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dresser sim chunk push: chunk_080

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  1. dresser/sim/chunk_080/chunk_log.txt +5 -0
  2. dresser/sim/chunk_080/episode_00000000_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
  3. dresser/sim/chunk_080/episode_00000000_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  4. dresser/sim/chunk_080/episode_00000000_exo_camera_1_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  5. dresser/sim/chunk_080/episode_00000000_wrist_camera_batch_1_of_1_cam_rand.mp4 +3 -0
  6. dresser/sim/chunk_080/episode_00000000_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  7. dresser/sim/chunk_080/episode_00000000_wrist_camera_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  8. dresser/sim/chunk_080/episode_00000001_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
  9. dresser/sim/chunk_080/episode_00000001_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  10. dresser/sim/chunk_080/episode_00000001_exo_camera_1_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  11. dresser/sim/chunk_080/episode_00000001_wrist_camera_batch_1_of_1_cam_rand.mp4 +3 -0
  12. dresser/sim/chunk_080/episode_00000001_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  13. dresser/sim/chunk_080/episode_00000001_wrist_camera_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  14. dresser/sim/chunk_080/episode_00000002_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
  15. dresser/sim/chunk_080/episode_00000002_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  16. dresser/sim/chunk_080/episode_00000002_exo_camera_1_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  17. dresser/sim/chunk_080/episode_00000002_wrist_camera_batch_1_of_1_cam_rand.mp4 +3 -0
  18. dresser/sim/chunk_080/episode_00000002_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  19. dresser/sim/chunk_080/episode_00000002_wrist_camera_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  20. dresser/sim/chunk_080/episode_00000003_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
  21. dresser/sim/chunk_080/episode_00000003_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  22. dresser/sim/chunk_080/episode_00000003_exo_camera_1_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  23. dresser/sim/chunk_080/episode_00000003_wrist_camera_batch_1_of_1_cam_rand.mp4 +3 -0
  24. dresser/sim/chunk_080/episode_00000003_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  25. dresser/sim/chunk_080/episode_00000003_wrist_camera_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  26. dresser/sim/chunk_080/episode_00000004_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
  27. dresser/sim/chunk_080/episode_00000004_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  28. dresser/sim/chunk_080/episode_00000004_exo_camera_1_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  29. dresser/sim/chunk_080/episode_00000004_wrist_camera_batch_1_of_1_cam_rand.mp4 +3 -0
  30. dresser/sim/chunk_080/episode_00000004_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  31. dresser/sim/chunk_080/episode_00000004_wrist_camera_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  32. dresser/sim/chunk_080/episode_00000005_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
  33. dresser/sim/chunk_080/episode_00000005_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  34. dresser/sim/chunk_080/episode_00000005_exo_camera_1_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  35. dresser/sim/chunk_080/episode_00000005_wrist_camera_batch_1_of_1_cam_rand.mp4 +3 -0
  36. dresser/sim/chunk_080/episode_00000005_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  37. dresser/sim/chunk_080/episode_00000005_wrist_camera_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  38. dresser/sim/chunk_080/episode_00000006_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
  39. dresser/sim/chunk_080/episode_00000006_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  40. dresser/sim/chunk_080/episode_00000006_exo_camera_1_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  41. dresser/sim/chunk_080/episode_00000006_wrist_camera_batch_1_of_1_cam_rand.mp4 +3 -0
  42. dresser/sim/chunk_080/episode_00000006_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  43. dresser/sim/chunk_080/episode_00000006_wrist_camera_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  44. dresser/sim/chunk_080/episode_00000007_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
  45. dresser/sim/chunk_080/episode_00000007_exo_camera_1_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  46. dresser/sim/chunk_080/episode_00000007_exo_camera_1_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  47. dresser/sim/chunk_080/episode_00000007_wrist_camera_batch_1_of_1_cam_rand.mp4 +3 -0
  48. dresser/sim/chunk_080/episode_00000007_wrist_camera_robot_rgb_batch_1_of_1_cam_rand.mp4 +3 -0
  49. dresser/sim/chunk_080/episode_00000007_wrist_camera_seg_batch_1_of_1_cam_rand.mp4 +3 -0
  50. dresser/sim/chunk_080/episode_00000008_exo_camera_1_batch_1_of_1_cam_rand.mp4 +3 -0
dresser/sim/chunk_080/chunk_log.txt ADDED
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+ chunk_pad: 080
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+ node: tiger2
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+ salvaged: 2026-05-18T15:05:24-07:00
4
+ ntraj: 13
5
+ note: rescued after stale-FD bash failure; sim data intact on /scr.
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