#usda 1.0 ( defaultPrim = "Rubber" metersPerUnit = 1 upAxis = "Z" ) def Material "Rubber" ( prepend apiSchemas = ["PhysicsMaterialAPI"] ) { float physics:density = 1100 float physics:dynamicFriction = 0.7 float physics:restitution = 0.8 float physics:staticFriction = 0.7 }