drawIntroFrame: push es push 0xb800 pop es ; Increase the frame tick counter to make the intro run faster mov byte [frameTickCounter], 5 ; Check if message is already fully displayed cmp si, messageLength jae .end mov di, si imul di, 2 mov byte al, [si+message] mov byte [es:di], al mov byte [es:di+1], 0xf0 inc si mov [frameIndex], si .end: pop es ret