{ "messages": [ [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the locker.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nA locked typical looking safe is in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing an American latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the type 8 chest, revealing a broom.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take broom from type 8 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a basket. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the basket.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "insert broom into basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 locker, revealing a sock.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the sock from the type 7 locker.\nYou are carrying: a sock and a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop sock" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mug from the bookshelf.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "put mug on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Canadian style safe, revealing a sandwich.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the sandwich from the Canadian style safe.\nYou are carrying: a sandwich and a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the chest, revealing a shadfly.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the basket, revealing a rectangular latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the insect from the workbench.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "put insect on desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a lampshade.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the lampshade from the chest.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "insert lampshade into display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the trunk, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Canadian style keycard from the trunk.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the trunk, revealing a pencil.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the pencil from the trunk.\nYou are carrying: a pencil.\n\nyour action: " }, { "role": "assistant", "content": "drop pencil" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the key from the chair.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing an American latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American latchkey from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American latchkey from the locker.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the spherical locker, revealing a mouse.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the portmanteau, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the Microsoft passkey from the portmanteau.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the basket, revealing a rectangular latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the rectangular latchkey from the basket.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the scarf from the locker.\nYou are carrying: a scarf and a key.\n\nyour action: " }, { "role": "assistant", "content": "put scarf on workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Canadian limited edition locker, revealing a napkin.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the trunk, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty standard here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mug from the bookshelf.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style latchkey from the locker.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fork from the rack.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "put fork on saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a lampshade.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the lamp from the desk.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Canadian style safe, revealing a sandwich.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Henderson's key from the rack.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the portmanteau, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a coffee cup.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a banana.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana from cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the banana from the cabinet.\nYou are carrying: a banana.\n\nyour action: " }, { "role": "assistant", "content": "eat banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the lamp from the desk.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "drop lamp" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a banana.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you can make out a sandwich.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Microsoft style keycard from the safe.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style box with Microsoft style keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Microsoft style box.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the fresh laundry scented keycard from the case.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented safe with fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the fresh laundry scented keycard from the case.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented safe with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the fresh laundry scented safe.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Microsoft style keycard from the safe.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style box with Microsoft style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you can make out a sandwich.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from table" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the sandwich from the table.\nYou are carrying: a sandwich and an apple.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 locker, revealing a sock.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from type 7 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in a vault.\nYou see an opened type Z safe, which looks normal, right there by you. The type Z safe is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type Z safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou close the type Z safe.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type Z safe with type Z latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a basket. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in a vault.\nYou see an opened type Z safe, which looks normal, right there by you. The type Z safe is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type Z safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the insect from the workbench.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style latchkey from the locker.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style safe with American style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the type 8 chest, revealing a broom.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take broom from type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the broom from the type 8 chest.\nYou are carrying: a broom and a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "put broom on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the shelf.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "drop printer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the spherical box, revealing a glass.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take glass from spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fork from the rack.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 5 locker, revealing a latchkey.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from type 5 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Canadian box, revealing a sponge.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Henderson's key from the rack.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the Henderson's box.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the trunk, revealing a pencil.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty standard here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "insert mug into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "insert cushion into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 5 locker, revealing a latchkey.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the latchkey from the type 5 locker.\nYou are carrying: a latchkey and a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the key from the chair.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nA locked typical looking safe is in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the shelf.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ] ] }