{ "messages": [ [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, pick-up the type 2 passkey from the floor of the cubicle. And then, venture east. And then, close the type 2 safe in the pantry. And then, assure that the type 2 safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a type 2 passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture west. And then, recover the synthesizer from the bed. After that, take a trip east. Then, place the synthesizer on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're not going to believe this, but you've just entered a bedchamber.\nYou can see a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could lift the formless key from the floor of the restroom. After that, move east. With that done, unlock the formless box with the formless key. And then, make it so that the formless box in the study is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in an ordinary kind of place. That is to say, you're in a restroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a formless box.\nYou need an unblocked exit? You should try going west.\nThere is a legume on the floor.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to move north. With that over with, pick up the chocolate bar from the drawer within the restroom. If you have got the chocolate bar, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. An usual kind of place. You begin to take stock of what's in the room.\nYou can see a drawer. The drawer contains a chocolate bar.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from drawer" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the chocolate bar from the drawer.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the Henderson's limited edition latchkey from the trunk. And then, check that the Henderson's limited edition locker is unlocked with the Henderson's limited edition latchkey. After that, ensure that the Henderson's limited edition locker inside the shower is open. Then, recover the butterfly from the Henderson's limited edition locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place. You can barely contain your excitement.\nYou can see a locked Henderson's limited edition locker, which looks usual, nearby. You can see an opened trunk. The trunk contains a Henderson's limited edition latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Henderson's limited edition latchkey from the trunk.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Henderson's limited edition locker.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to travel north. Once you do that, recover the desktop computer from the floor of the cubicle. After stealing the desktop computer, try to travel south. With that over with, you can deposit the desktop computer inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a trunk. Is this it? Is this what you came to TextWorld to see? a trunk?\nThere is an unguarded exit to the south.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the desktop computer from the ground.\nYou are carrying: a desktop computer.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture east. After that, lift the key from the floor of the cubicle. Then, unlock the box. Then, make sure that the box in the cubicle is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have fallen into the most normal of all possible offices.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the cubicle.\nYou can make out a box. You look at the price tag that hangs off the box. Ninety bucks?! Where'd they buy this box, some kind of expensive store? You hear a noise behind you and spin around, but you can't see anything other than a toolbox.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, take the American style keycard from the shelf. Then, unlock the American style chest with the American style keycard. Then, open the American style chest. Then, take the mug from the American style chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am sorry to announce that you are now in the cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a American style chest. Oh, great. Here's a shelf. The shelf is standard. On the shelf you make out an American style keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the American style keycard from the shelf.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, recover the key from the mantelpiece inside the studio. After you have got the key, venture east. And then, doublecheck that the chest within the attic is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou smell an awful smell, and follow it to a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nYou see a locked usual looking chest here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, pick up the textbook from the shelf. Then, try to head south. Then, throw the textbook on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou see a shelf. The shelf is normal. On the shelf you see a textbook. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Look over there! a desk. Unfortunately, there isn't a thing on it. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from shelf" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the textbook from the shelf.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "drop textbook" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to venture east. And then, open the chest. After pulling open the chest, take the iron from the chest in the shower. After that, place the iron on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a closed chest.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing an iron.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take iron from chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the iron from the chest.\nYou are carrying: an iron and a key.\n\nyour action: " }, { "role": "assistant", "content": "drop iron" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to venture east. With that accomplished, unlock the lavender scented locker. And then, open the lavender scented locker. Then, take the printer from the lavender scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou can make out a lavender scented locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the west.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented locker with lavender scented latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, move south. And then, open the cabinet within the cookhouse. And then, pick up the formless latchkey from the cabinet in the cookhouse. After taking the formless latchkey, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou make out a formless box. You see a closed cabinet nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, open the suitcase. And then, pick up the key from the suitcase. After that, try to move east. And then, make sure that the locker in the closet is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a gleam over in a corner, where you can see a suitcase. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the key from the suitcase.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. Okay, and then, ensure that the safe is open. And then, retrieve the textbook from the safe. With the textbook, drop the textbook on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty normal here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nOf every lounge you could have shown up in, you had to show up in an ordinary one.\nYou can see a closed safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the safe, revealing a textbook.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the textbook from the safe.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "drop textbook" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel south. Then, recover the keycard from the floor of the studio. Then, unlock the locker. Then, open the locker inside the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou need an unblocked exit? You should try going south.\nYou are carrying: an onion.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou can make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying: an onion.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and an onion.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the locker.\nYou are carrying: a keycard and an onion.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First, it would be a great idea if you could head south. And then, pick up the key from the plate. After taking the key, look and see that the locker is unlocked. After you have unlocked the locker, make it so that the locker in the scullery is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the cabinet within the basement is ajar. Then, recover the TextWorld passkey from the cabinet. And then, go east. After that, insert the TextWorld passkey into the TextWorld safe's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard kind of place.\nYou see a closed cabinet, which looks ordinary, close by.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a TextWorld passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. With that accomplished, pick up the worm from the floor of the office. Then, try to go to the south. That done, sit the worm on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could make an attempt to take a trip north. Once you do that, pick up the folder from the stand. And then, attempt to go to the south. Then, sit the folder on the mantle in the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a mantle. The mantle is normal. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one. You begin to take stock of what's here.\nYou can make out a stand. The stand is typical. On the stand you make out a folder. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the freezer is opened. And then, take the worm from the freezer inside the canteen. If you can get your hands on the worm, make an effort to venture south. And then, place the worm on the rack within the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nLook out! It's a- oh, never mind, it's just a freezer. You check the price tag that the freezer's owner still hasn't taken off. Two hundred big ones?! That's ridiculous! You know, I got a person who works for the mayor who could get you one of those for 85 bucks!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the freezer, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from freezer" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the worm from the freezer.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to take the fly larva from the table within the restroom. After stealing the fly larva, make an attempt to move east. And then, open the display in the basement. Then, you can insert the fly larva into the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom. Let's see what's in here.\nYou smell an intriguing smell, and follow it to a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. On the table you can see a fly larva. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, pick-up the type 2 passkey from the floor of the cubicle. And then, venture east. And then, close the type 2 safe in the pantry. And then, assure that the type 2 safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a type 2 passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. A normal kind of place.\nYou see a type 2 safe. The type 2 safe is empty, what a horrible day! You see a safe. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "close type 2 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick up the passkey from the cabinet in the restroom. Then, assure that the box is unlocked. Having unlocked the box, ensure that the box is open. After that, take the nest of bugs from the box within the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A typical kind of place.\nYou make out a box. You can see an opened cabinet, which looks standard, in the room. The cabinet contains a passkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture south. With that over with, retrieve the passkey from the bowl within the cookery. And then, doublecheck that the box in the cookery is unlocked. Then, ensure that the box inside the cookery is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nThis spare room you have just entered is definitely typical. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, pick up the keycard from the rack within the cookhouse. After that, make an effort to take a trip east. Next, insert the keycard into the chest's lock to unlock it. Then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou scan the room for a rack, and you find a rack. The rack is normal. On the rack you make out a keycard. Huh, weird.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the keycard from the rack.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've entered a canteen.\nYou see a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, look and see that the drawer in the sauna is open. Then, take the American limited edition passkey from the drawer inside the sauna. And then, try to go south. Okay, and then, check that the American limited edition safe inside the vault is unlocked with the American limited edition passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a drawer!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the drawer, revealing an American limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from drawer" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the American limited edition passkey from the drawer.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could recover the passkey from the case. And then, unlock the box with the passkey. And then, open the box. And then, place the coffee cup into the box inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou can make out a locked standard looking box right there by you. An open case is here. The case contains a passkey, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the case.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to venture west. Following that, recover the latchkey from the floor of the garage. After getting the latchkey, head east. And then, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Henderson's keycard from the floor of the office. If you can get your hands on the Henderson's keycard, unlock the Henderson's box in the office with the Henderson's keycard. After that, ensure that the Henderson's box in the office is open. And then, you can put the disk inside the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nYou make out a Henderson's box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's keycard from the ground.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's box.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. Then, open the display. Then, pick up the rectangular key from the display within the cubicle. And then, assure that the rectangular locker inside the cubicle is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one. You begin to take stock of what's here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle. You begin looking for stuff.\nYou make out a rectangular locker. You see a display.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the display, revealing a rectangular key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, unlock the box. And then, open the box. After you have pulled open the box, recover the garlic clove from the box in the garage. With the garlic clove, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary one.\nYou can make out a locked box here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the portmanteau, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go west. With that done, pick-up the scarf from the floor of the closet. After that, try to go to the east. And then, place the scarf on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a scarf on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take scarf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, lift the pen from the floor of the cubicle. If you can get your hands on the pen, make an attempt to go to the east. After that, you can place the pen into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can make out a locker. The locker is empty! What a waste of a day!\nYou need an unguarded exit? You should try going east.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pen" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the pen from the ground.\nYou are carrying: a pen.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a pen.\n\nyour action: " }, { "role": "assistant", "content": "insert pen into box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to check that the safe inside the kitchen is unlocked with the passkey. After that, doublecheck that the safe inside the kitchen is opened. Then, recover the cauliflower from the safe in the kitchen. With the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place.\nYou can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the safe, revealing a cauliflower.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, lift the pen from the floor of the cubicle. If you can get your hands on the pen, make an attempt to go to the east. After that, you can place the pen into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can make out a locker. The locker is empty! What a waste of a day!\nYou need an unguarded exit? You should try going east.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pen" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the pen from the ground.\nYou are carrying: a pen.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the Henderson's passkey from the suitcase.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock Henderson's box with Henderson's passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to take a trip east. Okay, and then, open the cabinet within the steam room. Then, recover the mat from the cabinet inside the steam room. After that, sit the mat on the shelf inside the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, take a trip north. Once you finish that, pick up the stick of butter from the floor of the canteen. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the kitchenette.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to try to go west. That done, recover the book from the suitcase. After that, attempt to take a trip east. Following that, deposit the book on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You can barely contain your excitement.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a suitcase. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The suitcase contains a book. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take book from suitcase" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the book from the suitcase.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. You can barely contain your excitement.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "drop book" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could make an effort to venture north. After that, retrieve the cookie from the floor of the closet. After that, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a gleam over in a corner, where you can see a drawer.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a cookie on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cookie" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, head east. With that accomplished, make it so that the suitcase in the cubicle is ajar. Then, take the pen from the suitcase. After that, deposit the pen inside the toolbox inside the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. You can barely contain your excitement.\nYou can see a toolbox. Now why would someone leave that there? The toolbox is empty! This is the worst thing that could possibly happen, ever! You can make out a suitcase.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the suitcase, revealing a pen.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pen from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, head east. With that accomplished, make it so that the suitcase in the cubicle is ajar. Then, take the pen from the suitcase. After that, deposit the pen inside the toolbox inside the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, pick-up the type 2 passkey from the floor of the cubicle. And then, venture east. And then, close the type 2 safe in the pantry. And then, assure that the type 2 safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a type 2 passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYour score has just gone up by one point.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. A normal kind of place.\nYou see a type 2 safe. The type 2 safe is empty, what a horrible day! You see a safe. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "close type 2 safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou close the type 2 safe.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type 2 safe with type 2 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to move west. Okay, and then, pick up the banana from the floor of the canteen. Then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou scan the room for an armchair, and you find an armchair. On the armchair you see a burger.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook around you. Take it all in. It's not every day someone gets to be in a canteen. Let's see what's in here.\nThere is an unblocked exit to the east.\nThere is a banana on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the bug from the locker inside the bar. And then, make an attempt to travel south. And then, open the cabinet within the bathroom. And then, place the bug inside the cabinet inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou make out a locker. The locker contains a bug. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to take the latchkey from the workbench. Then, head south. That done, make sure that the chest is closed. After that, lock the chest in the cookhouse with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place.\nYou make out a workbench. The workbench is standard. On the workbench you can see a latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from workbench" }, { "role": "user", "content": "current state: You are now in the spare room.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You begin looking for stuff.\nYou can make out an opened chest right there by you. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou close the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the south. Then, doublecheck that the safe is ajar. Then, take the cushion from the safe within the bar. After that, toss the cushion on the floor of the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nA rusty placard tells you that you are now in the steam room. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. It seems to be pretty standard here.\nYou smell a wretched smell, and follow it to a safe.\nYou need an unguarded exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go south. Then, unlock the type 6 safe inside the office. And then, open the type 6 safe within the office. And then, pick up the laptop from the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office. You begin to take stock of what's in the room.\nA locked type 6 safe is right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 safe with type 6 passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the type 6 safe.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the spherical latchkey from the floor of the pantry. With the spherical latchkey, move east. And then, make it so that the spherical safe is shut. After that, Insert the spherical latchkey into the spherical safe within the washroom to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nGuess what, you are in the place we're calling the pantry.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the Canadian limited edition keycard from the case.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock Canadian limited edition safe with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nAh, the vault. This is some kind of vault, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can make out a locked typical looking rectangular safe nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could go to the west. After that, pick up the passkey from the floor of the cubicle. If you have got the passkey, take a trip east. With that done, lock the box within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou see a closed box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an attempt to travel south. After that, make absolutely sure that the cabinet is wide open. And then, retrieve the worm from the cabinet within the laundromat. If you have got the worm, place the worm on the bench in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nA closed typical looking cabinet is in the corner. As if things weren't amazing enough already, you can even see a bench. Now why would someone leave that there? The bench is typical. But there isn't a thing on it. It would have been so cool if there was stuff on the bench.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the cabinet, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the worm from the cabinet.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "put worm on bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a basket. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, try to head east. Once you do that, recover the type 3 latchkey from the rack inside the kitchenette. After that, unlock the type 3 locker. Then, open the type 3 locker in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nFancy seeing you here. Here, by the way, being the kitchenette.\nYou see a locked type 3 locker, which looks ordinary, in the corner. You see a gleam over in a corner, where you can see a rack. You shudder, but continue examining the rack. The rack is typical. On the rack you make out a type 3 latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 3 latchkey from rack" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type 3 latchkey from the rack.\nYou are carrying: a type 3 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 locker with type 3 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type 3 locker.\nYou are carrying: a type 3 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 3 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. And then, recover the Henderson's style latchkey from the floor of the parlor. Then, check that the Henderson's style locker is unlocked with the Henderson's style latchkey. After that, make sure that the Henderson's style locker within the parlor is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor. You begin to take stock of what's in the room.\nYou can see a Henderson's style locker. You can see a closed trunk right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. And then, retrieve the non-euclidean passkey from the floor of the garage. And then, try to go to the east. Following that, check that the non-euclidean chest is unlocked with the non-euclidean passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place.\nYou can see a locked non-euclidean chest close by. You can see an opened box. The box is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just sauntered into a garage.\nYou need an unblocked exit? You should try going east.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the non-euclidean passkey from the ground.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place.\nYou can see a locked non-euclidean chest close by. You can see an opened box. The box is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean chest with non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to go west. Following that, recover the staple from the floor of the study. After taking the staple, try to travel east. With that accomplished, you can deposit the staple into the refrigerator in the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI just think it's awesome that you're in a dish-pit now.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. Something scurries by right in the corner of your eye. Probably nothing. The refrigerator is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a cabinet.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a staple on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the staple from the ground.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nI just think it's awesome that you're in a dish-pit now.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. Something scurries by right in the corner of your eye. Probably nothing. The refrigerator is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "insert staple into refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to retrieve the passkey from the shelf. After that, make absolutely sure that the chest is unlocked. And then, open the chest. And then, take the vacuum from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a locked chest. You can see a shelf. The shelf is normal. On the shelf you see a passkey. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, take the key from the safe in the lounge. And then, make it so that the box is unlocked. After that, open the box within the lounge. Then, retrieve the blanket from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An usual one.\nOh wow! Is that what I think it is? It is! It's a box. You can make out an opened safe right there by you. The safe contains a key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the key from the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the passkey from the floor of the spare room. Then, unlock the box inside the spare room. And then, ensure that the box is open. After that, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nA locked ordinary looking box is right there by you.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the nest of caterpillars from the bench in the shower. And then, head south. And then, open the locker. Then, you can put the nest of caterpillars into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. The bench is usual. On the bench you can see a nest of caterpillars.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed ordinary looking locker in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could attempt to travel north. Then, recover the type 3 key from the stand inside the spare room. After getting the type 3 key, make an attempt to travel south. And then, make sure that the type 3 safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nYou see a locked type 3 safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First of all, you could, like, retrieve the keycard from the cabinet. If you can get your hands on the keycard, unlock the chest within the attic with the keycard. After that, open the chest within the attic. And then, recover the insect from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nA locked chest, which looks standard, is here. You make out a cabinet. The cabinet contains a keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the chest, revealing an insect.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take insect from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, pick up the shirt from the table in the cellar. Then, attempt to venture south. Following that, open the toolbox inside the closet. Then, deposit the shirt into the toolbox in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nOh wow! Is that what I think it is? It is! It's a table. On the table you can see a shirt.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shirt from table" }, { "role": "user", "content": "current state: You are now in the cellar.\nYour score has just gone up by one point.\nYou are carrying: a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a closed toolbox nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a shirt.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the toolbox.\nYou are carrying: a shirt.\n\nyour action: " }, { "role": "assistant", "content": "insert shirt into toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to head east. Once you accomplish that, open the basket. After that, retrieve the shadfly from the basket within the bar. And then, sit the shadfly on the bench in the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've just shown up in a bar. I guess you better just go and list everything you see here.\nYou can see a closed basket, which looks standard, here. You bend down to tie your shoe. When you stand up, you notice a bench. The bench is standard. But oh no! there's nothing on this piece of trash.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the key from the chair.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go south. After that, make absolutely sure that the chest is unlocked. Then, open the chest in the closet. After that, recover the top hat from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nA locked typical looking safe is in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, try to head east. Once you do that, recover the type 3 latchkey from the rack inside the kitchenette. After that, unlock the type 3 locker. Then, open the type 3 locker in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nFancy seeing you here. Here, by the way, being the kitchenette.\nYou see a locked type 3 locker, which looks ordinary, in the corner. You see a gleam over in a corner, where you can see a rack. You shudder, but continue examining the rack. The rack is typical. On the rack you make out a type 3 latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 3 latchkey from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the spherical key from the dresser. And then, attempt to take a trip south. And then, close the spherical box. After that, doublecheck the spherical box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary one.\nYou see a dresser. The dresser contains a spherical key. You wonder idly who left that here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, go west. And then, pick up the passkey from the floor of the garage. And then, move east. Following that, make sure that the box within the sauna is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You begin to take stock of what's in the room.\nYou can make out a locked box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A normal kind of place.\nThere is an unguarded exit to the east.\nThere is a durian and a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take a trip south. That done, open the toolbox. After that, recover the soap scented passkey from the toolbox. And then, unlock the soap scented safe within the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great usual vibes in this place, a wonderful usual atmosphere.\nAs if things weren't amazing enough already, you can even see a soap scented safe. You see a closed toolbox in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the toolbox, revealing a soap scented passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an effort to travel south. And then, ensure that the refrigerator is open. Having pulled open the refrigerator, pick up the fudge scented keycard from the refrigerator within the canteen. Then, doublecheck the fudge scented locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a fudge scented locker. You see a closed refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the refrigerator, revealing a fudge scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented keycard from refrigerator" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the fudge scented keycard from the refrigerator.\nYou are carrying: a fudge scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock fudge scented locker with fudge scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could go to the west. After that, pick up the passkey from the floor of the cubicle. If you have got the passkey, take a trip east. With that done, lock the box within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou see a closed box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a stand. The stand is ordinary. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an attempt to travel south. Then, open the rectangular box. After that, take the loaf of bread from the rectangular box. Having taken the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, unlock the type H box. After unlocking the type H box, assure that the type H box is opened. After that, recover the keycard from the type H box. And then, assure that the safe within the chamber is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis chamber you have just entered is definitely usual.\nYou can make out a locked safe here. You see a gleam over in a corner, where you can see a type H box.\nThere is an unguarded exit to the north.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H box with type H keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type H box.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move east. Then, assure that the drawer is wide open. After that, take the keycard from the drawer. After that, insert the keycard into the locker within the shower's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou see a locked locker. You can see a closed drawer.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the drawer, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the drawer.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, make an attempt to go to the west. And then, recover the cuboid keycard from the bookshelf in the office. After taking the cuboid keycard, make an effort to head east. Then, make it so that the cuboid chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is ordinary. On the bookshelf you see a cuboid keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the toolbox within the closet is opened. Then, recover the worm from the toolbox within the closet. After that, head east. And then, you can place the worm into the case inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nOh wow! Is that what I think it is? It is! It's a toolbox. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to head east. Then, open the cabinet. And then, pick up the type P latchkey from the cabinet. And then, doublecheck that the type P locker within the scullery is locked with the type P latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it normal? You better believe it is. The room is well lit.\nYou rest your hand against a wall, but you miss the wall and fall onto a type P locker. You see a closed cabinet here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to open the fridge inside the canteen. After pulling open the fridge, retrieve the lavender scented passkey from the fridge. After that, try to head south. With that accomplished, unlock the lavender scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal one.\nYou can make out a closed fridge close by.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to travel north. That done, take the laptop from the bar. Then, attempt to travel south. After that, ditch the laptop on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical one. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could take a trip south. Then, make absolutely sure that the bureau is ajar. Having pulled open the bureau, retrieve the non-euclidean latchkey from the bureau in the office. After that, make absolutely sure the non-euclidean box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the safe with the key. After unlocking the safe, ensure that the safe in the closet is open. And then, recover the non-euclidean latchkey from the safe inside the closet. And then, check that the non-euclidean safe within the closet is unlocked with the non-euclidean latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary kind of place.\nLook over there! a non-euclidean safe. Huh, weird. You can see a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could ensure that the safe within the steam room is open. And then, pick up the sponge from the safe inside the steam room. And then, make an effort to head south. Once you do that, place the sponge on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room is well lit.\nYou make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. And then, pick up the teacup from the saucepan. If you can get your hands on the teacup, try to move east. Then, place the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual one. You begin looking for stuff.\nYou can make out a saucepan. You see a teacup on the saucepan.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that done, look and see that the coffer within the studio is ajar. After opening the coffer, recover the chocolate bar from the coffer. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nAs if things weren't amazing enough already, you can even see a saucepan. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou have walked into a studio. Not the studio you'd expect. No, this is a studio.\nYou can make out a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel south. Then, unlock the fudge scented safe. Then, doublecheck that the fudge scented safe is wide open. Then, pick up the controller from the fudge scented safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a fudge scented safe. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could recover the passkey from the case. And then, unlock the box with the passkey. And then, open the box. And then, place the coffee cup into the box inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou can make out a locked standard looking box right there by you. An open case is here. The case contains a passkey, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the case.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture south. And then, lift the latchkey from the floor of the laundry place. Then, unlock the locker in the laundry place. And then, open the locker in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to take a trip west. And then, retrieve the candy bar from the bed inside the salon. With the candy bar, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in a place we're calling a vault.\nYou can make out a stand. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the stand.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou're now in a salon. Let's see what's in here.\nLook over there! a bed. You see a candy bar on the bed. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take candy bar from bed" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go north. And then, lift the mat from the floor of the steam room. And then, move south. And then, rest the mat on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, recover the passkey from the floor of the sauna. With the passkey, unlock the chest within the sauna with the passkey. After that, make sure that the chest inside the sauna is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am obligated to announce that you are now in the chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou have come into a sauna. Not the sauna you'd expect. No, this is a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the spherical key from the dresser. And then, attempt to take a trip south. And then, close the spherical box. After that, doublecheck the spherical box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary one.\nYou see a dresser. The dresser contains a spherical key. You wonder idly who left that here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to move west. And then, take the passkey from the stand. After that, make an attempt to move east. Then, lock the box inside the bedchamber with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You begin to take stock of what's in the room.\nWere you looking for a box? Because look over there, it's a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to head east. Once you accomplish that, open the basket. After that, retrieve the shadfly from the basket within the bar. And then, sit the shadfly on the bench in the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've just shown up in a bar. I guess you better just go and list everything you see here.\nYou can see a closed basket, which looks standard, here. You bend down to tie your shoe. When you stand up, you notice a bench. The bench is standard. But oh no! there's nothing on this piece of trash.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the basket, revealing a shadfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from basket" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the shadfly from the basket.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "put shadfly on bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the suitcase within the cubicle. Then, doublecheck that the locker within the cubicle is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. And then, put the telephone inside the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that sign! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou see a locker. You make out an opened suitcase. The suitcase contains a passkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the box within the salon with the key. And then, ensure that the box within the salon is open. And then, pick up the lamp from the box inside the salon. Then, toss the lamp on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. You begin to take stock of what's here.\nHey, want to see a box? Look over there, a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, you could, like, attempt to venture east. And then, make it so that the cabinet in the launderette is opened. After pulling open the cabinet, retrieve the American key from the cabinet. And then, make sure that the American box within the launderette is unlocked with the American key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am sorry to announce that you are now in the launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked American box, which looks normal, right there by you. You scan the room for a cabinet, and you find a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the cabinet, revealing an American key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American key from cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the American key from the cabinet.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. That done, take the printer from the case in the workshop. With the printer, make an attempt to travel south. That done, sit the printer on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a shelf. The shelf is standard. However, the shelf, like an empty shelf, has nothing on it. You make a mental note to not get your hopes up the next time you see a shelf in a room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker inside the cookery. Then, ensure that the locker inside the cookery is open. And then, retrieve the spork from the locker in the cookery. And then, you can deposit the spork into the fridge in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're not going to believe this, but you've just entered a cookery. You begin looking for stuff.\nYou can see a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! You see a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Okay, and then, recover the key from the floor of the kitchenette. With the key, make an attempt to go to the south. Then, assure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the box, revealing a legume.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take legume from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go east. Next, open the locker in the cubicle. Then, pick up the peanut from the locker inside the cubicle. And then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, try to travel west. That done, take the passkey from the desk inside the studio. Then, go to the east. Then, look and see that the locker in the spare room is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou make out a locker.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a desk. On the desk you see a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from desk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the passkey from the desk.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nWell, here we are in a spare room.\nYou make out a locker.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the safe. After that, open the safe. After opening the safe, take the banana from the safe. After that, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou can see a locked safe nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to open the dresser inside the launderette. And then, recover the passkey from the dresser inside the launderette. Having taken the passkey, make an attempt to venture south. And then, unlock the locker within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. A standard one.\nYou can see a dresser.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the dresser, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go east. Next, open the locker in the cubicle. Then, pick up the peanut from the locker inside the cubicle. And then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. Let's see what's in here.\nYou can see a locker. Huh, weird.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the locker, revealing a peanut.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the freezer is opened. And then, take the worm from the freezer inside the canteen. If you can get your hands on the worm, make an effort to venture south. And then, place the worm on the rack within the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nLook out! It's a- oh, never mind, it's just a freezer. You check the price tag that the freezer's owner still hasn't taken off. Two hundred big ones?! That's ridiculous! You know, I got a person who works for the mayor who could get you one of those for 85 bucks!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, unlock the box within the shower. Then, open the box. Then, pick up the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could try to move west. And then, pick up the stapler from the floor of the workshop. Then, go east. And then, put the stapler on the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one.\nYou see a bar. The bar appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the west.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nGuess what, you are in the place we're calling the workshop.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a stapler on the floor.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "take stapler" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the stapler from the ground.\nYou are carrying: a stapler and a sock.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the basket, revealing a rectangular latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to head south. Following that, retrieve the cuboid latchkey from the table within the workshop. If you can get your hands on the cuboid latchkey, unlock the cuboid chest inside the workshop. And then, open the cuboid chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nYou see a locked cuboid chest. You can see a table. The table is typical. On the table you see a cuboid latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go to the north. And then, take the type Q keycard from the drawer. After that, venture south. Okay, and then, lock the type Q box inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou see a closed type Q box in the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could make an attempt to take a trip north. Once you do that, pick up the folder from the stand. And then, attempt to go to the south. Then, sit the folder on the mantle in the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a mantle. The mantle is normal. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to travel south. With that over with, check that the box inside the washroom is unlocked with the key. And then, open the box in the washroom. Then, take the butterfly from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. An usual one.\nYou see a box. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, go west. And then, pick up the passkey from the floor of the garage. And then, move east. Following that, make sure that the box within the sauna is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You begin to take stock of what's in the room.\nYou can make out a locked box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the suitcase inside the attic. Then, make absolutely sure that the box is unlocked. Once you have unlocked the box, look and see that the box is open. After that, take the scarf from the box within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual one.\nYou can make out a box. Now that's what I call TextWorld! You make out a suitcase. The suitcase contains a key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an effort to travel south. And then, ensure that the refrigerator is open. Having pulled open the refrigerator, pick up the fudge scented keycard from the refrigerator within the canteen. Then, doublecheck the fudge scented locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a fudge scented locker. You see a closed refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the refrigerator, revealing a fudge scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented keycard from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Next, recover the keycard from the floor of the office. Then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A typical kind of place. You can barely contain your excitement.\nYou make out a chest. Hmm. You always thought you'd be more excited to see a chest in a room.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a glove.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, take the American style keycard from the shelf. Then, unlock the American style chest with the American style keycard. Then, open the American style chest. Then, take the mug from the American style chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am sorry to announce that you are now in the cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a American style chest. Oh, great. Here's a shelf. The shelf is standard. On the shelf you make out an American style keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the American style keycard from the shelf.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the American style chest.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the American style chest, revealing a mug.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take mug from American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture west. And then, recover the synthesizer from the bed. After that, take a trip east. Then, place the synthesizer on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're not going to believe this, but you've just entered a bedchamber.\nYou can see a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a bed. The bed is normal. On the bed you can see a synthesizer.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take synthesizer from bed" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go east. Okay, and then, retrieve the type 7 key from the table in the shower. After that, unlock the type 7 chest in the shower. And then, ensure that the type 7 chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nOf every shower you could have sauntered into, you had to saunter into a typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a type 7 chest. You see a table. On the table you see a type 7 key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to travel west. And then, recover the non-euclidean latchkey from the floor of the cubicle. And then, head east. And then, insert the non-euclidean latchkey into the non-euclidean locker's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou can see a locked non-euclidean locker.\nThere is an unblocked exit to the west.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou're now in a chamber.\nYou can see a locked non-euclidean locker.\nThere is an unblocked exit to the west.\nThere is a pillow on the floor.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the Canadian box, revealing a sponge.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, take the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition safe within the bedchamber. After that, ensure that the Microsoft limited edition safe inside the bedchamber is open. After that, pick up the laptop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition safe nearby. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The box contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft limited edition key from the box.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to travel south. Then, lift the spherical latchkey from the floor of the chamber. And then, unlock the spherical locker with the spherical latchkey. After unlocking the spherical locker, open the spherical locker inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just walked into a chamber.\nYou can see a locked spherical locker, which looks usual, nearby. As if things weren't amazing enough already, you can even see a portmanteau. You can't wait to tell the folks at home about this! Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou pick up the spherical latchkey from the ground.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could make an effort to take a trip east. Okay, and then, retrieve the cuboid key from the floor of the vault. And then, check that the cuboid box within the vault is unlocked with the cuboid key. And then, ensure that the cuboid box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a book on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. You begin to take stock of what's in the room.\nA locked cuboid box is here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, retrieve the rectangular keycard from the stand. After getting the rectangular keycard, move east. After that, make absolutely sure that the rectangular safe is unlocked with the rectangular keycard. After unlocking the rectangular safe, ensure that the rectangular safe within the lounge is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nA well framed placard tells you that you are now in the closet. You start to take note of what's in the room.\nYou can make out a stand. The stand is normal. On the stand you can make out a rectangular keycard. Hmmm... what else, what else?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the crate. After that, take the latchkey from the crate. After that, make an effort to go to the south. Next, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the crate, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the latchkey from the crate.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nGuess what, you are in the place we're calling the office. You can barely contain your excitement.\nYou make out a locked locker in the room.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, try to venture north. That done, recover the broom from the shelf. With the broom, move south. After that, rest the broom on the rack within the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place. The room is well lit.\nYou make out a rack. The rack is normal. But the thing is empty. It would have been so cool if there was stuff on the rack! oh well.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nWhat's that over there? It looks like it's a shelf. On the shelf you can see a broom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a carrot.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take carrot from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type Q passkey from the floor of the laundromat. After stealing the type Q passkey, travel east. That done, doublecheck that the type Q chest is unlocked. And then, ensure that the type Q chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a board. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nThere is a type Q passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the type Q passkey from the ground.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to take the fly larva from the table within the restroom. After stealing the fly larva, make an attempt to move east. And then, open the display in the basement. Then, you can insert the fly larva into the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom. Let's see what's in here.\nYou smell an intriguing smell, and follow it to a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. On the table you can see a fly larva. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from table" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could attempt to venture east. Following that, pick up the type 2 passkey from the stand. With the type 2 passkey, assure that the type 2 box is unlocked. And then, look and see that the type 2 box is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An ordinary kind of place.\nYou see a locked type 2 box. You can make out a stand. You see a type 2 passkey on the stand.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 passkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go east. Okay, and then, lift the keycard from the floor of the cookhouse. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou scan the room, seeing a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a locked typical looking safe here.\nThere is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to try to go west. That done, recover the book from the suitcase. After that, attempt to take a trip east. Following that, deposit the book on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You can barely contain your excitement.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a suitcase. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The suitcase contains a book. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take book from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, unlock the box. And then, open the box. After you have pulled open the box, recover the garlic clove from the box in the garage. With the garlic clove, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary one.\nYou can make out a locked box here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a garlic clove.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take garlic clove from box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the garlic clove from the box.\nYou are carrying: a garlic clove and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat garlic clove" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the Henderson's limited edition latchkey from the trunk. And then, check that the Henderson's limited edition locker is unlocked with the Henderson's limited edition latchkey. After that, ensure that the Henderson's limited edition locker inside the shower is open. Then, recover the butterfly from the Henderson's limited edition locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place. You can barely contain your excitement.\nYou can see a locked Henderson's limited edition locker, which looks usual, nearby. You can see an opened trunk. The trunk contains a Henderson's limited edition latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Henderson's limited edition latchkey from the trunk.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Henderson's limited edition locker.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition locker" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the Henderson's limited edition locker, revealing a butterfly.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from Henderson's limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go to the north. After that, retrieve the mouse from the floor of the studio. Then, go south. With that accomplished, throw the mouse on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nYou see a coffer. Wow, isn't TextWorld just the best? The coffer is empty! What a waste of a day!\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a mouse on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take mouse" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to head east. And then, make absolutely sure that the toolbox inside the pantry is opened. And then, recover the worm from the toolbox. And then, you can deposit the worm into the safe in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. A standard kind of place.\nYou scan the room for a safe, and you find a safe. Now why would someone leave that there? The safe is empty! This is the worst thing that could possibly happen, ever! You make out a closed toolbox nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the toolbox, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, make an effort to go to the east. After that, pick up the keycard from the floor of the garage. After that, unlock the chest within the garage with the keycard. And then, make it so that the chest is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage.\nYou can make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a peanut and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, attempt to head east. Following that, retrieve the rectangular latchkey from the stand within the office. If you can get your hands on the rectangular latchkey, insert the rectangular latchkey into the rectangular locker's lock to unlock it. After you have unlocked the rectangular locker, open the rectangular locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty normal here. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. With that done, lift the latchkey from the floor of the spare room. After that, doublecheck that the safe in the spare room is unlocked. After that, ensure that the safe inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most ordinary of all possible scullerys. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a locked safe, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, open the cabinet. Then, take the sock from the cabinet. If you have taken the sock, make an attempt to take a trip south. Okay, and then, ditch the sock on the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty standard here.\nYou make out a closed cabinet.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the fresh laundry scented keycard from the case.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented safe with fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the fresh laundry scented safe.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to make an attempt to go to the north. Following that, pick up the Microsoft style key from the mantelpiece. After that, attempt to move south. Then, insert the Microsoft style key into the Microsoft style chest in the cellar's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nI never took you for the sort of person who would show up in a cubicle, but I guess I was wrong.\nYou can make out a mantelpiece. On the mantelpiece you can make out a Microsoft style key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Microsoft style key from the mantelpiece.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style chest with Microsoft style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the bowl.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to move west. And then, take the passkey from the stand. After that, make an attempt to move east. Then, lock the box inside the bedchamber with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You begin to take stock of what's in the room.\nWere you looking for a box? Because look over there, it's a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nThis might come as a shock to you, but you've just stumbled into a workshop. Let's see what's in here.\nYou make out a stand. On the stand you see a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you can make out a sandwich.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from table" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the sandwich from the table.\nYou are carrying: a sandwich and an apple.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, move west. And then, recover the poem from the shelf in the bedchamber. Then, attempt to move east. Then, rest the poem on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a poem on the shelf. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take poem from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the poem from the shelf.\nYou are carrying: a poem.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could retrieve the shadfly from the table inside the laundromat. And then, try to go to the south. Okay, and then, assure that the portmanteau is opened. Then, insert the shadfly inside the portmanteau within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou make out a table. The table is usual. On the table you can see a shadfly. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from table" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou make another one of your grand eccentric entrances into an office.\nYou see a portmanteau.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the portmanteau.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "insert shadfly into portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel east. And then, look and see that the type 5 chest in the vault is wide open. After that, take the hat from the type 5 chest. After that, deposit the hat on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in the vault.\nYou see a type 5 chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type 5 keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the type 5 chest, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from type 5 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the Microsoft style safe is unlocked. Then, ensure that the Microsoft style safe is open. Then, pick up the spherical passkey from the Microsoft style safe. And then, check that the spherical safe inside the salon is unlocked with the spherical passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual one.\nYou can make out a locked spherical safe. You can see a Microsoft style safe. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style safe with Microsoft style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the safe inside the cubicle is unlocked with the passkey. After that, ensure that the safe is open. And then, pick up the formless latchkey from the safe. And then, check that the formless safe is unlocked with the formless latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a formless safe. Oh wow! Is that what I think it is? It is! It's a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to head east. Then, open the cabinet. And then, pick up the type P latchkey from the cabinet. And then, doublecheck that the type P locker within the scullery is locked with the type P latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it normal? You better believe it is. The room is well lit.\nYou rest your hand against a wall, but you miss the wall and fall onto a type P locker. You see a closed cabinet here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the cabinet, revealing a type P latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type P latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type P latchkey from the cabinet.\nYou are carrying: a type P latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type P locker with type P latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the freezer in the kitchenette is ajar. And then, take the non-euclidean latchkey from the freezer within the kitchenette. And then, travel south. And then, make sure that the non-euclidean safe inside the cookhouse is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou can make out a closed freezer.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the locker is unlocked. Then, open the locker within the spare room. After that, retrieve the salad from the locker. And then, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the lavender scented passkey from the stand. Then, go to the east. Okay, and then, make it so that the lavender scented box in the steam room is shut. Then, make absolutely sure that the lavender scented box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou bend down to tie your shoe. When you stand up, you notice a stand. Wow, isn't TextWorld just the best? You see a lavender scented passkey on the stand.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from stand" }, { "role": "user", "content": "current state: You are now in the attic.\nYour score has just gone up by one point.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in a steam room.\nYou see an opened lavender scented box here. The lavender scented box is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "close lavender scented box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou close the lavender scented box.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock lavender scented box with lavender scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the type 7 key from the shelf inside the closet. After that, unlock the type 7 box with the type 7 key. And then, open the type 7 box within the closet. Then, retrieve the cane from the type 7 box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. Let's see what's in here.\nYou make out a locked normal looking type 7 box in the corner. You rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a type 7 key on the shelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from shelf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the type 7 key from the shelf.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 7 box.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could take a trip north. Following that, pick up the cushion from the stand in the bedroom. With the cushion, try to move south. Then, you can deposit the cushion inside the cabinet in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWelcome to the bedroom.\nYou can make out a stand. You see a cushion on the stand.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from stand" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the cushion from the stand.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "insert cushion into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the stand. And then, check that the safe is unlocked with the key. Then, open the safe. And then, deposit the monitor into the safe within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nOf every pantry you could have sauntered into, you had to come round a standard one. I guess you better just go and list everything you see here.\nYou can see a safe. You can make out a stand. You see a key on the stand. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the stand.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the safe.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "insert monitor into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make absolutely sure that the chest within the study is unlocked with the keycard. After that, open the chest. Then, pick up the durian from the chest. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nLook over there! a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First of all, travel east. That done, retrieve the key from the stand inside the office. After that, doublecheck that the box inside the office is unlocked. Then, make sure that the box within the office is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. You can barely contain your excitement.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou have moved into an office. Not the office you'd expect. No, this is an office.\nYou can make out a locked box in the corner. Look over there! a stand. The stand is standard. On the stand you can see a key. Wow! Just like in the movies!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the stand.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the rack.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the TextWorld keycard from the case inside the canteen. And then, doublecheck that the TextWorld locker inside the canteen is unlocked. After that, ensure that the TextWorld locker within the canteen is open. Then, retrieve the insect from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have moved into the most ordinary of all possible canteens.\nYou can see a locked ordinary looking TextWorld locker right there by you. You see an opened case here. The case contains a TextWorld keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go south. After that, make absolutely sure that the chest is unlocked. Then, open the chest in the closet. After that, recover the top hat from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou can make out a locked chest in the room.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the key from the floor of the laundry place. Then, attempt to travel south. And then, doublecheck that the chest within the bathroom is shut. After closing the chest, lock the chest in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the toolbox inside the study is open. After that, retrieve the staple from the toolbox within the study. Then, go to the south. With that done, you can place the staple into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, pick up the textbook from the shelf. Then, try to head south. Then, throw the textbook on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou see a shelf. The shelf is normal. On the shelf you see a textbook. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Look over there! a desk. Unfortunately, there isn't a thing on it. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, make an effort to go to the east. After that, pick up the keycard from the floor of the garage. After that, unlock the chest within the garage with the keycard. And then, make it so that the chest is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the butterfly from the safe inside the basement. Then, attempt to head south. If you can do that, open the suitcase. Then, place the butterfly into the suitcase in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a safe. The safe contains a butterfly. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nLook at that signboard! What does it say? It says Welcome to the garage? Well that's cool.\nAs if things weren't amazing enough already, you can even see a suitcase.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First of all, travel east. That done, retrieve the key from the stand inside the office. After that, doublecheck that the box inside the office is unlocked. Then, make sure that the box within the office is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. You can barely contain your excitement.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the armchair in the study. Then, insert the passkey into the locker inside the study's lock to unlock it. After that, open the locker. Once you have opened the locker, retrieve the folder from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You can barely contain your excitement.\nYou can see a locker. You see an armchair. You shudder, but continue examining the armchair. On the armchair you see a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from armchair" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the armchair.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the locker. And then, open the locker inside the chamber. After that, retrieve the poem from the locker. If you can get your hands on the poem, deposit the poem into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the chamber.\nYou smell a great smell, and follow it to a box. The box is empty, what a horrible day! You see a locked locker, which looks typical, nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing a poem.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take poem from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the poem from the locker.\nYou are carrying: a poem and a key.\n\nyour action: " }, { "role": "assistant", "content": "insert poem into box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go north. Next, pick up the insect from the counter. Then, try to move south. Then, place the insect on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar. Okay, just remember what you're here to do, and everything will go great.\nYou see a rack. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. You can barely contain your excitement.\nLook over there! a counter. The counter is usual. On the counter you see an insect.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 safe within the closet. And then, ensure that the type 0 safe inside the closet is open. After opening the type 0 safe, retrieve the worm from the type 0 safe inside the closet. After picking up the worm, place the worm on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong.\nYou can see a type 0 safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 safe with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 0 safe.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type 0 safe, revealing a worm.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take worm from type 0 safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the worm from the type 0 safe.\nYou are carrying: a worm and a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make absolutely sure that the chest within the study is unlocked with the keycard. After that, open the chest. Then, pick up the durian from the chest. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nLook over there! a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a durian.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take durian from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the bedchamber. After unlocking the chest, ensure that the chest inside the bedchamber is open. Then, retrieve the poem from the chest. After taking the poem, drop the poem on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, try to venture north. That done, recover the broom from the shelf. With the broom, move south. After that, rest the broom on the rack within the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place. The room is well lit.\nYou make out a rack. The rack is normal. But the thing is empty. It would have been so cool if there was stuff on the rack! oh well.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nWhat's that over there? It looks like it's a shelf. On the shelf you can see a broom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from shelf" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the broom from the shelf.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nYou arrive in an attic. A typical kind of place. The room is well lit.\nYou make out a rack. The rack is normal. But the thing is empty. It would have been so cool if there was stuff on the rack! oh well.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "put broom on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe with the latchkey. After you have unlocked the safe, open the safe in the salon. And then, retrieve the shadfly from the safe. After that, put the shadfly on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a locked safe. As if things weren't amazing enough already, you can even see a mantelpiece. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the shadfly from the safe.\nYou are carrying: a shadfly and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put shadfly on mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to go south. Following that, look and see that the refrigerator is ajar. After that, recover the loaf of bread from the refrigerator. If you can get your hands on the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room, seeing an armchair. The armchair is normal. But oh no! there's nothing on this piece of trash.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nYou see a refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the passkey from the floor of the spare room. Then, unlock the box inside the spare room. And then, ensure that the box is open. After that, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nA locked ordinary looking box is right there by you.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the box, revealing a butterfly.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type Q passkey from the floor of the laundromat. After stealing the type Q passkey, travel east. That done, doublecheck that the type Q chest is unlocked. And then, ensure that the type Q chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a board. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nThere is a type Q passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the type Q passkey from the ground.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place.\nYou see a type Q chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Q chest with type Q passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to take the latchkey from the workbench. Then, head south. That done, make sure that the chest is closed. After that, lock the chest in the cookhouse with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place.\nYou make out a workbench. The workbench is standard. On the workbench you can see a latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean locker within the office. Having unlocked the non-euclidean locker, open the non-euclidean locker. And then, pick up the printer from the non-euclidean locker. And then, ditch the printer on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place. Let's see what's in here.\nYou see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to move south. Okay, and then, doublecheck that the suitcase is open. And then, pick up the keycard from the suitcase. And then, Deposit the keycard into the box in the spare room to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a box. Now why would someone leave that there? You can make out a closed suitcase.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the suitcase, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make sure that the safe is unlocked. Then, ensure that the safe is open. And then, take the chocolate bar from the safe inside the workshop. After you have got the chocolate bar, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel south. Then, unlock the fudge scented safe. Then, doublecheck that the fudge scented safe is wide open. Then, pick up the controller from the fudge scented safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a fudge scented safe. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the fudge scented safe.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go west. Then, take the passkey from the table. If you can get your hands on the passkey, venture east. Then, make sure the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You start to take note of what's in the room.\nYou make out a table. The table is ordinary. On the table you can see a passkey. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the knife from the chest.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, attempt to travel north. If you can accomplish that, retrieve the passkey from the floor of the recreation zone. And then, travel south. And then, make it so that the locker is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. You start to take note of what's in the room.\nYou can make out a locked locker.\nThere is an unblocked exit to the north.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just walked into a chamber. You start to take note of what's in the room.\nYou can make out a locked locker.\nThere is an unblocked exit to the north.\nThere is a candy bar on the floor.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. And then, recover the type 1 keycard from the stand. Then, make sure that the type 1 locker is unlocked. After that, ensure that the type 1 locker in the office is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one.\nAs if things weren't amazing enough already, you can even see a type 1 locker. You make out a stand. The stand is typical. On the stand you can make out a type 1 keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 keycard from stand" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the type 1 keycard from the stand.\nYou are carrying: a type 1 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 1 locker with type 1 keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the type 1 locker.\nYou are carrying: a type 1 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 1 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the mug from the table. And then, make an effort to take a trip east. Then, place the mug on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel south. Then, unlock the fudge scented safe. Then, doublecheck that the fudge scented safe is wide open. Then, pick up the controller from the fudge scented safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, open the bureau. After that, recover the disk from the bureau inside the office. If you have picked up the disk, try to take a trip south. Then, put the disk on the armchair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in a place we're calling an office. You begin looking for stuff.\nYou scan the room for a bureau, and you find a bureau.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Next, take the Henderson's passkey from the safe in the attic. And then, check that the Henderson's safe within the attic is unlocked with the Henderson's passkey. After that, look and see that the Henderson's safe in the attic is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's great that you've just entered a parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nWell, here we are in an attic.\nYou can see a locked Henderson's safe. You hear a noise behind you and spin around, but you can't see anything other than a safe. The safe contains a Henderson's passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nWhich do you mean, the Henderson's safe or the safe?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's safe with Henderson's passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou need to take the Henderson's passkey first.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, attempt to travel north. If you can accomplish that, retrieve the passkey from the floor of the recreation zone. And then, travel south. And then, make it so that the locker is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. You start to take note of what's in the room.\nYou can make out a locked locker.\nThere is an unblocked exit to the north.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the chest inside the dish-pit. After that, ensure that the chest within the dish-pit is open. After that, recover the spherical key from the chest. After that, doublecheck that the spherical box is locked with the spherical key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou see a spherical box. You see a locked usual looking chest in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a spherical key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, you could, like, take a trip east. With that over with, ensure that the coffer is open. After that, take the laptop from the coffer. And then, toss the laptop on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou make out a chair. The chair is ordinary. But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a coffer.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the coffer, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from coffer" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the laptop from the coffer.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "drop laptop" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could recover the passkey from the case. And then, unlock the box with the passkey. And then, open the box. And then, place the coffee cup into the box inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou can make out a locked standard looking box right there by you. An open case is here. The case contains a passkey, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, pick up the TextWorld style passkey from the rack in the pantry. After stealing the TextWorld style passkey, go south. And then, make it so that the TextWorld style box in the bedroom is unlocked with the TextWorld style passkey. And then, open the TextWorld style box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical one.\nYou can make out a rack. The rack is standard. On the rack you can see a TextWorld style passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the crate. After that, take the latchkey from the crate. After that, make an effort to go to the south. Next, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the crate, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Next, pick up the key from the floor of the spare room. After picking up the key, make an attempt to move south. With that done, unlock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a case. Now why would someone leave that there? The case is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel west. Okay, and then, pick up the licorice strip from the dresser inside the laundry place. And then, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou need an unguarded exit? You should try going west.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou are in a laundry place. An usual one.\nAn open dresser is nearby. The dresser contains a licorice strip. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from dresser" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the licorice strip from the dresser.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "eat licorice strip" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to pick up the type W keycard from the drawer. With the type W keycard, head south. Then, insert the type W keycard into the type W locker inside the cubicle's lock to unlock it. Then, ensure that the type W locker in the cubicle is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual one. I guess you better just go and list everything you see here.\nYou make out an opened drawer. The drawer contains a type W keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type W keycard from drawer" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the type W keycard from the drawer.\nYou are carrying: a type W keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one.\nYou can see a type W locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type W keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type W locker with type W keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the type W locker.\nYou are carrying: a type W keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type W locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to head south. After that, make absolutely sure that the fridge in the cookery is opened. And then, take the kettle from the fridge. Once you have taken the kettle, insert the kettle into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis office you have just entered is definitely usual. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou're now in a cookery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou scan the room for a chest, and you find a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The chest is empty! What a waste of a day! You see a fridge.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could move east. And then, open the Canadian limited edition locker inside the bedchamber. And then, recover the chocolate bar from the Canadian limited edition locker. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard kind of place. You start to take note of what's in the room.\nYou can make out a closed Canadian limited edition locker in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, recover the type W key from the box. Then, unlock the type W locker within the studio with the type W key. After unlocking the type W locker, look and see that the type W locker is ajar. And then, recover the pen from the type W locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou make out a type W locker. You see an opened box. The box contains a type W key. You wonder idly who left that here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type W key from box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the type W key from the box.\nYou are carrying: a type W key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type W locker with type W key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the type W locker.\nYou are carrying: a type W key.\n\nyour action: " }, { "role": "assistant", "content": "open type W locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the type W locker, revealing a pen.\nYou are carrying: a type W key.\n\nyour action: " }, { "role": "assistant", "content": "take pen from type W locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the chest in the playroom is open. After that, retrieve the latchkey from the chest. Then, unlock the locker with the latchkey. If you have unlocked the locker, open the locker in the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the lamp from the desk.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "drop lamp" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the toolbox within the closet is opened. Then, recover the worm from the toolbox within the closet. After that, head east. And then, you can place the worm into the case inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nOh wow! Is that what I think it is? It is! It's a toolbox. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the toolbox, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from toolbox" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the worm from the toolbox.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, venture west. Then, retrieve the American style passkey from the floor of the pantry. After taking the American style passkey, try to go to the east. Once you get through with that, doublecheck that the American style box within the chamber is locked with the American style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou see a American style box. You shudder, but continue examining the room.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "insert novel into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the American box within the shower is unlocked. After that, ensure that the American box within the shower is open. And then, pick up the keycard from the American box. And then, unlock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out a locker. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked normal looking American box in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the American box.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, make an attempt to head east. After that, doublecheck that the American chest within the cookery is unlocked with the American key. Having unlocked the American chest, ensure that the American chest is open. After opening the American chest, pick up the fork from the American chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in a place we're calling a cookery. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a American chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the formless passkey from the floor of the studio. After picking up the formless passkey, unlock the formless safe with the formless passkey. And then, open the formless safe. And then, take the pencil from the formless safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a formless safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move east. Okay, and then, assure that the American limited edition chest is open. After opening the American limited edition chest, retrieve the licorice strip from the American limited edition chest. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the American limited edition chest, revealing a licorice strip.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from American limited edition chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the licorice strip from the American limited edition chest.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "eat licorice strip" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. And then, take the telephone from the safe. And then, try to venture south. With that done, insert the telephone inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nYou make out a safe. The safe contains a telephone.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take telephone from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the box, revealing a coffee cup.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the stand.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. Okay, and then, ensure that the safe is open. And then, retrieve the textbook from the safe. With the textbook, drop the textbook on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty normal here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nOf every lounge you could have shown up in, you had to show up in an ordinary one.\nYou can see a closed safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move north. Then, lift the type 4 latchkey from the floor of the steam room. Then, attempt to move south. After that, check that the type 4 locker inside the cellar is unlocked with the type 4 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in a vault.\nYou see an opened type Z safe, which looks normal, right there by you. The type Z safe is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type Z safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou close the type Z safe.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type Z safe with type Z latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to open the fridge inside the canteen. After pulling open the fridge, retrieve the lavender scented passkey from the fridge. After that, try to head south. With that accomplished, unlock the lavender scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal one.\nYou can make out a closed fridge close by.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the fridge, revealing a lavender scented passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the trunk in the lounge. And then, unlock the box. Then, assure that the box in the lounge is opened. After that, retrieve the monitor from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook around you. Take it all in. It's not every day someone gets to be in a lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a trunk. The trunk contains a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, travel west. That done, recover the rectangular key from the table. Then, go east. And then, lock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to recover the bug from the bed stand within the bedroom. Then, make an effort to go to the south. Then, ensure that the case in the kitchen is open. After pulling open the case, deposit the bug inside the case inside the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. The bed stand is normal. On the bed stand you see a bug. Hmmm... what else, what else?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from bed stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the drawer is open. Then, take the latchkey from the drawer inside the launderette. Having got the latchkey, attempt to take a trip south. With that done, doublecheck that the locker in the washroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the drawer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First step, take the TextWorld limited edition key from the couch within the recreation zone. After you have picked up the TextWorld limited edition key, unlock the TextWorld limited edition safe. And then, doublecheck that the TextWorld limited edition safe within the recreation zone is ajar. After that, take the butterfly from the TextWorld limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked TextWorld limited edition safe. Were you looking for a couch? Because look over there, it's a couch. The couch is usual. On the couch you see a TextWorld limited edition key.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from couch" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the TextWorld limited edition key from the couch.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition safe with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the TextWorld limited edition safe.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, doublecheck that the box within the workshop is unlocked. Then, make absolutely sure that the box in the workshop is opened. After that, retrieve the potato from the box in the workshop. With the potato, eat the potato. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. You can barely contain your excitement.\nYou can see a locked box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a potato.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take potato from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First step, head north. And then, recover the chocolate bar from the mantelpiece inside the study. Then, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've just walked into a study. Okay, just remember what you're here to do, and everything will go great.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a mantelpiece. The mantelpiece is ordinary. On the mantelpiece you can make out a chocolate bar. Huh, weird.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a berry.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from mantelpiece" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the chocolate bar from the mantelpiece.\nYou are carrying: a chocolate bar and a berry.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First, it would be good if you could retrieve the folder from the cabinet. After getting the folder, go to the south. And then, open the dresser within the washroom. And then, insert the folder into the dresser in the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou can make out a cabinet. There's something strange about this being here, but you can't put your finger on it. The cabinet contains a folder.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from cabinet" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou find yourself in a washroom. An ordinary one.\nYou can see a dresser.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the dresser.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "insert folder into dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could assure that the chest is unlocked. And then, doublecheck that the chest is opened. If you have opened the chest, pick up the pair of pants from the chest in the attic. Having taken the pair of pants, you can put the pair of pants inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou can see a coffer. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this? A locked chest is here.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the chest, revealing a pair of pants.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pair of pants from chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the pair of pants from the chest.\nYou are carrying: a pair of pants and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert pair of pants into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to venture south. Then, assure that the suitcase inside the chamber is open. And then, recover the cushion from the suitcase. If you can get your hands on the cushion, place the cushion on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the chest. After unlocking the chest, open the chest within the playroom. After that, retrieve the passkey from the chest in the playroom. And then, doublecheck that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great normal vibes in this place, a wonderful normal atmosphere.\nWhat's that over there? It looks like it's a safe, so there's that. You make out a locked chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the American box within the shower is unlocked. After that, ensure that the American box within the shower is open. And then, pick up the keycard from the American box. And then, unlock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out a locker. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked normal looking American box in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the American box.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the American box, revealing a keycard.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from American box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the cabinet within the basement is ajar. Then, recover the TextWorld passkey from the cabinet. And then, go east. After that, insert the TextWorld passkey into the TextWorld safe's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard kind of place.\nYou see a closed cabinet, which looks ordinary, close by.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to move south. With that over with, ensure that the chest in the dish-pit is open. And then, take the Canadian passkey from the chest. After that, check that the Canadian chest is unlocked with the Canadian passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit. You begin to take stock of what's in the room.\nYou can make out a locked Canadian chest right there by you. You scan the room for a chest, and you find a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an attempt to venture east. With that done, open the safe within the closet. After that, take the type U key from the safe. Once you have taken the type U key, unlock the type U safe in the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nI am required to announce that you are now in the closet.\nYou can see a type U safe. You can see a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a type U key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type U key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to retrieve the TextWorld style keycard from the floor of the workshop. With the TextWorld style keycard, unlock the TextWorld style safe. After that, ensure that the TextWorld style safe in the workshop is open. After that, retrieve the butterfly from the TextWorld style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou smell an intriguing smell, and follow it to a TextWorld style safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a TextWorld style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the TextWorld style keycard from the ground.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the TextWorld style safe.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. Then, open the display. Then, pick up the rectangular key from the display within the cubicle. And then, assure that the rectangular locker inside the cubicle is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one. You begin to take stock of what's here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle. You begin looking for stuff.\nYou make out a rectangular locker. You see a display.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the display, revealing a rectangular key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from display" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the rectangular key from the display.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular locker with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go north. And then, lift the mat from the floor of the steam room. And then, move south. And then, rest the mat on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in the steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a mat on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mat" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the mat from the ground.\nYou are carrying: a mat.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to unlock the locker in the attic with the passkey. Then, open the locker. After pulling open the locker, pick up the broom from the locker. Then, put the broom on the counter inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You begin to take stock of what's here.\nYou can make out a locked locker. You scan the room for a counter, and you find a counter. The counter is standard. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, recover the type W key from the box. Then, unlock the type W locker within the studio with the type W key. After unlocking the type W locker, look and see that the type W locker is ajar. And then, recover the pen from the type W locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou make out a type W locker. You see an opened box. The box contains a type W key. You wonder idly who left that here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type W key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to venture west. Then, lift the dvd from the floor of the bar. And then, go to the east. Then, toss the dvd on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An usual kind of place.\nYou make out a shelf. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. An ordinary kind of place.\nThere is an unguarded exit to the east.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take dvd" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the dvd from the ground.\nYou are carrying: a dvd.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou arrive in an attic. An usual kind of place.\nYou make out a shelf. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nThere is a burger on the floor.\nYou are carrying: a dvd.\n\nyour action: " }, { "role": "assistant", "content": "drop dvd" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the box with the keycard. After unlocking the box, ensure that the box is open. And then, take the pen from the box. If you have taken the pen, put the pen into the portmanteau. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou make out a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever! You can make out a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the case inside the canteen is opened. After you have pulled open the case, recover the key from the case. After that, make an attempt to go to the south. With that done, lock the chest within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am pleased to announce that you are now in the canteen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a case. You can't wait to tell the folks at home about this!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to venture south. Then, assure that the suitcase inside the chamber is open. And then, recover the cushion from the suitcase. If you can get your hands on the cushion, place the cushion on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nWell, here we are in the chamber.\nYou make out a closed suitcase. You see a bench. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a cushion.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the cushion from the suitcase.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "put cushion on bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the toolbox inside the study is open. After that, retrieve the staple from the toolbox within the study. Then, go to the south. With that done, you can place the staple into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the toolbox, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the staple from the toolbox.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the type H safe is unlocked. After that, ensure that the type H safe is open. Then, pick up the vacuum from the type H safe in the bathroom. And then, deposit the vacuum into the cabinet in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place.\nYou can see a cabinet. Huh, weird. The cabinet is empty! What a waste of a day! You can see a locked type H safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H safe with type H keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type H safe.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the type H safe, revealing a vacuum.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from type H safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe with the latchkey. After you have unlocked the safe, open the safe in the salon. And then, retrieve the shadfly from the safe. After that, put the shadfly on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a locked safe. As if things weren't amazing enough already, you can even see a mantelpiece. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the safe, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to move north. With that over with, pick up the chocolate bar from the drawer within the restroom. If you have got the chocolate bar, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. An usual kind of place. You begin to take stock of what's in the room.\nYou can see a drawer. The drawer contains a chocolate bar.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First step, take the TextWorld limited edition key from the couch within the recreation zone. After you have picked up the TextWorld limited edition key, unlock the TextWorld limited edition safe. And then, doublecheck that the TextWorld limited edition safe within the recreation zone is ajar. After that, take the butterfly from the TextWorld limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked TextWorld limited edition safe. Were you looking for a couch? Because look over there, it's a couch. The couch is usual. On the couch you see a TextWorld limited edition key.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from couch" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the TextWorld limited edition key from the couch.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition safe with TextWorld limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Next, recover the fresh laundry scented passkey from the floor of the laundromat. And then, insert the fresh laundry scented passkey into the fresh laundry scented box's lock to unlock it. After that, doublecheck that the fresh laundry scented box inside the laundromat is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nOh, great. Here's a fresh laundry scented box, so there's that.\nYou need an unblocked exit? You should try going north.\nThere is a fresh laundry scented passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the fresh laundry scented passkey from the ground.\nYou are carrying: a fresh laundry scented passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented box with fresh laundry scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 keycard from the floor of the closet. With the type 8 keycard, unlock the type 8 box. After that, open the type 8 box. After that, put the shadfly inside the type 8 box inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. The room is well lit.\nYou make out a locked type 8 box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 8 keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the type 8 keycard from the ground.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 box with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 8 box.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move north. With that accomplished, recover the sandwich from the table inside the pantry. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you can make out a sandwich.\nThere is an unblocked exit to the south.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to venture east. And then, open the chest. After pulling open the chest, take the iron from the chest in the shower. After that, place the iron on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a closed chest.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing an iron.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take iron from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. Okay, and then, ensure that the safe is open. And then, retrieve the textbook from the safe. With the textbook, drop the textbook on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty normal here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, recover the type W key from the box. Then, unlock the type W locker within the studio with the type W key. After unlocking the type W locker, look and see that the type W locker is ajar. And then, recover the pen from the type W locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou make out a type W locker. You see an opened box. The box contains a type W key. You wonder idly who left that here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type W key from box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the type W key from the box.\nYou are carrying: a type W key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type W locker with type W key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to move south. Okay, and then, doublecheck that the suitcase is open. And then, pick up the keycard from the suitcase. And then, Deposit the keycard into the box in the spare room to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be fantastic if you could attempt to travel east. That done, retrieve the key from the trunk. And then, check that the chest is unlocked with the key. And then, open the chest within the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go to the north. After that, retrieve the mouse from the floor of the studio. Then, go south. With that accomplished, throw the mouse on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nYou see a coffer. Wow, isn't TextWorld just the best? The coffer is empty! What a waste of a day!\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a mouse on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take mouse" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the mouse from the ground.\nYou are carrying: a mouse and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a mouse and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "drop mouse" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to unlock the Henderson's limited edition locker. And then, open the Henderson's limited edition locker. Then, recover the latchkey from the Henderson's limited edition locker within the vault. Then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in the place we're calling the vault.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can see a locked Henderson's limited edition locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the Henderson's limited edition locker.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition locker" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the Henderson's limited edition locker, revealing a latchkey.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Henderson's limited edition locker" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the latchkey from the Henderson's limited edition locker.\nYou are carrying: a latchkey and a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First step, retrieve the Henderson's style latchkey from the box in the steam room. And then, make it so that the Henderson's style box is unlocked. After you have unlocked the Henderson's style box, open the Henderson's style box. After pulling open the Henderson's style box, take the iron from the Henderson's style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in the place we're calling the steam room. The room is well lit.\nYou can make out a Henderson's style box. What's that over there? It looks like it's a box. The box contains a Henderson's style latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nWhich do you mean, the Henderson's style box or the box?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou need to take the Henderson's style latchkey first.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the chest. After unlocking the chest, open the chest within the playroom. After that, retrieve the passkey from the chest in the playroom. And then, doublecheck that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great normal vibes in this place, a wonderful normal atmosphere.\nWhat's that over there? It looks like it's a safe, so there's that. You make out a locked chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the chest, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the passkey from the chest.\nYou are carrying: a passkey and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, go to the north. Then, lift the type L keycard from the floor of the pantry. Then, make an effort to go to the south. Following that, lock the type L safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou can make out a type L safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. An usual kind of place.\nThere is an unblocked exit to the south.\nThere is a type L keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type L keycard from the ground.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've entered a bar.\nYou can make out a type L safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock type L safe with type L keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, take the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition safe within the bedchamber. After that, ensure that the Microsoft limited edition safe inside the bedchamber is open. After that, pick up the laptop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition safe nearby. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The box contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft limited edition key from the box.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the Microsoft limited edition safe, revealing a laptop.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go south. Then, unlock the type 6 safe inside the office. And then, open the type 6 safe within the office. And then, pick up the laptop from the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office. You begin to take stock of what's in the room.\nA locked type 6 safe is right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 safe with type 6 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 9 latchkey from the saucepan. Then, travel east. Next, make sure that the type 9 safe is closed. Having closed the type 9 safe, lock the type 9 safe in the study with the type 9 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a saucepan. The saucepan is typical. On the saucepan you can see a type 9 latchkey. Huh, weird.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First stop, pick up the latchkey from the table. Then, make absolutely sure that the box within the washroom is unlocked. If you have unlocked the box, open the box. And then, recover the soap dispenser from the box within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell I'll be, you are in a place we're calling a washroom.\nYou can make out a locked box close by. You can make out a table. The table is normal. On the table you can make out a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the latchkey from the table.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, make an attempt to go to the west. And then, recover the cuboid keycard from the bookshelf in the office. After taking the cuboid keycard, make an effort to head east. Then, make it so that the cuboid chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is ordinary. On the bookshelf you see a cuboid keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from bookshelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cuboid keycard from the bookshelf.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to go south. Following that, look and see that the refrigerator is ajar. After that, recover the loaf of bread from the refrigerator. If you can get your hands on the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room, seeing an armchair. The armchair is normal. But oh no! there's nothing on this piece of trash.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to venture south. That done, make absolutely sure that the coffer within the pantry is ajar. After that, retrieve the potato from the coffer within the pantry. And then, eat the potato. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou can see a closed fridge in the corner.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just walked into a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a coffer.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the chest is open. Then, take the napkin from the chest. Then, go east. And then, sit the napkin on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. Let's see what's in here.\nYou can see a closed chest nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a napkin.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip south. Then, ensure that the portmanteau in the salon is open. Having opened the portmanteau, take the Microsoft passkey from the portmanteau within the salon. With the Microsoft passkey, make sure that the Microsoft safe in the salon is unlocked with the Microsoft passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery. You begin looking for stuff.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nYou arrive in a salon. A normal kind of place.\nYou can see a locked Microsoft safe. You see a closed portmanteau, which looks standard, right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the portmanteau, revealing a Microsoft passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft passkey from portmanteau" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the Microsoft passkey from the portmanteau.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the non-euclidean passkey from the floor of the steam room. After that, check that the non-euclidean box within the steam room is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean box is open. And then, take the soap dispenser from the non-euclidean box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in a place we're calling a steam room.\nYou can see a non-euclidean box. Now why would someone leave that there?\nThere is an unblocked exit to the west.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the non-euclidean passkey from the ground.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, pick up the type N keycard from the bookshelf. After that, travel south. After that, look and see the type N box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nHey, want to see a bookshelf? Look over there, a bookshelf. On the bookshelf you see a type N keycard. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N keycard from bookshelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type N keycard from the bookshelf.\nYou are carrying: a type N keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying: a type N keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock type N box with type N keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to travel north. Once you do that, recover the desktop computer from the floor of the cubicle. After stealing the desktop computer, try to travel south. With that over with, you can deposit the desktop computer inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a trunk. Is this it? Is this what you came to TextWorld to see? a trunk?\nThere is an unguarded exit to the south.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the desktop computer from the ground.\nYou are carrying: a desktop computer.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying: a desktop computer.\n\nyour action: " }, { "role": "assistant", "content": "insert desktop computer into dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the safe inside the cubicle is unlocked with the passkey. After that, ensure that the safe is open. And then, pick up the formless latchkey from the safe. And then, check that the formless safe is unlocked with the formless latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a formless safe. Oh wow! Is that what I think it is? It is! It's a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the safe, revealing a formless latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the formless latchkey from the safe.\nYou are carrying: a formless latchkey and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Cat Calendar from the display.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "put Cat Calendar on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the safe inside the dish-pit is unlocked with the latchkey. After that, ensure that the safe is open. Then, recover the teaspoon from the safe. Then, rest the teaspoon on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nLook over there! a safe. You shudder, but continue examining the room. You make out a table. The table is standard. But oh no! there's nothing on this piece of junk. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the safe, revealing a teaspoon.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take teaspoon from safe" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the teaspoon from the safe.\nYou are carrying: a teaspoon and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put teaspoon on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the blanket from the ground.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel west. With that over with, take the licorice strip from the pan in the cookhouse. If you have picked up the licorice strip, eat the licorice strip. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're not going to believe this, but you've just entered a cubicle.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in a vault.\nYou see an opened type Z safe, which looks normal, right there by you. The type Z safe is empty! What a waste of a day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type Z safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel south. After that, take the cuboid keycard from the case inside the studio. And then, make sure that the cuboid locker is unlocked. After that, doublecheck that the cuboid locker is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am required to announce that you are now in the kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. An usual one.\nA locked cuboid locker is close by. You make out a case. The case contains a cuboid keycard. Hmm. You always thought you'd be more excited to see a case in a room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip west. And then, take the fork from the shelf. After taking the fork, make an attempt to travel east. And then, sit the fork on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the fresh laundry scented keycard from the floor of the studio. And then, attempt to travel south. After that, close the fresh laundry scented chest inside the spare room. Then, Put the fresh laundry scented keycard into the fresh laundry scented chest in the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, recover the key from the chest within the kitchenette. Then, assure that the locker within the kitchenette is unlocked. Then, open the locker. After pulling open the locker, pick up the spork from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou see a locked locker. You can see an opened chest close by. The chest contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, attempt to travel west. Okay, and then, recover the licorice strip from the floor of the kitchen. If you can get your hands on the licorice strip, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an unblocked exit to the west.\nThere is a legume on the floor.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First, it would be a great idea if you could head south. And then, pick up the key from the plate. After taking the key, look and see that the locker is unlocked. After you have unlocked the locker, make it so that the locker in the scullery is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A standard one. The room is well lit.\nYou make out a locker. You can't wait to tell the folks at home about this! You make out a plate. The plate is standard. On the plate you can see a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from plate" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the key from the plate.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, try to venture south. Then, make it so that the box is ajar. After that, retrieve the shadfly from the box in the study. And then, toss the shadfly on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed box close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the shadfly from the box.\nYou are carrying: a shadfly and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop shadfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, recover the type W key from the box. Then, unlock the type W locker within the studio with the type W key. After unlocking the type W locker, look and see that the type W locker is ajar. And then, recover the pen from the type W locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou make out a type W locker. You see an opened box. The box contains a type W key. You wonder idly who left that here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type W key from box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the type W key from the box.\nYou are carrying: a type W key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type W locker with type W key" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the type W locker.\nYou are carrying: a type W key.\n\nyour action: " }, { "role": "assistant", "content": "open type W locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go to the north. And then, take the type Q keycard from the drawer. After that, venture south. Okay, and then, lock the type Q box inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou see a closed type Q box in the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou are in a sauna. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a drawer. The drawer contains a type Q keycard. Huh, weird.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q keycard from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the safe with the key. After unlocking the safe, ensure that the safe in the closet is open. And then, recover the non-euclidean latchkey from the safe inside the closet. And then, check that the non-euclidean safe within the closet is unlocked with the non-euclidean latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary kind of place.\nLook over there! a non-euclidean safe. Huh, weird. You can see a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a non-euclidean latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the suitcase inside the attic. Then, make absolutely sure that the box is unlocked. Once you have unlocked the box, look and see that the box is open. After that, take the scarf from the box within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual one.\nYou can make out a box. Now that's what I call TextWorld! You make out a suitcase. The suitcase contains a key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from suitcase" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the key from the suitcase.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the box, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to go south. Following that, look and see that the refrigerator is ajar. After that, recover the loaf of bread from the refrigerator. If you can get your hands on the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room, seeing an armchair. The armchair is normal. But oh no! there's nothing on this piece of trash.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nYou see a refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the refrigerator, revealing a loaf of bread.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from refrigerator" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the loaf of bread from the refrigerator.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to retrieve the key from the bench. And then, unlock the safe. And then, ensure that the safe within the laundromat is open. After opening the safe, recover the sponge from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou can make out a locked safe here. You can see a bench. The bench is normal. On the bench you make out a key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the bench.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the basket, revealing a rectangular latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the rectangular latchkey from the basket.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. With that accomplished, pick up the worm from the floor of the office. Then, try to go to the south. That done, sit the worm on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to come round a typical one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a worm and an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the worm from the ground.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "put worm on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, take the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition safe within the bedchamber. After that, ensure that the Microsoft limited edition safe inside the bedchamber is open. After that, pick up the laptop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition safe nearby. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The box contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key from box" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the Microsoft limited edition key from the box.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft limited edition safe with Microsoft limited edition key" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the Microsoft limited edition safe.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the bedchamber. After unlocking the chest, ensure that the chest inside the bedchamber is open. Then, retrieve the poem from the chest. After taking the poem, drop the poem on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the chest, revealing a poem.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take poem from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to go south. Following that, look and see that the refrigerator is ajar. After that, recover the loaf of bread from the refrigerator. If you can get your hands on the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room, seeing an armchair. The armchair is normal. But oh no! there's nothing on this piece of trash.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nYou see a refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the refrigerator, revealing a loaf of bread.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the spherical latchkey from the floor of the pantry. With the spherical latchkey, move east. And then, make it so that the spherical safe is shut. After that, Insert the spherical latchkey into the spherical safe within the washroom to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nGuess what, you are in the place we're calling the pantry.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYour score has just gone up by one point.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou are in a washroom. It seems to be pretty normal here.\nLook over there! a spherical safe. There's something strange about this thing being here, but you don't have time to worry about that now. The spherical safe is empty, what a horrible day! You can see a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to check that the Henderson's style safe is unlocked with the Henderson's style latchkey. After that, ensure that the Henderson's style safe is open. After that, pick up the passkey from the Henderson's style safe in the bar. If you have taken the passkey, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one.\nYou see a safe. You can make out a Henderson's style safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to venture south. Then, unlock the formless safe in the scullery. After that, ensure that the formless safe is open. After that, pick up the fly larva from the formless safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in the place we're calling the study.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A normal one. The room is well lit.\nYou can see a formless safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the formless safe, revealing a fly larva.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to travel north. With that accomplished, lift the laptop from the floor of the chamber. Then, make an attempt to head south. Okay, and then, you can deposit the laptop into the trunk inside the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI never took you for the sort of person who would show up in a spare room, but I guess I was wrong. You can barely contain your excitement.\nAn open trunk is close by. The trunk is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just shown up in a chamber.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a laptop and a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou pick up the laptop from the ground.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, go west. Once you finish that, retrieve the sponge from the cabinet. And then, head east. With that done, toss the sponge on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nThere is an unblocked exit to the west.\nThere is a whisk on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, unlock the box in the study with the latchkey. And then, make it so that the box inside the study is ajar. Then, pick up the cauliflower from the box in the study. Then, eat the cauliflower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a box. Huh, weird.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a cauliflower.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could take a trip south. Then, make absolutely sure that the bureau is ajar. Having pulled open the bureau, retrieve the non-euclidean latchkey from the bureau in the office. After that, make absolutely sure the non-euclidean box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou can see a non-euclidean box. The light flickers for a second, but nothing else happens. You can see a bureau.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the bureau, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, head north. And then, recover the loaf of bread from the floor of the steam room. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a fondue and a tv on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the loaf of bread from the ground.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, head east. With that done, ensure that the cabinet inside the kitchen is open. And then, take the type H keycard from the cabinet within the kitchen. Having got the type H keycard, doublecheck that the type H safe inside the kitchen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the portmanteau in the study. After that, make an effort to travel east. If you can accomplish that, unlock the locker. Then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study. I guess you better just go and list everything you see here.\nYou see a portmanteau. Something scurries by right in the corner of your eye. Probably nothing. The portmanteau contains a key. Classic TextWorld.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the key from the portmanteau.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked locker, which looks usual, here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to venture south. Then, unlock the formless safe in the scullery. After that, ensure that the formless safe is open. After that, pick up the fly larva from the formless safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in the place we're calling the study.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the locker is unlocked. Then, open the locker within the spare room. After that, retrieve the salad from the locker. And then, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a salad.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take salad from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type 7 key from the trunk. And then, check that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, ensure that the type 7 box inside the shower is open. Then, retrieve the mop from the type 7 box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a type 7 box. You make out an opened trunk. The trunk contains a type 7 key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move west. And then, retrieve the type 1 passkey from the stand. With the type 1 passkey, move east. Then, unlock the type 1 safe inside the parlor with the type 1 passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nYou make out a type 1 safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, make an attempt to go west. Then, recover the bug from the shelf within the office. Then, make an effort to head east. After that, sit the bug on the workbench within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a workbench. The workbench is standard. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the workbench.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the cabinet, revealing an iron.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the iron from the cabinet.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "insert iron into drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could recover the passkey from the case. And then, unlock the box with the passkey. And then, open the box. And then, place the coffee cup into the box inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nYou can make out a locked standard looking box right there by you. An open case is here. The case contains a passkey, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the case.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "insert coffee cup into box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to check that the Henderson's style safe is unlocked with the Henderson's style latchkey. After that, ensure that the Henderson's style safe is open. After that, pick up the passkey from the Henderson's style safe in the bar. If you have taken the passkey, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one.\nYou see a safe. You can make out a Henderson's style safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the Henderson's style safe, revealing a passkey.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the passkey from the Henderson's style safe.\nYou are carrying: a passkey and a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel west. Okay, and then, pick up the licorice strip from the dresser inside the laundry place. And then, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou need an unguarded exit? You should try going west.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, try to head north. Then, retrieve the passkey from the shelf in the dish-pit. With the passkey, head south. Then, lock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit.\nWere you looking for a shelf? Because look over there, it's a shelf. The shelf is typical. On the shelf you make out a passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could attempt to venture east. Following that, pick up the type 2 passkey from the stand. With the type 2 passkey, assure that the type 2 box is unlocked. And then, look and see that the type 2 box is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An ordinary kind of place.\nYou see a locked type 2 box. You can make out a stand. You see a type 2 passkey on the stand.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 passkey from stand" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type 2 passkey from the stand.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 box with type 2 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, take a trip north. Once you finish that, pick up the stick of butter from the floor of the canteen. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the kitchenette.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nThere is a stick of butter and a sandwich on the floor.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the stick of butter from the ground.\nYou are carrying: a stick of butter and a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "eat stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to check that the safe inside the kitchen is unlocked with the passkey. After that, doublecheck that the safe inside the kitchen is opened. Then, recover the cauliflower from the safe in the kitchen. With the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place.\nYou can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. With that accomplished, pick up the worm from the floor of the office. Then, try to go to the south. That done, sit the worm on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to come round a typical one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a worm and an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. With that done, open the fridge in the kitchen. After that, recover the fork from the fridge. And then, place the fork on the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nGuess what, you are in a place we're calling a studio.\nYou make out a stand. But there isn't a thing on it.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, look and see that the box is unlocked with the passkey. After unlocking the box, open the box. After that, retrieve the glove from the box within the attic. Then, you can place the glove inside the suitcase. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical one.\nYou make out an opened usual looking suitcase in the corner. What a letdown! The suitcase is empty! If you haven't noticed it already, there seems to be something there by the wall, it's a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to take a trip west. And then, retrieve the candy bar from the bed inside the salon. With the candy bar, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in a place we're calling a vault.\nYou can make out a stand. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the stand.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou're now in a salon. Let's see what's in here.\nLook over there! a bed. You see a candy bar on the bed. Now that's what I call TextWorld!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take candy bar from bed" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the candy bar from the bed.\nYou are carrying: a candy bar.\n\nyour action: " }, { "role": "assistant", "content": "eat candy bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the TextWorld chest, revealing a butterfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the butterfly from the TextWorld chest.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "drop butterfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the keycard from the stand. Then, insert the keycard into the locker within the cubicle's lock to unlock it. And then, open the locker in the cubicle. Then, take the telephone from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked locker. You can see a stand. You see a keycard on the stand. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from stand" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the stand.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the case inside the canteen is opened. After you have pulled open the case, recover the key from the case. After that, make an attempt to go to the south. With that done, lock the chest within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am pleased to announce that you are now in the canteen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a case. You can't wait to tell the folks at home about this!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the case, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the chest inside the dish-pit. After that, ensure that the chest within the dish-pit is open. After that, recover the spherical key from the chest. After that, doublecheck that the spherical box is locked with the spherical key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou see a spherical box. You see a locked usual looking chest in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. With that done, open the fridge in the kitchen. After that, recover the fork from the fridge. And then, place the fork on the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nGuess what, you are in a place we're calling a studio.\nYou make out a stand. But there isn't a thing on it.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou make out a fridge.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the fridge, revealing a fork.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from fridge" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the fork from the fridge.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "drop fork" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel west. Following that, pick-up the novel from the floor of the recreation zone. Having got the novel, go east. And then, ditch the novel on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. The room is well lit.\nYou can make out a bed. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a carrot and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. And then, retrieve the non-euclidean passkey from the floor of the garage. And then, try to go to the east. Following that, check that the non-euclidean chest is unlocked with the non-euclidean passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place.\nYou can see a locked non-euclidean chest close by. You can see an opened box. The box is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the formless chest, revealing a cuboid latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, try to venture east. And then, ensure that the basket inside the shower is open. Then, recover the rectangular latchkey from the basket. And then, look and see that the rectangular chest within the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nLook at that notice! What does it say? It says Welcome to the shower? Well that's cool.\nYou can make out a locked rectangular chest. You can see a basket.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the mug from the table. And then, make an effort to take a trip east. Then, place the mug on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou bend down to tie your shoe. When you stand up, you notice a table. On the table you can see a mug.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the mug from the table.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to move south. With that over with, ensure that the chest in the dish-pit is open. And then, take the Canadian passkey from the chest. After that, check that the Canadian chest is unlocked with the Canadian passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fork from the rack.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the latchkey from the rack.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the keycard from the stand. Then, insert the keycard into the locker within the cubicle's lock to unlock it. And then, open the locker in the cubicle. Then, take the telephone from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked locker. You can see a stand. You see a keycard on the stand. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to head south. After that, retrieve the key from the dresser. And then, make sure that the chest in the steam room is unlocked with the key. After that, open the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room.\nLook out! It's a- oh, never mind, it's just a chest. You make out an opened dresser. The dresser contains a key.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from dresser" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the dresser.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Your first objective is to take the type Z latchkey from the freezer within the cookery. If you have picked up the type Z latchkey, make an attempt to go south. Next, doublecheck that the type Z safe is closed. After that, assure the type Z safe within the vault is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou make out a freezer. You shudder, but continue examining the room. The freezer contains a type Z latchkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Z latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the cookery.\nYour score has just gone up by one point.\nYou are carrying: a type Z latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to travel north. That done, take the laptop from the bar. Then, attempt to travel south. After that, ditch the laptop on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical one. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOf every bedroom you could have shown up in, you had to saunter into an ordinary one.\nYou see a bar. The bar is typical. On the bar you see a laptop.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bar" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the laptop from the bar.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, ensure that the rectangular locker in the cookery is open. After pulling open the rectangular locker, pick up the broccoli from the rectangular locker. After picking up the broccoli, eat the broccoli. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical one.\nYou see a rectangular locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the rectangular locker, revealing a broccoli.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broccoli from rectangular locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the broccoli from the rectangular locker.\nYou are carrying: a broccoli and a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat broccoli" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could ensure that the locker is open. And then, retrieve the loaf of bread from the locker in the bedchamber. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a closed locker, which looks usual, in the corner.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a loaf of bread.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the loaf of bread from the locker.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to retrieve the passkey from the shelf. After that, make absolutely sure that the chest is unlocked. And then, open the chest. And then, take the vacuum from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a locked chest. You can see a shelf. The shelf is normal. On the shelf you see a passkey. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a kettle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the kettle from the chest.\nYou are carrying: a kettle and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert kettle into freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, look and see that the trunk is opened. After that, take the iron from the trunk inside the washroom. If you can get your hands on the iron, go to the south. If you can do that, drop the iron on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nOkay, so you're in a washroom, cool, but is it standard? You better believe it is.\nYou make out a trunk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a cane.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the cane from the chest.\nYou are carrying: a cane and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "put cane on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, open the bureau. After that, recover the disk from the bureau inside the office. If you have picked up the disk, try to take a trip south. Then, put the disk on the armchair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in a place we're calling an office. You begin looking for stuff.\nYou scan the room for a bureau, and you find a bureau.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the bureau, revealing a disk.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take disk from bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the disk from the bureau.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest in the bar is ajar. Then, take the laptop from the chest in the bar. After you have picked up the laptop, make an effort to go south. Okay, and then, put the laptop into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the chest, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture west. And then, lift the passkey from the floor of the kitchenette. And then, make an attempt to go east. With that over with, unlock the box with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, try to venture north. That done, recover the broom from the shelf. With the broom, move south. After that, rest the broom on the rack within the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place. The room is well lit.\nYou make out a rack. The rack is normal. But the thing is empty. It would have been so cool if there was stuff on the rack! oh well.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nWhat's that over there? It looks like it's a shelf. On the shelf you can see a broom.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from shelf" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the broom from the shelf.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, make an attempt to go north. Then, take the latchkey from the cabinet inside the sauna. After that, attempt to move south. Following that, make it so that the box is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have come into the most ordinary of all possible bedrooms.\nYou see a locked box, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the sauna.\nGuess what, you are in the place we're calling the sauna.\nYou make out a cabinet. The cabinet contains a latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. With that over with, check that the box is unlocked with the latchkey. And then, ensure that the box inside the laundry place is open. After pulling open the box, take the shirt from the box inside the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nGuess what, you are in a place we're calling a laundry place.\nYou can make out a locked normal looking box nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open the box, revealing a shirt.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shirt from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean safe with the non-euclidean passkey. After you have unlocked the non-euclidean safe, open the non-euclidean safe. And then, pick up the type 8 keycard from the non-euclidean safe. And then, make sure that the type 8 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. You can barely contain your excitement.\nYou can see a type 8 chest. You rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the non-euclidean safe.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the non-euclidean safe, revealing a type 8 keycard.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard from non-euclidean safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest in the basement is open. After that, take the key from the chest inside the basement. After that, unlock the locker. And then, make absolutely sure that the locker within the basement is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nA locked locker is right there by you. A closed chest is in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the non-euclidean passkey from the floor of the steam room. After that, check that the non-euclidean box within the steam room is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean box is open. And then, take the soap dispenser from the non-euclidean box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in a place we're calling a steam room.\nYou can see a non-euclidean box. Now why would someone leave that there?\nThere is an unblocked exit to the west.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the non-euclidean passkey from the ground.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go west. With that done, pick-up the scarf from the floor of the closet. After that, try to go to the east. And then, place the scarf on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. That done, retrieve the formless key from the floor of the study. And then, head east. After that, unlock the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First of all, you could, like, retrieve the keycard from the cabinet. If you can get your hands on the keycard, unlock the chest within the attic with the keycard. After that, open the chest within the attic. And then, recover the insect from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nA locked chest, which looks standard, is here. You make out a cabinet. The cabinet contains a keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the Henderson's style safe within the kitchenette. And then, make sure that the Henderson's style safe within the kitchenette is ajar. After that, retrieve the kettle from the Henderson's style safe. Then, place the kettle on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the Henderson's style safe, revealing a kettle.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the kettle from the Henderson's style safe.\nYou are carrying: a kettle and a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "drop kettle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. And then, retrieve the non-euclidean passkey from the floor of the garage. And then, try to go to the east. Following that, check that the non-euclidean chest is unlocked with the non-euclidean passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place.\nYou can see a locked non-euclidean chest close by. You can see an opened box. The box is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just sauntered into a garage.\nYou need an unblocked exit? You should try going east.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. With that done, open the fridge in the kitchen. After that, recover the fork from the fridge. And then, place the fork on the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nGuess what, you are in a place we're calling a studio.\nYou make out a stand. But there isn't a thing on it.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou make out a fridge.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the fridge, revealing a fork.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First step, take the TextWorld limited edition key from the couch within the recreation zone. After you have picked up the TextWorld limited edition key, unlock the TextWorld limited edition safe. And then, doublecheck that the TextWorld limited edition safe within the recreation zone is ajar. After that, take the butterfly from the TextWorld limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked TextWorld limited edition safe. Were you looking for a couch? Because look over there, it's a couch. The couch is usual. On the couch you see a TextWorld limited edition key.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from couch" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the TextWorld limited edition key from the couch.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld limited edition safe with TextWorld limited edition key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the TextWorld limited edition safe.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld limited edition safe" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the TextWorld limited edition safe, revealing a butterfly.\nYou are carrying: a TextWorld limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from TextWorld limited edition safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the chest in the playroom is open. After that, retrieve the latchkey from the chest. Then, unlock the locker with the latchkey. If you have unlocked the locker, open the locker in the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Next, lift the Henderson's limited edition passkey from the floor of the shower. And then, make sure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, open the Henderson's limited edition chest within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. And then, open the Microsoft style locker inside the bar. Then, take the legume from the Microsoft style locker within the bar. And then, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nYou find yourself in a bar.\nYou make out a closed Microsoft style locker here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the Microsoft style locker, revealing a legume.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take legume from Microsoft style locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the legume from the Microsoft style locker.\nYou are carrying: a legume and a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat legume" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. The room is well lit.\nYou see a chair. You see a coconut on the chair.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coconut from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to head north. And then, pick up the key from the rack in the kitchen. After that, make an attempt to go south. Then, lock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nWere you looking for a rack? Because look over there, it's a rack. The rack is standard. On the rack you see a key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the rack.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture west. And then, lift the passkey from the floor of the kitchenette. And then, make an attempt to go east. With that over with, unlock the box with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, try to head east. Once you do that, recover the type 3 latchkey from the rack inside the kitchenette. After that, unlock the type 3 locker. Then, open the type 3 locker in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nFancy seeing you here. Here, by the way, being the kitchenette.\nYou see a locked type 3 locker, which looks ordinary, in the corner. You see a gleam over in a corner, where you can see a rack. You shudder, but continue examining the rack. The rack is typical. On the rack you make out a type 3 latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 3 latchkey from rack" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the type 3 latchkey from the rack.\nYou are carrying: a type 3 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 locker with type 3 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the freezer in the kitchenette is ajar. And then, take the non-euclidean latchkey from the freezer within the kitchenette. And then, travel south. And then, make sure that the non-euclidean safe inside the cookhouse is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou can make out a closed freezer.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the non-euclidean latchkey from the freezer.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one. You begin to take stock of what's in the room.\nYou can see a non-euclidean safe.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could ensure that the safe within the steam room is open. And then, pick up the sponge from the safe inside the steam room. And then, make an effort to head south. Once you do that, place the sponge on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room is well lit.\nYou make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the safe, revealing a sponge.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the sponge from the safe.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou find yourself in a pantry. A normal kind of place.\nYou see a table. But there isn't a thing on it. Hm. Oh well\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "put sponge on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, look and see that the box is unlocked with the passkey. After unlocking the box, open the box. After that, retrieve the glove from the box within the attic. Then, you can place the glove inside the suitcase. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical one.\nYou make out an opened usual looking suitcase in the corner. What a letdown! The suitcase is empty! If you haven't noticed it already, there seems to be something there by the wall, it's a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the box, revealing a glove.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take glove from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to go to the north. Then, pick up the candy bar from the refrigerator in the canteen. After that, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard one. You begin to take stock of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. The refrigerator contains a cabbage and a candy bar.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take candy bar from refrigerator" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the candy bar from the refrigerator.\nYou are carrying: a candy bar.\n\nyour action: " }, { "role": "assistant", "content": "eat candy bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to head north. And then, pick up the key from the rack in the kitchen. After that, make an attempt to go south. Then, lock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nWere you looking for a rack? Because look over there, it's a rack. The rack is standard. On the rack you see a key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to assure that the box is opened. And then, retrieve the coffee cup from the box. And then, make an effort to travel east. After that, ditch the coffee cup on the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head east. After that, make absolutely sure that the trunk is wide open. Then, retrieve the non-euclidean key from the trunk. After that, insert the non-euclidean key into the non-euclidean chest within the sauna's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nYou can make out a non-euclidean chest. You make out a trunk.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a non-euclidean key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the non-euclidean key from the trunk.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean chest with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. That done, retrieve the formless key from the floor of the study. And then, head east. After that, unlock the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to head west. Then, pick up the keycard from the safe in the attic. After that, head east. And then, make absolutely sure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to move south. And then, pick up the keycard from the mantle. Then, unlock the box with the keycard. After that, doublecheck that the box in the chamber is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, travel west. That done, recover the rectangular key from the table. Then, go east. And then, lock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. You see a rectangular key on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Next, check that the spherical chest within the office is unlocked with the spherical key. And then, make it so that the spherical chest is wide open. After that, retrieve the Advent Calendar from the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nLook over there! a spherical chest. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical chest.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the case inside the canteen is opened. After you have pulled open the case, recover the key from the case. After that, make an attempt to go to the south. With that done, lock the chest within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am pleased to announce that you are now in the canteen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a case. You can't wait to tell the folks at home about this!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the case, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just shown up in a shower. I guess you better just go and list everything you see here.\nLook out! It's a- oh, never mind, it's just a chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head west. After that, pick up the bug from the table. Then, move east. And then, deposit the bug on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a trunk.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to go to the north. Following that, recover the latchkey from the board. Then, venture south. Then, unlock the chest inside the workshop with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the workshop.\nYou can make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the insect from the workbench.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an attempt to travel south. After that, make absolutely sure that the cabinet is wide open. And then, retrieve the worm from the cabinet within the laundromat. If you have got the worm, place the worm on the bench in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nA closed typical looking cabinet is in the corner. As if things weren't amazing enough already, you can even see a bench. Now why would someone leave that there? The bench is typical. But there isn't a thing on it. It would have been so cool if there was stuff on the bench.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick up the passkey from the cabinet in the restroom. Then, assure that the box is unlocked. Having unlocked the box, ensure that the box is open. After that, take the nest of bugs from the box within the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A typical kind of place.\nYou make out a box. You can see an opened cabinet, which looks standard, in the room. The cabinet contains a passkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the box, revealing a nest of bugs.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take nest of bugs from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to move south. Okay, and then, doublecheck that the suitcase is open. And then, pick up the keycard from the suitcase. And then, Deposit the keycard into the box in the spare room to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a box. Now why would someone leave that there? You can make out a closed suitcase.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the suitcase, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou have come into a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin to take stock of what's here.\nYou scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unguarded exit to the west.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the trunk.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "insert napkin into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld box within the laundromat is unlocked. After that, ensure that the TextWorld box within the laundromat is open. Then, take the latchkey from the TextWorld box. Then, make sure that the locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You can see a locked TextWorld box close by.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick up the American limited edition keycard from the armchair within the cubicle. After you have got the American limited edition keycard, check that the American limited edition chest in the cubicle is unlocked with the American limited edition keycard. Then, open the American limited edition chest. After that, pick up the desktop computer from the American limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. I guess you better just go and list everything you see here.\nYou can see a locked American limited edition chest here. Were you looking for an armchair? Because look over there, it's an armchair. The armchair is usual. On the armchair you can make out an American limited edition keycard.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard from armchair" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the American limited edition keycard from the armchair.\nYou are carrying: an American limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition chest with American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the American limited edition chest.\nYou are carrying: an American limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to venture south. That done, make absolutely sure that the coffer within the pantry is ajar. After that, retrieve the potato from the coffer within the pantry. And then, eat the potato. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou can see a closed fridge in the corner.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just walked into a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a coffer.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the coffer, revealing a potato.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take potato from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to open the dresser inside the launderette. And then, recover the passkey from the dresser inside the launderette. Having taken the passkey, make an attempt to venture south. And then, unlock the locker within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. A standard one.\nYou can see a dresser.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick up the passkey from the cabinet in the restroom. Then, assure that the box is unlocked. Having unlocked the box, ensure that the box is open. After that, take the nest of bugs from the box within the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A typical kind of place.\nYou make out a box. You can see an opened cabinet, which looks standard, in the room. The cabinet contains a passkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the passkey from the cabinet.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to unlock the locker in the attic with the passkey. Then, open the locker. After pulling open the locker, pick up the broom from the locker. Then, put the broom on the counter inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You begin to take stock of what's here.\nYou can make out a locked locker. You scan the room for a counter, and you find a counter. The counter is standard. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to travel south. Then, lift the spherical latchkey from the floor of the chamber. And then, unlock the spherical locker with the spherical latchkey. After unlocking the spherical locker, open the spherical locker inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just walked into a chamber.\nYou can see a locked spherical locker, which looks usual, nearby. As if things weren't amazing enough already, you can even see a portmanteau. You can't wait to tell the folks at home about this! Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou pick up the spherical latchkey from the ground.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to move east. With that done, make it so that the suitcase is ajar. And then, take the insect from the suitcase. After that, put the insect on the mantelpiece within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just walked into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell I'll be, you are in a place we're calling a parlor.\nYou can make out a closed suitcase in the room. You see a gleam over in a corner, where you can see a mantelpiece. Make a note of this, you might have to put stuff on or in it later on. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to venture south. Then, assure that the suitcase inside the chamber is open. And then, recover the cushion from the suitcase. If you can get your hands on the cushion, place the cushion on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nWell, here we are in the chamber.\nYou make out a closed suitcase. You see a bench. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to venture east. With that accomplished, unlock the lavender scented locker. And then, open the lavender scented locker. Then, take the printer from the lavender scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou can make out a lavender scented locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the west.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented locker with lavender scented latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the lavender scented locker.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could move west. If you can manage that, pick up the key from the stand within the closet. After that, travel east. After that, lock the safe with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place. You begin to take stock of what's in the room.\nYou make out a closed safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the safe, revealing a fly larva.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the fly larva from the safe.\nYou are carrying: a fly larva and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, pick up the keycard from the rack within the cookhouse. After that, make an effort to take a trip east. Next, insert the keycard into the chest's lock to unlock it. Then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou scan the room for a rack, and you find a rack. The rack is normal. On the rack you make out a keycard. Huh, weird.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the spherical locker, revealing a broom.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First, it would be great if you could make an effort to take a trip south. With that over with, take the latchkey from the saucepan. After you have picked up the latchkey, unlock the chest in the cookery. And then, doublecheck that the chest inside the cookery is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am sorry to announce that you are now in the dish-pit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. A normal one.\nYou can see a locked chest in the corner. You rest your hand against a wall, but you miss the wall and fall onto a saucepan. The saucepan is normal. On the saucepan you make out a latchkey. Huh, weird.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from saucepan" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the saucepan.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, take the American style keycard from the shelf. Then, unlock the American style chest with the American style keycard. Then, open the American style chest. Then, take the mug from the American style chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am sorry to announce that you are now in the cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a American style chest. Oh, great. Here's a shelf. The shelf is standard. On the shelf you make out an American style keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, look and see that the type 2 box is unlocked with the type 2 keycard. And then, open the type 2 box in the spare room. After pulling open the type 2 box, recover the fly larva from the type 2 box within the spare room. After that, place the fly larva on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou see a type 2 box.\nThere is an unguarded exit to the west.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 box with type 2 keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the type 2 box.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 2 box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the type 2 box, revealing a fly larva.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from type 2 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture south. And then, lift the latchkey from the floor of the laundry place. Then, unlock the locker in the laundry place. And then, open the locker in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to head north. Following that, lift the nest of toads from the floor of the cookery. After that, make an effort to head south. Then, place the nest of toads on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. The rack is usual. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just walked into a cookery. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a nest of toads and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of toads" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the nest of toads from the ground.\nYou are carrying: a nest of toads.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick up the key from the floor of the cubicle. And then, look and see that the box is unlocked with the key. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. Let's see what's in here.\nHey, want to see a box? Look over there, a box.\nYou need an unguarded exit? You should try going north.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First, it would be great if you could make an effort to take a trip south. With that over with, take the latchkey from the saucepan. After you have picked up the latchkey, unlock the chest in the cookery. And then, doublecheck that the chest inside the cookery is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am sorry to announce that you are now in the dish-pit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the Henderson's passkey from the suitcase.\nYou are carrying: a Henderson's passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the safe in the kitchen is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. Then, retrieve the key from the safe inside the kitchen. Then, lock the box inside the kitchen with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You rest your hand against a wall, but you miss the wall and fall onto a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go east. Okay, and then, retrieve the type 7 key from the table in the shower. After that, unlock the type 7 chest in the shower. And then, ensure that the type 7 chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nOf every shower you could have sauntered into, you had to saunter into a typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a type 7 chest. You see a table. On the table you see a type 7 key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from table" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the type 7 key from the table.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to look and see that the Microsoft safe inside the steam room is unlocked with the Microsoft passkey. After that, ensure that the Microsoft safe within the steam room is open. And then, take the latchkey from the Microsoft safe. And then, check that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the Microsoft safe.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the Microsoft safe, revealing a latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the latchkey from the Microsoft safe.\nYou are carrying: a latchkey and a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to venture south. Then, assure that the suitcase inside the chamber is open. And then, recover the cushion from the suitcase. If you can get your hands on the cushion, place the cushion on the bench. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nWell, here we are in the chamber.\nYou make out a closed suitcase. You see a bench. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a cushion.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the chest inside the dish-pit. After that, ensure that the chest within the dish-pit is open. After that, recover the spherical key from the chest. After that, doublecheck that the spherical box is locked with the spherical key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou see a spherical box. You see a locked usual looking chest in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the formless passkey from the floor of the studio. After picking up the formless passkey, unlock the formless safe with the formless passkey. And then, open the formless safe. And then, take the pencil from the formless safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a formless safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the suitcase inside the attic. Then, make absolutely sure that the box is unlocked. Once you have unlocked the box, look and see that the box is open. After that, take the scarf from the box within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual one.\nYou can make out a box. Now that's what I call TextWorld! You make out a suitcase. The suitcase contains a key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from suitcase" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the key from the suitcase.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, take the laptop from the bench. And then, attempt to head east. And then, place the laptop on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nWell I'll be, you are in a place we're calling a salon. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a bench? Because look over there, it's a bench. The bench is usual. On the bench you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to travel north. Once you do that, recover the desktop computer from the floor of the cubicle. After stealing the desktop computer, try to travel south. With that over with, you can deposit the desktop computer inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a trunk. Is this it? Is this what you came to TextWorld to see? a trunk?\nThere is an unguarded exit to the south.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, open the suitcase. And then, pick up the key from the suitcase. After that, try to move east. And then, make sure that the locker in the closet is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a gleam over in a corner, where you can see a suitcase. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could move west. If you can manage that, pick up the key from the stand within the closet. After that, travel east. After that, lock the safe with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place. You begin to take stock of what's in the room.\nYou make out a closed safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou make out a stand. On the stand you can make out a key.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the stand.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place. You begin to take stock of what's in the room.\nYou make out a closed safe.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean locker within the office. Having unlocked the non-euclidean locker, open the non-euclidean locker. And then, pick up the printer from the non-euclidean locker. And then, ditch the printer on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place. Let's see what's in here.\nYou see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the non-euclidean locker, revealing a printer.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take printer from non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, head west. And then, recover the passkey from the plate. Then, attempt to move east. With that done, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nOf every kitchenette you could have sauntered into, you had to saunter into a standard one.\nYou can see a plate. On the plate you can see a passkey.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from plate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the lavender scented passkey from the stand. Then, go to the east. Okay, and then, make it so that the lavender scented box in the steam room is shut. Then, make absolutely sure that the lavender scented box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou bend down to tie your shoe. When you stand up, you notice a stand. Wow, isn't TextWorld just the best? You see a lavender scented passkey on the stand.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from stand" }, { "role": "user", "content": "current state: You are now in the attic.\nYour score has just gone up by one point.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Next, recover the fresh laundry scented passkey from the floor of the laundromat. And then, insert the fresh laundry scented passkey into the fresh laundry scented box's lock to unlock it. After that, doublecheck that the fresh laundry scented box inside the laundromat is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nOh, great. Here's a fresh laundry scented box, so there's that.\nYou need an unblocked exit? You should try going north.\nThere is a fresh laundry scented passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the fresh laundry scented passkey from the ground.\nYou are carrying: a fresh laundry scented passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented box with fresh laundry scented passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the fresh laundry scented box.\nYou are carrying: a fresh laundry scented passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "open fresh laundry scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to ensure that the bureau is open. Then, retrieve the Henderson's limited edition key from the bureau within the workshop. With the Henderson's limited edition key, make sure that the Henderson's limited edition chest is unlocked. After that, look and see that the Henderson's limited edition chest in the workshop is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You start to take note of what's in the room.\nYou see a Henderson's limited edition chest. You make out a closed bureau in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the bureau, revealing a Henderson's limited edition key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key from bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the safe inside the dish-pit is unlocked with the latchkey. After that, ensure that the safe is open. Then, recover the teaspoon from the safe. Then, rest the teaspoon on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nLook over there! a safe. You shudder, but continue examining the room. You make out a table. The table is standard. But oh no! there's nothing on this piece of junk. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to attempt to travel east. And then, open the coffer. And then, retrieve the folder from the coffer within the office. Then, place the folder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the coffer, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the butterfly from the safe inside the basement. Then, attempt to head south. If you can do that, open the suitcase. Then, place the butterfly into the suitcase in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a safe. The safe contains a butterfly. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nLook at that signboard! What does it say? It says Welcome to the garage? Well that's cool.\nAs if things weren't amazing enough already, you can even see a suitcase.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the suitcase.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "insert butterfly into suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, retrieve the latchkey from the chair. After that, unlock the safe inside the cookery with the latchkey. After that, doublecheck that the safe in the cookery is opened. And then, pick up the whisk from the safe in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked typical looking safe right there by you. You can see a chair. The chair is normal. On the chair you see a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the chair.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. And then, recover the Henderson's style latchkey from the floor of the parlor. Then, check that the Henderson's style locker is unlocked with the Henderson's style latchkey. After that, make sure that the Henderson's style locker within the parlor is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the bug from the locker inside the bar. And then, make an attempt to travel south. And then, open the cabinet within the bathroom. And then, place the bug inside the cabinet inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou make out a locker. The locker contains a bug. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, make an attempt to head west. That done, retrieve the loaf of bread from the shelf within the chamber. With the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to head north. And then, pick up the key from the rack in the kitchen. After that, make an attempt to go south. Then, lock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nWere you looking for a rack? Because look over there, it's a rack. The rack is standard. On the rack you see a key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from rack" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the rack.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the spherical locker, revealing a mouse.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take mouse from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, take a trip east. With that over with, take the TextWorld keycard from the chair. Having taken the TextWorld keycard, insert the TextWorld keycard into the TextWorld safe's lock to unlock it. After that, open the TextWorld safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked normal looking TextWorld safe here. You smell a great smell, and follow it to a chair. You see a TextWorld keycard on the chair. Huh, weird.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from chair" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the TextWorld keycard from the chair.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld safe with TextWorld keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the TextWorld safe.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the south. Then, doublecheck that the safe is ajar. Then, take the cushion from the safe within the bar. After that, toss the cushion on the floor of the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nA rusty placard tells you that you are now in the steam room. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the trunk, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Canadian style keycard from the trunk.\nYou are carrying: a Canadian style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style box with Canadian style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture west. And then, lift the passkey from the floor of the kitchenette. And then, make an attempt to go east. With that over with, unlock the box with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 5 locker, revealing a latchkey.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from type 5 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to recover the bug from the bed stand within the bedroom. Then, make an effort to go to the south. Then, ensure that the case in the kitchen is open. After pulling open the case, deposit the bug inside the case inside the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. The bed stand is normal. On the bed stand you see a bug. Hmmm... what else, what else?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from bed stand" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nLook at you, bigshot, walking into a kitchen like it isn't some huge deal.\nYou see a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the case.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "insert bug into case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to venture east. With that accomplished, unlock the lavender scented locker. And then, open the lavender scented locker. Then, take the printer from the lavender scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, you could, like, attempt to venture east. And then, make it so that the cabinet in the launderette is opened. After pulling open the cabinet, retrieve the American key from the cabinet. And then, make sure that the American box within the launderette is unlocked with the American key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am sorry to announce that you are now in the launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked American box, which looks normal, right there by you. You scan the room for a cabinet, and you find a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the cabinet, revealing an American key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to move east. And then, pick up the keycard from the rack inside the shower. After picking up the keycard, check that the chest is unlocked with the keycard. Having unlocked the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an attempt to take a trip north. Then, take the key from the chair. After that, take a trip south. After that, lock the locker in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou can see a closed locker.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou can see a chair. You see a key on the chair.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the key from the chair.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing an American latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American latchkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a carrot.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take carrot from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the carrot from the box.\nYou are carrying: a carrot and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat carrot" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the west. Then, recover the teaspoon from the chair. And then, try to go east. If you can succeed at that, rest the teaspoon on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nLook out! It's a- oh, never mind, it's just a shelf. The shelf is typical. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nWere you looking for a chair? Because look over there, it's a chair. The chair is standard. On the chair you can see a teaspoon.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teaspoon from chair" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the teaspoon from the chair.\nYou are carrying: a teaspoon.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the insect from the ground.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make absolutely sure that the chest in the workshop is unlocked with the keycard. And then, open the chest. And then, retrieve the stick of butter from the chest inside the workshop. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical one.\nYou can see a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the chest, revealing a stick of butter.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the stick of butter from the chest.\nYou are carrying: a stick of butter and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, attempt to travel west. After that, recover the Henderson's style keycard from the floor of the shower. After you have picked up the Henderson's style keycard, try to go to the east. Okay, and then, make absolutely sure that the Henderson's style box is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nA locked Henderson's style box, which looks normal, is nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a Henderson's style keycard and a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the Henderson's style keycard from the ground.\nYou are carrying: a Henderson's style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an attempt to travel south. After that, make absolutely sure that the cabinet is wide open. And then, retrieve the worm from the cabinet within the laundromat. If you have got the worm, place the worm on the bench in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the south. After that, take the passkey from the bookshelf. And then, make absolutely sure that the locker is unlocked. Then, open the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou make out a locker. You can see a bookshelf. Make a note of this, you might have to put stuff on or in it later on. You see a passkey on the bookshelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from bookshelf" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the passkey from the bookshelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the safe inside the dish-pit is unlocked with the latchkey. After that, ensure that the safe is open. Then, recover the teaspoon from the safe. Then, rest the teaspoon on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nLook over there! a safe. You shudder, but continue examining the room. You make out a table. The table is standard. But oh no! there's nothing on this piece of junk. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the safe, revealing a teaspoon.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take teaspoon from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the west. Then, recover the teaspoon from the chair. And then, try to go east. If you can succeed at that, rest the teaspoon on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nLook out! It's a- oh, never mind, it's just a shelf. The shelf is typical. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nWere you looking for a chair? Because look over there, it's a chair. The chair is standard. On the chair you can see a teaspoon.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teaspoon from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to attempt to head west. And then, retrieve the keycard from the floor of the bedroom. If you can get your hands on the keycard, make an attempt to go east. Following that, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary one.\nYou make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nThere is a keycard and a pillow on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary one.\nYou make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel south. Then, recover the keycard from the floor of the studio. Then, unlock the locker. Then, open the locker inside the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou need an unblocked exit? You should try going south.\nYou are carrying: an onion.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, unlock the type H box. After unlocking the type H box, assure that the type H box is opened. After that, recover the keycard from the type H box. And then, assure that the safe within the chamber is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis chamber you have just entered is definitely usual.\nYou can make out a locked safe here. You see a gleam over in a corner, where you can see a type H box.\nThere is an unguarded exit to the north.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H box with type H keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, pick up the passkey from the cabinet in the restroom. Then, assure that the box is unlocked. Having unlocked the box, ensure that the box is open. After that, take the nest of bugs from the box within the restroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A typical kind of place.\nYou make out a box. You can see an opened cabinet, which looks standard, in the room. The cabinet contains a passkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Henderson's keycard from the floor of the office. If you can get your hands on the Henderson's keycard, unlock the Henderson's box in the office with the Henderson's keycard. After that, ensure that the Henderson's box in the office is open. And then, you can put the disk inside the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nYou make out a Henderson's box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's keycard from the ground.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to move east. And then, pick up the keycard from the rack inside the shower. After picking up the keycard, check that the chest is unlocked with the keycard. Having unlocked the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nYou can make out a locked chest. You can see a rack. The rack is usual. On the rack you see a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the rack.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. With that done, lift the latchkey from the floor of the spare room. After that, doublecheck that the safe in the spare room is unlocked. After that, ensure that the safe inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most ordinary of all possible scullerys. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a locked safe, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the safe within the office is open. After pulling open the safe, retrieve the cucumber from the safe. Then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to show up in an ordinary one. You can barely contain your excitement.\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could move west. If you can manage that, pick up the key from the stand within the closet. After that, travel east. After that, lock the safe with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place. You begin to take stock of what's in the room.\nYou make out a closed safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou make out a stand. On the stand you can make out a key.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the key from the stand.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the suitcase inside the attic. Then, make absolutely sure that the box is unlocked. Once you have unlocked the box, look and see that the box is open. After that, take the scarf from the box within the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An usual one.\nYou can make out a box. Now that's what I call TextWorld! You make out a suitcase. The suitcase contains a key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from suitcase" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the key from the suitcase.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to look and see that the chest is unlocked with the passkey. After unlocking the chest, assure that the chest is wide open. After that, retrieve the cane from the chest. With the cane, put the cane on the table in the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou see a locked chest. You see a table. The table is usual. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a cane.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cane from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, retrieve the rectangular keycard from the stand. After getting the rectangular keycard, move east. After that, make absolutely sure that the rectangular safe is unlocked with the rectangular keycard. After unlocking the rectangular safe, ensure that the rectangular safe within the lounge is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nA well framed placard tells you that you are now in the closet. You start to take note of what's in the room.\nYou can make out a stand. The stand is normal. On the stand you can make out a rectangular keycard. Hmmm... what else, what else?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from stand" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the rectangular keycard from the stand.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou've just shown up in a lounge. I guess you better just go and list everything you see here.\nYou can see a locked rectangular safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the Henderson's style safe within the kitchenette. And then, make sure that the Henderson's style safe within the kitchenette is ajar. After that, retrieve the kettle from the Henderson's style safe. Then, place the kettle on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the Henderson's style safe, revealing a kettle.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head west. After that, pick up the bug from the table. Then, move east. And then, deposit the bug on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a trunk.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nWell, here we are in the sauna.\nYou can make out a table. You shudder, but continue examining the table. The table is standard. On the table you can make out a bug.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the bug from the table.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a trunk.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "drop bug" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the freezer in the kitchenette is ajar. And then, take the non-euclidean latchkey from the freezer within the kitchenette. And then, travel south. And then, make sure that the non-euclidean safe inside the cookhouse is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou can make out a closed freezer.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the Canadian style passkey from the floor of the shower. And then, make an effort to take a trip south. Following that, close the Canadian style locker. Then, lock the Canadian style locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unblocked exit to the south.\nThere is a Canadian style passkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a Canadian style passkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it ordinary? You better believe it is.\nYou see a Canadian style locker. What a letdown! The Canadian style locker is empty!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian style passkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "close Canadian style locker" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou close the Canadian style locker.\nYou are carrying: a Canadian style passkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "lock Canadian style locker with Canadian style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the floor of the kitchen. And then, unlock the chest. And then, open the chest. After opening the chest, retrieve the teacup from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nWhat's that over there? It looks like it's a chest.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, open the basket in the washroom. Then, pick up the type 1 keycard from the basket within the washroom. If you can get your hands on the type 1 keycard, attempt to go to the east. Okay, and then, assure that the type 1 locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual kind of place.\nYou can make out a closed basket.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the basket, revealing a type 1 keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 keycard from basket" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the type 1 keycard from the basket.\nYou are carrying: a type 1 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou've entered a study.\nA locked type 1 locker is in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type 1 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 1 locker with type 1 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the bug from the locker inside the bar. And then, make an attempt to travel south. And then, open the cabinet within the bathroom. And then, place the bug inside the cabinet inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou make out a locker. The locker contains a bug. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou arrive in a bathroom. A typical kind of place.\nYou see a cabinet.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the cabinet.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "insert bug into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to move west. Okay, and then, pick up the banana from the floor of the canteen. Then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou scan the room for an armchair, and you find an armchair. On the armchair you see a burger.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the Henderson's limited edition latchkey from the trunk. And then, check that the Henderson's limited edition locker is unlocked with the Henderson's limited edition latchkey. After that, ensure that the Henderson's limited edition locker inside the shower is open. Then, recover the butterfly from the Henderson's limited edition locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place. You can barely contain your excitement.\nYou can see a locked Henderson's limited edition locker, which looks usual, nearby. You can see an opened trunk. The trunk contains a Henderson's limited edition latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker within the attic. If you have unlocked the locker, open the locker. Then, retrieve the lightbulb from the locker. If you have taken the lightbulb, sit the lightbulb on the stand within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You can barely contain your excitement.\nYou can see a locker. You see a stand. The stand is normal. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, check that the Canadian limited edition chest is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition chest inside the shower. After that, recover the vacuum from the Canadian limited edition chest. After that, you can place the vacuum inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the Canadian limited edition chest, revealing a vacuum.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from Canadian limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style latchkey from the locker.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style safe with American style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to head north. Following that, lift the nest of toads from the floor of the cookery. After that, make an effort to head south. Then, place the nest of toads on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. The rack is usual. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just walked into a cookery. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a nest of toads and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of toads" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the nest of toads from the ground.\nYou are carrying: a nest of toads.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. The rack is usual. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying: a nest of toads.\n\nyour action: " }, { "role": "assistant", "content": "put nest of toads on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to travel south. With that over with, check that the box inside the washroom is unlocked with the key. And then, open the box in the washroom. Then, take the butterfly from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, recover the key from the mantelpiece inside the studio. After you have got the key, venture east. And then, doublecheck that the chest within the attic is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou smell an awful smell, and follow it to a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the Canadian style locker in the study is unlocked. And then, open the Canadian style locker inside the study. After pulling open the Canadian style locker, recover the keycard from the Canadian style locker. And then, look and see that the box is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a box. A locked Canadian style locker, which looks ordinary, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the Canadian style locker.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the safe with the key. After unlocking the safe, ensure that the safe in the closet is open. And then, recover the non-euclidean latchkey from the safe inside the closet. And then, check that the non-euclidean safe within the closet is unlocked with the non-euclidean latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary kind of place.\nLook over there! a non-euclidean safe. Huh, weird. You can see a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a non-euclidean latchkey.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean latchkey from the safe.\nYou are carrying: a non-euclidean latchkey and a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. After that, recover the coffee cup from the floor of the cookhouse. And then, make an attempt to go to the east. Then, put the coffee cup inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 safe within the closet. And then, ensure that the type 0 safe inside the closet is open. After opening the type 0 safe, retrieve the worm from the type 0 safe inside the closet. After picking up the worm, place the worm on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong.\nYou can see a type 0 safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 safe with type 0 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou have come into a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin to take stock of what's here.\nYou scan the room, seeing a trunk. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unguarded exit to the west.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to unlock the locker in the attic with the passkey. Then, open the locker. After pulling open the locker, pick up the broom from the locker. Then, put the broom on the counter inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You begin to take stock of what's here.\nYou can make out a locked locker. You scan the room for a counter, and you find a counter. The counter is standard. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the locker, revealing a broom.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom from locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the broom from the locker.\nYou are carrying: a broom and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "put broom on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First thing I need you to do is to attempt to travel east. And then, insert the Canadian style key into the Canadian style safe within the cubicle's lock to unlock it. And then, open the Canadian style safe. After that, recover the stapler from the Canadian style safe inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou see a locked Canadian style safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go to the north. After that, retrieve the iron from the board within the steam room. Then, make an effort to travel south. That done, ditch the iron on the floor of the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nAs if things weren't amazing enough already, you can even see a cabinet. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou make out a board. You see an iron on the board.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from board" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the iron from the board.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, pick-up the spherical passkey from the floor of the lounge. If you have taken the spherical passkey, make sure that the spherical locker in the lounge is unlocked. And then, open the spherical locker. Then, retrieve the tablet from the spherical locker in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one.\nYou see a locked spherical locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou pick up the spherical passkey from the ground.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical passkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the spherical locker.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the spherical locker, revealing a tablet.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "take tablet from spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. And then, open the Microsoft style locker inside the bar. Then, take the legume from the Microsoft style locker within the bar. And then, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to go to the north. Then, pick up the candy bar from the refrigerator in the canteen. After that, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard one. You begin to take stock of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. The refrigerator contains a cabbage and a candy bar.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take candy bar from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, unlock the locker in the steam room. After unlocking the locker, open the locker. And then, pick up the cashew from the locker. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou see a locker.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a cashew.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the cashew from the locker.\nYou are carrying: a cashew and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "eat cashew" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an attempt to travel south. Then, open the rectangular box. After that, take the loaf of bread from the rectangular box. Having taken the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou are in a sauna. An ordinary one.\nYou can make out a rectangular box.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the rectangular box, revealing a loaf of bread.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from rectangular box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to move east. Then, ensure that the cabinet is open. Having pulled open the cabinet, pick up the teacup from the cabinet. Once you have taken the teacup, rest the teacup on the platter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical kind of place. You begin looking for stuff.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. You can see a platter. Unfortunately, there isn't a thing on it. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move east. Okay, and then, assure that the American limited edition chest is open. After opening the American limited edition chest, retrieve the licorice strip from the American limited edition chest. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be great if you could doublecheck that the cabinet inside the steam room is wide open. And then, retrieve the TextWorld passkey from the cabinet. After that, check that the TextWorld chest is unlocked with the TextWorld passkey. If you have unlocked the TextWorld chest, open the TextWorld chest inside the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a TextWorld chest! A closed cabinet is in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the cabinet, revealing a TextWorld passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the TextWorld passkey from the cabinet.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the TextWorld chest.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, unlock the locker in the steam room. After unlocking the locker, open the locker. And then, pick up the cashew from the locker. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou see a locker.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, recover the non-euclidean key from the floor of the cookery. After you have got the non-euclidean key, unlock the non-euclidean box inside the cookery. And then, ensure that the non-euclidean box within the cookery is open. If you have pulled open the non-euclidean box, put the mug inside the non-euclidean box in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one.\nYou can make out a locked normal looking non-euclidean box in the corner.\nThere is an unguarded exit to the north.\nThere is a non-euclidean key on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a mug.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean key and a mug.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, head east. With that done, ensure that the cabinet inside the kitchen is open. And then, take the type H keycard from the cabinet within the kitchen. Having got the type H keycard, doublecheck that the type H safe inside the kitchen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nYou can make out a closed type H safe, which looks ordinary, nearby. A closed cabinet is in the corner.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the cabinet, revealing a type H keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type H keycard from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, ensure that the locker within the spare room is open. And then, retrieve the worm from the locker inside the spare room. Then, make an attempt to take a trip east. If you can accomplish that, drop the worm on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, you could, like, take a trip north. Once you finish that, pick up the stick of butter from the floor of the canteen. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the kitchenette.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nThere is a stick of butter and a sandwich on the floor.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could move east. And then, open the Canadian limited edition locker inside the bedchamber. And then, recover the chocolate bar from the Canadian limited edition locker. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the east. And then, ensure that the basket is open. Once you have opened the basket, take the plant from the basket. After taking the plant, place the plant on the couch within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in a place we're calling a bedchamber. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a basket. You hear a noise behind you and spin around, but you can't see anything other than a couch. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the basket, revealing a plant.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take plant from basket" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the plant from the basket.\nYou are carrying: a plant.\n\nyour action: " }, { "role": "assistant", "content": "put plant on couch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture south. With that over with, ensure that the chest inside the bedchamber is open. After pulling open the chest, recover the tv from the chest within the bedchamber. After that, ditch the tv on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the spherical box, revealing a glass.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take glass from spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First thing I need you to do is to attempt to travel east. And then, insert the Canadian style key into the Canadian style safe within the cubicle's lock to unlock it. And then, open the Canadian style safe. After that, recover the stapler from the Canadian style safe inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou see a locked Canadian style safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, pick up the textbook from the shelf. Then, try to head south. Then, throw the textbook on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked with the latchkey. Then, open the locker. After that, pick up the gummy bear from the locker. Once you have taken the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a banana.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana from cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the banana from the cabinet.\nYou are carrying: a banana.\n\nyour action: " }, { "role": "assistant", "content": "eat banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to lift the passkey from the floor of the cookhouse. Having picked up the passkey, unlock the safe with the passkey. After unlocking the safe, ensure that the safe is open. After that, you can deposit the coffee cup inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. You begin to take stock of what's here.\nOh, great. Here's a safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the butterfly from the safe inside the basement. Then, attempt to head south. If you can do that, open the suitcase. Then, place the butterfly into the suitcase in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a safe. The safe contains a butterfly. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to look and see that the Canadian locker is unlocked. And then, ensure that the Canadian locker inside the bedroom is open. Then, recover the cushion from the Canadian locker within the bedroom. Then, put the cushion into the box in the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nLook out! It's a- oh, never mind, it's just a box. Empty! What kind of nightmare TextWorld is this? You smell an awful smell, and follow it to a Canadian locker. What a great pairing of adjectives and nouns!\nThere is an unblocked exit to the north.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the keycard from the shelf.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to go to the east. And then, open the dresser. And then, recover the paper towel from the dresser within the shower. After that, you can place the paper towel inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. A standard kind of place.\nYou can see an opened drawer right there by you. The drawer is empty, what a horrible day! You can see a dresser.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a paper towel.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the fresh laundry scented keycard from the floor of the studio. And then, attempt to travel south. After that, close the fresh laundry scented chest inside the spare room. Then, Put the fresh laundry scented keycard into the fresh laundry scented chest in the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First stop, retrieve the latchkey from the floor of the shower. Then, unlock the box with the latchkey. After that, ensure that the box in the shower is open. After pulling open the box, recover the iron from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room, seeing a box.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, pick up the passkey from the floor of the kitchenette. If you can get your hands on the passkey, unlock the chest. Then, open the chest. After that, retrieve the shadfly from the chest in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First of all, you could, like, go to the west. Following that, pick up the passkey from the fridge. Then, go east. If you can accomplish that, lock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You can barely contain your excitement.\nYou make out a closed locker.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. With that over with, check that the box is unlocked with the latchkey. And then, ensure that the box inside the laundry place is open. After pulling open the box, take the shirt from the box inside the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nGuess what, you are in a place we're calling a laundry place.\nYou can make out a locked normal looking box nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to go to the north. Following that, recover the latchkey from the board. Then, venture south. Then, unlock the chest inside the workshop with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the workshop.\nYou can make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a board! The board is normal. On the board you can make out a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the latchkey from the board.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the workshop.\nYou can make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing an iron.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, open the bureau. After that, recover the disk from the bureau inside the office. If you have picked up the disk, try to take a trip south. Then, put the disk on the armchair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in a place we're calling an office. You begin looking for stuff.\nYou scan the room for a bureau, and you find a bureau.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the bureau, revealing a disk.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take disk from bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the disk from the bureau.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou are in a workshop. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out an armchair. But the thing hasn't got anything on it. You think about smashing the armchair to bits, throwing the bits in the dump, etc, until you get bored.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "put disk on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First step, retrieve the Henderson's style latchkey from the box in the steam room. And then, make it so that the Henderson's style box is unlocked. After you have unlocked the Henderson's style box, open the Henderson's style box. After pulling open the Henderson's style box, take the iron from the Henderson's style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in the place we're calling the steam room. The room is well lit.\nYou can make out a Henderson's style box. What's that over there? It looks like it's a box. The box contains a Henderson's style latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nWhich do you mean, the Henderson's style box or the box?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the safe in the recreation zone is unlocked with the keycard. After unlocking the safe, make it so that the safe is open. After opening the safe, retrieve the type K key from the safe inside the recreation zone. After that, look and see that the type K chest is unlocked with the type K key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. Let's see what's in here.\nYou make out a locked type K chest nearby. You can see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First of all, you could, like, go to the west. Following that, pick up the passkey from the fridge. Then, go east. If you can accomplish that, lock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You can barely contain your excitement.\nYou make out a closed locker.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette.\nYou scan the room for a fridge, and you find a fridge. The fridge contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First, it would be great if you could make an effort to take a trip south. With that over with, take the latchkey from the saucepan. After you have picked up the latchkey, unlock the chest in the cookery. And then, doublecheck that the chest inside the cookery is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am sorry to announce that you are now in the dish-pit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. A normal one.\nYou can see a locked chest in the corner. You rest your hand against a wall, but you miss the wall and fall onto a saucepan. The saucepan is normal. On the saucepan you make out a latchkey. Huh, weird.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type Q passkey from the floor of the laundromat. After stealing the type Q passkey, travel east. That done, doublecheck that the type Q chest is unlocked. And then, ensure that the type Q chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a board. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nThere is a type Q passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q passkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou pick up the type Q passkey from the ground.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou arrive in a cookery. An ordinary kind of place.\nYou see a type Q chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type Q chest with type Q passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type Q chest.\nYou are carrying: a type Q passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type Q chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, look and see that the box is unlocked with the passkey. After unlocking the box, open the box. After that, retrieve the glove from the box within the attic. Then, you can place the glove inside the suitcase. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical one.\nYou make out an opened usual looking suitcase in the corner. What a letdown! The suitcase is empty! If you haven't noticed it already, there seems to be something there by the wall, it's a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the box, revealing a glove.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take glove from box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the glove from the box.\nYou are carrying: a glove and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "insert glove into suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou can see a locked box.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to go west. Following that, recover the staple from the floor of the study. After taking the staple, try to travel east. With that accomplished, you can deposit the staple into the refrigerator in the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI just think it's awesome that you're in a dish-pit now.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. Something scurries by right in the corner of your eye. Probably nothing. The refrigerator is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the non-euclidean passkey from the floor of the study. Having got the non-euclidean passkey, insert the non-euclidean passkey into the non-euclidean box's lock to unlock it. And then, open the non-euclidean box. Then, you can place the bowl into the non-euclidean box in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a locked non-euclidean box here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a non-euclidean passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the non-euclidean passkey from the ground.\nYou are carrying: a non-euclidean passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First, it would be a great idea if you could unlock the rectangular box with the rectangular passkey. And then, make sure that the rectangular box inside the shower is opened. Then, retrieve the sock from the rectangular box within the shower. If you can get your hands on the sock, place the sock into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nLook over there! a dresser. The dresser is empty! This is the worst thing that could possibly happen, ever! You can see a rectangular box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the rectangular box.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the rectangular box, revealing a sock.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sock from rectangular box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the sock from the rectangular box.\nYou are carrying: a sock and a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "insert sock into dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could try to move west. And then, pick up the stapler from the floor of the workshop. Then, go east. And then, put the stapler on the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one.\nYou see a bar. The bar appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the west.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nGuess what, you are in the place we're calling the workshop.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a stapler on the floor.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "take stapler" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the stapler from the ground.\nYou are carrying: a stapler and a sock.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one.\nYou see a bar. The bar appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the west.\nYou are carrying: a stapler and a sock.\n\nyour action: " }, { "role": "assistant", "content": "put stapler on bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the bureau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the folder from the bureau.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "drop folder" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the non-euclidean passkey from the floor of the study. Having got the non-euclidean passkey, insert the non-euclidean passkey into the non-euclidean box's lock to unlock it. And then, open the non-euclidean box. Then, you can place the bowl into the non-euclidean box in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a locked non-euclidean box here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a non-euclidean passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the non-euclidean passkey from the ground.\nYou are carrying: a non-euclidean passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the safe. After that, open the safe. After opening the safe, take the banana from the safe. After that, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou can see a locked safe nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a banana.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take banana from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First stop, retrieve the latchkey from the floor of the shower. Then, unlock the box with the latchkey. After that, ensure that the box in the shower is open. After pulling open the box, recover the iron from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room, seeing a box.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to take a trip east. And then, insert the type L keycard into the type L locker's lock to unlock it. Then, open the type L locker. After opening the type L locker, recover the tv from the type L locker in the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, unlock the box in the study with the latchkey. And then, make it so that the box inside the study is ajar. Then, pick up the cauliflower from the box in the study. Then, eat the cauliflower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a box. Huh, weird.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a cauliflower.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the cauliflower from the box.\nYou are carrying: a cauliflower and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat cauliflower" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go to the north. If you can finish that, pick up the butterfly from the rack. After that, attempt to go south. If you can finish that, throw the butterfly on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a rack. You see a butterfly on the rack.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the butterfly from the rack.\nYou are carrying: a butterfly and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to take a trip east. Okay, and then, open the cabinet within the steam room. Then, recover the mat from the cabinet inside the steam room. After that, sit the mat on the shelf inside the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou arrive in a steam room. A standard one.\nYou can make out a cabinet. I mean, just wow! Isn't TextWorld just the best? You see a shelf. The shelf is ordinary. But the thing hasn't got anything on it. You swear loudly.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the cabinet, revealing a mat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mat from cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the mat from the cabinet.\nYou are carrying: a mat.\n\nyour action: " }, { "role": "assistant", "content": "put mat on shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the TextWorld style passkey from the table.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style chest with TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the south. Then, doublecheck that the safe is ajar. Then, take the cushion from the safe within the bar. After that, toss the cushion on the floor of the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nA rusty placard tells you that you are now in the steam room. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. It seems to be pretty standard here.\nYou smell a wretched smell, and follow it to a safe.\nYou need an unguarded exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the safe, revealing a cushion.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to travel west. Following that, recover the peanut from the table inside the sauna. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place.\nYou can make out a counter. Why don't you take a picture of it, it'll last longer! The counter is ordinary. Unfortunately, there isn't a thing on it. What's the point of an empty counter?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nAs if things weren't amazing enough already, you can even see a table. On the table you can see a peanut.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to move south. After that, open the dresser in the bathroom. And then, recover the worm from the dresser in the bathroom. Then, drop the worm on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the washroom. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an effort to go west. Following that, pick up the mouse from the floor of the studio. If you can get your hands on the mouse, make an attempt to take a trip east. And then, toss the mouse on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom. You begin to take stock of what's in the room.\nYou see a recliner. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a recliner in a room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a mouse on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "take mouse" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the mouse from the ground.\nYou are carrying: a mouse and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom. You begin to take stock of what's in the room.\nYou see a recliner. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a recliner in a room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a mouse and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "drop mouse" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the toolbox within the closet is opened. Then, recover the worm from the toolbox within the closet. After that, head east. And then, you can place the worm into the case inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nOh wow! Is that what I think it is? It is! It's a toolbox. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the toolbox, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from toolbox" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the worm from the toolbox.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nThis might come as a shock to you, but you've just moved into a garage.\nYou see an opened case. The case is empty, what a horrible day!\nThere is an unblocked exit to the west.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "insert worm into case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, attempt to travel west. After that, recover the Henderson's style keycard from the floor of the shower. After you have picked up the Henderson's style keycard, try to go to the east. Okay, and then, make absolutely sure that the Henderson's style box is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nA locked Henderson's style box, which looks normal, is nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a Henderson's style keycard and a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the Canadian locker inside the spare room. After that, make sure that the Canadian locker is wide open. After that, retrieve the cane from the Canadian locker inside the spare room. And then, ditch the cane on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a Canadian locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, retrieve the Henderson's style key from the floor of the attic. And then, make sure that the Henderson's style safe inside the attic is unlocked. And then, look and see that the Henderson's style safe in the attic is ajar. After that, retrieve the insect from the Henderson's style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical kind of place.\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the scarf from the locker.\nYou are carrying: a scarf and a key.\n\nyour action: " }, { "role": "assistant", "content": "put scarf on workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to ensure that the bureau is open. Then, retrieve the Henderson's limited edition key from the bureau within the workshop. With the Henderson's limited edition key, make sure that the Henderson's limited edition chest is unlocked. After that, look and see that the Henderson's limited edition chest in the workshop is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You start to take note of what's in the room.\nYou see a Henderson's limited edition chest. You make out a closed bureau in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! Your first objective is to attempt to go east. That done, ensure that the cabinet within the shower is open. After you have opened the cabinet, take the cauliflower from the cabinet within the shower. After that, eat the cauliflower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a platter. You shudder, but continue examining the platter. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the suitcase, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an effort to take a trip west. After that, pick up the worm from the floor of the scullery. Then, make an attempt to travel east. After that, place the worm on the chair inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place. You can barely contain your excitement.\nYou see a chair. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nHere we are in the scullery. The room is well lit.\nThere is an unguarded exit to the east.\nThere is a worm on the floor.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty standard here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, try to travel west. That done, take the passkey from the desk inside the studio. Then, go to the east. Then, look and see that the locker in the spare room is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou make out a locker.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the passkey from the floor of the spare room. Then, unlock the box inside the spare room. And then, ensure that the box is open. After that, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nA locked ordinary looking box is right there by you.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the studio.\nYou can make out an opened chest. The chest is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the non-euclidean key from the workbench within the closet. Then, go south. With that done, unlock the non-euclidean locker. After that, ensure that the non-euclidean locker inside the canteen is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a workbench. The workbench is normal. On the workbench you can make out a non-euclidean key. Classic TextWorld.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from workbench" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean key from the workbench.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, you could, like, take a trip east. With that over with, ensure that the coffer is open. After that, take the laptop from the coffer. And then, toss the laptop on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou make out a chair. The chair is ordinary. But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a coffer.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower.\nYou can make out a table. Why don't you take a picture of it, it'll last longer! The table is usual. On the table you make out a fondue.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from table" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the fondue from the table.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "eat fondue" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the key from the coffer within the spare room. If you can get your hands on the key, take a trip east. And then, check that the chest is unlocked with the key. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see an opened coffer. The coffer contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from coffer" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the coffer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to ensure that the locker within the cellar is open. Then, retrieve the passkey from the locker within the cellar. If you have picked up the passkey, make absolutely sure that the box inside the cellar is unlocked. After that, ensure that the box inside the cellar is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make another one of your grand eccentric entrances into a cellar. You can barely contain your excitement.\nYou can make out a locked box right there by you. You can see a closed locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the passkey from the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to unlock the Henderson's limited edition locker. And then, open the Henderson's limited edition locker. Then, recover the latchkey from the Henderson's limited edition locker within the vault. Then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in the place we're calling the vault.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can see a locked Henderson's limited edition locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the Henderson's limited edition locker.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition locker" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the Henderson's limited edition locker, revealing a latchkey.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Henderson's limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the cuboid chest is unlocked with the cuboid keycard. And then, open the cuboid chest. Then, take the non-euclidean key from the cuboid chest in the office. And then, Put the non-euclidean key into the non-euclidean box inside the office to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou see a closed typical looking non-euclidean box close by. You can make out a locked cuboid chest close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the cuboid chest, revealing a non-euclidean key.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from cuboid chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the non-euclidean key from the cuboid chest.\nYou are carrying: a non-euclidean key and a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock non-euclidean box with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the cabinet. And then, head south. That done, unlock the safe inside the studio with the keycard. After that, make it so that the safe is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou see an opened cabinet. The cabinet contains a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nYou've stumbled into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the salon. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the TextWorld keycard from the case inside the canteen. And then, doublecheck that the TextWorld locker inside the canteen is unlocked. After that, ensure that the TextWorld locker within the canteen is open. Then, retrieve the insect from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have moved into the most ordinary of all possible canteens.\nYou can see a locked ordinary looking TextWorld locker right there by you. You see an opened case here. The case contains a TextWorld keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the TextWorld keycard from the case.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld locker with TextWorld keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, pick up the non-euclidean key from the floor of the salon. Then, unlock the non-euclidean safe within the salon. After that, ensure that the non-euclidean safe in the salon is open. And then, recover the nest of insects from the non-euclidean safe in the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a standard kind of place. That is to say, you're in a salon. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean safe.\nYou need an unguarded exit? You should try going west.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the non-euclidean safe.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the non-euclidean safe, revealing a nest of insects.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "take nest of insects from non-euclidean safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the locker is unlocked. Then, open the locker within the spare room. After that, retrieve the salad from the locker. And then, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to attempt to travel east. And then, open the coffer. And then, retrieve the folder from the coffer within the office. Then, place the folder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the coffer, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from coffer" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the coffer.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "drop folder" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to take the fly larva from the table within the restroom. After stealing the fly larva, make an attempt to move east. And then, open the display in the basement. Then, you can insert the fly larva into the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom. Let's see what's in here.\nYou smell an intriguing smell, and follow it to a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. On the table you can see a fly larva. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from table" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement. You begin to take stock of what's here.\nWere you looking for a display? Because look over there, it's a display, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe with the latchkey. After you have unlocked the safe, open the safe in the salon. And then, retrieve the shadfly from the safe. After that, put the shadfly on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a locked safe. As if things weren't amazing enough already, you can even see a mantelpiece. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the spherical locker, revealing a broom.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom from spherical locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the broom from the spherical locker.\nYou are carrying: a broom and a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put broom on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to head east. And then, make absolutely sure that the toolbox inside the pantry is opened. And then, recover the worm from the toolbox. And then, you can deposit the worm into the safe in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the chocolate bar from the chest.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, open the trunk in the sauna. And then, recover the vacuum from the trunk in the sauna. Then, move east. Then, drop the vacuum on the floor of the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou see a closed trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the vacuum from the trunk.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the closet.\nYou see a shelf. The shelf is ordinary. But oh no! there's nothing on this piece of junk.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "drop vacuum" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the type 8 chest, revealing a broom.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take broom from type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the broom from the type 8 chest.\nYou are carrying: a broom and a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "put broom on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, check that the Canadian limited edition chest is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition chest inside the shower. After that, recover the vacuum from the Canadian limited edition chest. After that, you can place the vacuum inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture west. And then, lift the passkey from the floor of the kitchenette. And then, make an attempt to go east. With that over with, unlock the box with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou're now in the kitchenette.\nThere is an unguarded exit to the east.\nThere is a passkey on the floor.\nYou are carrying: a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou've just sauntered into an attic.\nYou make out a locked box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey and a nest of shrimp.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, venture west. Then, retrieve the American style passkey from the floor of the pantry. After taking the American style passkey, try to go to the east. Once you get through with that, doublecheck that the American style box within the chamber is locked with the American style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou see a American style box. You shudder, but continue examining the room.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary one.\nYou see a locker.\nYou need an unblocked exit? You should try going east.\nThere is an American style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the American style passkey from the ground.\nYou are carrying: an American style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber.\nYou see a American style box. You shudder, but continue examining the room.\nThere is an unblocked exit to the west.\nYou are carrying: an American style passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock American style box with American style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, unlock the box. And then, open the box. After you have pulled open the box, recover the garlic clove from the box in the garage. With the garlic clove, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary one.\nYou can make out a locked box here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the box, revealing a garlic clove.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take garlic clove from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make an attempt to venture north. Next, take the spoon from the rack. And then, go to the south. If you can accomplish that, place the spoon on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, attempt to take a trip east. That done, pick up the formless latchkey from the rack inside the cookhouse. Then, unlock the formless chest. After that, make it so that the formless chest inside the cookhouse is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in a laundromat.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one.\nYou see a locked formless chest. You can make out a rack. On the rack you make out a formless latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the formless latchkey from the rack.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. With that done, lift the latchkey from the floor of the spare room. After that, doublecheck that the safe in the spare room is unlocked. After that, ensure that the safe inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most ordinary of all possible scullerys. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. And then, pick up the teacup from the saucepan. If you can get your hands on the teacup, try to move east. Then, place the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual one. You begin looking for stuff.\nYou can make out a saucepan. You see a teacup on the saucepan.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the teacup from the saucepan.\nYou are carrying: a teacup.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a teacup.\n\nyour action: " }, { "role": "assistant", "content": "put teacup on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. After that, assure that the non-euclidean chest is wide open. After that, retrieve the peanut from the non-euclidean chest. With the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in the workshop. You start to take note of what's in the room.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go south. Then, unlock the type 9 box. After unlocking the type 9 box, open the type 9 box. And then, take the nest of insects from the type 9 box inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the south.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked type 9 box right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type 9 box.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First of all, you could, like, go to the west. Following that, pick up the passkey from the fridge. Then, go east. If you can accomplish that, lock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You can barely contain your excitement.\nYou make out a closed locker.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette.\nYou scan the room for a fridge, and you find a fridge. The fridge contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the fridge.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, go to the east. Once you succeed at that, ensure that the freezer is open. Then, recover the knife from the freezer. Then, put the knife on the chair within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nI am sorry to announce that you are now in the canteen.\nYou make out a closed freezer. As if things weren't amazing enough already, you can even see a chair. The chair is standard. The chair appears to be empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the freezer, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to open the fridge inside the canteen. After pulling open the fridge, retrieve the lavender scented passkey from the fridge. After that, try to head south. With that accomplished, unlock the lavender scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal one.\nYou can make out a closed fridge close by.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the fridge, revealing a lavender scented passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from fridge" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the lavender scented passkey from the fridge.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the Microsoft style safe is unlocked. Then, ensure that the Microsoft style safe is open. Then, pick up the spherical passkey from the Microsoft style safe. And then, check that the spherical safe inside the salon is unlocked with the spherical passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual one.\nYou can make out a locked spherical safe. You can see a Microsoft style safe. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style safe with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the Microsoft style safe.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the Microsoft style safe, revealing a spherical passkey.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from Microsoft style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. That done, take the printer from the case in the workshop. With the printer, make an attempt to travel south. That done, sit the printer on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a shelf. The shelf is standard. However, the shelf, like an empty shelf, has nothing on it. You make a mental note to not get your hopes up the next time you see a shelf in a room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place.\nLook over there! a case. The case contains a printer.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go north. Next, pick up the insect from the counter. Then, try to move south. Then, place the insect on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar. Okay, just remember what you're here to do, and everything will go great.\nYou see a rack. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the nest of caterpillars from the bench in the shower. And then, head south. And then, open the locker. Then, you can put the nest of caterpillars into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. The bench is usual. On the bench you can see a nest of caterpillars.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the locker. And then, open the locker inside the chamber. After that, retrieve the poem from the locker. If you can get your hands on the poem, deposit the poem into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the chamber.\nYou smell a great smell, and follow it to a box. The box is empty, what a horrible day! You see a locked locker, which looks typical, nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, go to the north. Then, lift the type L keycard from the floor of the pantry. Then, make an effort to go to the south. Following that, lock the type L safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou can make out a type L safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. An usual kind of place.\nThere is an unblocked exit to the south.\nThere is a type L keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the keycard from the basket. Then, make an attempt to move south. If you can get around to doing that, make absolutely sure that the safe is shut. Then, lock the safe with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou see a basket. The basket contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou are in a chamber. A standard one.\nYou see a safe. The safe is empty, what a horrible day!\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou close the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the south. After that, take the passkey from the bookshelf. And then, make absolutely sure that the locker is unlocked. Then, open the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou make out a locker. You can see a bookshelf. Make a note of this, you might have to put stuff on or in it later on. You see a passkey on the bookshelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to travel north. That done, take the laptop from the bar. Then, attempt to travel south. After that, ditch the laptop on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical one. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOf every bedroom you could have shown up in, you had to saunter into an ordinary one.\nYou see a bar. The bar is typical. On the bar you see a laptop.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, retrieve the latchkey from the chair. After that, unlock the safe inside the cookery with the latchkey. After that, doublecheck that the safe in the cookery is opened. And then, pick up the whisk from the safe in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked typical looking safe right there by you. You can see a chair. The chair is normal. On the chair you see a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the chair.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the safe, revealing a whisk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take whisk from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make an attempt to venture north. Next, take the spoon from the rack. And then, go to the south. If you can accomplish that, place the spoon on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. Make a note of this, you might have to put stuff on or in it later on. You see a spoon on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spoon from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to retrieve the key from the bench. And then, unlock the safe. And then, ensure that the safe within the laundromat is open. After opening the safe, recover the sponge from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou can make out a locked safe here. You can see a bench. The bench is normal. On the bench you make out a key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a typical kind of place. That is to say, you're in a bedroom.\nYou can make out an opened coffer. The coffer contains a loaf of bread and a dvd. Huh, weird.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Next, take the Henderson's passkey from the safe in the attic. And then, check that the Henderson's safe within the attic is unlocked with the Henderson's passkey. After that, look and see that the Henderson's safe in the attic is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's great that you've just entered a parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nWell, here we are in an attic.\nYou can see a locked Henderson's safe. You hear a noise behind you and spin around, but you can't see anything other than a safe. The safe contains a Henderson's passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, pick up the type N keycard from the bookshelf. After that, travel south. After that, look and see the type N box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the key from the coffer within the spare room. If you can get your hands on the key, take a trip east. And then, check that the chest is unlocked with the key. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see an opened coffer. The coffer contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from coffer" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the coffer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nI am sorry to announce that you are now in the parlor. Let's see what's in here.\nYou make out a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could make an effort to venture north. After that, retrieve the cookie from the floor of the closet. After that, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a gleam over in a corner, where you can see a drawer.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the Canadian locker inside the spare room. After that, make sure that the Canadian locker is wide open. After that, retrieve the cane from the Canadian locker inside the spare room. And then, ditch the cane on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a Canadian locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to move east. With that done, make it so that the suitcase is ajar. And then, take the insect from the suitcase. After that, put the insect on the mantelpiece within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just walked into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell I'll be, you are in a place we're calling a parlor.\nYou can make out a closed suitcase in the room. You see a gleam over in a corner, where you can see a mantelpiece. Make a note of this, you might have to put stuff on or in it later on. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing an insect.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the box with the keycard. After unlocking the box, ensure that the box is open. And then, take the pen from the box. If you have taken the pen, put the pen into the portmanteau. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou make out a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever! You can make out a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a pen.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pen from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could assure that the chest is unlocked. And then, doublecheck that the chest is opened. If you have opened the chest, pick up the pair of pants from the chest in the attic. Having taken the pair of pants, you can put the pair of pants inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou can see a coffer. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this? A locked chest is here.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, pick up the type N keycard from the bookshelf. After that, travel south. After that, look and see the type N box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nHey, want to see a bookshelf? Look over there, a bookshelf. On the bookshelf you see a type N keycard. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N keycard from bookshelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the cabinet in the canteen is wide open. After that, retrieve the fudge scented passkey from the cabinet in the canteen. And then, unlock the fudge scented safe in the canteen. After unlocking the fudge scented safe, assure that the fudge scented safe in the canteen is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked fudge scented safe. You see a closed cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the cabinet, revealing a fudge scented passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the fudge scented passkey from the cabinet.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, open the trunk in the sauna. And then, recover the vacuum from the trunk in the sauna. Then, move east. Then, drop the vacuum on the floor of the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou see a closed trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the vacuum from the trunk.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the cabinet in the canteen is wide open. After that, retrieve the fudge scented passkey from the cabinet in the canteen. And then, unlock the fudge scented safe in the canteen. After unlocking the fudge scented safe, assure that the fudge scented safe in the canteen is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked fudge scented safe. You see a closed cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the cabinet, revealing a fudge scented passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented passkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. If you can get around to doing that, recover the latchkey from the counter. If you can get your hands on the latchkey, look and see that the locker is unlocked with the latchkey. And then, open the locker inside the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Following that, pick-up the key from the floor of the vault. Then, venture east. And then, make absolutely sure that the box is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nThis is going to sound unbelievable, but you've just entered a vault. You can barely contain your excitement.\nOh, great. Here's a stand. The stand is ordinary. Unfortunately, there isn't a thing on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mug from the bookshelf.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "put mug on armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, doublecheck that the box within the workshop is unlocked. Then, make absolutely sure that the box in the workshop is opened. After that, retrieve the potato from the box in the workshop. With the potato, eat the potato. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. You can barely contain your excitement.\nYou can see a locked box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take a trip south. That done, open the toolbox. After that, recover the soap scented passkey from the toolbox. And then, unlock the soap scented safe within the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go to the east. And then, open the fridge. After that, take the butterfly from the fridge in the canteen. Then, sit the butterfly on the bowl. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place.\nYou can make out a fridge. You can see a bowl. The bowl is standard. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 keycard from the floor of the closet. With the type 8 keycard, unlock the type 8 box. After that, open the type 8 box. After that, put the shadfly inside the type 8 box inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. The room is well lit.\nYou make out a locked type 8 box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 8 keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the type 8 keycard from the ground.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 box with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 8 box.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type 8 box.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "insert shadfly into type 8 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, head east. With that accomplished, make it so that the suitcase in the cubicle is ajar. Then, take the pen from the suitcase. After that, deposit the pen inside the toolbox inside the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. You can barely contain your excitement.\nYou can see a toolbox. Now why would someone leave that there? The toolbox is empty! This is the worst thing that could possibly happen, ever! You can make out a suitcase.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "insert frisbee into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the trunk, revealing a pencil.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to venture west. Following that, recover the latchkey from the floor of the garage. After getting the latchkey, head east. And then, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to head east. And then, make absolutely sure that the toolbox inside the pantry is opened. And then, recover the worm from the toolbox. And then, you can deposit the worm into the safe in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. A standard kind of place.\nYou scan the room for a safe, and you find a safe. Now why would someone leave that there? The safe is empty! This is the worst thing that could possibly happen, ever! You make out a closed toolbox nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. Then, open the coffer. After that, take the formless passkey from the coffer in the studio. And then, make sure that the formless locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've just shown up in a studio.\nYou can make out a closed formless locker right there by you. You hear a noise behind you and spin around, but you can't see anything other than a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the coffer, revealing a formless passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the formless passkey from the coffer.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock formless locker with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, open the cabinet. Then, take the sock from the cabinet. If you have taken the sock, make an attempt to take a trip south. Okay, and then, ditch the sock on the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty standard here.\nYou make out a closed cabinet.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the cabinet, revealing a sock.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sock from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, head east. With that done, ensure that the cabinet inside the kitchen is open. And then, take the type H keycard from the cabinet within the kitchen. Having got the type H keycard, doublecheck that the type H safe inside the kitchen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nYou can make out a closed type H safe, which looks ordinary, nearby. A closed cabinet is in the corner.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the cabinet, revealing a type H keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type H keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the type H keycard from the cabinet.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock type H safe with type H keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to take a trip east. And then, insert the type L keycard into the type L locker's lock to unlock it. Then, open the type L locker. After opening the type L locker, recover the tv from the type L locker in the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A standard one.\nOh wow! Is that what I think it is? It is! It's a type L locker. Huh, weird.\nThere is an unblocked exit to the west.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type L locker with type L keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture south. And then, lift the latchkey from the floor of the laundry place. Then, unlock the locker in the laundry place. And then, open the locker in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An usual one.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the north. With that over with, take the cd from the coffer inside the bedroom. After that, attempt to move south. Next, rest the cd on the recliner inside the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge.\nYou can make out a recliner. However, the recliner, like an empty recliner, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. The room is well lit.\nYou make out an opened coffer. The coffer contains a cd.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cd from coffer" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the cd from the coffer.\nYou are carrying: a cd.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to head south. After that, make absolutely sure that the fridge in the cookery is opened. And then, take the kettle from the fridge. Once you have taken the kettle, insert the kettle into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis office you have just entered is definitely usual. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the north. With that accomplished, recover the pair of headphones from the table. And then, go to the south. And then, deposit the pair of headphones on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. You begin to take stock of what's here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to look and see that the Microsoft safe inside the steam room is unlocked with the Microsoft passkey. After that, ensure that the Microsoft safe within the steam room is open. And then, take the latchkey from the Microsoft safe. And then, check that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the Microsoft safe.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go east. After that, look and see that the dresser within the steam room is ajar. And then, take the iron from the dresser in the steam room. After that, drop the iron on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nLook out! It's a- oh, never mind, it's just a bowl. The bowl is normal. But the thing is empty.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou're now in the steam room. You begin to take stock of what's here.\nYou make out a dresser. The light flickers for a second, but nothing else happens.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the dresser, revealing an iron.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from dresser" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the iron from the dresser.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "drop iron" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Okay, and then, recover the key from the floor of the kitchenette. With the key, make an attempt to go to the south. Then, assure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to make an attempt to travel east. After that, unlock the cuboid locker with the cuboid latchkey. After that, open the cuboid locker within the laundry place. After that, retrieve the nest of caterpillars from the cuboid locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. A typical kind of place. You begin to take stock of what's in the room.\nYou see a cuboid locker. Hmmm... what else, what else?\nThere is an unblocked exit to the west.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open the cuboid locker, revealing a nest of caterpillars.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, retrieve the key from the box. With the key, make sure that the chest within the recreation zone is unlocked. And then, open the chest. After opening the chest, recover the poem from the chest in the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An ordinary kind of place. The room is well lit.\nYou see a locked chest. You can see a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a key. Wow, check out the price tag that hangs off the box! Fifty big ones!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to travel north. With that accomplished, lift the laptop from the floor of the chamber. Then, make an attempt to head south. Okay, and then, you can deposit the laptop into the trunk inside the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI never took you for the sort of person who would show up in a spare room, but I guess I was wrong. You can barely contain your excitement.\nAn open trunk is close by. The trunk is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just shown up in a chamber.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a laptop and a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou pick up the laptop from the ground.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nI never took you for the sort of person who would show up in a spare room, but I guess I was wrong. You can barely contain your excitement.\nAn open trunk is close by. The trunk is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "insert laptop into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, unlock the type H box. After unlocking the type H box, assure that the type H box is opened. After that, recover the keycard from the type H box. And then, assure that the safe within the chamber is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis chamber you have just entered is definitely usual.\nYou can make out a locked safe here. You see a gleam over in a corner, where you can see a type H box.\nThere is an unguarded exit to the north.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H box with type H keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type H box.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the type H box, revealing a keycard.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from type H box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the type H box.\nYou are carrying: a keycard and a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the floor of the kitchen. And then, unlock the chest. And then, open the chest. After opening the chest, retrieve the teacup from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nWhat's that over there? It looks like it's a chest.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First step, retrieve the Henderson's style latchkey from the box in the steam room. And then, make it so that the Henderson's style box is unlocked. After you have unlocked the Henderson's style box, open the Henderson's style box. After pulling open the Henderson's style box, take the iron from the Henderson's style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in the place we're calling the steam room. The room is well lit.\nYou can make out a Henderson's style box. What's that over there? It looks like it's a box. The box contains a Henderson's style latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey from box" }, { "role": "user", "content": "current state: You are now in the steam room.\nWhich do you mean, the Henderson's style box or the box?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou need to take the Henderson's style latchkey first.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou have to unlock the Henderson's style box with the Henderson's style latchkey first.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from Henderson's style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker within the attic. If you have unlocked the locker, open the locker. Then, retrieve the lightbulb from the locker. If you have taken the lightbulb, sit the lightbulb on the stand within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You can barely contain your excitement.\nYou can see a locker. You see a stand. The stand is normal. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could try to move west. And then, pick up the stapler from the floor of the workshop. Then, go east. And then, put the stapler on the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one.\nYou see a bar. The bar appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the west.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nGuess what, you are in the place we're calling the workshop.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a stapler on the floor.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "take stapler" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the key from the freezer. After stealing the key, unlock the chest with the key. And then, make absolutely sure that the chest inside the kitchen is wide open. After that, pick up the glass from the chest in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in the place we're calling the kitchen. You begin to take stock of what's here.\nYou make out a locked chest, which looks usual, right there by you. You can see a freezer. The freezer contains a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the freezer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a glass.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take glass from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. That done, take the printer from the case in the workshop. With the printer, make an attempt to travel south. That done, sit the printer on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a shelf. The shelf is standard. However, the shelf, like an empty shelf, has nothing on it. You make a mental note to not get your hopes up the next time you see a shelf in a room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place.\nLook over there! a case. The case contains a printer.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from case" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the case.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a shelf. The shelf is standard. However, the shelf, like an empty shelf, has nothing on it. You make a mental note to not get your hopes up the next time you see a shelf in a room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "put printer on shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, pick-up the type 2 passkey from the floor of the cubicle. And then, venture east. And then, close the type 2 safe in the pantry. And then, assure that the type 2 safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a type 2 passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to attempt to venture north. And then, recover the laptop from the mantle. Having got the laptop, make an effort to venture south. Then, deposit the laptop inside the toolbox in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a toolbox. The toolbox is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the playroom.\nYou see a mantle. The mantle is ordinary. On the mantle you make out a laptop.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from mantle" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the laptop from the mantle.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First stop, look and see that the box in the kitchenette is unlocked. After that, ensure that the box within the kitchenette is open. After opening the box, recover the insect from the box within the kitchenette. And then, place the insect inside the fridge in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI am sorry to announce that you are now in the kitchenette. You begin to take stock of what's in the room.\nYou make out a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! A locked box is right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the box, revealing an insect.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take insect from box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the insect from the box.\nYou are carrying: an insect and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert insect into fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the spherical latchkey from the floor of the pantry. With the spherical latchkey, move east. And then, make it so that the spherical safe is shut. After that, Insert the spherical latchkey into the spherical safe within the washroom to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nGuess what, you are in the place we're calling the pantry.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYour score has just gone up by one point.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, attempt to head east. Following that, retrieve the rectangular latchkey from the stand within the office. If you can get your hands on the rectangular latchkey, insert the rectangular latchkey into the rectangular locker's lock to unlock it. After you have unlocked the rectangular locker, open the rectangular locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty normal here. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nFancy seeing you here. Here, by the way, being the office. You can barely contain your excitement.\nWhat's that over there? It looks like it's a rectangular locker. You see a stand. The stand is standard. On the stand you can see a rectangular latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from stand" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the rectangular latchkey from the stand.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, take the cloak from the rack within the closet. And then, try to move south. Following that, make absolutely sure that the coffer is ajar. After that, you can put the cloak into the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. I guess it's true what they say, if you're looking for a rack, go to TextWorld. On the rack you see a cloak.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cloak from rack" }, { "role": "user", "content": "current state: You are now in the closet.\nYour score has just gone up by one point.\nYou are carrying: a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nI just think it's awesome that you're in a garage now.\nYou make out a closed coffer right there by you.\nThere is an unblocked exit to the north.\nYou are carrying: a cloak.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First step, retrieve the Henderson's style latchkey from the box in the steam room. And then, make it so that the Henderson's style box is unlocked. After you have unlocked the Henderson's style box, open the Henderson's style box. After pulling open the Henderson's style box, take the iron from the Henderson's style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in the place we're calling the steam room. The room is well lit.\nYou can make out a Henderson's style box. What's that over there? It looks like it's a box. The box contains a Henderson's style latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to check that the Henderson's style safe is unlocked with the Henderson's style latchkey. After that, ensure that the Henderson's style safe is open. After that, pick up the passkey from the Henderson's style safe in the bar. If you have taken the passkey, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one.\nYou see a safe. You can make out a Henderson's style safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the north. With that accomplished, recover the pair of headphones from the table. And then, go to the south. And then, deposit the pair of headphones on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. You begin to take stock of what's here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place. The room is well lit.\nLook out! It's a- oh, never mind, it's just a table. The table is usual. On the table you see a pizza and a pair of headphones. You shudder, but continue examining the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, make an attempt to head west. That done, retrieve the loaf of bread from the shelf within the chamber. With the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou see a shelf. On the shelf you can make out a loaf of bread.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from shelf" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the loaf of bread from the shelf.\nYou are carrying: a loaf of bread and a bug.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, pick up the non-euclidean key from the floor of the salon. Then, unlock the non-euclidean safe within the salon. After that, ensure that the non-euclidean safe in the salon is open. And then, recover the nest of insects from the non-euclidean safe in the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a standard kind of place. That is to say, you're in a salon. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean safe.\nYou need an unguarded exit? You should try going west.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the toolbox inside the study is open. After that, retrieve the staple from the toolbox within the study. Then, go to the south. With that done, you can place the staple into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the toolbox, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the staple from the toolbox.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. You begin to take stock of what's here.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "insert staple into case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick-up the keycard from the floor of the sauna. With the keycard, make an effort to move south. Next, close the box within the washroom. After shutting the box, assure that the box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in an usual kind of place. That is to say, you're in a sauna.\nYou scan the room, seeing a rack. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the key from the freezer. After stealing the key, unlock the chest with the key. And then, make absolutely sure that the chest inside the kitchen is wide open. After that, pick up the glass from the chest in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in the place we're calling the kitchen. You begin to take stock of what's here.\nYou make out a locked chest, which looks usual, right there by you. You can see a freezer. The freezer contains a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip east. And then, ensure that the trunk in the office is open. After that, retrieve the pencil from the trunk inside the office. Then, ditch the pencil on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou see a table. The table is normal. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a trunk. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the trunk, revealing a pencil.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from trunk" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the pencil from the trunk.\nYou are carrying: a pencil.\n\nyour action: " }, { "role": "assistant", "content": "drop pencil" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to head west. Then, pick up the keycard from the safe in the attic. After that, head east. And then, make absolutely sure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic.\nYou see an opened safe, which looks normal, in the room. The safe contains a keycard. Wow, isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to travel west. And then, pick-up the fly larva from the floor of the basement. Then, make an effort to head east. If you can accomplish that, rest the fly larva on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a board. What a coincidence, weren't you just thinking about a board? The board is normal. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a fly larva and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva" }, { "role": "user", "content": "current state: You are now in the basement.\nYou pick up the fly larva from the ground.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nYou see a board. What a coincidence, weren't you just thinking about a board? The board is normal. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "put fly larva on board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty standard here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "insert mug into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the safe in the recreation zone is unlocked with the keycard. After unlocking the safe, make it so that the safe is open. After opening the safe, retrieve the type K key from the safe inside the recreation zone. After that, look and see that the type K chest is unlocked with the type K key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. Let's see what's in here.\nYou make out a locked type K chest nearby. You can see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the safe, revealing a type K key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type K key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. And then, take the telephone from the safe. And then, try to venture south. With that done, insert the telephone inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nYou make out a safe. The safe contains a telephone.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take telephone from safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the telephone from the safe.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an attempt to travel south. Then, open the rectangular box. After that, take the loaf of bread from the rectangular box. Having taken the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou are in a sauna. An ordinary one.\nYou can make out a rectangular box.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the rectangular box, revealing a loaf of bread.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from rectangular box" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the loaf of bread from the rectangular box.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! Your first objective is to attempt to go east. That done, ensure that the cabinet within the shower is open. After you have opened the cabinet, take the cauliflower from the cabinet within the shower. After that, eat the cauliflower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a platter. You shudder, but continue examining the platter. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. Okay, just remember what you're here to do, and everything will go great.\nYou see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cabinet, revealing a cauliflower.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the cauliflower from the cabinet.\nYou are carrying: a cauliflower.\n\nyour action: " }, { "role": "assistant", "content": "eat cauliflower" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, open the bureau. After that, recover the disk from the bureau inside the office. If you have picked up the disk, try to take a trip south. Then, put the disk on the armchair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell I'll be, you are in a place we're calling an office. You begin looking for stuff.\nYou scan the room for a bureau, and you find a bureau.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the bureau, revealing a disk.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take disk from bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture east. After that, lift the key from the floor of the cubicle. Then, unlock the box. Then, make sure that the box in the cubicle is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have fallen into the most normal of all possible offices.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the sponge from the floor of the restroom. With the sponge, venture south. After that, make absolutely sure that the Microsoft style locker inside the dish-pit is open. And then, place the sponge into the Microsoft style locker within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, recover the non-euclidean key from the floor of the cookery. After you have got the non-euclidean key, unlock the non-euclidean box inside the cookery. And then, ensure that the non-euclidean box within the cookery is open. If you have pulled open the non-euclidean box, put the mug inside the non-euclidean box in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one.\nYou can make out a locked normal looking non-euclidean box in the corner.\nThere is an unguarded exit to the north.\nThere is a non-euclidean key on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a mug.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean key and a mug.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the non-euclidean box.\nYou are carrying: a non-euclidean key and a mug.\n\nyour action: " }, { "role": "assistant", "content": "insert mug into non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the fresh laundry scented keycard from the case.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock fresh laundry scented safe with fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make sure that the safe is unlocked. Then, ensure that the safe is open. And then, take the chocolate bar from the safe inside the workshop. After you have got the chocolate bar, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the safe, revealing a chocolate bar.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the chocolate bar from the safe.\nYou are carrying: a chocolate bar and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. And then, doublecheck that the basket is ajar. And then, take the type 5 passkey from the basket. And then, lock the type 5 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nI am excited to announce that you are now in the bedchamber.\nYou can make out a type 5 chest. Classic TextWorld. You make out a closed basket.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the basket, revealing a type 5 passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from basket" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type 5 passkey from the basket.\nYou are carrying: a type 5 passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type 5 chest with type 5 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, recover the key from the mantelpiece inside the studio. After you have got the key, venture east. And then, doublecheck that the chest within the attic is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou smell an awful smell, and follow it to a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nYou see a locked usual looking chest here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. And then, retrieve the non-euclidean passkey from the floor of the garage. And then, try to go to the east. Following that, check that the non-euclidean chest is unlocked with the non-euclidean passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place.\nYou can see a locked non-euclidean chest close by. You can see an opened box. The box is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just sauntered into a garage.\nYou need an unblocked exit? You should try going east.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the non-euclidean passkey from the ground.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, try to go to the north. Then, pick up the candy bar from the refrigerator in the canteen. After that, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move west. And then, retrieve the type 1 passkey from the stand. With the type 1 passkey, move east. Then, unlock the type 1 safe inside the parlor with the type 1 passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nYou make out a type 1 safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nWell, here we are in the vault. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a stand. You shudder, but continue examining the stand. On the stand you can make out a type 1 passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 passkey from stand" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the type 1 passkey from the stand.\nYou are carrying: a type 1 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nYou make out a type 1 safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 1 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 1 safe with type 1 passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, attempt to travel north. If you can accomplish that, retrieve the passkey from the floor of the recreation zone. And then, travel south. And then, make it so that the locker is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. You start to take note of what's in the room.\nYou can make out a locked locker.\nThere is an unblocked exit to the north.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to take a trip south. That done, recover the keycard from the fridge within the kitchenette. And then, assure that the chest in the kitchenette is unlocked. Then, make absolutely sure that the chest inside the kitchenette is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, move south. And then, open the cabinet within the cookhouse. And then, pick up the formless latchkey from the cabinet in the cookhouse. After taking the formless latchkey, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the north. With that over with, pick-up the novel from the floor of the bar. And then, make an attempt to travel south. And then, insert the novel into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a garlic clove and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to retrieve the key from the bench. And then, unlock the safe. And then, ensure that the safe within the laundromat is open. After opening the safe, recover the sponge from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou can make out a locked safe here. You can see a bench. The bench is normal. On the bench you make out a key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the bench.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a sponge.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest in the basement. And then, ensure that the chest inside the basement is open. And then, retrieve the shoe from the chest inside the basement. If you can get your hands on the shoe, sit the shoe on the table within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into the most normal of all possible basements. You begin to take stock of what's in the room.\nYou can make out a chest. You can't wait to tell the folks at home about this! You see a table. The table is usual. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the safe in the kitchen is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. Then, retrieve the key from the safe inside the kitchen. Then, lock the box inside the kitchen with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You rest your hand against a wall, but you miss the wall and fall onto a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could assure that the chest is unlocked. And then, doublecheck that the chest is opened. If you have opened the chest, pick up the pair of pants from the chest in the attic. Having taken the pair of pants, you can put the pair of pants inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou can see a coffer. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this? A locked chest is here.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the chest, revealing a pair of pants.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pair of pants from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, unlock the box. And then, open the box. After you have pulled open the box, recover the garlic clove from the box in the garage. With the garlic clove, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary one.\nYou can make out a locked box here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to move east. With that done, make it so that the suitcase is ajar. And then, take the insect from the suitcase. After that, put the insect on the mantelpiece within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just walked into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Following that, pick-up the key from the floor of the vault. Then, venture east. And then, make absolutely sure that the box is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nThis is going to sound unbelievable, but you've just entered a vault. You can barely contain your excitement.\nOh, great. Here's a stand. The stand is ordinary. Unfortunately, there isn't a thing on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to venture east. And then, open the chest. After pulling open the chest, take the iron from the chest in the shower. After that, place the iron on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in a shower.\nYou make out a closed chest.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could move east. And then, open the Canadian limited edition locker inside the bedchamber. And then, recover the chocolate bar from the Canadian limited edition locker. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard kind of place. You start to take note of what's in the room.\nYou can make out a closed Canadian limited edition locker in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the Canadian limited edition locker, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the chocolate bar from the Canadian limited edition locker.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the south. With that accomplished, ensure that the portmanteau within the studio is open. Then, retrieve the staple from the portmanteau. And then, rest the staple on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, ensure that the locker within the spare room is open. And then, retrieve the worm from the locker inside the spare room. Then, make an attempt to take a trip east. If you can accomplish that, drop the worm on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the worm from the locker.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head west. After that, pick up the bug from the table. Then, move east. And then, deposit the bug on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a trunk.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nWell, here we are in the sauna.\nYou can make out a table. You shudder, but continue examining the table. The table is standard. On the table you can make out a bug.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, ensure that the toolbox inside the study is open. After that, retrieve the staple from the toolbox within the study. Then, go to the south. With that done, you can place the staple into the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a toolbox.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the toolbox, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go west. Then, pick up the Henderson's limited edition passkey from the floor of the bedroom. Once you have picked up the Henderson's limited edition passkey, attempt to move east. With that done, check that the Henderson's limited edition box is unlocked with the Henderson's limited edition passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry. You begin looking for stuff.\nYou see a locked Henderson's limited edition box here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying: a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the Henderson's limited edition passkey from the ground.\nYou are carrying: a Henderson's limited edition passkey and a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the south. With that accomplished, ensure that the portmanteau within the studio is open. Then, retrieve the staple from the portmanteau. And then, rest the staple on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou make out a closed portmanteau in the corner. Oh wow! Is that what I think it is? It is! It's a desk. The desk appears to be empty. Silly desk, silly, empty, good for nothing desk.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the portmanteau, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the staple from the portmanteau.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "put staple on desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. With that over with, open the box. After that, recover the paper towel from the box. Then, toss the paper towel on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary kind of place.\nLook over there! a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, take a trip south. And then, make sure that the Henderson's chest in the laundry place is unlocked. If you have unlocked the Henderson's chest, ensure that the Henderson's chest is open. After that, place the staple inside the Henderson's chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've walked into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou've just sauntered into a laundry place.\nYou see a Henderson's chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's chest with Henderson's latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock the Henderson's chest.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's chest" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open the Henderson's chest.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "insert staple into Henderson's chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go east. Okay, and then, lift the keycard from the floor of the cookhouse. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou scan the room, seeing a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a locked typical looking safe here.\nThere is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First of all, make an attempt to head west. That done, retrieve the loaf of bread from the shelf within the chamber. With the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nYou see a shelf. On the shelf you can make out a loaf of bread.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to make an attempt to travel east. After that, unlock the cuboid locker with the cuboid latchkey. After that, open the cuboid locker within the laundry place. After that, retrieve the nest of caterpillars from the cuboid locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. A typical kind of place. You begin to take stock of what's in the room.\nYou see a cuboid locker. Hmmm... what else, what else?\nThere is an unblocked exit to the west.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, travel east. And then, open the coffer. And then, take the laptop from the coffer inside the playroom. With the laptop, place the laptop on the bed stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou've entered a playroom. You begin looking for stuff.\nYou make out a coffer. You can see a bed stand. The bed stand is typical. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the coffer, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from coffer" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the laptop from the coffer.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "put laptop on bed stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First thing I need you to do is to make an effort to go to the north. Then, pick up the latchkey from the floor of the basement. After you have taken the latchkey, move south. And then, look and see that the chest is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest.\nYou need an unguarded exit? You should try going north.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the Canadian safe. After that, make it so that the Canadian safe within the washroom is opened. And then, retrieve the keycard from the Canadian safe within the washroom. If you can get your hands on the keycard, assure that the locker in the washroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You can barely contain your excitement.\nYou make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the Canadian safe, revealing a keycard.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, assure that the cabinet is open. Then, recover the formless latchkey from the cabinet. Then, try to go east. After that, check that the formless safe is unlocked with the formless latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. You can barely contain your excitement.\nYou can make out a cabinet. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the cabinet, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, make sure that the American style box is unlocked. After that, ensure that the American style box is open. Then, pick up the Henderson's style latchkey from the American style box inside the laundromat. Then, assure that the Henderson's style locker within the laundromat is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou make out a Henderson's style locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American style box.\nThere is an unguarded exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the American style box.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the American style box, revealing a Henderson's style latchkey.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey from American style box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the Henderson's style latchkey from the American style box.\nYou are carrying: a Henderson's style latchkey and an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style locker with Henderson's style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, head west. And then, recover the passkey from the plate. Then, attempt to move east. With that done, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, assure that the cabinet is open. Then, recover the formless latchkey from the cabinet. Then, try to go east. After that, check that the formless safe is unlocked with the formless latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. You can barely contain your excitement.\nYou can make out a cabinet. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could lift the formless key from the floor of the restroom. After that, move east. With that done, unlock the formless box with the formless key. And then, make it so that the formless box in the study is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in an ordinary kind of place. That is to say, you're in a restroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the display, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the non-euclidean latchkey from the display.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. And then, recover the type 1 keycard from the stand. Then, make sure that the type 1 locker is unlocked. After that, ensure that the type 1 locker in the office is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one.\nAs if things weren't amazing enough already, you can even see a type 1 locker. You make out a stand. The stand is typical. On the stand you can make out a type 1 keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 keycard from stand" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the type 1 keycard from the stand.\nYou are carrying: a type 1 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 1 locker with type 1 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, make an attempt to head east. After that, doublecheck that the American chest within the cookery is unlocked with the American key. Having unlocked the American chest, ensure that the American chest is open. After opening the American chest, pick up the fork from the American chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to venture south. That done, make absolutely sure that the coffer within the pantry is ajar. After that, retrieve the potato from the coffer within the pantry. And then, eat the potato. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou can see a closed fridge in the corner.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the keycard from the stand. Then, insert the keycard into the locker within the cubicle's lock to unlock it. And then, open the locker in the cubicle. Then, take the telephone from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked locker. You can see a stand. You see a keycard on the stand. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from stand" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the stand.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the locker, revealing a telephone.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take telephone from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to head west. Then, pick up the keycard from the safe in the attic. After that, head east. And then, make absolutely sure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic.\nYou see an opened safe, which looks normal, in the room. The safe contains a keycard. Wow, isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the spherical key from the dresser. And then, attempt to take a trip south. And then, close the spherical box. After that, doublecheck the spherical box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary one.\nYou see a dresser. The dresser contains a spherical key. You wonder idly who left that here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou see a spherical box. The spherical box is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "close spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip east. Then, retrieve the TextWorld latchkey from the armchair. And then, make it so that the TextWorld locker in the cubicle is unlocked. And then, open the TextWorld locker in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just walked into a cubicle. You can barely contain your excitement.\nYou can see a locked TextWorld locker. You smell an intriguing smell, and follow it to an armchair. You shudder, but continue examining the armchair. The armchair is usual. On the armchair you can make out a TextWorld latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld latchkey from armchair" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the TextWorld latchkey from the armchair.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld locker with TextWorld latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the TextWorld locker.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, move south. And then, open the cabinet within the cookhouse. And then, pick up the formless latchkey from the cabinet in the cookhouse. After taking the formless latchkey, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou make out a formless box. You see a closed cabinet nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cabinet, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the formless latchkey from the cabinet.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock formless box with formless latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room for a chest, and you find a chest. The chest contains an apple!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take apple from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to venture south. Then, unlock the formless safe in the scullery. After that, ensure that the formless safe is open. After that, pick up the fly larva from the formless safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in the place we're calling the study.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A normal one. The room is well lit.\nYou can see a formless safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Microsoft style keycard from the safe.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style box with Microsoft style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go to the west. After that, lift the stick of butter from the floor of the washroom. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a mantelpiece. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've just sauntered into a washroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a stick of butter and a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the chest is open. Then, take the napkin from the chest. Then, go east. And then, sit the napkin on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. Let's see what's in here.\nYou can see a closed chest nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the case. If you have taken the keycard, head south. With that accomplished, make it so that the locker is shut. And then, Put the keycard into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place. The room is well lit.\nAs if things weren't amazing enough already, you can even see a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen.\nAn open locker is in the corner. What a letdown! The locker is empty!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the rectangular key from the floor of the study. After that, make it so that the rectangular chest inside the study is unlocked. And then, open the rectangular chest within the study. After that, pick up the pencil from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the rectangular key from the ground.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. After that, assure that the non-euclidean chest is wide open. After that, retrieve the peanut from the non-euclidean chest. With the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the rectangular safe, revealing a binder.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "take binder from rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the chest is unlocked. And then, open the chest in the kitchenette. Then, recover the insect from the chest in the kitchenette. And then, deposit the insect into the freezer in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened freezer right there by you. Empty! What kind of nightmare TextWorld is this? You can make out a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing an insect.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take insect from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, move west. And then, recover the poem from the shelf in the bedchamber. Then, attempt to move east. Then, rest the poem on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, retrieve the printer from the floor of the studio. After picking up the printer, head east. After that, open the lavender scented chest. After you have pulled open the lavender scented chest, place the printer into the lavender scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a printer on the floor.\nYou are carrying: a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "take printer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. Your first objective is to take the fly larva from the table within the restroom. After stealing the fly larva, make an attempt to move east. And then, open the display in the basement. Then, you can insert the fly larva into the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom. Let's see what's in here.\nYou smell an intriguing smell, and follow it to a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. On the table you can see a fly larva. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from table" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement. You begin to take stock of what's here.\nWere you looking for a display? Because look over there, it's a display, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the display.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "insert fly larva into display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, take a trip east. With that over with, take the TextWorld keycard from the chair. Having taken the TextWorld keycard, insert the TextWorld keycard into the TextWorld safe's lock to unlock it. After that, open the TextWorld safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked normal looking TextWorld safe here. You smell a great smell, and follow it to a chair. You see a TextWorld keycard on the chair. Huh, weird.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the sponge from the floor of the restroom. With the sponge, venture south. After that, make absolutely sure that the Microsoft style locker inside the dish-pit is open. And then, place the sponge into the Microsoft style locker within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take a trip south. That done, open the toolbox. After that, recover the soap scented passkey from the toolbox. And then, unlock the soap scented safe within the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great usual vibes in this place, a wonderful usual atmosphere.\nAs if things weren't amazing enough already, you can even see a soap scented safe. You see a closed toolbox in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the toolbox, revealing a soap scented passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take soap scented passkey from toolbox" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the soap scented passkey from the toolbox.\nYou are carrying: a soap scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock soap scented safe with soap scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the crate. After that, take the latchkey from the crate. After that, make an effort to go to the south. Next, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the crate, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from crate" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the latchkey from the crate.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to take the latchkey from the workbench. Then, head south. That done, make sure that the chest is closed. After that, lock the chest in the cookhouse with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place.\nYou make out a workbench. The workbench is standard. On the workbench you can see a latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from workbench" }, { "role": "user", "content": "current state: You are now in the spare room.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. You begin looking for stuff.\nYou can make out an opened chest right there by you. The chest is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the bedchamber. After unlocking the chest, ensure that the chest inside the bedchamber is open. Then, retrieve the poem from the chest. After taking the poem, drop the poem on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the chest in the playroom is open. After that, retrieve the latchkey from the chest. Then, unlock the locker with the latchkey. If you have unlocked the locker, open the locker in the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the chest, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the latchkey from the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the American style chest, revealing a book.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "take book from American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the book from the American style chest.\nYou are carrying: a book and an American style key.\n\nyour action: " }, { "role": "assistant", "content": "put book on mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, attempt to go to the east. Once you get through with that, pick up the latchkey from the floor of the scullery. If you have taken the latchkey, doublecheck that the safe is unlocked. And then, ensure that the safe in the scullery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First of all, you could, like, retrieve the keycard from the cabinet. If you can get your hands on the keycard, unlock the chest within the attic with the keycard. After that, open the chest within the attic. And then, recover the insect from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nA locked chest, which looks standard, is here. You make out a cabinet. The cabinet contains a keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest in the basement. And then, ensure that the chest inside the basement is open. And then, retrieve the shoe from the chest inside the basement. If you can get your hands on the shoe, sit the shoe on the table within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into the most normal of all possible basements. You begin to take stock of what's in the room.\nYou can make out a chest. You can't wait to tell the folks at home about this! You see a table. The table is usual. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a shoe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shoe from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the shoe from the chest.\nYou are carrying: a shoe and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put shoe on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to pick up the type W keycard from the drawer. With the type W keycard, head south. Then, insert the type W keycard into the type W locker inside the cubicle's lock to unlock it. Then, ensure that the type W locker in the cubicle is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual one. I guess you better just go and list everything you see here.\nYou make out an opened drawer. The drawer contains a type W keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type W keycard from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First stop, pick up the latchkey from the table. Then, make absolutely sure that the box within the washroom is unlocked. If you have unlocked the box, open the box. And then, recover the soap dispenser from the box within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell I'll be, you are in a place we're calling a washroom.\nYou can make out a locked box close by. You can make out a table. The table is normal. On the table you can make out a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to attempt to venture north. And then, recover the laptop from the mantle. Having got the laptop, make an effort to venture south. Then, deposit the laptop inside the toolbox in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a toolbox. The toolbox is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the playroom.\nYou see a mantle. The mantle is ordinary. On the mantle you make out a laptop.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, take a trip east. With that over with, take the TextWorld keycard from the chair. Having taken the TextWorld keycard, insert the TextWorld keycard into the TextWorld safe's lock to unlock it. After that, open the TextWorld safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. And then, doublecheck that the basket is ajar. And then, take the type 5 passkey from the basket. And then, lock the type 5 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, make an effort to go to the east. After that, pick up the keycard from the floor of the garage. After that, unlock the chest within the garage with the keycard. And then, make it so that the chest is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage.\nYou can make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a peanut and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could ensure that the safe within the steam room is open. And then, pick up the sponge from the safe inside the steam room. And then, make an effort to head south. Once you do that, place the sponge on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room is well lit.\nYou make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the safe, revealing a sponge.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the Canadian locker inside the spare room. After that, make sure that the Canadian locker is wide open. After that, retrieve the cane from the Canadian locker inside the spare room. And then, ditch the cane on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a Canadian locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the Canadian locker, revealing a cane.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "take cane from Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to take the passkey from the couch. After that, go south. With that accomplished, unlock the box. Then, make it so that the box inside the pantry is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou can see a couch. On the couch you can see a passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from couch" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the couch.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, retrieve the rectangular keycard from the stand. After getting the rectangular keycard, move east. After that, make absolutely sure that the rectangular safe is unlocked with the rectangular keycard. After unlocking the rectangular safe, ensure that the rectangular safe within the lounge is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nA well framed placard tells you that you are now in the closet. You start to take note of what's in the room.\nYou can make out a stand. The stand is normal. On the stand you can make out a rectangular keycard. Hmmm... what else, what else?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from stand" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the rectangular keycard from the stand.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the safe. After that, open the safe. After opening the safe, take the banana from the safe. After that, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou can see a locked safe nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the safe, revealing a banana.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take banana from safe" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the banana from the safe.\nYou are carrying: a banana and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the freezer is opened. And then, take the worm from the freezer inside the canteen. If you can get your hands on the worm, make an effort to venture south. And then, place the worm on the rack within the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nLook out! It's a- oh, never mind, it's just a freezer. You check the price tag that the freezer's owner still hasn't taken off. Two hundred big ones?! That's ridiculous! You know, I got a person who works for the mayor who could get you one of those for 85 bucks!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the freezer, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture south. And then, lift the latchkey from the floor of the laundry place. Then, unlock the locker in the laundry place. And then, open the locker in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. Unfortunately, there isn't a thing on it. Hm. Oh well\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, attempt to take a trip east. That done, pick up the formless latchkey from the rack inside the cookhouse. Then, unlock the formless chest. After that, make it so that the formless chest inside the cookhouse is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in a laundromat.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to move west. And then, take the passkey from the stand. After that, make an attempt to move east. Then, lock the box inside the bedchamber with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You begin to take stock of what's in the room.\nWere you looking for a box? Because look over there, it's a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nThis might come as a shock to you, but you've just stumbled into a workshop. Let's see what's in here.\nYou make out a stand. On the stand you see a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from stand" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the passkey from the stand.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber. You begin to take stock of what's in the room.\nWere you looking for a box? Because look over there, it's a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to open the chest. After that, retrieve the formless passkey from the chest. And then, insert the formless passkey into the formless box's lock to unlock it. Then, open the formless box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can see a formless box. You can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, ensure that the trunk is open. After that, retrieve the Advent Calendar from the trunk. Having got the Advent Calendar, head east. That done, insert the Advent Calendar inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou make out a closed trunk.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be great if you could doublecheck that the cabinet inside the steam room is wide open. And then, retrieve the TextWorld passkey from the cabinet. After that, check that the TextWorld chest is unlocked with the TextWorld passkey. If you have unlocked the TextWorld chest, open the TextWorld chest inside the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a TextWorld chest! A closed cabinet is in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest in the bar is ajar. Then, take the laptop from the chest in the bar. After you have picked up the laptop, make an effort to go south. Okay, and then, put the laptop into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, make an attempt to venture east. Then, open the display. Then, pick up the laptop from the display. If you can get your hands on the laptop, place the laptop on the stand within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, ensure that the locker in the office is open. Then, pick up the folder from the locker. With the folder, go east. And then, you can insert the folder into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. You begin to take stock of what's in the room.\nYou smell a terrible smell, and follow it to a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the locker, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the locker.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nWell, here we are in a chamber. You begin to take stock of what's here.\nYou see a trunk. The trunk is empty! What a waste of a day!\nThere is an unblocked exit to the west.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "insert folder into trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. With that over with, check that the box is unlocked with the latchkey. And then, ensure that the box inside the laundry place is open. After pulling open the box, take the shirt from the box inside the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nGuess what, you are in a place we're calling a laundry place.\nYou can make out a locked normal looking box nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, ensure that the locker within the spare room is open. And then, retrieve the worm from the locker inside the spare room. Then, make an attempt to take a trip east. If you can accomplish that, drop the worm on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the worm from the locker.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. An ordinary kind of place.\nYou can make out a suitcase.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "drop worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the latchkey from the desk. After taking the latchkey, unlock the locker in the lounge. Then, open the locker in the lounge. And then, take the shadfly from the locker inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You start to take note of what's in the room.\nYou see a locked locker in the room. Look out! It's a- oh, never mind, it's just a desk. On the desk you can see a latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from desk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the latchkey from the desk.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the locker, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to move east. And then, doublecheck that the box inside the workshop is open. After that, recover the Microsoft style passkey from the box. After that, lock the Microsoft style box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the TextWorld chest, revealing a butterfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the safe inside the cubicle is unlocked with the passkey. After that, ensure that the safe is open. And then, pick up the formless latchkey from the safe. And then, check that the formless safe is unlocked with the formless latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a formless safe. Oh wow! Is that what I think it is? It is! It's a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go to the north. After that, retrieve the iron from the board within the steam room. Then, make an effort to travel south. That done, ditch the iron on the floor of the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nAs if things weren't amazing enough already, you can even see a cabinet. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou make out a board. You see an iron on the board.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from board" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the iron from the board.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nAs if things weren't amazing enough already, you can even see a cabinet. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "drop iron" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Next, recover the keycard from the floor of the office. Then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A typical kind of place. You can barely contain your excitement.\nYou make out a chest. Hmm. You always thought you'd be more excited to see a chest in a room.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the non-euclidean passkey from the floor of the steam room. After that, check that the non-euclidean box within the steam room is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean box is open. And then, take the soap dispenser from the non-euclidean box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in a place we're calling a steam room.\nYou can see a non-euclidean box. Now why would someone leave that there?\nThere is an unblocked exit to the west.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Next, check that the spherical chest within the office is unlocked with the spherical key. And then, make it so that the spherical chest is wide open. After that, retrieve the Advent Calendar from the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First thing I need you to do is to make an effort to go to the north. Then, pick up the latchkey from the floor of the basement. After you have taken the latchkey, move south. And then, look and see that the chest is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest.\nYou need an unguarded exit? You should try going north.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest.\nYou need an unguarded exit? You should try going north.\nThere is a tablet on the floor.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nAh, the vault. This is some kind of vault, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou can make out a locked typical looking rectangular safe nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, attempt to go to the east. Once you get through with that, pick up the latchkey from the floor of the scullery. If you have taken the latchkey, doublecheck that the safe is unlocked. And then, ensure that the safe in the scullery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou can make out a locked safe. Look out! It's a- oh, never mind, it's just a saucepan. Wow, isn't TextWorld just the best? But there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First, it would be a great idea if you could head south. And then, pick up the key from the plate. After taking the key, look and see that the locker is unlocked. After you have unlocked the locker, make it so that the locker in the scullery is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A standard one. The room is well lit.\nYou make out a locker. You can't wait to tell the folks at home about this! You make out a plate. The plate is standard. On the plate you can see a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from plate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to head south. Following that, retrieve the cuboid latchkey from the table within the workshop. If you can get your hands on the cuboid latchkey, unlock the cuboid chest inside the workshop. And then, open the cuboid chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nYou see a locked cuboid chest. You can see a table. The table is typical. On the table you see a cuboid latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the cuboid latchkey from the table.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the stand. And then, check that the safe is unlocked with the key. Then, open the safe. And then, deposit the monitor into the safe within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nOf every pantry you could have sauntered into, you had to come round a standard one. I guess you better just go and list everything you see here.\nYou can see a safe. You can make out a stand. You see a key on the stand. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture south. With that over with, retrieve the passkey from the bowl within the cookery. And then, doublecheck that the box in the cookery is unlocked. Then, ensure that the box inside the cookery is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nThis spare room you have just entered is definitely typical. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell, here we are in the cookery. The room is well lit.\nYou see a locked ordinary looking box here. You can make out a bowl. You see a passkey on the bowl.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from bowl" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the passkey from the bowl.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First off, if it's not too much trouble, I need you to retrieve the key from the bench. And then, unlock the safe. And then, ensure that the safe within the laundromat is open. After opening the safe, recover the sponge from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou can make out a locked safe here. You can see a bench. The bench is normal. On the bench you make out a key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the bench.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an attempt to go south. Then, look and see that the non-euclidean box is ajar. And then, retrieve the broom from the non-euclidean box. After you have got the broom, ditch the broom on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou are in a laundry place. An ordinary kind of place. You begin to take stock of what's here.\nYou can see a closed non-euclidean box.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open the non-euclidean box, revealing a broom.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from non-euclidean box" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the broom from the non-euclidean box.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "drop broom" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. With that over with, check that the box is unlocked with the latchkey. And then, ensure that the box inside the laundry place is open. After pulling open the box, take the shirt from the box inside the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the type 7 key from the shelf inside the closet. After that, unlock the type 7 box with the type 7 key. And then, open the type 7 box within the closet. Then, retrieve the cane from the type 7 box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. Let's see what's in here.\nYou make out a locked normal looking type 7 box in the corner. You rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a type 7 key on the shelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from shelf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the type 7 key from the shelf.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to open the dresser inside the launderette. And then, recover the passkey from the dresser inside the launderette. Having taken the passkey, make an attempt to venture south. And then, unlock the locker within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. A standard one.\nYou can see a dresser.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the dresser, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the passkey from the dresser.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, ensure that the rectangular locker in the cookery is open. After pulling open the rectangular locker, pick up the broccoli from the rectangular locker. After picking up the broccoli, eat the broccoli. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical one.\nYou see a rectangular locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the stand. And then, check that the safe is unlocked with the key. Then, open the safe. And then, deposit the monitor into the safe within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nOf every pantry you could have sauntered into, you had to come round a standard one. I guess you better just go and list everything you see here.\nYou can see a safe. You can make out a stand. You see a key on the stand. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the stand.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the safe.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the American limited edition latchkey from the bowl.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, unlock the locker in the steam room. After unlocking the locker, open the locker. And then, pick up the cashew from the locker. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou see a locker.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou've just walked into a recreation zone.\nYou can make out a TextWorld chest. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nThere is a TextWorld keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the safe with the key. After unlocking the safe, ensure that the safe in the closet is open. And then, recover the non-euclidean latchkey from the safe inside the closet. And then, check that the non-euclidean safe within the closet is unlocked with the non-euclidean latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary kind of place.\nLook over there! a non-euclidean safe. Huh, weird. You can see a locked safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go east. Next, open the locker in the cubicle. Then, pick up the peanut from the locker inside the cubicle. And then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. Let's see what's in here.\nYou can see a locker. Huh, weird.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the locker, revealing a peanut.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the peanut from the locker.\nYou are carrying: a peanut and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make absolutely sure that the formless chest is unlocked. After that, ensure that the formless chest in the pantry is open. Then, pick up the cuboid latchkey from the formless chest in the pantry. And then, doublecheck that the cuboid safe is locked with the cuboid latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a cuboid safe. You make out a formless chest. Hmmm... what else, what else?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the formless chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the formless chest, revealing a cuboid latchkey.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from formless chest" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the cuboid latchkey from the formless chest.\nYou are carrying: a cuboid latchkey and a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock cuboid safe with cuboid latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the south. After that, take the passkey from the bookshelf. And then, make absolutely sure that the locker is unlocked. Then, open the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel south. After that, take the cuboid keycard from the case inside the studio. And then, make sure that the cuboid locker is unlocked. After that, doublecheck that the cuboid locker is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am required to announce that you are now in the kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. An usual one.\nA locked cuboid locker is close by. You make out a case. The case contains a cuboid keycard. Hmm. You always thought you'd be more excited to see a case in a room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from case" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the cuboid keycard from the case.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the chest is unlocked. And then, open the chest in the kitchenette. Then, recover the insect from the chest in the kitchenette. And then, deposit the insect into the freezer in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened freezer right there by you. Empty! What kind of nightmare TextWorld is this? You can make out a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be great if you could doublecheck that the cabinet inside the steam room is wide open. And then, retrieve the TextWorld passkey from the cabinet. After that, check that the TextWorld chest is unlocked with the TextWorld passkey. If you have unlocked the TextWorld chest, open the TextWorld chest inside the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a TextWorld chest! A closed cabinet is in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the cabinet, revealing a TextWorld passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the TextWorld passkey from the cabinet.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an effort to go west. Following that, pick up the mouse from the floor of the studio. If you can get your hands on the mouse, make an attempt to take a trip east. And then, toss the mouse on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom. You begin to take stock of what's in the room.\nYou see a recliner. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a recliner in a room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a mouse on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "take mouse" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the mouse from the ground.\nYou are carrying: a mouse and a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First stop, pick up the latchkey from the table. Then, make absolutely sure that the box within the washroom is unlocked. If you have unlocked the box, open the box. And then, recover the soap dispenser from the box within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell I'll be, you are in a place we're calling a washroom.\nYou can make out a locked box close by. You can make out a table. The table is normal. On the table you can make out a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the latchkey from the table.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the box, revealing a soap dispenser.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap dispenser from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to check that the safe inside the kitchen is unlocked with the passkey. After that, doublecheck that the safe inside the kitchen is opened. Then, recover the cauliflower from the safe in the kitchen. With the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place.\nYou can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to open the crate. After that, take the latchkey from the crate. After that, make an effort to go to the south. Next, look and see that the locker is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've just walked into a pantry. Let's see what's in here.\nAs if things weren't amazing enough already, you can even see a crate.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open crate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to recover the cuboid keycard from the cabinet in the attic. Then, doublecheck that the cuboid box within the attic is unlocked. After that, open the cuboid box. After opening the cuboid box, deposit the bug into the cuboid box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic.\nYou see a cuboid box. You make out a cabinet. The cabinet contains a cuboid keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the cuboid keycard from the cabinet.\nYou are carrying: a cuboid keycard and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the cuboid box.\nYou are carrying: a cuboid keycard and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to head east. Once you accomplish that, open the basket. After that, retrieve the shadfly from the basket within the bar. And then, sit the shadfly on the bench in the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick-up the spherical key from the floor of the closet. Then, make an attempt to take a trip south. Then, unlock the spherical chest within the parlor. After that, ensure that the spherical chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a spherical key and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld box within the laundromat is unlocked. After that, ensure that the TextWorld box within the laundromat is open. Then, take the latchkey from the TextWorld box. Then, make sure that the locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You can see a locked TextWorld box close by.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the TextWorld box, revealing a latchkey.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the latchkey from the TextWorld box.\nYou are carrying: a latchkey and a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to retrieve the passkey from the shelf. After that, make absolutely sure that the chest is unlocked. And then, open the chest. And then, take the vacuum from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a locked chest. You can see a shelf. The shelf is normal. On the shelf you see a passkey. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the chest, revealing a vacuum.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 5 locker, revealing a latchkey.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from type 5 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the latchkey from the type 5 locker.\nYou are carrying: a latchkey and a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the formless passkey from the floor of the studio. After picking up the formless passkey, unlock the formless safe with the formless passkey. And then, open the formless safe. And then, take the pencil from the formless safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a formless safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless safe.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the formless safe, revealing a pencil.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture west. And then, recover the synthesizer from the bed. After that, take a trip east. Then, place the synthesizer on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're not going to believe this, but you've just entered a bedchamber.\nYou can see a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a bed. The bed is normal. On the bed you can see a synthesizer.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take synthesizer from bed" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the synthesizer from the bed.\nYou are carrying: a synthesizer.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an attempt to venture east. With that done, open the safe within the closet. After that, take the type U key from the safe. Once you have taken the type U key, unlock the type U safe in the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nI am required to announce that you are now in the closet.\nYou can see a type U safe. You can see a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, travel west. That done, recover the rectangular key from the table. Then, go east. And then, lock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. You see a rectangular key on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular chest with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could make an attempt to take a trip north. Once you do that, pick up the folder from the stand. And then, attempt to go to the south. Then, sit the folder on the mantle in the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a mantle. The mantle is normal. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one. You begin to take stock of what's here.\nYou can make out a stand. The stand is typical. On the stand you make out a folder. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from stand" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the folder from the stand.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean safe with the non-euclidean passkey. After you have unlocked the non-euclidean safe, open the non-euclidean safe. And then, pick up the type 8 keycard from the non-euclidean safe. And then, make sure that the type 8 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. You can barely contain your excitement.\nYou can see a type 8 chest. You rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the Canadian limited edition locker, revealing a napkin.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to travel east. And then, ensure that the safe is open. And then, recover the vacuum from the safe. And then, drop the vacuum on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat.\nYou see a closed safe.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to head south. Following that, retrieve the cuboid latchkey from the table within the workshop. If you can get your hands on the cuboid latchkey, unlock the cuboid chest inside the workshop. And then, open the cuboid chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to unlock the fudge scented safe in the studio with the fudge scented passkey. Then, assure that the fudge scented safe is opened. After that, retrieve the folder from the fudge scented safe in the studio. And then, rest the folder on the table within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a fudge scented safe. As if things weren't amazing enough already, you can even see a table. The table is normal. The table appears to be empty.\nThere is an unguarded exit to the north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the fudge scented safe.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the fudge scented safe, revealing a folder.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from fudge scented safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the folder from the fudge scented safe.\nYou are carrying: a folder and a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "put folder on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker inside the cookery. Then, ensure that the locker inside the cookery is open. And then, retrieve the spork from the locker in the cookery. And then, you can deposit the spork into the fridge in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're not going to believe this, but you've just entered a cookery. You begin looking for stuff.\nYou can see a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! You see a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the locker, revealing a spork.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spork from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the Canadian passkey from the board within the bathroom. After taking the Canadian passkey, make absolutely sure that the Canadian box within the bathroom is unlocked with the Canadian passkey. After that, open the Canadian box in the bathroom. After that, retrieve the sponge from the Canadian box within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell how about that, you are in a place we're calling a bathroom.\nYou can make out a Canadian box. You see a gleam over in a corner, where you can see a board. The board is typical. On the board you can see a Canadian passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the Canadian passkey from the board.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian box with Canadian passkey" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the Canadian box.\nYou are carrying: a Canadian passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, ensure that the trunk is open. After that, retrieve the Advent Calendar from the trunk. Having got the Advent Calendar, head east. That done, insert the Advent Calendar inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou make out a closed trunk.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the trunk, revealing an Advent Calendar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Advent Calendar from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could make an effort to take a trip east. Okay, and then, retrieve the cuboid key from the floor of the vault. And then, check that the cuboid box within the vault is unlocked with the cuboid key. And then, ensure that the cuboid box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a book on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. You begin to take stock of what's in the room.\nA locked cuboid box is here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the cuboid key from the ground.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, make an attempt to go west. Then, recover the bug from the shelf within the office. Then, make an effort to head east. After that, sit the bug on the workbench within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a workbench. The workbench is standard. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the workbench.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office.\nYou see a shelf. The shelf is typical. On the shelf you see a bug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to venture west. Following that, recover the latchkey from the floor of the garage. After getting the latchkey, head east. And then, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker inside the restroom is unlocked with the keycard. Then, make sure that the locker is wide open. After pulling open the locker, retrieve the vacuum from the locker. After you have got the vacuum, drop the vacuum on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the locker, revealing a vacuum.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the vacuum from the locker.\nYou are carrying: a vacuum and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop vacuum" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the suitcase within the cubicle. Then, doublecheck that the locker within the cubicle is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. And then, put the telephone inside the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that sign! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou see a locker. You make out an opened suitcase. The suitcase contains a passkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the locker.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, go west. And then, pick up the passkey from the floor of the garage. And then, move east. Following that, make sure that the box within the sauna is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You begin to take stock of what's in the room.\nYou can make out a locked box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A normal kind of place.\nThere is an unguarded exit to the east.\nThere is a durian and a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. And then, recover the Henderson's style latchkey from the floor of the parlor. Then, check that the Henderson's style locker is unlocked with the Henderson's style latchkey. After that, make sure that the Henderson's style locker within the parlor is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor. You begin to take stock of what's in the room.\nYou can see a Henderson's style locker. You can see a closed trunk right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the Henderson's style latchkey from the ground.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style locker with Henderson's style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 5 locker.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Henderson's keycard from the floor of the office. If you can get your hands on the Henderson's keycard, unlock the Henderson's box in the office with the Henderson's keycard. After that, ensure that the Henderson's box in the office is open. And then, you can put the disk inside the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nYou make out a Henderson's box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go to the south. And then, make it so that the type 4 box is opened. After that, take the bowl from the type 4 box inside the dish-pit. If you can get your hands on the bowl, throw the bowl on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis is going to sound unbelievable, but you've just entered an office.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one.\nYou make out a closed type 4 box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the type 4 box, revealing a bowl.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bowl from type 4 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keycard from the portmanteau.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be fantastic if you could lift the TextWorld limited edition keycard from the floor of the study. After that, make an attempt to venture east. And then, close the TextWorld limited edition box within the kitchen. Once you have closed the TextWorld limited edition box, lock the TextWorld limited edition box inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is an unguarded exit to the east.\nThere is a TextWorld limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying: a TextWorld limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen.\nYou see a TextWorld limited edition box. The TextWorld limited edition box contains a teaspoon. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "close TextWorld limited edition box" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou close the TextWorld limited edition box.\nYou are carrying: a TextWorld limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock TextWorld limited edition box with TextWorld limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to move west. Okay, and then, pick up the banana from the floor of the canteen. Then, eat the banana. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou scan the room for an armchair, and you find an armchair. On the armchair you see a burger.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nLook around you. Take it all in. It's not every day someone gets to be in a canteen. Let's see what's in here.\nThere is an unblocked exit to the east.\nThere is a banana on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou pick up the banana from the ground.\nYou are carrying: a banana.\n\nyour action: " }, { "role": "assistant", "content": "eat banana" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, try to travel west. That done, take the passkey from the desk inside the studio. Then, go to the east. Then, look and see that the locker in the spare room is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou make out a locker.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a desk. On the desk you see a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from desk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the passkey from the desk.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an attempt to go south. Then, look and see that the non-euclidean box is ajar. And then, retrieve the broom from the non-euclidean box. After you have got the broom, ditch the broom on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou are in a laundry place. An ordinary kind of place. You begin to take stock of what's here.\nYou can see a closed non-euclidean box.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open the non-euclidean box, revealing a broom.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to travel south. Then, lift the spherical latchkey from the floor of the chamber. And then, unlock the spherical locker with the spherical latchkey. After unlocking the spherical locker, open the spherical locker inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just walked into a chamber.\nYou can see a locked spherical locker, which looks usual, nearby. As if things weren't amazing enough already, you can even see a portmanteau. You can't wait to tell the folks at home about this! Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing an American latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American latchkey from locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the American latchkey from the locker.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Next, pick up the key from the floor of the spare room. After picking up the key, make an attempt to move south. With that done, unlock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a case. Now why would someone leave that there? The case is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker inside the restroom is unlocked with the keycard. Then, make sure that the locker is wide open. After pulling open the locker, retrieve the vacuum from the locker. After you have got the vacuum, drop the vacuum on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou open the locker, revealing a vacuum.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to take a trip west. And then, retrieve the candy bar from the bed inside the salon. With the candy bar, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in a place we're calling a vault.\nYou can make out a stand. Looks like someone's already been here and taken everything off it, though. It would have been so cool if there was stuff on the stand.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, make an attempt to venture east. Then, open the display. Then, pick up the laptop from the display. If you can get your hands on the laptop, place the laptop on the stand within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A typical kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a display. You can see a stand. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the display, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from display" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the laptop from the display.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "put laptop on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, attempt to venture east. And then, open the chest. After pulling open the chest, take the iron from the chest in the shower. After that, place the iron on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOkay, so you're in a studio, cool, but is it typical? You better believe it is. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move east. Then, assure that the drawer is wide open. After that, take the keycard from the drawer. After that, insert the keycard into the locker within the shower's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou see a locked locker. You can see a closed drawer.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to travel east. And then, ensure that the safe is open. And then, recover the vacuum from the safe. And then, drop the vacuum on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Next, recover the fresh laundry scented passkey from the floor of the laundromat. And then, insert the fresh laundry scented passkey into the fresh laundry scented box's lock to unlock it. After that, doublecheck that the fresh laundry scented box inside the laundromat is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nOh, great. Here's a fresh laundry scented box, so there's that.\nYou need an unblocked exit? You should try going north.\nThere is a fresh laundry scented passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nA crooked placard tells you that you are now in the office.\nYou make out a toolbox. The toolbox contains a cauliflower.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from toolbox" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cauliflower from the toolbox.\nYou are carrying: a cauliflower and a book.\n\nyour action: " }, { "role": "assistant", "content": "eat cauliflower" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, go to the north. Then, lift the type L keycard from the floor of the pantry. Then, make an effort to go to the south. Following that, lock the type L safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou can make out a type L safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. An usual kind of place.\nThere is an unblocked exit to the south.\nThere is a type L keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type L keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the type L keycard from the ground.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the vacuum from the ground.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "insert vacuum into basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make sure that the safe is unlocked. Then, ensure that the safe is open. And then, take the chocolate bar from the safe inside the workshop. After you have got the chocolate bar, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the safe, revealing a chocolate bar.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head west. After that, pick up the bug from the table. Then, move east. And then, deposit the bug on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a trunk.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nWell, here we are in the sauna.\nYou can make out a table. You shudder, but continue examining the table. The table is standard. On the table you can make out a bug.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the bug from the table.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to lift the passkey from the floor of the cookhouse. Having picked up the passkey, unlock the safe with the passkey. After unlocking the safe, ensure that the safe is open. After that, you can deposit the coffee cup inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. You begin to take stock of what's here.\nOh, great. Here's a safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick-up the spherical key from the floor of the closet. Then, make an attempt to take a trip south. Then, unlock the spherical chest within the parlor. After that, ensure that the spherical chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a spherical key and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell, here we are in a parlor.\nYou hear a noise behind you and spin around, but you can't see anything other than a spherical chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the TextWorld style passkey from the ground.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, look and see that the trunk is opened. After that, take the iron from the trunk inside the washroom. If you can get your hands on the iron, go to the south. If you can do that, drop the iron on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nOkay, so you're in a washroom, cool, but is it standard? You better believe it is.\nYou make out a trunk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the trunk, revealing an iron.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take iron from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the TextWorld style key from the shelf.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style key" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the TextWorld style safe.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First, it would be a great idea if you could unlock the rectangular box with the rectangular passkey. And then, make sure that the rectangular box inside the shower is opened. Then, retrieve the sock from the rectangular box within the shower. If you can get your hands on the sock, place the sock into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nLook over there! a dresser. The dresser is empty! This is the worst thing that could possibly happen, ever! You can see a rectangular box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to venture west. Then, lift the dvd from the floor of the bar. And then, go to the east. Then, toss the dvd on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An usual kind of place.\nYou make out a shelf. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. An ordinary kind of place.\nThere is an unguarded exit to the east.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take dvd" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the dvd from the ground.\nYou are carrying: a dvd.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, pick up the textbook from the shelf. Then, try to head south. Then, throw the textbook on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou see a shelf. The shelf is normal. On the shelf you see a textbook. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Look over there! a desk. Unfortunately, there isn't a thing on it. Hopefully, this discovery doesn't ruin your TextWorld experience!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from shelf" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the textbook from the shelf.\nYou are carrying: a textbook.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to attempt to travel east. And then, open the coffer. And then, retrieve the folder from the coffer within the office. Then, place the folder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First stop, retrieve the latchkey from the floor of the shower. Then, unlock the box with the latchkey. After that, ensure that the box in the shower is open. After pulling open the box, recover the iron from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room, seeing a box.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to go to the east. And then, open the dresser. And then, recover the paper towel from the dresser within the shower. After that, you can place the paper towel inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, look and see that the box is unlocked with the passkey. After unlocking the box, open the box. After that, retrieve the glove from the box within the attic. Then, you can place the glove inside the suitcase. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical one.\nYou make out an opened usual looking suitcase in the corner. What a letdown! The suitcase is empty! If you haven't noticed it already, there seems to be something there by the wall, it's a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that done, look and see that the coffer within the studio is ajar. After opening the coffer, recover the chocolate bar from the coffer. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nAs if things weren't amazing enough already, you can even see a saucepan. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou have walked into a studio. Not the studio you'd expect. No, this is a studio.\nYou can make out a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the coffer, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the chocolate bar from the coffer.\nYou are carrying: a chocolate bar.\n\nyour action: " }, { "role": "assistant", "content": "eat chocolate bar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, look and see that the drawer in the sauna is open. Then, take the American limited edition passkey from the drawer inside the sauna. And then, try to go south. Okay, and then, check that the American limited edition safe inside the vault is unlocked with the American limited edition passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a drawer!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the drawer, revealing an American limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from drawer" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the American limited edition passkey from the drawer.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've entered a vault. I guess you better just go and list everything you see here.\nYou can make out a American limited edition safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: an American limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition safe with American limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the cabinet in the canteen is wide open. After that, retrieve the fudge scented passkey from the cabinet in the canteen. And then, unlock the fudge scented safe in the canteen. After unlocking the fudge scented safe, assure that the fudge scented safe in the canteen is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked fudge scented safe. You see a closed cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the cabinet, revealing a fudge scented passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fudge scented passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the fudge scented passkey from the cabinet.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the fudge scented safe.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. After that, pick up the latchkey from the rack. Then, make an attempt to go to the south. That done, insert the latchkey into the locker in the closet's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a locked locker nearby.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nOh wow! Is that what I think it is? It is! It's a rack! The rack is standard. On the rack you can see a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick-up the keycard from the floor of the sauna. With the keycard, make an effort to move south. Next, close the box within the washroom. After shutting the box, assure that the box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in an usual kind of place. That is to say, you're in a sauna.\nYou scan the room, seeing a rack. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou find yourself in a washroom. An usual kind of place. You can barely contain your excitement.\nYou make out an opened box. The box is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the Canadian style locker in the study is unlocked. And then, open the Canadian style locker inside the study. After pulling open the Canadian style locker, recover the keycard from the Canadian style locker. And then, look and see that the box is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a box. A locked Canadian style locker, which looks ordinary, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to go west. Following that, recover the staple from the floor of the study. After taking the staple, try to travel east. With that accomplished, you can deposit the staple into the refrigerator in the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI just think it's awesome that you're in a dish-pit now.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. Something scurries by right in the corner of your eye. Probably nothing. The refrigerator is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a cabinet.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a staple on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could make an effort to take a trip east. Okay, and then, retrieve the cuboid key from the floor of the vault. And then, check that the cuboid box within the vault is unlocked with the cuboid key. And then, ensure that the cuboid box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a book on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to move south. And then, pick up the keycard from the mantle. Then, unlock the box with the keycard. After that, doublecheck that the box in the chamber is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou make out a locked normal looking box nearby. You see a mantle. The mantle is typical. On the mantle you see a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantle" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the mantle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to attempt to head west. And then, retrieve the keycard from the floor of the bedroom. If you can get your hands on the keycard, make an attempt to go east. Following that, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary one.\nYou make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nThere is a keycard and a pillow on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld box within the laundromat is unlocked. After that, ensure that the TextWorld box within the laundromat is open. Then, take the latchkey from the TextWorld box. Then, make sure that the locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You can see a locked TextWorld box close by.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou pick up the TextWorld style passkey from the ground.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, open the trunk in the sauna. And then, recover the vacuum from the trunk in the sauna. Then, move east. Then, drop the vacuum on the floor of the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou see a closed trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to insert the American style latchkey into the American style safe in the vault's lock to unlock it. Then, open the American style safe. And then, pick up the pair of headphones from the American style safe within the vault. After that, sit the pair of headphones on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American style safe. You make out a shelf. The shelf is ordinary. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style safe with American style latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the American style safe.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to pick up the type W keycard from the drawer. With the type W keycard, head south. Then, insert the type W keycard into the type W locker inside the cubicle's lock to unlock it. Then, ensure that the type W locker in the cubicle is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual one. I guess you better just go and list everything you see here.\nYou make out an opened drawer. The drawer contains a type W keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type W keycard from drawer" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the type W keycard from the drawer.\nYou are carrying: a type W keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one.\nYou can see a type W locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type W keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type W locker with type W keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to move north. With that over with, pick up the chocolate bar from the drawer within the restroom. If you have got the chocolate bar, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, go to the east. Once you succeed at that, ensure that the freezer is open. Then, recover the knife from the freezer. Then, put the knife on the chair within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nI am sorry to announce that you are now in the canteen.\nYou make out a closed freezer. As if things weren't amazing enough already, you can even see a chair. The chair is standard. The chair appears to be empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the freezer, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from freezer" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the knife from the freezer.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "put knife on chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go east. Next, open the locker in the cubicle. Then, pick up the peanut from the locker inside the cubicle. And then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. Let's see what's in here.\nYou can see a locker. Huh, weird.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to take a trip east. Okay, and then, open the cabinet within the steam room. Then, recover the mat from the cabinet inside the steam room. After that, sit the mat on the shelf inside the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou arrive in a steam room. A standard one.\nYou can make out a cabinet. I mean, just wow! Isn't TextWorld just the best? You see a shelf. The shelf is ordinary. But the thing hasn't got anything on it. You swear loudly.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to assure that the box is opened. And then, retrieve the coffee cup from the box. And then, make an effort to travel east. After that, ditch the coffee cup on the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the box, revealing a coffee cup.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup from box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the coffee cup from the box.\nYou are carrying: a coffee cup and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. With that over with, open the box. After that, recover the paper towel from the box. Then, toss the paper towel on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary kind of place.\nLook over there! a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open the box, revealing a paper towel.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from box" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou take the paper towel from the box.\nYou are carrying: a paper towel and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop paper towel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the trunk in the lounge. And then, unlock the box. Then, assure that the box in the lounge is opened. After that, retrieve the monitor from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook around you. Take it all in. It's not every day someone gets to be in a lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a trunk. The trunk contains a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a American chest. You make out a closed locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the north. With that over with, pick-up the novel from the floor of the bar. And then, make an attempt to travel south. And then, insert the novel into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a garlic clove and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go to the east. And then, open the fridge. After that, take the butterfly from the fridge in the canteen. Then, sit the butterfly on the bowl. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to head south. After that, make absolutely sure that the fridge in the cookery is opened. And then, take the kettle from the fridge. Once you have taken the kettle, insert the kettle into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis office you have just entered is definitely usual. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou're now in a cookery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou scan the room for a chest, and you find a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The chest is empty! What a waste of a day! You see a fridge.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the fridge, revealing a kettle.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, open the suitcase. And then, pick up the key from the suitcase. After that, try to move east. And then, make sure that the locker in the closet is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a gleam over in a corner, where you can see a suitcase. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the key from the suitcase.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the non-euclidean key from the workbench within the closet. Then, go south. With that done, unlock the non-euclidean locker. After that, ensure that the non-euclidean locker inside the canteen is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a workbench. The workbench is normal. On the workbench you can make out a non-euclidean key. Classic TextWorld.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from workbench" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean key from the workbench.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in an usual kind of place. That is to say, you're in a canteen.\nYou can see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the parlor. Then, make an attempt to move south. Next, make sure that the locker is unlocked. And then, ensure that the locker inside the kitchenette is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nThere is a keycard and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. And then, open the Microsoft style locker inside the bar. Then, take the legume from the Microsoft style locker within the bar. And then, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nYou find yourself in a bar.\nYou make out a closed Microsoft style locker here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the Microsoft style locker, revealing a legume.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take legume from Microsoft style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First stop, open the coffer within the workshop. After that, retrieve the latchkey from the coffer in the workshop. If you have got the latchkey, unlock the box with the latchkey. And then, open the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a box. You make out a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to take a trip east. And then, insert the type L keycard into the type L locker's lock to unlock it. Then, open the type L locker. After opening the type L locker, recover the tv from the type L locker in the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A standard one.\nOh wow! Is that what I think it is? It is! It's a type L locker. Huh, weird.\nThere is an unblocked exit to the west.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type L locker with type L keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the type L locker.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type L locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, head north. With that over with, recover the insect from the floor of the garage. Then, go south. And then, you can put the insect into the toolbox inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've come into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the garage.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying: a blender.\n\nyour action: " }, { "role": "assistant", "content": "take insect" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the insect from the ground.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio. You can barely contain your excitement.\nYou see a toolbox. Classic TextWorld. The toolbox is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: an insect and a blender.\n\nyour action: " }, { "role": "assistant", "content": "insert insect into toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip west. After that, retrieve the TextWorld style passkey from the floor of the playroom. With the TextWorld style passkey, try to head east. Once you finish that, check that the TextWorld style box inside the kitchen is unlocked with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a TextWorld style box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou find yourself in a playroom. A typical one.\nYou can see a locked basket in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a TextWorld style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to ensure that the locker within the cellar is open. Then, retrieve the passkey from the locker within the cellar. If you have picked up the passkey, make absolutely sure that the box inside the cellar is unlocked. After that, ensure that the box inside the cellar is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make another one of your grand eccentric entrances into a cellar. You can barely contain your excitement.\nYou can make out a locked box right there by you. You can see a closed locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, try to venture south. Then, make it so that the box is ajar. After that, retrieve the shadfly from the box in the study. And then, toss the shadfly on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed box close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a shadfly.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to unlock the Henderson's limited edition locker. And then, open the Henderson's limited edition locker. Then, recover the latchkey from the Henderson's limited edition locker within the vault. Then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in the place we're calling the vault.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can see a locked Henderson's limited edition locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, retrieve the latchkey from the chair. After that, unlock the safe inside the cookery with the latchkey. After that, doublecheck that the safe in the cookery is opened. And then, pick up the whisk from the safe in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked typical looking safe right there by you. You can see a chair. The chair is normal. On the chair you see a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chair" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the chair.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, unlock the type H box. After unlocking the type H box, assure that the type H box is opened. After that, recover the keycard from the type H box. And then, assure that the safe within the chamber is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis chamber you have just entered is definitely usual.\nYou can make out a locked safe here. You see a gleam over in a corner, where you can see a type H box.\nThere is an unguarded exit to the north.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H box with type H keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the type H box.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H box" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the type H box, revealing a keycard.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from type H box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First of all, you could, like, head west. With that done, take the mop from the shelf within the sauna. After that, head east. Next, place the mop on the couch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou see a couch. Now why would someone leave that there? The couch is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just sauntered into a sauna.\nYou can make out a shelf. The shelf is usual. On the shelf you can see a mop. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mop from shelf" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the mop from the shelf.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to unlock the fudge scented safe in the studio with the fudge scented passkey. Then, assure that the fudge scented safe is opened. After that, retrieve the folder from the fudge scented safe in the studio. And then, rest the folder on the table within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a fudge scented safe. As if things weren't amazing enough already, you can even see a table. The table is normal. The table appears to be empty.\nThere is an unguarded exit to the north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to move south. And then, pick up the keycard from the mantle. Then, unlock the box with the keycard. After that, doublecheck that the box in the chamber is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou make out a locked normal looking box nearby. You see a mantle. The mantle is typical. On the mantle you see a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to lift the passkey from the floor of the cookhouse. Having picked up the passkey, unlock the safe with the passkey. After unlocking the safe, ensure that the safe is open. After that, you can deposit the coffee cup inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. You begin to take stock of what's here.\nOh, great. Here's a safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the safe.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the safe.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "insert coffee cup into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the Microsoft style safe is unlocked. Then, ensure that the Microsoft style safe is open. Then, pick up the spherical passkey from the Microsoft style safe. And then, check that the spherical safe inside the salon is unlocked with the spherical passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual one.\nYou can make out a locked spherical safe. You can see a Microsoft style safe. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style safe with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the Microsoft style safe.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to recover the cuboid keycard from the cabinet in the attic. Then, doublecheck that the cuboid box within the attic is unlocked. After that, open the cuboid box. After opening the cuboid box, deposit the bug into the cuboid box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic.\nYou see a cuboid box. You make out a cabinet. The cabinet contains a cuboid keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Following that, pick-up the key from the floor of the vault. Then, venture east. And then, make absolutely sure that the box is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nThis is going to sound unbelievable, but you've just entered a vault. You can barely contain your excitement.\nOh, great. Here's a stand. The stand is ordinary. Unfortunately, there isn't a thing on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make absolutely sure that the chest within the study is unlocked with the keycard. After that, open the chest. Then, pick up the durian from the chest. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nLook over there! a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a durian.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take durian from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the durian from the chest.\nYou are carrying: a durian and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat durian" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go south. Then, unlock the type 9 box. After unlocking the type 9 box, open the type 9 box. And then, take the nest of insects from the type 9 box inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the south.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked type 9 box right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, assure that the chest in the dish-pit is unlocked. And then, ensure that the chest is open. And then, take the kettle from the chest. After that, you can insert the kettle inside the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nOh, great. Here's a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever! You scan the room for a chest, and you find a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a kettle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, head north. And then, recover the loaf of bread from the floor of the steam room. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a fondue and a tv on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First, it would be good if you could retrieve the folder from the cabinet. After getting the folder, go to the south. And then, open the dresser within the washroom. And then, insert the folder into the dresser in the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou can make out a cabinet. There's something strange about this being here, but you can't put your finger on it. The cabinet contains a folder.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from cabinet" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 9 box.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip east. Then, retrieve the TextWorld latchkey from the armchair. And then, make it so that the TextWorld locker in the cubicle is unlocked. And then, open the TextWorld locker in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just walked into a cubicle. You can barely contain your excitement.\nYou can see a locked TextWorld locker. You smell an intriguing smell, and follow it to an armchair. You shudder, but continue examining the armchair. The armchair is usual. On the armchair you can make out a TextWorld latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld latchkey from armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to venture south. Then, unlock the formless safe in the scullery. After that, ensure that the formless safe is open. After that, pick up the fly larva from the formless safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in the place we're calling the study.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A normal one. The room is well lit.\nYou can see a formless safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the formless safe.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go south. Then, unlock the type 6 safe inside the office. And then, open the type 6 safe within the office. And then, pick up the laptop from the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First stop, try to go east. Then, doublecheck that the basket is wide open. After that, pick up the mop from the basket. After getting the mop, place the mop on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou need an unblocked exit? You should try going east.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou are in a laundromat. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a basket.\nYou need an unblocked exit? You should try going west.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the basket, revealing a mop.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take mop from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to move east. Then, ensure that the cabinet is open. Having pulled open the cabinet, pick up the teacup from the cabinet. Once you have taken the teacup, rest the teacup on the platter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical kind of place. You begin looking for stuff.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. You can see a platter. Unfortunately, there isn't a thing on it. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the cabinet, revealing a teacup.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the teacup from the cabinet.\nYou are carrying: a teacup.\n\nyour action: " }, { "role": "assistant", "content": "put teacup on platter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make absolutely sure that the chest in the workshop is unlocked with the keycard. And then, open the chest. And then, retrieve the stick of butter from the chest inside the workshop. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical one.\nYou can see a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the American style chest, revealing a book.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "take book from American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick-up the keycard from the floor of the sauna. With the keycard, make an effort to move south. Next, close the box within the washroom. After shutting the box, assure that the box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in an usual kind of place. That is to say, you're in a sauna.\nYou scan the room, seeing a rack. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou find yourself in a washroom. An usual kind of place. You can barely contain your excitement.\nYou make out an opened box. The box is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close box" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou close the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, open the suitcase. And then, pick up the key from the suitcase. After that, try to move east. And then, make sure that the locker in the closet is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a gleam over in a corner, where you can see a suitcase. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the Microsoft style safe is unlocked. Then, ensure that the Microsoft style safe is open. Then, pick up the spherical passkey from the Microsoft style safe. And then, check that the spherical safe inside the salon is unlocked with the spherical passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. An usual one.\nYou can make out a locked spherical safe. You can see a Microsoft style safe. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style safe with Microsoft style key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the Microsoft style safe.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the Microsoft style safe, revealing a spherical passkey.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey from Microsoft style safe" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the spherical passkey from the Microsoft style safe.\nYou are carrying: a spherical passkey and a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the non-euclidean passkey from the floor of the study. Having got the non-euclidean passkey, insert the non-euclidean passkey into the non-euclidean box's lock to unlock it. And then, open the non-euclidean box. Then, you can place the bowl into the non-euclidean box in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a locked non-euclidean box here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a non-euclidean passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the non-euclidean passkey from the ground.\nYou are carrying: a non-euclidean passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the non-euclidean box.\nYou are carrying: a non-euclidean passkey and a bowl.\n\nyour action: " }, { "role": "assistant", "content": "insert bowl into non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to travel west. Following that, recover the peanut from the table inside the sauna. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place.\nYou can make out a counter. Why don't you take a picture of it, it'll last longer! The counter is ordinary. Unfortunately, there isn't a thing on it. What's the point of an empty counter?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker within the attic. If you have unlocked the locker, open the locker. Then, retrieve the lightbulb from the locker. If you have taken the lightbulb, sit the lightbulb on the stand within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You can barely contain your excitement.\nYou can see a locker. You see a stand. The stand is normal. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the locker, revealing a lightbulb.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lightbulb from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick-up the spherical latchkey from the floor of the pantry. With the spherical latchkey, move east. And then, make it so that the spherical safe is shut. After that, Insert the spherical latchkey into the spherical safe within the washroom to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nGuess what, you are in the place we're calling the pantry.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical latchkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYour score has just gone up by one point.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou are in a washroom. It seems to be pretty normal here.\nLook over there! a spherical safe. There's something strange about this thing being here, but you don't have time to worry about that now. The spherical safe is empty, what a horrible day! You can see a locked safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close spherical safe" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou close the spherical safe.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock spherical safe with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the floor of the kitchen. And then, unlock the chest. And then, open the chest. After opening the chest, retrieve the teacup from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nWhat's that over there? It looks like it's a chest.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, try to venture south. Then, make it so that the box is ajar. After that, retrieve the shadfly from the box in the study. And then, toss the shadfly on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the freezer is opened. And then, take the worm from the freezer inside the canteen. If you can get your hands on the worm, make an effort to venture south. And then, place the worm on the rack within the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nLook out! It's a- oh, never mind, it's just a freezer. You check the price tag that the freezer's owner still hasn't taken off. Two hundred big ones?! That's ridiculous! You know, I got a person who works for the mayor who could get you one of those for 85 bucks!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the freezer, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from freezer" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the worm from the freezer.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou have entered a launderette. Not the launderette you'd expect. No, this is a launderette. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a rack. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "put worm on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the north. With that accomplished, recover the pair of headphones from the table. And then, go to the south. And then, deposit the pair of headphones on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. You begin to take stock of what's here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place. The room is well lit.\nLook out! It's a- oh, never mind, it's just a table. The table is usual. On the table you see a pizza and a pair of headphones. You shudder, but continue examining the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the pair of headphones from the table.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. You begin to take stock of what's here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "drop pair of headphones" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the west. Then, recover the teaspoon from the chair. And then, try to go east. If you can succeed at that, rest the teaspoon on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nLook out! It's a- oh, never mind, it's just a shelf. The shelf is typical. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nWere you looking for a chair? Because look over there, it's a chair. The chair is standard. On the chair you can see a teaspoon.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teaspoon from chair" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the teaspoon from the chair.\nYou are carrying: a teaspoon.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just walked into a shower.\nLook out! It's a- oh, never mind, it's just a shelf. The shelf is typical. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a teaspoon.\n\nyour action: " }, { "role": "assistant", "content": "put teaspoon on shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, unlock the box within the shower. Then, open the box. Then, pick up the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the drawer is open. Then, take the latchkey from the drawer inside the launderette. Having got the latchkey, attempt to take a trip south. With that done, doublecheck that the locker in the washroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to check that the cake scented chest inside the workshop is unlocked with the cake scented keycard. After unlocking the cake scented chest, doublecheck that the cake scented chest is opened. After that, recover the Comic Strip Calendar from the cake scented chest. Then, toss the Comic Strip Calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You begin to take stock of what's in the room.\nYou see a cake scented chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First, it would be good if you could retrieve the folder from the cabinet. After getting the folder, go to the south. And then, open the dresser within the washroom. And then, insert the folder into the dresser in the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou can make out a cabinet. There's something strange about this being here, but you can't put your finger on it. The cabinet contains a folder.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to go to the east. And then, open the dresser. And then, recover the paper towel from the dresser within the shower. After that, you can place the paper towel inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. A standard kind of place.\nYou can see an opened drawer right there by you. The drawer is empty, what a horrible day! You can see a dresser.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the dresser, revealing a paper towel.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from dresser" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the paper towel from the dresser.\nYou are carrying: a paper towel.\n\nyour action: " }, { "role": "assistant", "content": "insert paper towel into drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, attempt to travel west. Okay, and then, recover the licorice strip from the floor of the kitchen. If you can get your hands on the licorice strip, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an unblocked exit to the west.\nThere is a legume on the floor.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the licorice strip from the ground.\nYou are carrying: a licorice strip and a worm.\n\nyour action: " }, { "role": "assistant", "content": "eat licorice strip" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First of all, you could, like, head west. With that done, take the mop from the shelf within the sauna. After that, head east. Next, place the mop on the couch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou see a couch. Now why would someone leave that there? The couch is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just sauntered into a sauna.\nYou can make out a shelf. The shelf is usual. On the shelf you can see a mop. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mop from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the armchair in the study. Then, insert the passkey into the locker inside the study's lock to unlock it. After that, open the locker. Once you have opened the locker, retrieve the folder from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You can barely contain your excitement.\nYou can see a locker. You see an armchair. You shudder, but continue examining the armchair. On the armchair you see a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from armchair" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the armchair.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the locker, revealing a folder.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the knife from the chest.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou arrive in a canteen. A typical one.\nYou see a platter. You shudder, but continue examining the platter. However, the platter, like an empty platter, has nothing on it.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a knife.\n\nyour action: " }, { "role": "assistant", "content": "put knife on platter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, pick up the cake scented key from the bench within the restroom. After that, unlock the cake scented chest in the restroom. Then, ensure that the cake scented chest within the restroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a cake scented chest. You make out a bench. You see a cake scented key on the bench.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented key from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, try to venture north. That done, recover the broom from the shelf. With the broom, move south. After that, rest the broom on the rack within the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical kind of place. The room is well lit.\nYou make out a rack. The rack is normal. But the thing is empty. It would have been so cool if there was stuff on the rack! oh well.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go south. Then, unlock the type 9 box. After unlocking the type 9 box, open the type 9 box. And then, take the nest of insects from the type 9 box inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the south.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the north. With that over with, pick-up the novel from the floor of the bar. And then, make an attempt to travel south. And then, insert the novel into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a garlic clove and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the bar.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "insert novel into case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, make an attempt to go to the west. And then, recover the cuboid keycard from the bookshelf in the office. After taking the cuboid keycard, make an effort to head east. Then, make it so that the cuboid chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a bookshelf. The bookshelf is ordinary. On the bookshelf you see a cuboid keycard.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from bookshelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cuboid keycard from the bookshelf.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First stop, look and see that the box in the kitchenette is unlocked. After that, ensure that the box within the kitchenette is open. After opening the box, recover the insect from the box within the kitchenette. And then, place the insect inside the fridge in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI am sorry to announce that you are now in the kitchenette. You begin to take stock of what's in the room.\nYou make out a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! A locked box is right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First thing I need you to do is to make an effort to go to the north. Then, pick up the latchkey from the floor of the basement. After you have taken the latchkey, move south. And then, look and see that the chest is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest.\nYou need an unguarded exit? You should try going north.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture east. After that, lift the key from the floor of the cubicle. Then, unlock the box. Then, make sure that the box in the cubicle is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have fallen into the most normal of all possible offices.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the cubicle.\nYou can make out a box. You look at the price tag that hangs off the box. Ninety bucks?! Where'd they buy this box, some kind of expensive store? You hear a noise behind you and spin around, but you can't see anything other than a toolbox.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the chest. After unlocking the chest, open the chest within the playroom. After that, retrieve the passkey from the chest in the playroom. And then, doublecheck that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great normal vibes in this place, a wonderful normal atmosphere.\nWhat's that over there? It looks like it's a safe, so there's that. You make out a locked chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the chest, revealing a passkey.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go east. Okay, and then, retrieve the type 7 key from the table in the shower. After that, unlock the type 7 chest in the shower. And then, ensure that the type 7 chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nOf every shower you could have sauntered into, you had to saunter into a typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a type 7 chest. You see a table. On the table you see a type 7 key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from table" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the type 7 key from the table.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 chest with type 7 key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 7 chest.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 9 latchkey from the saucepan. Then, travel east. Next, make sure that the type 9 safe is closed. Having closed the type 9 safe, lock the type 9 safe in the study with the type 9 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a saucepan. The saucepan is typical. On the saucepan you can see a type 9 latchkey. Huh, weird.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to head south. After that, make absolutely sure that the fridge in the cookery is opened. And then, take the kettle from the fridge. Once you have taken the kettle, insert the kettle into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis office you have just entered is definitely usual. You begin to take stock of what's here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou're now in a cookery. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou scan the room for a chest, and you find a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The chest is empty! What a waste of a day! You see a fridge.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the fridge, revealing a kettle.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take kettle from fridge" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the kettle from the fridge.\nYou are carrying: a kettle.\n\nyour action: " }, { "role": "assistant", "content": "insert kettle into chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. After that, recover the coffee cup from the floor of the cookhouse. And then, make an attempt to go to the east. Then, put the coffee cup inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, attempt to head east. Following that, retrieve the rectangular latchkey from the stand within the office. If you can get your hands on the rectangular latchkey, insert the rectangular latchkey into the rectangular locker's lock to unlock it. After you have unlocked the rectangular locker, open the rectangular locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty normal here. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nFancy seeing you here. Here, by the way, being the office. You can barely contain your excitement.\nWhat's that over there? It looks like it's a rectangular locker. You see a stand. The stand is standard. On the stand you can see a rectangular latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, attempt to travel west. Okay, and then, recover the licorice strip from the floor of the kitchen. If you can get your hands on the licorice strip, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an unblocked exit to the west.\nThere is a legume on the floor.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to head south. After that, retrieve the key from the dresser. And then, make sure that the chest in the steam room is unlocked with the key. After that, open the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked with the latchkey. Then, open the locker. After that, pick up the gummy bear from the locker. Once you have taken the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a gummy bear.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take gummy bear from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the gummy bear from the locker.\nYou are carrying: a gummy bear and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat gummy bear" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 9 latchkey from the saucepan. Then, travel east. Next, make sure that the type 9 safe is closed. Having closed the type 9 safe, lock the type 9 safe in the study with the type 9 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a saucepan. The saucepan is typical. On the saucepan you can see a type 9 latchkey. Huh, weird.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A normal one.\nYou see a gleam over in a corner, where you can see a type 9 safe, so there's that. The type 9 safe is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type 9 safe" }, { "role": "user", "content": "current state: You are now in the study.\nYou close the type 9 safe.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type 9 safe with type 9 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the box with the key. And then, make absolutely sure that the box is open. And then, recover the carrot from the box. And then, eat the carrot. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make a grand eccentric entrance into a workshop. Let's see what's in here.\nYou can make out a locked box.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to open the dresser inside the launderette. And then, recover the passkey from the dresser inside the launderette. Having taken the passkey, make an attempt to venture south. And then, unlock the locker within the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. A standard one.\nYou can see a dresser.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the dresser, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the passkey from the dresser.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move south. Following that, take the keycard from the armchair inside the office. Then, doublecheck that the safe inside the office is unlocked. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nHere we are in the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nI am excited to announce that you are now in the office.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. Hey, want to see an armchair? Look over there, an armchair. On the armchair you make out a keycard. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from armchair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the armchair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, pick up the shirt from the table in the cellar. Then, attempt to venture south. Following that, open the toolbox inside the closet. Then, deposit the shirt into the toolbox in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nOh wow! Is that what I think it is? It is! It's a table. On the table you can see a shirt.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shirt from table" }, { "role": "user", "content": "current state: You are now in the cellar.\nYour score has just gone up by one point.\nYou are carrying: a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou make out a closed toolbox nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a shirt.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to move west. Then, lift the keycard from the floor of the cubicle. After taking the keycard, move east. With that over with, unlock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one. You begin to take stock of what's here.\nYou can see a safe. You rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, venture west. Then, retrieve the American style passkey from the floor of the pantry. After taking the American style passkey, try to go to the east. Once you get through with that, doublecheck that the American style box within the chamber is locked with the American style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou see a American style box. You shudder, but continue examining the room.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary one.\nYou see a locker.\nYou need an unblocked exit? You should try going east.\nThere is an American style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could retrieve the shadfly from the table inside the laundromat. And then, try to go to the south. Okay, and then, assure that the portmanteau is opened. Then, insert the shadfly inside the portmanteau within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou make out a table. The table is usual. On the table you can see a shadfly. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from table" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the bureau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the nest of caterpillars from the bench in the shower. And then, head south. And then, open the locker. Then, you can put the nest of caterpillars into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. The bench is usual. On the bench you can see a nest of caterpillars.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to unlock the Henderson's limited edition locker. And then, open the Henderson's limited edition locker. Then, recover the latchkey from the Henderson's limited edition locker within the vault. Then, Place the latchkey into the chest to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in the place we're calling the vault.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can see a locked Henderson's limited edition locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the Henderson's limited edition locker.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the box within the salon with the key. And then, ensure that the box within the salon is open. And then, pick up the lamp from the box inside the salon. Then, toss the lamp on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. You begin to take stock of what's here.\nHey, want to see a box? Look over there, a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the box, revealing a lamp.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. And then, pick up the teacup from the saucepan. If you can get your hands on the teacup, try to move east. Then, place the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip south. With that over with, unlock the chest inside the study. Then, open the chest. Having opened the chest, recover the laptop from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Next, pick up the key from the floor of the spare room. After picking up the key, make an attempt to move south. With that done, unlock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to head north. Following that, lift the nest of toads from the floor of the cookery. After that, make an effort to head south. Then, place the nest of toads on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. The rack is usual. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could attempt to travel north. Then, recover the type 3 key from the stand inside the spare room. After getting the type 3 key, make an attempt to travel south. And then, make sure that the type 3 safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nYou see a locked type 3 safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. A typical kind of place.\nYou can make out a stand. The stand is normal. On the stand you can make out a type 3 key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 3 key from stand" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type 3 key from the stand.\nYou are carrying: a type 3 key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip west. And then, take the fork from the shelf. After taking the fork, make an attempt to travel east. And then, sit the fork on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou see a gleam over in a corner, where you can see a shelf. On the shelf you can see a fork.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, go west. Once you finish that, retrieve the sponge from the cabinet. And then, head east. With that done, toss the sponge on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nThere is an unblocked exit to the west.\nThere is a whisk on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou can make out a cabinet. The cabinet contains a sponge. Is this it? Is this what you came to TextWorld to see? a cabinet?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, doublecheck that the type 8 chest is unlocked. And then, make absolutely sure that the type 8 chest inside the sauna is wide open. After that, recover the broom from the type 8 chest within the sauna. Having taken the broom, sit the broom on the counter inside the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 8 chest. You check the price tag that hangs off the type 8 chest. Sixty bucks?! That's ridiculous! You know what, I've got a person who could get you one of those for 15 bucks! You can make out a counter. The counter is ordinary. But the thing is empty.\nThere is an unguarded exit to the west.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 chest with type 8 keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the type 8 chest.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 8 chest" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the type 8 chest, revealing a broom.\nYou are carrying: a type 8 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take broom from type 8 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip north. With that over with, recover the iron from the drawer. If you can get your hands on the iron, attempt to venture south. Then, put the iron on the rack inside the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a rack. You wonder idly who left that here. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in a laundromat.\nAn open drawer is here. The drawer contains an iron.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from drawer" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the iron from the drawer.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a rack. You wonder idly who left that here. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going north.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "put iron on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be great if you could make an attempt to take a trip north. Once you do that, pick up the folder from the stand. And then, attempt to go to the south. Then, sit the folder on the mantle in the bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a mantle. The mantle is normal. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one. You begin to take stock of what's here.\nYou can make out a stand. The stand is typical. On the stand you make out a folder. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from stand" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the folder from the stand.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nYou find yourself in a bar. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a mantle. The mantle is normal. Unfortunately, there isn't a thing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "put folder on mantle" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, pick up the cake scented key from the bench within the restroom. After that, unlock the cake scented chest in the restroom. Then, ensure that the cake scented chest within the restroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a cake scented chest. You make out a bench. You see a cake scented key on the bench.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the cake scented key from the bench.\nYou are carrying: a cake scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented key" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented key.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First, it would be a great idea if you could head south. And then, pick up the key from the plate. After taking the key, look and see that the locker is unlocked. After you have unlocked the locker, make it so that the locker in the scullery is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A standard one. The room is well lit.\nYou make out a locker. You can't wait to tell the folks at home about this! You make out a plate. The plate is standard. On the plate you can see a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from plate" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the key from the plate.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel south. Then, recover the keycard from the floor of the studio. Then, unlock the locker. Then, open the locker inside the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou need an unblocked exit? You should try going south.\nYou are carrying: an onion.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou can make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying: an onion.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and an onion.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to move south. And then, pick up the keycard from the mantle. Then, unlock the box with the keycard. After that, doublecheck that the box in the chamber is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou make out a locked normal looking box nearby. You see a mantle. The mantle is typical. On the mantle you see a keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from mantle" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the keycard from the mantle.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make an attempt to venture north. Next, take the spoon from the rack. And then, go to the south. If you can accomplish that, place the spoon on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. Make a note of this, you might have to put stuff on or in it later on. You see a spoon on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spoon from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the spoon from the rack.\nYou are carrying: a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to go to the north. Following that, recover the latchkey from the board. Then, venture south. Then, unlock the chest inside the workshop with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the workshop.\nYou can make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a board! The board is normal. On the board you can make out a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the latchkey from the board.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the key from the stand. And then, check that the safe is unlocked with the key. Then, open the safe. And then, deposit the monitor into the safe within the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nOf every pantry you could have sauntered into, you had to come round a standard one. I guess you better just go and list everything you see here.\nYou can see a safe. You can make out a stand. You see a key on the stand. Classic TextWorld.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a monitor.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the key from the stand.\nYou are carrying: a key and a monitor.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the keycard from the basket. Then, make an attempt to move south. If you can get around to doing that, make absolutely sure that the safe is shut. Then, lock the safe with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou see a basket. The basket contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou are in a chamber. A standard one.\nYou see a safe. The safe is empty, what a horrible day!\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First of all, pick up the type 9 key from the floor of the study. And then, unlock the type 9 box with the type 9 key. Then, ensure that the type 9 box in the study is open. After opening the type 9 box, recover the cd from the type 9 box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard one.\nYou can see a type 9 box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the type 9 key from the ground.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the type 9 box.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the type 9 box, revealing a cd.\nYou are carrying: a type 9 key.\n\nyour action: " }, { "role": "assistant", "content": "take cd from type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First off, look and see that the lavender scented safe is unlocked. After that, open the lavender scented safe. Then, retrieve the spork from the lavender scented safe. And then, throw the spork on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can see a locked lavender scented safe in the corner.\nThere is an unguarded exit to the north.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the lavender scented safe, revealing a spork.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spork from lavender scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First stop, open the coffer within the workshop. After that, retrieve the latchkey from the coffer in the workshop. If you have got the latchkey, unlock the box with the latchkey. And then, open the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a box. You make out a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the coffer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from coffer" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the latchkey from the coffer.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the key from the freezer. After stealing the key, unlock the chest with the key. And then, make absolutely sure that the chest inside the kitchen is wide open. After that, pick up the glass from the chest in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in the place we're calling the kitchen. You begin to take stock of what's here.\nYou make out a locked chest, which looks usual, right there by you. You can see a freezer. The freezer contains a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the freezer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to take a trip east. With that done, pick up the spherical keycard from the shelf in the pantry. After that, assure that the spherical safe is unlocked. Then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry. The room is well lit.\nA locked spherical safe is in the room. You see a shelf. Wow, isn't TextWorld just the best? You see a spherical keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from shelf" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the spherical keycard from the shelf.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, pick up the shirt from the table in the cellar. Then, attempt to venture south. Following that, open the toolbox inside the closet. Then, deposit the shirt into the toolbox in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nOh wow! Is that what I think it is? It is! It's a table. On the table you can see a shirt.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shirt from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to open the chest. After that, retrieve the formless passkey from the chest. And then, insert the formless passkey into the formless box's lock to unlock it. Then, open the formless box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can see a formless box. You can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a formless passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the formless passkey from the chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the formless box.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to take a trip east. With that done, pick up the spherical keycard from the shelf in the pantry. After that, assure that the spherical safe is unlocked. Then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. After that, assure that the non-euclidean chest is wide open. After that, retrieve the peanut from the non-euclidean chest. With the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in the workshop. You start to take note of what's in the room.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean chest, revealing a peanut.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from non-euclidean chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First thing I need you to do is to make an effort to go to the north. Then, pick up the latchkey from the floor of the basement. After you have taken the latchkey, move south. And then, look and see that the chest is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest.\nYou need an unguarded exit? You should try going north.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to take a trip east. With that done, pick up the spherical keycard from the shelf in the pantry. After that, assure that the spherical safe is unlocked. Then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry. The room is well lit.\nA locked spherical safe is in the room. You see a shelf. Wow, isn't TextWorld just the best? You see a spherical keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the canteen.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the studio.\nYou can make out an opened chest. The chest is empty! What a waste of a day!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close chest" }, { "role": "user", "content": "current state: You are now in the studio.\nYou close the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! Your first objective is to head west. Then, pick up the keycard from the safe in the attic. After that, head east. And then, make absolutely sure the locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the attic.\nYou're now in the attic.\nYou see an opened safe, which looks normal, in the room. The safe contains a keycard. Wow, isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the keycard from the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, go south. After that, open the chest in the bedroom. And then, pick up the chocolate bar from the chest. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nThere is an unguarded exit to the south.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one.\nYou scan the room for a chest, and you find a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the chest, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an attempt to go south. Then, look and see that the non-euclidean box is ajar. And then, retrieve the broom from the non-euclidean box. After you have got the broom, ditch the broom on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move east. Okay, and then, assure that the American limited edition chest is open. After opening the American limited edition chest, retrieve the licorice strip from the American limited edition chest. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is an American limited edition key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the American limited edition chest, revealing a licorice strip.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from American limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to attempt to venture north. And then, recover the laptop from the mantle. Having got the laptop, make an effort to venture south. Then, deposit the laptop inside the toolbox in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a toolbox. The toolbox is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the key from the floor of the laundry place. Then, attempt to travel south. And then, doublecheck that the chest within the bathroom is shut. After closing the chest, lock the chest in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYour score has just gone up by one point.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the butterfly from the safe inside the basement. Then, attempt to head south. If you can do that, open the suitcase. Then, place the butterfly into the suitcase in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a safe. The safe contains a butterfly. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from safe" }, { "role": "user", "content": "current state: You are now in the basement.\nYour score has just gone up by one point.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, head east. With that done, ensure that the cabinet inside the kitchen is open. And then, take the type H keycard from the cabinet within the kitchen. Having got the type H keycard, doublecheck that the type H safe inside the kitchen is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou arrive in a kitchen. A typical one.\nYou can make out a closed type H safe, which looks ordinary, nearby. A closed cabinet is in the corner.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, look and see that the trunk is opened. After that, take the iron from the trunk inside the washroom. If you can get your hands on the iron, go to the south. If you can do that, drop the iron on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nOkay, so you're in a washroom, cool, but is it standard? You better believe it is.\nYou make out a trunk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the trunk, revealing an iron.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take iron from trunk" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the iron from the trunk.\nYou are carrying: an iron and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying: an iron and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "drop iron" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel south. After that, take the cuboid keycard from the case inside the studio. And then, make sure that the cuboid locker is unlocked. After that, doublecheck that the cuboid locker is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am required to announce that you are now in the kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou are in a studio. An usual one.\nA locked cuboid locker is close by. You make out a case. The case contains a cuboid keycard. Hmm. You always thought you'd be more excited to see a case in a room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from case" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the cuboid keycard from the case.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the latchkey from the board. After that, head east. Next, look and see that the safe is closed. After that, Insert the latchkey into the safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it normal? You better believe it is.\nYou make out a board. You see a latchkey on the board.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, ensure that the chest is open. After that, take the knife from the chest inside the kitchenette. After that, try to take a trip east. After that, rest the knife on the platter within the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI never took you for the sort of person who would show up in a kitchenette, but I guess I was wrong.\nYou make out a chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a knife.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take knife from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, take the cloak from the rack within the closet. And then, try to move south. Following that, make absolutely sure that the coffer is ajar. After that, you can put the cloak into the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. I guess it's true what they say, if you're looking for a rack, go to TextWorld. On the rack you see a cloak.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cloak from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the trunk in the lounge. And then, unlock the box. Then, assure that the box in the lounge is opened. After that, retrieve the monitor from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook around you. Take it all in. It's not every day someone gets to be in a lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a trunk. The trunk contains a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Then, retrieve the hat from the counter. And then, make an effort to travel south. With that accomplished, deposit the hat on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nYou make out a mantelpiece. Wow, isn't TextWorld just the best? On the mantelpiece you can make out a key.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the key from the mantelpiece.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to ensure that the locker within the cellar is open. Then, retrieve the passkey from the locker within the cellar. If you have picked up the passkey, make absolutely sure that the box inside the cellar is unlocked. After that, ensure that the box inside the cellar is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make another one of your grand eccentric entrances into a cellar. You can barely contain your excitement.\nYou can make out a locked box right there by you. You can see a closed locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the passkey from the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, take the cloak from the rack within the closet. And then, try to move south. Following that, make absolutely sure that the coffer is ajar. After that, you can put the cloak into the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. I guess it's true what they say, if you're looking for a rack, go to TextWorld. On the rack you see a cloak.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cloak from rack" }, { "role": "user", "content": "current state: You are now in the closet.\nYour score has just gone up by one point.\nYou are carrying: a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to travel south. With that over with, check that the box inside the washroom is unlocked with the key. And then, open the box in the washroom. Then, take the butterfly from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. An usual one.\nYou see a box. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the box, revealing a butterfly.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to take the passkey from the couch. After that, go south. With that accomplished, unlock the box. Then, make it so that the box inside the pantry is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou can see a couch. On the couch you can see a passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from couch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to head north. Following that, lift the nest of toads from the floor of the cookery. After that, make an effort to head south. Then, place the nest of toads on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. The rack is usual. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've just walked into a cookery. You begin to take stock of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a nest of toads and a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of toads" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the case inside the canteen is opened. After you have pulled open the case, recover the key from the case. After that, make an attempt to go to the south. With that done, lock the chest within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nI am pleased to announce that you are now in the canteen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a case. You can't wait to tell the folks at home about this!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the case, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the key from the case.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a scarf.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take scarf from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to move west. Then, lift the keycard from the floor of the cubicle. After taking the keycard, move east. With that over with, unlock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one. You begin to take stock of what's here.\nYou can see a safe. You rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou are in a lounge. A normal one. You begin to take stock of what's here.\nYou can see a safe. You rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an effort to take a trip west. After that, pick up the worm from the floor of the scullery. Then, make an attempt to travel east. After that, place the worm on the chair inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place. You can barely contain your excitement.\nYou see a chair. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nHere we are in the scullery. The room is well lit.\nThere is an unguarded exit to the east.\nThere is a worm on the floor.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take worm" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the worm from the ground.\nYou are carrying: a worm and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place. You can barely contain your excitement.\nYou see a chair. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a worm and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "put worm on chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, unlock the box within the shower. Then, open the box. Then, pick up the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the box, revealing an insect.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take insect from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to attempt to travel east. And then, open the coffer. And then, retrieve the folder from the coffer within the office. Then, place the folder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a shelf. The shelf is ordinary. But the thing is empty, unfortunately.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A standard kind of place.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the case. If you have taken the keycard, head south. With that accomplished, make it so that the locker is shut. And then, Put the keycard into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place. The room is well lit.\nAs if things weren't amazing enough already, you can even see a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen.\nAn open locker is in the corner. What a letdown! The locker is empty!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "close locker" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou close the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go west. Then, take the passkey from the table. If you can get your hands on the passkey, venture east. Then, make sure the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, unlock the box in the study with the latchkey. And then, make it so that the box inside the study is ajar. Then, pick up the cauliflower from the box in the study. Then, eat the cauliflower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a box. Huh, weird.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, go to the north. Then, lift the type L keycard from the floor of the pantry. Then, make an effort to go to the south. Following that, lock the type L safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou can make out a type L safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. And then, recover the type 1 keycard from the stand. Then, make sure that the type 1 locker is unlocked. After that, ensure that the type 1 locker in the office is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one.\nAs if things weren't amazing enough already, you can even see a type 1 locker. You make out a stand. The stand is typical. On the stand you can make out a type 1 keycard.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 keycard from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to make an attempt to go to the north. Following that, pick up the Microsoft style key from the mantelpiece. After that, attempt to move south. Then, insert the Microsoft style key into the Microsoft style chest in the cellar's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nI never took you for the sort of person who would show up in a cubicle, but I guess I was wrong.\nYou can make out a mantelpiece. On the mantelpiece you can make out a Microsoft style key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key from mantelpiece" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the Microsoft style key from the mantelpiece.\nYou are carrying: a Microsoft style key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move west. And then, retrieve the type 1 passkey from the stand. With the type 1 passkey, move east. Then, unlock the type 1 safe inside the parlor with the type 1 passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nYou make out a type 1 safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nWell, here we are in the vault. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a stand. You shudder, but continue examining the stand. On the stand you can make out a type 1 passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 passkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to take a trip south. Then, retrieve the key from the bench. After picking up the key, doublecheck that the box in the salon is unlocked. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nWell, here we are in a salon.\nLook out! It's a- oh, never mind, it's just a box. You make out a bench! On the bench you can see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the keycard from the stand. Then, insert the keycard into the locker within the cubicle's lock to unlock it. And then, open the locker in the cubicle. Then, take the telephone from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locked locker. You can see a stand. You see a keycard on the stand. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from stand" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the keycard from the stand.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. If you can get around to doing that, recover the latchkey from the counter. If you can get your hands on the latchkey, look and see that the locker is unlocked with the latchkey. And then, open the locker inside the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've seen better cookerys, but at least this one seems pretty standard.\nYou can see a locker. You make out a counter. The counter is usual. On the counter you can see a latchkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker inside the cookery. Then, ensure that the locker inside the cookery is open. And then, retrieve the spork from the locker in the cookery. And then, you can deposit the spork into the fridge in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're not going to believe this, but you've just entered a cookery. You begin looking for stuff.\nYou can see a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! You see a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the locker, revealing a spork.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take spork from locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the spork from the locker.\nYou are carrying: a spork and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "insert spork into fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, retrieve the latchkey from the chair. After that, unlock the safe inside the cookery with the latchkey. After that, doublecheck that the safe in the cookery is opened. And then, pick up the whisk from the safe in the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place.\nYou can see a locked typical looking safe right there by you. You can see a chair. The chair is normal. On the chair you see a latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, go to the east. Once you succeed at that, ensure that the freezer is open. Then, recover the knife from the freezer. Then, put the knife on the chair within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nI am sorry to announce that you are now in the canteen.\nYou make out a closed freezer. As if things weren't amazing enough already, you can even see a chair. The chair is standard. The chair appears to be empty.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, make an attempt to venture east. Then, open the display. Then, pick up the laptop from the display. If you can get your hands on the laptop, place the laptop on the stand within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A typical kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a display. You can see a stand. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the display, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the type H safe is unlocked. After that, ensure that the type H safe is open. Then, pick up the vacuum from the type H safe in the bathroom. And then, deposit the vacuum into the cabinet in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place.\nYou can see a cabinet. Huh, weird. The cabinet is empty! What a waste of a day! You can see a locked type H safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H safe with type H keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type H safe.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be fantastic if you could attempt to travel east. That done, retrieve the key from the trunk. And then, check that the chest is unlocked with the key. And then, open the chest within the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A normal one.\nYou see a locked usual looking chest in the corner. You can see an opened trunk here. The trunk contains a key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the key from the trunk.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to insert the American style latchkey into the American style safe in the vault's lock to unlock it. Then, open the American style safe. And then, pick up the pair of headphones from the American style safe within the vault. After that, sit the pair of headphones on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American style safe. You make out a shelf. The shelf is ordinary. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style safe with American style latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the American style safe.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the American style safe, revealing a pair of headphones.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from American style safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the pair of headphones from the American style safe.\nYou are carrying: a pair of headphones and an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "put pair of headphones on shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First stop, try to go east. Then, doublecheck that the basket is wide open. After that, pick up the mop from the basket. After getting the mop, place the mop on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou need an unblocked exit? You should try going east.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to look and see that the Microsoft safe inside the steam room is unlocked with the Microsoft passkey. After that, ensure that the Microsoft safe within the steam room is open. And then, take the latchkey from the Microsoft safe. And then, check that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First step, head north. And then, recover the chocolate bar from the mantelpiece inside the study. Then, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the cabinet, revealing an iron.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the iron from the cabinet.\nYou are carrying: an iron and a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "drop iron" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! Your first objective is to attempt to go east. That done, ensure that the cabinet within the shower is open. After you have opened the cabinet, take the cauliflower from the cabinet within the shower. After that, eat the cauliflower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a platter. You shudder, but continue examining the platter. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. Okay, just remember what you're here to do, and everything will go great.\nYou see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the counter. With the latchkey, attempt to go south. After that, assure that the chest is closed. After shutting the chest, lock the chest with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nYou can make out a counter. You shudder, but continue examining the counter. The counter is usual. On the counter you can make out a latchkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a lampshade.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the lampshade from the chest.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "insert lampshade into display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the type 7 key from the shelf inside the closet. After that, unlock the type 7 box with the type 7 key. And then, open the type 7 box within the closet. Then, retrieve the cane from the type 7 box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. Let's see what's in here.\nYou make out a locked normal looking type 7 box in the corner. You rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a type 7 key on the shelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from shelf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the type 7 key from the shelf.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 7 box.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 box" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type 7 box, revealing a cane.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "take cane from type 7 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the blanket from the ground.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying: a blanket.\n\nyour action: " }, { "role": "assistant", "content": "put blanket on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the armchair in the study. Then, insert the passkey into the locker inside the study's lock to unlock it. After that, open the locker. Once you have opened the locker, retrieve the folder from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You can barely contain your excitement.\nYou can see a locker. You see an armchair. You shudder, but continue examining the armchair. On the armchair you see a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to move east. Okay, and then, assure that the American limited edition chest is open. After opening the American limited edition chest, retrieve the licorice strip from the American limited edition chest. And then, eat the licorice strip. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, pick up the non-euclidean key from the floor of the salon. Then, unlock the non-euclidean safe within the salon. After that, ensure that the non-euclidean safe in the salon is open. And then, recover the nest of insects from the non-euclidean safe in the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a standard kind of place. That is to say, you're in a salon. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean safe.\nYou need an unguarded exit? You should try going west.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, assure that the suitcase is open. After that, pick up the latchkey from the suitcase. And then, travel east. Following that, insert the latchkey into the box inside the bathroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a closed suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the portmanteau in the study. After that, make an effort to travel east. If you can accomplish that, unlock the locker. Then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study. I guess you better just go and list everything you see here.\nYou see a portmanteau. Something scurries by right in the corner of your eye. Probably nothing. The portmanteau contains a key. Classic TextWorld.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the locker. And then, open the locker inside the chamber. After that, retrieve the poem from the locker. If you can get your hands on the poem, deposit the poem into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the chamber.\nYou smell a great smell, and follow it to a box. The box is empty, what a horrible day! You see a locked locker, which looks typical, nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to head east. Then, open the cabinet. And then, pick up the type P latchkey from the cabinet. And then, doublecheck that the type P locker within the scullery is locked with the type P latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, make sure that the American style box is unlocked. After that, ensure that the American style box is open. Then, pick up the Henderson's style latchkey from the American style box inside the laundromat. Then, assure that the Henderson's style locker within the laundromat is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou make out a Henderson's style locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American style box.\nThere is an unguarded exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First of all, you could, like, look and see that the trunk is opened. After that, take the iron from the trunk inside the washroom. If you can get your hands on the iron, go to the south. If you can do that, drop the iron on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nOkay, so you're in a washroom, cool, but is it standard? You better believe it is.\nYou make out a trunk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the trunk, revealing an iron.\nYou are carrying: a fondue.\n\nyour action: " }, { "role": "assistant", "content": "take iron from trunk" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the iron from the trunk.\nYou are carrying: an iron and a fondue.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, go west. Once you finish that, retrieve the sponge from the cabinet. And then, head east. With that done, toss the sponge on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nThere is an unblocked exit to the west.\nThere is a whisk on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou can make out a cabinet. The cabinet contains a sponge. Is this it? Is this what you came to TextWorld to see? a cabinet?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the sponge from the cabinet.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the drawer is open. Then, take the latchkey from the drawer inside the launderette. Having got the latchkey, attempt to take a trip south. With that done, doublecheck that the locker in the washroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the drawer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the latchkey from the drawer.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. And then, recover the type 1 keycard from the stand. Then, make sure that the type 1 locker is unlocked. After that, ensure that the type 1 locker in the office is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, take the key from the safe in the lounge. And then, make it so that the box is unlocked. After that, open the box within the lounge. Then, retrieve the blanket from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An usual one.\nOh wow! Is that what I think it is? It is! It's a box. You can make out an opened safe right there by you. The safe contains a key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the cabinet. And then, head south. That done, unlock the safe inside the studio with the keycard. After that, make it so that the safe is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou see an opened cabinet. The cabinet contains a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nLook out! It's a- oh, never mind, it's just a safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go to the west. After that, lift the stick of butter from the floor of the washroom. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a mantelpiece. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the chest within the lounge with the key. After that, open the chest. Then, pick up the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the chest, revealing a stick of butter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from chest" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the stick of butter from the chest.\nYou are carrying: a stick of butter and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. If you can get around to doing that, recover the latchkey from the counter. If you can get your hands on the latchkey, look and see that the locker is unlocked with the latchkey. And then, open the locker inside the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've seen better cookerys, but at least this one seems pretty standard.\nYou can see a locker. You make out a counter. The counter is usual. On the counter you can see a latchkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the counter.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. Okay, and then, assure that the trunk is open. Then, pick up the Canadian style keycard from the trunk. Once you have got the Canadian style keycard, unlock the Canadian style box within the cubicle with the Canadian style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one.\nYou make out a locked Canadian style box. You can make out a closed normal looking trunk right there by you.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the trunk, revealing a Canadian style keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the portmanteau in the study. After that, make an effort to travel east. If you can accomplish that, unlock the locker. Then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study. I guess you better just go and list everything you see here.\nYou see a portmanteau. Something scurries by right in the corner of your eye. Probably nothing. The portmanteau contains a key. Classic TextWorld.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the key from the portmanteau.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked locker, which looks usual, here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to pick-up the keycard from the floor of the sauna. With the keycard, make an effort to move south. Next, close the box within the washroom. After shutting the box, assure that the box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in an usual kind of place. That is to say, you're in a sauna.\nYou scan the room, seeing a rack. Looks like someone's already been here and taken everything off it, though. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, lift the pen from the floor of the cubicle. If you can get your hands on the pen, make an attempt to go to the east. After that, you can place the pen into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can make out a locker. The locker is empty! What a waste of a day!\nYou need an unguarded exit? You should try going east.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pen" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make absolutely sure that the chest in the workshop is unlocked with the keycard. And then, open the chest. And then, retrieve the stick of butter from the chest inside the workshop. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical one.\nYou can see a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the chest, revealing a stick of butter.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the safe within the office is open. After pulling open the safe, retrieve the cucumber from the safe. Then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to show up in an ordinary one. You can barely contain your excitement.\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the safe, revealing a cucumber.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cucumber from safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the cucumber from the safe.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "eat cucumber" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to head south. And then, ensure that the refrigerator is open. If you have opened the refrigerator, recover the shadfly from the refrigerator. And then, place the shadfly on the counter within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard one.\nYou make out a closed refrigerator here. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nA crooked placard tells you that you are now in the office.\nYou make out a toolbox. The toolbox contains a cauliflower.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture south. With that over with, ensure that the chest inside the bedchamber is open. After pulling open the chest, recover the tv from the chest within the bedchamber. After that, ditch the tv on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou can make out a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the chest, revealing a tv.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "take tv from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could take a trip north. Following that, pick up the cushion from the stand in the bedroom. With the cushion, try to move south. Then, you can deposit the cushion inside the cabinet in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWelcome to the bedroom.\nYou can make out a stand. You see a cushion on the stand.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from stand" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the cushion from the stand.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the rectangular key from the floor of the study. After that, make it so that the rectangular chest inside the study is unlocked. And then, open the rectangular chest within the study. After that, pick up the pencil from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, take the key from the safe in the lounge. And then, make it so that the box is unlocked. After that, open the box within the lounge. Then, retrieve the blanket from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An usual one.\nOh wow! Is that what I think it is? It is! It's a box. You can make out an opened safe right there by you. The safe contains a key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the key from the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the safe within the office is open. After pulling open the safe, retrieve the cucumber from the safe. Then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to show up in an ordinary one. You can barely contain your excitement.\nWhat's that over there? It looks like it's a safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the safe, revealing a cucumber.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cucumber from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip north. With that over with, recover the iron from the drawer. If you can get your hands on the iron, attempt to venture south. Then, put the iron on the rack inside the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a rack. You wonder idly who left that here. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in a laundromat.\nAn open drawer is here. The drawer contains an iron.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go north. Next, pick up the insect from the counter. Then, try to move south. Then, place the insect on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar. Okay, just remember what you're here to do, and everything will go great.\nYou see a rack. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. You can barely contain your excitement.\nLook over there! a counter. The counter is usual. On the counter you see an insect.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from counter" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the insect from the counter.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nWell, here we are in the cellar. Okay, just remember what you're here to do, and everything will go great.\nYou see a rack. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "put insect on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keyboard from the chest.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "drop keyboard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to move south. With that over with, ensure that the chest in the dish-pit is open. And then, take the Canadian passkey from the chest. After that, check that the Canadian chest is unlocked with the Canadian passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit. You begin to take stock of what's in the room.\nYou can make out a locked Canadian chest right there by you. You scan the room for a chest, and you find a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the fork from the rack.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "put fork on saucepan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip north. That done, take the printer from the case in the workshop. With the printer, make an attempt to travel south. That done, sit the printer on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a shelf. The shelf is standard. However, the shelf, like an empty shelf, has nothing on it. You make a mental note to not get your hopes up the next time you see a shelf in a room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place.\nLook over there! a case. The case contains a printer.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from case" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the case.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, retrieve the Henderson's style key from the floor of the attic. And then, make sure that the Henderson's style safe inside the attic is unlocked. And then, look and see that the Henderson's style safe in the attic is ajar. After that, retrieve the insect from the Henderson's style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical kind of place.\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou pick up the Henderson's style key from the ground.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've entered a washroom. The room is well lit.\nWhat's that over there? It looks like it's a cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go west. With that done, pick-up the scarf from the floor of the closet. After that, try to go to the east. And then, place the scarf on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a scarf on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take scarf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the scarf from the ground.\nYou are carrying: a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to head south. After that, retrieve the key from the dresser. And then, make sure that the chest in the steam room is unlocked with the key. After that, open the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room.\nLook out! It's a- oh, never mind, it's just a chest. You make out an opened dresser. The dresser contains a key.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from dresser" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the key from the dresser.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to take the passkey from the couch. After that, go south. With that accomplished, unlock the box. Then, make it so that the box inside the pantry is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou can see a couch. On the couch you can see a passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from couch" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the couch.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou scan the room, seeing a box.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to make an attempt to go to the north. Following that, pick up the Microsoft style key from the mantelpiece. After that, attempt to move south. Then, insert the Microsoft style key into the Microsoft style chest in the cellar's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nI never took you for the sort of person who would show up in a cubicle, but I guess I was wrong.\nYou can make out a mantelpiece. On the mantelpiece you can make out a Microsoft style key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style key from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip west. Next, lift the shadfly from the floor of the launderette. And then, make an attempt to move east. Then, rest the shadfly on the chair in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am stoked to announce that you are now in the office.\nYou see a chair. The chair is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pizza.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick up the American limited edition keycard from the armchair within the cubicle. After you have got the American limited edition keycard, check that the American limited edition chest in the cubicle is unlocked with the American limited edition keycard. Then, open the American limited edition chest. After that, pick up the desktop computer from the American limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. I guess you better just go and list everything you see here.\nYou can see a locked American limited edition chest here. Were you looking for an armchair? Because look over there, it's an armchair. The armchair is usual. On the armchair you can make out an American limited edition keycard.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard from armchair" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the American limited edition keycard from the armchair.\nYou are carrying: an American limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition chest with American limited edition keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the American limited edition chest.\nYou are carrying: an American limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American limited edition chest" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the American limited edition chest, revealing a desktop computer.\nYou are carrying: an American limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "take desktop computer from American limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip east. Then, retrieve the TextWorld latchkey from the armchair. And then, make it so that the TextWorld locker in the cubicle is unlocked. And then, open the TextWorld locker in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the rectangular keycard from the trunk.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, doublecheck that the box within the workshop is unlocked. Then, make absolutely sure that the box in the workshop is opened. After that, retrieve the potato from the box in the workshop. With the potato, eat the potato. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. You can barely contain your excitement.\nYou can see a locked box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel east. And then, look and see that the type 5 chest in the vault is wide open. After that, take the hat from the type 5 chest. After that, deposit the hat on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in the vault.\nYou see a type 5 chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type 5 keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, take the laptop from the bench. And then, attempt to head east. And then, place the laptop on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nWell I'll be, you are in a place we're calling a salon. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a bench? Because look over there, it's a bench. The bench is usual. On the bench you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bench" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the laptop from the bench.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "put laptop on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, check that the Canadian limited edition chest is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition chest inside the shower. After that, recover the vacuum from the Canadian limited edition chest. After that, you can place the vacuum inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go north. And then, lift the mat from the floor of the steam room. And then, move south. And then, rest the mat on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in the steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a mat on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mat" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the mat from the ground.\nYou are carrying: a mat.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying: a mat.\n\nyour action: " }, { "role": "assistant", "content": "put mat on plate" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, unlock the type 6 locker with the type 6 key. And then, look and see that the type 6 locker inside the workshop is open. After opening the type 6 locker, recover the printer from the type 6 locker in the workshop. Having picked up the printer, you can place the printer into the coffer within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 6 locker, revealing a printer.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "take printer from type 6 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keycard from the portmanteau.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. With that over with, open the box. After that, recover the paper towel from the box. Then, toss the paper towel on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. An ordinary kind of place.\nLook over there! a box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou open the box, revealing a paper towel.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take paper towel from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip north. With that over with, recover the iron from the drawer. If you can get your hands on the iron, attempt to venture south. Then, put the iron on the rack inside the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a rack. You wonder idly who left that here. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nWell, here we are in a laundromat.\nAn open drawer is here. The drawer contains an iron.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from drawer" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the iron from the drawer.\nYou are carrying: an iron.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel west. Following that, pick-up the novel from the floor of the recreation zone. Having got the novel, go east. And then, ditch the novel on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A typical one.\nYou make out a portmanteau. Wow, isn't TextWorld just the best? The portmanteau contains a keycard. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, retrieve the printer from the floor of the studio. After picking up the printer, head east. After that, open the lavender scented chest. After you have pulled open the lavender scented chest, place the printer into the lavender scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a printer on the floor.\nYou are carrying: a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "take printer" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a printer and a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the north. With that accomplished, recover the pair of headphones from the table. And then, go to the south. And then, deposit the pair of headphones on the floor of the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. You begin to take stock of what's here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place. The room is well lit.\nLook out! It's a- oh, never mind, it's just a table. The table is usual. On the table you see a pizza and a pair of headphones. You shudder, but continue examining the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from table" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the pair of headphones from the table.\nYou are carrying: a pair of headphones.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First step, head north. And then, recover the chocolate bar from the mantelpiece inside the study. Then, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou've just walked into a study. Okay, just remember what you're here to do, and everything will go great.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a mantelpiece. The mantelpiece is ordinary. On the mantelpiece you can make out a chocolate bar. Huh, weird.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a berry.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel west. Following that, pick-up the novel from the floor of the recreation zone. Having got the novel, go east. And then, ditch the novel on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. The room is well lit.\nYou can make out a bed. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a carrot and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First stop, move south. And then, open the cabinet within the cookhouse. And then, pick up the formless latchkey from the cabinet in the cookhouse. After taking the formless latchkey, make sure that the formless box is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou make out a formless box. You see a closed cabinet nearby.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the cabinet, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go to the north. And then, take the type Q keycard from the drawer. After that, venture south. Okay, and then, lock the type Q box inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou see a closed type Q box in the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou are in a sauna. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a drawer. The drawer contains a type Q keycard. Huh, weird.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q keycard from drawer" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the type Q keycard from the drawer.\nYou are carrying: a type Q keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou see a closed type Q box in the room.\nThere is an unblocked exit to the north.\nYou are carrying: a type Q keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock type Q box with type Q keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to head south. And then, ensure that the refrigerator is open. If you have opened the refrigerator, recover the shadfly from the refrigerator. And then, place the shadfly on the counter within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard one.\nYou make out a closed refrigerator here. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the refrigerator, revealing a shadfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, take a trip south. And then, make sure that the Henderson's chest in the laundry place is unlocked. If you have unlocked the Henderson's chest, ensure that the Henderson's chest is open. After that, place the staple inside the Henderson's chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've walked into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou've just sauntered into a laundry place.\nYou see a Henderson's chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's chest with Henderson's latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type N box.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the type N box, revealing a spork.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "take spork from type N box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, look and see that the drawer in the sauna is open. Then, take the American limited edition passkey from the drawer inside the sauna. And then, try to go south. Okay, and then, check that the American limited edition safe inside the vault is unlocked with the American limited edition passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a drawer!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go to the west. After that, lift the stick of butter from the floor of the washroom. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nYou can make out a mantelpiece. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou've just sauntered into a washroom. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a stick of butter and a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou pick up the stick of butter from the ground.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "eat stick of butter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, take the keycard from the suitcase inside the garage. After taking the keycard, make sure that the safe is unlocked. And then, make sure that the safe within the garage is wide open. After that, you can insert the frisbee inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one.\nYou smell a lovely smell, and follow it to a safe. You smell an interesting smell, and follow it to a suitcase. The suitcase contains a keycard.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from suitcase" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the keycard from the suitcase.\nYou are carrying: a keycard and a frisbee.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, head east. With that accomplished, make it so that the suitcase in the cubicle is ajar. Then, take the pen from the suitcase. After that, deposit the pen inside the toolbox inside the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. You can barely contain your excitement.\nYou can see a toolbox. Now why would someone leave that there? The toolbox is empty! This is the worst thing that could possibly happen, ever! You can make out a suitcase.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the suitcase, revealing a pen.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take pen from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the pen from the suitcase.\nYou are carrying: a pen.\n\nyour action: " }, { "role": "assistant", "content": "insert pen into toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to travel north. If you can finish that, retrieve the gummy bear from the floor of the kitchen. And then, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a kitchen. It seems to be pretty usual here.\nYou need an unguarded exit? You should try going south.\nThere is a gummy bear on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "take gummy bear" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the gummy bear from the ground.\nYou are carrying: a gummy bear and a mug.\n\nyour action: " }, { "role": "assistant", "content": "eat gummy bear" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could ensure that the locker is open. And then, retrieve the loaf of bread from the locker in the bedchamber. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a closed locker, which looks usual, in the corner.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, pick up the passkey from the floor of the kitchenette. If you can get your hands on the passkey, unlock the chest. Then, open the chest. After that, retrieve the shadfly from the chest in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the keycard from the shelf in the cookery. And then, unlock the box in the cookery with the keycard. And then, assure that the box in the cookery is opened. Then, recover the coffee cup from the box in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place.\nYou see a locked box. You make out a shelf. You see a keycard on the shelf.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move east. Then, assure that the drawer is wide open. After that, take the keycard from the drawer. After that, insert the keycard into the locker within the shower's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nYou see a locked locker. You can see a closed drawer.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the drawer, revealing a keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, pick up the non-euclidean key from the floor of the salon. Then, unlock the non-euclidean safe within the salon. After that, ensure that the non-euclidean safe in the salon is open. And then, recover the nest of insects from the non-euclidean safe in the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a standard kind of place. That is to say, you're in a salon. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean safe.\nYou need an unguarded exit? You should try going west.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the non-euclidean safe.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Next, lift the Henderson's limited edition passkey from the floor of the shower. And then, make sure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, open the Henderson's limited edition chest within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nYou see a Henderson's limited edition chest.\nThere is an unblocked exit to the west.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the Henderson's limited edition passkey from the ground.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition chest with Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Henderson's limited edition chest.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, ensure that the locker in the office is open. Then, pick up the folder from the locker. With the folder, go east. And then, you can insert the folder into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. You begin to take stock of what's in the room.\nYou smell a terrible smell, and follow it to a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the locker, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the locker.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the east. And then, ensure that the basket is open. Once you have opened the basket, take the plant from the basket. After taking the plant, place the plant on the couch within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in a place we're calling a bedchamber. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a basket. You hear a noise behind you and spin around, but you can't see anything other than a couch. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, take the cloak from the rack within the closet. And then, try to move south. Following that, make absolutely sure that the coffer is ajar. After that, you can put the cloak into the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a rack. I guess it's true what they say, if you're looking for a rack, go to TextWorld. On the rack you see a cloak.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cloak from rack" }, { "role": "user", "content": "current state: You are now in the closet.\nYour score has just gone up by one point.\nYou are carrying: a cloak.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nI just think it's awesome that you're in a garage now.\nYou make out a closed coffer right there by you.\nThere is an unblocked exit to the north.\nYou are carrying: a cloak.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the coffer.\nYou are carrying: a cloak.\n\nyour action: " }, { "role": "assistant", "content": "insert cloak into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the latchkey from the suitcase.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Next, recover the keycard from the floor of the office. Then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. A typical kind of place. You can barely contain your excitement.\nYou make out a chest. Hmm. You always thought you'd be more excited to see a chest in a room.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard and a glove.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the chest.\nYou are carrying: a keycard and a glove.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the TextWorld keycard from the case inside the canteen. And then, doublecheck that the TextWorld locker inside the canteen is unlocked. After that, ensure that the TextWorld locker within the canteen is open. Then, retrieve the insect from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have moved into the most ordinary of all possible canteens.\nYou can see a locked ordinary looking TextWorld locker right there by you. You see an opened case here. The case contains a TextWorld keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the TextWorld keycard from the case.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld locker with TextWorld keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the TextWorld locker.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, retrieve the printer from the floor of the studio. After picking up the printer, head east. After that, open the lavender scented chest. After you have pulled open the lavender scented chest, place the printer into the lavender scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a printer on the floor.\nYou are carrying: a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "take printer" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a printer and a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in a workshop. You begin to take stock of what's in the room.\nYou can see a closed lavender scented chest in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a printer and a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, look and see that the type 2 box is unlocked with the type 2 keycard. And then, open the type 2 box in the spare room. After pulling open the type 2 box, recover the fly larva from the type 2 box within the spare room. After that, place the fly larva on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou see a type 2 box.\nThere is an unguarded exit to the west.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 box with type 2 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the lavender scented passkey from the stand. Then, go to the east. Okay, and then, make it so that the lavender scented box in the steam room is shut. Then, make absolutely sure that the lavender scented box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou bend down to tie your shoe. When you stand up, you notice a stand. Wow, isn't TextWorld just the best? You see a lavender scented passkey on the stand.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from stand" }, { "role": "user", "content": "current state: You are now in the attic.\nYour score has just gone up by one point.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in a steam room.\nYou see an opened lavender scented box here. The lavender scented box is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "close lavender scented box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick up the key from the floor of the cubicle. And then, look and see that the box is unlocked with the key. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. Let's see what's in here.\nHey, want to see a box? Look over there, a box.\nYou need an unguarded exit? You should try going north.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip west. Next, lift the shadfly from the floor of the launderette. And then, make an attempt to move east. Then, rest the shadfly on the chair in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am stoked to announce that you are now in the office.\nYou see a chair. The chair is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pizza.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nThere is a shadfly on the floor.\nYou are carrying: a pizza.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou pick up the shadfly from the ground.\nYou are carrying: a shadfly and a pizza.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the east. And then, ensure that the basket is open. Once you have opened the basket, take the plant from the basket. After taking the plant, place the plant on the couch within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in a place we're calling a bedchamber. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a basket. You hear a noise behind you and spin around, but you can't see anything other than a couch. But the thing is empty, unfortunately.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the basket, revealing a plant.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take plant from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the spherical key from the fridge.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical box with spherical key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an effort to travel south. And then, ensure that the refrigerator is open. Having pulled open the refrigerator, pick up the fudge scented keycard from the refrigerator within the canteen. Then, doublecheck the fudge scented locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a fudge scented locker. You see a closed refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, make an effort to go to the east. After that, pick up the keycard from the floor of the garage. After that, unlock the chest within the garage with the keycard. And then, make it so that the chest is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage.\nYou can make out a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a peanut and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the chest is unlocked. And then, open the chest in the kitchenette. Then, recover the insect from the chest in the kitchenette. And then, deposit the insect into the freezer in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened freezer right there by you. Empty! What kind of nightmare TextWorld is this? You can make out a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, make absolutely sure that the chest in the workshop is unlocked with the keycard. And then, open the chest. And then, retrieve the stick of butter from the chest inside the workshop. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical one.\nYou can see a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the type 9 latchkey from the saucepan. Then, travel east. Next, make sure that the type 9 safe is closed. Having closed the type 9 safe, lock the type 9 safe in the study with the type 9 latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a saucepan. The saucepan is typical. On the saucepan you can see a type 9 latchkey. Huh, weird.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYour score has just gone up by one point.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A normal one.\nYou see a gleam over in a corner, where you can see a type 9 safe, so there's that. The type 9 safe is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close type 9 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to head south. And then, ensure that the refrigerator is open. If you have opened the refrigerator, recover the shadfly from the refrigerator. And then, place the shadfly on the counter within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could assure that the chest is unlocked. And then, doublecheck that the chest is opened. If you have opened the chest, pick up the pair of pants from the chest in the attic. Having taken the pair of pants, you can put the pair of pants inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou can see a coffer. There's something strange about this thing being here, but you don't have time to worry about that now. Empty! What kind of nightmare TextWorld is this? A locked chest is here.\nThere is an unblocked exit to the north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, take the key from the safe in the lounge. And then, make it so that the box is unlocked. After that, open the box within the lounge. Then, retrieve the blanket from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An usual one.\nOh wow! Is that what I think it is? It is! It's a box. You can make out an opened safe right there by you. The safe contains a key.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the key from the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the box, revealing a blanket.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take blanket from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, try to head east. Once you do that, recover the type 3 latchkey from the rack inside the kitchenette. After that, unlock the type 3 locker. Then, open the type 3 locker in the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go west. Then, pick up the Henderson's limited edition passkey from the floor of the bedroom. Once you have picked up the Henderson's limited edition passkey, attempt to move east. With that done, check that the Henderson's limited edition box is unlocked with the Henderson's limited edition passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry. You begin looking for stuff.\nYou see a locked Henderson's limited edition box here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to move east. And then, pick up the keycard from the rack inside the shower. After picking up the keycard, check that the chest is unlocked with the keycard. Having unlocked the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nYou can make out a locked chest. You can see a rack. The rack is usual. On the rack you see a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the rack.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to try to go west. That done, recover the book from the suitcase. After that, attempt to take a trip east. Following that, deposit the book on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You can barely contain your excitement.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a suitcase. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The suitcase contains a book. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take book from suitcase" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the book from the suitcase.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, take a trip south. And then, make sure that the Henderson's chest in the laundry place is unlocked. If you have unlocked the Henderson's chest, ensure that the Henderson's chest is open. After that, place the staple inside the Henderson's chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've walked into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou've just sauntered into a laundry place.\nYou see a Henderson's chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's chest with Henderson's latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock the Henderson's chest.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could take a trip south. Then, make absolutely sure that the bureau is ajar. Having pulled open the bureau, retrieve the non-euclidean latchkey from the bureau in the office. After that, make absolutely sure the non-euclidean box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou can see a non-euclidean box. The light flickers for a second, but nothing else happens. You can see a bureau.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the bureau, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from bureau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the non-euclidean latchkey from the bureau.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock non-euclidean box with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, take the American style keycard from the shelf. Then, unlock the American style chest with the American style keycard. Then, open the American style chest. Then, take the mug from the American style chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am sorry to announce that you are now in the cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a American style chest. Oh, great. Here's a shelf. The shelf is standard. On the shelf you make out an American style keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style keycard from shelf" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the American style keycard from the shelf.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the American style chest.\nYou are carrying: an American style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel west. Okay, and then, pick up the licorice strip from the dresser inside the laundry place. And then, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou need an unguarded exit? You should try going west.\nThere is a durian on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou are in a laundry place. An usual one.\nAn open dresser is nearby. The dresser contains a licorice strip. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to recover the bug from the bed stand within the bedroom. Then, make an effort to go to the south. Then, ensure that the case in the kitchen is open. After pulling open the case, deposit the bug inside the case inside the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. The bed stand is normal. On the bed stand you see a bug. Hmmm... what else, what else?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from bed stand" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. With that done, open the fridge in the kitchen. After that, recover the fork from the fridge. And then, place the fork on the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nGuess what, you are in a place we're calling a studio.\nYou make out a stand. But there isn't a thing on it.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou make out a fridge.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, make an attempt to go west. Then, recover the bug from the shelf within the office. Then, make an effort to head east. After that, sit the bug on the workbench within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a workbench. The workbench is standard. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the workbench.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office.\nYou see a shelf. The shelf is typical. On the shelf you see a bug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from shelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the bug from the shelf.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, go to the east. Once you succeed at that, ensure that the freezer is open. Then, recover the knife from the freezer. Then, put the knife on the chair within the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, you could, like, attempt to venture east. That done, pick up the Microsoft style keycard from the safe in the chamber. And then, unlock the Microsoft style box. And then, open the Microsoft style box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a locked Microsoft style box here. Oh wow! Is that what I think it is? It is! It's a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style keycard from safe" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the Microsoft style keycard from the safe.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft style box with Microsoft style keycard" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the Microsoft style box.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the cuboid chest is unlocked with the cuboid keycard. And then, open the cuboid chest. Then, take the non-euclidean key from the cuboid chest in the office. And then, Put the non-euclidean key into the non-euclidean box inside the office to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou see a closed typical looking non-euclidean box close by. You can make out a locked cuboid chest close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the cuboid chest, revealing a non-euclidean key.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick up the key from the floor of the cubicle. And then, look and see that the box is unlocked with the key. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the chest within the lounge with the key. After that, open the chest. Then, pick up the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to look and see that the Canadian locker is unlocked. And then, ensure that the Canadian locker inside the bedroom is open. Then, recover the cushion from the Canadian locker within the bedroom. Then, put the cushion into the box in the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nLook out! It's a- oh, never mind, it's just a box. Empty! What kind of nightmare TextWorld is this? You smell an awful smell, and follow it to a Canadian locker. What a great pairing of adjectives and nouns!\nThere is an unblocked exit to the north.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could take a trip south. Then, make absolutely sure that the bureau is ajar. Having pulled open the bureau, retrieve the non-euclidean latchkey from the bureau in the office. After that, make absolutely sure the non-euclidean box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An ordinary one. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou can see a non-euclidean box. The light flickers for a second, but nothing else happens. You can see a bureau.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the Canadian locker inside the spare room. After that, make sure that the Canadian locker is wide open. After that, retrieve the cane from the Canadian locker inside the spare room. And then, ditch the cane on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a Canadian locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the Canadian locker, revealing a cane.\nYou are carrying: a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "take cane from Canadian locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the cane from the Canadian locker.\nYou are carrying: a cane and a Canadian key.\n\nyour action: " }, { "role": "assistant", "content": "drop cane" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to take a trip east. Okay, and then, open the cabinet within the steam room. Then, recover the mat from the cabinet inside the steam room. After that, sit the mat on the shelf inside the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou arrive in a steam room. A standard one.\nYou can make out a cabinet. I mean, just wow! Isn't TextWorld just the best? You see a shelf. The shelf is ordinary. But the thing hasn't got anything on it. You swear loudly.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the cabinet, revealing a mat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mat from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the Canadian limited edition locker.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take a trip south. That done, open the toolbox. After that, recover the soap scented passkey from the toolbox. And then, unlock the soap scented safe within the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great usual vibes in this place, a wonderful usual atmosphere.\nAs if things weren't amazing enough already, you can even see a soap scented safe. You see a closed toolbox in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go east. Okay, and then, retrieve the type 7 key from the table in the shower. After that, unlock the type 7 chest in the shower. And then, ensure that the type 7 chest is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, attempt to take a trip east. That done, pick up the formless latchkey from the rack inside the cookhouse. Then, unlock the formless chest. After that, make it so that the formless chest inside the cookhouse is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in a laundromat.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one.\nYou see a locked formless chest. You can make out a rack. On the rack you make out a formless latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the formless latchkey from the rack.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless chest with formless latchkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the formless chest.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First off, look and see that the lavender scented safe is unlocked. After that, open the lavender scented safe. Then, retrieve the spork from the lavender scented safe. And then, throw the spork on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can see a locked lavender scented safe in the corner.\nThere is an unguarded exit to the north.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the lavender scented safe, revealing a spork.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spork from lavender scented safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the spork from the lavender scented safe.\nYou are carrying: a spork and a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop spork" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go south. After that, make absolutely sure that the chest is unlocked. Then, open the chest in the closet. After that, recover the top hat from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou can make out a locked chest in the room.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could attempt to travel north. Then, recover the type 3 key from the stand inside the spare room. After getting the type 3 key, make an attempt to travel south. And then, make sure that the type 3 safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nYou see a locked type 3 safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. A typical kind of place.\nYou can make out a stand. The stand is normal. On the stand you can make out a type 3 key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 3 key from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to move east. And then, doublecheck that the box inside the workshop is open. After that, recover the Microsoft style passkey from the box. After that, lock the Microsoft style box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a Microsoft style box. You smell an interesting smell, and follow it to a box. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. Next, recover the fresh laundry scented passkey from the floor of the laundromat. And then, insert the fresh laundry scented passkey into the fresh laundry scented box's lock to unlock it. After that, doublecheck that the fresh laundry scented box inside the laundromat is wide open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal one.\nThere is an unguarded exit to the south.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could go to the west. After that, pick up the passkey from the floor of the cubicle. If you have got the passkey, take a trip east. With that done, lock the box within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou see a closed box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a stand. The stand is ordinary. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou see a closed box.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the safe inside the dish-pit is unlocked with the latchkey. After that, ensure that the safe is open. Then, recover the teaspoon from the safe. Then, rest the teaspoon on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nLook over there! a safe. You shudder, but continue examining the room. You make out a table. The table is standard. But oh no! there's nothing on this piece of junk. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, look and see that the type 2 box is unlocked with the type 2 keycard. And then, open the type 2 box in the spare room. After pulling open the type 2 box, recover the fly larva from the type 2 box within the spare room. After that, place the fly larva on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou see a type 2 box.\nThere is an unguarded exit to the west.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 box with type 2 keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the type 2 box.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 2 box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the type 2 box, revealing a fly larva.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from type 2 box" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the fly larva from the type 2 box.\nYou are carrying: a fly larva and a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the chest in the bedchamber. After unlocking the chest, ensure that the chest inside the bedchamber is open. Then, retrieve the poem from the chest. After taking the poem, drop the poem on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the chest, revealing a poem.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take poem from chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the poem from the chest.\nYou are carrying: a poem and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop poem" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to move east. With that done, make it so that the suitcase is ajar. And then, take the insect from the suitcase. After that, put the insect on the mantelpiece within the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just walked into a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell I'll be, you are in a place we're calling a parlor.\nYou can make out a closed suitcase in the room. You see a gleam over in a corner, where you can see a mantelpiece. Make a note of this, you might have to put stuff on or in it later on. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the suitcase, revealing an insect.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from suitcase" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the insect from the suitcase.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "put insect on mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, open the cabinet. Then, take the sock from the cabinet. If you have taken the sock, make an attempt to take a trip south. Okay, and then, ditch the sock on the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty standard here.\nYou make out a closed cabinet.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the cabinet, revealing a sock.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sock from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the sock from the cabinet.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place. The room is well lit.\nYou can make out a shelf. The shelf is typical. However, the shelf, like an empty shelf, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "drop sock" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. After that, assure that the cabinet is open. After that, pick up the vacuum from the cabinet. Then, place the vacuum on the shelf inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the vanilla scented key from the cabinet.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an effort to head north. And then, pick up the key from the rack in the kitchen. After that, make an attempt to go south. Then, lock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nLook over there! a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, head north. And then, recover the loaf of bread from the floor of the steam room. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a fondue and a tv on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Canadian style safe, revealing a sandwich.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an attempt to travel south. After that, make absolutely sure that the cabinet is wide open. And then, retrieve the worm from the cabinet within the laundromat. If you have got the worm, place the worm on the bench in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nA closed typical looking cabinet is in the corner. As if things weren't amazing enough already, you can even see a bench. Now why would someone leave that there? The bench is typical. But there isn't a thing on it. It would have been so cool if there was stuff on the bench.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the cabinet, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the suitcase within the cubicle. Then, doublecheck that the locker within the cubicle is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. And then, put the telephone inside the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that sign! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou see a locker. You make out an opened suitcase. The suitcase contains a passkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the passkey from the suitcase.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the locker.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the locker.\nYou are carrying: a passkey and a telephone.\n\nyour action: " }, { "role": "assistant", "content": "insert telephone into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 locker, revealing a sock.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the sock from the type 7 locker.\nYou are carrying: a sock and a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop sock" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, go to the north. After that, pick up the type N keycard from the bookshelf. After that, travel south. After that, look and see the type N box is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a type N box. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. An ordinary one.\nHey, want to see a bookshelf? Look over there, a bookshelf. On the bookshelf you see a type N keycard. Wow! Just like in the movies!\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N keycard from bookshelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type N keycard from the bookshelf.\nYou are carrying: a type N keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, make sure that the American style box is unlocked. After that, ensure that the American style box is open. Then, pick up the Henderson's style latchkey from the American style box inside the laundromat. Then, assure that the Henderson's style locker within the laundromat is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou make out a Henderson's style locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American style box.\nThere is an unguarded exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the American style box.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a non-euclidean locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked with the latchkey. Then, open the locker. After that, pick up the gummy bear from the locker. Once you have taken the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a gummy bear.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take gummy bear from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go to the north. After that, retrieve the iron from the board within the steam room. Then, make an effort to travel south. That done, ditch the iron on the floor of the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nAs if things weren't amazing enough already, you can even see a cabinet. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou make out a board. You see an iron on the board.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the safe inside the cubicle is unlocked with the passkey. After that, ensure that the safe is open. And then, pick up the formless latchkey from the safe. And then, check that the formless safe is unlocked with the formless latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a formless safe. Oh wow! Is that what I think it is? It is! It's a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the safe, revealing a formless latchkey.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the TextWorld style passkey from the table.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to venture west. Then, lift the dvd from the floor of the bar. And then, go to the east. Then, toss the dvd on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An usual kind of place.\nYou make out a shelf. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. An ordinary kind of place.\nThere is an unguarded exit to the east.\nThere is a dvd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take dvd" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the American box within the shower is unlocked. After that, ensure that the American box within the shower is open. And then, pick up the keycard from the American box. And then, unlock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out a locker. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked normal looking American box in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the American box.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the American box, revealing a keycard.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from American box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the keycard from the American box.\nYou are carrying: a keycard and an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. And then, take the telephone from the safe. And then, try to venture south. With that done, insert the telephone inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, you could, like, attempt to venture east. And then, make it so that the cabinet in the launderette is opened. After pulling open the cabinet, retrieve the American key from the cabinet. And then, make sure that the American box within the launderette is unlocked with the American key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nI am sorry to announce that you are now in the launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked American box, which looks normal, right there by you. You scan the room for a cabinet, and you find a cabinet.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, head west. And then, pick up the insect from the workbench. After stealing the insect, head east. And then, sit the insect on the desk within the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou see a workbench. On the workbench you can see an insect.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from workbench" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the insect from the workbench.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can see a desk. The desk appears to be empty.\nThere is an unblocked exit to the west.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "put insect on desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the case, revealing a fresh laundry scented keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to move north. With that accomplished, pick up the worm from the floor of the office. Then, try to go to the south. That done, sit the worm on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. You begin to take stock of what's in the room.\nYou bend down to tie your shoe. When you stand up, you notice an armchair. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the armchair.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nOf every office you could have shown up in, you had to come round a typical one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a worm and an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the worm from the ground.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. With that accomplished, doublecheck that the TextWorld chest is unlocked. Then, ensure that the TextWorld chest in the shower is open. If you have opened the TextWorld chest, recover the bug from the TextWorld chest inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First stop, pick up the latchkey from the table. Then, make absolutely sure that the box within the washroom is unlocked. If you have unlocked the box, open the box. And then, recover the soap dispenser from the box within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell I'll be, you are in a place we're calling a washroom.\nYou can make out a locked box close by. You can make out a table. The table is normal. On the table you can make out a latchkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from table" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the latchkey from the table.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to assure that the box is opened. And then, retrieve the coffee cup from the box. And then, make an effort to travel east. After that, ditch the coffee cup on the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the box, revealing a coffee cup.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup from box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the coffee cup from the box.\nYou are carrying: a coffee cup and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou find yourself in a vault. An ordinary kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a coffee cup and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "drop coffee cup" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, try to head north. Then, retrieve the passkey from the shelf in the dish-pit. With the passkey, head south. Then, lock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit.\nWere you looking for a shelf? Because look over there, it's a shelf. The shelf is typical. On the shelf you make out a passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go to the south. And then, make it so that the type 4 box is opened. After that, take the bowl from the type 4 box inside the dish-pit. If you can get your hands on the bowl, throw the bowl on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis is going to sound unbelievable, but you've just entered an office.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to move south. Okay, and then, doublecheck that the suitcase is open. And then, pick up the keycard from the suitcase. And then, Deposit the keycard into the box in the spare room to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a box. Now why would someone leave that there? You can make out a closed suitcase.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a peanut.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First thing I need you to do is to attempt to venture north. And then, recover the laptop from the mantle. Having got the laptop, make an effort to venture south. Then, deposit the laptop inside the toolbox in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a toolbox. The toolbox is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the playroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just sauntered into the playroom.\nYou see a mantle. The mantle is ordinary. On the mantle you make out a laptop.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from mantle" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the laptop from the mantle.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've just walked into a cellar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a toolbox. The toolbox is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "insert laptop into toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou arrive in a bedroom. An ordinary kind of place.\nYou see a basket. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the basket.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "insert broom into basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go south. After that, make absolutely sure that the chest is unlocked. Then, open the chest in the closet. After that, recover the top hat from the chest in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nThere is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. A typical one.\nYou can make out a locked chest in the room.\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a top hat.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take top hat from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick-up the rectangular key from the floor of the chamber. Then, move south. And then, make absolutely sure that the rectangular safe in the canteen is shut. If you have shut the rectangular safe, Place the rectangular key into the rectangular safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place.\nYou need an unblocked exit? You should try going south.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYour score has just gone up by one point.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nFancy seeing you here. Here, by the way, being the canteen.\nYou can see an opened rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever! You make out a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "close rectangular safe" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou close the rectangular safe.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular safe with rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, take a trip south. And then, make sure that the Henderson's chest in the laundry place is unlocked. If you have unlocked the Henderson's chest, ensure that the Henderson's chest is open. After that, place the staple inside the Henderson's chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've walked into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Henderson's latchkey and a staple.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to recover the cuboid keycard from the cabinet in the attic. Then, doublecheck that the cuboid box within the attic is unlocked. After that, open the cuboid box. After opening the cuboid box, deposit the bug into the cuboid box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic.\nYou see a cuboid box. You make out a cabinet. The cabinet contains a cuboid keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the cuboid keycard from the cabinet.\nYou are carrying: a cuboid keycard and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the cuboid box.\nYou are carrying: a cuboid keycard and a bug.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the cuboid box.\nYou are carrying: a cuboid keycard and a bug.\n\nyour action: " }, { "role": "assistant", "content": "insert bug into cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, make an attempt to go north. Then, take the latchkey from the cabinet inside the sauna. After that, attempt to move south. Following that, make it so that the box is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have come into the most ordinary of all possible bedrooms.\nYou see a locked box, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First thing I need you to do is to take a trip east. With that done, pick up the spherical keycard from the shelf in the pantry. After that, assure that the spherical safe is unlocked. Then, ensure that the spherical safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just shown up in a pantry. The room is well lit.\nA locked spherical safe is in the room. You see a shelf. Wow, isn't TextWorld just the best? You see a spherical keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical keycard from shelf" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the spherical keycard from the shelf.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical safe with spherical keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the spherical safe.\nYou are carrying: a spherical keycard.\n\nyour action: " }, { "role": "assistant", "content": "open spherical safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take a trip north. With that over with, recover the iron from the drawer. If you can get your hands on the iron, attempt to venture south. Then, put the iron on the rack inside the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a rack. You wonder idly who left that here. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, pick up the cake scented key from the bench within the restroom. After that, unlock the cake scented chest in the restroom. Then, ensure that the cake scented chest within the restroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, you could, like, try to venture south. Then, make it so that the box is ajar. After that, retrieve the shadfly from the box in the study. And then, toss the shadfly on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A standard kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a closed box close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First of all, you could, like, retrieve the keycard from the cabinet. If you can get your hands on the keycard, unlock the chest within the attic with the keycard. After that, open the chest within the attic. And then, recover the insect from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nA locked chest, which looks standard, is here. You make out a cabinet. The cabinet contains a keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the mantle.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go to the north. If you can finish that, pick up the butterfly from the rack. After that, attempt to go south. If you can finish that, throw the butterfly on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the nest of caterpillars from the bench in the shower. And then, head south. And then, open the locker. Then, you can put the nest of caterpillars into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a bench. The bench is usual. On the bench you can see a nest of caterpillars.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take nest of caterpillars from bench" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed ordinary looking locker in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the locker.\nYou are carrying: a nest of caterpillars.\n\nyour action: " }, { "role": "assistant", "content": "insert nest of caterpillars into locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture north. Okay, and then, pick up the coconut from the chair. After that, eat the coconut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a rack. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. The room is well lit.\nYou see a chair. You see a coconut on the chair.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coconut from chair" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the coconut from the chair.\nYou are carrying: a coconut.\n\nyour action: " }, { "role": "assistant", "content": "eat coconut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip south. With that over with, unlock the chest inside the study. Then, open the chest. Having opened the chest, recover the laptop from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the parlor. Then, make an attempt to move south. Next, make sure that the locker is unlocked. And then, ensure that the locker inside the kitchenette is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nThere is a keycard and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go to the north. After that, retrieve the iron from the board within the steam room. Then, make an effort to travel south. That done, ditch the iron on the floor of the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal one.\nAs if things weren't amazing enough already, you can even see a cabinet. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to travel east. And then, ensure that the safe is open. And then, recover the vacuum from the safe. And then, drop the vacuum on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat.\nYou see a closed safe.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture south. With that over with, retrieve the passkey from the bowl within the cookery. And then, doublecheck that the box in the cookery is unlocked. Then, ensure that the box inside the cookery is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nThis spare room you have just entered is definitely typical. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell, here we are in the cookery. The room is well lit.\nYou see a locked ordinary looking box here. You can make out a bowl. You see a passkey on the bowl.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could check that the type X safe inside the bathroom is unlocked with the type X keycard. Then, make sure that the type X safe within the bathroom is ajar. And then, retrieve the fondue from the type X safe in the bathroom. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here.\nYou can see a type X safe.\nThere is an unblocked exit to the north.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type X safe with type X keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type X safe.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type X safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the type X safe, revealing a fondue.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from type X safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the fondue from the type X safe.\nYou are carrying: a fondue and a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "eat fondue" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, attempt to head east. Following that, retrieve the rectangular latchkey from the stand within the office. If you can get your hands on the rectangular latchkey, insert the rectangular latchkey into the rectangular locker's lock to unlock it. After you have unlocked the rectangular locker, open the rectangular locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty normal here. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nFancy seeing you here. Here, by the way, being the office. You can barely contain your excitement.\nWhat's that over there? It looks like it's a rectangular locker. You see a stand. The stand is standard. On the stand you can see a rectangular latchkey.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular latchkey from stand" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the rectangular latchkey from the stand.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular locker with rectangular latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the rectangular locker.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to take a trip south. That done, recover the keycard from the fridge within the kitchenette. And then, assure that the chest in the kitchenette is unlocked. Then, make absolutely sure that the chest inside the kitchenette is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. Hmmm... what else, what else? If you haven't noticed it already, there seems to be something there by the wall, it's a fridge. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The fridge contains a keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the keycard from the fridge.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, assure that the portmanteau is open. Then, retrieve the folder from the portmanteau. Then, move east. And then, rest the folder on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a portmanteau. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First off, look and see that the lavender scented safe is unlocked. After that, open the lavender scented safe. Then, retrieve the spork from the lavender scented safe. And then, throw the spork on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can see a locked lavender scented safe in the corner.\nThere is an unguarded exit to the north.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the type H safe is unlocked. After that, ensure that the type H safe is open. Then, pick up the vacuum from the type H safe in the bathroom. And then, deposit the vacuum into the cabinet in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place.\nYou can see a cabinet. Huh, weird. The cabinet is empty! What a waste of a day! You can see a locked type H safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H safe with type H keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type H safe.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type H safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the type H safe, revealing a vacuum.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from type H safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the vacuum from the type H safe.\nYou are carrying: a vacuum and a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert vacuum into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the bug from the locker inside the bar. And then, make an attempt to travel south. And then, open the cabinet within the bathroom. And then, place the bug inside the cabinet inside the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou make out a locker. The locker contains a bug. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from locker" }, { "role": "user", "content": "current state: You are now in the bar.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou arrive in a bathroom. A typical kind of place.\nYou see a cabinet.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an effort to take a trip west. After that, pick up the worm from the floor of the scullery. Then, make an attempt to travel east. After that, place the worm on the chair inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place. You can barely contain your excitement.\nYou see a chair. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the scullery.\nHere we are in the scullery. The room is well lit.\nThere is an unguarded exit to the east.\nThere is a worm on the floor.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take worm" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the worm from the ground.\nYou are carrying: a worm and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, unlock the box within the shower. Then, open the box. Then, pick up the insect from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical kind of place.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou're now in the shower.\nYou see a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could check that the type X safe inside the bathroom is unlocked with the type X keycard. Then, make sure that the type X safe within the bathroom is ajar. And then, retrieve the fondue from the type X safe in the bathroom. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here.\nYou can see a type X safe.\nThere is an unblocked exit to the north.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type X safe with type X keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type X safe.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type X safe" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the type X safe, revealing a fondue.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from type X safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, pick up the TextWorld style passkey from the rack in the pantry. After stealing the TextWorld style passkey, go south. And then, make it so that the TextWorld style box in the bedroom is unlocked with the TextWorld style passkey. And then, open the TextWorld style box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical one.\nYou can make out a rack. The rack is standard. On the rack you can see a TextWorld style passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from rack" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the TextWorld style passkey from the rack.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou bend down to tie your shoe. When you stand up, you notice a TextWorld style box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the chest inside the dish-pit. After that, ensure that the chest within the dish-pit is open. After that, recover the spherical key from the chest. After that, doublecheck that the spherical box is locked with the spherical key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one.\nYou see a spherical box. You see a locked usual looking chest in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a spherical key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the spherical key from the chest.\nYou are carrying: a spherical key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock spherical box with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, recover the passkey from the floor of the sauna. With the passkey, unlock the chest within the sauna with the passkey. After that, make sure that the chest inside the sauna is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am obligated to announce that you are now in the chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to go to the north. Following that, recover the latchkey from the board. Then, venture south. Then, unlock the chest inside the workshop with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the workshop.\nYou can make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in the bathroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a board! The board is normal. On the board you can make out a latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, attempt to take a trip east. That done, pick up the formless latchkey from the rack inside the cookhouse. Then, unlock the formless chest. After that, make it so that the formless chest inside the cookhouse is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in a laundromat.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one.\nYou see a locked formless chest. You can make out a rack. On the rack you make out a formless latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement.\nYou can see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a banana.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take banana from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, recover the key from the chest within the kitchenette. Then, assure that the locker within the kitchenette is unlocked. Then, open the locker. After pulling open the locker, pick up the spork from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou see a locked locker. You can see an opened chest close by. The chest contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the locker, revealing a spork.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take spork from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to travel west. And then, pick-up the fly larva from the floor of the basement. Then, make an effort to head east. If you can accomplish that, rest the fly larva on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a board. What a coincidence, weren't you just thinking about a board? The board is normal. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could assure that the locker is unlocked. Then, open the locker within the spare room. After that, retrieve the salad from the locker. And then, eat the salad. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou open the locker, revealing a salad.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take salad from locker" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the salad from the locker.\nYou are carrying: a salad and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat salad" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the cabinet within the basement is ajar. Then, recover the TextWorld passkey from the cabinet. And then, go east. After that, insert the TextWorld passkey into the TextWorld safe's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard kind of place.\nYou see a closed cabinet, which looks ordinary, close by.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a TextWorld passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the TextWorld passkey from the cabinet.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nThis dish-pit you have just entered is definitely ordinary.\nYou smell an intriguing smell, and follow it to a TextWorld safe. Now why would someone leave that there?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld safe with TextWorld passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to travel west. And then, pick-up the fly larva from the floor of the basement. Then, make an effort to head east. If you can accomplish that, rest the fly larva on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a board. What a coincidence, weren't you just thinking about a board? The board is normal. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a fly larva and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva" }, { "role": "user", "content": "current state: You are now in the basement.\nYou pick up the fly larva from the ground.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. And then, doublecheck that the basket is ajar. And then, take the type 5 passkey from the basket. And then, lock the type 5 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nI am excited to announce that you are now in the bedchamber.\nYou can make out a type 5 chest. Classic TextWorld. You make out a closed basket.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the basket, revealing a type 5 passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 5 passkey from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest in the bar is ajar. Then, take the laptop from the chest in the bar. After you have picked up the laptop, make an effort to go south. Okay, and then, put the laptop into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the chest, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the laptop from the chest.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First stop, try to go east. Then, doublecheck that the basket is wide open. After that, pick up the mop from the basket. After getting the mop, place the mop on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou need an unblocked exit? You should try going east.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou are in a laundromat. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a basket.\nYou need an unblocked exit? You should try going west.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the basket, revealing a mop.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "take mop from basket" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the mop from the basket.\nYou are carrying: a mop and an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "drop mop" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the rectangular keycard from the trunk. Then, move south. With that accomplished, look and see that the rectangular safe is unlocked. And then, open the rectangular safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place. You start to take note of what's in the room.\nYou can make out a trunk. The trunk contains a rectangular keycard.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type N passkey from the floor of the cookery. Then, unlock the type N box. Then, ensure that the type N box is open. And then, recover the spork from the type N box inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou make out a locked type N box here.\nYou need an unblocked exit? You should try going west.\nThere is a type N passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the type N passkey from the ground.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type N box with type N passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the type N box.\nYou are carrying: a type N passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type N box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an effort to travel south. And then, ensure that the refrigerator is open. Having pulled open the refrigerator, pick up the fudge scented keycard from the refrigerator within the canteen. Then, doublecheck the fudge scented locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be fantastic if you could lift the TextWorld limited edition keycard from the floor of the study. After that, make an attempt to venture east. And then, close the TextWorld limited edition box within the kitchen. Once you have closed the TextWorld limited edition box, lock the TextWorld limited edition box inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is an unguarded exit to the east.\nThere is a TextWorld limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying: a TextWorld limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to unlock the locker in the attic with the passkey. Then, open the locker. After pulling open the locker, pick up the broom from the locker. Then, put the broom on the counter inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You begin to take stock of what's here.\nYou can make out a locked locker. You scan the room for a counter, and you find a counter. The counter is standard. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the locker, revealing a broom.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take broom from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, take a trip west. And then, take the key from the mantle inside the office. Having picked up the key, attempt to venture east. Once you manage that, look and see that the box is locked with the key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just shown up in a basement. The room is well lit.\nYou make out a box. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a mantle. The mantle is usual. On the mantle you make out a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantle" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the mantle.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to head east. Then, open the cabinet. And then, pick up the type P latchkey from the cabinet. And then, doublecheck that the type P locker within the scullery is locked with the type P latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nOkay, so you're in a scullery, cool, but is it normal? You better believe it is. The room is well lit.\nYou rest your hand against a wall, but you miss the wall and fall onto a type P locker. You see a closed cabinet here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the cabinet, revealing a type P latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type P latchkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head east. After that, make absolutely sure that the trunk is wide open. Then, retrieve the non-euclidean key from the trunk. After that, insert the non-euclidean key into the non-euclidean chest within the sauna's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean locker within the office. Having unlocked the non-euclidean locker, open the non-euclidean locker. And then, pick up the printer from the non-euclidean locker. And then, ditch the printer on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place. Let's see what's in here.\nYou see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Canadian style latchkey into the Canadian style safe within the launderette's lock to unlock it. And then, doublecheck that the Canadian style safe is ajar. After pulling open the Canadian style safe, retrieve the sandwich from the Canadian style safe. Then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell I'll be, you are in a place we're calling a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a Canadian style safe, so there's that.\nThere is an unblocked exit to the west.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style latchkey" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the Canadian style safe, revealing a sandwich.\nYou are carrying: a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take sandwich from Canadian style safe" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the sandwich from the Canadian style safe.\nYou are carrying: a sandwich and a Canadian style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat sandwich" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First of all, venture south. And then, ensure that the display is open. After that, take the non-euclidean latchkey from the display within the vault. Then, unlock the non-euclidean box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked non-euclidean box, which looks standard, close by. You make out a closed display.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the display, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the box with the keycard. After unlocking the box, ensure that the box is open. And then, take the pen from the box. If you have taken the pen, put the pen into the portmanteau. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou make out a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever! You can make out a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the box, revealing a pen.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take pen from box" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the pen from the box.\nYou are carrying: a pen and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert pen into portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the safe, revealing a fly larva.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First stop, try to go east. Then, doublecheck that the basket is wide open. After that, pick up the mop from the basket. After getting the mop, place the mop on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou need an unblocked exit? You should try going east.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou are in a laundromat. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a basket.\nYou need an unblocked exit? You should try going west.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean safe with the non-euclidean passkey. After you have unlocked the non-euclidean safe, open the non-euclidean safe. And then, pick up the type 8 keycard from the non-euclidean safe. And then, make sure that the type 8 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. You can barely contain your excitement.\nYou can see a type 8 chest. You rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the non-euclidean safe.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the non-euclidean safe, revealing a type 8 keycard.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard from non-euclidean safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the type 8 keycard from the non-euclidean safe.\nYou are carrying: a type 8 keycard and a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock type 8 chest with type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to venture south. With that done, lift the latchkey from the floor of the spare room. After that, doublecheck that the safe in the spare room is unlocked. After that, ensure that the safe inside the spare room is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into the most ordinary of all possible scullerys. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a locked safe, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the safe.\nYou are carrying: a latchkey and a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head east. After that, make absolutely sure that the trunk is wide open. Then, retrieve the non-euclidean key from the trunk. After that, insert the non-euclidean key into the non-euclidean chest within the sauna's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nYou can make out a non-euclidean chest. You make out a trunk.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a non-euclidean key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, take a trip east. With that over with, take the TextWorld keycard from the chair. Having taken the TextWorld keycard, insert the TextWorld keycard into the TextWorld safe's lock to unlock it. After that, open the TextWorld safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked normal looking TextWorld safe here. You smell a great smell, and follow it to a chair. You see a TextWorld keycard on the chair. Huh, weird.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from chair" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the TextWorld keycard from the chair.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld safe with TextWorld keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, attempt to travel west. After that, recover the Henderson's style keycard from the floor of the shower. After you have picked up the Henderson's style keycard, try to go to the east. Okay, and then, make absolutely sure that the Henderson's style box is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nA locked Henderson's style box, which looks normal, is nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. An ordinary one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a Henderson's style keycard and a paper towel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style keycard" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the Henderson's style keycard from the ground.\nYou are carrying: a Henderson's style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An ordinary one.\nA locked Henderson's style box, which looks normal, is nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Henderson's style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style box with Henderson's style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe, revealing a golf tee.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take golf tee from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type 7 key from the trunk. And then, check that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, ensure that the type 7 box inside the shower is open. Then, retrieve the mop from the type 7 box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a type 7 box. You make out an opened trunk. The trunk contains a type 7 key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the type 7 key from the trunk.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 7 box.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the type 7 box, revealing a mop.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "take mop from type 7 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the Canadian style passkey from the floor of the shower. And then, make an effort to take a trip south. Following that, close the Canadian style locker. Then, lock the Canadian style locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unblocked exit to the south.\nThere is a Canadian style passkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to travel north. With that accomplished, lift the laptop from the floor of the chamber. Then, make an attempt to head south. Okay, and then, you can deposit the laptop into the trunk inside the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI never took you for the sort of person who would show up in a spare room, but I guess I was wrong. You can barely contain your excitement.\nAn open trunk is close by. The trunk is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the passkey from the locker.\nYou are carrying: a passkey and a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the safe in the recreation zone is unlocked with the keycard. After unlocking the safe, make it so that the safe is open. After opening the safe, retrieve the type K key from the safe inside the recreation zone. After that, look and see that the type K chest is unlocked with the type K key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. Let's see what's in here.\nYou make out a locked type K chest nearby. You can see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the safe, revealing a type K key.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take type K key from safe" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the type K key from the safe.\nYou are carrying: a type K key and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type K chest with type K key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip west. Next, lift the shadfly from the floor of the launderette. And then, make an attempt to move east. Then, rest the shadfly on the chair in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am stoked to announce that you are now in the office.\nYou see a chair. The chair is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pizza.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nThere is a shadfly on the floor.\nYou are carrying: a pizza.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou pick up the shadfly from the ground.\nYou are carrying: a shadfly and a pizza.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nI am stoked to announce that you are now in the office.\nYou see a chair. The chair is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a shadfly and a pizza.\n\nyour action: " }, { "role": "assistant", "content": "put shadfly on chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go east. Okay, and then, lift the keycard from the floor of the cookhouse. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou scan the room, seeing a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Next, lift the Henderson's limited edition passkey from the floor of the shower. And then, make sure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, open the Henderson's limited edition chest within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nYou see a Henderson's limited edition chest.\nThere is an unblocked exit to the west.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the Henderson's limited edition passkey from the ground.\nYou are carrying: a Henderson's limited edition passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition chest with Henderson's limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the south. Then, doublecheck that the safe is ajar. Then, take the cushion from the safe within the bar. After that, toss the cushion on the floor of the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nA rusty placard tells you that you are now in the steam room. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. It seems to be pretty standard here.\nYou smell a wretched smell, and follow it to a safe.\nYou need an unguarded exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the safe, revealing a cushion.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from safe" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the cushion from the safe.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "drop cushion" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to go to the east. And then, ensure that the basket is open. Once you have opened the basket, take the plant from the basket. After taking the plant, place the plant on the couch within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in a place we're calling a bedchamber. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. Following that, make it so that the trunk is ajar. After pulling open the trunk, retrieve the peanut from the trunk. Then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou arrive in a sauna. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a closed trunk.\nThere is an unblocked exit to the west.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the trunk, revealing a peanut.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from trunk" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the peanut from the trunk.\nYou are carrying: a peanut and a printer.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an attempt to venture east. With that done, open the safe within the closet. After that, take the type U key from the safe. Once you have taken the type U key, unlock the type U safe in the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nI am required to announce that you are now in the closet.\nYou can see a type U safe. You can see a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the safe, revealing a type U key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type U key from safe" }, { "role": "user", "content": "current state: You are now in the closet.\nWhich do you mean, the type U safe or the safe?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock type U safe with type U key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel south. After that, take the cuboid keycard from the case inside the studio. And then, make sure that the cuboid locker is unlocked. After that, doublecheck that the cuboid locker is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am required to announce that you are now in the kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip west. After that, retrieve the worm from the floor of the cookery. After that, make an effort to go to the east. And then, you can put the worm inside the toolbox in the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened toolbox right there by you. The toolbox is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, look and see that the drawer in the sauna is open. Then, take the American limited edition passkey from the drawer inside the sauna. And then, try to go south. Okay, and then, check that the American limited edition safe inside the vault is unlocked with the American limited edition passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a drawer!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the drawer, revealing an American limited edition passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition passkey from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make absolutely sure that the chest within the study is unlocked with the keycard. After that, open the chest. Then, pick up the durian from the chest. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nLook over there! a chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the sponge from the floor of the restroom. With the sponge, venture south. After that, make absolutely sure that the Microsoft style locker inside the dish-pit is open. And then, place the sponge into the Microsoft style locker within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou can see a closed Microsoft style locker.\nYou need an unblocked exit? You should try going north.\nThere is a Microsoft style latchkey on the floor.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the Microsoft style locker.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "insert sponge into Microsoft style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First thing I need you to do is to attempt to travel east. And then, insert the Canadian style key into the Canadian style safe within the cubicle's lock to unlock it. And then, open the Canadian style safe. After that, recover the stapler from the Canadian style safe inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, assure that the cabinet is open. Then, recover the formless latchkey from the cabinet. Then, try to go east. After that, check that the formless safe is unlocked with the formless latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. You can barely contain your excitement.\nYou can make out a cabinet. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the cabinet, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless latchkey from the cabinet.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou find yourself in a shower. A typical kind of place. You begin to take stock of what's in the room.\nYou can see a locked formless safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to unlock the fudge scented safe in the studio with the fudge scented passkey. Then, assure that the fudge scented safe is opened. After that, retrieve the folder from the fudge scented safe in the studio. And then, rest the folder on the table within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a fudge scented safe. As if things weren't amazing enough already, you can even see a table. The table is normal. The table appears to be empty.\nThere is an unguarded exit to the north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the fudge scented safe.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to assure that the box is opened. And then, retrieve the coffee cup from the box. And then, make an effort to travel east. After that, ditch the coffee cup on the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed box.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the box, revealing a coffee cup.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take the spherical key from the fridge within the kitchenette. After that, unlock the spherical box inside the kitchenette. After that, make absolutely sure that the spherical box is opened. Then, recover the glass from the spherical box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one.\nYou make out a spherical box. You see an opened fridge in the room. The fridge contains a spherical key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to head east. Once you accomplish that, open the basket. After that, retrieve the shadfly from the basket within the bar. And then, sit the shadfly on the bench in the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bar.\nYou've just shown up in a bar. I guess you better just go and list everything you see here.\nYou can see a closed basket, which looks standard, here. You bend down to tie your shoe. When you stand up, you notice a bench. The bench is standard. But oh no! there's nothing on this piece of trash.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the basket, revealing a shadfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Then, retrieve the hat from the counter. And then, make an effort to travel south. With that accomplished, deposit the hat on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. A typical kind of place.\nYou can see a counter. You see a hat on the counter.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "take hat from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, go west. And then, pick up the passkey from the floor of the garage. And then, move east. Following that, make sure that the box within the sauna is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You begin to take stock of what's in the room.\nYou can make out a locked box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A normal kind of place.\nThere is an unguarded exit to the east.\nThere is a durian and a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the garage.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just walked into a sauna. You begin to take stock of what's in the room.\nYou can make out a locked box.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. With that accomplished, doublecheck that the TextWorld chest is unlocked. Then, ensure that the TextWorld chest in the shower is open. If you have opened the TextWorld chest, recover the bug from the TextWorld chest inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou see a TextWorld chest.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld chest.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the TextWorld chest, revealing a bug.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "take bug from TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to take a trip south. Then, retrieve the key from the bench. After picking up the key, doublecheck that the box in the salon is unlocked. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nWell, here we are in a salon.\nLook out! It's a- oh, never mind, it's just a box. You make out a bench! On the bench you can see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the key from the bench.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the key from the floor of the laundry place. Then, attempt to travel south. And then, doublecheck that the chest within the bathroom is shut. After closing the chest, lock the chest in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYour score has just gone up by one point.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. An usual kind of place.\nYou can make out an opened chest. Empty! What kind of nightmare TextWorld is this? You make out a cabinet. The cabinet is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "close chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First off, look and see that the lavender scented safe is unlocked. After that, open the lavender scented safe. Then, retrieve the spork from the lavender scented safe. And then, throw the spork on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can see a locked lavender scented safe in the corner.\nThere is an unguarded exit to the north.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented safe with lavender scented keycard" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the lavender scented safe.\nYou are carrying: a lavender scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to travel north. Once you do that, recover the desktop computer from the floor of the cubicle. After stealing the desktop computer, try to travel south. With that over with, you can deposit the desktop computer inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou can make out a dresser. The dresser is empty! What a waste of a day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that done, look and see that the coffer within the studio is ajar. After opening the coffer, recover the chocolate bar from the coffer. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nAs if things weren't amazing enough already, you can even see a saucepan. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type Q passkey from the floor of the laundromat. After stealing the type Q passkey, travel east. That done, doublecheck that the type Q chest is unlocked. And then, ensure that the type Q chest within the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat.\nYou can see a board. But oh no! there's nothing on this piece of trash. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nThere is a type Q passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip west. Next, lift the shadfly from the floor of the launderette. And then, make an attempt to move east. Then, rest the shadfly on the chair in the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am stoked to announce that you are now in the office.\nYou see a chair. The chair is usual. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pizza.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going east.\nThere is a shadfly on the floor.\nYou are carrying: a pizza.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, unlock the box in the study with the latchkey. And then, make it so that the box inside the study is ajar. Then, pick up the cauliflower from the box in the study. Then, eat the cauliflower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a box. Huh, weird.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could take a trip north. Following that, pick up the cushion from the stand in the bedroom. With the cushion, try to move south. Then, you can deposit the cushion inside the cabinet in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWelcome to the bedroom.\nYou can make out a stand. You see a cushion on the stand.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to travel north. If you can finish that, retrieve the gummy bear from the floor of the kitchen. And then, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, make an attempt to go to the west. And then, recover the cuboid keycard from the bookshelf in the office. After taking the cuboid keycard, make an effort to head east. Then, make it so that the cuboid chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nYou make out a locked cuboid chest close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the box within the salon with the key. And then, ensure that the box within the salon is open. And then, pick up the lamp from the box inside the salon. Then, toss the lamp on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. You begin to take stock of what's here.\nHey, want to see a box? Look over there, a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou open the box, revealing a lamp.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from box" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the lamp from the box.\nYou are carrying: a lamp and a key.\n\nyour action: " }, { "role": "assistant", "content": "drop lamp" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go west. Then, take the passkey from the table. If you can get your hands on the passkey, venture east. Then, make sure the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You start to take note of what's in the room.\nYou make out a table. The table is ordinary. On the table you can see a passkey. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to recover the cuboid keycard from the cabinet in the attic. Then, doublecheck that the cuboid box within the attic is unlocked. After that, open the cuboid box. After opening the cuboid box, deposit the bug into the cuboid box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic.\nYou see a cuboid box. You make out a cabinet. The cabinet contains a cuboid keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the cuboid keycard from the cabinet.\nYou are carrying: a cuboid keycard and a bug.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip west. After that, retrieve the worm from the floor of the cookery. After that, make an effort to go to the east. And then, you can put the worm inside the toolbox in the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened toolbox right there by you. The toolbox is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've entered a cookery.\nYou make out a locked cabinet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the worm from the ground.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest in the basement. And then, ensure that the chest inside the basement is open. And then, retrieve the shoe from the chest inside the basement. If you can get your hands on the shoe, sit the shoe on the table within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into the most normal of all possible basements. You begin to take stock of what's in the room.\nYou can make out a chest. You can't wait to tell the folks at home about this! You see a table. The table is usual. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a shoe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take shoe from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, pick up the TextWorld style passkey from the rack in the pantry. After stealing the TextWorld style passkey, go south. And then, make it so that the TextWorld style box in the bedroom is unlocked with the TextWorld style passkey. And then, open the TextWorld style box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical one.\nYou can make out a rack. The rack is standard. On the rack you can see a TextWorld style passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from rack" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the TextWorld style passkey from the rack.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou bend down to tie your shoe. When you stand up, you notice a TextWorld style box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style box with TextWorld style passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the TextWorld style box.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. That done, retrieve the formless key from the floor of the study. And then, head east. After that, unlock the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 keycard from the floor of the closet. With the type 8 keycard, unlock the type 8 box. After that, open the type 8 box. After that, put the shadfly inside the type 8 box inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. The room is well lit.\nYou make out a locked type 8 box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 8 keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the type 8 keycard from the ground.\nYou are carrying: a type 8 keycard and a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 8 box with type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. That done, retrieve the formless key from the floor of the study. And then, head east. After that, unlock the formless chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked formless chest nearby. If you haven't noticed it already, there seems to be something there by the wall, it's a desk. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go east. After that, look and see that the dresser within the steam room is ajar. And then, take the iron from the dresser in the steam room. After that, drop the iron on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nLook out! It's a- oh, never mind, it's just a bowl. The bowl is normal. But the thing is empty.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou're now in the steam room. You begin to take stock of what's here.\nYou make out a dresser. The light flickers for a second, but nothing else happens.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the dresser, revealing an iron.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, ensure that the trunk is open. After that, retrieve the Advent Calendar from the trunk. Having got the Advent Calendar, head east. That done, insert the Advent Calendar inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou make out a closed trunk.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the trunk, revealing an Advent Calendar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Advent Calendar from trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Advent Calendar from the trunk.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Okay, and then, recover the key from the floor of the kitchenette. With the key, make an attempt to go to the south. Then, assure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel west. And then, pick up the teacup from the saucepan. If you can get your hands on the teacup, try to move east. Then, place the teacup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary one. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a counter. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual one. You begin looking for stuff.\nYou can make out a saucepan. You see a teacup on the saucepan.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from saucepan" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the teacup from the saucepan.\nYou are carrying: a teacup.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, pick-up the passkey from the floor of the spare room. Then, unlock the box inside the spare room. And then, ensure that the box is open. After that, pick up the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An ordinary one.\nA locked ordinary looking box is right there by you.\nYou need an unblocked exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the Canadian style passkey from the floor of the shower. And then, make an effort to take a trip south. Following that, close the Canadian style locker. Then, lock the Canadian style locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unblocked exit to the south.\nThere is a Canadian style passkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a Canadian style passkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to insert the American style latchkey into the American style safe in the vault's lock to unlock it. Then, open the American style safe. And then, pick up the pair of headphones from the American style safe within the vault. After that, sit the pair of headphones on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American style safe. You make out a shelf. The shelf is ordinary. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style safe with American style latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the spherical key from the desk.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the spherical locker.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to try to go west. That done, recover the book from the suitcase. After that, attempt to take a trip east. Following that, deposit the book on the floor of the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You can barely contain your excitement.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to check that the spherical locker is unlocked with the spherical latchkey. After that, ensure that the spherical locker inside the restroom is open. After that, pick up the broom from the spherical locker. If you have picked up the broom, place the broom on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place. You begin to take stock of what's here.\nYou see a spherical locker. You can make out a counter. The counter is usual. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical latchkey" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the spherical locker.\nYou are carrying: a spherical latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an attempt to go south. Then, look and see that the non-euclidean box is ajar. And then, retrieve the broom from the non-euclidean box. After you have got the broom, ditch the broom on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal kind of place.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou are in a laundry place. An ordinary kind of place. You begin to take stock of what's here.\nYou can see a closed non-euclidean box.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, retrieve the Henderson's style key from the floor of the attic. And then, make sure that the Henderson's style safe inside the attic is unlocked. And then, look and see that the Henderson's style safe in the attic is ajar. After that, retrieve the insect from the Henderson's style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical kind of place.\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou pick up the Henderson's style key from the ground.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the Henderson's style safe, revealing an insect.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "take insect from Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. And then, open the Microsoft style locker inside the bar. Then, take the legume from the Microsoft style locker within the bar. And then, eat the legume. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bar.\nYou find yourself in a bar.\nYou make out a closed Microsoft style locker here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First stop, look and see that the box in the kitchenette is unlocked. After that, ensure that the box within the kitchenette is open. After opening the box, recover the insect from the box within the kitchenette. And then, place the insect inside the fridge in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI am sorry to announce that you are now in the kitchenette. You begin to take stock of what's in the room.\nYou make out a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! A locked box is right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go to the east. And then, open the fridge. After that, take the butterfly from the fridge in the canteen. Then, sit the butterfly on the bowl. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place.\nYou can make out a fridge. You can see a bowl. The bowl is standard. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the fridge, revealing a butterfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from fridge" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the butterfly from the fridge.\nYou are carrying: a butterfly.\n\nyour action: " }, { "role": "assistant", "content": "put butterfly on bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could attempt to venture east. Following that, pick up the type 2 passkey from the stand. With the type 2 passkey, assure that the type 2 box is unlocked. And then, look and see that the type 2 box is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An ordinary kind of place.\nYou see a locked type 2 box. You can make out a stand. You see a type 2 passkey on the stand.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 2 passkey from stand" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type 2 passkey from the stand.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 box with type 2 passkey" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the type 2 box.\nYou are carrying: a type 2 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 2 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, make sure that the safe inside the garage is unlocked. Then, make sure that the safe in the garage is open. Then, pick up the golf tee from the safe. Then, drop the golf tee on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nLook over there! a safe.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the garage.\nYou unlock the safe.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the safe, revealing a golf tee.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take golf tee from safe" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the golf tee from the safe.\nYou are carrying: a golf tee and a key.\n\nyour action: " }, { "role": "assistant", "content": "drop golf tee" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. After that, assure that the cabinet is open. After that, pick up the vacuum from the cabinet. Then, place the vacuum on the shelf inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell I'll be, you are in the place we're calling the shower. You begin to take stock of what's in the room.\nYou see a cabinet. You scan the room for a shelf, and you find a shelf. The shelf is normal. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cabinet, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the vacuum from the cabinet.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "put vacuum on shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to take a trip south. That done, recover the keycard from the fridge within the kitchenette. And then, assure that the chest in the kitchenette is unlocked. Then, make absolutely sure that the chest inside the kitchenette is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. Hmmm... what else, what else? If you haven't noticed it already, there seems to be something there by the wall, it's a fridge. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The fridge contains a keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, recover the key from the chest within the kitchenette. Then, assure that the locker within the kitchenette is unlocked. Then, open the locker. After pulling open the locker, pick up the spork from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou see a locked locker. You can see an opened chest close by. The chest contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, try to head north. Then, retrieve the passkey from the shelf in the dish-pit. With the passkey, head south. Then, lock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move south. Following that, take the keycard from the armchair inside the office. Then, doublecheck that the safe inside the office is unlocked. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nHere we are in the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nI am excited to announce that you are now in the office.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. Hey, want to see an armchair? Look over there, an armchair. On the armchair you make out a keycard. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move south. Following that, take the keycard from the armchair inside the office. Then, doublecheck that the safe inside the office is unlocked. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nHere we are in the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nI am excited to announce that you are now in the office.\nYou hear a noise behind you and spin around, but you can't see anything other than a safe. Hey, want to see an armchair? Look over there, an armchair. On the armchair you make out a keycard. Classic TextWorld.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from armchair" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the keycard from the armchair.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the south. With that accomplished, ensure that the portmanteau within the studio is open. Then, retrieve the staple from the portmanteau. And then, rest the staple on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou make out a closed portmanteau in the corner. Oh wow! Is that what I think it is? It is! It's a desk. The desk appears to be empty. Silly desk, silly, empty, good for nothing desk.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to move east. Then, assure that the drawer is wide open. After that, take the keycard from the drawer. After that, insert the keycard into the locker within the shower's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at you, bigshot, walking into a cookhouse like it isn't some huge deal. You begin looking for stuff.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the non-euclidean key from the workbench within the closet. Then, go south. With that done, unlock the non-euclidean locker. After that, ensure that the non-euclidean locker inside the canteen is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a workbench. The workbench is normal. On the workbench you can make out a non-euclidean key. Classic TextWorld.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the toolbox within the closet is opened. Then, recover the worm from the toolbox within the closet. After that, head east. And then, you can place the worm into the case inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nOh wow! Is that what I think it is? It is! It's a toolbox. The light flickers for a second, but nothing else happens.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the toolbox, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to take a trip south. Then, retrieve the key from the bench. After picking up the key, doublecheck that the box in the salon is unlocked. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the drawer is open. Then, take the latchkey from the drawer inside the launderette. Having got the latchkey, attempt to take a trip south. With that done, doublecheck that the locker in the washroom is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a drawer.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open drawer" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the drawer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from drawer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, lift the pen from the floor of the cubicle. If you can get your hands on the pen, make an attempt to go to the east. After that, you can place the pen into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First stop, open the coffer within the workshop. After that, retrieve the latchkey from the coffer in the workshop. If you have got the latchkey, unlock the box with the latchkey. And then, open the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a box. You make out a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the coffer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the latchkey from the board. After that, head east. Next, look and see that the safe is closed. After that, Insert the latchkey into the safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it normal? You better believe it is.\nYou make out a board. You see a latchkey on the board.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nI am sorry to announce that you are now in the cellar.\nYou make out an opened safe. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close safe" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou close the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to go west. Following that, recover the staple from the floor of the study. After taking the staple, try to travel east. With that accomplished, you can deposit the staple into the refrigerator in the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI just think it's awesome that you're in a dish-pit now.\nYou hear a noise behind you and spin around, but you can't see anything other than a refrigerator. Something scurries by right in the corner of your eye. Probably nothing. The refrigerator is empty, what a horrible day!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a cabinet.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a staple on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the staple from the ground.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to lift the Henderson's keycard from the floor of the office. If you can get your hands on the Henderson's keycard, unlock the Henderson's box in the office with the Henderson's keycard. After that, ensure that the Henderson's box in the office is open. And then, you can put the disk inside the Henderson's box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis just in- You, in the office.\nYou make out a Henderson's box.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou pick up the Henderson's keycard from the ground.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the Henderson's box.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's box" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the Henderson's box.\nYou are carrying: a Henderson's keycard and a disk.\n\nyour action: " }, { "role": "assistant", "content": "insert disk into Henderson's box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First of all, travel east. That done, retrieve the key from the stand inside the office. After that, doublecheck that the box inside the office is unlocked. Then, make sure that the box within the office is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. You can barely contain your excitement.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou have moved into an office. Not the office you'd expect. No, this is an office.\nYou can make out a locked box in the corner. Look over there! a stand. The stand is standard. On the stand you can see a key. Wow! Just like in the movies!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the key from the stand.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the Canadian style locker in the study is unlocked. And then, open the Canadian style locker inside the study. After pulling open the Canadian style locker, recover the keycard from the Canadian style locker. And then, look and see that the box is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a box. A locked Canadian style locker, which looks ordinary, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the Canadian style locker.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the Canadian style locker, revealing a keycard.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the key from the cabinet within the laundromat. With the key, head east. And then, doublecheck that the box is unlocked with the key. And then, ensure that the box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. An usual one.\nYou see a cabinet. You shudder, but continue examining the room. The cabinet contains a key. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from cabinet" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the key from the cabinet.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to go to the east. Next, lift the Henderson's limited edition passkey from the floor of the shower. And then, make sure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, open the Henderson's limited edition chest within the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An ordinary kind of place.\nYou bend down to tie your shoe. When you stand up, you notice a chest. You shudder, but continue examining the room. Empty! What kind of nightmare TextWorld is this?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nYou see a Henderson's limited edition chest.\nThere is an unblocked exit to the west.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the shelf.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "drop printer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. With that over with, open the box. After that, recover the paper towel from the box. Then, toss the paper towel on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle.\nThere is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to go to the east. And then, open the dresser. And then, recover the paper towel from the dresser within the shower. After that, you can place the paper towel inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nYou are in a shower. A standard kind of place.\nYou can see an opened drawer right there by you. The drawer is empty, what a horrible day! You can see a dresser.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, pick up the TextWorld style passkey from the rack in the pantry. After stealing the TextWorld style passkey, go south. And then, make it so that the TextWorld style box in the bedroom is unlocked with the TextWorld style passkey. And then, open the TextWorld style box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical one.\nYou can make out a rack. The rack is standard. On the rack you can see a TextWorld style passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from rack" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the TextWorld style passkey from the rack.\nYou are carrying: a TextWorld style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the cabinet. And then, head south. That done, unlock the safe inside the studio with the keycard. After that, make it so that the safe is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou see an opened cabinet. The cabinet contains a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go east. With that done, look and see that the coffer within the studio is ajar. After opening the coffer, recover the chocolate bar from the coffer. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one.\nAs if things weren't amazing enough already, you can even see a saucepan. But there isn't a thing on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou have walked into a studio. Not the studio you'd expect. No, this is a studio.\nYou can make out a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the coffer, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an effort to head south. And then, ensure that the refrigerator is open. If you have opened the refrigerator, recover the shadfly from the refrigerator. And then, place the shadfly on the counter within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A normal kind of place.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A standard one.\nYou make out a closed refrigerator here. You can make out a counter. The counter is standard. But the thing is empty, unfortunately. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the refrigerator, revealing a shadfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from refrigerator" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou take the shadfly from the refrigerator.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "put shadfly on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker inside the cookery. Then, ensure that the locker inside the cookery is open. And then, retrieve the spork from the locker in the cookery. And then, you can deposit the spork into the fridge in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're not going to believe this, but you've just entered a cookery. You begin looking for stuff.\nYou can see a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! You see a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an attempt to travel south. Then, open the rectangular box. After that, take the loaf of bread from the rectangular box. Having taken the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou are in a sauna. An ordinary one.\nYou can make out a rectangular box.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First, it would be a great idea if you could try to move west. And then, pick up the stapler from the floor of the workshop. Then, go east. And then, put the stapler on the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one.\nYou see a bar. The bar appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is an unguarded exit to the west.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head west. Once you accomplish that, retrieve the keycard from the portmanteau. After that, make an attempt to head east. And then, make sure the chest in the attic is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. An usual kind of place.\nA closed chest, which looks ordinary, is here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First stop, go north. After that, retrieve the broom from the shelf. And then, try to head south. Okay, and then, put the broom on the stand inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou rest your hand against a wall, but you miss the wall and fall onto a stand. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual one.\nYou see a shelf. You see a broom on the shelf.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, attempt to go to the north. And then, retrieve the glass from the floor of the scullery. And then, travel south. Next, place the glass inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great standard vibes in this place, a wonderful standard atmosphere. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the south.\nThere is a glass on the floor.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take glass" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to go east. And then, pick up the passkey from the safe. Then, look and see that the box is unlocked. And then, ensure that the box inside the vault is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou arrive in a vault.\nYou can make out a locked box. You can make out an opened safe. The safe contains a passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, attempt to go to the north. And then, retrieve the glass from the floor of the scullery. And then, travel south. Next, place the glass inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great standard vibes in this place, a wonderful standard atmosphere. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the south.\nThere is a glass on the floor.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take glass" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the glass from the ground.\nYou are carrying: a glass and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a glass and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "insert glass into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to ensure that the bureau is open. Then, retrieve the Henderson's limited edition key from the bureau within the workshop. With the Henderson's limited edition key, make sure that the Henderson's limited edition chest is unlocked. After that, look and see that the Henderson's limited edition chest in the workshop is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You start to take note of what's in the room.\nYou see a Henderson's limited edition chest. You make out a closed bureau in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the bureau, revealing a Henderson's limited edition key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key from bureau" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Henderson's limited edition key from the bureau.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition chest with Henderson's limited edition key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take a trip west. Then, recover the lamp from the desk in the playroom. After getting the lamp, try to take a trip east. If you can get around to doing that, drop the lamp on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room. You begin looking for stuff.\nYou see a counter. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a typical kind of place. That is to say, you're in a playroom. I guess you better just go and list everything you see here.\nYou make out a desk. You see a lamp on the desk.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lamp from desk" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou take the lamp from the desk.\nYou are carrying: a lamp.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, recover the non-euclidean key from the floor of the cookery. After you have got the non-euclidean key, unlock the non-euclidean box inside the cookery. And then, ensure that the non-euclidean box within the cookery is open. If you have pulled open the non-euclidean box, put the mug inside the non-euclidean box in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one.\nYou can make out a locked normal looking non-euclidean box in the corner.\nThere is an unguarded exit to the north.\nThere is a non-euclidean key on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could retrieve the shadfly from the table inside the laundromat. And then, try to go to the south. Okay, and then, assure that the portmanteau is opened. Then, insert the shadfly inside the portmanteau within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou make out a table. The table is usual. On the table you can see a shadfly. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the key from the coffer within the spare room. If you can get your hands on the key, take a trip east. And then, check that the chest is unlocked with the key. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see an opened coffer. The coffer contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from coffer" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the key from the coffer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nI am sorry to announce that you are now in the parlor. Let's see what's in here.\nYou make out a chest.\nThere is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip west. And then, take the fork from the shelf. After taking the fork, make an attempt to travel east. And then, sit the fork on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou see a gleam over in a corner, where you can see a shelf. On the shelf you can see a fork.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from shelf" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the fork from the shelf.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nAs if things weren't amazing enough already, you can even see a table. You see a TextWorld style passkey on the table.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style passkey from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head north. And then, take the telephone from the safe. And then, try to venture south. With that done, insert the telephone inside the coffer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nYou make out a safe. The safe contains a telephone.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take telephone from safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the telephone from the safe.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nThis might come as a shock to you, but you've just walked into a lounge.\nYou make out an opened coffer. The coffer is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "insert telephone into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could ensure that the case inside the dish-pit is open. Then, recover the fresh laundry scented keycard from the case inside the dish-pit. Then, check that the fresh laundry scented safe within the dish-pit is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have moved into the most usual of all possible dish-pits.\nYou see a fresh laundry scented safe. You see a closed case, which looks typical, in the corner.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. Then, open the coffer. After that, take the formless passkey from the coffer in the studio. And then, make sure that the formless locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've just shown up in a studio.\nYou can make out a closed formless locker right there by you. You hear a noise behind you and spin around, but you can't see anything other than a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip south. With that over with, unlock the chest inside the study. Then, open the chest. Having opened the chest, recover the laptop from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the study.\nYou are in a study. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a laptop.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be fantastic if you could attempt to travel east. That done, retrieve the key from the trunk. And then, check that the chest is unlocked with the key. And then, open the chest within the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A normal one.\nYou see a locked usual looking chest in the corner. You can see an opened trunk here. The trunk contains a key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, pick-up the spherical passkey from the floor of the lounge. If you have taken the spherical passkey, make sure that the spherical locker in the lounge is unlocked. And then, open the spherical locker. Then, retrieve the tablet from the spherical locker in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one.\nYou see a locked spherical locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou pick up the spherical passkey from the ground.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First, it would be fantastic if you could make an effort to venture north. After that, retrieve the cookie from the floor of the closet. After that, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou see a gleam over in a corner, where you can see a drawer.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a cookie on the floor.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "take cookie" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the cookie from the ground.\nYou are carrying: a cookie and a broom.\n\nyour action: " }, { "role": "assistant", "content": "eat cookie" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to recover the key from the coffer within the spare room. If you can get your hands on the key, take a trip east. And then, check that the chest is unlocked with the key. And then, open the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see an opened coffer. The coffer contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, make an attempt to head east. After that, doublecheck that the American chest within the cookery is unlocked with the American key. Having unlocked the American chest, ensure that the American chest is open. After opening the American chest, pick up the fork from the American chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in a place we're calling a cookery. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a American chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the American chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to check that the cake scented chest inside the workshop is unlocked with the cake scented keycard. After unlocking the cake scented chest, doublecheck that the cake scented chest is opened. After that, recover the Comic Strip Calendar from the cake scented chest. Then, toss the Comic Strip Calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You begin to take stock of what's in the room.\nYou see a cake scented chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the safe within the office is open. After pulling open the safe, retrieve the cucumber from the safe. Then, eat the cucumber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. The table is normal. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, retrieve the key from the box. With the key, make sure that the chest within the recreation zone is unlocked. And then, open the chest. After opening the chest, recover the poem from the chest in the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An ordinary kind of place. The room is well lit.\nYou see a locked chest. You can see a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a key. Wow, check out the price tag that hangs off the box! Fifty big ones!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou open the chest, revealing a poem.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take poem from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the cabinet within the basement is ajar. Then, recover the TextWorld passkey from the cabinet. And then, go east. After that, insert the TextWorld passkey into the TextWorld safe's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard kind of place.\nYou see a closed cabinet, which looks ordinary, close by.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the cabinet, revealing a TextWorld passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from cabinet" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the TextWorld passkey from the cabinet.\nYou are carrying: a TextWorld passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the freezer in the kitchenette is ajar. And then, take the non-euclidean latchkey from the freezer within the kitchenette. And then, travel south. And then, make sure that the non-euclidean safe inside the cookhouse is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou can make out a closed freezer.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open freezer" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the freezer, revealing a non-euclidean latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey from freezer" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the non-euclidean latchkey from the freezer.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, make sure that the American style box is unlocked. After that, ensure that the American style box is open. Then, pick up the Henderson's style latchkey from the American style box inside the laundromat. Then, assure that the Henderson's style locker within the laundromat is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou make out a Henderson's style locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American style box.\nThere is an unguarded exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style box with American style latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the American style box.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the American style box, revealing a Henderson's style latchkey.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey from American style box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to lift the passkey from the floor of the cookhouse. Having picked up the passkey, unlock the safe with the passkey. After unlocking the safe, ensure that the safe is open. After that, you can deposit the coffee cup inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. You begin to take stock of what's here.\nOh, great. Here's a safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou unlock the safe.\nYou are carrying: a passkey and a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could lift the formless key from the floor of the restroom. After that, move east. With that done, unlock the formless box with the formless key. And then, make it so that the formless box in the study is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in an ordinary kind of place. That is to say, you're in a restroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nOh, great. Here's a formless box.\nYou need an unblocked exit? You should try going west.\nThere is a legume on the floor.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the formless box.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "open formless box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an effort to venture east. With that accomplished, assure that the chest in the cookhouse is ajar. After that, take the key from the chest within the cookhouse. After picking up the key, assure that the locker inside the cookhouse is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nA locked locker, which looks normal, is here. You can make out a closed usual looking chest in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the broom from the ground.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "insert broom into cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First thing I need you to do is to attempt to travel east. And then, insert the Canadian style key into the Canadian style safe within the cubicle's lock to unlock it. And then, open the Canadian style safe. After that, recover the stapler from the Canadian style safe inside the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just walked into a cubicle.\nYou see a locked Canadian style safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style safe with Canadian style key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the Canadian style safe.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style safe" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the Canadian style safe, revealing a stapler.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "take stapler from Canadian style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an effort to take a trip west. After that, pick up the worm from the floor of the scullery. Then, make an attempt to travel east. After that, place the worm on the chair inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical kind of place. You can barely contain your excitement.\nYou see a chair. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to attempt to head west. And then, retrieve the keycard from the floor of the bedroom. If you can get your hands on the keycard, make an attempt to go east. Following that, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary one.\nYou make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nThere is a keycard and a pillow on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to travel west. And then, recover the non-euclidean latchkey from the floor of the cubicle. And then, head east. And then, insert the non-euclidean latchkey into the non-euclidean locker's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou can see a locked non-euclidean locker.\nThere is an unblocked exit to the west.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYour score has just gone up by one point.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to retrieve the passkey from the shelf. After that, make absolutely sure that the chest is unlocked. And then, open the chest. And then, take the vacuum from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a locked chest. You can see a shelf. The shelf is normal. On the shelf you see a passkey. Classic TextWorld.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the safe in the recreation zone is unlocked with the keycard. After unlocking the safe, make it so that the safe is open. After opening the safe, retrieve the type K key from the safe inside the recreation zone. After that, look and see that the type K chest is unlocked with the type K key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place. Let's see what's in here.\nYou make out a locked type K chest nearby. You can see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the safe.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could recover the keycard from the floor of the restroom. And then, take a trip east. Next, make sure that the safe in the closet is unlocked. After that, open the safe in the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A standard one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. An usual kind of place.\nA locked typical looking safe is in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, travel east. And then, open the coffer. And then, take the laptop from the coffer inside the playroom. With the laptop, place the laptop on the bed stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou've entered a playroom. You begin looking for stuff.\nYou make out a coffer. You can see a bed stand. The bed stand is typical. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be fantastic if you could lift the TextWorld limited edition keycard from the floor of the study. After that, make an attempt to venture east. And then, close the TextWorld limited edition box within the kitchen. Once you have closed the TextWorld limited edition box, lock the TextWorld limited edition box inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is an unguarded exit to the east.\nThere is a TextWorld limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to move south. After that, open the dresser in the bathroom. And then, recover the worm from the dresser in the bathroom. Then, drop the worm on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the washroom. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou arrive in a bathroom. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a dresser, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the dresser, revealing a worm.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take worm from dresser" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the worm from the dresser.\nYou are carrying: a worm and a cashew.\n\nyour action: " }, { "role": "assistant", "content": "drop worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to check that the cake scented chest inside the workshop is unlocked with the cake scented keycard. After unlocking the cake scented chest, doublecheck that the cake scented chest is opened. After that, recover the Comic Strip Calendar from the cake scented chest. Then, toss the Comic Strip Calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You begin to take stock of what's in the room.\nYou see a cake scented chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the cake scented chest, revealing a Comic Strip Calendar.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from cake scented chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Comic Strip Calendar from the cake scented chest.\nYou are carrying: a Comic Strip Calendar and a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "drop Comic Strip Calendar" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move north. Then, lift the type 4 latchkey from the floor of the steam room. Then, attempt to move south. After that, check that the type 4 locker inside the cellar is unlocked with the type 4 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. Let's see what's in here.\nYou scan the room for a drawer, and you find a drawer.\nYou need an unblocked exit? You should try going south.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the type 4 latchkey from the ground.\nYou are carrying: a type 4 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 4 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 4 locker with type 4 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could attempt to travel north. Then, recover the type 3 key from the stand inside the spare room. After getting the type 3 key, make an attempt to travel south. And then, make sure that the type 3 safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nYou see a locked type 3 safe.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. A typical kind of place.\nYou can make out a stand. The stand is normal. On the stand you can make out a type 3 key.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 3 key from stand" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the type 3 key from the stand.\nYou are carrying: a type 3 key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nYou see a locked type 3 safe.\nThere is an unguarded exit to the north.\nYou are carrying: a type 3 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 3 safe with type 3 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move west. And then, retrieve the type 1 passkey from the stand. With the type 1 passkey, move east. Then, unlock the type 1 safe inside the parlor with the type 1 passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A standard kind of place.\nYou make out a type 1 safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nWell, here we are in the vault. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a stand. You shudder, but continue examining the stand. On the stand you can make out a type 1 passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 passkey from stand" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the type 1 passkey from the stand.\nYou are carrying: a type 1 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go north. Next, pick up the insect from the counter. Then, try to move south. Then, place the insect on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar. Okay, just remember what you're here to do, and everything will go great.\nYou see a rack. But the thing hasn't got anything on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. You can barely contain your excitement.\nLook over there! a counter. The counter is usual. On the counter you see an insect.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take insect from counter" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the insect from the counter.\nYou are carrying: an insect.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, look and see that the type 2 box is unlocked with the type 2 keycard. And then, open the type 2 box in the spare room. After pulling open the type 2 box, recover the fly larva from the type 2 box within the spare room. After that, place the fly larva on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. Okay, just remember what you're here to do, and everything will go great.\nYou see a type 2 box.\nThere is an unguarded exit to the west.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 2 box with type 2 keycard" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou unlock the type 2 box.\nYou are carrying: a type 2 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 2 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be good if you could lift the formless key from the floor of the restroom. After that, move east. With that done, unlock the formless box with the formless key. And then, make it so that the formless box in the study is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in an ordinary kind of place. That is to say, you're in a restroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless key" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou pick up the formless key from the ground.\nYou are carrying: a formless key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First stop, look and see that the box in the kitchenette is unlocked. After that, ensure that the box within the kitchenette is open. After opening the box, recover the insect from the box within the kitchenette. And then, place the insect inside the fridge in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nI am sorry to announce that you are now in the kitchenette. You begin to take stock of what's in the room.\nYou make out a fridge. The fridge is empty! This is the worst thing that could possibly happen, ever! A locked box is right there by you.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the box, revealing an insect.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take insect from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the rectangular key from the floor of the study. After that, make it so that the rectangular chest inside the study is unlocked. And then, open the rectangular chest within the study. After that, pick up the pencil from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the rectangular key from the ground.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the rectangular chest.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, pick up the keycard from the rack within the cookhouse. After that, make an effort to take a trip east. Next, insert the keycard into the chest's lock to unlock it. Then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou scan the room for a rack, and you find a rack. The rack is normal. On the rack you make out a keycard. Huh, weird.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the keycard from the rack.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've entered a canteen.\nYou see a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, assure that the type 7 locker in the pantry is unlocked. Then, doublecheck that the type 7 locker inside the pantry is open. And then, pick up the sock from the type 7 locker. And then, toss the sock on the floor of the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one. You begin to take stock of what's in the room.\nYou can see a type 7 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 locker with type 7 keycard" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the type 7 locker.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 locker" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the type 7 locker, revealing a sock.\nYou are carrying: a type 7 keycard.\n\nyour action: " }, { "role": "assistant", "content": "take sock from type 7 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the mug from the table. And then, make an effort to take a trip east. Then, place the mug on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou bend down to tie your shoe. When you stand up, you notice a table. On the table you can see a mug.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to travel west. And then, recover the non-euclidean latchkey from the floor of the cubicle. And then, head east. And then, insert the non-euclidean latchkey into the non-euclidean locker's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou can see a locked non-euclidean locker.\nThere is an unblocked exit to the west.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move east. And then, open the TextWorld chest. And then, pick up the butterfly from the TextWorld chest within the recreation zone. Then, deposit the butterfly on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, retrieve the mug from the cabinet. And then, go to the east. And then, ensure that the locker is open. And then, you can place the mug into the locker in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have come into the most usual of all possible kitchens. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cabinet. You look at the price tag that's still affixed to the cabinet. A hundred big ones?! Where'd they buy this cabinet, some kind of expensive place? The cabinet contains a mug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, go west. With that done, pick-up the scarf from the floor of the closet. After that, try to go to the east. And then, place the scarf on the stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nWell, here we are in the closet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a scarf on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take scarf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the scarf from the ground.\nYou are carrying: a scarf.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An usual kind of place. Let's see what's in here.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it? You can make out a shelf. You shudder, but continue examining the shelf. The shelf is normal. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a scarf.\n\nyour action: " }, { "role": "assistant", "content": "put scarf on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, travel east. And then, open the coffer. And then, take the laptop from the coffer inside the playroom. With the laptop, place the laptop on the bed stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. And then, recover the Henderson's style latchkey from the floor of the parlor. Then, check that the Henderson's style locker is unlocked with the Henderson's style latchkey. After that, make sure that the Henderson's style locker within the parlor is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou've just walked into a parlor. You begin to take stock of what's in the room.\nYou can see a Henderson's style locker. You can see a closed trunk right there by you.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the Henderson's style latchkey from the ground.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style locker with Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the Henderson's style locker.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the chest in the basement. And then, ensure that the chest inside the basement is open. And then, retrieve the shoe from the chest inside the basement. If you can get your hands on the shoe, sit the shoe on the table within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou have moved into the most normal of all possible basements. You begin to take stock of what's in the room.\nYou can make out a chest. You can't wait to tell the folks at home about this! You see a table. The table is usual. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the broom from the ground.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, retrieve the key from the freezer. After stealing the key, unlock the chest with the key. And then, make absolutely sure that the chest inside the kitchen is wide open. After that, pick up the glass from the chest in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in the place we're calling the kitchen. You begin to take stock of what's here.\nYou make out a locked chest, which looks usual, right there by you. You can see a freezer. The freezer contains a key. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from freezer" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the freezer.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First stop, go north. After that, retrieve the broom from the shelf. And then, try to head south. Okay, and then, put the broom on the stand inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou rest your hand against a wall, but you miss the wall and fall onto a stand. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual one.\nYou see a shelf. You see a broom on the shelf.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from shelf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the broom from the shelf.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, venture west. That done, recover the American style latchkey from the locker in the workshop. With the American style latchkey, go east. After that, unlock the American style safe within the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked American style safe close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou scan the room for a locker, and you find a locker. The locker contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style latchkey from locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the American style latchkey from the locker.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to move west. And then, take the passkey from the stand. After that, make an attempt to move east. Then, lock the box inside the bedchamber with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. You begin to take stock of what's in the room.\nWere you looking for a box? Because look over there, it's a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nThis might come as a shock to you, but you've just stumbled into a workshop. Let's see what's in here.\nYou make out a stand. On the stand you see a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from stand" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the passkey from the stand.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip south. And then, lift the passkey from the floor of the cellar. Then, unlock the chest with the passkey. And then, look and see that the chest is opened. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just sauntered into a parlor.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. An ordinary kind of place.\nWhat's that over there? It looks like it's a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to make absolutely sure that the TextWorld box within the laundromat is unlocked. After that, ensure that the TextWorld box within the laundromat is open. Then, take the latchkey from the TextWorld box. Then, make sure that the locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI am sorry to announce that you are now in the laundromat. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locker. You can see a locked TextWorld box close by.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld box with TextWorld latchkey" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou unlock the TextWorld box.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld box" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the TextWorld box, revealing a latchkey.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from TextWorld box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the sponge from the floor of the restroom. With the sponge, venture south. After that, make absolutely sure that the Microsoft style locker inside the dish-pit is open. And then, place the sponge into the Microsoft style locker within the dish-pit. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge" }, { "role": "user", "content": "current state: You are now in the restroom.\nYour score has just gone up by one point.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou can see a closed Microsoft style locker.\nYou need an unblocked exit? You should try going north.\nThere is a Microsoft style latchkey on the floor.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First of all, recover the key from the mantelpiece inside the studio. After you have got the key, venture east. And then, doublecheck that the chest within the attic is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou smell an awful smell, and follow it to a mantelpiece. The mantelpiece is typical. On the mantelpiece you see a key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from mantelpiece" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to recover the bug from the bed stand within the bedroom. Then, make an effort to go to the south. Then, ensure that the case in the kitchen is open. After pulling open the case, deposit the bug inside the case inside the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. The bed stand is normal. On the bed stand you see a bug. Hmmm... what else, what else?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from bed stand" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYour score has just gone up by one point.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nLook at you, bigshot, walking into a kitchen like it isn't some huge deal.\nYou see a case.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "open case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go to the south. And then, make it so that the type 4 box is opened. After that, take the bowl from the type 4 box inside the dish-pit. If you can get your hands on the bowl, throw the bowl on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis is going to sound unbelievable, but you've just entered an office.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one.\nYou make out a closed type 4 box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the type 4 box, revealing a bowl.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bowl from type 4 box" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou take the bowl from the type 4 box.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "drop bowl" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to travel west. And then, recover the non-euclidean latchkey from the floor of the cubicle. And then, head east. And then, insert the non-euclidean latchkey into the non-euclidean locker's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nYou can see a locked non-euclidean locker.\nThere is an unblocked exit to the west.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the lavender scented passkey from the stand. Then, go to the east. Okay, and then, make it so that the lavender scented box in the steam room is shut. Then, make absolutely sure that the lavender scented box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in an attic.\nYou bend down to tie your shoe. When you stand up, you notice a stand. Wow, isn't TextWorld just the best? You see a lavender scented passkey on the stand.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, take the laptop from the bench. And then, attempt to head east. And then, place the laptop on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the salon.\nWell I'll be, you are in a place we're calling a salon. Okay, just remember what you're here to do, and everything will go great.\nWere you looking for a bench? Because look over there, it's a bench. The bench is usual. On the bench you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bench" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the laptop from the bench.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First, it would be great if you could make an effort to take a trip south. With that over with, take the latchkey from the saucepan. After you have picked up the latchkey, unlock the chest in the cookery. And then, doublecheck that the chest inside the cookery is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am sorry to announce that you are now in the dish-pit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou find yourself in a cookery. A normal one.\nYou can see a locked chest in the corner. You rest your hand against a wall, but you miss the wall and fall onto a saucepan. The saucepan is normal. On the saucepan you make out a latchkey. Huh, weird.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from saucepan" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the latchkey from the saucepan.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, take the Microsoft limited edition key from the box. And then, unlock the Microsoft limited edition safe within the bedchamber. After that, ensure that the Microsoft limited edition safe inside the bedchamber is open. After that, pick up the laptop from the Microsoft limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked Microsoft limited edition safe nearby. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The box contains a Microsoft limited edition key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft limited edition key from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the box, revealing a legume.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take legume from box" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the legume from the box.\nYou are carrying: a legume and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "eat legume" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, move west. And then, recover the poem from the shelf in the bedchamber. Then, attempt to move east. Then, rest the poem on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a poem on the shelf. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take poem from shelf" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the poem from the shelf.\nYou are carrying: a poem.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a poem.\n\nyour action: " }, { "role": "assistant", "content": "put poem on table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, insert the key into the locker inside the garage's lock to unlock it. After you have unlocked the locker, ensure that the locker is open. And then, recover the scarf from the locker inside the garage. After that, place the scarf on the workbench within the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've moved into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the garage.\nYou can make out a locked locker. You can make out a workbench. The workbench is ordinary. But the thing is empty, unfortunately. What's the point of an empty workbench?\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could check that the type X safe inside the bathroom is unlocked with the type X keycard. Then, make sure that the type X safe within the bathroom is ajar. And then, retrieve the fondue from the type X safe in the bathroom. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here.\nYou can see a type X safe.\nThere is an unblocked exit to the north.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type X safe with type X keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Then, retrieve the hat from the counter. And then, make an effort to travel south. With that accomplished, deposit the hat on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. A typical kind of place.\nYou can see a counter. You see a hat on the counter.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "take hat from counter" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the hat from the counter.\nYou are carrying: a hat and a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a hat and a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "drop hat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. With that accomplished, doublecheck that the TextWorld chest is unlocked. Then, ensure that the TextWorld chest in the shower is open. If you have opened the TextWorld chest, recover the bug from the TextWorld chest inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou see a TextWorld chest.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the north. With that over with, pick-up the novel from the floor of the bar. And then, make an attempt to travel south. And then, insert the novel into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette.\nYou can make out a case. The case is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the formless passkey from the floor of the studio. After picking up the formless passkey, unlock the formless safe with the formless passkey. And then, open the formless safe. And then, take the pencil from the formless safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary one.\nYou can see a formless safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the formless passkey from the ground.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless safe with formless passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the formless safe.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "open formless safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to make an attempt to travel east. After that, unlock the cuboid locker with the cuboid latchkey. After that, open the cuboid locker within the laundry place. After that, retrieve the nest of caterpillars from the cuboid locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou find yourself in a laundry place. A typical kind of place. You begin to take stock of what's in the room.\nYou see a cuboid locker. Hmmm... what else, what else?\nThere is an unblocked exit to the west.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid locker with cuboid latchkey" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYou unlock the cuboid locker.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick up the key from the floor of the laundry place. Then, attempt to travel south. And then, doublecheck that the chest within the bathroom is shut. After closing the chest, lock the chest in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nOkay, so you're in a laundry place, cool, but is it standard? You better believe it is.\nThere is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the laundry place.\nYour score has just gone up by one point.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. An usual kind of place.\nYou can make out an opened chest. Empty! What kind of nightmare TextWorld is this? You make out a cabinet. The cabinet is empty, what a horrible day!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "close chest" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou close the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to move east. Then, ensure that the cabinet is open. Having pulled open the cabinet, pick up the teacup from the cabinet. Once you have taken the teacup, rest the teacup on the platter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical kind of place. You begin looking for stuff.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. You can see a platter. Unfortunately, there isn't a thing on it. Hm. Oh well\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the cabinet, revealing a teacup.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick up the American limited edition keycard from the armchair within the cubicle. After you have got the American limited edition keycard, check that the American limited edition chest in the cubicle is unlocked with the American limited edition keycard. Then, open the American limited edition chest. After that, pick up the desktop computer from the American limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. I guess you better just go and list everything you see here.\nYou can see a locked American limited edition chest here. Were you looking for an armchair? Because look over there, it's an armchair. The armchair is usual. On the armchair you can make out an American limited edition keycard.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard from armchair" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the American limited edition keycard from the armchair.\nYou are carrying: an American limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition chest with American limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go to the north. After that, retrieve the mouse from the floor of the studio. Then, go south. With that accomplished, throw the mouse on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to move east. And then, doublecheck that the basket is ajar. And then, take the type 5 passkey from the basket. And then, lock the type 5 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nI am excited to announce that you are now in the bedchamber.\nYou can make out a type 5 chest. Classic TextWorld. You make out a closed basket.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick up the American limited edition keycard from the armchair within the cubicle. After you have got the American limited edition keycard, check that the American limited edition chest in the cubicle is unlocked with the American limited edition keycard. Then, open the American limited edition chest. After that, pick up the desktop computer from the American limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. I guess you better just go and list everything you see here.\nYou can see a locked American limited edition chest here. Were you looking for an armchair? Because look over there, it's an armchair. The armchair is usual. On the armchair you can make out an American limited edition keycard.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition keycard from armchair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be fantastic if you could lift the TextWorld limited edition keycard from the floor of the study. After that, make an attempt to venture east. And then, close the TextWorld limited edition box within the kitchen. Once you have closed the TextWorld limited edition box, lock the TextWorld limited edition box inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical one.\nThere is an unguarded exit to the east.\nThere is a TextWorld limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition keycard" }, { "role": "user", "content": "current state: You are now in the study.\nYour score has just gone up by one point.\nYou are carrying: a TextWorld limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've entered a kitchen.\nYou see a TextWorld limited edition box. The TextWorld limited edition box contains a teaspoon. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "close TextWorld limited edition box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, make an attempt to go north. Then, take the latchkey from the cabinet inside the sauna. After that, attempt to move south. Following that, make it so that the box is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have come into the most ordinary of all possible bedrooms.\nYou see a locked box, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the sauna.\nGuess what, you are in the place we're calling the sauna.\nYou make out a cabinet. The cabinet contains a latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip west. After that, retrieve the worm from the floor of the cookery. After that, make an effort to go to the east. And then, you can put the worm inside the toolbox in the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened toolbox right there by you. The toolbox is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've entered a cookery.\nYou make out a locked cabinet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the worm from the ground.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou've entered a basement. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened toolbox right there by you. The toolbox is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "insert worm into toolbox" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nYou see a bureau.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to venture west. Following that, recover the latchkey from the floor of the garage. After getting the latchkey, head east. And then, make it so that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary one.\nYou can make out a closed box. If you haven't noticed it already, there seems to be something there by the wall, it's a dresser.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unblocked exit to the east.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the locker is unlocked with the latchkey. Then, open the locker. After that, pick up the gummy bear from the locker. Once you have taken the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A standard kind of place.\nYou can see a locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel east. And then, look and see that the type 5 chest in the vault is wide open. After that, take the hat from the type 5 chest. After that, deposit the hat on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou're now in the vault.\nYou see a type 5 chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a type 5 keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 5 chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the type 5 chest, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from type 5 chest" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the hat from the type 5 chest.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "drop hat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an effort to go west. Following that, pick up the mouse from the floor of the studio. If you can get your hands on the mouse, make an attempt to take a trip east. And then, toss the mouse on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom. You begin to take stock of what's in the room.\nYou see a recliner. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a recliner in a room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou're now in a studio.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a mouse on the floor.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "take mouse" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture west. And then, recover the synthesizer from the bed. After that, take a trip east. Then, place the synthesizer on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're not going to believe this, but you've just entered a bedchamber.\nYou can see a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bar.\nYou are in a bar. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a bed. The bed is normal. On the bed you can see a synthesizer.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take synthesizer from bed" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the synthesizer from the bed.\nYou are carrying: a synthesizer.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou're not going to believe this, but you've just entered a bedchamber.\nYou can see a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a synthesizer.\n\nyour action: " }, { "role": "assistant", "content": "drop synthesizer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go east. After that, look and see that the dresser within the steam room is ajar. And then, take the iron from the dresser in the steam room. After that, drop the iron on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nLook out! It's a- oh, never mind, it's just a bowl. The bowl is normal. But the thing is empty.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou're now in the steam room. You begin to take stock of what's here.\nYou make out a dresser. The light flickers for a second, but nothing else happens.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, recover the non-euclidean key from the floor of the cookery. After you have got the non-euclidean key, unlock the non-euclidean box inside the cookery. And then, ensure that the non-euclidean box within the cookery is open. If you have pulled open the non-euclidean box, put the mug inside the non-euclidean box in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one.\nYou can make out a locked normal looking non-euclidean box in the corner.\nThere is an unguarded exit to the north.\nThere is a non-euclidean key on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou pick up the non-euclidean key from the ground.\nYou are carrying: a non-euclidean key and a mug.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture south. Next, recover the keycard from the floor of the office. Then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a glove.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, attempt to take a trip south. Then, retrieve the key from the bench. After picking up the key, doublecheck that the box in the salon is unlocked. And then, ensure that the box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the salon.\nWell, here we are in a salon.\nLook out! It's a- oh, never mind, it's just a box. You make out a bench! On the bench you can see a key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bench" }, { "role": "user", "content": "current state: You are now in the salon.\nYou take the key from the bench.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the keycard from the basket. Then, make an attempt to move south. If you can get around to doing that, make absolutely sure that the safe is shut. Then, lock the safe with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou see a basket. The basket contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go west. And then, take the Cat Calendar from the display inside the workshop. Then, move east. And then, place the Cat Calendar on the armchair in the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out an armchair. The armchair is standard. The armchair appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou've entered a workshop.\nYou see an opened display in the corner. The display contains a Cat Calendar.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Cat Calendar from display" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Cat Calendar from the display.\nYou are carrying: a Cat Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, open the basket in the washroom. Then, pick up the type 1 keycard from the basket within the washroom. If you can get your hands on the type 1 keycard, attempt to go to the east. Okay, and then, assure that the type 1 locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual kind of place.\nYou can make out a closed basket.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the basket, revealing a type 1 keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 keycard from basket" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the type 1 keycard from the basket.\nYou are carrying: a type 1 keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First stop, open the coffer within the workshop. After that, retrieve the latchkey from the coffer in the workshop. If you have got the latchkey, unlock the box with the latchkey. And then, open the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a box. You make out a coffer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the coffer, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from coffer" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the latchkey from the coffer.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, attempt to travel west. After that, recover the Henderson's style keycard from the floor of the shower. After you have picked up the Henderson's style keycard, try to go to the east. Okay, and then, make absolutely sure that the Henderson's style box is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An ordinary one.\nA locked Henderson's style box, which looks normal, is nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker inside the restroom is unlocked with the keycard. Then, make sure that the locker is wide open. After pulling open the locker, retrieve the vacuum from the locker. After you have got the vacuum, drop the vacuum on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! Your first objective is to attempt to go east. That done, ensure that the cabinet within the shower is open. After you have opened the cabinet, take the cauliflower from the cabinet within the shower. After that, eat the cauliflower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A normal kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a platter. You shudder, but continue examining the platter. But the thing hasn't got anything on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower. Okay, just remember what you're here to do, and everything will go great.\nYou see a closed cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cabinet, revealing a cauliflower.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, go east. Okay, and then, lift the keycard from the floor of the cookhouse. Then, doublecheck that the safe is unlocked with the keycard. Then, open the safe inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\nYou scan the room, seeing a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou see a locked typical looking safe here.\nThere is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the cuboid chest is unlocked with the cuboid keycard. And then, open the cuboid chest. Then, take the non-euclidean key from the cuboid chest in the office. And then, Put the non-euclidean key into the non-euclidean box inside the office to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou see a closed typical looking non-euclidean box close by. You can make out a locked cuboid chest close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. Then, open the coffer. After that, take the formless passkey from the coffer in the studio. And then, make sure that the formless locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've just shown up in a studio.\nYou can make out a closed formless locker right there by you. You hear a noise behind you and spin around, but you can't see anything other than a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the coffer, revealing a formless passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the Henderson's style safe within the kitchenette. And then, make sure that the Henderson's style safe within the kitchenette is ajar. After that, retrieve the kettle from the Henderson's style safe. Then, place the kettle on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the type 7 key from the shelf inside the closet. After that, unlock the type 7 box with the type 7 key. And then, open the type 7 box within the closet. Then, retrieve the cane from the type 7 box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical kind of place. Let's see what's in here.\nYou make out a locked normal looking type 7 box in the corner. You rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a type 7 key on the shelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, travel east. And then, look and see that the type 5 chest in the vault is wide open. After that, take the hat from the type 5 chest. After that, deposit the hat on the floor of the vault. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, ensure that the locker within the spare room is open. And then, retrieve the worm from the locker inside the spare room. Then, make an attempt to take a trip east. If you can accomplish that, drop the worm on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook out! It's a- oh, never mind, it's just a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, attempt to go to the east. Once you get through with that, pick up the latchkey from the floor of the scullery. If you have taken the latchkey, doublecheck that the safe is unlocked. And then, ensure that the safe in the scullery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou can make out a locked safe. Look out! It's a- oh, never mind, it's just a saucepan. Wow, isn't TextWorld just the best? But there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. Then, open the coffer. After that, take the formless passkey from the coffer in the studio. And then, make sure that the formless locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Henderson's key from the rack.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's key" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou unlock the Henderson's box.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. With that accomplished, doublecheck that the TextWorld chest is unlocked. Then, ensure that the TextWorld chest in the shower is open. If you have opened the TextWorld chest, recover the bug from the TextWorld chest inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A normal kind of place. You can barely contain your excitement.\nThere is an unguarded exit to the south.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou see a TextWorld chest.\nThere is an unguarded exit to the north.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld chest with TextWorld key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the TextWorld chest.\nYou are carrying: a TextWorld key.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the chest within the lounge with the key. After that, open the chest. Then, pick up the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the chest, revealing a stick of butter.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take stick of butter from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the rectangular key from the floor of the study. After that, make it so that the rectangular chest inside the study is unlocked. And then, open the rectangular chest within the study. After that, pick up the pencil from the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked rectangular chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou pick up the rectangular key from the ground.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular chest with rectangular key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the rectangular chest.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the rectangular chest, revealing a pencil.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "take pencil from rectangular chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker within the attic. If you have unlocked the locker, open the locker. Then, retrieve the lightbulb from the locker. If you have taken the lightbulb, sit the lightbulb on the stand within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A normal one. You can barely contain your excitement.\nYou can see a locker. You see a stand. The stand is normal. The stand appears to be empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the locker.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou open the locker, revealing a lightbulb.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take lightbulb from locker" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the lightbulb from the locker.\nYou are carrying: a lightbulb and a keycard.\n\nyour action: " }, { "role": "assistant", "content": "put lightbulb on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the locker, revealing a passkey.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the TextWorld keycard from the case inside the canteen. And then, doublecheck that the TextWorld locker inside the canteen is unlocked. After that, ensure that the TextWorld locker within the canteen is open. Then, retrieve the insect from the TextWorld locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou have moved into the most ordinary of all possible canteens.\nYou can see a locked ordinary looking TextWorld locker right there by you. You see an opened case here. The case contains a TextWorld keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld keycard from case" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the TextWorld keycard from the case.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld locker with TextWorld keycard" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the TextWorld locker.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld locker" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the TextWorld locker, revealing an insect.\nYou are carrying: a TextWorld keycard.\n\nyour action: " }, { "role": "assistant", "content": "take insect from TextWorld locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel west. With that over with, take the licorice strip from the pan in the cookhouse. If you have picked up the licorice strip, eat the licorice strip. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're not going to believe this, but you've just entered a cubicle.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nYou see an opened fridge close by. The fridge is empty! What a waste of a day! You see a pan. The pan is ordinary. On the pan you see a licorice strip. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from pan" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the licorice strip from the pan.\nYou are carrying: a licorice strip.\n\nyour action: " }, { "role": "assistant", "content": "eat licorice strip" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go west. Then, pick up the Henderson's limited edition passkey from the floor of the bedroom. Once you have picked up the Henderson's limited edition passkey, attempt to move east. With that done, check that the Henderson's limited edition box is unlocked with the Henderson's limited edition passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry. You begin looking for stuff.\nYou see a locked Henderson's limited edition box here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying: a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou pick up the Henderson's limited edition passkey from the ground.\nYou are carrying: a Henderson's limited edition passkey and a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry. You begin looking for stuff.\nYou see a locked Henderson's limited edition box here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a Henderson's limited edition passkey and a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition box with Henderson's limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, assure that the portmanteau is open. Then, retrieve the folder from the portmanteau. Then, move east. And then, rest the folder on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a portmanteau. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the portmanteau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the portmanteau.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty ordinary here. You can barely contain your excitement.\nYou can make out a rack! Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "put folder on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, unlock the chest. After unlocking the chest, open the chest within the playroom. After that, retrieve the passkey from the chest in the playroom. And then, doublecheck that the safe is unlocked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great normal vibes in this place, a wonderful normal atmosphere.\nWhat's that over there? It looks like it's a safe, so there's that. You make out a locked chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've just walked into a garage.\nYou can see a locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou open the locker, revealing a hat.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take hat from locker" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the hat from the locker.\nYou are carrying: a hat.\n\nyour action: " }, { "role": "assistant", "content": "drop hat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. And then, retrieve the mug from the table. And then, make an effort to take a trip east. Then, place the mug on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou bend down to tie your shoe. When you stand up, you notice a table. On the table you can see a mug.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from table" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the mug from the table.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a pan. The pan is standard. Unfortunately, there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "drop mug" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First of all, you could, like, attempt to go east. Once you accomplish that, open the cabinet within the launderette. And then, pick up the iron from the cabinet inside the launderette. After that, you can deposit the iron into the drawer within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou've entered a launderette.\nYou can see an opened drawer. The drawer is empty! This is the worst thing that could possibly happen, ever! If you haven't noticed it already, there seems to be something there by the wall, it's a cabinet, so there's that.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou open the cabinet, revealing an iron.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take iron from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First thing I need you to do is to retrieve the keycard from the cabinet. And then, head south. That done, unlock the safe inside the studio with the keycard. After that, make it so that the safe is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou see an opened cabinet. The cabinet contains a keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from cabinet" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou take the keycard from the cabinet.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nLook out! It's a- oh, never mind, it's just a safe.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to pick up the type W keycard from the drawer. With the type W keycard, head south. Then, insert the type W keycard into the type W locker inside the cubicle's lock to unlock it. Then, ensure that the type W locker in the cubicle is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual one. I guess you better just go and list everything you see here.\nYou make out an opened drawer. The drawer contains a type W keycard.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type W keycard from drawer" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the type W keycard from the drawer.\nYou are carrying: a type W keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in the place we're calling the cookery.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "close rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to open the chest. After that, retrieve the formless passkey from the chest. And then, insert the formless passkey into the formless box's lock to unlock it. Then, open the formless box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can see a formless box. You can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a formless passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could move east. And then, open the Canadian limited edition locker inside the bedchamber. And then, recover the chocolate bar from the Canadian limited edition locker. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard kind of place. You start to take note of what's in the room.\nYou can make out a closed Canadian limited edition locker in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a Canadian limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the Canadian limited edition locker, revealing a chocolate bar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take chocolate bar from Canadian limited edition locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the west. After that, retrieve the Canadian limited edition keycard from the case. If you can get your hands on the Canadian limited edition keycard, move east. And then, look and see the Canadian limited edition safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Let's see what's in here.\nYou can see a closed Canadian limited edition safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nYou can make out an opened case. The case contains a Canadian limited edition keycard. A case... Is that really what you were looking for?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian limited edition keycard from case" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the Canadian limited edition keycard from the case.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an effort to go to the north. Then, retrieve the key from the mantelpiece. And then, take a trip south. If you can get around to doing that, make sure the safe within the closet is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nYou can see a closed safe close by.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, attempt to take a trip east. And then, insert the type L keycard into the type L locker's lock to unlock it. Then, open the type L locker. After opening the type L locker, recover the tv from the type L locker in the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou are in a playroom. A standard one.\nOh wow! Is that what I think it is? It is! It's a type L locker. Huh, weird.\nThere is an unblocked exit to the west.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type L locker with type L keycard" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou unlock the type L locker.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type L locker" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the type L locker, revealing a tv.\nYou are carrying: a type L keycard.\n\nyour action: " }, { "role": "assistant", "content": "take tv from type L locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, pick up the passkey from the floor of the kitchenette. If you can get your hands on the passkey, unlock the chest. Then, open the chest. After that, retrieve the shadfly from the chest in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the safe in the kitchen is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. Then, retrieve the key from the safe inside the kitchen. Then, lock the box inside the kitchen with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You rest your hand against a wall, but you miss the wall and fall onto a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the safe, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, ensure that the locker in the office is open. Then, pick up the folder from the locker. With the folder, go east. And then, you can insert the folder into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. You begin to take stock of what's in the room.\nYou smell a terrible smell, and follow it to a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go to the north. If you can finish that, pick up the butterfly from the rack. After that, attempt to go south. If you can finish that, throw the butterfly on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a rack. You see a butterfly on the rack.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to unlock the chest within the lounge with the key. After that, open the chest. Then, pick up the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou make out a locked chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, head west. And then, recover the passkey from the plate. Then, attempt to move east. With that done, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nOf every kitchenette you could have sauntered into, you had to saunter into a standard one.\nYou can see a plate. On the plate you can see a passkey.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from plate" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the plate.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the locker's lock to unlock it. After that, ensure that the locker is open. Then, take the passkey from the locker inside the dish-pit. Then, doublecheck the box inside the dish-pit is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am stoked to announce that you are now in the dish-pit.\nYou can see a closed box nearby. You make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with latchkey" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou unlock the locker.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to go to the north. With that accomplished, pick up the latchkey from the stand. Then, make an attempt to go to the south. Following that, unlock the box within the bathroom with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the garage.\nYou find yourself in a garage. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou smell a sickening smell, and follow it to a stand. Wow, isn't TextWorld just the best? The stand is ordinary. On the stand you see a latchkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from stand" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the latchkey from the stand.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place.\nA locked box is here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First, it would be a great idea if you could unlock the rectangular box with the rectangular passkey. And then, make sure that the rectangular box inside the shower is opened. Then, retrieve the sock from the rectangular box within the shower. If you can get your hands on the sock, place the sock into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nLook over there! a dresser. The dresser is empty! This is the worst thing that could possibly happen, ever! You can see a rectangular box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the rectangular box.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the rectangular box, revealing a sock.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "take sock from rectangular box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First stop, make an attempt to go west. Then, recover the bug from the shelf within the office. Then, make an effort to head east. After that, sit the bug on the workbench within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a workbench. The workbench is standard. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the workbench.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the office.\nYou've just sauntered into an office.\nYou see a shelf. The shelf is typical. On the shelf you see a bug.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take bug from shelf" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the bug from the shelf.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou've entered a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a workbench. The workbench is standard. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the workbench.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "put bug on workbench" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to take the latchkey from the workbench. Then, head south. That done, make sure that the chest is closed. After that, lock the chest in the cookhouse with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place.\nYou make out a workbench. The workbench is standard. On the workbench you can see a latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from workbench" }, { "role": "user", "content": "current state: You are now in the spare room.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, assure that the chest is unlocked. And then, open the chest in the kitchenette. Then, recover the insect from the chest in the kitchenette. And then, deposit the insect into the freezer in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened freezer right there by you. Empty! What kind of nightmare TextWorld is this? You can make out a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing an insect.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take insect from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the insect from the chest.\nYou are carrying: an insect and a key.\n\nyour action: " }, { "role": "assistant", "content": "insert insect into freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an effort to go west. Following that, pick up the mouse from the floor of the studio. If you can get your hands on the mouse, make an attempt to take a trip east. And then, toss the mouse on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom. You begin to take stock of what's in the room.\nYou see a recliner. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a recliner in a room.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, unlock the locker in the steam room. After unlocking the locker, open the locker. And then, pick up the cashew from the locker. And then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room.\nYou see a locker.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the locker, revealing a cashew.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cashew from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the safe. After that, open the safe. After opening the safe, take the banana from the safe. After that, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou can see a locked safe nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could check that the type X safe inside the bathroom is unlocked with the type X keycard. Then, make sure that the type X safe within the bathroom is ajar. And then, retrieve the fondue from the type X safe in the bathroom. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty typical here.\nYou can see a type X safe.\nThere is an unblocked exit to the north.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type X safe with type X keycard" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou unlock the type X safe.\nYou are carrying: a type X keycard.\n\nyour action: " }, { "role": "assistant", "content": "open type X safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, try to go to the north. And then, pick up the loaf of bread from the coffer inside the bedroom. If you can get your hands on the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a typical kind of place. That is to say, you're in a bedroom.\nYou can make out an opened coffer. The coffer contains a loaf of bread and a dvd. Huh, weird.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from coffer" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the loaf of bread from the coffer.\nYou are carrying: a loaf of bread.\n\nyour action: " }, { "role": "assistant", "content": "eat loaf of bread" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to attempt to travel west. And then, pick-up the fly larva from the floor of the basement. Then, make an effort to head east. If you can accomplish that, rest the fly larva on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou see a board. What a coincidence, weren't you just thinking about a board? The board is normal. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the basement.\nYou are in a basement.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a fly larva and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fly larva" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. Then, open the display. Then, pick up the rectangular key from the display within the cubicle. And then, assure that the rectangular locker inside the cubicle is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one. You begin to take stock of what's here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the American style chest. Having unlocked the American style chest, open the American style chest. Then, recover the book from the American style chest. After that, sit the book on the mantle within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style chest. Hey, want to see a mantle? Look over there, a mantle. The mantle is normal. The mantle appears to be empty. Sometimes, just sometimes, TextWorld can just be the worst.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style chest with American style key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the American style chest.\nYou are carrying: an American style key.\n\nyour action: " }, { "role": "assistant", "content": "open American style chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to look and see that the Microsoft safe inside the steam room is unlocked with the Microsoft passkey. After that, ensure that the Microsoft safe within the steam room is open. And then, take the latchkey from the Microsoft safe. And then, check that the box is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nAh, the steam room. This is some kind of steam room, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room is well lit.\nYou make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Microsoft safe with Microsoft passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the Microsoft safe.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "open Microsoft safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the Microsoft safe, revealing a latchkey.\nYou are carrying: a Microsoft passkey.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from Microsoft safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the case. If you have taken the keycard, head south. With that accomplished, make it so that the locker is shut. And then, Put the keycard into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place. The room is well lit.\nAs if things weren't amazing enough already, you can even see a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from case" }, { "role": "user", "content": "current state: You are now in the garage.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to move north. Okay, and then, take the Henderson's passkey from the suitcase. After that, attempt to move south. And then, lock the Henderson's box inside the study with the Henderson's passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal one. You begin to take stock of what's here.\nYou can see a closed Henderson's box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nWell how about that, you are in a place we're calling a bedroom. I guess you better just go and list everything you see here.\nYou see a suitcase. The suitcase contains a Henderson's passkey. There's something about an object in a room that's just so... TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the armchair in the study. Then, insert the passkey into the locker inside the study's lock to unlock it. After that, open the locker. Once you have opened the locker, retrieve the folder from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal. You can barely contain your excitement.\nYou can see a locker. You see an armchair. You shudder, but continue examining the armchair. On the armchair you see a passkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from armchair" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the passkey from the armchair.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First of all, travel east. That done, retrieve the key from the stand inside the office. After that, doublecheck that the box inside the office is unlocked. Then, make sure that the box within the office is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. You can barely contain your excitement.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou have moved into an office. Not the office you'd expect. No, this is an office.\nYou can make out a locked box in the corner. Look over there! a stand. The stand is standard. On the stand you can see a key. Wow! Just like in the movies!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick-up the rectangular key from the floor of the chamber. Then, move south. And then, make absolutely sure that the rectangular safe in the canteen is shut. If you have shut the rectangular safe, Place the rectangular key into the rectangular safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place.\nYou need an unblocked exit? You should try going south.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYour score has just gone up by one point.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the rectangular key from the table. After that, unlock the rectangular safe within the workshop. And then, look and see that the rectangular safe is opened. And then, pick up the binder from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one.\nYou see a locked rectangular safe. You see a table. Why don't you take a picture of it, it'll last longer! You see a rectangular key on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the rectangular key from the table.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go south. Then, unlock the type 9 box. After unlocking the type 9 box, open the type 9 box. And then, take the nest of insects from the type 9 box inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nThere is an unguarded exit to the south.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked type 9 box right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 box with type 9 latchkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the type 9 box.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 9 box" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the type 9 box, revealing a nest of insects.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take nest of insects from type 9 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to go east. And then, open the cabinet inside the basement. And then, retrieve the banana from the cabinet. If you can get your hands on the banana, eat the banana. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin to take stock of what's here.\nYou scan the room, seeing a pan. The pan is normal. But the thing is empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the parlor. Then, make an attempt to move south. Next, make sure that the locker is unlocked. And then, ensure that the locker inside the kitchenette is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nThere is a keycard and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. Your first objective is to retrieve the latchkey from the floor of the kitchen. And then, unlock the chest. And then, open the chest. After opening the chest, retrieve the teacup from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nWhat's that over there? It looks like it's a chest.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with latchkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the chest.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the chest, revealing a teacup.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take teacup from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick up the rectangular keycard from the shelf inside the laundromat. After that, make an effort to go south. Next, make sure that the rectangular safe is closed. Once you have shut the rectangular safe, make sure that the rectangular safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a shelf. On the shelf you make out a rectangular keycard. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from shelf" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in the place we're calling the cookery.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "close rectangular safe" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou close the rectangular safe.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock rectangular safe with rectangular keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, ensure that the trunk is open. After that, retrieve the Advent Calendar from the trunk. Having got the Advent Calendar, head east. That done, insert the Advent Calendar inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou make out a closed trunk.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the trunk, revealing an Advent Calendar.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Advent Calendar from trunk" }, { "role": "user", "content": "current state: You are now in the studio.\nYou take the Advent Calendar from the trunk.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nI never took you for the sort of person who would show up in a cellar, but I guess I was wrong. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a case. What a letdown! The case is empty!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: " }, { "role": "assistant", "content": "insert Advent Calendar into case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could attempt to venture south. After that, open the locker. And then, retrieve the hat from the locker. Then, toss the hat on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, pick up the shirt from the table in the cellar. Then, attempt to venture south. Following that, open the toolbox inside the closet. Then, deposit the shirt into the toolbox in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nOh wow! Is that what I think it is? It is! It's a table. On the table you can see a shirt.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shirt from table" }, { "role": "user", "content": "current state: You are now in the cellar.\nYour score has just gone up by one point.\nYou are carrying: a shirt.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. After that, recover the coffee cup from the floor of the cookhouse. And then, make an attempt to go to the east. Then, put the coffee cup inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the coffee cup from the ground.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, head west. Then, pick-up the novel from the floor of the salon. If you can get your hands on the novel, attempt to take a trip east. With that accomplished, put the novel into the coffer within the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. An ordinary one.\nYou make out an opened coffer close by. The coffer is empty! This is the worst thing that could possibly happen, ever! You can make out a counter. The counter is normal. But there isn't a thing on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the American box within the shower is unlocked. After that, ensure that the American box within the shower is open. And then, pick up the keycard from the American box. And then, unlock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out a locker. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked normal looking American box in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American box with American latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, doublecheck that the cuboid chest is unlocked with the cuboid keycard. And then, open the cuboid chest. Then, take the non-euclidean key from the cuboid chest in the office. And then, Put the non-euclidean key into the non-euclidean box inside the office to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou see a closed typical looking non-euclidean box close by. You can make out a locked cuboid chest close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid keycard" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the cuboid chest.\nYou are carrying: a cuboid keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, try to travel west. That done, take the passkey from the desk inside the studio. Then, go to the east. Then, look and see that the locker in the spare room is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou make out a locker.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a desk. On the desk you see a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, open the basket in the washroom. Then, pick up the type 1 keycard from the basket within the washroom. If you can get your hands on the type 1 keycard, attempt to go to the east. Okay, and then, assure that the type 1 locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual kind of place.\nYou can make out a closed basket.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, try to head north. Then, retrieve the passkey from the shelf in the dish-pit. With the passkey, head south. Then, lock the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place.\nYou can see a closed chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit.\nWere you looking for a shelf? Because look over there, it's a shelf. The shelf is typical. On the shelf you make out a passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Then, retrieve the hat from the counter. And then, make an effort to travel south. With that accomplished, deposit the hat on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nYou find yourself in a basement. A typical kind of place.\nYou can see a counter. You see a hat on the counter.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "take hat from counter" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the hat from the counter.\nYou are carrying: a hat and a cucumber.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to retrieve the TextWorld style keycard from the floor of the workshop. With the TextWorld style keycard, unlock the TextWorld style safe. After that, ensure that the TextWorld style safe in the workshop is open. After that, retrieve the butterfly from the TextWorld style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou smell an intriguing smell, and follow it to a TextWorld style safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a TextWorld style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the locker inside the restroom is unlocked with the keycard. Then, make sure that the locker is wide open. After pulling open the locker, retrieve the vacuum from the locker. After you have got the vacuum, drop the vacuum on the floor of the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in the restroom.\nYou see a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel north. And then, recover the blanket from the floor of the bedroom. Then, attempt to go south. And then, place the blanket on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou rest your hand against a wall, but you miss the wall and fall onto a table. You see a top hat on the table.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take blanket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First step, take the TextWorld limited edition key from the couch within the recreation zone. After you have picked up the TextWorld limited edition key, unlock the TextWorld limited edition safe. And then, doublecheck that the TextWorld limited edition safe within the recreation zone is ajar. After that, take the butterfly from the TextWorld limited edition safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked TextWorld limited edition safe. Were you looking for a couch? Because look over there, it's a couch. The couch is usual. On the couch you see a TextWorld limited edition key.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld limited edition key from couch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could retrieve the shadfly from the table inside the laundromat. And then, try to go to the south. Okay, and then, assure that the portmanteau is opened. Then, insert the shadfly inside the portmanteau within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've just shown up in a laundromat.\nYou make out a table. The table is usual. On the table you can see a shadfly. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from table" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYour score has just gone up by one point.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou make another one of your grand eccentric entrances into an office.\nYou see a portmanteau.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go west. Following that, pick-up the key from the floor of the vault. Then, venture east. And then, make absolutely sure that the box is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nLook over there! a box.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to move west. Then, lift the keycard from the floor of the cubicle. After taking the keycard, move east. With that over with, unlock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one. You begin to take stock of what's here.\nYou can see a safe. You rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the non-euclidean passkey from the floor of the steam room. After that, check that the non-euclidean box within the steam room is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean box is open. And then, take the soap dispenser from the non-euclidean box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell I'll be, you are in a place we're calling a steam room.\nYou can see a non-euclidean box. Now why would someone leave that there?\nThere is an unblocked exit to the west.\nThere is a non-euclidean passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the non-euclidean passkey from the ground.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean box with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou unlock the non-euclidean box.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the non-euclidean box, revealing a soap dispenser.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "take soap dispenser from non-euclidean box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to move south. Once you manage that, look and see that the Canadian limited edition locker in the scullery is unlocked with the Canadian limited edition keycard. After that, ensure that the Canadian limited edition locker is open. After opening the Canadian limited edition locker, recover the napkin from the Canadian limited edition locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place. You start to take note of what's in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. An usual kind of place.\nYou can make out a locked Canadian limited edition locker, which looks standard, here.\nThere is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition locker with Canadian limited edition keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to pick up the type 8 keycard from the floor of the closet. With the type 8 keycard, unlock the type 8 box. After that, open the type 8 box. After that, put the shadfly inside the type 8 box inside the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet. The room is well lit.\nYou make out a locked type 8 box.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 8 keycard on the floor.\nYou are carrying: a shadfly.\n\nyour action: " }, { "role": "assistant", "content": "take type 8 keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First of all, make an attempt to head east. After that, doublecheck that the American chest within the cookery is unlocked with the American key. Having unlocked the American chest, ensure that the American chest is open. After opening the American chest, pick up the fork from the American chest in the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nGuess what, you are in a place we're calling a cookery. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a American chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "unlock American chest with American key" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the American chest.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "open American chest" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the American chest, revealing a fork.\nYou are carrying: an American key.\n\nyour action: " }, { "role": "assistant", "content": "take fork from American chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, open the box. After that, recover the key from the box. Then, unlock the chest within the parlor. After unlocking the chest, look and see that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A typical one.\nHey, want to see a chest? Look over there, a chest. You can see a closed box in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou open the box, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, pick up the passkey from the suitcase within the cubicle. Then, doublecheck that the locker within the cubicle is unlocked with the passkey. If you have unlocked the locker, ensure that the locker is open. And then, put the telephone inside the locker within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that sign! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou see a locker. You make out an opened suitcase. The suitcase contains a passkey. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a telephone.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, unlock the type 6 locker with the type 6 key. And then, look and see that the type 6 locker inside the workshop is open. After opening the type 6 locker, recover the printer from the type 6 locker in the workshop. Having picked up the printer, you can place the printer into the coffer within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the type 6 locker, revealing a printer.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "take printer from type 6 locker" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the type 6 locker.\nYou are carrying: a printer and a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "insert printer into coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel south. Then, unlock the fudge scented safe. Then, doublecheck that the fudge scented safe is wide open. Then, pick up the controller from the fudge scented safe within the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a fudge scented safe. Wow, isn't TextWorld just the best?\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou unlock the fudge scented safe.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the fudge scented safe, revealing a controller.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take controller from fudge scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, venture west. Then, retrieve the American style passkey from the floor of the pantry. After taking the American style passkey, try to go to the east. Once you get through with that, doublecheck that the American style box within the chamber is locked with the American style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou see a American style box. You shudder, but continue examining the room.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou arrive in a pantry. An ordinary one.\nYou see a locker.\nYou need an unblocked exit? You should try going east.\nThere is an American style passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American style passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou pick up the American style passkey from the ground.\nYou are carrying: an American style passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the chest in the playroom is open. After that, retrieve the latchkey from the chest. Then, unlock the locker with the latchkey. If you have unlocked the locker, open the locker in the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. Oh wow! Is that what I think it is? It is! It's a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First of all, you could, like, go to the west. Following that, pick up the passkey from the fridge. Then, go east. If you can accomplish that, lock the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar. You can barely contain your excitement.\nYou make out a closed locker.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou are in a kitchenette.\nYou scan the room for a fridge, and you find a fridge. The fridge contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the fridge.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou've entered a cellar. You can barely contain your excitement.\nYou make out a closed locker.\nThere is an unblocked exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could make an effort to take a trip east. Okay, and then, retrieve the cuboid key from the floor of the vault. And then, check that the cuboid box within the vault is unlocked with the cuboid key. And then, ensure that the cuboid box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a book on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the vault.\nYou are in a vault. You begin to take stock of what's in the room.\nA locked cuboid box is here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the cuboid key from the ground.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid box with cuboid key" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the cuboid box.\nYou are carrying: a cuboid key.\n\nyour action: " }, { "role": "assistant", "content": "open cuboid box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the non-euclidean key from the workbench within the closet. Then, go south. With that done, unlock the non-euclidean locker. After that, ensure that the non-euclidean locker inside the canteen is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a workbench. The workbench is normal. On the workbench you can make out a non-euclidean key. Classic TextWorld.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean key from workbench" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the non-euclidean key from the workbench.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou find yourself in an usual kind of place. That is to say, you're in a canteen.\nYou can see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean key" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean key.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could attempt to venture east. Following that, pick up the type 2 passkey from the stand. With the type 2 passkey, assure that the type 2 box is unlocked. And then, look and see that the type 2 box is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, move west. And then, recover the poem from the shelf in the bedchamber. Then, attempt to move east. Then, rest the poem on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. You begin looking for stuff.\nYou make out a table. The table is usual. But there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou rest your hand against a wall, but you miss the wall and fall onto a shelf. You see a poem on the shelf. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take poem from shelf" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the chest is open. Then, take the napkin from the chest. Then, go east. And then, sit the napkin on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. Let's see what's in here.\nYou can see a closed chest nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a napkin.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the napkin from the chest.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. Next, pick up the key from the floor of the spare room. After picking up the key, make an attempt to move south. With that done, unlock the safe with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou are in a spare room. An usual one.\nYou see a case. Now why would someone leave that there? The case is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a safe.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to retrieve the TextWorld style keycard from the floor of the workshop. With the TextWorld style keycard, unlock the TextWorld style safe. After that, ensure that the TextWorld style safe in the workshop is open. After that, retrieve the butterfly from the TextWorld style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou smell an intriguing smell, and follow it to a TextWorld style safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a TextWorld style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the TextWorld style keycard from the ground.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick-up the spherical key from the floor of the closet. Then, make an attempt to take a trip south. Then, unlock the spherical chest within the parlor. After that, ensure that the spherical chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a spherical key and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to check that the cake scented chest inside the workshop is unlocked with the cake scented keycard. After unlocking the cake scented chest, doublecheck that the cake scented chest is opened. After that, recover the Comic Strip Calendar from the cake scented chest. Then, toss the Comic Strip Calendar on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. You begin to take stock of what's in the room.\nYou see a cake scented chest.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the cake scented chest.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "open cake scented chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the cake scented chest, revealing a Comic Strip Calendar.\nYou are carrying: a cake scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "take Comic Strip Calendar from cake scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, pick up the passkey from the floor of the kitchenette. If you can get your hands on the passkey, unlock the chest. Then, open the chest. After that, retrieve the shadfly from the chest in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a chest.\nThere is an unblocked exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a shadfly.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to take a trip south. That done, recover the keycard from the fridge within the kitchenette. And then, assure that the chest in the kitchenette is unlocked. Then, make absolutely sure that the chest inside the kitchenette is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. Hmmm... what else, what else? If you haven't noticed it already, there seems to be something there by the wall, it's a fridge. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The fridge contains a keycard.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from fridge" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the keycard from the fridge.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with keycard" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the chest.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip south. Okay, and then, open the suitcase inside the cubicle. After that, take the staple from the suitcase. Then, sit the staple on the chair within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nA closed suitcase is close by. You can make out a chair. The chair is normal. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the chair.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou open the suitcase, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from suitcase" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the staple from the suitcase.\nYou are carrying: a staple.\n\nyour action: " }, { "role": "assistant", "content": "put staple on chair" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First stop, go north. After that, retrieve the broom from the shelf. And then, try to head south. Okay, and then, put the broom on the stand inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou rest your hand against a wall, but you miss the wall and fall onto a stand. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. Okay, and then, ensure that the safe is open. And then, retrieve the textbook from the safe. With the textbook, drop the textbook on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty normal here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nOf every lounge you could have shown up in, you had to show up in an ordinary one.\nYou can see a closed safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the safe, revealing a textbook.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take textbook from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the keycard from the basket. Then, make an attempt to move south. If you can get around to doing that, make absolutely sure that the safe is shut. Then, lock the safe with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou see a basket. The basket contains a keycard.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from basket" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, pick-up the spherical passkey from the floor of the lounge. If you have taken the spherical passkey, make sure that the spherical locker in the lounge is unlocked. And then, open the spherical locker. Then, retrieve the tablet from the spherical locker in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one.\nYou see a locked spherical locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou pick up the spherical passkey from the ground.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical locker with spherical passkey" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the spherical locker.\nYou are carrying: a spherical passkey.\n\nyour action: " }, { "role": "assistant", "content": "open spherical locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First of all, you could, like, head west. With that done, take the mop from the shelf within the sauna. After that, head east. Next, place the mop on the couch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou see a couch. Now why would someone leave that there? The couch is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the non-euclidean safe with the non-euclidean passkey. After you have unlocked the non-euclidean safe, open the non-euclidean safe. And then, pick up the type 8 keycard from the non-euclidean safe. And then, make sure that the type 8 chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical kind of place. You can barely contain your excitement.\nYou can see a type 8 chest. You rest your hand against a wall, but you miss the wall and fall onto a non-euclidean safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean safe with non-euclidean passkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the non-euclidean safe.\nYou are carrying: a non-euclidean passkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the fresh laundry scented keycard from the floor of the studio. And then, attempt to travel south. After that, close the fresh laundry scented chest inside the spare room. Then, Put the fresh laundry scented keycard into the fresh laundry scented chest in the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one. You begin to take stock of what's in the room.\nYou make out an opened fresh laundry scented chest right there by you. What a letdown! The fresh laundry scented chest is empty! As if things weren't amazing enough already, you can even see a case. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "close fresh laundry scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to look and see that the Canadian locker is unlocked. And then, ensure that the Canadian locker inside the bedroom is open. Then, recover the cushion from the Canadian locker within the bedroom. Then, put the cushion into the box in the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nLook out! It's a- oh, never mind, it's just a box. Empty! What kind of nightmare TextWorld is this? You smell an awful smell, and follow it to a Canadian locker. What a great pairing of adjectives and nouns!\nThere is an unblocked exit to the north.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the Canadian locker, revealing a cushion.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from Canadian locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, doublecheck that the box within the workshop is unlocked. Then, make absolutely sure that the box in the workshop is opened. After that, retrieve the potato from the box in the workshop. With the potato, eat the potato. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. You can barely contain your excitement.\nYou can see a locked box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a potato.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take potato from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the potato from the box.\nYou are carrying: a potato and a key.\n\nyour action: " }, { "role": "assistant", "content": "eat potato" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel west. With that over with, take the licorice strip from the pan in the cookhouse. If you have picked up the licorice strip, eat the licorice strip. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're not going to believe this, but you've just entered a cubicle.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nYou see an opened fridge close by. The fridge is empty! What a waste of a day! You see a pan. The pan is ordinary. On the pan you see a licorice strip. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take licorice strip from pan" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to check that the Henderson's style safe is unlocked with the Henderson's style latchkey. After that, ensure that the Henderson's style safe is open. After that, pick up the passkey from the Henderson's style safe in the bar. If you have taken the passkey, look and see that the safe is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one.\nYou see a safe. You can make out a Henderson's style safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style latchkey" }, { "role": "user", "content": "current state: You are now in the bar.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the Henderson's style safe, revealing a passkey.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the chest in the bar is ajar. Then, take the laptop from the chest in the bar. After you have picked up the laptop, make an effort to go south. Okay, and then, put the laptop into the freezer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou open the chest, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from chest" }, { "role": "user", "content": "current state: You are now in the bar.\nYou take the laptop from the chest.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou've just sauntered into a kitchen.\nYou see a gleam over in a corner, where you can see a freezer. What a letdown! The freezer is empty!\nThere is an unblocked exit to the north.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "insert laptop into freezer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could go to the west. After that, pick up the passkey from the floor of the cubicle. If you have got the passkey, take a trip east. With that done, lock the box within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou see a closed box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a stand. The stand is ordinary. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to travel west. Following that, recover the peanut from the table inside the sauna. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place.\nYou can make out a counter. Why don't you take a picture of it, it'll last longer! The counter is ordinary. Unfortunately, there isn't a thing on it. What's the point of an empty counter?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nAs if things weren't amazing enough already, you can even see a table. On the table you can see a peanut.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the peanut from the table.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to travel north. That done, take the laptop from the bar. Then, attempt to travel south. After that, ditch the laptop on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A typical one. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nOf every bedroom you could have shown up in, you had to saunter into an ordinary one.\nYou see a bar. The bar is typical. On the bar you see a laptop.\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a blanket on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from bar" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the laptop from the bar.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the closet.\nYou are in a closet. A typical one. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a laptop.\n\nyour action: " }, { "role": "assistant", "content": "drop laptop" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First, it would be great if you could pick up the key from the floor of the scullery. After that, make it so that the safe in the scullery is unlocked. After that, look and see that the safe inside the scullery is wide open. After pulling open the safe, you can deposit the cushion into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nA locked safe is in the corner.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying: a cushion.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the key from the ground.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou unlock the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou open the safe.\nYou are carrying: a key and a cushion.\n\nyour action: " }, { "role": "assistant", "content": "insert cushion into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type 7 key from the trunk. And then, check that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, ensure that the type 7 box inside the shower is open. Then, retrieve the mop from the type 7 box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a type 7 box. You make out an opened trunk. The trunk contains a type 7 key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the type 7 key from the trunk.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the type 7 box.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 7 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to venture south. Once you get around to doing that, pick up the key from the floor of the cubicle. And then, look and see that the box is unlocked with the key. And then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell how about that, you are in a place we're calling a chamber.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou arrive in a cubicle. A standard one. Let's see what's in here.\nHey, want to see a box? Look over there, a box.\nYou need an unguarded exit? You should try going north.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to open the chest. After that, retrieve the formless passkey from the chest. And then, insert the formless passkey into the formless box's lock to unlock it. Then, open the formless box within the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great standard vibes in this place, a wonderful standard atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou can see a formless box. You can make out a closed chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the chest, revealing a formless passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless passkey from chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the formless passkey from the chest.\nYou are carrying: a formless passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock formless box with formless passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, unlock the type 6 locker with the type 6 key. And then, look and see that the type 6 locker inside the workshop is open. After opening the type 6 locker, recover the printer from the type 6 locker in the workshop. Having picked up the printer, you can place the printer into the coffer within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the type 6 locker.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First of all, you could, like, attempt to travel north. If you can accomplish that, retrieve the passkey from the floor of the recreation zone. And then, travel south. And then, make it so that the locker is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. You start to take note of what's in the room.\nYou can make out a locked locker.\nThere is an unblocked exit to the north.\nThere is a candy bar on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First of all, make an attempt to venture east. Then, open the display. Then, pick up the laptop from the display. If you can get your hands on the laptop, place the laptop on the stand within the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou are in an office. A typical kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a display. You can see a stand. Make a note of this, you might have to put stuff on or in it later on. But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, attempt to go to the east. Once you get through with that, pick up the latchkey from the floor of the scullery. If you have taken the latchkey, doublecheck that the safe is unlocked. And then, ensure that the safe in the scullery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou can make out a locked safe. Look out! It's a- oh, never mind, it's just a saucepan. Wow, isn't TextWorld just the best? But there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to move east. And then, look and see that the locker in the chamber is ajar. And then, take the American latchkey from the locker inside the chamber. Then, doublecheck that the American chest inside the chamber is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one. The room is well lit.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an effort to go to the north. After that, retrieve the mouse from the floor of the studio. Then, go south. With that accomplished, throw the mouse on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nYou see a coffer. Wow, isn't TextWorld just the best? The coffer is empty! What a waste of a day!\nThere is an exit to the south. Don't worry, it is unguarded.\nThere is a mouse on the floor.\nYou are carrying: a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "take mouse" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the mouse from the ground.\nYou are carrying: a mouse and a gummy bear.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type 7 key from the trunk. And then, check that the type 7 box is unlocked with the type 7 key. After unlocking the type 7 box, ensure that the type 7 box inside the shower is open. Then, retrieve the mop from the type 7 box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. The room is well lit.\nYou see a type 7 box. You make out an opened trunk. The trunk contains a type 7 key.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 7 key from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the type 7 key from the trunk.\nYou are carrying: a type 7 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 7 box with type 7 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, recover the non-euclidean passkey from the floor of the study. Having got the non-euclidean passkey, insert the non-euclidean passkey into the non-euclidean box's lock to unlock it. And then, open the non-euclidean box. Then, you can place the bowl into the non-euclidean box in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a locked non-euclidean box here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a non-euclidean passkey on the floor.\nYou are carrying: a bowl.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to attempt to head west. And then, retrieve the keycard from the floor of the bedroom. If you can get your hands on the keycard, make an attempt to go east. Following that, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary one.\nYou make out a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, you could, like, take a trip east. With that over with, ensure that the coffer is open. After that, take the laptop from the coffer. And then, toss the laptop on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou make out a chair. The chair is ordinary. But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou are in a bedroom. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a coffer.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the coffer, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. Once you get through with that, recover the Henderson's key from the rack. After taking the Henderson's key, assure that the Henderson's box inside the cellar is unlocked with the Henderson's key. And then, open the Henderson's box inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nAh, the cubicle. This is some kind of cubicle, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A standard one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou rest your hand against a wall, but you miss the wall and fall onto a Henderson's box. You can make out a rack. The rack is typical. On the rack you can make out a Henderson's key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's key from rack" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou take the Henderson's key from the rack.\nYou are carrying: a Henderson's key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's box with Henderson's key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First stop, travel west. That done, recover the rectangular key from the table. Then, go east. And then, lock the rectangular chest with the rectangular key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a rectangular chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou are in a steam room. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. You see a rectangular key on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the fresh laundry scented keycard from the floor of the studio. And then, attempt to travel south. After that, close the fresh laundry scented chest inside the spare room. Then, Put the fresh laundry scented keycard into the fresh laundry scented chest in the spare room to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the south.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fresh laundry scented keycard" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou arrive in a spare room. An ordinary one. You begin to take stock of what's in the room.\nYou make out an opened fresh laundry scented chest right there by you. What a letdown! The fresh laundry scented chest is empty! As if things weren't amazing enough already, you can even see a case. Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the north.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "close fresh laundry scented chest" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou close the fresh laundry scented chest.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: " }, { "role": "assistant", "content": "lock fresh laundry scented chest with fresh laundry scented keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the south. After that, take the passkey from the bookshelf. And then, make absolutely sure that the locker is unlocked. Then, open the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. It seems to be pretty typical here.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nYou make out a locker. You can see a bookshelf. Make a note of this, you might have to put stuff on or in it later on. You see a passkey on the bookshelf.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from bookshelf" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou take the passkey from the bookshelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with passkey" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the locker.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to go west. Then, take the laptop from the bench. And then, attempt to head east. And then, place the laptop on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. You can barely contain your excitement.\nYou can see a stand. The stand is standard. But oh no! there's nothing on this piece of junk.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, make an attempt to venture north. Next, take the spoon from the rack. And then, go to the south. If you can accomplish that, place the spoon on the platter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a rack. Make a note of this, you might have to put stuff on or in it later on. You see a spoon on the rack.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spoon from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the spoon from the rack.\nYou are carrying: a spoon.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen. You begin to take stock of what's in the room.\nYou can see a platter. But there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying: a spoon.\n\nyour action: " }, { "role": "assistant", "content": "put spoon on platter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an attempt to venture east. With that accomplished, unlock the lavender scented locker. And then, open the lavender scented locker. Then, take the printer from the lavender scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place.\nYou can make out a lavender scented locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the west.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented locker with lavender scented latchkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the lavender scented locker.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented locker" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the lavender scented locker, revealing a printer.\nYou are carrying: a lavender scented latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take printer from lavender scented locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, check that the box is unlocked with the passkey. Then, look and see that the box in the studio is ajar. Then, retrieve the legume from the box. Then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. Let's see what's in here.\nYou see a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, travel east. And then, open the coffer. And then, take the laptop from the coffer inside the playroom. With the laptop, place the laptop on the bed stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou've entered a playroom. You begin looking for stuff.\nYou make out a coffer. You can see a bed stand. The bed stand is typical. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the playroom.\nYou open the coffer, revealing a laptop.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the non-euclidean locker within the office. Having unlocked the non-euclidean locker, open the non-euclidean locker. And then, pick up the printer from the non-euclidean locker. And then, ditch the printer on the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard kind of place. Let's see what's in here.\nYou see a non-euclidean locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the non-euclidean locker.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the non-euclidean locker, revealing a printer.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take printer from non-euclidean locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the printer from the non-euclidean locker.\nYou are carrying: a printer and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "drop printer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could try to go west. Then, take the passkey from the table. If you can get your hands on the passkey, venture east. Then, make sure the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You start to take note of what's in the room.\nYou make out a table. The table is ordinary. On the table you can see a passkey. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from table" }, { "role": "user", "content": "current state: You are now in the vault.\nYou take the passkey from the table.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the closet.\nYou arrive in a closet. A normal one. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a safe. You look at the price tag on the safe. Forty big ones?! Where'd they buy this safe, some kind of expensive store?\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to move west. Then, lift the keycard from the floor of the cubicle. After taking the keycard, move east. With that over with, unlock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one. You begin to take stock of what's here.\nYou can see a safe. You rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou are in a cubicle. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, make an attempt to travel south. With that over with, check that the box inside the washroom is unlocked with the key. And then, open the box in the washroom. Then, take the butterfly from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou arrive in a washroom. An usual one.\nYou see a box. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, make an effort to travel south. Then, lift the spherical latchkey from the floor of the chamber. And then, unlock the spherical locker with the spherical latchkey. After unlocking the spherical locker, open the spherical locker inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go to the south. And then, make it so that the type 4 box is opened. After that, take the bowl from the type 4 box inside the dish-pit. If you can get your hands on the bowl, throw the bowl on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis is going to sound unbelievable, but you've just entered an office.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one.\nYou make out a closed type 4 box.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open type 4 box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to retrieve the TextWorld style keycard from the floor of the workshop. With the TextWorld style keycard, unlock the TextWorld style safe. After that, ensure that the TextWorld style safe in the workshop is open. After that, retrieve the butterfly from the TextWorld style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nAh, the workshop. This is some kind of workshop, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou smell an intriguing smell, and follow it to a TextWorld style safe.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a TextWorld style keycard on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou pick up the TextWorld style keycard from the ground.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style keycard" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the TextWorld style safe.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "open TextWorld style safe" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the TextWorld style safe, revealing a butterfly.\nYou are carrying: a TextWorld style keycard.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from TextWorld style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to travel north. Okay, and then, recover the key from the floor of the kitchenette. With the key, make an attempt to go to the south. Then, assure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou pick up the key from the ground.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou arrive in a scullery. A normal one.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, recover the key from the chest within the kitchenette. Then, assure that the locker within the kitchenette is unlocked. Then, open the locker. After pulling open the locker, pick up the spork from the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou see a locked locker. You can see an opened chest close by. The chest contains a key.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, ensure that the locker in the office is open. Then, pick up the folder from the locker. With the folder, go east. And then, you can insert the folder into the trunk. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. You begin to take stock of what's in the room.\nYou smell a terrible smell, and follow it to a locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the locker, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou see a locked ordinary looking chest close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to insert the American style latchkey into the American style safe in the vault's lock to unlock it. Then, open the American style safe. And then, pick up the pair of headphones from the American style safe within the vault. After that, sit the pair of headphones on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked American style safe. You make out a shelf. The shelf is ordinary. But there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American style safe with American style latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou unlock the American style safe.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open American style safe" }, { "role": "user", "content": "current state: You are now in the vault.\nYou open the American style safe, revealing a pair of headphones.\nYou are carrying: an American style latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take pair of headphones from American style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, retrieve the non-euclidean latchkey from the floor of the vault. Then, go east. Next, make absolutely sure that the non-euclidean locker is unlocked. Then, ensure that the non-euclidean locker is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You begin to take stock of what's here.\nThere is an unguarded exit to the east.\nThere is a non-euclidean latchkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "take non-euclidean latchkey" }, { "role": "user", "content": "current state: You are now in the vault.\nYou pick up the non-euclidean latchkey from the ground.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the basement.\nYou arrive in a basement. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a non-euclidean locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean latchkey and a fly larva.\n\nyour action: " }, { "role": "assistant", "content": "unlock non-euclidean locker with non-euclidean latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go to the east. And then, open the fridge. After that, take the butterfly from the fridge in the canteen. Then, sit the butterfly on the bowl. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou are in a canteen. A standard kind of place.\nYou can make out a fridge. You can see a bowl. The bowl is standard. Looks like someone's already been here and taken everything off it, though. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the fridge, revealing a butterfly.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from fridge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First, it would be fantastic if you could make it so that the safe in the kitchenette is unlocked. And then, assure that the safe inside the kitchenette is opened. After opening the safe, recover the fly larva from the safe. And then, throw the fly larva on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room is well lit.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move north. Then, lift the type 4 latchkey from the floor of the steam room. Then, attempt to move south. After that, check that the type 4 locker inside the cellar is unlocked with the type 4 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. Let's see what's in here.\nYou scan the room for a drawer, and you find a drawer.\nYou need an unblocked exit? You should try going south.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Your first objective is to make an attempt to go to the north. Following that, pick up the Microsoft style key from the mantelpiece. After that, attempt to move south. Then, insert the Microsoft style key into the Microsoft style chest in the cellar's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou see a Microsoft style chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the safe in the kitchen is unlocked with the passkey. After unlocking the safe, ensure that the safe is open. Then, retrieve the key from the safe inside the kitchen. Then, lock the box inside the kitchen with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis is going to sound unbelievable, but you've just entered a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You rest your hand against a wall, but you miss the wall and fall onto a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the safe, revealing a key.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take key from safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the key from the safe.\nYou are carrying: a key and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "lock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an attempt to go south. Then, unlock the type 6 safe inside the office. And then, open the type 6 safe within the office. And then, pick up the laptop from the type 6 safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou're now in an office. You begin to take stock of what's in the room.\nA locked type 6 safe is right there by you.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 safe with type 6 passkey" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the type 6 safe.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 6 safe" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the type 6 safe, revealing a laptop.\nYou are carrying: a type 6 passkey.\n\nyour action: " }, { "role": "assistant", "content": "take laptop from type 6 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, unlock the box within the salon with the key. And then, ensure that the box within the salon is open. And then, pick up the lamp from the box inside the salon. Then, toss the lamp on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. You begin to take stock of what's here.\nHey, want to see a box? Look over there, a box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to move east. And then, doublecheck that the box inside the workshop is open. After that, recover the Microsoft style passkey from the box. After that, lock the Microsoft style box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a Microsoft style box. You smell an interesting smell, and follow it to a box. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a Microsoft style passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style passkey from box" }, { "role": "user", "content": "current state: You are now in the workshop.\nWhich do you mean, the Microsoft style box or the box?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "lock Microsoft style box with Microsoft style passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the Canadian style passkey from the floor of the shower. And then, make an effort to take a trip south. Following that, close the Canadian style locker. Then, lock the Canadian style locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unblocked exit to the south.\nThere is a Canadian style passkey on the floor.\nYou are carrying: a bug.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian style passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYour score has just gone up by one point.\nYou are carrying: a Canadian style passkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it ordinary? You better believe it is.\nYou see a Canadian style locker. What a letdown! The Canadian style locker is empty!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian style passkey and a bug.\n\nyour action: " }, { "role": "assistant", "content": "close Canadian style locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the box with the keycard. After unlocking the box, ensure that the box is open. And then, take the pen from the box. If you have taken the pen, put the pen into the portmanteau. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary kind of place.\nYou make out a portmanteau. The portmanteau is empty! This is the worst thing that could possibly happen, ever! You can make out a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to check that the safe inside the kitchen is unlocked with the passkey. After that, doublecheck that the safe inside the kitchen is opened. Then, recover the cauliflower from the safe in the kitchen. With the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A typical kind of place.\nYou can see a safe. Make a note of this, you might have to put stuff on or in it later on.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou unlock the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou open the safe, revealing a cauliflower.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take cauliflower from safe" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou take the cauliflower from the safe.\nYou are carrying: a cauliflower and a passkey.\n\nyour action: " }, { "role": "assistant", "content": "eat cauliflower" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the Canadian safe. After that, make it so that the Canadian safe within the washroom is opened. And then, retrieve the keycard from the Canadian safe within the washroom. If you can get your hands on the keycard, assure that the locker in the washroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You can barely contain your excitement.\nYou make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the Canadian safe, revealing a keycard.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian safe" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou take the keycard from the Canadian safe.\nYou are carrying: a keycard and a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, you could, like, take a trip east. With that over with, ensure that the coffer is open. After that, take the laptop from the coffer. And then, toss the laptop on the floor of the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou make out a chair. The chair is ordinary. But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, recover the passkey from the floor of the sauna. With the passkey, unlock the chest within the sauna with the passkey. After that, make sure that the chest inside the sauna is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am obligated to announce that you are now in the chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou have come into a sauna. Not the sauna you'd expect. No, this is a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to travel west. Okay, and then, pick up the cauliflower from the toolbox in the office. Once you have picked up the cauliflower, eat the cauliflower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a book.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to recover the keycard from the case. If you have taken the keycard, head south. With that accomplished, make it so that the locker is shut. And then, Put the keycard into the locker to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place. The room is well lit.\nAs if things weren't amazing enough already, you can even see a case. The case contains a keycard.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from case" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nI just think it's awesome that you're in a basement now.\nYou need an unblocked exit? You should try going south.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take burger" }, { "role": "user", "content": "current state: You are now in the basement.\nYou pick up the burger from the ground.\nYou are carrying: a burger.\n\nyour action: " }, { "role": "assistant", "content": "eat burger" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the study.\nYou arrive in a study. An usual one. I guess you better just go and list everything you see here.\nYou can make out a bookshelf. You see a mug on the bookshelf. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mug from bookshelf" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the mug from the bookshelf.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, retrieve the rectangular keycard from the stand. After getting the rectangular keycard, move east. After that, make absolutely sure that the rectangular safe is unlocked with the rectangular keycard. After unlocking the rectangular safe, ensure that the rectangular safe within the lounge is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nA well framed placard tells you that you are now in the closet. You start to take note of what's in the room.\nYou can make out a stand. The stand is normal. On the stand you can make out a rectangular keycard. Hmmm... what else, what else?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular keycard from stand" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the rectangular keycard from the stand.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou've just shown up in a lounge. I guess you better just go and list everything you see here.\nYou can see a locked rectangular safe.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular safe with rectangular keycard" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the rectangular safe.\nYou are carrying: a rectangular keycard.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the north. With that over with, take the cd from the coffer inside the bedroom. After that, attempt to move south. Next, rest the cd on the recliner inside the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge.\nYou can make out a recliner. However, the recliner, like an empty recliner, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe with the latchkey. After you have unlocked the safe, open the safe in the salon. And then, retrieve the shadfly from the safe. After that, put the shadfly on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou make a grand eccentric entrance into a salon.\nYou make out a locked safe. As if things weren't amazing enough already, you can even see a mantelpiece. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with latchkey" }, { "role": "user", "content": "current state: You are now in the salon.\nYou unlock the safe.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First, it would be a great idea if you could unlock the rectangular box with the rectangular passkey. And then, make sure that the rectangular box inside the shower is opened. Then, retrieve the sock from the rectangular box within the shower. If you can get your hands on the sock, place the sock into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one.\nLook over there! a dresser. The dresser is empty! This is the worst thing that could possibly happen, ever! You can see a rectangular box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock rectangular box with rectangular passkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the rectangular box.\nYou are carrying: a rectangular passkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to move east. And then, doublecheck that the box inside the workshop is open. After that, recover the Microsoft style passkey from the box. After that, lock the Microsoft style box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nThis is going to sound unbelievable, but you've just entered a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a Microsoft style box. You smell an interesting smell, and follow it to a box. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the box, revealing a Microsoft style passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Microsoft style passkey from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go north. Okay, and then, recover the burger from the floor of the basement. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You begin to take stock of what's in the room.\nThere is an unguarded exit to the north.\nThere is a broccoli and a cd on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the basement.\nI just think it's awesome that you're in a basement now.\nYou need an unblocked exit? You should try going south.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take burger" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to move south. With that over with, ensure that the chest in the dish-pit is open. And then, take the Canadian passkey from the chest. After that, check that the Canadian chest is unlocked with the Canadian passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty standard here. Okay, just remember what you're here to do, and everything will go great.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou're now in the dish-pit. You begin to take stock of what's in the room.\nYou can make out a locked Canadian chest right there by you. You scan the room for a chest, and you find a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nYou open the chest, revealing a Canadian passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Canadian passkey from chest" }, { "role": "user", "content": "current state: You are now in the dish-pit.\nWhich do you mean, the Canadian chest or the chest?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian chest with Canadian passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the cabinet in the canteen is wide open. After that, retrieve the fudge scented passkey from the cabinet in the canteen. And then, unlock the fudge scented safe in the canteen. After unlocking the fudge scented safe, assure that the fudge scented safe in the canteen is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked fudge scented safe. You see a closed cabinet.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to make an attempt to head north. After that, recover the key from the bowl. Then, try to go to the south. With that accomplished, make it so the locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a bowl! The bowl is usual. On the bowl you see a key, so there's that.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from bowl" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the key from the bowl.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal. You can barely contain your excitement.\nYou make out a locker.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "lock locker with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. After that, assure that the cabinet is open. After that, pick up the vacuum from the cabinet. Then, place the vacuum on the shelf inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell I'll be, you are in the place we're calling the shower. You begin to take stock of what's in the room.\nYou see a cabinet. You scan the room for a shelf, and you find a shelf. The shelf is normal. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the cabinet, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be great if you could doublecheck that the cabinet inside the steam room is wide open. And then, retrieve the TextWorld passkey from the cabinet. After that, check that the TextWorld chest is unlocked with the TextWorld passkey. If you have unlocked the TextWorld chest, open the TextWorld chest inside the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a TextWorld chest! A closed cabinet is in the corner.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the cabinet, revealing a TextWorld passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld passkey from cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, ensure that the rectangular locker in the cookery is open. After pulling open the rectangular locker, pick up the broccoli from the rectangular locker. After picking up the broccoli, eat the broccoli. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical one.\nYou see a rectangular locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open rectangular locker" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou open the rectangular locker, revealing a broccoli.\nYou are carrying: a rectangular latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take broccoli from rectangular locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick-up the rectangular key from the floor of the chamber. Then, move south. And then, make absolutely sure that the rectangular safe in the canteen is shut. If you have shut the rectangular safe, Place the rectangular key into the rectangular safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place.\nYou need an unblocked exit? You should try going south.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYour score has just gone up by one point.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the canteen.\nFancy seeing you here. Here, by the way, being the canteen.\nYou can see an opened rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever! You make out a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a rectangular key.\n\nyour action: " }, { "role": "assistant", "content": "close rectangular safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to move south. After that, open the dresser in the bathroom. And then, recover the worm from the dresser in the bathroom. Then, drop the worm on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the washroom. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou arrive in a bathroom. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a dresser, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First step, venture west. And then, pick up the TextWorld style passkey from the table inside the studio. And then, make an effort to take a trip east. With that over with, check that the TextWorld style chest in the parlor is unlocked with the TextWorld style passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis is going to sound unbelievable, but you've just entered a parlor.\nYou make out a TextWorld style chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip west. And then, take the fork from the shelf. After taking the fork, make an attempt to travel east. And then, sit the fork on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou've just shown up in a canteen.\nYou see a gleam over in a corner, where you can see a shelf. On the shelf you can see a fork.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from shelf" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the fork from the shelf.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou are in a garage. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a rack. The rack is typical. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a fork.\n\nyour action: " }, { "role": "assistant", "content": "put fork on rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go to the north. And then, take the type Q keycard from the drawer. After that, venture south. Okay, and then, lock the type Q box inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou see a closed type Q box in the room.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou are in a sauna. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a drawer. The drawer contains a type Q keycard. Huh, weird.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type Q keycard from drawer" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the type Q keycard from the drawer.\nYou are carrying: a type Q keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to venture east. And then, recover the passkey from the floor of the sauna. With the passkey, unlock the chest within the sauna with the passkey. After that, make sure that the chest inside the sauna is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nI am obligated to announce that you are now in the chamber.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou have come into a sauna. Not the sauna you'd expect. No, this is a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a disk.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey and a disk.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou unlock the chest.\nYou are carrying: a passkey and a disk.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the chest within the study is ajar. And then, pick up the keyboard from the chest within the study. And then, try to take a trip south. After that, ditch the keyboard on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unguarded exit? You should try going south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the chest, revealing a keyboard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keyboard from chest" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keyboard from the chest.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head east. After that, make absolutely sure that the trunk is wide open. Then, retrieve the non-euclidean key from the trunk. After that, insert the non-euclidean key into the non-euclidean chest within the sauna's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've entered a sauna.\nYou can make out a non-euclidean chest. You make out a trunk.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could move west. If you can manage that, pick up the key from the stand within the closet. After that, travel east. After that, lock the safe with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical kind of place. You begin to take stock of what's in the room.\nYou make out a closed safe.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou make out a stand. On the stand you can make out a key.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to look and see that the type H safe is unlocked. After that, ensure that the type H safe is open. Then, pick up the vacuum from the type H safe in the bathroom. And then, deposit the vacuum into the cabinet in the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual kind of place.\nYou can see a cabinet. Huh, weird. The cabinet is empty! What a waste of a day! You can see a locked type H safe nearby.\nThere is an unguarded exit to the west.\nYou are carrying: a type H keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock type H safe with type H keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, open the cabinet. Then, take the sock from the cabinet. If you have taken the sock, make an attempt to take a trip south. Okay, and then, ditch the sock on the floor of the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. It seems to be pretty standard here.\nYou make out a closed cabinet.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the cabinet, revealing a sock.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sock from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the sock from the cabinet.\nYou are carrying: a sock.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou pick up the passkey from the ground.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the chest.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the chest, revealing a shadfly.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "take shadfly from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the north. With that over with, take the cd from the coffer inside the bedroom. After that, attempt to move south. Next, rest the cd on the recliner inside the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge.\nYou can make out a recliner. However, the recliner, like an empty recliner, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. The room is well lit.\nYou make out an opened coffer. The coffer contains a cd.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cd from coffer" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to ensure that the bureau is open. Then, retrieve the Henderson's limited edition key from the bureau within the workshop. With the Henderson's limited edition key, make sure that the Henderson's limited edition chest is unlocked. After that, look and see that the Henderson's limited edition chest in the workshop is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You start to take note of what's in the room.\nYou see a Henderson's limited edition chest. You make out a closed bureau in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open bureau" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the bureau, revealing a Henderson's limited edition key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition key from bureau" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the Henderson's limited edition key from the bureau.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition chest with Henderson's limited edition key" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou unlock the Henderson's limited edition chest.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's limited edition chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First of all, you could, like, attempt to venture east. And then, make it so that the cabinet in the launderette is opened. After pulling open the cabinet, retrieve the American key from the cabinet. And then, make sure that the American box within the launderette is unlocked with the American key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, retrieve the key from the box. With the key, make sure that the chest within the recreation zone is unlocked. And then, open the chest. After opening the chest, recover the poem from the chest in the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An ordinary kind of place. The room is well lit.\nYou see a locked chest. You can see a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a key. Wow, check out the price tag that hangs off the box! Fifty big ones!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou unlock the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, pick up the keycard from the rack within the cookhouse. After that, make an effort to take a trip east. Next, insert the keycard into the chest's lock to unlock it. Then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nYou scan the room for a rack, and you find a rack. The rack is normal. On the rack you make out a keycard. Huh, weird.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the keycard from the rack.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to try to move east. After that, open the chest. After that, take the lampshade from the chest in the cellar. And then, you can place the lampshade inside the display in the cellar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great standard vibes in this place, a wonderful standard atmosphere.\nYou make out a display. Empty! What kind of nightmare TextWorld is this? You can make out a chest. Make a note of this, you might have to put stuff on or in it later on.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the chest, revealing a lampshade.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lampshade from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the Canadian style locker in the study is unlocked. And then, open the Canadian style locker inside the study. After pulling open the Canadian style locker, recover the keycard from the Canadian style locker. And then, look and see that the box is locked with the keycard. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a box. A locked Canadian style locker, which looks ordinary, is in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian style locker with Canadian style key" }, { "role": "user", "content": "current state: You are now in the study.\nYou unlock the Canadian style locker.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian style locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou open the Canadian style locker, revealing a keycard.\nYou are carrying: a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from Canadian style locker" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the keycard from the Canadian style locker.\nYou are carrying: a keycard and a Canadian style key.\n\nyour action: " }, { "role": "assistant", "content": "lock box with keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the Henderson's limited edition latchkey from the trunk. And then, check that the Henderson's limited edition locker is unlocked with the Henderson's limited edition latchkey. After that, ensure that the Henderson's limited edition locker inside the shower is open. Then, recover the butterfly from the Henderson's limited edition locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place. You can barely contain your excitement.\nYou can see a locked Henderson's limited edition locker, which looks usual, nearby. You can see an opened trunk. The trunk contains a Henderson's limited edition latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition latchkey from trunk" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the Henderson's limited edition latchkey from the trunk.\nYou are carrying: a Henderson's limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's limited edition locker with Henderson's limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, open the trunk in the sauna. And then, recover the vacuum from the trunk in the sauna. Then, move east. Then, drop the vacuum on the floor of the closet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou see a closed trunk.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open trunk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First step, unlock the type 6 locker with the type 6 key. And then, look and see that the type 6 locker inside the workshop is open. After opening the type 6 locker, recover the printer from the type 6 locker in the workshop. Having picked up the printer, you can place the printer into the coffer within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou can make out a coffer. Empty! What kind of nightmare TextWorld is this? You can make out a type 6 locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 6 key.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 6 locker with type 6 key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick-up the spherical key from the floor of the closet. Then, make an attempt to take a trip south. Then, unlock the spherical chest within the parlor. After that, ensure that the spherical chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A standard kind of place.\nYou need an unguarded exit? You should try going south.\nThere is a spherical key and a cloak on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key" }, { "role": "user", "content": "current state: You are now in the closet.\nYou pick up the spherical key from the ground.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the parlor.\nWell, here we are in a parlor.\nYou hear a noise behind you and spin around, but you can't see anything other than a spherical chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou unlock the spherical chest.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, go west. Once you finish that, retrieve the sponge from the cabinet. And then, head east. With that done, toss the sponge on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nThere is an unblocked exit to the west.\nThere is a whisk on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou can make out a cabinet. The cabinet contains a sponge. Is this it? Is this what you came to TextWorld to see? a cabinet?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from cabinet" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou take the sponge from the cabinet.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nThere is an unblocked exit to the west.\nThere is a whisk on the floor.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "drop sponge" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to travel north. With that accomplished, lift the laptop from the floor of the chamber. Then, make an attempt to head south. Okay, and then, you can deposit the laptop into the trunk inside the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI never took you for the sort of person who would show up in a spare room, but I guess I was wrong. You can barely contain your excitement.\nAn open trunk is close by. The trunk is empty, what a horrible day!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou've just shown up in a chamber.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a laptop and a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take laptop" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the Canadian safe. After that, make it so that the Canadian safe within the washroom is opened. And then, retrieve the keycard from the Canadian safe within the washroom. If you can get your hands on the keycard, assure that the locker in the washroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You can barely contain your excitement.\nYou make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! Your first objective is to travel east. And then, ensure that the safe is open. And then, recover the vacuum from the safe. And then, drop the vacuum on the floor of the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell I'll be, you are in a place we're calling a basement. The room is well lit.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou're now in the laundromat.\nYou see a closed safe.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou open the safe, revealing a vacuum.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from safe" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the vacuum from the safe.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "drop vacuum" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to move east. Then, ensure that the cabinet is open. Having pulled open the cabinet, pick up the teacup from the cabinet. Once you have taken the teacup, rest the teacup on the platter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the trunk in the lounge. And then, unlock the box. Then, assure that the box in the lounge is opened. After that, retrieve the monitor from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook around you. Take it all in. It's not every day someone gets to be in a lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a trunk. The trunk contains a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from trunk" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou take the keycard from the trunk.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with keycard" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou unlock the box.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou open the box, revealing a monitor.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "take monitor from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First of all, make an attempt to go north. Then, pick up the mug from the bookshelf inside the study. After that, try to take a trip south. With that done, sit the mug on the armchair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal one.\nYou scan the room for an armchair, and you find an armchair. The armchair is typical. But the thing hasn't got anything on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to take a trip north. After that, pick up the fork from the rack. And then, move south. With that over with, sit the fork on the saucepan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A standard kind of place.\nOh, great. Here's a saucepan. You shudder, but continue examining the saucepan. The saucepan is standard. Unfortunately, there isn't a thing on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou find yourself in a scullery. A typical one.\nYou make out a rack. The rack is standard. On the rack you can make out a fork. It doesn't get more TextWorld than this!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fork from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the locker. And then, open the locker inside the chamber. After that, retrieve the poem from the locker. If you can get your hands on the poem, deposit the poem into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the chamber.\nYou smell a great smell, and follow it to a box. The box is empty, what a horrible day! You see a locked locker, which looks typical, nearby.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou open the locker, revealing a poem.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "take poem from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to move south. Then, pick up the cake scented key from the bench within the restroom. After that, unlock the cake scented chest in the restroom. Then, ensure that the cake scented chest within the restroom is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou are in a restroom. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a cake scented chest. You make out a bench. You see a cake scented key on the bench.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cake scented key from bench" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the cake scented key from the bench.\nYou are carrying: a cake scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock cake scented chest with cake scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First, it would be great if you could ensure that the safe within the steam room is open. And then, pick up the sponge from the safe inside the steam room. And then, make an effort to head south. Once you do that, place the sponge on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room is well lit.\nYou make out a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou open the safe, revealing a sponge.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take sponge from safe" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou take the sponge from the safe.\nYou are carrying: a sponge.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick-up the rectangular key from the floor of the chamber. Then, move south. And then, make absolutely sure that the rectangular safe in the canteen is shut. If you have shut the rectangular safe, Place the rectangular key into the rectangular safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard kind of place.\nYou need an unblocked exit? You should try going south.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take rectangular key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Next, check that the spherical chest within the office is unlocked with the spherical key. And then, make it so that the spherical chest is wide open. After that, retrieve the Advent Calendar from the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nLook over there! a spherical chest. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 safe within the closet. And then, ensure that the type 0 safe inside the closet is open. After opening the type 0 safe, retrieve the worm from the type 0 safe inside the closet. After picking up the worm, place the worm on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong.\nYou can see a type 0 safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 safe with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 0 safe.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 safe" }, { "role": "user", "content": "current state: You are now in the closet.\nYou open the type 0 safe, revealing a worm.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take worm from type 0 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, retrieve the spherical key from the desk. And then, look and see that the spherical locker is unlocked. After that, make sure that the spherical locker is open. And then, pick up the mouse from the spherical locker within the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a spherical locker. You see a desk. On the desk you see a spherical key.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from desk" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to travel west. After that, recover the broom from the floor of the cellar. Once you have picked up the broom, make an attempt to go east. If you can succeed at that, put the broom into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nHey, want to see a cabinet? Look over there, a cabinet. Empty! What kind of nightmare TextWorld is this? You can make out a table. But the thing is empty, unfortunately. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou arrive in a cellar. A typical one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First stop, try to go east. With that accomplished, doublecheck that the safe within the bedchamber is open. After that, recover the type 9 latchkey from the safe. Then, insert the type 9 latchkey into the type 9 safe inside the bedchamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have entered the most usual of all possible dish-pits. You can barely contain your excitement.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou can make out a locked normal looking type 9 safe close by. You see a closed safe.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the safe, revealing a type 9 latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 9 latchkey from safe" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the type 9 latchkey from the safe.\nYou are carrying: a type 9 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 9 safe with type 9 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the keycard from the floor of the parlor. Then, make an attempt to move south. Next, make sure that the locker is unlocked. And then, ensure that the locker inside the kitchenette is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unguarded exit? You should try going south.\nThere is a keycard and a textbook on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" }, { "role": "user", "content": "current state: You are now in the parlor.\nYou pick up the keycard from the ground.\nYou are carrying: a keycard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head south. Once you finish that, look and see that the cabinet in the washroom is ajar. Then, take the iron from the cabinet. And then, deposit the iron on the floor of the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A normal one. You begin looking for stuff.\nThere is an unguarded exit to the south.\nYou are carrying: a sandwich.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to move south. After that, open the dresser in the bathroom. And then, recover the worm from the dresser in the bathroom. Then, drop the worm on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nIf you're wondering why everything seems so ordinary all of a sudden, it's because you've just shown up in the washroom. You can barely contain your excitement.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou arrive in a bathroom. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou bend down to tie your shoe. When you stand up, you notice a dresser, so there's that.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou open the dresser, revealing a worm.\nYou are carrying: a cashew.\n\nyour action: " }, { "role": "assistant", "content": "take worm from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go east. After that, look and see that the dresser within the steam room is ajar. And then, take the iron from the dresser in the steam room. After that, drop the iron on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nLook out! It's a- oh, never mind, it's just a bowl. The bowl is normal. But the thing is empty.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou find yourself in an office. You start to take note of what's in the room.\nYou hear a noise behind you and spin around, but you can't see anything other than a box. You see a suitcase.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open suitcase" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the suitcase, revealing a latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from suitcase" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First thing I need you to do is to lift the napkin from the floor of the dish-pit. After that, go to the east. And then, ensure that the trunk inside the bedroom is open. After pulling open the trunk, you can deposit the napkin inside the trunk inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place. I guess you better just go and list everything you see here.\nYou make out a chair. However, the chair, like an empty chair, has nothing on it.\nYou need an unguarded exit? You should try going east.\nThere is a napkin on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the portmanteau in the study. After that, make an effort to travel east. If you can accomplish that, unlock the locker. Then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study. I guess you better just go and list everything you see here.\nYou see a portmanteau. Something scurries by right in the corner of your eye. Probably nothing. The portmanteau contains a key. Classic TextWorld.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from portmanteau" }, { "role": "user", "content": "current state: You are now in the study.\nYou take the key from the portmanteau.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could go north. And then, lift the mat from the floor of the steam room. And then, move south. And then, rest the mat on the plate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a case. Now that's what I call TextWorld! You hear a noise behind you and spin around, but you can't see anything other than a plate. The plate is standard. But there isn't a thing on it.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell, here we are in the steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a mat on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mat" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip south. With that over with, unlock the chest inside the study. Then, open the chest. Having opened the chest, recover the laptop from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nAh, the attic. This is some kind of attic, really great standard vibes in this place, a wonderful standard atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to open the fridge inside the canteen. After pulling open the fridge, retrieve the lavender scented passkey from the fridge. After that, try to head south. With that accomplished, unlock the lavender scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal one.\nYou can make out a closed fridge close by.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open fridge" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou open the fridge, revealing a lavender scented passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take lavender scented passkey from fridge" }, { "role": "user", "content": "current state: You are now in the canteen.\nYou take the lavender scented passkey from the fridge.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bathroom.\nYou are in a bathroom. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a lavender scented chest. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a lavender scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock lavender scented chest with lavender scented passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, retrieve the printer from the floor of the studio. After picking up the printer, head east. After that, open the lavender scented chest. After you have pulled open the lavender scented chest, place the printer into the lavender scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a printer on the floor.\nYou are carrying: a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "take printer" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a printer and a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in a workshop. You begin to take stock of what's in the room.\nYou can see a closed lavender scented chest in the room.\nThere is an unblocked exit to the west.\nYou are carrying: a printer and a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "open lavender scented chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the lavender scented chest.\nYou are carrying: a printer and a lavender scented key.\n\nyour action: " }, { "role": "assistant", "content": "insert printer into lavender scented chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go west. After that, recover the coffee cup from the floor of the cookhouse. And then, make an attempt to go to the east. Then, put the coffee cup inside the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nThere is a coffee cup on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take coffee cup" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou pick up the coffee cup from the ground.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened chest in the room. The chest is empty! What a waste of a day!\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a tablet on the floor.\nYou are carrying: a coffee cup.\n\nyour action: " }, { "role": "assistant", "content": "insert coffee cup into chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to try to head west. Then, pick up the fondue from the table inside the shower. Once you have taken the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the shower.\nWell, here we are in a shower.\nYou can make out a table. Why don't you take a picture of it, it'll last longer! The table is usual. On the table you make out a fondue.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take fondue from table" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to try to head east. And then, make absolutely sure that the toolbox inside the pantry is opened. And then, recover the worm from the toolbox. And then, you can deposit the worm into the safe in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou are in a pantry. A standard kind of place.\nYou scan the room for a safe, and you find a safe. Now why would someone leave that there? The safe is empty! This is the worst thing that could possibly happen, ever! You make out a closed toolbox nearby.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open toolbox" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the toolbox, revealing a worm.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm from toolbox" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the worm from the toolbox.\nYou are carrying: a worm.\n\nyour action: " }, { "role": "assistant", "content": "insert worm into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could unlock the Canadian safe. After that, make it so that the Canadian safe within the washroom is opened. And then, retrieve the keycard from the Canadian safe within the washroom. If you can get your hands on the keycard, assure that the locker in the washroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in a washroom. You can barely contain your excitement.\nYou make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a Canadian safe. Hmmm... what else, what else?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian safe with Canadian latchkey" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou unlock the Canadian safe.\nYou are carrying: a Canadian latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to go north. And then, recover the American limited edition latchkey from the bowl inside the cookhouse. And then, venture south. Then, insert the American limited edition latchkey into the American limited edition safe's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can see a bowl. The bowl is normal. On the bowl you see an American limited edition latchkey.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take American limited edition latchkey from bowl" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYou take the American limited edition latchkey from the bowl.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou arrive in a studio. A normal one.\nYou can see a locked ordinary looking American limited edition safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an American limited edition latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock American limited edition safe with American limited edition latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to ensure that the locker within the cellar is open. Then, retrieve the passkey from the locker within the cellar. If you have picked up the passkey, make absolutely sure that the box inside the cellar is unlocked. After that, ensure that the box inside the cellar is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make another one of your grand eccentric entrances into a cellar. You can barely contain your excitement.\nYou can make out a locked box right there by you. You can see a closed locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the cellar.\nYou open the locker, revealing a passkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, open the basket in the washroom. Then, pick up the type 1 keycard from the basket within the washroom. If you can get your hands on the type 1 keycard, attempt to go to the east. Okay, and then, assure that the type 1 locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An usual kind of place.\nYou can make out a closed basket.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open basket" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou open the basket, revealing a type 1 keycard.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 1 keycard from basket" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, make an attempt to go north. Then, take the latchkey from the cabinet inside the sauna. After that, attempt to move south. Following that, make it so that the box is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have come into the most ordinary of all possible bedrooms.\nYou see a locked box, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the sauna.\nGuess what, you are in the place we're calling the sauna.\nYou make out a cabinet. The cabinet contains a latchkey.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the latchkey from the cabinet.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou have come into the most ordinary of all possible bedrooms.\nYou see a locked box, which looks normal, close by.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, pick up the vacuum from the floor of the shower. After picking up the vacuum, take a trip south. And then, place the vacuum into the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical kind of place. You begin to take stock of what's in the room.\nYou can see an opened basket. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a gummy bear and a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the vacuum from the ground.\nYou are carrying: a vacuum.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, unlock the Henderson's style safe within the kitchenette. And then, make sure that the Henderson's style safe within the kitchenette is ajar. After that, retrieve the kettle from the Henderson's style safe. Then, place the kettle on the floor of the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to take the passkey from the couch. After that, go south. With that accomplished, unlock the box. Then, make it so that the box inside the pantry is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou can see a couch. On the couch you can see a passkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from couch" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the couch.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou're now in the pantry.\nYou scan the room, seeing a box.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to travel north. If you can finish that, retrieve the gummy bear from the floor of the kitchen. And then, eat the gummy bear. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the kitchen.\nYou are in a kitchen. It seems to be pretty usual here.\nYou need an unguarded exit? You should try going south.\nThere is a gummy bear on the floor.\nYou are carrying: a mug.\n\nyour action: " }, { "role": "assistant", "content": "take gummy bear" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip east. Then, retrieve the TextWorld latchkey from the armchair. And then, make it so that the TextWorld locker in the cubicle is unlocked. And then, open the TextWorld locker in the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou've just walked into a cubicle. You can barely contain your excitement.\nYou can see a locked TextWorld locker. You smell an intriguing smell, and follow it to an armchair. You shudder, but continue examining the armchair. The armchair is usual. On the armchair you can make out a TextWorld latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld latchkey from armchair" }, { "role": "user", "content": "current state: You are now in the cubicle.\nYou take the TextWorld latchkey from the armchair.\nYou are carrying: a TextWorld latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld locker with TextWorld latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, retrieve the Henderson's style key from the floor of the attic. And then, make sure that the Henderson's style safe inside the attic is unlocked. And then, look and see that the Henderson's style safe in the attic is ajar. After that, retrieve the insect from the Henderson's style safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical kind of place.\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe.\nYou need an unblocked exit? You should try going north.\nThere is a Henderson's style key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's style key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou pick up the Henderson's style key from the ground.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's style safe with Henderson's style key" }, { "role": "user", "content": "current state: You are now in the attic.\nYou unlock the Henderson's style safe.\nYou are carrying: a Henderson's style key.\n\nyour action: " }, { "role": "assistant", "content": "open Henderson's style safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to make an attempt to travel east. After that, unlock the cuboid locker with the cuboid latchkey. After that, open the cuboid locker within the laundry place. After that, retrieve the nest of caterpillars from the cuboid locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture east. Once you finish that, take the TextWorld style key from the shelf. After stealing the TextWorld style key, make absolutely sure that the TextWorld style safe is unlocked. Then, open the TextWorld style safe in the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the launderette.\nOkay, so you're in a launderette, cool, but is it typical? You better believe it is.\nYou see a gleam over in a corner, where you can see a TextWorld style safe. You see a shelf. On the shelf you see a TextWorld style key. You shudder, but continue examining the room.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take TextWorld style key from shelf" }, { "role": "user", "content": "current state: You are now in the launderette.\nYou take the TextWorld style key from the shelf.\nYou are carrying: a TextWorld style key.\n\nyour action: " }, { "role": "assistant", "content": "unlock TextWorld style safe with TextWorld style key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel south. Then, recover the keycard from the floor of the studio. Then, unlock the locker. Then, open the locker inside the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou need an unblocked exit? You should try going south.\nYou are carrying: an onion.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou can make out a locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying: an onion.\n\nyour action: " }, { "role": "assistant", "content": "take keycard" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, assure that the cabinet is open. Then, recover the formless latchkey from the cabinet. Then, try to go east. After that, check that the formless safe is unlocked with the formless latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. You can barely contain your excitement.\nYou can make out a cabinet. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou open the cabinet, revealing a formless latchkey.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take formless latchkey from cabinet" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the formless latchkey from the cabinet.\nYou are carrying: a formless latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the latchkey from the board. After that, head east. Next, look and see that the safe is closed. After that, Insert the latchkey into the safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it normal? You better believe it is.\nYou make out a board. You see a latchkey on the board.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" }, { "role": "user", "content": "current state: You are now in the cookhouse.\nYour score has just gone up by one point.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cellar.\nI am sorry to announce that you are now in the cellar.\nYou make out an opened safe. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "close safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to recover the passkey from the floor of the studio. And then, assure that the chest is unlocked. After unlocking the chest, open the chest. Then, recover the shadfly from the chest within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio.\nYou can make out a chest. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to unlock the fudge scented safe in the studio with the fudge scented passkey. Then, assure that the fudge scented safe is opened. After that, retrieve the folder from the fudge scented safe in the studio. And then, rest the folder on the table within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou rest your hand against a wall, but you miss the wall and fall onto a fudge scented safe. As if things weren't amazing enough already, you can even see a table. The table is normal. The table appears to be empty.\nThere is an unguarded exit to the north.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock fudge scented safe with fudge scented passkey" }, { "role": "user", "content": "current state: You are now in the studio.\nYou unlock the fudge scented safe.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "open fudge scented safe" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the fudge scented safe, revealing a folder.\nYou are carrying: a fudge scented passkey.\n\nyour action: " }, { "role": "assistant", "content": "take folder from fudge scented safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, check that the Canadian limited edition chest is unlocked with the Canadian limited edition key. After that, open the Canadian limited edition chest inside the shower. After that, recover the vacuum from the Canadian limited edition chest. After that, you can place the vacuum inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened safe. What a letdown! The safe is empty! You rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian limited edition chest with Canadian limited edition key" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the Canadian limited edition chest.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the Canadian limited edition chest, revealing a vacuum.\nYou are carrying: a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "take vacuum from Canadian limited edition chest" }, { "role": "user", "content": "current state: You are now in the shower.\nYou take the vacuum from the Canadian limited edition chest.\nYou are carrying: a vacuum and a Canadian limited edition key.\n\nyour action: " }, { "role": "assistant", "content": "insert vacuum into safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First stop, go north. After that, retrieve the broom from the shelf. And then, try to head south. Okay, and then, put the broom on the stand inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou rest your hand against a wall, but you miss the wall and fall onto a stand. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nYou find yourself in a closet. An usual one.\nYou see a shelf. You see a broom on the shelf.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from shelf" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the broom from the shelf.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nWell, here we are in an office.\nYou rest your hand against a wall, but you miss the wall and fall onto a stand. Why don't you take a picture of it, it'll last longer! Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the north.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "put broom on stand" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head east. And then, recover the passkey from the shelf. And then, make sure that the safe is unlocked with the passkey. Then, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in the place we're calling the studio. You can barely contain your excitement.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the garage.\nYou've entered a garage.\nYou smell a sickening smell, and follow it to a safe. Oh wow! Is that what I think it is? It is! It's a shelf. Make a note of this, you might have to put stuff on or in it later on. The shelf is typical. On the shelf you can see a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from shelf" }, { "role": "user", "content": "current state: You are now in the garage.\nYou take the passkey from the shelf.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the type 0 safe within the closet. And then, ensure that the type 0 safe inside the closet is open. After opening the type 0 safe, retrieve the worm from the type 0 safe inside the closet. After picking up the worm, place the worm on the floor of the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI never took you for the sort of person who would show up in a closet, but I guess I was wrong.\nYou can see a type 0 safe.\nThere is an unguarded exit to the west.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 0 safe with type 0 latchkey" }, { "role": "user", "content": "current state: You are now in the closet.\nYou unlock the type 0 safe.\nYou are carrying: a type 0 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open type 0 safe" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the south. With that accomplished, ensure that the portmanteau within the studio is open. Then, retrieve the staple from the portmanteau. And then, rest the staple on the desk in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A normal kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the studio.\nYou've entered a studio.\nYou make out a closed portmanteau in the corner. Oh wow! Is that what I think it is? It is! It's a desk. The desk appears to be empty. Silly desk, silly, empty, good for nothing desk.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the studio.\nYou open the portmanteau, revealing a staple.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take staple from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture south. With that over with, ensure that the chest inside the bedchamber is open. After pulling open the chest, recover the tv from the chest within the bedchamber. After that, ditch the tv on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou can make out a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to venture south. With that over with, retrieve the passkey from the bowl within the cookery. And then, doublecheck that the box in the cookery is unlocked. Then, ensure that the box inside the cookery is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nThis spare room you have just entered is definitely typical. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cookery.\nWell, here we are in the cookery. The room is well lit.\nYou see a locked ordinary looking box here. You can make out a bowl. You see a passkey on the bowl.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from bowl" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou take the passkey from the bowl.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou unlock the box.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel west. Following that, pick-up the novel from the floor of the recreation zone. Having got the novel, go east. And then, ditch the novel on the floor of the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone. The room is well lit.\nYou can make out a bed. But the thing is empty, unfortunately.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a carrot and a novel on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take novel" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou pick up the novel from the ground.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the spare room.\nWell, here we are in the spare room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a novel.\n\nyour action: " }, { "role": "assistant", "content": "drop novel" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip west. After that, retrieve the worm from the floor of the cookery. After that, make an effort to go to the east. And then, you can put the worm inside the toolbox in the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out an opened toolbox right there by you. The toolbox is empty! What a waste of a day!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've entered a cookery.\nYou make out a locked cabinet.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take worm" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture east. After that, lift the key from the floor of the cubicle. Then, unlock the box. Then, make sure that the box in the cubicle is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have fallen into the most normal of all possible offices.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cubicle.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the cubicle.\nYou can make out a box. You look at the price tag that hangs off the box. Ninety bucks?! Where'd they buy this box, some kind of expensive store? You hear a noise behind you and spin around, but you can't see anything other than a toolbox.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an attempt to venture south. After that, make it so that the bureau inside the studio is opened. After that, pick up the folder from the bureau within the studio. Then, drop the folder on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI just think it's great that you've just entered a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go west. Then, pick up the Henderson's limited edition passkey from the floor of the bedroom. Once you have picked up the Henderson's limited edition passkey, attempt to move east. With that done, check that the Henderson's limited edition box is unlocked with the Henderson's limited edition passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry. You begin looking for stuff.\nYou see a locked Henderson's limited edition box here.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying: a boysenberry.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's limited edition passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, head west. And then, recover the passkey from the plate. Then, attempt to move east. With that done, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nOf every kitchenette you could have sauntered into, you had to saunter into a standard one.\nYou can see a plate. On the plate you can see a passkey.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from plate" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the passkey from the plate.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've entered a pantry.\nYou make out a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to head south. Then, open the display. Then, pick up the rectangular key from the display within the cubicle. And then, assure that the rectangular locker inside the cubicle is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one. You begin to take stock of what's here.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle. You begin looking for stuff.\nYou make out a rectangular locker. You see a display.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open display" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go to the north. With that over with, take the cd from the coffer inside the bedroom. After that, attempt to move south. Next, rest the cd on the recliner inside the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge.\nYou can make out a recliner. However, the recliner, like an empty recliner, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou've entered a bedroom. The room is well lit.\nYou make out an opened coffer. The coffer contains a cd.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cd from coffer" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the cd from the coffer.\nYou are carrying: a cd.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the lounge.\nYou are in a lounge.\nYou can make out a recliner. However, the recliner, like an empty recliner, has nothing on it.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cd.\n\nyour action: " }, { "role": "assistant", "content": "put cd on recliner" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go to the north. If you can finish that, pick up the butterfly from the rack. After that, attempt to go south. If you can finish that, throw the butterfly on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the laundromat.\nGuess what, you are in a place we're calling a laundromat.\nYou can see a rack. You see a butterfly on the rack.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a peanut.\n\nyour action: " }, { "role": "assistant", "content": "take butterfly from rack" }, { "role": "user", "content": "current state: You are now in the laundromat.\nYou take the butterfly from the rack.\nYou are carrying: a butterfly and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the spare room.\nYou've entered a spare room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a butterfly and a peanut.\n\nyour action: " }, { "role": "assistant", "content": "drop butterfly" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to look and see that the Canadian locker is unlocked. And then, ensure that the Canadian locker inside the bedroom is open. Then, recover the cushion from the Canadian locker within the bedroom. Then, put the cushion into the box in the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nLook out! It's a- oh, never mind, it's just a box. Empty! What kind of nightmare TextWorld is this? You smell an awful smell, and follow it to a Canadian locker. What a great pairing of adjectives and nouns!\nThere is an unblocked exit to the north.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "unlock Canadian locker with Canadian keycard" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou unlock the Canadian locker.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "open Canadian locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou open the Canadian locker, revealing a cushion.\nYou are carrying: a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "take cushion from Canadian locker" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the cushion from the Canadian locker.\nYou are carrying: a cushion and a Canadian keycard.\n\nyour action: " }, { "role": "assistant", "content": "insert cushion into box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to head south. Following that, retrieve the cuboid latchkey from the table within the workshop. If you can get your hands on the cuboid latchkey, unlock the cuboid chest inside the workshop. And then, open the cuboid chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nYou see a locked cuboid chest. You can see a table. The table is typical. On the table you see a cuboid latchkey.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take cuboid latchkey from table" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the cuboid latchkey from the table.\nYou are carrying: a cuboid latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock cuboid chest with cuboid latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to retrieve the passkey from the safe. And then, make an attempt to head east. Then, make it so that the chest is unlocked. Then, ensure that the chest inside the recreation zone is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nOf every bedroom you could have walked into, you had to saunter into a typical one. You begin to take stock of what's in the room.\nYou see an opened safe. The safe contains a passkey.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take passkey from safe" }, { "role": "user", "content": "current state: You are now in the bedroom.\nYou take the passkey from the safe.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nWell, here we are in a recreation zone.\nYou see a locked ordinary looking chest close by.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture south. With that over with, ensure that the chest inside the bedchamber is open. After pulling open the chest, recover the tv from the chest within the bedchamber. After that, ditch the tv on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou can make out a chest.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the chest, revealing a tv.\nYou are carrying: a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "take tv from chest" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou take the tv from the chest.\nYou are carrying: a tv and a lampshade.\n\nyour action: " }, { "role": "assistant", "content": "drop tv" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could take a trip north. Following that, pick up the cushion from the stand in the bedroom. With the cushion, try to move south. Then, you can deposit the cushion inside the cabinet in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office.\nYou make out an opened cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, assure that the type 5 locker in the workshop is unlocked. After that, look and see that the type 5 locker is ajar. And then, pick up the latchkey from the type 5 locker. And then, unlock the box with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou see a box. You can make out a type 5 locker.\nThere is an unguarded exit to the west.\nYou are carrying: a type 5 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock type 5 locker with type 5 latchkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move north. Then, lift the type 4 latchkey from the floor of the steam room. Then, attempt to move south. After that, check that the type 4 locker inside the cellar is unlocked with the type 4 latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nAh, the cellar. This is some kind of cellar, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locked type 4 locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou've entered a steam room. Let's see what's in here.\nYou scan the room for a drawer, and you find a drawer.\nYou need an unblocked exit? You should try going south.\nThere is a type 4 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take type 4 latchkey" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou pick up the type 4 latchkey from the ground.\nYou are carrying: a type 4 latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First stop, retrieve the latchkey from the floor of the shower. Then, unlock the box with the latchkey. After that, ensure that the box in the shower is open. After pulling open the box, recover the iron from the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room, seeing a box.\nYou need an unblocked exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou pick up the latchkey from the ground.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "unlock box with latchkey" }, { "role": "user", "content": "current state: You are now in the shower.\nYou unlock the box.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open box" }, { "role": "user", "content": "current state: You are now in the shower.\nYou open the box, revealing an iron.\nYou are carrying: a latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take iron from box" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go east. After that, assure that the cabinet is open. After that, pick up the vacuum from the cabinet. Then, place the vacuum on the shelf inside the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nWell I'll be, you are in the place we're calling the shower. You begin to take stock of what's in the room.\nYou see a cabinet. You scan the room for a shelf, and you find a shelf. The shelf is normal. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open cabinet" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, go north. And then, take the apple from the chest in the closet. And then, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nOf every kitchen you could have shown up in, you had to walk into a standard one.\nYou need an unblocked exit? You should try going north.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the closet.\nAh, the closet. This is some kind of closet, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room for a chest, and you find a chest. The chest contains an apple!\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take apple from chest" }, { "role": "user", "content": "current state: You are now in the closet.\nYou take the apple from the chest.\nYou are carrying: an apple.\n\nyour action: " }, { "role": "assistant", "content": "eat apple" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head west. That done, recover the vanilla scented key from the cabinet within the restroom. And then, head east. Then, unlock the vanilla scented locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou find yourself in a restroom. A standard kind of place.\nYou can make out an opened cabinet in the corner. The cabinet contains a vanilla scented key.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take vanilla scented key from cabinet" }, { "role": "user", "content": "current state: You are now in the restroom.\nYou take the vanilla scented key from the cabinet.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the office. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a vanilla scented locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a vanilla scented key.\n\nyour action: " }, { "role": "assistant", "content": "unlock vanilla scented locker with vanilla scented key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, attempt to go to the north. And then, retrieve the glass from the floor of the scullery. And then, travel south. Next, place the glass inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" }, { "role": "user", "content": "current state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great standard vibes in this place, a wonderful standard atmosphere. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the south.\nThere is a glass on the floor.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "take glass" }, { "role": "user", "content": "current state: You are now in the scullery.\nYou pick up the glass from the ground.\nYou are carrying: a glass and a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Next, take the Henderson's passkey from the safe in the attic. And then, check that the Henderson's safe within the attic is unlocked with the Henderson's passkey. After that, look and see that the Henderson's safe in the attic is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's great that you've just entered a parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the attic.\nWell, here we are in an attic.\nYou can see a locked Henderson's safe. You hear a noise behind you and spin around, but you can't see anything other than a safe. The safe contains a Henderson's passkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take Henderson's passkey from safe" }, { "role": "user", "content": "current state: You are now in the attic.\nWhich do you mean, the Henderson's safe or the safe?\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "unlock Henderson's safe with Henderson's passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, go to the south. Next, take the Henderson's passkey from the safe in the attic. And then, check that the Henderson's safe within the attic is unlocked with the Henderson's passkey. After that, look and see that the Henderson's safe in the attic is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI just think it's great that you've just entered a parlor.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to make an attempt to venture east. With that done, open the safe within the closet. After that, take the type U key from the safe. Once you have taken the type U key, unlock the type U safe in the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, retrieve the key from the box. With the key, make sure that the chest within the recreation zone is unlocked. And then, open the chest. After opening the chest, recover the poem from the chest in the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An ordinary kind of place. The room is well lit.\nYou see a locked chest. You can see a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a key. Wow, check out the price tag that hangs off the box! Fifty big ones!\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from box" }, { "role": "user", "content": "current state: You are now in the recreation zone.\nYou take the key from the box.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, pick-up the spherical passkey from the floor of the lounge. If you have taken the spherical passkey, make sure that the spherical locker in the lounge is unlocked. And then, open the spherical locker. Then, retrieve the tablet from the spherical locker in the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A normal one.\nYou see a locked spherical locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical passkey" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First of all, you could, like, head west. With that done, take the mop from the shelf within the sauna. After that, head east. Next, place the mop on the couch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou see a couch. Now why would someone leave that there? The couch is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou've just sauntered into a sauna.\nYou can make out a shelf. The shelf is usual. On the shelf you can see a mop. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take mop from shelf" }, { "role": "user", "content": "current state: You are now in the sauna.\nYou take the mop from the shelf.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou see a couch. Now why would someone leave that there? The couch is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a mop.\n\nyour action: " }, { "role": "assistant", "content": "put mop on couch" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest in the basement is open. After that, take the key from the chest inside the basement. After that, unlock the locker. And then, make absolutely sure that the locker within the basement is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nA locked locker is right there by you. A closed chest is in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, assure that the portmanteau is open. Then, retrieve the folder from the portmanteau. Then, move east. And then, rest the folder on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a portmanteau. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the portmanteau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou take the folder from the portmanteau.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, if it's not too much trouble, I need you to try to travel east. Next, open the suitcase. After that, retrieve the latchkey from the suitcase. And then, insert the latchkey into the box's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the latchkey from the board. After that, head east. Next, look and see that the safe is closed. After that, Insert the latchkey into the safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nOkay, so you're in a cookhouse, cool, but is it normal? You better believe it is.\nYou make out a board. You see a latchkey on the board.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from board" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to head south. After that, retrieve the key from the dresser. And then, make sure that the chest in the steam room is unlocked with the key. After that, open the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in a lounge.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nWell how about that, you are in a place we're calling a steam room.\nLook out! It's a- oh, never mind, it's just a chest. You make out an opened dresser. The dresser contains a key.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the west. Then, recover the teaspoon from the chair. And then, try to go east. If you can succeed at that, rest the teaspoon on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nLook out! It's a- oh, never mind, it's just a shelf. The shelf is typical. But the thing is empty.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, attempt to go to the north. And then, retrieve the glass from the floor of the scullery. And then, travel south. Next, place the glass inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou can see a cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keyboard.\n\nyour action: " }, { "role": "assistant", "content": "go north" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to move south. Following that, take the keycard from the armchair inside the office. Then, doublecheck that the safe inside the office is unlocked. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nHere we are in the scullery.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to venture west. Then, lift the dvd from the floor of the bar. And then, go to the east. Then, toss the dvd on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An usual kind of place.\nYou make out a shelf. But oh no! there's nothing on this piece of garbage.\nThere is an unguarded exit to the west.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to pick up the broom from the table inside the sauna. And then, head south. Following that, make it so that the basket inside the bedroom is open. And then, put the broom inside the basket. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna.\nYou can see a table. You see a broom on the table.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take broom from table" }, { "role": "user", "content": "current state: You are now in the sauna.\nYour score has just gone up by one point.\nYou are carrying: a broom.\n\nyour action: " }, { "role": "assistant", "content": "go south" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. If you can get around to doing that, recover the latchkey from the counter. If you can get your hands on the latchkey, look and see that the locker is unlocked with the latchkey. And then, open the locker inside the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical one. Let's see what's in here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the cookery.\nYou've seen better cookerys, but at least this one seems pretty standard.\nYou can see a locker. You make out a counter. The counter is usual. On the counter you can see a latchkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take latchkey from counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, attempt to venture west. Then, take the printer from the shelf. With the printer, go east. Following that, place the printer on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in the bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go west" }, { "role": "user", "content": "current state: You are now in the workshop.\nI am excited to announce that you are now in the workshop.\nYou see a shelf. You see a printer on the shelf.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take printer from shelf" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the printer from the shelf.\nYou are carrying: a printer.\n\nyour action: " }, { "role": "assistant", "content": "go east" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could make it so that the chest is open. Then, take the napkin from the chest. Then, go east. And then, sit the napkin on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. Let's see what's in here.\nYou can see a closed chest nearby.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou open the chest, revealing a napkin.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take napkin from chest" }, { "role": "user", "content": "current state: You are now in the kitchenette.\nYou take the napkin from the chest.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nI am pleased to announce that you are now in the attic. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a counter. Wow, isn't TextWorld just the best? The counter is ordinary. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a napkin.\n\nyour action: " }, { "role": "assistant", "content": "put napkin on counter" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go east. After that, assure that the non-euclidean chest is wide open. After that, retrieve the peanut from the non-euclidean chest. With the peanut, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou're now in the workshop. You start to take note of what's in the room.\nYou can see a non-euclidean chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "open non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou open the non-euclidean chest, revealing a peanut.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "take peanut from non-euclidean chest" }, { "role": "user", "content": "current state: You are now in the workshop.\nYou take the peanut from the non-euclidean chest.\nYou are carrying: a peanut and a non-euclidean latchkey.\n\nyour action: " }, { "role": "assistant", "content": "eat peanut" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, assure that the portmanteau is open. Then, retrieve the folder from the portmanteau. Then, move east. And then, rest the folder on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a portmanteau. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open portmanteau" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the portmanteau, revealing a folder.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from portmanteau" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest in the basement is open. After that, take the key from the chest inside the basement. After that, unlock the locker. And then, make absolutely sure that the locker within the basement is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nA locked locker is right there by you. A closed chest is in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou open the chest, revealing a key.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from chest" }, { "role": "user", "content": "current state: You are now in the basement.\nYou take the key from the chest.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock locker with key" }, { "role": "user", "content": "current state: You are now in the basement.\nYou unlock the locker.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "open locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to ensure that the chest in the basement is open. After that, take the key from the chest inside the basement. After that, unlock the locker. And then, make absolutely sure that the locker within the basement is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nA locked locker is right there by you. A closed chest is in the corner.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First, it would be good if you could retrieve the folder from the cabinet. After getting the folder, go to the south. And then, open the dresser within the washroom. And then, insert the folder into the dresser in the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou can make out a cabinet. There's something strange about this being here, but you can't put your finger on it. The cabinet contains a folder.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take folder from cabinet" }, { "role": "user", "content": "current state: You are now in the studio.\nYour score has just gone up by one point.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the washroom.\nYou find yourself in a washroom. An ordinary one.\nYou can see a dresser.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a folder.\n\nyour action: " }, { "role": "assistant", "content": "open dresser" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, if it's not too much trouble, I need you to make an attempt to venture south. That done, make absolutely sure that the coffer within the pantry is ajar. After that, retrieve the potato from the coffer within the pantry. And then, eat the potato. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You start to take note of what's in the room.\nYou can see a closed fridge in the corner.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou've just walked into a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a coffer.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open coffer" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou open the coffer, revealing a potato.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take potato from coffer" }, { "role": "user", "content": "current state: You are now in the pantry.\nYou take the potato from the coffer.\nYou are carrying: a potato.\n\nyour action: " }, { "role": "assistant", "content": "eat potato" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to go south. Next, check that the spherical chest within the office is unlocked with the spherical key. And then, make it so that the spherical chest is wide open. After that, retrieve the Advent Calendar from the spherical chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the office.\nYou've entered an office.\nLook over there! a spherical chest. Now that's what I call TextWorld!\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "unlock spherical chest with spherical key" }, { "role": "user", "content": "current state: You are now in the office.\nYou unlock the spherical chest.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "open spherical chest" }, { "role": "user", "content": "current state: You are now in the office.\nYou open the spherical chest, revealing an Advent Calendar.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "take Advent Calendar from spherical chest" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make sure that the safe is unlocked. Then, ensure that the safe is open. And then, take the chocolate bar from the safe inside the workshop. After you have got the chocolate bar, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a safe. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock safe with key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to try to move east. And then, pick up the keycard from the rack inside the shower. After picking up the keycard, check that the chest is unlocked with the keycard. Having unlocked the chest, ensure that the chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the shower.\nGuess what, you are in a place we're calling a shower.\nYou can make out a locked chest. You can see a rack. The rack is usual. On the rack you see a keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take keycard from rack" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could ensure that the locker is open. And then, retrieve the loaf of bread from the locker in the bedchamber. And then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a closed locker, which looks usual, in the corner.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "open locker" }, { "role": "user", "content": "current state: You are now in the bedchamber.\nYou open the locker, revealing a loaf of bread.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take loaf of bread from locker" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, pick up the spherical key from the dresser. And then, attempt to take a trip south. And then, close the spherical box. After that, doublecheck the spherical box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary one.\nYou see a dresser. The dresser contains a spherical key. You wonder idly who left that here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take spherical key from dresser" }, { "role": "user", "content": "current state: You are now in the launderette.\nYour score has just gone up by one point.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "go south" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou see a spherical box. The spherical box is empty, what a horrible day!\nYou need an unblocked exit? You should try going north.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "close spherical box" }, { "role": "user", "content": "current state: You are now in the steam room.\nYou close the spherical box.\nYou are carrying: a spherical key.\n\nyour action: " }, { "role": "assistant", "content": "lock spherical box with spherical key" } ], [ { "role": "user", "content": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be fantastic if you could attempt to travel east. That done, retrieve the key from the trunk. And then, check that the chest is unlocked with the key. And then, open the chest within the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "go east" }, { "role": "user", "content": "current state: You are now in the attic.\nYou find yourself in an attic. A normal one.\nYou see a locked usual looking chest in the corner. You can see an opened trunk here. The trunk contains a key. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: " }, { "role": "assistant", "content": "take key from trunk" }, { "role": "user", "content": "current state: You are now in the attic.\nYou take the key from the trunk.\nYou are carrying: a key.\n\nyour action: " }, { "role": "assistant", "content": "unlock chest with key" } ] ] }