon is unlocked. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nWell, here we are in a salon.\nLook out! It's a- oh, never mind, it's just a box. You make out a bench! On the bench you can see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to go to the north. Then, pick up the candy bar from the refrigerator in the canteen. After that, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mug from the bookshelf.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "put mug on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to venture west. Following that, recover the latchkey from the floor of the garage. After getting the latchkey, head east. And then, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to move east. With that done, make it so that the suitcase is ajar. And then, take the insect from the suitcase. After that, put the insect on the mantelpiece within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just walked into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell I'll be, you are in a place we're calling a parlor.\nYou can make out a closed suitcase in the room. You see a gleam over in a corner, where you can see a mantelpiece. Make a note of this, you might have to put stuff on or in it later on. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing an insect.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 keycard from the floor of the closet. With the type 8 keycard, unlock the type 8 box. After that, open the type 8 box. After that, put the shadfly inside the type 8 box inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. The room is well lit.\nYou make out a locked type 8 box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 8 keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the type 8 keycard from the ground.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 box with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 8 box.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest in the basement. And then, ensure that the chest inside the basement is open. And then, retrieve the shoe from the chest inside the basement. If you can get your hands on the shoe, sit the shoe on the table within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into the most normal of all possible basements. You begin to take stock of what's in the room.\nYou can make out a chest. You can't wait to tell the folks at home about this! You see a table. The table is usual. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a shoe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shoe from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the shoe from the chest.\nYou are carrying: a shoe and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put shoe on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Next, check that the spherical chest within the office is unlocked with the spherical key. And then, make it so that the spherical chest is wide open. After that, retrieve the Advent Calendar from the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nLook over there! a spherical chest. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical chest.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical chest, revealing an Advent Calendar.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take Advent Calendar from spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, move south. And then, open the cabinet within the cookhouse. And then, pick up the formless latchkey from the cabinet in the cookhouse. After taking the formless latchkey, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the TextWorld keycard from the case inside the canteen. And then, doublecheck that the TextWorld locker inside the canteen is unlocked. After that, ensure that the TextWorld locker within the canteen is open. Then, retrieve the insect from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have moved into the most ordinary of all possible canteens.\nYou can see a locked ordinary looking TextWorld locker right there by you. You see an opened case here. The case contains a TextWorld keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the TextWorld keycard from the case.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld locker with TextWorld keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the TextWorld locker.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move east. Okay, and then, assure that the American limited edition chest is open. After opening the American limited edition chest, retrieve the licorice strip from the American limited edition chest. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the American limited edition chest, revealing a licorice strip.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from American limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nA crooked placard tells you that you are now in the office.\nYou make out a toolbox. The toolbox contains a cauliflower.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the TextWorld style key from the shelf.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style key" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the TextWorld style safe.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could ensure that the locker is open. And then, retrieve the loaf of bread from the locker in the bedchamber. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a closed locker, which looks usual, in the corner.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a loaf of bread.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the loaf of bread from the locker.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to travel north. Once you do that, recover the desktop computer from the floor of the cubicle. After stealing the desktop computer, try to travel south. With that over with, you can deposit the desktop computer inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a trunk. Is this it? Is this what you came to TextWorld to see? a trunk?\nThere is an unguarded exit to the south.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the desktop computer from the ground.\nYou are carrying: a desktop computer.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the safe, revealing a fly larva.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the American limited edition latchkey from the bowl.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head east. After that, make absolutely sure that the trunk is wide open. Then, retrieve the non-euclidean key from the trunk. After that, insert the non-euclidean key into the non-euclidean chest within the sauna's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nYou can make out a non-euclidean chest. You make out a trunk.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a non-euclidean key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the non-euclidean key from the trunk.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean chest with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the spherical locker, revealing a broom.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom from spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the broom from the spherical locker.\nYou are carrying: a broom and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put broom on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to venture east. And then, open the chest. After pulling open the chest, take the iron from the chest in the shower. After that, place the iron on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a closed chest.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to make an attempt to go to the north. Following that, pick up the Microsoft style key from the mantelpiece. After that, attempt to move south. Then, insert the Microsoft style key into the Microsoft style chest in the cellar's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nI never took you for the sort of person who would show up in a cubicle, but I guess I was wrong.\nYou can make out a mantelpiece. On the mantelpiece you can make out a Microsoft style key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Microsoft style key from the mantelpiece.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel east. And then, look and see that the type 5 chest in the vault is wide open. After that, take the hat from the type 5 chest. After that, deposit the hat on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in the vault.\nYou see a type 5 chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type 5 keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the key from the floor of the laundry place. Then, attempt to travel south. And then, doublecheck that the chest within the bathroom is shut. After closing the chest, lock the chest in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYour score has just gone up by one point.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the cabinet, revealing an iron.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the iron from the cabinet.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "insert iron into drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to head north. And then, pick up the key from the rack in the kitchen. After that, make an attempt to go south. Then, lock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nWere you looking for a rack? Because look over there, it's a rack. The rack is standard. On the rack you see a key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the rack.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to move east. And then, pick up the keycard from the rack inside the shower. After picking up the keycard, check that the chest is unlocked with the keycard. Having unlocked the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nYou can make out a locked chest. You can see a rack. The rack is usual. On the rack you see a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest in the bar is ajar. Then, take the laptop from the chest in the bar. After you have picked up the laptop, make an effort to go south. Okay, and then, put the laptop into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the chest, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the laptop from the chest.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to move east. And then, pick up the keycard from the rack inside the shower. After picking up the keycard, check that the chest is unlocked with the keycard. Having unlocked the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nYou can make out a locked chest. You can see a rack. The rack is usual. On the rack you see a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the rack.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the formless passkey from the floor of the studio. After picking up the formless passkey, unlock the formless safe with the formless passkey. And then, open the formless safe. And then, take the pencil from the formless safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a formless safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless safe.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the chocolate bar from the chest.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the safe in the kitchen is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. Then, retrieve the key from the safe inside the kitchen. Then, lock the box inside the kitchen with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You rest your hand against a wall, but you miss the wall and fall onto a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the safe in the kitchen is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. Then, retrieve the key from the safe inside the kitchen. Then, lock the box inside the kitchen with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You rest your hand against a wall, but you miss the wall and fall onto a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the safe, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the safe.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the Canadian safe. After that, make it so that the Canadian safe within the washroom is opened. And then, retrieve the keycard from the Canadian safe within the washroom. If you can get your hands on the keycard, assure that the locker in the washroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You can barely contain your excitement.\nYou make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a peanut.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the peanut from the trunk.\nYou are carrying: a peanut and a printer.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style latchkey from the locker.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the parlor. Then, make an attempt to move south. Next, make sure that the locker is unlocked. And then, ensure that the locker inside the kitchenette is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nThere is a keycard and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the chest. After unlocking the chest, open the chest within the playroom. After that, retrieve the passkey from the chest in the playroom. And then, doublecheck that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great normal vibes in this place, a wonderful normal atmosphere.\nWhat's that over there? It looks like it's a safe, so there's that. You make out a locked chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, retrieve the latchkey from the chair. After that, unlock the safe inside the cookery with the latchkey. After that, doublecheck that the safe in the cookery is opened. And then, pick up the whisk from the safe in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked typical looking safe right there by you. You can see a chair. The chair is normal. On the chair you see a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the chair.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the safe, revealing a whisk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take whisk from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the case. If you have taken the keycard, head south. With that accomplished, make it so that the locker is shut. And then, Put the keycard into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place. The room is well lit.\nAs if things weren't amazing enough already, you can even see a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that done, look and see that the coffer within the studio is ajar. After opening the coffer, recover the chocolate bar from the coffer. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nAs if things weren't amazing enough already, you can even see a saucepan. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou have walked into a studio. Not the studio you'd expect. No, this is a studio.\nYou can make out a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the coffer, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the chocolate bar from the coffer.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to move west. Okay, and then, pick up the banana from the floor of the canteen. Then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou scan the room for an armchair, and you find an armchair. On the armchair you see a burger.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to attempt to travel east. And then, open the coffer. And then, retrieve the folder from the coffer within the office. Then, place the folder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the coffer, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from coffer" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the coffer.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "drop folder" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing an American latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American latchkey from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American latchkey from the locker.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the sponge from the floor of the restroom. With the sponge, venture south. After that, make absolutely sure that the Microsoft style locker inside the dish-pit is open. And then, place the sponge into the Microsoft style locker within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could check that the type X safe inside the bathroom is unlocked with the type X keycard. Then, make sure that the type X safe within the bathroom is ajar. And then, retrieve the fondue from the type X safe in the bathroom. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here.\nYou can see a type X safe.\nThere is an unblocked exit to the north.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type X safe with type X keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type X safe.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type X safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the type X safe, revealing a fondue.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from type X safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. With that accomplished, doublecheck that the TextWorld chest is unlocked. Then, ensure that the TextWorld chest in the shower is open. If you have opened the TextWorld chest, recover the bug from the TextWorld chest inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou see a TextWorld chest.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld chest.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the TextWorld chest, revealing a bug.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take bug from TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker inside the restroom is unlocked with the keycard. Then, make sure that the locker is wide open. After pulling open the locker, retrieve the vacuum from the locker. After you have got the vacuum, drop the vacuum on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the locker, revealing a vacuum.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Next, check that the spherical chest within the office is unlocked with the spherical key. And then, make it so that the spherical chest is wide open. After that, retrieve the Advent Calendar from the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nLook over there! a spherical chest. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical chest.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fork from the rack.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "put fork on saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, check that the Canadian limited edition chest is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition chest inside the shower. After that, recover the vacuum from the Canadian limited edition chest. After that, you can place the vacuum inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the Canadian limited edition chest, revealing a vacuum.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the vacuum from the Canadian limited edition chest.\nYou are carrying: a vacuum and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "insert vacuum into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 9 box.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the American style chest, revealing a book.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "take book from American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the cuboid chest is unlocked with the cuboid keycard. And then, open the cuboid chest. Then, take the non-euclidean key from the cuboid chest in the office. And then, Put the non-euclidean key into the non-euclidean box inside the office to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou see a closed typical looking non-euclidean box close by. You can make out a locked cuboid chest close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, move west. And then, recover the poem from the shelf in the bedchamber. Then, attempt to move east. Then, rest the poem on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a poem on the shelf. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take poem from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. The room is well lit.\nYou see a chair. You see a coconut on the chair.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coconut from chair" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the coconut from the chair.\nYou are carrying: a coconut.\n\nyour action: " }, { "role": "assistant", "content": "eat coconut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the key from the floor of the laundry place. Then, attempt to travel south. And then, doublecheck that the chest within the bathroom is shut. After closing the chest, lock the chest in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou see a locked ordinary looking chest close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the spherical key from the dresser. And then, attempt to take a trip south. And then, close the spherical box. After that, doublecheck the spherical box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary one.\nYou see a dresser. The dresser contains a spherical key. You wonder idly who left that here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou see a spherical box. The spherical box is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "close spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked with the latchkey. Then, open the locker. After that, pick up the gummy bear from the locker. Once you have taken the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a gummy bear.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take gummy bear from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the Canadian locker inside the spare room. After that, make sure that the Canadian locker is wide open. After that, retrieve the cane from the Canadian locker inside the spare room. And then, ditch the cane on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a Canadian locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the Canadian locker, revealing a cane.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "take cane from Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a peanut.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker within the attic. If you have unlocked the locker, open the locker. Then, retrieve the lightbulb from the locker. If you have taken the lightbulb, sit the lightbulb on the stand within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You can barely contain your excitement.\nYou can see a locker. You see a stand. The stand is normal. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. With that accomplished, pick up the worm from the floor of the office. Then, try to go to the south. That done, sit the worm on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to come round a typical one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a worm and an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the bedchamber. After unlocking the chest, ensure that the chest inside the bedchamber is open. Then, retrieve the poem from the chest. After taking the poem, drop the poem on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the chest, revealing a poem.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take poem from chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the poem from the chest.\nYou are carrying: a poem and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop poem" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the nest of caterpillars from the bench in the shower. And then, head south. And then, open the locker. Then, you can put the nest of caterpillars into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. The bench is usual. On the bench you can see a nest of caterpillars.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Henderson's keycard from the floor of the office. If you can get your hands on the Henderson's keycard, unlock the Henderson's box in the office with the Henderson's keycard. After that, ensure that the Henderson's box in the office is open. And then, you can put the disk inside the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nYou make out a Henderson's box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's keycard from the ground.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's box.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a basket. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip west. And then, take the fork from the shelf. After taking the fork, make an attempt to travel east. And then, sit the fork on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou see a gleam over in a corner, where you can see a shelf. On the shelf you can see a fork.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from shelf" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the fork from the shelf.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, make an attempt to head east. After that, doublecheck that the American chest within the cookery is unlocked with the American key. Having unlocked the American chest, ensure that the American chest is open. After opening the American chest, pick up the fork from the American chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in a place we're calling a cookery. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a American chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the American chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the American chest, revealing a fork.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "take fork from American chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, unlock the box within the shower. Then, open the box. Then, pick up the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the box, revealing an insect.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take insect from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to head north. And then, pick up the key from the rack in the kitchen. After that, make an attempt to go south. Then, lock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nWere you looking for a rack? Because look over there, it's a rack. The rack is standard. On the rack you see a key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the chest within the lounge with the key. After that, open the chest. Then, pick up the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the chest, revealing a stick of butter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from chest" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the stick of butter from the chest.\nYou are carrying: a stick of butter and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that done, look and see that the coffer within the studio is ajar. After opening the coffer, recover the chocolate bar from the coffer. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nAs if things weren't amazing enough already, you can even see a saucepan. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou have walked into a studio. Not the studio you'd expect. No, this is a studio.\nYou can make out a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the toolbox inside the study is open. After that, retrieve the staple from the toolbox within the study. Then, go to the south. With that done, you can place the staple into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the key from the floor of the laundry place. Then, attempt to travel south. And then, doublecheck that the chest within the bathroom is shut. After closing the chest, lock the chest in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYour score has just gone up by one point.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. An usual kind of place.\nYou can make out an opened chest. Empty! What kind of nightmare TextWorld is this? You make out a cabinet. The cabinet is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "close chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could take a trip north. Following that, pick up the cushion from the stand in the bedroom. With the cushion, try to move south. Then, you can deposit the cushion inside the cabinet in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWelcome to the bedroom.\nYou can make out a stand. You see a cushion on the stand.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from stand" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the cushion from the stand.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go to the west. After that, lift the stick of butter from the floor of the washroom. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a mantelpiece. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've just sauntered into a washroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a stick of butter and a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, make an attempt to go to the west. And then, recover the cuboid keycard from the bookshelf in the office. After taking the cuboid keycard, make an effort to head east. Then, make it so that the cuboid chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is ordinary. On the bookshelf you see a cuboid keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the lavender scented passkey from the stand. Then, go to the east. Okay, and then, make it so that the lavender scented box in the steam room is shut. Then, make absolutely sure that the lavender scented box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou bend down to tie your shoe. When you stand up, you notice a stand. Wow, isn't TextWorld just the best? You see a lavender scented passkey on the stand.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from stand" }, { "role": "user", "content": "current state: You are now in the attic.\nYour score has just gone up by one point.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in a steam room.\nYou see an opened lavender scented box here. The lavender scented box is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "close lavender scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to head north. And then, pick up the key from the rack in the kitchen. After that, make an attempt to go south. Then, lock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the key from the coffer within the spare room. If you can get your hands on the key, take a trip east. And then, check that the chest is unlocked with the key. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see an opened coffer. The coffer contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from coffer" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the coffer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nI am sorry to announce that you are now in the parlor. Let's see what's in here.\nYou make out a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to move south. With that over with, ensure that the chest in the dish-pit is open. And then, take the Canadian passkey from the chest. After that, check that the Canadian chest is unlocked with the Canadian passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit. You begin to take stock of what's in the room.\nYou can make out a locked Canadian chest right there by you. You scan the room for a chest, and you find a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the TextWorld style passkey from the ground.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. After that, assure that the non-euclidean chest is wide open. After that, retrieve the peanut from the non-euclidean chest. With the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the spherical key from the dresser. And then, attempt to take a trip south. And then, close the spherical box. After that, doublecheck the spherical box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary one.\nYou see a dresser. The dresser contains a spherical key. You wonder idly who left that here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou see a spherical box. The spherical box is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "close spherical box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou close the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "lock spherical box with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to go to the north. Then, pick up the candy bar from the refrigerator in the canteen. After that, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard one. You begin to take stock of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. The refrigerator contains a cabbage and a candy bar.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take candy bar from refrigerator" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the candy bar from the refrigerator.\nYou are carrying: a candy bar.\n\nyour action: " }, { "role": "assistant", "content": "eat candy bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the broom from the ground.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "insert broom into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the vanilla scented key from the cabinet.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture south. And then, lift the latchkey from the floor of the laundry place. Then, unlock the locker in the laundry place. And then, open the locker in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, pick up the type N keycard from the bookshelf. After that, travel south. After that, look and see the type N box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go south. After that, make absolutely sure that the chest is unlocked. Then, open the chest in the closet. After that, recover the top hat from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou can make out a locked chest in the room.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to make an attempt to go to the north. Following that, pick up the Microsoft style key from the mantelpiece. After that, attempt to move south. Then, insert the Microsoft style key into the Microsoft style chest in the cellar's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nI never took you for the sort of person who would show up in a cubicle, but I guess I was wrong.\nYou can make out a mantelpiece. On the mantelpiece you can make out a Microsoft style key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Microsoft style key from the mantelpiece.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, ensure that the locker within the spare room is open. And then, retrieve the worm from the locker inside the spare room. Then, make an attempt to take a trip east. If you can accomplish that, drop the worm on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the worm from the locker.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can make out a suitcase.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "drop worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. And then, doublecheck that the basket is ajar. And then, take the type 5 passkey from the basket. And then, lock the type 5 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nI am excited to announce that you are now in the bedchamber.\nYou can make out a type 5 chest. Classic TextWorld. You make out a closed basket.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the basket, revealing a type 5 passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Next, pick up the key from the floor of the spare room. After picking up the key, make an attempt to move south. With that done, unlock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a case. Now why would someone leave that there? The case is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the TextWorld keycard from the case inside the canteen. And then, doublecheck that the TextWorld locker inside the canteen is unlocked. After that, ensure that the TextWorld locker within the canteen is open. Then, retrieve the insect from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have moved into the most ordinary of all possible canteens.\nYou can see a locked ordinary looking TextWorld locker right there by you. You see an opened case here. The case contains a TextWorld keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the blanket from the ground.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the Canadian locker inside the spare room. After that, make sure that the Canadian locker is wide open. After that, retrieve the cane from the Canadian locker inside the spare room. And then, ditch the cane on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a Canadian locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nI just think it's awesome that you're in a basement now.\nYou need an unblocked exit? You should try going south.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take burger" }, { "role": "user", "content": "current state: You are now in the basement.\nYou pick up the burger from the ground.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "eat burger" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in the place we're calling the cookery.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "close rectangular safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou close the rectangular safe.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular safe with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Following that, pick-up the key from the floor of the vault. Then, venture east. And then, make absolutely sure that the box is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nThis is going to sound unbelievable, but you've just entered a vault. You can barely contain your excitement.\nOh, great. Here's a stand. The stand is ordinary. Unfortunately, there isn't a thing on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 5 locker, revealing a latchkey.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from type 5 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Canadian box, revealing a sponge.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move south. Following that, take the keycard from the armchair inside the office. Then, doublecheck that the safe inside the office is unlocked. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nHere we are in the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nI am excited to announce that you are now in the office.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. Hey, want to see an armchair? Look over there, an armchair. On the armchair you make out a keycard. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from armchair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the armchair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, head north. And then, recover the loaf of bread from the floor of the steam room. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a fondue and a tv on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. And then, pick up the teacup from the saucepan. If you can get your hands on the teacup, try to move east. Then, place the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual one. You begin looking for stuff.\nYou can make out a saucepan. You see a teacup on the saucepan.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the teacup from the saucepan.\nYou are carrying: a teacup.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. And then, recover the Henderson's style latchkey from the floor of the parlor. Then, check that the Henderson's style locker is unlocked with the Henderson's style latchkey. After that, make sure that the Henderson's style locker within the parlor is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor. You begin to take stock of what's in the room.\nYou can see a Henderson's style locker. You can see a closed trunk right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to look and see that the Microsoft safe inside the steam room is unlocked with the Microsoft passkey. After that, ensure that the Microsoft safe within the steam room is open. And then, take the latchkey from the Microsoft safe. And then, check that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the Microsoft safe.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the Microsoft safe, revealing a latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the latchkey from the Microsoft safe.\nYou are carrying: a latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the lamp from the desk.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the Henderson's style safe within the kitchenette. And then, make sure that the Henderson's style safe within the kitchenette is ajar. After that, retrieve the kettle from the Henderson's style safe. Then, place the kettle on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the Henderson's style safe, revealing a kettle.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keycard from the portmanteau.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the fresh laundry scented keycard from the floor of the studio. And then, attempt to travel south. After that, close the fresh laundry scented chest inside the spare room. Then, Put the fresh laundry scented keycard into the fresh laundry scented chest in the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one. You begin to take stock of what's in the room.\nYou make out an opened fresh laundry scented chest right there by you. What a letdown! The fresh laundry scented chest is empty! As if things weren't amazing enough already, you can even see a case. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "close fresh laundry scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou close the fresh laundry scented chest.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock fresh laundry scented chest with fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the rack.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 9 latchkey from the saucepan. Then, travel east. Next, make sure that the type 9 safe is closed. Having closed the type 9 safe, lock the type 9 safe in the study with the type 9 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a saucepan. The saucepan is typical. On the saucepan you can see a type 9 latchkey. Huh, weird.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A normal one.\nYou see a gleam over in a corner, where you can see a type 9 safe, so there's that. The type 9 safe is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type 9 safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou close the type 9 safe.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type 9 safe with type 9 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip west. And then, take the fork from the shelf. After taking the fork, make an attempt to travel east. And then, sit the fork on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou see a gleam over in a corner, where you can see a shelf. On the shelf you can see a fork.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. And then, pick up the teacup from the saucepan. If you can get your hands on the teacup, try to move east. Then, place the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture west. And then, lift the passkey from the floor of the kitchenette. And then, make an attempt to go east. With that over with, unlock the box with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey and a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to take a trip east. With that done, pick up the spherical keycard from the shelf in the pantry. After that, assure that the spherical safe is unlocked. Then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry. The room is well lit.\nA locked spherical safe is in the room. You see a shelf. Wow, isn't TextWorld just the best? You see a spherical keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe, revealing a golf tee.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take golf tee from safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the golf tee from the safe.\nYou are carrying: a golf tee and a key.\n\nyour action: " }, { "role": "assistant", "content": "drop golf tee" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, lift the pen from the floor of the cubicle. If you can get your hands on the pen, make an attempt to go to the east. After that, you can place the pen into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can make out a locker. The locker is empty! What a waste of a day!\nYou need an unguarded exit? You should try going east.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pen" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, try to venture south. Then, make it so that the box is ajar. After that, retrieve the shadfly from the box in the study. And then, toss the shadfly on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed box close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go west. With that done, pick-up the scarf from the floor of the closet. After that, try to go to the east. And then, place the scarf on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, make an effort to go to the east. After that, pick up the keycard from the floor of the garage. After that, unlock the chest within the garage with the keycard. And then, make it so that the chest is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage.\nYou can make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a peanut and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the Canadian safe. After that, make it so that the Canadian safe within the washroom is opened. And then, retrieve the keycard from the Canadian safe within the washroom. If you can get your hands on the keycard, assure that the locker in the washroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You can barely contain your excitement.\nYou make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the Canadian safe, revealing a keycard.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the chest. After unlocking the chest, open the chest within the playroom. After that, retrieve the passkey from the chest in the playroom. And then, doublecheck that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great normal vibes in this place, a wonderful normal atmosphere.\nWhat's that over there? It looks like it's a safe, so there's that. You make out a locked chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type Q passkey from the floor of the laundromat. After stealing the type Q passkey, travel east. That done, doublecheck that the type Q chest is unlocked. And then, ensure that the type Q chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a board. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nThere is a type Q passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the type Q passkey from the ground.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place.\nYou see a type Q chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Q chest with type Q passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type Q chest.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type Q chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the bureau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the folder from the bureau.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "drop folder" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, take the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition safe within the bedchamber. After that, ensure that the Microsoft limited edition safe inside the bedchamber is open. After that, pick up the laptop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition safe nearby. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The box contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, take the laptop from the bench. And then, attempt to head east. And then, place the laptop on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nWell I'll be, you are in a place we're calling a salon. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a bench? Because look over there, it's a bench. The bench is usual. On the bench you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean locker within the office. Having unlocked the non-euclidean locker, open the non-euclidean locker. And then, pick up the printer from the non-euclidean locker. And then, ditch the printer on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place. Let's see what's in here.\nYou see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could check that the type X safe inside the bathroom is unlocked with the type X keycard. Then, make sure that the type X safe within the bathroom is ajar. And then, retrieve the fondue from the type X safe in the bathroom. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here.\nYou can see a type X safe.\nThere is an unblocked exit to the north.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type X safe with type X keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, recover the passkey from the floor of the sauna. With the passkey, unlock the chest within the sauna with the passkey. After that, make sure that the chest inside the sauna is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am obligated to announce that you are now in the chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 keycard from the floor of the closet. With the type 8 keycard, unlock the type 8 box. After that, open the type 8 box. After that, put the shadfly inside the type 8 box inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. The room is well lit.\nYou make out a locked type 8 box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 8 keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the type 8 keycard from the ground.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 box with type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move north. Then, lift the type 4 latchkey from the floor of the steam room. Then, attempt to move south. After that, check that the type 4 locker inside the cellar is unlocked with the type 4 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. Let's see what's in here.\nYou scan the room for a drawer, and you find a drawer.\nYou need an unblocked exit? You should try going south.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the type 4 latchkey from the ground.\nYou are carrying: a type 4 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 4 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the rack.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to open the chest. After that, retrieve the formless passkey from the chest. And then, insert the formless passkey into the formless box's lock to unlock it. Then, open the formless box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can see a formless box. You can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, recover the passkey from the floor of the sauna. With the passkey, unlock the chest within the sauna with the passkey. After that, make sure that the chest inside the sauna is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am obligated to announce that you are now in the chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou have come into a sauna. Not the sauna you'd expect. No, this is a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the armchair in the study. Then, insert the passkey into the locker inside the study's lock to unlock it. After that, open the locker. Once you have opened the locker, retrieve the folder from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You can barely contain your excitement.\nYou can see a locker. You see an armchair. You shudder, but continue examining the armchair. On the armchair you see a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from armchair" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the armchair.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to look and see that the Microsoft safe inside the steam room is unlocked with the Microsoft passkey. After that, ensure that the Microsoft safe within the steam room is open. And then, take the latchkey from the Microsoft safe. And then, check that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the Microsoft safe.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest in the basement is open. After that, take the key from the chest inside the basement. After that, unlock the locker. And then, make absolutely sure that the locker within the basement is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nA locked locker is right there by you. A closed chest is in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, recover the key from the mantelpiece inside the studio. After you have got the key, venture east. And then, doublecheck that the chest within the attic is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou smell an awful smell, and follow it to a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nYou see a locked usual looking chest here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, try to venture south. Then, make it so that the box is ajar. After that, retrieve the shadfly from the box in the study. And then, toss the shadfly on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed box close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the shadfly from the box.\nYou are carrying: a shadfly and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop shadfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type 9 latchkey from the safe.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 safe with type 9 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nA locked typical looking safe is in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a basket. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the basket.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "insert broom into basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the trunk, revealing a pencil.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the pencil from the trunk.\nYou are carrying: a pencil.\n\nyour action: " }, { "role": "assistant", "content": "drop pencil" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick-up the spherical key from the floor of the closet. Then, make an attempt to take a trip south. Then, unlock the spherical chest within the parlor. After that, ensure that the spherical chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a spherical key and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a cane.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the cane from the chest.\nYou are carrying: a cane and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "put cane on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the chest. After unlocking the chest, open the chest within the playroom. After that, retrieve the passkey from the chest in the playroom. And then, doublecheck that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great normal vibes in this place, a wonderful normal atmosphere.\nWhat's that over there? It looks like it's a safe, so there's that. You make out a locked chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the chest, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the TextWorld style passkey from the table.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the crate. After that, take the latchkey from the crate. After that, make an effort to go to the south. Next, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the crate, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the safe in the kitchen is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. Then, retrieve the key from the safe inside the kitchen. Then, lock the box inside the kitchen with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You rest your hand against a wall, but you miss the wall and fall onto a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the safe, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, ensure that the locker within the spare room is open. And then, retrieve the worm from the locker inside the spare room. Then, make an attempt to take a trip east. If you can accomplish that, drop the worm on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the worm from the locker.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. With that accomplished, doublecheck that the TextWorld chest is unlocked. Then, ensure that the TextWorld chest in the shower is open. If you have opened the TextWorld chest, recover the bug from the TextWorld chest inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou see a TextWorld chest.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the fresh laundry scented keycard from the floor of the studio. And then, attempt to travel south. After that, close the fresh laundry scented chest inside the spare room. Then, Put the fresh laundry scented keycard into the fresh laundry scented chest in the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Next, recover the keycard from the floor of the office. Then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. With that accomplished, doublecheck that the TextWorld chest is unlocked. Then, ensure that the TextWorld chest in the shower is open. If you have opened the TextWorld chest, recover the bug from the TextWorld chest inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the TextWorld style passkey from the ground.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, make an attempt to head east. After that, doublecheck that the American chest within the cookery is unlocked with the American key. Having unlocked the American chest, ensure that the American chest is open. After opening the American chest, pick up the fork from the American chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Following that, pick-up the key from the floor of the vault. Then, venture east. And then, make absolutely sure that the box is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nThis is going to sound unbelievable, but you've just entered a vault. You can barely contain your excitement.\nOh, great. Here's a stand. The stand is ordinary. Unfortunately, there isn't a thing on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to head east. And then, make absolutely sure that the toolbox inside the pantry is opened. And then, recover the worm from the toolbox. And then, you can deposit the worm into the safe in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the broom from the ground.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the case. If you have taken the keycard, head south. With that accomplished, make it so that the locker is shut. And then, Put the keycard into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place. The room is well lit.\nAs if things weren't amazing enough already, you can even see a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. And then, recover the Henderson's style latchkey from the floor of the parlor. Then, check that the Henderson's style locker is unlocked with the Henderson's style latchkey. After that, make sure that the Henderson's style locker within the parlor is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to travel east. And then, ensure that the safe is open. And then, recover the vacuum from the safe. And then, drop the vacuum on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat.\nYou see a closed safe.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the spherical key from the dresser. And then, attempt to take a trip south. And then, close the spherical box. After that, doublecheck the spherical box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary one.\nYou see a dresser. The dresser contains a spherical key. You wonder idly who left that here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou see a locked ordinary looking chest close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the key from the floor of the laundry place. Then, attempt to travel south. And then, doublecheck that the chest within the bathroom is shut. After closing the chest, lock the chest in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYour score has just gone up by one point.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. An usual kind of place.\nYou can make out an opened chest. Empty! What kind of nightmare TextWorld is this? You make out a cabinet. The cabinet is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "close chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou close the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to open the chest. After that, retrieve the formless passkey from the chest. And then, insert the formless passkey into the formless box's lock to unlock it. Then, open the formless box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can see a formless box. You can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a formless passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the formless passkey from the chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the formless box.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the bedchamber. After unlocking the chest, ensure that the chest inside the bedchamber is open. Then, retrieve the poem from the chest. After taking the poem, drop the poem on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the Canadian locker inside the spare room. After that, make sure that the Canadian locker is wide open. After that, retrieve the cane from the Canadian locker inside the spare room. And then, ditch the cane on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a Canadian locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to move south. With that over with, ensure that the chest in the dish-pit is open. And then, take the Canadian passkey from the chest. After that, check that the Canadian chest is unlocked with the Canadian passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit. You begin to take stock of what's in the room.\nYou can make out a locked Canadian chest right there by you. You scan the room for a chest, and you find a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWhich do you mean, the Canadian chest or the chest?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian chest with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to head west. Then, pick up the keycard from the safe in the attic. After that, head east. And then, make absolutely sure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the lavender scented passkey from the stand. Then, go to the east. Okay, and then, make it so that the lavender scented box in the steam room is shut. Then, make absolutely sure that the lavender scented box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou bend down to tie your shoe. When you stand up, you notice a stand. Wow, isn't TextWorld just the best? You see a lavender scented passkey on the stand.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from stand" }, { "role": "user", "content": "current state: You are now in the attic.\nYour score has just gone up by one point.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in a steam room.\nYou see an opened lavender scented box here. The lavender scented box is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "close lavender scented box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou close the lavender scented box.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock lavender scented box with lavender scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Next, lift the Henderson's limited edition passkey from the floor of the shower. And then, make sure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, open the Henderson's limited edition chest within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nYou see a Henderson's limited edition chest.\nThere is an unblocked exit to the west.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the Henderson's limited edition passkey from the ground.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition chest with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Henderson's limited edition chest.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make absolutely sure that the chest within the study is unlocked with the keycard. After that, open the chest. Then, pick up the durian from the chest. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nLook over there! a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a durian.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take durian from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the durian from the chest.\nYou are carrying: a durian and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat durian" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to attempt to travel east. And then, open the coffer. And then, retrieve the folder from the coffer within the office. Then, place the folder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the coffer, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the south. With that accomplished, ensure that the portmanteau within the studio is open. Then, retrieve the staple from the portmanteau. And then, rest the staple on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou make out a closed portmanteau in the corner. Oh wow! Is that what I think it is? It is! It's a desk. The desk appears to be empty. Silly desk, silly, empty, good for nothing desk.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the portmanteau, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the staple from the portmanteau.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "put staple on desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, lift the pen from the floor of the cubicle. If you can get your hands on the pen, make an attempt to go to the east. After that, you can place the pen into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can make out a locker. The locker is empty! What a waste of a day!\nYou need an unguarded exit? You should try going east.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pen" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the pen from the ground.\nYou are carrying: a pen.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, try to venture south. Then, make it so that the box is ajar. After that, retrieve the shadfly from the box in the study. And then, toss the shadfly on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed box close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, move west. And then, recover the poem from the shelf in the bedchamber. Then, attempt to move east. Then, rest the poem on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a poem on the shelf. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take poem from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the poem from the shelf.\nYou are carrying: a poem.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the safe within the office is open. After pulling open the safe, retrieve the cucumber from the safe. Then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to show up in an ordinary one. You can barely contain your excitement.\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the safe, revealing a cucumber.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cucumber from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to head west. Then, pick up the keycard from the safe in the attic. After that, head east. And then, make absolutely sure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic.\nYou see an opened safe, which looks normal, in the room. The safe contains a keycard. Wow, isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the east. And then, ensure that the basket is open. Once you have opened the basket, take the plant from the basket. After taking the plant, place the plant on the couch within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in a place we're calling a bedchamber. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a basket. You hear a noise behind you and spin around, but you can't see anything other than a couch. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Next, pick up the key from the floor of the spare room. After picking up the key, make an attempt to move south. With that done, unlock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a case. Now why would someone leave that there? The case is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the suitcase, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the staple from the suitcase.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "put staple on chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the formless chest, revealing a cuboid latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the cuboid latchkey from the formless chest.\nYou are carrying: a cuboid latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock cuboid safe with cuboid latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. After that, recover the coffee cup from the floor of the cookhouse. And then, make an attempt to go to the east. Then, put the coffee cup inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the coffee cup from the ground.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go to the west. After that, lift the stick of butter from the floor of the washroom. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a mantelpiece. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've just sauntered into a washroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a stick of butter and a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou pick up the stick of butter from the ground.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "eat stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Following that, pick-up the key from the floor of the vault. Then, venture east. And then, make absolutely sure that the box is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nThis is going to sound unbelievable, but you've just entered a vault. You can barely contain your excitement.\nOh, great. Here's a stand. The stand is ordinary. Unfortunately, there isn't a thing on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 safe within the closet. And then, ensure that the type 0 safe inside the closet is open. After opening the type 0 safe, retrieve the worm from the type 0 safe inside the closet. After picking up the worm, place the worm on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong.\nYou can see a type 0 safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 safe with type 0 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, head north. And then, recover the loaf of bread from the floor of the steam room. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a fondue and a tv on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the butterfly from the safe inside the basement. Then, attempt to head south. If you can do that, open the suitcase. Then, place the butterfly into the suitcase in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a safe. The safe contains a butterfly. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture west. And then, lift the passkey from the floor of the kitchenette. And then, make an attempt to go east. With that over with, unlock the box with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go south. Then, unlock the type 6 safe inside the office. And then, open the type 6 safe within the office. And then, pick up the laptop from the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office. You begin to take stock of what's in the room.\nA locked type 6 safe is right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 safe with type 6 passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the type 6 safe.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the chest is open. Then, take the napkin from the chest. Then, go east. And then, sit the napkin on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. Let's see what's in here.\nYou can see a closed chest nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a napkin.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the napkin from the chest.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a non-euclidean locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in a vault.\nYou see an opened type Z safe, which looks normal, right there by you. The type Z safe is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type Z safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make an attempt to venture north. Next, take the spoon from the rack. And then, go to the south. If you can accomplish that, place the spoon on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. Make a note of this, you might have to put stuff on or in it later on. You see a spoon on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spoon from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the spoon from the rack.\nYou are carrying: a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying: a spoon.\n\nyour action: " }, { "role": "assistant", "content": "put spoon on platter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the trunk, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, ensure that the locker within the spare room is open. And then, retrieve the worm from the locker inside the spare room. Then, make an attempt to take a trip east. If you can accomplish that, drop the worm on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go south. Then, unlock the type 9 box. After unlocking the type 9 box, open the type 9 box. And then, take the nest of insects from the type 9 box inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the south.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked type 9 box right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a non-euclidean locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Next, lift the Henderson's limited edition passkey from the floor of the shower. And then, make sure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, open the Henderson's limited edition chest within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move east. Then, assure that the drawer is wide open. After that, take the keycard from the drawer. After that, insert the keycard into the locker within the shower's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou see a locked locker. You can see a closed drawer.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the drawer, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the drawer.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the lavender scented passkey from the stand. Then, go to the east. Okay, and then, make it so that the lavender scented box in the steam room is shut. Then, make absolutely sure that the lavender scented box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou bend down to tie your shoe. When you stand up, you notice a stand. Wow, isn't TextWorld just the best? You see a lavender scented passkey on the stand.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, pick up the cake scented key from the bench within the restroom. After that, unlock the cake scented chest in the restroom. Then, ensure that the cake scented chest within the restroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a cake scented chest. You make out a bench. You see a cake scented key on the bench.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the cake scented key from the bench.\nYou are carrying: a cake scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented key" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented key.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Next, pick up the key from the floor of the spare room. After picking up the key, make an attempt to move south. With that done, unlock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, move south. And then, open the cabinet within the cookhouse. And then, pick up the formless latchkey from the cabinet in the cookhouse. After taking the formless latchkey, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou make out a formless box. You see a closed cabinet nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cabinet, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to check that the cake scented chest inside the workshop is unlocked with the cake scented keycard. After unlocking the cake scented chest, doublecheck that the cake scented chest is opened. After that, recover the Comic Strip Calendar from the cake scented chest. Then, toss the Comic Strip Calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You begin to take stock of what's in the room.\nYou see a cake scented chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. And then, recover the Henderson's style latchkey from the floor of the parlor. Then, check that the Henderson's style locker is unlocked with the Henderson's style latchkey. After that, make sure that the Henderson's style locker within the parlor is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor. You begin to take stock of what's in the room.\nYou can see a Henderson's style locker. You can see a closed trunk right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the Henderson's style latchkey from the ground.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style locker with Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Henderson's style locker.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to travel east. And then, ensure that the safe is open. And then, recover the vacuum from the safe. And then, drop the vacuum on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat.\nYou see a closed safe.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the vacuum from the safe.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "drop vacuum" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the Henderson's style safe within the kitchenette. And then, make sure that the Henderson's style safe within the kitchenette is ajar. After that, retrieve the kettle from the Henderson's style safe. Then, place the kettle on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the Henderson's style safe, revealing a kettle.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the kettle from the Henderson's style safe.\nYou are carrying: a kettle and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "drop kettle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the chest is open. Then, take the napkin from the chest. Then, go east. And then, sit the napkin on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. Let's see what's in here.\nYou can see a closed chest nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the locker is unlocked. Then, open the locker within the spare room. After that, retrieve the salad from the locker. And then, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a salad.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take salad from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the bowl.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the fresh laundry scented keycard from the case.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented safe with fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the display, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the non-euclidean latchkey from the display.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the chest within the lounge with the key. After that, open the chest. Then, pick up the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the parlor. Then, make an attempt to move south. Next, make sure that the locker is unlocked. And then, ensure that the locker inside the kitchenette is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nThere is a keycard and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the trunk, revealing a pencil.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the north. With that over with, pick-up the novel from the floor of the bar. And then, make an attempt to travel south. And then, insert the novel into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a garlic clove and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Microsoft style keycard from the safe.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style box with Microsoft style keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Microsoft style box.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head east. After that, make absolutely sure that the trunk is wide open. Then, retrieve the non-euclidean key from the trunk. After that, insert the non-euclidean key into the non-euclidean chest within the sauna's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nYou can make out a non-euclidean chest. You make out a trunk.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. With that accomplished, pick up the worm from the floor of the office. Then, try to go to the south. That done, sit the worm on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the spherical key from the dresser. And then, attempt to take a trip south. And then, close the spherical box. After that, doublecheck the spherical box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary one.\nYou see a dresser. The dresser contains a spherical key. You wonder idly who left that here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room for a chest, and you find a chest. The chest contains an apple!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take apple from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Henderson's key from the rack.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the chest. After unlocking the chest, open the chest within the playroom. After that, retrieve the passkey from the chest in the playroom. And then, doublecheck that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great normal vibes in this place, a wonderful normal atmosphere.\nWhat's that over there? It looks like it's a safe, so there's that. You make out a locked chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the chest, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. And then, take the telephone from the safe. And then, try to venture south. With that done, insert the telephone inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nYou make out a safe. The safe contains a telephone.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take telephone from safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the telephone from the safe.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, take the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition safe within the bedchamber. After that, ensure that the Microsoft limited edition safe inside the bedchamber is open. After that, pick up the laptop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition safe nearby. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The box contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft limited edition key from the box.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the Microsoft limited edition safe, revealing a laptop.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to head west. Then, pick up the keycard from the safe in the attic. After that, head east. And then, make absolutely sure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic.\nYou see an opened safe, which looks normal, in the room. The safe contains a keycard. Wow, isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make an attempt to venture north. Next, take the spoon from the rack. And then, go to the south. If you can accomplish that, place the spoon on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. Make a note of this, you might have to put stuff on or in it later on. You see a spoon on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spoon from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the spoon from the rack.\nYou are carrying: a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 9 box.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the type 9 box, revealing a cd.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "take cd from type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nA crooked placard tells you that you are now in the office.\nYou make out a toolbox. The toolbox contains a cauliflower.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cauliflower from the toolbox.\nYou are carrying: a cauliflower and a book.\n\nyour action: " }, { "role": "assistant", "content": "eat cauliflower" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker inside the restroom is unlocked with the keycard. Then, make sure that the locker is wide open. After pulling open the locker, retrieve the vacuum from the locker. After you have got the vacuum, drop the vacuum on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move east. Okay, and then, assure that the American limited edition chest is open. After opening the American limited edition chest, retrieve the licorice strip from the American limited edition chest. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Henderson's keycard from the floor of the office. If you can get your hands on the Henderson's keycard, unlock the Henderson's box in the office with the Henderson's keycard. After that, ensure that the Henderson's box in the office is open. And then, you can put the disk inside the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nYou make out a Henderson's box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the mug from the table. And then, make an effort to take a trip east. Then, place the mug on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou bend down to tie your shoe. When you stand up, you notice a table. On the table you can see a mug.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the mug from the table.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "drop mug" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the case. If you have taken the keycard, head south. With that accomplished, make it so that the locker is shut. And then, Put the keycard into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place. The room is well lit.\nAs if things weren't amazing enough already, you can even see a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen.\nAn open locker is in the corner. What a letdown! The locker is empty!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 keycard from the floor of the closet. With the type 8 keycard, unlock the type 8 box. After that, open the type 8 box. After that, put the shadfly inside the type 8 box inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. The room is well lit.\nYou make out a locked type 8 box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 8 keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the type 8 keycard from the ground.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 box with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 8 box.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type 8 box.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "insert shadfly into type 8 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to head east. Then, open the cabinet. And then, pick up the type P latchkey from the cabinet. And then, doublecheck that the type P locker within the scullery is locked with the type P latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it normal? You better believe it is. The room is well lit.\nYou rest your hand against a wall, but you miss the wall and fall onto a type P locker. You see a closed cabinet here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the cabinet, revealing a type P latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type P latchkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the passkey from the floor of the spare room. Then, unlock the box inside the spare room. And then, ensure that the box is open. After that, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nA locked ordinary looking box is right there by you.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the north. With that over with, pick-up the novel from the floor of the bar. And then, make an attempt to travel south. And then, insert the novel into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a garlic clove and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move north. Then, lift the type 4 latchkey from the floor of the steam room. Then, attempt to move south. After that, check that the type 4 locker inside the cellar is unlocked with the type 4 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. Let's see what's in here.\nYou scan the room for a drawer, and you find a drawer.\nYou need an unblocked exit? You should try going south.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the type 4 latchkey from the ground.\nYou are carrying: a type 4 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, pick up the passkey from the floor of the kitchenette. If you can get your hands on the passkey, unlock the chest. Then, open the chest. After that, retrieve the shadfly from the chest in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the type H safe is unlocked. After that, ensure that the type H safe is open. Then, pick up the vacuum from the type H safe in the bathroom. And then, deposit the vacuum into the cabinet in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place.\nYou can see a cabinet. Huh, weird. The cabinet is empty! What a waste of a day! You can see a locked type H safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H safe with type H keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type H safe.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the type H safe, revealing a vacuum.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from type H safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the vacuum from the type H safe.\nYou are carrying: a vacuum and a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert vacuum into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type 7 key from the trunk. And then, check that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, ensure that the type 7 box inside the shower is open. Then, retrieve the mop from the type 7 box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a type 7 box. You make out an opened trunk. The trunk contains a type 7 key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the type 7 key from the trunk.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 7 box.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 7 box, revealing a mop.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "take mop from type 7 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to head east. Then, open the cabinet. And then, pick up the type P latchkey from the cabinet. And then, doublecheck that the type P locker within the scullery is locked with the type P latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, pick up the textbook from the shelf. Then, try to head south. Then, throw the textbook on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to head south. And then, ensure that the refrigerator is open. If you have opened the refrigerator, recover the shadfly from the refrigerator. And then, place the shadfly on the counter within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to move south. With that over with, ensure that the chest in the dish-pit is open. And then, take the Canadian passkey from the chest. After that, check that the Canadian chest is unlocked with the Canadian passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, unlock the locker in the steam room. After unlocking the locker, open the locker. And then, pick up the cashew from the locker. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou see a locker.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick-up the spherical key from the floor of the closet. Then, make an attempt to take a trip south. Then, unlock the spherical chest within the parlor. After that, ensure that the spherical chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a spherical key and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell, here we are in a parlor.\nYou hear a noise behind you and spin around, but you can't see anything other than a spherical chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker inside the restroom is unlocked with the keycard. Then, make sure that the locker is wide open. After pulling open the locker, retrieve the vacuum from the locker. After you have got the vacuum, drop the vacuum on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. After that, assure that the cabinet is open. After that, pick up the vacuum from the cabinet. Then, place the vacuum on the shelf inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell I'll be, you are in the place we're calling the shower. You begin to take stock of what's in the room.\nYou see a cabinet. You scan the room for a shelf, and you find a shelf. The shelf is normal. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the nest of caterpillars from the bench in the shower. And then, head south. And then, open the locker. Then, you can put the nest of caterpillars into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. The bench is usual. On the bench you can see a nest of caterpillars.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed ordinary looking locker in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the drawer is open. Then, take the latchkey from the drawer inside the launderette. Having got the latchkey, attempt to take a trip south. With that done, doublecheck that the locker in the washroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nAh, the vault. This is some kind of vault, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can make out a locked typical looking rectangular safe nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, unlock the type 6 locker with the type 6 key. And then, look and see that the type 6 locker inside the workshop is open. After opening the type 6 locker, recover the printer from the type 6 locker in the workshop. Having picked up the printer, you can place the printer into the coffer within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 6 locker, revealing a printer.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "take printer from type 6 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the type 6 locker.\nYou are carrying: a printer and a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "insert printer into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to look and see that the Microsoft safe inside the steam room is unlocked with the Microsoft passkey. After that, ensure that the Microsoft safe within the steam room is open. And then, take the latchkey from the Microsoft safe. And then, check that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the Microsoft safe.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the Microsoft safe, revealing a latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest in the basement is open. After that, take the key from the chest inside the basement. After that, unlock the locker. And then, make absolutely sure that the locker within the basement is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nA locked locker is right there by you. A closed chest is in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style latchkey from the locker.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style safe with American style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. And then, take the telephone from the safe. And then, try to venture south. With that done, insert the telephone inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the parlor. Then, make an attempt to move south. Next, make sure that the locker is unlocked. And then, ensure that the locker inside the kitchenette is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nThere is a keycard and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the Henderson's passkey from the suitcase.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock Henderson's box with Henderson's passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the safe within the office is open. After pulling open the safe, retrieve the cucumber from the safe. Then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, lift the pen from the floor of the cubicle. If you can get your hands on the pen, make an attempt to go to the east. After that, you can place the pen into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the safe, revealing a fly larva.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the fly larva from the safe.\nYou are carrying: a fly larva and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the rectangular safe, revealing a binder.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "take binder from rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the bug from the locker inside the bar. And then, make an attempt to travel south. And then, open the cabinet within the bathroom. And then, place the bug inside the cabinet inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou make out a locker. The locker contains a bug. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move south. Following that, take the keycard from the armchair inside the office. Then, doublecheck that the safe inside the office is unlocked. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nHere we are in the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nI am excited to announce that you are now in the office.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. Hey, want to see an armchair? Look over there, an armchair. On the armchair you make out a keycard. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from armchair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the armchair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to move east. And then, pick up the keycard from the rack inside the shower. After picking up the keycard, check that the chest is unlocked with the keycard. Having unlocked the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nYou can make out a locked chest. You can see a rack. The rack is usual. On the rack you see a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the rack.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to venture east. And then, open the chest. After pulling open the chest, take the iron from the chest in the shower. After that, place the iron on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a closed chest.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing an iron.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take iron from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the iron from the chest.\nYou are carrying: an iron and a key.\n\nyour action: " }, { "role": "assistant", "content": "drop iron" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to venture west. Following that, recover the latchkey from the floor of the garage. After getting the latchkey, head east. And then, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to open the chest. After that, retrieve the formless passkey from the chest. And then, insert the formless passkey into the formless box's lock to unlock it. Then, open the formless box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can see a formless box. You can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a formless passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the formless passkey from the chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make an attempt to venture north. Next, take the spoon from the rack. And then, go to the south. If you can accomplish that, place the spoon on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go east. Okay, and then, lift the keycard from the floor of the cookhouse. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou scan the room, seeing a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the key from the freezer. After stealing the key, unlock the chest with the key. And then, make absolutely sure that the chest inside the kitchen is wide open. After that, pick up the glass from the chest in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in the place we're calling the kitchen. You begin to take stock of what's here.\nYou make out a locked chest, which looks usual, right there by you. You can see a freezer. The freezer contains a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture west. And then, lift the passkey from the floor of the kitchenette. And then, make an attempt to go east. With that over with, unlock the box with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, unlock the type 6 locker with the type 6 key. And then, look and see that the type 6 locker inside the workshop is open. After opening the type 6 locker, recover the printer from the type 6 locker in the workshop. Having picked up the printer, you can place the printer into the coffer within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, take the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition safe within the bedchamber. After that, ensure that the Microsoft limited edition safe inside the bedchamber is open. After that, pick up the laptop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition safe nearby. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The box contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft limited edition key from the box.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to make an attempt to go to the north. Following that, pick up the Microsoft style key from the mantelpiece. After that, attempt to move south. Then, insert the Microsoft style key into the Microsoft style chest in the cellar's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a banana.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the lamp from the desk.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "drop lamp" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a typical kind of place. That is to say, you're in a bedroom.\nYou can make out an opened coffer. The coffer contains a loaf of bread and a dvd. Huh, weird.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from coffer" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the loaf of bread from the coffer.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to move west. Okay, and then, pick up the banana from the floor of the canteen. Then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou scan the room for an armchair, and you find an armchair. On the armchair you see a burger.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook around you. Take it all in. It's not every day someone gets to be in a canteen. Let's see what's in here.\nThere is an unblocked exit to the east.\nThere is a banana on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the banana from the ground.\nYou are carrying: a banana.\n\nyour action: " }, { "role": "assistant", "content": "eat banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the TextWorld style passkey from the table.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to look and see that the Microsoft safe inside the steam room is unlocked with the Microsoft passkey. After that, ensure that the Microsoft safe within the steam room is open. And then, take the latchkey from the Microsoft safe. And then, check that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Next, check that the spherical chest within the office is unlocked with the spherical key. And then, make it so that the spherical chest is wide open. After that, retrieve the Advent Calendar from the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, lift the pen from the floor of the cubicle. If you can get your hands on the pen, make an attempt to go to the east. After that, you can place the pen into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can make out a locker. The locker is empty! What a waste of a day!\nYou need an unguarded exit? You should try going east.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pen" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the pen from the ground.\nYou are carrying: a pen.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a pen.\n\nyour action: " }, { "role": "assistant", "content": "insert pen into box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, check that the Canadian limited edition chest is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition chest inside the shower. After that, recover the vacuum from the Canadian limited edition chest. After that, you can place the vacuum inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to travel north. Once you do that, recover the desktop computer from the floor of the cubicle. After stealing the desktop computer, try to travel south. With that over with, you can deposit the desktop computer inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. And then, pick up the teacup from the saucepan. If you can get your hands on the teacup, try to move east. Then, place the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual one. You begin looking for stuff.\nYou can make out a saucepan. You see a teacup on the saucepan.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, pick up the passkey from the floor of the kitchenette. If you can get your hands on the passkey, unlock the chest. Then, open the chest. After that, retrieve the shadfly from the chest in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a shadfly.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. That done, retrieve the formless key from the floor of the study. And then, head east. After that, unlock the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the nest of caterpillars from the bench in the shower. And then, head south. And then, open the locker. Then, you can put the nest of caterpillars into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. The bench is usual. On the bench you can see a nest of caterpillars.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed ordinary looking locker in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the locker.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "insert nest of caterpillars into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the Canadian style locker in the study is unlocked. And then, open the Canadian style locker inside the study. After pulling open the Canadian style locker, recover the keycard from the Canadian style locker. And then, look and see that the box is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a box. A locked Canadian style locker, which looks ordinary, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the Canadian style locker.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the Canadian style locker, revealing a keycard.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 locker, revealing a sock.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the sock from the type 7 locker.\nYou are carrying: a sock and a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop sock" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to attempt to travel east. And then, open the coffer. And then, retrieve the folder from the coffer within the office. Then, place the folder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could take a trip north. Following that, pick up the cushion from the stand in the bedroom. With the cushion, try to move south. Then, you can deposit the cushion inside the cabinet in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWelcome to the bedroom.\nYou can make out a stand. You see a cushion on the stand.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from stand" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the cushion from the stand.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "insert cushion into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, make an effort to go to the east. After that, pick up the keycard from the floor of the garage. After that, unlock the chest within the garage with the keycard. And then, make it so that the chest is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage.\nYou can make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a peanut and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go east. Okay, and then, lift the keycard from the floor of the cookhouse. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou scan the room, seeing a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a locked typical looking safe here.\nThere is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a lampshade.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the lampshade from the chest.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "insert lampshade into display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to head south. And then, ensure that the refrigerator is open. If you have opened the refrigerator, recover the shadfly from the refrigerator. And then, place the shadfly on the counter within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard one.\nYou make out a closed refrigerator here. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the refrigerator, revealing a shadfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the safe in the kitchen is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. Then, retrieve the key from the safe inside the kitchen. Then, lock the box inside the kitchen with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You rest your hand against a wall, but you miss the wall and fall onto a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick up the key from the floor of the cubicle. And then, look and see that the box is unlocked with the key. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. Let's see what's in here.\nHey, want to see a box? Look over there, a box.\nYou need an unguarded exit? You should try going north.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to go to the east. And then, open the dresser. And then, recover the paper towel from the dresser within the shower. After that, you can place the paper towel inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. A standard kind of place.\nYou can see an opened drawer right there by you. The drawer is empty, what a horrible day! You can see a dresser.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a paper towel.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "insert novel into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could recover the passkey from the case. And then, unlock the box with the passkey. And then, open the box. And then, place the coffee cup into the box inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou can make out a locked standard looking box right there by you. An open case is here. The case contains a passkey, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, pick up the type N keycard from the bookshelf. After that, travel south. After that, look and see the type N box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nHey, want to see a bookshelf? Look over there, a bookshelf. On the bookshelf you see a type N keycard. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N keycard from bookshelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type N keycard from the bookshelf.\nYou are carrying: a type N keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, assure that the portmanteau is open. Then, retrieve the folder from the portmanteau. Then, move east. And then, rest the folder on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a portmanteau. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the portmanteau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the bug from the locker inside the bar. And then, make an attempt to travel south. And then, open the cabinet within the bathroom. And then, place the bug inside the cabinet inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou make out a locker. The locker contains a bug. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou arrive in a bathroom. A typical kind of place.\nYou see a cabinet.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the crate. After that, take the latchkey from the crate. After that, make an effort to go to the south. Next, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the crate, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the latchkey from the crate.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing an American latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keyboard from the chest.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip west. And then, take the fork from the shelf. After taking the fork, make an attempt to travel east. And then, sit the fork on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou see a gleam over in a corner, where you can see a shelf. On the shelf you can see a fork.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from shelf" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the fork from the shelf.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "put fork on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to travel west. Following that, recover the peanut from the table inside the sauna. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place.\nYou can make out a counter. Why don't you take a picture of it, it'll last longer! The counter is ordinary. Unfortunately, there isn't a thing on it. What's the point of an empty counter?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nAs if things weren't amazing enough already, you can even see a table. On the table you can see a peanut.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the TextWorld chest, revealing a butterfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the butterfly from the TextWorld chest.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "drop butterfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to check that the cake scented chest inside the workshop is unlocked with the cake scented keycard. After unlocking the cake scented chest, doublecheck that the cake scented chest is opened. After that, recover the Comic Strip Calendar from the cake scented chest. Then, toss the Comic Strip Calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You begin to take stock of what's in the room.\nYou see a cake scented chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture south. And then, lift the latchkey from the floor of the laundry place. Then, unlock the locker in the laundry place. And then, open the locker in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. After that, assure that the non-euclidean chest is wide open. After that, retrieve the peanut from the non-euclidean chest. With the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in the workshop. You start to take note of what's in the room.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean chest, revealing a peanut.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from non-euclidean chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "insert cushion into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could ensure that the locker is open. And then, retrieve the loaf of bread from the locker in the bedchamber. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a closed locker, which looks usual, in the corner.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel south. Then, unlock the fudge scented safe. Then, doublecheck that the fudge scented safe is wide open. Then, pick up the controller from the fudge scented safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a fudge scented safe. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel south. Then, unlock the fudge scented safe. Then, doublecheck that the fudge scented safe is wide open. Then, pick up the controller from the fudge scented safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a fudge scented safe. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the fudge scented safe.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the Canadian limited edition keycard from the case.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the formless passkey from the floor of the studio. After picking up the formless passkey, unlock the formless safe with the formless passkey. And then, open the formless safe. And then, take the pencil from the formless safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a formless safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless safe.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the formless safe, revealing a pencil.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go north. And then, lift the mat from the floor of the steam room. And then, move south. And then, rest the mat on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in the steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a mat on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Next, take the Henderson's passkey from the safe in the attic. And then, check that the Henderson's safe within the attic is unlocked with the Henderson's passkey. After that, look and see that the Henderson's safe in the attic is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's great that you've just entered a parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nWell, here we are in an attic.\nYou can see a locked Henderson's safe. You hear a noise behind you and spin around, but you can't see anything other than a safe. The safe contains a Henderson's passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nWhich do you mean, the Henderson's safe or the safe?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's safe with Henderson's passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move north. Then, lift the type 4 latchkey from the floor of the steam room. Then, attempt to move south. After that, check that the type 4 locker inside the cellar is unlocked with the type 4 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. Let's see what's in here.\nYou scan the room for a drawer, and you find a drawer.\nYou need an unblocked exit? You should try going south.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the type H safe is unlocked. After that, ensure that the type H safe is open. Then, pick up the vacuum from the type H safe in the bathroom. And then, deposit the vacuum into the cabinet in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place.\nYou can see a cabinet. Huh, weird. The cabinet is empty! What a waste of a day! You can see a locked type H safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H safe with type H keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. And then, recover the Henderson's style latchkey from the floor of the parlor. Then, check that the Henderson's style locker is unlocked with the Henderson's style latchkey. After that, make sure that the Henderson's style locker within the parlor is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor. You begin to take stock of what's in the room.\nYou can see a Henderson's style locker. You can see a closed trunk right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the Henderson's style latchkey from the ground.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style locker with Henderson's style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the south. With that accomplished, ensure that the portmanteau within the studio is open. Then, retrieve the staple from the portmanteau. And then, rest the staple on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to move east. With that done, make it so that the suitcase is ajar. And then, take the insect from the suitcase. After that, put the insect on the mantelpiece within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just walked into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell I'll be, you are in a place we're calling a parlor.\nYou can make out a closed suitcase in the room. You see a gleam over in a corner, where you can see a mantelpiece. Make a note of this, you might have to put stuff on or in it later on. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to move east. With that done, make it so that the suitcase is ajar. And then, take the insect from the suitcase. After that, put the insect on the mantelpiece within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just walked into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell I'll be, you are in a place we're calling a parlor.\nYou can make out a closed suitcase in the room. You see a gleam over in a corner, where you can see a mantelpiece. Make a note of this, you might have to put stuff on or in it later on. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing an insect.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the insect from the suitcase.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "put insect on mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest in the bar is ajar. Then, take the laptop from the chest in the bar. After you have picked up the laptop, make an effort to go south. Okay, and then, put the laptop into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the chest, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the laptop from the chest.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've just sauntered into a kitchen.\nYou see a gleam over in a corner, where you can see a freezer. What a letdown! The freezer is empty!\nThere is an unblocked exit to the north.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "insert laptop into freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick up the key from the floor of the cubicle. And then, look and see that the box is unlocked with the key. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. Let's see what's in here.\nHey, want to see a box? Look over there, a box.\nYou need an unguarded exit? You should try going north.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean locker within the office. Having unlocked the non-euclidean locker, open the non-euclidean locker. And then, pick up the printer from the non-euclidean locker. And then, ditch the printer on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place. Let's see what's in here.\nYou see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the non-euclidean locker, revealing a printer.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take printer from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the printer from the non-euclidean locker.\nYou are carrying: a printer and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop printer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a kettle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the kettle from the chest.\nYou are carrying: a kettle and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert kettle into freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to head east. Then, open the cabinet. And then, pick up the type P latchkey from the cabinet. And then, doublecheck that the type P locker within the scullery is locked with the type P latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it normal? You better believe it is. The room is well lit.\nYou rest your hand against a wall, but you miss the wall and fall onto a type P locker. You see a closed cabinet here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go north. And then, lift the mat from the floor of the steam room. And then, move south. And then, rest the mat on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in the steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a mat on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mat" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the mat from the ground.\nYou are carrying: a mat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying: a mat.\n\nyour action: " }, { "role": "assistant", "content": "put mat on plate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to move east. With that done, make it so that the suitcase is ajar. And then, take the insect from the suitcase. After that, put the insect on the mantelpiece within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just walked into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, recover the key from the mantelpiece inside the studio. After you have got the key, venture east. And then, doublecheck that the chest within the attic is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou smell an awful smell, and follow it to a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nYou see a locked usual looking chest here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the formless chest, revealing a cuboid latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld box within the laundromat is unlocked. After that, ensure that the TextWorld box within the laundromat is open. Then, take the latchkey from the TextWorld box. Then, make sure that the locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You can see a locked TextWorld box close by.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, make an attempt to go to the west. And then, recover the cuboid keycard from the bookshelf in the office. After taking the cuboid keycard, make an effort to head east. Then, make it so that the cuboid chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is ordinary. On the bookshelf you see a cuboid keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from bookshelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cuboid keycard from the bookshelf.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Next, recover the keycard from the floor of the office. Then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A typical kind of place. You can barely contain your excitement.\nYou make out a chest. Hmm. You always thought you'd be more excited to see a chest in a room.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the mug from the table. And then, make an effort to take a trip east. Then, place the mug on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the bedchamber. After unlocking the chest, ensure that the chest inside the bedchamber is open. Then, retrieve the poem from the chest. After taking the poem, drop the poem on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the studio.\nYou can make out an opened chest. The chest is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close chest" }, { "role": "user", "content": "current state: You are now in the studio.\nYou close the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 9 latchkey from the saucepan. Then, travel east. Next, make sure that the type 9 safe is closed. Having closed the type 9 safe, lock the type 9 safe in the study with the type 9 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a saucepan. The saucepan is typical. On the saucepan you can see a type 9 latchkey. Huh, weird.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A normal one.\nYou see a gleam over in a corner, where you can see a type 9 safe, so there's that. The type 9 safe is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type 9 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the box, revealing a legume.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take legume from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture south. And then, lift the latchkey from the floor of the laundry place. Then, unlock the locker in the laundry place. And then, open the locker in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to head east. And then, make absolutely sure that the toolbox inside the pantry is opened. And then, recover the worm from the toolbox. And then, you can deposit the worm into the safe in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. A standard kind of place.\nYou scan the room for a safe, and you find a safe. Now why would someone leave that there? The safe is empty! This is the worst thing that could possibly happen, ever! You make out a closed toolbox nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the toolbox, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from toolbox" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the worm from the toolbox.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "insert worm into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld box within the laundromat is unlocked. After that, ensure that the TextWorld box within the laundromat is open. Then, take the latchkey from the TextWorld box. Then, make sure that the locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You can see a locked TextWorld box close by.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the TextWorld box, revealing a latchkey.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the latchkey from the TextWorld box.\nYou are carrying: a latchkey and a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move east. Then, assure that the drawer is wide open. After that, take the keycard from the drawer. After that, insert the keycard into the locker within the shower's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick up the key from the floor of the cubicle. And then, look and see that the box is unlocked with the key. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel east. And then, look and see that the type 5 chest in the vault is wide open. After that, take the hat from the type 5 chest. After that, deposit the hat on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in the vault.\nYou see a type 5 chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type 5 keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the type 5 chest, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from type 5 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. After that, assure that the non-euclidean chest is wide open. After that, retrieve the peanut from the non-euclidean chest. With the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in the workshop. You start to take note of what's in the room.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the TextWorld chest, revealing a butterfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the parlor. Then, make an attempt to move south. Next, make sure that the locker is unlocked. And then, ensure that the locker inside the kitchenette is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nThere is a keycard and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the passkey from the floor of the spare room. Then, unlock the box inside the spare room. And then, ensure that the box is open. After that, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nA locked ordinary looking box is right there by you.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move north. Then, lift the type 4 latchkey from the floor of the steam room. Then, attempt to move south. After that, check that the type 4 locker inside the cellar is unlocked with the type 4 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the studio.\nYou can make out an opened chest. The chest is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the Henderson's passkey from the suitcase.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the chest, revealing a shadfly.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the Canadian style locker in the study is unlocked. And then, open the Canadian style locker inside the study. After pulling open the Canadian style locker, recover the keycard from the Canadian style locker. And then, look and see that the box is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a box. A locked Canadian style locker, which looks ordinary, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the Canadian style locker.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the Canadian style locker, revealing a keycard.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian style locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keycard from the Canadian style locker.\nYou are carrying: a keycard and a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "lock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to move south. And then, pick up the keycard from the mantle. Then, unlock the box with the keycard. After that, doublecheck that the box in the chamber is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to head south. And then, ensure that the refrigerator is open. If you have opened the refrigerator, recover the shadfly from the refrigerator. And then, place the shadfly on the counter within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard one.\nYou make out a closed refrigerator here. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the refrigerator, revealing a shadfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the shadfly from the refrigerator.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "put shadfly on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the Canadian limited edition keycard from the case.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock Canadian limited edition safe with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Next, recover the fresh laundry scented passkey from the floor of the laundromat. And then, insert the fresh laundry scented passkey into the fresh laundry scented box's lock to unlock it. After that, doublecheck that the fresh laundry scented box inside the laundromat is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nOh, great. Here's a fresh laundry scented box, so there's that.\nYou need an unblocked exit? You should try going north.\nThere is a fresh laundry scented passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the fresh laundry scented passkey from the ground.\nYou are carrying: a fresh laundry scented passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented box with fresh laundry scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest in the basement. And then, ensure that the chest inside the basement is open. And then, retrieve the shoe from the chest inside the basement. If you can get your hands on the shoe, sit the shoe on the table within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into the most normal of all possible basements. You begin to take stock of what's in the room.\nYou can make out a chest. You can't wait to tell the folks at home about this! You see a table. The table is usual. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a lampshade.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the bug from the locker inside the bar. And then, make an attempt to travel south. And then, open the cabinet within the bathroom. And then, place the bug inside the cabinet inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou make out a locker. The locker contains a bug. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou arrive in a bathroom. A typical kind of place.\nYou see a cabinet.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the cabinet.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "insert bug into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the locker, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the basket, revealing a rectangular latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to head north. And then, pick up the key from the rack in the kitchen. After that, make an attempt to go south. Then, lock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nWere you looking for a rack? Because look over there, it's a rack. The rack is standard. On the rack you see a key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the rack.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go east. Okay, and then, lift the keycard from the floor of the cookhouse. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou scan the room, seeing a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a locked typical looking safe here.\nThere is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the Canadian style locker in the study is unlocked. And then, open the Canadian style locker inside the study. After pulling open the Canadian style locker, recover the keycard from the Canadian style locker. And then, look and see that the box is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a box. A locked Canadian style locker, which looks ordinary, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Okay, and then, recover the key from the floor of the kitchenette. With the key, make an attempt to go to the south. Then, assure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick up the key from the floor of the cubicle. And then, look and see that the box is unlocked with the key. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. Let's see what's in here.\nHey, want to see a box? Look over there, a box.\nYou need an unguarded exit? You should try going north.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 keycard from the floor of the closet. With the type 8 keycard, unlock the type 8 box. After that, open the type 8 box. After that, put the shadfly inside the type 8 box inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. The room is well lit.\nYou make out a locked type 8 box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 8 keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean safe with the non-euclidean passkey. After you have unlocked the non-euclidean safe, open the non-euclidean safe. And then, pick up the type 8 keycard from the non-euclidean safe. And then, make sure that the type 8 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. You can barely contain your excitement.\nYou can see a type 8 chest. You rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the non-euclidean safe.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the non-euclidean safe, revealing a type 8 keycard.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard from non-euclidean safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type 8 keycard from the non-euclidean safe.\nYou are carrying: a type 8 keycard and a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type 8 chest with type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, move south. And then, open the cabinet within the cookhouse. And then, pick up the formless latchkey from the cabinet in the cookhouse. After taking the formless latchkey, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou make out a formless box. You see a closed cabinet nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cabinet, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the formless latchkey from the cabinet.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock formless box with formless latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the safe within the office is open. After pulling open the safe, retrieve the cucumber from the safe. Then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to show up in an ordinary one. You can barely contain your excitement.\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the Canadian style locker in the study is unlocked. And then, open the Canadian style locker inside the study. After pulling open the Canadian style locker, recover the keycard from the Canadian style locker. And then, look and see that the box is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a box. A locked Canadian style locker, which looks ordinary, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the Canadian style locker.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, pick up the passkey from the floor of the kitchenette. If you can get your hands on the passkey, unlock the chest. Then, open the chest. After that, retrieve the shadfly from the chest in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type 7 key from the trunk. And then, check that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, ensure that the type 7 box inside the shower is open. Then, retrieve the mop from the type 7 box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a type 7 box. You make out an opened trunk. The trunk contains a type 7 key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the trunk, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Canadian style keycard from the trunk.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 5 locker, revealing a latchkey.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the latchkey from the type 5 locker.\nYou are carrying: a latchkey and a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the drawer is open. Then, take the latchkey from the drawer inside the launderette. Having got the latchkey, attempt to take a trip south. With that done, doublecheck that the locker in the washroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the drawer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing an iron.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the iron from the cabinet.\nYou are carrying: an iron and a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "drop iron" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip west. And then, take the fork from the shelf. After taking the fork, make an attempt to travel east. And then, sit the fork on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the east. And then, ensure that the basket is open. Once you have opened the basket, take the plant from the basket. After taking the plant, place the plant on the couch within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in a place we're calling a bedchamber. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to check that the cake scented chest inside the workshop is unlocked with the cake scented keycard. After unlocking the cake scented chest, doublecheck that the cake scented chest is opened. After that, recover the Comic Strip Calendar from the cake scented chest. Then, toss the Comic Strip Calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You begin to take stock of what's in the room.\nYou see a cake scented chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the cake scented chest, revealing a Comic Strip Calendar.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from cake scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the knife from the chest.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go west. With that done, pick-up the scarf from the floor of the closet. After that, try to go to the east. And then, place the scarf on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a scarf on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take scarf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the scarf from the ground.\nYou are carrying: a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a scarf.\n\nyour action: " }, { "role": "assistant", "content": "put scarf on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move east. Then, assure that the drawer is wide open. After that, take the keycard from the drawer. After that, insert the keycard into the locker within the shower's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou see a locked locker. You can see a closed drawer.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, unlock the box within the shower. Then, open the box. Then, pick up the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to take a trip east. With that done, pick up the spherical keycard from the shelf in the pantry. After that, assure that the spherical safe is unlocked. Then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry. The room is well lit.\nA locked spherical safe is in the room. You see a shelf. Wow, isn't TextWorld just the best? You see a spherical keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from shelf" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the spherical keycard from the shelf.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the spherical safe.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the insect from the workbench.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the drawer is open. Then, take the latchkey from the drawer inside the launderette. Having got the latchkey, attempt to take a trip south. With that done, doublecheck that the locker in the washroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the drawer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, assure that the portmanteau is open. Then, retrieve the folder from the portmanteau. Then, move east. And then, rest the folder on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a portmanteau. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the portmanteau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the portmanteau.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the suitcase, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Next, pick up the key from the floor of the spare room. After picking up the key, make an attempt to move south. With that done, unlock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a case. Now why would someone leave that there? The case is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, pick up the type N keycard from the bookshelf. After that, travel south. After that, look and see the type N box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nHey, want to see a bookshelf? Look over there, a bookshelf. On the bookshelf you see a type N keycard. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N keycard from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the stand.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 safe within the closet. And then, ensure that the type 0 safe inside the closet is open. After opening the type 0 safe, retrieve the worm from the type 0 safe inside the closet. After picking up the worm, place the worm on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong.\nYou can see a type 0 safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 safe with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 0 safe.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type 0 safe, revealing a worm.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take worm from type 0 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the passkey from the floor of the spare room. Then, unlock the box inside the spare room. And then, ensure that the box is open. After that, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nA locked ordinary looking box is right there by you.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the box, revealing a butterfly.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. After that, recover the coffee cup from the floor of the cookhouse. And then, make an attempt to go to the east. Then, put the coffee cup inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the coffee cup from the ground.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "insert coffee cup into chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. With that accomplished, doublecheck that the TextWorld chest is unlocked. Then, ensure that the TextWorld chest in the shower is open. If you have opened the TextWorld chest, recover the bug from the TextWorld chest inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou see a TextWorld chest.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld chest.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could recover the passkey from the case. And then, unlock the box with the passkey. And then, open the box. And then, place the coffee cup into the box inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou can make out a locked standard looking box right there by you. An open case is here. The case contains a passkey, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the case.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, pick up the cake scented key from the bench within the restroom. After that, unlock the cake scented chest in the restroom. Then, ensure that the cake scented chest within the restroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a cake scented chest. You make out a bench. You see a cake scented key on the bench.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the cake scented key from the bench.\nYou are carrying: a cake scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room for a chest, and you find a chest. The chest contains an apple!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take apple from chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the apple from the chest.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "eat apple" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker inside the restroom is unlocked with the keycard. Then, make sure that the locker is wide open. After pulling open the locker, retrieve the vacuum from the locker. After you have got the vacuum, drop the vacuum on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the locker, revealing a vacuum.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the vacuum from the locker.\nYou are carrying: a vacuum and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop vacuum" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, head north. And then, recover the loaf of bread from the floor of the steam room. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a fondue and a tv on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the loaf of bread from the ground.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, make an effort to go to the east. After that, pick up the keycard from the floor of the garage. After that, unlock the chest within the garage with the keycard. And then, make it so that the chest is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage.\nYou can make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a peanut and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 9 latchkey from the saucepan. Then, travel east. Next, make sure that the type 9 safe is closed. Having closed the type 9 safe, lock the type 9 safe in the study with the type 9 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a saucepan. The saucepan is typical. On the saucepan you can see a type 9 latchkey. Huh, weird.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the mantle.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the rectangular key from the floor of the study. After that, make it so that the rectangular chest inside the study is unlocked. And then, open the rectangular chest within the study. After that, pick up the pencil from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the rectangular key from the ground.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the rectangular chest.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the rectangular chest, revealing a pencil.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from rectangular chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, recover the key from the chest within the kitchenette. Then, assure that the locker within the kitchenette is unlocked. Then, open the locker. After pulling open the locker, pick up the spork from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou see a locked locker. You can see an opened chest close by. The chest contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the locker, revealing a spork.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take spork from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, pick up the cake scented key from the bench within the restroom. After that, unlock the cake scented chest in the restroom. Then, ensure that the cake scented chest within the restroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go west. Then, take the passkey from the table. If you can get your hands on the passkey, venture east. Then, make sure the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You start to take note of what's in the room.\nYou make out a table. The table is ordinary. On the table you can see a passkey. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mug from the bookshelf.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the suitcase within the cubicle. Then, doublecheck that the locker within the cubicle is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. And then, put the telephone inside the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that sign! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou see a locker. You make out an opened suitcase. The suitcase contains a passkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, recover the passkey from the floor of the sauna. With the passkey, unlock the chest within the sauna with the passkey. After that, make sure that the chest inside the sauna is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am obligated to announce that you are now in the chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou have come into a sauna. Not the sauna you'd expect. No, this is a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move south. Following that, take the keycard from the armchair inside the office. Then, doublecheck that the safe inside the office is unlocked. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nHere we are in the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest in the basement. And then, ensure that the chest inside the basement is open. And then, retrieve the shoe from the chest inside the basement. If you can get your hands on the shoe, sit the shoe on the table within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into the most normal of all possible basements. You begin to take stock of what's in the room.\nYou can make out a chest. You can't wait to tell the folks at home about this! You see a table. The table is usual. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a shoe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shoe from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the toolbox inside the study is open. After that, retrieve the staple from the toolbox within the study. Then, go to the south. With that done, you can place the staple into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the toolbox, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the staple from the toolbox.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. With that done, lift the latchkey from the floor of the spare room. After that, doublecheck that the safe in the spare room is unlocked. After that, ensure that the safe inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most ordinary of all possible scullerys. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a locked safe, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the safe.\nYou are carrying: a latchkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty standard here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean locker within the office. Having unlocked the non-euclidean locker, open the non-euclidean locker. And then, pick up the printer from the non-euclidean locker. And then, ditch the printer on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place. Let's see what's in here.\nYou see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the non-euclidean locker, revealing a printer.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take printer from non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could check that the type X safe inside the bathroom is unlocked with the type X keycard. Then, make sure that the type X safe within the bathroom is ajar. And then, retrieve the fondue from the type X safe in the bathroom. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here.\nYou can see a type X safe.\nThere is an unblocked exit to the north.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type X safe with type X keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type X safe.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type X safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the type X safe, revealing a fondue.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from type X safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the fondue from the type X safe.\nYou are carrying: a fondue and a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat fondue" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Next, recover the fresh laundry scented passkey from the floor of the laundromat. And then, insert the fresh laundry scented passkey into the fresh laundry scented box's lock to unlock it. After that, doublecheck that the fresh laundry scented box inside the laundromat is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nOh, great. Here's a fresh laundry scented box, so there's that.\nYou need an unblocked exit? You should try going north.\nThere is a fresh laundry scented passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the fresh laundry scented passkey from the ground.\nYou are carrying: a fresh laundry scented passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented box with fresh laundry scented passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the fresh laundry scented box.\nYou are carrying: a fresh laundry scented passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the cuboid chest is unlocked with the cuboid keycard. And then, open the cuboid chest. Then, take the non-euclidean key from the cuboid chest in the office. And then, Put the non-euclidean key into the non-euclidean box inside the office to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou see a closed typical looking non-euclidean box close by. You can make out a locked cuboid chest close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the cuboid chest, revealing a non-euclidean key.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the Henderson's style safe within the kitchenette. And then, make sure that the Henderson's style safe within the kitchenette is ajar. After that, retrieve the kettle from the Henderson's style safe. Then, place the kettle on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Next, take the Henderson's passkey from the safe in the attic. And then, check that the Henderson's safe within the attic is unlocked with the Henderson's passkey. After that, look and see that the Henderson's safe in the attic is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's great that you've just entered a parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel south. Then, unlock the fudge scented safe. Then, doublecheck that the fudge scented safe is wide open. Then, pick up the controller from the fudge scented safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a fudge scented safe. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the fudge scented safe.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the fudge scented safe, revealing a controller.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take controller from fudge scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the locker is unlocked. Then, open the locker within the spare room. After that, retrieve the salad from the locker. And then, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a salad.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take salad from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the salad from the locker.\nYou are carrying: a salad and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat salad" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the hat from the locker.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "drop hat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that done, look and see that the coffer within the studio is ajar. After opening the coffer, recover the chocolate bar from the coffer. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nAs if things weren't amazing enough already, you can even see a saucepan. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou have walked into a studio. Not the studio you'd expect. No, this is a studio.\nYou can make out a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the coffer, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to travel west. Following that, recover the peanut from the table inside the sauna. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place.\nYou can make out a counter. Why don't you take a picture of it, it'll last longer! The counter is ordinary. Unfortunately, there isn't a thing on it. What's the point of an empty counter?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. With that accomplished, pick up the worm from the floor of the office. Then, try to go to the south. That done, sit the worm on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to come round a typical one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a worm and an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the worm from the ground.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "put worm on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to move south. And then, pick up the keycard from the mantle. Then, unlock the box with the keycard. After that, doublecheck that the box in the chamber is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou make out a locked normal looking box nearby. You see a mantle. The mantle is typical. On the mantle you see a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Next, lift the Henderson's limited edition passkey from the floor of the shower. And then, make sure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, open the Henderson's limited edition chest within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nYou see a Henderson's limited edition chest.\nThere is an unblocked exit to the west.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the Henderson's limited edition passkey from the ground.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition chest with Henderson's limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to move south. And then, pick up the keycard from the mantle. Then, unlock the box with the keycard. After that, doublecheck that the box in the chamber is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou make out a locked normal looking box nearby. You see a mantle. The mantle is typical. On the mantle you see a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantle" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the mantle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. With that done, lift the latchkey from the floor of the spare room. After that, doublecheck that the safe in the spare room is unlocked. After that, ensure that the safe inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most ordinary of all possible scullerys. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a locked safe, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, make an attempt to go to the west. And then, recover the cuboid keycard from the bookshelf in the office. After taking the cuboid keycard, make an effort to head east. Then, make it so that the cuboid chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is ordinary. On the bookshelf you see a cuboid keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from bookshelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cuboid keycard from the bookshelf.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the key from the chair.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Next, recover the fresh laundry scented passkey from the floor of the laundromat. And then, insert the fresh laundry scented passkey into the fresh laundry scented box's lock to unlock it. After that, doublecheck that the fresh laundry scented box inside the laundromat is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the box, revealing a legume.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take legume from box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the legume from the box.\nYou are carrying: a legume and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "eat legume" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the cuboid chest is unlocked with the cuboid keycard. And then, open the cuboid chest. Then, take the non-euclidean key from the cuboid chest in the office. And then, Put the non-euclidean key into the non-euclidean box inside the office to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou see a closed typical looking non-euclidean box close by. You can make out a locked cuboid chest close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a carrot.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take carrot from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the carrot from the box.\nYou are carrying: a carrot and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat carrot" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move east. Okay, and then, assure that the American limited edition chest is open. After opening the American limited edition chest, retrieve the licorice strip from the American limited edition chest. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the American limited edition chest, revealing a licorice strip.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from American limited edition chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the licorice strip from the American limited edition chest.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "eat licorice strip" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could recover the passkey from the case. And then, unlock the box with the passkey. And then, open the box. And then, place the coffee cup into the box inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou can make out a locked standard looking box right there by you. An open case is here. The case contains a passkey, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the case.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, take the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition safe within the bedchamber. After that, ensure that the Microsoft limited edition safe inside the bedchamber is open. After that, pick up the laptop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition safe nearby. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The box contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft limited edition key from the box.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, try to venture south. Then, make it so that the box is ajar. After that, retrieve the shadfly from the box in the study. And then, toss the shadfly on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Cat Calendar from the display.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "put Cat Calendar on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "insert frisbee into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the safe within the office is open. After pulling open the safe, retrieve the cucumber from the safe. Then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to show up in an ordinary one. You can barely contain your excitement.\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the safe, revealing a cucumber.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cucumber from safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cucumber from the safe.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "eat cucumber" } ] ] }