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#include <windows.h>
#include <cmath>
#include <ctime>
#pragma comment(lib, "winmm.lib")
#define _USE_MATH_DEFINES 1
#include <cmath>
#define M_PI 3.14159265358979323846264338327950288
//typedef NTSTATUS(NTAPI* NRHEdef)(NTSTATUS, ULONG, ULONG, PULONG, ULONG, PULONG);
//typedef NTSTATUS(NTAPI* RAPdef)(ULONG, BOOLEAN, BOOLEAN, PBOOLEAN);
typedef union _RGBQUAD {
COLORREF rgb;
struct {
BYTE r;
BYTE g;
BYTE b;
BYTE Reserved;
};
}_RGBQUAD, *PRGBQUAD;
int red, green, blue;
bool ifcolorblue = false, ifblue = false;
COLORREF Hue(int length) { //Credits to Void_/GetMBR
if (red != length) {
red < length; red++;
if (ifblue == true) {
return RGB(red, 0, length);
}
else {
return RGB(red, 0, 0);
}
}
else {
if (green != length) {
green < length; green++;
return RGB(length, green, 0);
}
else {
if (blue != length) {
blue < length; blue++;
return RGB(0, length, blue);
}
else {
red = 0; green = 0; blue = 0;
ifblue = true;
}
}
}
}
DWORD WINAPI balls(LPVOID lpParam) {
int w = GetSystemMetrics(0), h = GetSystemMetrics(1);
int signX = 1;
int signY = 1;
int signX1 = 1;
int signY1 = 1;
int incrementor = 10;
int x = 10;
int y = 10;
while (1) {
HDC hdc = GetDC(0);
int top_x = 0 + x;
int top_y = 0 + y;
int bottom_x = 100 + x;
int bottom_y = 100 + y;
x += incrementor * signX;
y += incrementor * signY;
HBRUSH brush = CreateSolidBrush(Hue(239));
SelectObject(hdc, brush);
Ellipse(hdc, top_x, top_y, bottom_x, bottom_y);
if (y >= GetSystemMetrics(SM_CYSCREEN))
{
signY = -1;
}
if (x >= GetSystemMetrics(SM_CXSCREEN))
{
signX = -1;
}
if (y == 0)
{
signY = 1;
}
if (x == 0)
{
signX = 1;
}
Sleep(10);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
DWORD WINAPI bitblt1(LPVOID lpParam) {
HDC desktop = GetDC(NULL);
int xs = GetSystemMetrics(SM_CXSCREEN);
int ys = GetSystemMetrics(SM_CYSCREEN);
while (true) {
desktop = GetDC(NULL);
BitBlt(desktop, 2, 2, xs, ys, desktop, -2, 2, SRCCOPY);
ReleaseDC(0, desktop);
Sleep(10);
}
}
DWORD WINAPI vertwide(LPVOID lpParam) {
HDC desk;
int sw, sh;
while (1) {
desk = GetDC(0);
sw = GetSystemMetrics(0);
sh = GetSystemMetrics(1);
StretchBlt(desk, 0, -20, sw, sh + 40, desk, 0, 0, sw, sh, SRCCOPY);
ReleaseDC(0, desk);
Sleep(4);
}
}
DWORD WINAPI masher(LPVOID lpParam) {
while (1) {
HDC hdc = GetDC(HWND_DESKTOP);
int sw = GetSystemMetrics(SM_CXSCREEN), sh = GetSystemMetrics(SM_CYSCREEN);
BitBlt(hdc, rand() % 5, rand() % 5, rand() % sw, rand() % sh, hdc, rand() % 5, rand() % 5, SRCCOPY);
ReleaseDC(0, hdc);
}
}
DWORD WINAPI squares(LPVOID lpParam) {
int w = GetSystemMetrics(0), h = GetSystemMetrics(1);
int signX = 1;
int signY = 1;
int signX1 = 1;
int signY1 = 1;
int incrementor = 10;
int x = 10;
int y = 10;
while (1) {
HDC hdc = GetDC(0);
int top_x = 0 + x;
int top_y = 0 + y;
int bottom_x = 100 + x;
int bottom_y = 100 + y;
x += incrementor * signX;
y += incrementor * signY;
HBRUSH brush = CreateSolidBrush(Hue(239));
SelectObject(hdc, brush);
Rectangle(hdc, top_x, top_y, bottom_x, bottom_y);
if (y >= GetSystemMetrics(SM_CYSCREEN))
{
signY = -1;
}
if (x >= GetSystemMetrics(SM_CXSCREEN))
{
signX = -1;
}
if (y == 0)
{
signY = 1;
}
if (x == 0)
{
signX = 1;
}
Sleep(10);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
DWORD WINAPI sustainepic(LPVOID lpParam) {
int w = GetSystemMetrics(0);
int h = GetSystemMetrics(1);
while (1) {
HDC hdc = GetDC(0);
HBRUSH brush = CreateSolidBrush(Hue(239));
SelectObject(hdc, brush);
//BitBlt(hdc, -30, 0, w, h, hdc, -30, 0, SRCCOPY);
BitBlt(hdc, -1, 0, w, h, hdc, 0, 0, SRCCOPY);
BitBlt(hdc, w - 1, 0, w, h, hdc, 0, 0, PATCOPY);
//BitBlt(hdc, 0, 0, w, h, hdc, 0, -30, 0x1900ac010e);
//BitBlt(hdc, 0, 0, w, h, hdc, 0, h - 30, 0x1900ac010e);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
DWORD WINAPI tunnel(LPVOID lpParam) {
int sw, sh;
while (1) {
HDC hdc = GetDC(0);
sw = GetSystemMetrics(SM_CXSCREEN);
sh = GetSystemMetrics(SM_CYSCREEN);
// For zooming out, the source area should be larger than the destination area.
// We shrink the destination area by 40 pixels, so the source area should be larger by the same amount.
StretchBlt(hdc, 20, 20, sw - 40, sh - 40, hdc, 0, 0, sw, sh, SRCCOPY);
ReleaseDC(0, hdc);
Sleep(4);
}
}
DWORD WINAPI sustainepic2(LPVOID lpParam) {
int w = GetSystemMetrics(0);
int h = GetSystemMetrics(1);
while (1) {
HDC hdc = GetDC(0);
HBRUSH brush = CreateSolidBrush(Hue(239));
SelectObject(hdc, brush);
//BitBlt(hdc, -30, 0, w, h, hdc, -30, 0, SRCCOPY);
BitBlt(hdc, -5, 1, w, h, hdc, 2, 2, SRCCOPY);
BitBlt(hdc, w - 5, 1, w, h, hdc, 2, 2, PATCOPY);
//BitBlt(hdc, 0, 0, w, h, hdc, 0, -30, 0x1900ac010e);
//BitBlt(hdc, 0, 0, w, h, hdc, 0, h - 30, 0x1900ac010e);
DeleteObject(brush);
ReleaseDC(0, hdc);
}
}
VOID WINAPI sound1() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(t&(t >> 7) - t & t >> 8);
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound2() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(150 * (t >> 6 | t | t >> (t >> 16)) + (7 & t >> 11));
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound3() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(10 * (t & 5 * t | t >> 6 | (t & 32768 ? -6 * t / 7 : (t & 65536 ? -9 * t & 100 : -9 * (t & 100)) / 11)));
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound4() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>((t*(t >> 5 | t >> 1) ^ 20) & 500);
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound5() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 20] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>((t >> 10) | (t >> 4))*t&((t >> 8) | (t >> 10));
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound6() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(430 * (5 * t >> 11 | 5 * t >> 1));
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
VOID WINAPI sound7() {
HWAVEOUT hWaveOut = 0;
WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
char buffer[8000 * 30] = {};
for (DWORD t = 0; t < sizeof(buffer); ++t)
buffer[t] = static_cast<char>(9 * t&t >> 4 | 5 * t&t >> 7 | (3 * t&t >> 10) - 1);
WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
waveOutClose(hWaveOut);
}
int CALLBACK WinMain(
HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow
)
{
if (MessageBoxW(NULL, L"This is GDI Malware\nThis is not safe.", L"clr.exe by rarka", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
{
ExitProcess(0);
}
else
{
if (MessageBoxW(NULL, L"Are you sure? It still contains flashing lights - NOT for epilepsy", L"Final Warning - clr.exe", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
{
ExitProcess(0);
}
else
{
HANDLE d1 = CreateThread(0, 0, bitblt1, 0, 0, 0);
sound1();
Sleep(30000);
Sleep(200);
TerminateThread(d1, 0);
CloseHandle(d1);
HANDLE d2 = CreateThread(0, 0, vertwide, 0, 0, 0);
HANDLE d3dot1 = CreateThread(0, 0, balls, 0, 0, 0);
sound2();
Sleep(30000);
Sleep(200);
TerminateThread(d2, 0);
CloseHandle(d2);
TerminateThread(d3dot1, 0);
CloseHandle(d3dot1);
HANDLE d3 = CreateThread(0, 0, masher, 0, 0, 0);
sound3();
Sleep(30000);
Sleep(200);
TerminateThread(d3, 0);
CloseHandle(d3);
HANDLE d4 = CreateThread(0, 0, squares, 0, 0, 0);
HANDLE d5 = CreateThread(0, 0, sustainepic, 0, 0, 0);
sound4();
Sleep(30000);
Sleep(200);
TerminateThread(d4, 0);
CloseHandle(d4);
TerminateThread(d5, 0);
CloseHandle(d5);
HANDLE d6 = CreateThread(0, 0, tunnel, 0, 0, 0);
HANDLE d7dot2 = CreateThread(0, 0, balls, 0, 0, 0);
sound5();
Sleep(20000);
Sleep(200);
TerminateThread(d6, 0);
CloseHandle(d6);
TerminateThread(d7dot2, 0);
CloseHandle(d7dot2);
HANDLE d8 = CreateThread(0, 0, sustainepic2, 0, 0, 0);
HANDLE d9dot3 = CreateThread(0, 0, squares, 0, 0, 0);
sound6();
Sleep(30000);
Sleep(200);
TerminateThread(d8, 0);
CloseHandle(d8);
TerminateThread(d9dot3, 0);
CloseHandle(d9dot3);
}
}
}