File size: 8,497 Bytes
48e3321 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 | #include <Windows.h>
#include <windowsx.h>
#include <tchar.h>
#include <stdio.h>
#include <ctime>
#include <cmath>
#include <math.h>
#include <time.h>
#include <iostream>
#include <limits.h>
#pragma comment(lib, "winmm.lib")
#pragma comment(lib, "Msimg32.lib")
#define M_PI 3.14159265358979323846264338327950288
#define _USE_MATH_DEFINES 1
//typedef NTSTATUS(NTAPI* NRHEdef)(NTSTATUS, ULONG, ULONG, PULONG, ULONG, PULONG);
//typedef NTSTATUS(NTAPI* RAPdef)(ULONG, BOOLEAN, BOOLEAN, PBOOLEAN);
typedef union _RGBQUAD {
COLORREF rgb;
struct {
BYTE r;
BYTE g;
BYTE b;
BYTE Reserved;
};
}_RGBQUAD, *PRGBQUAD;
int red, green, blue;
bool ifcolorblue = false, ifblue = false;
COLORREF Hue(int length) { //Credits to Void_/GetMBR
if (red != length) {
red < length; red++;
if (ifblue == true) {
return RGB(red, 0, length);
}
else {
return RGB(red, 0, 0);
}
}
else {
if (green != length) {
green < length; green++;
return RGB(length, green, 0);
}
else {
if (blue != length) {
blue < length; blue++;
return RGB(0, length, blue);
}
else {
red = 0; green = 0; blue = 0;
ifblue = true;
}
}
}
}
DWORD WINAPI balls(LPVOID lpParam) {
int w = GetSystemMetrics(0), h = GetSystemMetrics(1);
int signX = 1;
int signY = 1;
int signX1 = 1;
int signY1 = 1;
int incrementor = 10;
int x = 10;
int y = 10;
while (1) {
HDC hdc = GetDC(0);
int top_x = 0 + x;
int top_y = 0 + y;
int bottom_x = 100 + x;
int bottom_y = 100 + y;
x += incrementor * signX;
y += incrementor * signY;
HBRUSH brush = CreateSolidBrush(Hue(239));
SelectObject(hdc, brush);
Ellipse(hdc, top_x, top_y, bottom_x, bottom_y);
if (y >= GetSystemMetrics(SM_CYSCREEN))
{
signY = -1;
}
if (x >= GetSystemMetrics(SM_CXSCREEN))
{
signX = -1;
}
if (y == 0)
{
signY = 1;
}
if (x == 0)
{
signX = 1;
}
Sleep(10);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
DWORD WINAPI shader1(LPVOID lpParam) {
HDC hdc = GetDC(0); HWND wnd = GetDesktopWindow();
int sw = GetSystemMetrics(0), sh = GetSystemMetrics(1);
double angle = 0;
while (1) {
hdc = GetDC(0);
for (float i = 0; i < sw + sh; i += 1.99f) {
int a = sin(angle) * 700;
BitBlt(hdc, 0, i, sw, 1, hdc, a, i, SRCCOPY);
angle += M_PI / 3;
DeleteObject(&i); DeleteObject(&a);
}
ReleaseDC(wnd, hdc);
DeleteDC(hdc); DeleteObject(&sw); DeleteObject(&sh); DeleteObject(&angle);
}
}
DWORD WINAPI payload6(LPVOID lpParam) {
int sw, sh;
while (1) {
HDC hdc = GetDC(0);
sw = GetSystemMetrics(0);
sh = GetSystemMetrics(1);
StretchBlt(hdc, -20, -20, sw + 40, sh + 40, hdc, 0, 0, sw, sh, SRCCOPY);
ReleaseDC(0, hdc);
Sleep(4);
}
}
DWORD WINAPI bitblt1(LPVOID lpParam) {
HDC desktop = GetDC(NULL);
int xs = GetSystemMetrics(SM_CXSCREEN);
int ys = GetSystemMetrics(SM_CYSCREEN);
while (true) {
desktop = GetDC(NULL);
BitBlt(desktop, 3, 3, xs, ys, desktop, 5, 5, SRCCOPY);
ReleaseDC(0, desktop);
Sleep(10);
}
}
DWORD WINAPI sustainepic(LPVOID lpParam) {
int w = GetSystemMetrics(0);
int h = GetSystemMetrics(1);
while (1) {
HDC hdc = GetDC(0);
HBRUSH brush = CreateSolidBrush(Hue(239));
SelectObject(hdc, brush);
//BitBlt(hdc, -30, 0, w, h, hdc, -30, 0, SRCCOPY);
BitBlt(hdc, 5, 2, w, h, hdc, 6, 1, SRCCOPY);
BitBlt(hdc, w - 5, 2, w, h, hdc, 6, 1, PATCOPY);
//BitBlt(hdc, 0, 0, w, h, hdc, 0, -30, 0x1900ac010e);
//BitBlt(hdc, 0, 0, w, h, hdc, 0, h - 30, 0x1900ac010e);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
DWORD WINAPI patblt(LPVOID lpParam)
{
while (1) {
HDC hdc = GetDC(NULL);
int w = GetSystemMetrics(SM_CXSCREEN),
h = GetSystemMetrics(SM_CYSCREEN);
HBRUSH brush = CreateSolidBrush(RGB(rand() % 255, rand() % 255, rand() % 255));
SelectObject(hdc, brush);
PatBlt(hdc, 0, 0, w, h, PATINVERT);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
VOID WINAPI sound1() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t&(t >> 7) - t & t >> 8);
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound2() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(430 * (5 * t >> 11 | 5 * t >> 1));
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound3() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t * t / (1 + (t >> 9 & t >> 8)) & 128);
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound4() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 22050, 22050, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[22050 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t * ((t >> 6 | t >> 11) & 15 & t >> 9)) * t >> 10;
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound5() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t * ((t & 4096 ? t % 65536 < 59392 ? 7 : t & 7 : 16) + (1 & t >> 14)) >> (3 & t >> (t & 2048 ? 2 : 10)) | t >> (t & 16384 ? t & 4096 ? 4 : 3 : 2));
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
int main() {
if (MessageBoxW(NULL, L"sugarwin.exe, Run?", L"sugarwin.exe", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
{
ExitProcess(0);
}
else
{
if (MessageBoxW(NULL, L"Are u sure?", L"sugarwin.exe", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
{
ExitProcess(0);
}
else
Sleep(1000);
HANDLE thread1 = CreateThread(0, 0, shader1, 0, 0, 0);
HANDLE thread2 = CreateThread(0, 0, balls, 0, 0, 0);
sound1();
Sleep(30000);
Sleep(200);
TerminateThread(thread1, 0);
CloseHandle(thread1);
TerminateThread(thread2, 0);
CloseHandle(thread2);
HANDLE thread3 = CreateThread(0, 0, bitblt1, 0, 0, 0);
HANDLE thread4 = CreateThread(0, 0, balls, 0, 0, 0);
sound2();
Sleep(30000);
Sleep(200);
TerminateThread(thread3, 0);
CloseHandle(thread3);
TerminateThread(thread4, 0);
CloseHandle(thread4);
HANDLE thread5 = CreateThread(0, 0, payload6, 0, 0, 0);
sound3();
Sleep(30000);
Sleep(200);
TerminateThread(thread5, 0);
CloseHandle(thread5);
HANDLE thread6 = CreateThread(0, 0, sustainepic, 0, 0, 0);
sound4();
Sleep(30000);
Sleep(200);
TerminateThread(thread6, 0);
CloseHandle(thread6);
HANDLE thread7 = CreateThread(0, 0, balls, 0, 0, 0);
HANDLE thread8 = CreateThread(0, 0, patblt, 0, 0, 0);
sound5();
Sleep(30000);
Sleep(200);
}
} |