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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading.Tasks; using Microsoft.CodeAnalysis.Completion.Providers; using Microsoft...
// Copyright (c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at http://www.apache.org/licenses/LICENSE-2.0 // // THIS CODE IS PROVIDED *...
namespace XenAdmin.Wizards.ExportWizard { partial class ExportFinishPage { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. ...
using System; namespace FileHelpers { internal class Messages { internal class Errors { private static readonly TypesOfMessages.Errors.FieldOptionalClass mFieldOptional = new TypesOfMessages.Errors.FieldOptionalClass(); internal static TypesOfMessages.Errors.FieldOptionalClass FieldOptional { get { retur...
namespace FastColoredTextBoxNS { partial class ReplaceForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
//---------------------------------------------- // NGUI: Next-Gen UI kit // Copyright © 2011-2016 Tasharen Entertainment //---------------------------------------------- using System; using System.IO; using System.Runtime.InteropServices; using UnityEngine; using System.Collections.Generic; /// <summary> ...
//============================================================================ //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C# //Copyright © 2004 John Champion // //This library is free software; you can redistribute it and/or //modify it under the terms of the GNU Lesser General Public //Lice...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Xunit; namespace System.IO.Tests { public class Uma_ReadWriteStruct : Uma_TestStructs {...
/*************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. This code is licensed under the Visual Studio SDK license terms. THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY IMPLIED WARR...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UniRx.Operators { public delegate TR ZipLatestFunc<T1, T2, T3, TR>(T1 arg1, T2 arg2, T3 arg3); public delegate TR ZipLatestFunc<T1, T2, T3, T4, TR>(T1 arg1, T2 arg2, T3 arg3, T4 arg4); public delegate TR ZipLat...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using Xunit; namespace System.Net.Primitives.PalTests { public class ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Text; using System.Threading; using System.Threading.Ta...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Dynamic.Utils; using System.Globalization; using System.Reflection; using System....
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.Completion; using Microsoft.CodeAnalysis.CSharp.Completion.Providers; using Roslyn.Test.Utilities; using Xunit; namespace Micro...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // (C) Ameya Gargesh // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and a...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using Util.Datas.Queries; using Util.Datas.Sql.Builders.Conditions; using Util.Datas.Sql.Builders.Core; using Util.Datas.Sql.Builders.Extensions; using Util.Datas.Sql.Builders.Internal; using Util.Datas...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Net; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http...
namespace SqlStreamStore { using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Threading; using System.Threading.Tasks; using SqlStreamStore.Streams; using SqlStreamStore.Infrastructure; public partial class MsSqlStreamStore ...
using System; using System.Collections.Generic; using System.Linq; using Skybrud.Essentials.Reflection; using Skybrud.Umbraco.Redirects.Dashboards; using Skybrud.Umbraco.Redirects.Models; using Skybrud.Umbraco.Redirects.Models.Api; using Umbraco.Cms.Core; using Umbraco.Cms.Core.Dashboards; using Umbraco.Cms.Core.Model...
using System; using System.Linq; using Avalonia.Controls; using Avalonia.Media; using Avalonia.Rendering.SceneGraph; using Avalonia.UnitTests; using Avalonia.VisualTree; using Xunit; using Avalonia.Layout; using Moq; using Avalonia.Platform; using System.Reactive.Subjects; using Avalonia.Data; using Avalonia.Utilities...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using ...
/* ** $Id: lapi.c,v 2.55.1.5 2008/07/04 18:41:18 roberto Exp $ ** Lua API ** See Copyright Notice in lua.h */ using System; using System.Collections.Generic; using System.Text; using System.Diagnostics; using System.IO; namespace SharpLua { using lu_mem = System.UInt32; using TValue = Lua.lua_TValue; ...
/* * PngWriter.cs - Implementation of the "DotGNU.Images.PngWriter" class. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software, you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, eith...
#region Copyright // // DotNetNuke® - http://www.dotnetnuke.com // Copyright (c) 2002-2014 // by DotNetNuke Corporation // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated // documentation files (the "Software"), to deal in the Software without...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Diagnostics; using Windows.Storage; namespace TsinghuaUWP { // Data Access Object // retrieve from memory/ local settings/ remote static public class DataAccess { private static Applicati...
// // AppleDeviceSource.cs // // Author: // Alan McGovern <amcgovern@novell.com> // // Copyright (C) 2010 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restrict...
using System; using Agiil.Domain.Tickets; using Agiil.Tests.Attributes; using Ext = Agiil.Web.Rendering.MarkdownExtensions; using Markdig.Helpers; using Moq; using NUnit.Framework; using AutoFixture.NUnit3; namespace Agiil.Tests.Web.Rendering.MarkdownExtensions { public class TicketReferenceParserTests { [Tes...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
/************************************************************************* * * Copyright (c) 2009-2014 Xuld. All rights reserved. * * Project Url: http://work.xuld.net/circus * * This source code is part of the Project Circus. * * This code is licensed under The Circus License. * See the file License.html ...
namespace ETWDeserializer { using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text.RegularExpressions; using ...
#if UITEST using System; using System.IO; using Xamarin.UITest; using Xamarin.UITest.Queries; namespace Xamarin.Forms.Controls { /// <summary> /// Decorator for IApp which only takes screenshots if the SCREENSHOTS symbol is specified /// </summary> internal class ScreenshotConditionalApp : IApp { readonly IApp...
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
using CraniumCafeSync.Models; using Redemption; using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Net; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; namespace Craniu...
using System; using System.Collections.Generic; using System.Linq; using Communist.Search; using Xunit; namespace Communist.Tests { public class SearchTests { [Fact] public void SearchCriteria_IsOrdering_False_WhenOrderByAndOrderDirectionNotSet() { var criteria = new TestSearchCriteria(); Assert....
using System; using System.Collections.Generic; using System.Text; using Meebey.SmartIrc4net; using System.Threading; namespace MCSharp { class IRCBot { static IrcClient irc = new IrcClient(); static string server = Properties.IRCServer; static string channel = Properties.IRCChannel; ...
/* * The MIT License (MIT) * * Copyright (c) 2015 Mehmet Ergut * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Hosting.Server; using System.Text.Format...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Mechanical3.Core; using Mechanical3.Misc; using NUnit.Framework; namespace Mechanical3.Tests.Misc { [TestFixture(Category = "Misc")] public static class StringFormatterTests { #region Test helpers ...
using System; using System.Collections.Generic; using System.IO; using System.Numerics; using System.Threading; namespace SharpFont { /// <summary> /// Represents a single font face, maintaining all font data in memory. /// </summary> public sealed class FontFace { readonly Renderer render...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.D...
using System; using System.Runtime.InteropServices; namespace NetOffice { /* Purpose: Managed proxies (System._ComObject) implement its own managed lifetime service and reference counter. Marshal.ReleaseComObject does NOT! decrement the remote IUnknown interface directly - its d...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.IO; using System.Threading; using System.Xml; using System.Configuration; using MarkHeath.MidiUtils.Properties; namespace MarkHeath.MidiUtils...
/* * Copyright (C) 2016-2020. Autumn Beauchesne. All rights reserved. * Author: Autumn Beauchesne * Date: 21 Nov 2016 * * File: VectorUtil.cs * Purpose: Extension methods for dealing with Vectors. */ using UnityEngine; namespace BeauRoutine { /// <summary> /// Contains helper functions for deal...
using System; using System.Collections.Generic; using Assets.Scripts.Common; using UnityEngine; public class EndGameHUD : UIScene { public override void Show(UIScene.SceneVoidDelegate afterFinished = null) { base.Show(afterFinished); this.hasDoubleAllowed = false; this.hasSplitAllowed = false; this.hasJustC...
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) using System; using System.Collections; using System.IO; using System.Text; using Org.BouncyCastle.Utilities; using Org.BouncyCastle.Utilities.Encoders; namespace Org.BouncyCastle.Asn1.Utilities { public sealed class Asn1Dump { ...
#region PDFsharp Charting - A .NET charting library based on PDFsharp // // Authors: // Niklas Schneider // // Copyright (c) 2005-2016 empira Software GmbH, Cologne Area (Germany) // // http://www.pdfsharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to any perso...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using IFramework.Infrastructure; using Unity.Interception.InterceptionBehaviors; using Unity.Interception.PolicyInjection.Pipeline; using MethodInfo = System.Reflection.MethodInfo; namespace IFramework.DependencyInjection...
using System.Collections.Generic; using System.Linq; using Microsoft.OData.Edm; #pragma warning disable 1591 namespace Simple.OData.Client.V4.Adapter { public class Metadata : MetadataBase { private readonly ISession _session; private readonly IEdmModel _model; public Metadata(ISessi...
using System; using System.Collections.Generic; using System.Collections.Concurrent; using System.Globalization; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Diagnostics; using i18n.Helpers; namespace i18n { /// <summary> /// Helper class for parsing and manipulatin...
// System using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; // AspNetCore using Microsoft.AspNetCore.StaticFiles; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Xml; namespace NRules.Diagnostics.Dgml { /// <summary> /// Creates a <see href="https://en.wikipedia.org/wiki/DGML">DGML</see> document writer /// that can be used to serialize a Rete graph ...
using Blueprint41.Core; using Blueprint41.Neo4j.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Blueprint41.Query { public partial class DateTimeResult { #region Operators #region Equals public stati...
// -------------------------------------------------------------------------------------------- #region // Copyright (c) 2022, SIL International. All Rights Reserved. // <copyright from='2011' to='2022' company='SIL International'> // Copyright (c) 2022, SIL International. All Rights Reserved. // // Distributable und...
#region License //The MIT License (MIT) //Copyright (c) 2014 Konrad Huber //Permission is hereby granted, free of charge, to any person obtaining a copy //of this software and associated documentation files (the "Software"), to deal //in the Software without restriction, including without limitation the rights //to...
using System; using System.IO; /** * This file contains my implementation of the multi-layer perceptron, a type * of feedforward neural network which has been used for a wide variety of * artificial intelligence tasks. */ namespace HydraTK { /** * The MultiLayerPerceptron is a feedforward neural network whi...
/** * Class to represent an Ordnance Survey grid reference * * (c) 2006 Jonathan Stott * * Created on 11-02-2006 * * @author Jonathan Stott * @version 1.0 * @since 1.0 */ using System; namespace SCC.Modules.DotMap.Coord { internal class OSRef { /** * Easting */ p...
using System; using System.Collections.Generic; using System.IO; using UnityEngine; using DarkMultiPlayerCommon; using System.Reflection; using DarkMultiPlayer.Utilities; namespace DarkMultiPlayer { [KSPAddon(KSPAddon.Startup.Instantly, true)] public class Client : MonoBehaviour { private static Cl...
using System; using NetRuntimeSystem = System; using System.ComponentModel; using NetOffice.Attributes; namespace NetOffice.ExcelApi { /// <summary> /// DisplayUnitLabel /// </summary> [SyntaxBypass] public class DisplayUnitLabel_ : COMObject { #region Ctor /// <param name="factory">current used factory c...
// This file is the part of the Indexer++ project. // Copyright (C) 2016 Anna Krykora <krykoraanna@gmail.com>. All rights reserved. // Use of this source code is governed by a MIT-style license that can be found in the LICENSE file. using System; using System.Collections.Generic; using System.Drawing; using Sy...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Dynamic; using System.Threading.Tasks; using Acr.UserDialogs; using App2Night.Model.Enum; using App2Night.Model.HttpModel; using App2Night.Model.Model; using App2Night.Service.Helper; using App2Night.Service.Interface; ...
using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Net; using System.Text; using System.Web; namespace Tup.Utilities { /// <summary> /// HttpRequest 助手 /// </summary> /// <remarks> /// POST 功能没有详细测试 /// </remarks> public stati...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TradeAndTravel { public class InteractionManager { const int InitialPersonMoney = 100; protected Dictionary<Person, int> moneyByPerson = new Dictionary<Person, int>(); protected Dictionary<...
using UnityEngine; using System; using System.Globalization; using System.Linq; using System.Collections.Generic; using Object = UnityEngine.Object; namespace NodeEditorFramework.Utilities { public static class RTEditorGUI { #region GUI Proportioning Utilities public static float labelWidth = 150; public...
namespace OnlineStore.Web.Controllers { using System.Linq; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.Owin; using Microsoft.Owin.Security; using OnlineStore.Data.Models; using OnlineStore.Web...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using PluginCore; using CustomizeToolbar.Helpers; namespace CustomizeToolbar.Controls { public partial class CustomizeDialog : Form ...
#region * License * /* SimpleHelpers - ConfigManager Copyright © 2013 Khalid Salomão Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including ...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using RestEase.Implementation.Analysis; using RestEase.Implementation.Emission; namespace RestEase.Implementation { internal class ImplementationGenerator { private static readonly Regex pathParamM...
// <copyright file="NeedleControl.cs" company="Shkyrockett" > // Copyright © 2016 - 2020 Shkyrockett. All rights reserved. // </copyright> // <author id="shkyrockett">Shkyrockett</author> // <license> // Licensed under the MIT License. See LICENSE file in the project root for full license information. // </lic...
/* Project Orleans Cloud Service SDK ver. 1.0 Copyright (c) Microsoft Corporation All rights reserved. MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ""Software""), to deal in the Software without restriction, inc...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; using Invoices.DataAccess; namespace Invoices.DataAccess.Sql { /// <summary> /// DAL SQL Server implementation of <see cref="IInvoiceEditDal"/> /// </summary> public partial class InvoiceEditDal : IIn...
#define TRACE using System; using System.Collections.Generic; using System.Text; using NGIOdotNET; using VSTCoreDefsdotNET; using System.Diagnostics; using System.Globalization; namespace GoTweet { /// <summary> /// A mediator for Go!Tweet that connects to the NGIO and passes its data /// </summary> ...
namespace Games { using System; using System.Collections.Generic; using System.Linq; using Games.Interfaces; using Games.IOEngines; public class MinesGame { private const int Rows = 5; private const int Cols = 10; private const int RankListCapacity = 6; priv...
using EAAddInBase.MDGBuilder; using System; using System.Collections.Generic; using Color = System.Drawing.Color; using System.Linq; using System.Text; using System.Threading.Tasks; using EAAddInBase.Utils; namespace ADMentor.ADTechnology { public static class SolutionSpace { public sealed class Optio...
public class String : IComparable, ICloneable, IConvertible, IComparable<string>, IEnumerable<char>, System.Collections.IEnumerable, IEquatable<string> { // Constructors public String(Char* value) {} public String(Char* value, int startIndex, int length) {} public String(SByte* value) {} public String(SByte* valu...
using System.Collections.Generic; using System.Net; using System.Net.Http; using System.Web.Http; using MixERP.Net.ApplicationState.Cache; using MixERP.Net.Common.Extensions; using MixERP.Net.EntityParser; using Newtonsoft.Json; using PetaPoco; namespace MixERP.Net.Api.Policy { /// <summary> /// Provides a...
// NAnt - A .NET build tool // Copyright (C) 2001-2002 Gerry Shaw // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version....
using code_in.Presenters.Nodal.Nodes; using code_in.Views.MainView; using code_in.Views.NodalView.NodesElems; using code_in.Views.NodalView.NodesElems.Nodes.Assets; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Thr...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; using Terraria; using Terraria.ModLoader; using LibEventManagerCSharp; namespace ElementalBoots.Items.Accessories.Tornado { class TornadoInABottle : Accessory { ...
using System; using MicrosoftResearch.Infer; using MicrosoftResearch.Infer.Distributions; using MicrosoftResearch.Infer.Collections; using MicrosoftResearch.Infer.Factors; namespace MicrosoftResearch.Infer.Models.User { /// <summary> /// Class for performing inference in model 'Model' using algorithm 'Expec...
#region License /* * Copyright (C) 1999-2015 John Källén. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program ...
/* * Copyright (c) 2012 Calvin Rien * * Based on the JSON parser by Patrick van Bergen * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html * * Simplified it so that it doesn't throw exceptions * and can be used in Unity iPhone with maximum code stripping. * * P...
/////////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2006-2019 Esper Team. All rights reserved. / // http://esper.codehaus.org / // --------------------------------------------------...
// PendingBuffer.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.SqlClient; using Workflow.DBUtility; namespace Workflow.DAL { /// <summary> /// 数据访问类:Sys_Code_MstrDAL /// </summary> public partial class Sys_Code_MstrDAL { public Sy...
//---------------------------------------------------------------------------- // Copyright (C) 2004-2015 by EMGU Corporation. All rights reserved. //---------------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Diagnostics; using Syste...
using System; using System.Text; namespace NzbDrone.Core.Parser.RomanNumerals { /// <summary> /// Represents the numeric system used in ancient Rome, employing combinations of letters from the Latin alphabet to signify values. /// Implementation adapted from: http://www.c-sharpcorner.com/Blogs/14255/conve...
// Cekirdekler API: a C# explicit multi-device load-balancer opencl wrapper // Copyright(C) 2017 Hüseyin Tuğrul BÜYÜKIŞIK // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, ...
/* * Process Hacker - * provider base class * * Copyright (C) 2008-2009 wj32 * * This file is part of Process Hacker. * * Process Hacker is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundatio...
/************************************************************************ AvalonDock Copyright (C) 2007-2013 Xceed Software Inc. This program is provided to you under the terms of the Microsoft Public License (Ms-PL) as published at https://opensource.org/licenses/MS-PL *********************************...
//namespace FDM.InputOutput //{ // public class SGPropertyNode // { // private int MAX_STRING_LEN = 1024; // // Property value types. // enum PropertyValeType // { // NONE = 0, // ALIAS, // BOOL, // INT, // LONG, // ...
using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace UniversalDriver { public abstract class USBDevice : Device { public USBDevice () { } private USBDeviceIdentity.USBDeviceIdentityCollection mvarIdentities = new USBDeviceIdentity.USBDeviceIdentityCollection(); p...
// // BigInteger.cs - Big Integer implementation // // Authors: // Ben Maurer // Chew Keong TAN // Sebastien Pouliot <sebastien@ximian.com> // Pieter Philippaerts <Pieter@mentalis.org> // // Copyright (c) 2003 Ben Maurer // All rights reserved // // Copyright (c) 2002 Chew Keong TAN // All rights reserved....
namespace Mine.NET.conversations; import org.bukkit.plugin.Plugin; import java.util.List; import java.util.HashMap; import java.util.List; import java.util.Map; /** * The Conversation class is responsible for tracking the current state of a * conversation, displaying prompts to the user, and dispatching the user's...
using IntWarsSharp.Core.Logic.PacketHandlers; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using IntWarsSharp; using System.IO; namespace SnifferApp.net.Packets { public class Packets { private readonly byte[] bytes; intern...
using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using NSubstitute; using NUnit.Framework; using Selkie.Common; using Selkie.Geometry.Shapes; using Selkie.WPF.Common.Interfaces; using Selkie.WPF.Converters.Interfaces; namespace Selkie.WPF.Converters.Tests.NUnit { //ncrun...
// Decompiled with JetBrains decompiler // Type: System.Web.UI.HtmlControls.HtmlTable // Assembly: System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a // MVID: 7E68A73E-4066-4F24-AB0A-F147209F50EC // Assembly location: C:\Windows\Microsoft.NET\Framework\v4.0.30319\System.Web.dll using System...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.IO; using System.Text; namespace Terraria { public static class Utils { public static Dictionary<SpriteFont, float[]> charLengths = new Dictionary<SpriteFont, float[]>(); ...