| var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get();
|
| var Button = android.widget.Button;
|
| var LinearLayout = android.widget.LinearLayout;
|
| var RelativeLayout = android.widget.RelativeLayout;
|
| var PopupWindow = android.widget.PopupWindow;
|
| var ScrollView = android.widget.ScrollView;
|
| var TextView = android.widget.TextView;
|
| var CheckBox = android.widget.CheckBox;
|
| var Switch = android.widget.Switch;
|
| var Toast = android.widget.Toast;
|
| var Runnable = java.lang.Runnable;
|
| var View = android.view.View;
|
| var ColorDrawable = android.graphics.drawable.ColorDrawable;
|
| var Color = android.graphics.Color;
|
| var Gravity = android.view.Gravity;
|
| var Intent = android.content.Intent;
|
| var Uri = android.net.Uri;
|
|
|
| var HudBtn;
|
| var Tab;
|
| var Tab2;
|
| var TabScroll;
|
| var TabGUI;
|
|
|
| var reach = 1.2;
|
| var speed = 21;
|
| var max = 2;
|
| var percent = 88;
|
| var hitbox = false;
|
| var ce = false;
|
| var sprint = false;
|
| var velocity = false;
|
| var waterfly = false;
|
| var glide = false;
|
| var taptp = false;
|
| var tapjet = false;
|
| var autoswitch = false;
|
| var hitaim = false;
|
| var switcher = false;
|
| var bow = false;
|
| var saddle = false;
|
| var showname = false;
|
| var reachaura = false;
|
| var behindhit = false;
|
| var randomtp = false;
|
| var forcetp = false;
|
| var fly = false;
|
| var gamemode = false;
|
| var hitspam = false;
|
| var sk = false;
|
| var tw = false;
|
| var v = false;
|
| var bce = false;
|
| var ss = false;
|
| var ss3 = false;
|
| var ss4 = false;
|
| var swap = false;
|
| var msg = false;
|
| var ternary = false;
|
| var ternary2 = false;
|
| var toggler = false;
|
| var toggler2 = false;
|
| var quad = false;
|
| var quad2 = false;
|
| var stackpots = false;
|
| var scaffold = false;
|
| var night = false;
|
| var namestore = "MURDERER"
|
|
|
| Array.prototype.getRandomElement = function() {
|
| return this[Math.floor(Math.random() * this.length)];
|
| }
|
| var Utils = {
|
| Velocity: {
|
| calculateSpeed: function() {
|
| return Math['sqrt'](Math['pow'](Entity['getVelX'](getPlayerEnt()), 2) + Math['pow'](Entity['getVelZ'](getPlayerEnt()), 2))
|
| }
|
| },
|
| Block: {
|
| isLiquid: function(id) {
|
| if(id >= 8 && id <= 11) return true;
|
| return false;
|
| }
|
| },
|
| Player: {
|
| isInWater: function() {
|
| if(Utils.Block.isLiquid(getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())))) {
|
| return true;
|
| } else {
|
| return false;
|
| }
|
| },
|
| isOnGround: function() {
|
| var y = Entity.getY(getPlayerEnt());
|
| while(y > 1) y -= 1;
|
| if((Math.round(y * 100) >= 61 && Math.round(y * 100) <= 63) && getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())) != 0 && !Utils.Block.isLiquid(getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())))) {
|
| return true;
|
| }
|
| if((Math.round(y * 100) >= 11 && Math.round(y * 100) <= 13) && getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())) != 0 && !Utils.Block.isLiquid(getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())))) {
|
| return true;
|
| } else {
|
| return false;
|
| }
|
| },
|
| isCollidedHorizontally: function() {
|
| var x = Entity.getX(getPlayerEnt());
|
| var z = Entity.getZ(getPlayerEnt());
|
| var blockX = Math.round(x - 0.5);
|
| var blockZ = Math.round(z - 0.5);
|
| while(x < 1) x += 1;
|
| while(z < 1) z += 1;
|
| while(x > 1) x -= 1;
|
| while(z > 1) z -= 1;
|
|
|
| if(Math.round(x * 100) == 31) x -= 0.01;
|
| if(Math.round(z * 100) == 31) z -= 0.01;
|
| if(Math.round(x * 100) == 69) x += 0.01;
|
| if(Math.round(z * 100) == 69) z += 0.01;
|
| if(Math.round(x * 100) == 30) blockX--;
|
| if(Math.round(z * 100) == 30) blockZ--;
|
| if(Math.round(x * 100) == 70) blockX++;
|
| if(Math.round(z * 100) == 70) blockZ++;
|
|
|
| if(getTile(blockX, Entity.getY(getPlayerEnt()), blockZ) == 0 && getTile(blockX, Entity.getY(getPlayerEnt()) - 1, blockZ) == 0) return false;
|
|
|
| if(Block.getDestroyTime(getTile(blockX, Entity.getY(getPlayerEnt()) - 1, blockZ)) <= 0.1 && Block.getDestroyTime(getTile(blockX, Entity.getY(getPlayerEnt()), blockZ)) <= 0.1) return false;
|
|
|
| if(Math.round(x * 100) == 30 || Math.round(x * 100) == 70) return true;
|
| if(Math.round(z * 100) == 30 || Math.round(z * 100) == 70) return true;
|
| return false;
|
| }
|
| }
|
| }
|
|
|
|
|
| var inviscow = {
|
| yawDir: function (where, yaw) {
|
| if(where == 0){
|
| if(yaw >= -45 && yaw <= 45){
|
| return true;
|
| }
|
| }
|
| if(where == 1){
|
| if(yaw >= -135 && yaw <= -44){
|
| return true;
|
| }
|
| }
|
| if(where == 2){
|
| if(yaw >= 131 && yaw >= -134 && yaw != -135){
|
| return true;
|
| }
|
| }
|
| if(where == 3){
|
| if(yaw >= 45 && yaw <= 130){
|
| return true;
|
| }}}
|
| }
|
|
|
|
|
| function chatHook(text){
|
| var spli = text.split(" ");
|
|
|
| if(text == ".help"){
|
| preventDefault();
|
| clientMessage("Welcome to InvisCow");
|
| clientMessage("use . and a number to change hitbox size");
|
| clientMessage("use / and a number to change CE speed");
|
| clientMessage("use , and a number to change velocity");
|
| clientMessage("List of Commands");
|
| clientMessage(".hitbox");
|
| clientMessage(".ce");
|
| clientMessage(".bce");
|
| clientMessage(".sprint");
|
| clientMessage(".taptp");
|
| clientMessage(".tapjet");
|
| clientMessage(".glide");
|
| clientMessage(".hitaim");
|
| clientMessage(".night");
|
| clientMessage(".switcher");
|
| clientMessage(".ss");
|
| clientMessage(".3switcher");
|
| clientMessage(".4switcher");
|
| clientMessage(".saddle");
|
| clientMessage(".showname");;
|
| clientMessage(".randomtp");
|
| clientMessage(".bow")
|
| clientMessage(".forcetp");
|
| clientMessage(".autoswitch");
|
| clientMessage(".fly");
|
| clientMessage(".waterfly");
|
| clientMessage(".gamemode");
|
| clientMessage(".hitspam");
|
| clientMessage(".reachaura");
|
| clientMessage(".stackpots");
|
| clientMessage(".scaffold");
|
| clientMessage(".b");
|
| clientMessage(".v");
|
| clientMessage(".l");
|
| clientMessage(".tw");
|
| clientMessage(".sk");
|
| }
|
|
|
| if(spli[0] == ".") {
|
| preventDefault();
|
| reach = spli[1];
|
| clientMessage("Mod => set hitbox size to "+spli[1]);
|
| }
|
|
|
| if(spli[0] == "/") {
|
| preventDefault();
|
| speed = spli[1];
|
| clientMessage("Mod => set Cheat Engine speed to "+spli[1]);
|
| }
|
|
|
| if(spli[0] == ",") {
|
| preventDefault();
|
| percent = spli[1];
|
| clientMessage("Mod => set Knockback Percent to "+spli[1]);
|
| }
|
|
|
| if(text == ".hitbox"){
|
| preventDefault();
|
| if(hitbox == false){
|
| hitbox = true;
|
| clientMessage("Mod => Hitbox enabled");
|
| }else{
|
| hitbox = false;
|
| clientMessage("Mod => Hitbox disabled");
|
| }}
|
|
|
| if(text == ".ce"){
|
| preventDefault();
|
| if(ce == false){
|
| ce = true;
|
| clientMessage("Mod => CheatEngine enabled");
|
| }else{
|
| ce = false;
|
| ModPE.setGameSpeed(20);
|
| clientMessage("Mod => CheatEngine disabled");
|
| }}
|
|
|
| if(text == ".bce"){
|
| preventDefault();
|
| if(bce == false){
|
| bce = true;
|
| clientMessage("Mod => BlatantCheatEngine enabled");
|
| }else{
|
| bce = false;
|
| ModPE.setGameSpeed(20);
|
| clientMessage("Mod => BlatantCheatEngine disabled");
|
| }}
|
|
|
| if(text == ".glide"){
|
| preventDefault();
|
| if(glide == false){
|
| glide = true;
|
| clientMessage("Mod => Glide enabled");
|
| }else{
|
| glide = false;
|
| clientMessage("Mod => Glide disabled");
|
| }}
|
|
|
| if(text == ".taptp"){
|
| preventDefault();
|
| if(taptp == false){
|
| taptp = true;
|
| clientMessage("Mod => TapTeleport enabled");
|
| }else{
|
| taptp = false;
|
| clientMessage("Mod => TapTeleport disabled");
|
| }}
|
|
|
| if(text == ".tapjet"){
|
| preventDefault();
|
| if(tapjet == false){
|
| tapjet = true;
|
| clientMessage("Mod => TapJet enabled");
|
| }else{
|
| tapjet = false;
|
| clientMessage("Mod => TapJet disabled");
|
| }}
|
|
|
| if(text == ".b"){
|
| preventDefault();
|
| if(behindhit == false){
|
| behindhit = true;
|
| hitbox = true;
|
| showname = true;
|
| reachaura = true;
|
| fly = true;
|
| hitaim = true;
|
| taptp = true;
|
| clientMessage("Mod => BehindHit enabled");
|
| }else{
|
| behindhit = false;
|
| hitbox = false;
|
| reachaura = false;
|
| fly = false;
|
| hitaim = false;
|
| taptp = false;
|
| clientMessage("Mod => BehindHit disabled");
|
| }}
|
|
|
| if(text == ".hitaim"){
|
| preventDefault();
|
| if(hitaim == false){
|
| hitaim = true;
|
| clientMessage("Mod => HitAim enabled");
|
| }else{
|
| hitaim = false;
|
| clientMessage("Mod => HitAim disabled");
|
| }}
|
|
|
| if(text == ".switcher"){
|
| preventDefault();
|
| if(switcher == false){
|
| switcher = true;
|
| showname = true;
|
| ss = false;
|
| ss3 = false;
|
| ss4 = false;
|
| clientMessage("Mod => Switcher enabled");
|
| }else{
|
| switcher = false;
|
| clientMessage("Mod => Switcher disabled");
|
| }}
|
|
|
| if(text == ".saddle"){
|
| preventDefault();
|
| if(saddle == false){
|
| saddle = true;
|
| clientMessage("Mod => Saddle enabled");
|
| }else{
|
| saddle = false;
|
| clientMessage("Mod => Saddle disabled");
|
| }}
|
|
|
| if(text == ".showname"){
|
| preventDefault();
|
| if(showname == false){
|
| showname = true;
|
| clientMessage("Mod => ShowName enabled");
|
| }else{
|
| showname = false;
|
| clientMessage("Mod => ShowName disabled");
|
| }}
|
|
|
| if(text == ".l"){
|
| preventDefault();
|
| if(reachaura == false){
|
| reachaura = true;
|
| hitbox = true;
|
| showname = true;
|
| glide = true;
|
| taptp = true;
|
| clientMessage("Mod => ReachAura enabled");
|
| }else{
|
| reachaura = false;
|
| hitbox = false;
|
| glide = false;
|
| taptp = false;
|
| clientMessage("Mod => ReachAura disabled");
|
| }}
|
|
|
| if(text == ".reachaura"){
|
| preventDefault();
|
| if(reachaura == false){
|
| reachaura = true;
|
| hitbox = true;
|
| showname = true;
|
| glide = false;
|
| taptp = true;
|
| fly = true;
|
| clientMessage("Mod => ReachAura enabled");
|
| }else{
|
| reachaura = false;
|
| hitbox = false;
|
| glide = false;
|
| taptp = false;
|
| fly = false;
|
| clientMessage("Mod => ReachAura disabled");
|
| }}
|
|
|
| if(text == ".randomtp"){
|
| preventDefault();
|
| if(randomtp == false){
|
| randomtp = true;
|
| clientMessage("Mod => RandomTP for MM enabled");
|
| }else{
|
| randomtp = false;
|
| clientMessage("Mod => RandomTP for MM disabled");
|
| }}
|
|
|
| if(text == ".bow"){
|
| preventDefault();
|
| if(bow == false){
|
| bow = true;
|
| clientMessage("Mod => BowAimbot for MM enabled");
|
| }else{
|
| bow = false;
|
| clientMessage("Mod => BowAimbot for MM disabled");
|
| }}
|
|
|
| if(text == ".fly"){
|
| preventDefault();
|
| if(fly == false){
|
| fly = true;
|
| glide = false;
|
| clientMessage("Mod => Fly enabled");
|
| }else{
|
| fly = false;
|
| glide = false;
|
| clientMessage("Mod => Fly disabled");
|
| }}
|
|
|
| if(text == ".hitspam"){
|
| preventDefault();
|
| if(hitspam == false){
|
| hitspam = true;
|
| clientMessage("Mod => Hitspam enabled");
|
| }else{
|
| hitspam = false;
|
| clientMessage("Mod => Hitspam disabled");
|
| }}
|
|
|
| if(text == ".forcetp"){
|
| preventDefault();
|
| if(forcetp == false){
|
| forcetp = true;
|
| clientMessage("Mod => ForceTP enabled");
|
| }else{
|
| forcetp = false;
|
| clientMessage("Mod => ForceTP disabled");
|
| }}
|
|
|
| if(text == ".velocity"){
|
| preventDefault();
|
| if(velocity == false){
|
| velocity = true;
|
| ce = false;
|
| ModPE.setGameSpeed(20);
|
| clientMessage("Mod => Velocity enabled");
|
| }else{
|
| velocity = false;
|
| clientMessage("Mod => Velocity disabled");
|
| }}
|
|
|
| if(text == ".gamemode"){
|
| preventDefault();
|
| if(gamemode == false){
|
| gamemode = true;
|
| clientMessage("Mod => Gamemode enabled");
|
| }else{
|
| gamemode = false;
|
| clientMessage("Mod => Gamemode disabled");
|
| }}
|
|
|
| if(text == ".sprint"){
|
| preventDefault();
|
| if(sprint == false){
|
| sprint = true;
|
| ce = false;
|
| ModPE.setGameSpeed(20);
|
| clientMessage("Mod => AutoSprint enabled");
|
| for(let i = 0; i <= 255; i++) {
|
| Block.setFriction(i, 0.525);
|
| }}else{
|
| clientMessage("Mod => AutoSprint disabled");
|
| sprint = false;
|
| Player.setHunger(20);
|
| for(var i = 0; i < 406; i++){
|
| Block.setFriction(i, .4);
|
| }
|
| Block.setFriction(79, .4);
|
| Block.setFriction(174, .4);
|
| Block.setFriction(207, .4);
|
| Block.setFriction(266, .4);
|
| }}
|
|
|
| if(text == ".tw"){
|
| preventDefault();
|
| if(tw == false){
|
| tw = true;
|
| clientMessage("Mod => TreasureWars Helper enabled");
|
| }else{
|
| tw = false;
|
| clientMessage("Mod => TreasureWars Helper disabled");
|
| }}
|
|
|
| if(text == ".sk"){
|
| preventDefault();
|
| if(sk == false){
|
| sk = true;
|
| clientMessage("Mod => Spawnkill Helper enabled");
|
| }else{
|
| sk = false;
|
| clientMessage("Mod => Spawnkill Helper disabled");
|
| }}
|
|
|
| if(text == ".waterfly"){
|
| preventDefault();
|
| if(waterfly == false){
|
| waterfly = true;
|
| clientMessage("Mod => Waterfly enabled");
|
| }else{
|
| waterfly = false;
|
| clientMessage("Mod => Waterfly disabled");
|
| }}
|
|
|
| if(text == ".ss"){
|
| preventDefault();
|
| if(ss == false){
|
| ss = true;
|
| ss3 = false;
|
| ss4 = false;
|
| showname = true;
|
| switcher = false;
|
| clientMessage("Mod => SuperSwitcher enabled");
|
| }else{
|
| ss = false;
|
| clientMessage("Mod => SuperSwitcher disabled");
|
| }}
|
|
|
| if(text == ".3switcher"){
|
| preventDefault();
|
| if(ss3 == false){
|
| ss3 = true;
|
| ss = false;
|
| ss4 = false;
|
| showname = true;
|
| switcher = false;
|
| clientMessage("Mod => TripleSwitcher enabled");
|
| }else{
|
| ss3 = false;
|
| clientMessage("Mod => TripleSwitcher disabled");
|
| }}
|
|
|
| if(text == ".4switcher"){
|
| preventDefault();
|
| if(ss4 == false){
|
| ss4 = true;
|
| ss = false;
|
| ss3 = false;
|
| showname = true;
|
| switcher = false;
|
| clientMessage("Mod => QuadSwitcher enabled");
|
| }else{
|
| ss4 = false;
|
| clientMessage("Mod => QuadSwitcher disabled");
|
| }}
|
|
|
| if(text == ".v"){
|
| preventDefault();
|
| if(v == false){
|
| v = true;
|
| reach = 2;
|
| night = true;
|
| showname = true;
|
| switcher = true;
|
| tapjet = true;
|
| clientMessage("Mod => VersaiSettings enabled");
|
| }else{
|
| v = false;
|
| tapjet = false;
|
| reach = 1.2;
|
| clientMessage("Mod => VersaiSettings disabled");
|
| }}
|
|
|
| if(text == ".autoswitch"){
|
| preventDefault();
|
| if(autoswitch == false){
|
| autoswitch = true;
|
| showname = true;
|
| clientMessage("Mod => AutoSwitcher enabled");
|
| }else{
|
| autoswitch = false;
|
| clientMessage("Mod => AutoSwitcher disabled");
|
| }}
|
|
|
| if(text == ".night"){
|
| preventDefault();
|
| if(night == false){
|
| night = true;
|
| clientMessage("Mod => Night enabled");
|
| }else{
|
| night = false;
|
| clientMessage("Mod => Night disabled");
|
| }}
|
|
|
| if(text == ".stackpots"){
|
| preventDefault();
|
| if(stackpots == false){
|
| stackpots = true;
|
| for(var i = 255; i < 406; i++){
|
| if(i!=210&i!=211&i!=212&i!=217&i!=230&i!=241&i!=242&i!=248&i!=249&i!=250&i!=326&i!=327&i!=343){
|
| Item.setProperties(i, {
|
| "stack_by_data": true,
|
| });
|
| Item.setAllowOffhand(i, true);
|
| Item.setHandEquipped(i, true);
|
| }
|
|
|
| Item.setProperties(444, {"stack_by_data": true,});
|
| Item.setAllowOffhand(444, true);
|
| Item.setHandEquipped(444, true);
|
|
|
| Item.setProperties(450, {"stack_by_data": true,});
|
| Item.setAllowOffhand(450, true);
|
| Item.setHandEquipped(450, true);
|
|
|
| Item.setProperties(441, {"stack_by_data": true,});
|
| Item.setAllowOffhand(441, true);
|
| Item.setHandEquipped(441, true);
|
|
|
| Item.setProperties(438, {"stack_by_data": true,});
|
| Item.setAllowOffhand(438, true);
|
| Item.setHandEquipped(438, true);
|
|
|
| }
|
| clientMessage("Mod => Stackpots enabled");
|
| }else{
|
| stackpots = false;
|
| clientMessage("Mod => Stackpots disabled");
|
| }}
|
|
|
| if(text == ".scaffold"){
|
| preventDefault();
|
| if(scaffold == false){
|
| scaffold = true;
|
| clientMessage("Mod => Scaffold enabled");
|
| }else{
|
| scaffold = false;
|
| clientMessage("Mod => Scaffold disabled");
|
| }}
|
|
|
| }
|
|
|
| function modTick(){
|
|
|
| if(tw == true){
|
| var players = Server.getAllPlayers(250);
|
| players.forEach(function (entry){
|
| let slapper = Player.getName(entry)
|
| let slapper2 = Player.getName(entry)
|
| let slapper3 = Player.getName(entry)
|
| let slapper4 = Player.getName(entry)
|
| let slapper5 = Player.getName(entry)
|
| if(slapper == "§dItem Shop\n§r§7Punch Me"){
|
| Entity.remove(entry)
|
| }
|
| if(slapper2 == "§aUpgrade Bot 9000\n§r§7Punch Me"){
|
| Entity.remove(entry)
|
| }
|
| if(slapper3 == ""){
|
| Entity.remove(entry)
|
| }
|
| if(slapper4 == "§bDiamond Summoner §7[3"){
|
| Entity.remove(entry)
|
| }
|
| if(slapper5 == "§aEmerald Summoner §7[8]"){
|
| Entity.remove(entry)
|
| }
|
| })
|
| }
|
|
|
| if(sk == true){
|
| var players = Server.getAllPlayers(250);
|
| players.forEach(function (entry){
|
| let slapper6 = Player.getName(entry)
|
| let slapper7 = Player.getName(entry)
|
| let slapper8 = Player.getName(entry)
|
| let slapper9 = Player.getName(entry)
|
| if(slapper6 == "§cRed\n§cTreasure"){
|
| Entity.remove(entry)
|
| }
|
| if(slapper7 == "§9Blue\n§9Treasure"){
|
| Entity.remove(entry)
|
| }
|
| if(slapper8 == "§eYellow\n§eTreasure"){
|
| Entity.remove(entry)
|
| }
|
| if(slapper9 == "§aGreen\n§aTreasure"){
|
| Entity.remove(entry)
|
| }
|
| })
|
| }
|
|
|
| if(hitbox == true){
|
| var vic = getNearestEntity(21);
|
| if(vic != getPlayerEnt())Entity.setCollisionSize(vic, 10, 10);
|
| }
|
|
|
| if(hitbox == false){
|
| Entity.setCollisionSize(Player.getPointedEntity(), reach, 1.8);
|
| }
|
|
|
| if(fly == true){
|
| Player.setFlying(1);
|
| }
|
|
|
| if(ce == true){
|
| ModPE.setGameSpeed(speed);
|
| }
|
|
|
| if(bce == true){
|
| ModPE.setGameSpeed(52);
|
| }
|
|
|
| if(gamemode == true){
|
| Level.setGameMode(1);
|
| }
|
|
|
| if(velocity == true){
|
| this.tick = 0;
|
|
|
| if (this.health > Entity.getHealth(getPlayerEnt()))
|
| {
|
| this.tick = 50;
|
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt()) / 100 * percent);
|
| setVelY(getPlayerEnt(), Entity.getVelY(getPlayerEnt()) / 100 * percent);
|
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt()) / 100 * percent);
|
| }
|
| if (this.tick == 0)
|
| {
|
|
|
| Entity.setImmobile(getPlayerEnt(), false);
|
|
|
| }
|
|
|
| this.health = Entity.getHealth(getPlayerEnt());
|
|
|
| if (this.tick != 0)
|
| {
|
|
|
| tick--;
|
|
|
| }
|
| }
|
|
|
| if(sprint == true){
|
| Player.setHunger(6);
|
| setVelX(getPlayerEnt(), Entity['getVelX'](getPlayerEnt()) * 1.082);
|
| setVelZ(getPlayerEnt(), Entity['getVelZ'](getPlayerEnt()) * 1.082);
|
| }
|
|
|
| if (autoswitch == true){
|
| if(Player.getSelectedSlotId() < 8) {
|
| Player.setSelectedSlotId(Player.getSelectedSlotId() + 1);
|
| } else {
|
| Player.setSelectedSlotId(0);
|
| }
|
| }
|
|
|
| if(bow && getCarriedItem() == 261) {
|
| var players = Server.getAllPlayers(250);
|
| players.forEach(function (entry){
|
| let id2 = Entity.getArmor(entry, 3)
|
| if(id2==317){
|
| crosshairAimAt(entry);
|
| }
|
| })
|
| }
|
|
|
| if(bow && getCarriedItem() == 261) {
|
| setVelY(getPlayerEnt(), -0.1);
|
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.0);
|
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.0);
|
| var x = Entity.getX(getPlayerEnt());
|
| var y = Entity.getY(getPlayerEnt());
|
| var z = Entity.getZ(getPlayerEnt());
|
| if(getTile(x, y, z) > 0 || getTile(x, y-1, z) > 0){
|
| if(getTile(x, y, z) != 8 || getTile(x, y-1, z) != 8){
|
| if(getTile(x, y, z) != 9 || getTile(x, y-1, z) != 9){
|
| Entity.setPositionRelative(getPlayerEnt(), 0, +0.90, 0);
|
| }}}
|
| }
|
|
|
| if(bow && getCarriedItem() == 294) {
|
| setVelY(getPlayerEnt(), -0.1);
|
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.0);
|
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.0);
|
| var x = Entity.getX(getPlayerEnt());
|
| var y = Entity.getY(getPlayerEnt());
|
| var z = Entity.getZ(getPlayerEnt());
|
| if(getTile(x, y, z) > 0 || getTile(x, y-1, z) > 0){
|
| if(getTile(x, y, z) != 8 || getTile(x, y-1, z) != 8){
|
| if(getTile(x, y, z) != 9 || getTile(x, y-1, z) != 9){
|
| Entity.setPositionRelative(getPlayerEnt(), 0, +0.90, 0);
|
| }}}
|
| }
|
|
|
| if(bow && getCarriedItem() == 294) {
|
| var players = Server.getAllPlayers(250);
|
| players.forEach(function (entry){
|
| let id2 = Entity.getArmor(entry, 3)
|
| if(id2==317){
|
| crosshairAimAt(entry);
|
| }
|
| })
|
| }
|
|
|
| if(waterfly == true){
|
| var x = Player.getX();
|
| var y = Player.getY();
|
| var z = Player.getZ();
|
| setTile(x, y - 1, z, 9, 0);
|
| setTile(x - 1, y - 1, z, 9, 0);
|
| setTile(x + 1, y - 1, z, 9, 0);
|
| setTile(x, y - 1, z - 1, 9, 0);
|
| setTile(x, y - 1, z + 1, 9, 0);
|
| setTile(x - 1, y, z, 9, 0);
|
| setTile(x + 1, y, z, 9, 0);
|
| setTile(x, y, z - 1, 9, 0);
|
| setTile(x, y, z + 1, 9, 0);
|
| setVelY(getPlayerEnt(), -1);
|
| }
|
|
|
| if(randomtp == true){
|
| Entity.addEffect(Player.getEntity(), MobEffect.nightVision, 255, 1, false, false);
|
| Entity.removeEffect(getPlayerEnt(), MobEffect.blindness);
|
| var players = Server.getAllPlayers(250);
|
| players.forEach(function (entry){
|
| let id = Entity.getCarriedItem(entry);
|
| if(id==267){
|
| Entity.setNameTag(entry, namestore);
|
| Entity.setArmor(entry, 0, 0); Entity.setArmor(entry, 1, 444); Entity.setArmor(entry, 2, 0); Entity.setArmor(entry, 3, 317);
|
| }
|
| })
|
| }
|
|
|
| if(glide == true){
|
| setVelY(getPlayerEnt(), -0.1);
|
| setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.0);
|
| setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.0);
|
| var x = Entity.getX(getPlayerEnt());
|
| var y = Entity.getY(getPlayerEnt());
|
| var z = Entity.getZ(getPlayerEnt());
|
| if(getTile(x, y, z) > 0 || getTile(x, y-1, z) > 0){
|
| if(getTile(x, y, z) != 8 || getTile(x, y-1, z) != 8){
|
| if(getTile(x, y, z) != 9 || getTile(x, y-1, z) != 9){
|
| Entity.setPositionRelative(getPlayerEnt(), 0, +0.90, 0);
|
| }}}
|
| }
|
|
|
| if(scaffold == true){
|
| let selectedSlot = Player.getSelectedSlotId();
|
| let heldTile = Player.getInventorySlot(selectedSlot);
|
| if(heldTile <= 256) {
|
| let heldTileData = Player.getInventorySlotData(selectedSlot);
|
| let y = getPlayerY() - 2;
|
| let tile = getTile(getPlayerX(), y, getPlayerZ());
|
| if(tile == 0) {
|
| setTile(getPlayerX(), y, getPlayerZ(), heldTile, heldTileData);
|
| }
|
| }
|
| }
|
|
|
| if(night == true){
|
| Level.setTime(17000);
|
| }
|
|
|
| }
|
| function attackHook(att, vic){
|
|
|
| if (hitaim && Entity.getHealth(vic) > 0){
|
| crosshairAimAt(vic);
|
| }
|
|
|
| if (switcher == true){
|
| Player.setSelectedSlotId(0);
|
| }
|
|
|
| if(hitspam == true){
|
| var hit = Player.getName(vic);
|
| var name = hit.toString();
|
| var person = name.replace(/[^a-zA-Z ]/g, "");
|
| if (ternary2 == false) {
|
| if (toggler2 == false) {
|
| toggler2 = true;
|
| } else {
|
| toggler2 = false;
|
| ternary2 = true;
|
| }
|
| } else {
|
| if (quad2 == false) {
|
| quad2 = true;
|
| } else {
|
| quad2 = false;
|
| Server.sendChat("./tell "+person+" ﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺ");
|
| ternary2 = false;
|
| }}}
|
|
|
| if (ss == true){
|
| if(swap == false){
|
| swap = true;
|
| Player.setSelectedSlotId(0);
|
| }else{
|
| swap = false;
|
| Player.setSelectedSlotId(8);
|
| }
|
| }
|
|
|
| if (ss3 == true){
|
| if (ternary == false) {
|
| if (toggler == false) {
|
| toggler = true;
|
| Player.setSelectedSlotId(0);
|
| } else {
|
| toggler = false;
|
| Player.setSelectedSlotId(4);
|
| ternary = true;
|
| }
|
| } else {
|
| Player.setSelectedSlotId(8);
|
| ternary = false;
|
| }}
|
|
|
| if (ss4 == true){
|
| if (ternary == false) {
|
| if (toggler == false) {
|
| toggler = true;
|
| Player.setSelectedSlotId(0);
|
| } else {
|
| toggler = false;
|
| Player.setSelectedSlotId(2);
|
| ternary = true;
|
| }
|
| } else {
|
| if (quad == false) {
|
| quad = true;
|
| Player.setSelectedSlotId(6);
|
| } else {
|
| quad = false;
|
| Player.setSelectedSlotId(8);
|
| ternary = false;
|
| }}}
|
|
|
| if (saddle == true){
|
| rideAnimal(att, vic);
|
| }
|
|
|
| if (showname == true){
|
| ModPE.showTipMessage( ChatColor.WHITE + "Fighting: "+ ChatColor.RED + Player.getName(vic) + ChatColor.RED + "");
|
| }
|
|
|
| if (reachaura && Entity.getHealth(vic) > 0){
|
| setPosition(getPlayerEnt(), Entity.getX(vic),Entity.getY(vic),Entity.getZ(vic));
|
| Entity.setSneaking(Player.getEntity(), 300);
|
| var hit = getYaw() + 90;
|
| var hitY = getPitch() - 180;
|
| x = Math.cos(hit * (Math.PI / 180));
|
| y = Math.sin(hitY * (Math.PI / 180));
|
| z = Math.sin(hit * (Math.PI / 180));
|
| setVelX(Player.getEntity(), x * -2);
|
| setVelZ(Player.getEntity(), z * -2);
|
| }
|
|
|
| if (behindhit && Entity.getHealth(vic) > 0){
|
| if(vic){
|
| var yaw = Entity.getYaw(vic);
|
| var x = Entity.getX(vic);
|
| var y = Entity.getY(vic);
|
| var z = Entity.getZ(vic);
|
| if(inviscow.yawDir(0, yaw)){
|
| if(getTile(x, y-2, z-2) != 10 || getTile(x, y-2, z-2) != 11){
|
| Entity.setPosition(Player.getEntity(), x, y+1.62, z-2);
|
| }
|
| }
|
| if(inviscow.yawDir(1, yaw)){
|
| if(getTile(x-2, y-2, z) != 10 || getTile(x-2, y-2, z) != 11){
|
| Entity.setPosition(Player.getEntity(), x-2, y+1.62, z);
|
| }
|
| }
|
| if(inviscow.yawDir(2, yaw)){
|
| if(getTile(x, y-2, z+2) != 10 || getTile(x, y-2, z+2) != 11){
|
| Entity.setPosition(Player.getEntity(), x, y+1.62, z+2);
|
| }
|
| }
|
| if(inviscow.yawDir(3, yaw)){
|
| if(getTile(x+2, y-2, z) != 10 || getTile(x+2, y-2, z) != 11){
|
| Entity.setPosition(Player.getEntity(), x+2, y+1.62, z);
|
| }
|
| }
|
| }
|
| }
|
| }
|
|
|
| function getNearestEntity(maxrange) {
|
| var mobs = Entity.getAll();
|
| var players = Server.getAllPlayers();
|
| var small = maxrange;
|
| var vic = null;
|
| for (var i = 0; i < mobs.length; i++) {
|
| var x = Entity.getX(mobs[i]) - getPlayerX();
|
| var y = Entity.getY(mobs[i]) - getPlayerY();
|
| var z = Entity.getZ(mobs[i]) - getPlayerZ();
|
| var dist = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));
|
| if (dist < small && dist > 0 && Entity.getEntityTypeId(mobs[i]) <= 63 && Entity.getHealth(mobs[i]) >= 1) {
|
| small = dist;
|
| vic = mobs[i];
|
| }
|
| }
|
| for (var i = 0; i < players.length; i++) {
|
| var x = Entity.getX(players[i]) - getPlayerX();
|
| var y = Entity.getY(players[i]) - getPlayerY();
|
| var z = Entity.getZ(players[i]) - getPlayerZ();
|
| var dist = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));
|
| if (dist < small && dist > 0 && Entity.getHealth(players[i]) >= 1) {
|
| small = dist;
|
| vic = players[i];
|
| }
|
| }
|
| return vic;
|
| }
|
|
|
| function crosshairAimAt(vic, pos) {
|
| if (vic != null) {
|
| var x = Entity.getX(vic) - getPlayerX();
|
| var y = Entity.getY(vic) - getPlayerY();
|
| var z = Entity.getZ(vic) - getPlayerZ();
|
| if (pos != null && pos instanceof Array) {
|
| x = Entity.getX(vic) - pos[0];
|
| y = Entity.getY(vic) - pos[1];
|
| z = Entity.getZ(vic) - pos[2];
|
| }
|
| if (Entity.getEntityTypeId(vic) != 63) y += 0.5;
|
| var a = 0.5 + Entity.getX(vic);
|
| var b = Entity.getY(vic);
|
| var c = 0.5 + Entity.getZ(vic);
|
| var len = Math.sqrt(x * x + y * y + z * z);
|
| var y = (y-.5) / len;
|
| var pitch = Math.asin(y);
|
| pitch = pitch * 180.0 / Math.PI;
|
| pitch = -pitch;
|
| var yaw = -Math.atan2(a - (Player.getX() + 0.5), c - (Player.getZ() + .5)) * (180 / Math.PI);
|
| if (pitch < 89 && pitch > -89) {
|
| Entity.setRot(Player.getEntity(), yaw, pitch );
|
| }
|
| }
|
| }
|
|
|
| function leaveGame() {
|
| ModPE.setGameSpeed(20);
|
| }
|
|
|
| function useItem(x, y, z, itemId, blockId, side)
|
| {
|
| if(taptp == true){
|
| if(itemId == 0) return;
|
| if (itemId != 438) {
|
| setPosition(getPlayerEnt(), Player.getPointedBlockX(), Player.getPointedBlockY() + 3.0, Player.getPointedBlockZ())
|
| }}
|
| if(forcetp == true){
|
| preventDefault();
|
| if(itemId == 261) return;
|
| let randomEnts = [];
|
|
|
| let newPlayer = Server.getAllPlayers(250).getRandomElement();
|
| if(newPlayer != null && newPlayer != undefined && newPlayer != getPlayerEnt()) {
|
| randomEnts.push(newPlayer);
|
| }
|
|
|
| let randomEnt = randomEnts.getRandomElement();
|
|
|
| if(randomEnt != null && randomEnt != undefined) {
|
| if(itemId == 294) return;
|
| Entity.setPosition(getPlayerEnt(), Entity.getX(randomEnt), Entity.getY(randomEnt) + 1.8, Entity.getZ(randomEnt));
|
| }
|
| }
|
| if(tapjet == true){
|
| if(itemId == 0) return;
|
| if (itemId != 438) {
|
| var hit = getYaw() + 90;
|
| var hitY = getPitch() - 180;
|
| x = Math.cos(hit * (Math.PI / 180));
|
| y = Math.sin(hitY * (Math.PI / 180));
|
| z = Math.sin(hit * (Math.PI / 180));
|
| setVelX(Player.getEntity(), x * 1.02);
|
| setVelY(Player.getEntity(), y * 1.02);
|
| setVelZ(Player.getEntity(), z * 1.02);
|
| }}
|
| if(randomtp == true){
|
| preventDefault();
|
| if(itemId == 261) return;
|
| if (itemId != 261) {
|
| let randomEnts = [];
|
|
|
| let newPlayer = Server.getAllPlayers(250).getRandomElement();
|
| if(newPlayer != null && newPlayer != undefined && newPlayer != getPlayerEnt()) {
|
| randomEnts.push(newPlayer);
|
| }
|
|
|
| let randomEnt = randomEnts.getRandomElement();
|
|
|
| if(randomEnt != null && randomEnt != undefined) {
|
| if(itemId == 294) return;
|
| if (itemId != 294) {
|
| Entity.setPosition(getPlayerEnt(), Entity.getX(randomEnt), Entity.getY(randomEnt) + 1.8, Entity.getZ(randomEnt));
|
| }
|
| }}}
|
| } |