text
stringlengths 4
756
|
|---|
<|endoftext|>Elemental Augury | {U}{B}{R} | Enchantment | rare | {3}: Look at the top three cards of target player's library, then put them back in any order. | "It is the changing of perception that is important."
|
—Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|>
|
<|endoftext|>Stirring Wildwood | | Land | rare | <card_name> enters the battlefield tapped.
|
{T}: Add {G} or {W}.
|
{1}{G}{W}: Until end of turn, <card_name> becomes a 3/4 green and white Elemental creature with reach. It's still a land. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Koll, the Forgemaster | {R}{W} | Legendary Creature — Dwarf Warrior | uncommon | Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
|
Creature tokens you control that are enchanted or equipped get +1/+1. | Using tyrite from a fallen Cosmos monster, Koll forged a weapon to awe Halvar himself. | 2 | 2<|endoftext|>
|
<|endoftext|>Canyon Drake | {2}{R}{R} | Creature — Drake | rare | Flying
|
{1}, Discard a card at random: <card_name> gets +2/+0 until end of turn. | "These runes are tough enough without the distraction," Ertai muttered, one eye on the drake. | 1 | 2<|endoftext|>
|
<|endoftext|>Valor in Akros | {3}{W} | Enchantment | uncommon | Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | They became a single entity, a phalanx in the Temple of Triumph standing against a host of enemies. | nan | nan<|endoftext|>
|
<|endoftext|>Geyadrone Dihada | {1}{U}{B}{R} | Legendary Planeswalker — Dihada | rare | Protection from permanents with corruption counters on them
|
+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.
|
−3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.
|
−7: Gain control of each permanent with a corruption counter on it. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Moritte of the Frost | {2}{G}{U}{U} | Legendary Snow Creature — Shapeshifter | uncommon | Changeling (This card is every creature type.)
|
You may have <card_name> enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. | nan | 0 | 0<|endoftext|>
|
<|endoftext|>Drown in Filth | {B}{G} | Sorcery | common | Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard. | The rot farmer's first rite of passage is to craft a pair of work stilts. | nan | nan<|endoftext|>
|
<|endoftext|>Gor Muldrak, Amphinologist | {1}{G}{U} | Legendary Creature — Human Scout | rare | You and permanents you control have protection from Salamanders.
|
At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. | "The day of reckoning is coming. Knowledge of the amphin may be our only refuge." | 3 | 2<|endoftext|>
|
<|endoftext|>Fowl Play | {2}{U} | Enchantment — Aura | common | Enchant creature
|
Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1. | "I feel like chicken tonight!" | nan | nan<|endoftext|>
|
<|endoftext|>Arnjlot's Ascent | {1}{U}{U} | Enchantment | common | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
|
{1}: Target creature gains flying until end of turn. | "The dreams of a child fulfilled:
|
the wind on my brow,
|
the air 'neath my feet."
|
—Arnjlot Olasson, Sky Mage | nan | nan<|endoftext|>
|
<|endoftext|>Overlaid Terrain | {2}{G}{G} | Enchantment | rare | As <card_name> enters the battlefield, sacrifice all lands you control.
|
Lands you control have "{T}: Add two mana of any one color." | One must reap before one can sow. | nan | nan<|endoftext|>
|
<|endoftext|>Aid the Fallen | {1}{B} | Sorcery | common | Choose one or both —
|
• Return target creature card from your graveyard to your hand.
|
• Return target planeswalker card from your graveyard to your hand. | "I never liked you. Now get up—we have a fight to finish." | nan | nan<|endoftext|>
|
<|endoftext|>Jeleva, Nephalia's Scourge | {1}{U}{B}{R} | Legendary Creature — Vampire Wizard | mythic | Flying
|
When <card_name> enters the battlefield, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.
|
Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost. | nan | 1 | 3<|endoftext|>
|
<|endoftext|>Govern the Guildless | {5}{U} | Sorcery | rare | Gain control of target monocolored creature.
|
Forecast — {1}{U}, Reveal <card_name> from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.) | nan | nan | nan<|endoftext|>
|
<|endoftext|>Phyrexian Broodlings | {1}{B}{B} | Creature — Phyrexian Minion | common | {1}, Sacrifice a creature: Put a +1/+1 counter on <card_name>. | With limited resources and near unlimited time, Kerrick used parts from one beast to build another. | 2 | 2<|endoftext|>
|
<|endoftext|>Plague of Vermin | {6}{B} | Sorcery | rare | Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Karlach, Fury of Avernus | {4}{R} | Legendary Creature — Tiefling Barbarian | mythic | Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
|
Choose a Background (You can have a Background as a second commander.) | nan | 5 | 4<|endoftext|>
|
<|endoftext|>Lingering Phantom | {5}{B} | Creature — Spirit | uncommon | Whenever you cast a historic spell, you may pay {B}. If you do, return <card_name> from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) | "True power never dies, but lies awake, waiting for its name to be spoken."
|
—*The Eldest Reborn* | 5 | 4<|endoftext|>
|
<|endoftext|>Warden of Evos Isle | {2}{U} | Creature — Bird Wizard | uncommon | Flying
|
Creature spells with flying you cast cost {1} less to cast. | On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes. | 2 | 2<|endoftext|>
|
<|endoftext|>Skullpiercer Gnat | {G}{U} | Creature — Phyrexian Insect | uncommon | Flying
|
Toxic 1
|
Whenever <card_name> deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter." | nan | 1 | 1<|endoftext|>
|
<|endoftext|>Tormentor's Helm | {R} | Artifact — Equipment | common | Equipped creature gets +1/+1.
|
Whenever equipped creature becomes blocked, it deals 1 damage to defending player.
|
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
|
<|endoftext|>Circle of Flame | {1}{R} | Enchantment | uncommon | Whenever a creature without flying attacks you or a planeswalker you control, <card_name> deals 1 damage to that creature. | "Which do you think is a better deterrent: a moat of water or one of fire?"
|
—Chandra Nalaar | nan | nan<|endoftext|>
|
<|endoftext|>Spellwild Ouphe | {1}{G} | Creature — Ouphe | uncommon | Spells that target <card_name> cost {2} less to cast. | "You'd think that their big glowing eyes would be almost hypnotic to look at. In fact, it's the other way around—they are entranced by nearly everything they see."
|
—Balecki, Spellwild druid | 1 | 3<|endoftext|>
|
<|endoftext|>Vampiric Touch | {2}{B} | Sorcery | common | <card_name> deals 2 damage to target opponent or planeswalker and you gain 2 life. | A touch, not comforting, but of death. | nan | nan<|endoftext|>
|
<|endoftext|>Vault of Whispers | | Artifact Land | rare | {T}: Add {B}. | nan | nan | nan<|endoftext|>
|
<|endoftext|>One with Nature | {G} | Enchantment — Aura | uncommon | Enchant creature
|
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Viashino Spearhunter | {2}{R} | Creature — Viashino Warrior | common | First strike (This creature deals combat damage before creatures without first strike.) | Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite. | 2 | 1<|endoftext|>
|
<|endoftext|>Dust Stalker | {2}{B}{R} | Creature — Eldrazi | rare | Devoid (This card has no color.)
|
Haste
|
At the beginning of each end step, if you control no other colorless creatures, return <card_name> to its owner's hand. | The only traces it leaves are silent gusts and prodigious amounts of wreckage. | 5 | 3<|endoftext|>
|
<|endoftext|>Powerstone Fracture | {1}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice an artifact or creature.
|
Destroy target creature or planeswalker. | "Move! When the powerstone blows, that behemoth will be nothing but a hole in the ground."
|
—Ashnod, to Hajar | nan | nan<|endoftext|>
|
<|endoftext|>Wall of Opposition | {3}{R}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.)
|
{1}: <card_name> gets +1/+0 until end of turn. | Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it. | 0 | 6<|endoftext|>
|
<|endoftext|>Loxodon Gatekeeper | {2}{W}{W} | Creature — Elephant Soldier | rare | Artifacts, creatures, and lands your opponents control enter the battlefield tapped. | The gatekeepers are so fastidious that even the winds must wait to pass. | 2 | 3<|endoftext|>
|
<|endoftext|>Tanglewalker | {2}{G} | Creature — Dryad | uncommon | Each creature you control can't be blocked as long as defending player controls an artifact land. | In bringing life to Mirrodin, Memnarch was more successful than he knew—for Mirrodin began to take on a life of its own. | 2 | 2<|endoftext|>
|
<|endoftext|>Urza's Miter | {3} | Artifact | rare | Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Pincer Spider | {2}{G} | Creature — Spider | common | Kicker {3} (You may pay an additional {3} as you cast this spell.)
|
Reach (This creature can block creatures with flying.)
|
If <card_name> was kicked, it enters the battlefield with a +1/+1 counter on it. | nan | 2 | 3<|endoftext|>
|
<|endoftext|>Scythe Specter | {4}{B}{B} | Creature — Specter | rare | Flying
|
Whenever <card_name> deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value. | nan | 4 | 4<|endoftext|>
|
<|endoftext|>Dragon's Presence | {2}{W} | Instant | common | <card_name> deals 5 damage to target attacking or blocking creature. | "The Ancestor Dragon appeared atop the clouds, amid shattering mountains and sundering earth."
|
—Jiang Yanggu's travelogue | nan | nan<|endoftext|>
|
<|endoftext|>Goblin Burrows | | Land | uncommon | {T}: Add {C}.
|
{1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Necravolver | {2}{B} | Creature — Volver | rare | Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)
|
If <card_name> was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
|
If <card_name> was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever <card_name> deals damage, you gain that much life." | nan | 2 | 2<|endoftext|>
|
<|endoftext|>Jaheira, Insightful Harper | {1}{G}{U} | Legendary Creature — Human Elf Druid | uncommon | Hexproof from artifacts and enchantments
|
When this creature specializes, destroy up to one target artifact or enchantment. Scry 2. | nan | 3 | 4<|endoftext|>
|
<|endoftext|>Nurturer Initiate | {G} | Creature — Elf Shaman | common | Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. | The elves alone preserve the few shreds of beauty left. There is no one else who cares. | 1 | 1<|endoftext|>
|
<|endoftext|>Arachnus Spinner | {5}{G} | Creature — Spider | rare | Reach
|
Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle. | nan | 5 | 7<|endoftext|>
|
<|endoftext|>Eater of the Dead | {4}{B} | Creature — Horror | uncommon | {0}: If <card_name> is tapped, exile target creature card from a graveyard and untap <card_name>. | Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them. | 3 | 4<|endoftext|>
|
<|endoftext|>Undermine | {U}{U}{B} | Instant | rare | Counter target spell. Its controller loses 3 life. | "Which would you like first, the insult or the injury?" | nan | nan<|endoftext|>
|
<|endoftext|>Jenara, Asura of War | {G}{W}{U} | Legendary Creature — Angel | mythic | Flying
|
{1}{W}: Put a +1/+1 counter on <card_name>. | Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe. | 3 | 3<|endoftext|>
|
<|endoftext|>Gift of Immortality | {2}{W} | Enchantment — Aura | rare | Enchant creature
|
When enchanted creature dies, return that card to the battlefield under its owner's control. Return <card_name> to the battlefield attached to that creature at the beginning of the next end step. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Riveteers Confluence | {2}{B}{R}{G} | Sorcery | rare | Choose three. You may choose the same mode more than once.
|
• You draw a card and you lose 1 life.
|
• <card_name> deals 1 damage to each creature and planeswalker you don't control.
|
• You may put a land card from your hand or graveyard onto the battlefield tapped. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Busted! | {1}{U} | Instant | uncommon | Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control. | "All you gotta do is panic with purpose. And plead your innocence with purpose. And have your mom bail you out with purpose." | nan | nan<|endoftext|>
|
<|endoftext|>Frontier Warmonger | {3}{R} | Creature — Human Warrior | rare | Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn. | She cares little for leaders or loyalties, so long as the battle rages on. | 4 | 4<|endoftext|>
|
<|endoftext|>Blood Sun | {2}{R} | Enchantment | rare | When <card_name> enters the battlefield, draw a card.
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.