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#include <windows.h>
#include <intrin.h>
VOID WINAPI Thrkl(HANDLE thread) {
TerminateThread(thread, 0);
CloseHandle(thread);
}
VOID WINAPI Rfrsh() {
InvalidateRect(0, 0, 0);
Sleep(1000);
}
VOID WINAPI ci(int x, int y, int w, int h)
{
HDC hdc = GetDC(0);
HRGN hrgn = CreateEllipticRgn(x, y, w+x, h-y);
HBRUSH hbr = CreateSolidBrush(RGB(0, 255, 255));
SelectClipRgn(hdc, hrgn);
SelectObject(hdc, hbr);
BitBlt(hdc, x, y, w, h, hdc, x, y, PATINVERT);
DeleteObject(hrgn); DeleteObject(hbr);
ReleaseDC(NULL, hdc);
}
DWORD xs;
VOID SeedXorshift32(DWORD dwSeed) {
xs = dwSeed;
}
DWORD xorshift32() {
xs ^= xs << 13;
xs ^= xs << 17;
xs ^= xs << 5;
return xs;
}
DWORD WINAPI RedrawCounter(LPVOID lpRedraw) {
while (1) {
Sleep(500);
InvalidateRect(0, 0, 0);
}
}