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var ctx = com.mojang.minecraftpe.MainActivity.currentMainActivity.get();
var Button = android.widget.Button;
var LinearLayout = android.widget.LinearLayout;
var RelativeLayout = android.widget.RelativeLayout;
var PopupWindow = android.widget.PopupWindow;
var ScrollView = android.widget.ScrollView;
var TextView = android.widget.TextView;
var CheckBox = android.widget.CheckBox;
var Switch = android.widget.Switch;
var Toast = android.widget.Toast;
var Runnable = java.lang.Runnable;
var View = android.view.View;
var ColorDrawable = android.graphics.drawable.ColorDrawable;
var Color = android.graphics.Color;
var Gravity = android.view.Gravity;
var Intent = android.content.Intent;
var Uri = android.net.Uri;
var HudBtn;
var Tab;
var Tab2;
var TabScroll;
var TabGUI;
var reach = 1.2;
var speed = 21;
var max = 2;
var percent = 88;
var hitbox = false;
var ce = false;
var sprint = false;
var velocity = false;
var waterfly = false;
var glide = false;
var taptp = false;
var tapjet = false;
var autoswitch = false;
var hitaim = false;
var switcher = false;
var bow = false;
var saddle = false;
var showname = false;
var reachaura = false;
var behindhit = false;
var randomtp = false;
var forcetp = false;
var fly = false;
var gamemode = false;
var hitspam = false;
var sk = false;
var tw = false;
var v = false;
var bce = false;
var ss = false;
var ss3 = false;
var ss4 = false;
var swap = false;
var msg = false;
var ternary = false;
var ternary2 = false;
var toggler = false;
var toggler2 = false;
var quad = false;
var quad2 = false;
var stackpots = false;
var scaffold = false;
var night = false;
var namestore = "MURDERER"
Array.prototype.getRandomElement = function() {
return this[Math.floor(Math.random() * this.length)];
}
var Utils = {
Velocity: {
calculateSpeed: function() {
return Math['sqrt'](Math['pow'](Entity['getVelX'](getPlayerEnt()), 2) + Math['pow'](Entity['getVelZ'](getPlayerEnt()), 2))
}
},
Block: {
isLiquid: function(id) {
if(id >= 8 && id <= 11) return true;
return false;
}
},
Player: {
isInWater: function() {
if(Utils.Block.isLiquid(getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())))) {
return true;
} else {
return false;
}
},
isOnGround: function() {
var y = Entity.getY(getPlayerEnt());
while(y > 1) y -= 1;
if((Math.round(y * 100) >= 61 && Math.round(y * 100) <= 63) && getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())) != 0 && !Utils.Block.isLiquid(getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())))) {
return true;
}
if((Math.round(y * 100) >= 11 && Math.round(y * 100) <= 13) && getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())) != 0 && !Utils.Block.isLiquid(getTile(Entity.getX(getPlayerEnt()), Entity.getY(getPlayerEnt()) - 1.65, Entity.getZ(getPlayerEnt())))) {
return true;
} else {
return false;
}
},
isCollidedHorizontally: function() {
var x = Entity.getX(getPlayerEnt());
var z = Entity.getZ(getPlayerEnt());
var blockX = Math.round(x - 0.5);
var blockZ = Math.round(z - 0.5);
while(x < 1) x += 1;
while(z < 1) z += 1;
while(x > 1) x -= 1;
while(z > 1) z -= 1;
if(Math.round(x * 100) == 31) x -= 0.01;
if(Math.round(z * 100) == 31) z -= 0.01;
if(Math.round(x * 100) == 69) x += 0.01;
if(Math.round(z * 100) == 69) z += 0.01;
if(Math.round(x * 100) == 30) blockX--;
if(Math.round(z * 100) == 30) blockZ--;
if(Math.round(x * 100) == 70) blockX++;
if(Math.round(z * 100) == 70) blockZ++;
//clientMessage(blockX+";"+blockZ);
if(getTile(blockX, Entity.getY(getPlayerEnt()), blockZ) == 0 && getTile(blockX, Entity.getY(getPlayerEnt()) - 1, blockZ) == 0) return false;
if(Block.getDestroyTime(getTile(blockX, Entity.getY(getPlayerEnt()) - 1, blockZ)) <= 0.1 && Block.getDestroyTime(getTile(blockX, Entity.getY(getPlayerEnt()), blockZ)) <= 0.1) return false;
if(Math.round(x * 100) == 30 || Math.round(x * 100) == 70) return true;
if(Math.round(z * 100) == 30 || Math.round(z * 100) == 70) return true;
return false;
}
}
}
var inviscow = {
yawDir: function (where, yaw) {
if(where == 0){
if(yaw >= -45 && yaw <= 45){
return true;
}
}
if(where == 1){
if(yaw >= -135 && yaw <= -44){
return true;
}
}
if(where == 2){
if(yaw >= 131 && yaw >= -134 && yaw != -135){
return true;
}
}
if(where == 3){
if(yaw >= 45 && yaw <= 130){
return true;
}}}
}
function chatHook(text){
var spli = text.split(" ");
if(text == ".help"){
preventDefault();
clientMessage("Welcome to InvisCow");
clientMessage("use . and a number to change hitbox size");
clientMessage("use / and a number to change CE speed");
clientMessage("use , and a number to change velocity");
clientMessage("List of Commands");
clientMessage(".hitbox");
clientMessage(".ce");
clientMessage(".bce");
clientMessage(".sprint");
clientMessage(".taptp");
clientMessage(".tapjet");
clientMessage(".glide");
clientMessage(".hitaim");
clientMessage(".night");
clientMessage(".switcher");
clientMessage(".ss");
clientMessage(".3switcher");
clientMessage(".4switcher");
clientMessage(".saddle");
clientMessage(".showname");;
clientMessage(".randomtp");
clientMessage(".bow")
clientMessage(".forcetp");
clientMessage(".autoswitch");
clientMessage(".fly");
clientMessage(".waterfly");
clientMessage(".gamemode");
clientMessage(".hitspam");
clientMessage(".reachaura");
clientMessage(".stackpots");
clientMessage(".scaffold");
clientMessage(".b");
clientMessage(".v");
clientMessage(".l");
clientMessage(".tw");
clientMessage(".sk");
}
if(spli[0] == ".") {
preventDefault();
reach = spli[1];
clientMessage("Mod => set hitbox size to "+spli[1]);
}
if(spli[0] == "/") {
preventDefault();
speed = spli[1];
clientMessage("Mod => set Cheat Engine speed to "+spli[1]);
}
if(spli[0] == ",") {
preventDefault();
percent = spli[1];
clientMessage("Mod => set Knockback Percent to "+spli[1]);
}
if(text == ".hitbox"){
preventDefault();
if(hitbox == false){
hitbox = true;
clientMessage("Mod => Hitbox enabled");
}else{
hitbox = false;
clientMessage("Mod => Hitbox disabled");
}}
if(text == ".ce"){
preventDefault();
if(ce == false){
ce = true;
clientMessage("Mod => CheatEngine enabled");
}else{
ce = false;
ModPE.setGameSpeed(20);
clientMessage("Mod => CheatEngine disabled");
}}
if(text == ".bce"){
preventDefault();
if(bce == false){
bce = true;
clientMessage("Mod => BlatantCheatEngine enabled");
}else{
bce = false;
ModPE.setGameSpeed(20);
clientMessage("Mod => BlatantCheatEngine disabled");
}}
if(text == ".glide"){
preventDefault();
if(glide == false){
glide = true;
clientMessage("Mod => Glide enabled");
}else{
glide = false;
clientMessage("Mod => Glide disabled");
}}
if(text == ".taptp"){
preventDefault();
if(taptp == false){
taptp = true;
clientMessage("Mod => TapTeleport enabled");
}else{
taptp = false;
clientMessage("Mod => TapTeleport disabled");
}}
if(text == ".tapjet"){
preventDefault();
if(tapjet == false){
tapjet = true;
clientMessage("Mod => TapJet enabled");
}else{
tapjet = false;
clientMessage("Mod => TapJet disabled");
}}
if(text == ".b"){
preventDefault();
if(behindhit == false){
behindhit = true;
hitbox = true;
showname = true;
reachaura = true;
fly = true;
hitaim = true;
taptp = true;
clientMessage("Mod => BehindHit enabled");
}else{
behindhit = false;
hitbox = false;
reachaura = false;
fly = false;
hitaim = false;
taptp = false;
clientMessage("Mod => BehindHit disabled");
}}
if(text == ".hitaim"){
preventDefault();
if(hitaim == false){
hitaim = true;
clientMessage("Mod => HitAim enabled");
}else{
hitaim = false;
clientMessage("Mod => HitAim disabled");
}}
if(text == ".switcher"){
preventDefault();
if(switcher == false){
switcher = true;
showname = true;
ss = false;
ss3 = false;
ss4 = false;
clientMessage("Mod => Switcher enabled");
}else{
switcher = false;
clientMessage("Mod => Switcher disabled");
}}
if(text == ".saddle"){
preventDefault();
if(saddle == false){
saddle = true;
clientMessage("Mod => Saddle enabled");
}else{
saddle = false;
clientMessage("Mod => Saddle disabled");
}}
if(text == ".showname"){
preventDefault();
if(showname == false){
showname = true;
clientMessage("Mod => ShowName enabled");
}else{
showname = false;
clientMessage("Mod => ShowName disabled");
}}
if(text == ".l"){
preventDefault();
if(reachaura == false){
reachaura = true;
hitbox = true;
showname = true;
glide = true;
taptp = true;
clientMessage("Mod => ReachAura enabled");
}else{
reachaura = false;
hitbox = false;
glide = false;
taptp = false;
clientMessage("Mod => ReachAura disabled");
}}
if(text == ".reachaura"){
preventDefault();
if(reachaura == false){
reachaura = true;
hitbox = true;
showname = true;
glide = false;
taptp = true;
fly = true;
clientMessage("Mod => ReachAura enabled");
}else{
reachaura = false;
hitbox = false;
glide = false;
taptp = false;
fly = false;
clientMessage("Mod => ReachAura disabled");
}}
if(text == ".randomtp"){
preventDefault();
if(randomtp == false){
randomtp = true;
clientMessage("Mod => RandomTP for MM enabled");
}else{
randomtp = false;
clientMessage("Mod => RandomTP for MM disabled");
}}
if(text == ".bow"){
preventDefault();
if(bow == false){
bow = true;
clientMessage("Mod => BowAimbot for MM enabled");
}else{
bow = false;
clientMessage("Mod => BowAimbot for MM disabled");
}}
if(text == ".fly"){
preventDefault();
if(fly == false){
fly = true;
glide = false;
clientMessage("Mod => Fly enabled");
}else{
fly = false;
glide = false;
clientMessage("Mod => Fly disabled");
}}
if(text == ".hitspam"){
preventDefault();
if(hitspam == false){
hitspam = true;
clientMessage("Mod => Hitspam enabled");
}else{
hitspam = false;
clientMessage("Mod => Hitspam disabled");
}}
if(text == ".forcetp"){
preventDefault();
if(forcetp == false){
forcetp = true;
clientMessage("Mod => ForceTP enabled");
}else{
forcetp = false;
clientMessage("Mod => ForceTP disabled");
}}
if(text == ".velocity"){
preventDefault();
if(velocity == false){
velocity = true;
ce = false;
ModPE.setGameSpeed(20);
clientMessage("Mod => Velocity enabled");
}else{
velocity = false;
clientMessage("Mod => Velocity disabled");
}}
if(text == ".gamemode"){
preventDefault();
if(gamemode == false){
gamemode = true;
clientMessage("Mod => Gamemode enabled");
}else{
gamemode = false;
clientMessage("Mod => Gamemode disabled");
}}
if(text == ".sprint"){
preventDefault();
if(sprint == false){
sprint = true;
ce = false;
ModPE.setGameSpeed(20);
clientMessage("Mod => AutoSprint enabled");
for(let i = 0; i <= 255; i++) {
Block.setFriction(i, 0.525);
}}else{
clientMessage("Mod => AutoSprint disabled");
sprint = false;
Player.setHunger(20);
for(var i = 0; i < 406; i++){
Block.setFriction(i, .4);
}
Block.setFriction(79, .4);
Block.setFriction(174, .4);
Block.setFriction(207, .4);
Block.setFriction(266, .4);
}}
if(text == ".tw"){
preventDefault();
if(tw == false){
tw = true;
clientMessage("Mod => TreasureWars Helper enabled");
}else{
tw = false;
clientMessage("Mod => TreasureWars Helper disabled");
}}
if(text == ".sk"){
preventDefault();
if(sk == false){
sk = true;
clientMessage("Mod => Spawnkill Helper enabled");
}else{
sk = false;
clientMessage("Mod => Spawnkill Helper disabled");
}}
if(text == ".waterfly"){
preventDefault();
if(waterfly == false){
waterfly = true;
clientMessage("Mod => Waterfly enabled");
}else{
waterfly = false;
clientMessage("Mod => Waterfly disabled");
}}
if(text == ".ss"){
preventDefault();
if(ss == false){
ss = true;
ss3 = false;
ss4 = false;
showname = true;
switcher = false;
clientMessage("Mod => SuperSwitcher enabled");
}else{
ss = false;
clientMessage("Mod => SuperSwitcher disabled");
}}
if(text == ".3switcher"){
preventDefault();
if(ss3 == false){
ss3 = true;
ss = false;
ss4 = false;
showname = true;
switcher = false;
clientMessage("Mod => TripleSwitcher enabled");
}else{
ss3 = false;
clientMessage("Mod => TripleSwitcher disabled");
}}
if(text == ".4switcher"){
preventDefault();
if(ss4 == false){
ss4 = true;
ss = false;
ss3 = false;
showname = true;
switcher = false;
clientMessage("Mod => QuadSwitcher enabled");
}else{
ss4 = false;
clientMessage("Mod => QuadSwitcher disabled");
}}
if(text == ".v"){
preventDefault();
if(v == false){
v = true;
reach = 2;
night = true;
showname = true;
switcher = true;
tapjet = true;
clientMessage("Mod => VersaiSettings enabled");
}else{
v = false;
tapjet = false;
reach = 1.2;
clientMessage("Mod => VersaiSettings disabled");
}}
if(text == ".autoswitch"){
preventDefault();
if(autoswitch == false){
autoswitch = true;
showname = true;
clientMessage("Mod => AutoSwitcher enabled");
}else{
autoswitch = false;
clientMessage("Mod => AutoSwitcher disabled");
}}
if(text == ".night"){
preventDefault();
if(night == false){
night = true;
clientMessage("Mod => Night enabled");
}else{
night = false;
clientMessage("Mod => Night disabled");
}}
if(text == ".stackpots"){
preventDefault();
if(stackpots == false){
stackpots = true;
for(var i = 255; i < 406; i++){
if(i!=210&i!=211&i!=212&i!=217&i!=230&i!=241&i!=242&i!=248&i!=249&i!=250&i!=326&i!=327&i!=343){
Item.setProperties(i, {
"stack_by_data": true,
});
Item.setAllowOffhand(i, true);
Item.setHandEquipped(i, true);
}
Item.setProperties(444, {"stack_by_data": true,});
Item.setAllowOffhand(444, true);
Item.setHandEquipped(444, true);
Item.setProperties(450, {"stack_by_data": true,});
Item.setAllowOffhand(450, true);
Item.setHandEquipped(450, true);
Item.setProperties(441, {"stack_by_data": true,});
Item.setAllowOffhand(441, true);
Item.setHandEquipped(441, true);
Item.setProperties(438, {"stack_by_data": true,});
Item.setAllowOffhand(438, true);
Item.setHandEquipped(438, true);
}
clientMessage("Mod => Stackpots enabled");
}else{
stackpots = false;
clientMessage("Mod => Stackpots disabled");
}}
if(text == ".scaffold"){
preventDefault();
if(scaffold == false){
scaffold = true;
clientMessage("Mod => Scaffold enabled");
}else{
scaffold = false;
clientMessage("Mod => Scaffold disabled");
}}
}
function modTick(){
if(tw == true){
var players = Server.getAllPlayers(250);
players.forEach(function (entry){
let slapper = Player.getName(entry)
let slapper2 = Player.getName(entry)
let slapper3 = Player.getName(entry)
let slapper4 = Player.getName(entry)
let slapper5 = Player.getName(entry)
if(slapper == "§dItem Shop\n§r§7Punch Me"){
Entity.remove(entry)
}
if(slapper2 == "§aUpgrade Bot 9000\n§r§7Punch Me"){
Entity.remove(entry)
}
if(slapper3 == ""){
Entity.remove(entry)
}
if(slapper4 == "§bDiamond Summoner §7[3"){
Entity.remove(entry)
}
if(slapper5 == "§aEmerald Summoner §7[8]"){
Entity.remove(entry)
}
})
}
if(sk == true){
var players = Server.getAllPlayers(250);
players.forEach(function (entry){
let slapper6 = Player.getName(entry)
let slapper7 = Player.getName(entry)
let slapper8 = Player.getName(entry)
let slapper9 = Player.getName(entry)
if(slapper6 == "§cRed\n§cTreasure"){
Entity.remove(entry)
}
if(slapper7 == "§9Blue\n§9Treasure"){
Entity.remove(entry)
}
if(slapper8 == "§eYellow\n§eTreasure"){
Entity.remove(entry)
}
if(slapper9 == "§aGreen\n§aTreasure"){
Entity.remove(entry)
}
})
}
if(hitbox == true){
var vic = getNearestEntity(21);
if(vic != getPlayerEnt())Entity.setCollisionSize(vic, 10, 10);
}
if(hitbox == false){
Entity.setCollisionSize(Player.getPointedEntity(), reach, 1.8);
}
if(fly == true){
Player.setFlying(1);
}
if(ce == true){
ModPE.setGameSpeed(speed);
}
if(bce == true){
ModPE.setGameSpeed(52);
}
if(gamemode == true){
Level.setGameMode(1);
}
if(velocity == true){
this.tick = 0;
if (this.health > Entity.getHealth(getPlayerEnt()))
{
this.tick = 50;
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt()) / 100 * percent);
setVelY(getPlayerEnt(), Entity.getVelY(getPlayerEnt()) / 100 * percent);
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt()) / 100 * percent);
}
if (this.tick == 0)
{
Entity.setImmobile(getPlayerEnt(), false);
}
this.health = Entity.getHealth(getPlayerEnt());
if (this.tick != 0)
{
tick--;
}
}
if(sprint == true){
Player.setHunger(6);
setVelX(getPlayerEnt(), Entity['getVelX'](getPlayerEnt()) * 1.082);
setVelZ(getPlayerEnt(), Entity['getVelZ'](getPlayerEnt()) * 1.082);
}
if (autoswitch == true){
if(Player.getSelectedSlotId() < 8) {
Player.setSelectedSlotId(Player.getSelectedSlotId() + 1);
} else {
Player.setSelectedSlotId(0);
}
}
if(bow && getCarriedItem() == 261) {
var players = Server.getAllPlayers(250);
players.forEach(function (entry){
let id2 = Entity.getArmor(entry, 3)
if(id2==317){
crosshairAimAt(entry);
}
})
}
if(bow && getCarriedItem() == 261) {
setVelY(getPlayerEnt(), -0.1);
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.0);
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.0);
var x = Entity.getX(getPlayerEnt());
var y = Entity.getY(getPlayerEnt());
var z = Entity.getZ(getPlayerEnt());
if(getTile(x, y, z) > 0 || getTile(x, y-1, z) > 0){
if(getTile(x, y, z) != 8 || getTile(x, y-1, z) != 8){
if(getTile(x, y, z) != 9 || getTile(x, y-1, z) != 9){
Entity.setPositionRelative(getPlayerEnt(), 0, +0.90, 0);
}}}
}
if(bow && getCarriedItem() == 294) {
setVelY(getPlayerEnt(), -0.1);
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.0);
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.0);
var x = Entity.getX(getPlayerEnt());
var y = Entity.getY(getPlayerEnt());
var z = Entity.getZ(getPlayerEnt());
if(getTile(x, y, z) > 0 || getTile(x, y-1, z) > 0){
if(getTile(x, y, z) != 8 || getTile(x, y-1, z) != 8){
if(getTile(x, y, z) != 9 || getTile(x, y-1, z) != 9){
Entity.setPositionRelative(getPlayerEnt(), 0, +0.90, 0);
}}}
}
if(bow && getCarriedItem() == 294) {
var players = Server.getAllPlayers(250);
players.forEach(function (entry){
let id2 = Entity.getArmor(entry, 3)
if(id2==317){
crosshairAimAt(entry);
}
})
}
if(waterfly == true){
var x = Player.getX();
var y = Player.getY();
var z = Player.getZ();
setTile(x, y - 1, z, 9, 0);
setTile(x - 1, y - 1, z, 9, 0);
setTile(x + 1, y - 1, z, 9, 0);
setTile(x, y - 1, z - 1, 9, 0);
setTile(x, y - 1, z + 1, 9, 0);
setTile(x - 1, y, z, 9, 0);
setTile(x + 1, y, z, 9, 0);
setTile(x, y, z - 1, 9, 0);
setTile(x, y, z + 1, 9, 0);
setVelY(getPlayerEnt(), -1);
}
if(randomtp == true){
Entity.addEffect(Player.getEntity(), MobEffect.nightVision, 255, 1, false, false);
Entity.removeEffect(getPlayerEnt(), MobEffect.blindness);
var players = Server.getAllPlayers(250);
players.forEach(function (entry){
let id = Entity.getCarriedItem(entry);
if(id==267){
Entity.setNameTag(entry, namestore);
Entity.setArmor(entry, 0, 0); Entity.setArmor(entry, 1, 444); Entity.setArmor(entry, 2, 0); Entity.setArmor(entry, 3, 317);
}
})
}
if(glide == true){
setVelY(getPlayerEnt(), -0.1);
setVelX(getPlayerEnt(), Entity.getVelX(getPlayerEnt())*1.0);
setVelZ(getPlayerEnt(), Entity.getVelZ(getPlayerEnt())*1.0);
var x = Entity.getX(getPlayerEnt());
var y = Entity.getY(getPlayerEnt());
var z = Entity.getZ(getPlayerEnt());
if(getTile(x, y, z) > 0 || getTile(x, y-1, z) > 0){
if(getTile(x, y, z) != 8 || getTile(x, y-1, z) != 8){
if(getTile(x, y, z) != 9 || getTile(x, y-1, z) != 9){
Entity.setPositionRelative(getPlayerEnt(), 0, +0.90, 0);
}}}
}
if(scaffold == true){
let selectedSlot = Player.getSelectedSlotId();
let heldTile = Player.getInventorySlot(selectedSlot);
if(heldTile <= 256) {
let heldTileData = Player.getInventorySlotData(selectedSlot);
let y = getPlayerY() - 2;
let tile = getTile(getPlayerX(), y, getPlayerZ());
if(tile == 0) {
setTile(getPlayerX(), y, getPlayerZ(), heldTile, heldTileData);
}
}
}
if(night == true){
Level.setTime(17000);
}
}
function attackHook(att, vic){
if (hitaim && Entity.getHealth(vic) > 0){
crosshairAimAt(vic);
}
if (switcher == true){
Player.setSelectedSlotId(0);
}
if(hitspam == true){
var hit = Player.getName(vic);
var name = hit.toString();
var person = name.replace(/[^a-zA-Z ]/g, "");
if (ternary2 == false) {
if (toggler2 == false) {
toggler2 = true;
} else {
toggler2 = false;
ternary2 = true;
}
} else {
if (quad2 == false) {
quad2 = true;
} else {
quad2 = false;
Server.sendChat("./tell "+person+" ﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺﷺ");
ternary2 = false;
}}}
if (ss == true){
if(swap == false){
swap = true;
Player.setSelectedSlotId(0);
}else{
swap = false;
Player.setSelectedSlotId(8);
}
}
if (ss3 == true){
if (ternary == false) {
if (toggler == false) {
toggler = true;
Player.setSelectedSlotId(0);
} else {
toggler = false;
Player.setSelectedSlotId(4);
ternary = true;
}
} else {
Player.setSelectedSlotId(8);
ternary = false;
}}
if (ss4 == true){
if (ternary == false) {
if (toggler == false) {
toggler = true;
Player.setSelectedSlotId(0);
} else {
toggler = false;
Player.setSelectedSlotId(2);
ternary = true;
}
} else {
if (quad == false) {
quad = true;
Player.setSelectedSlotId(6);
} else {
quad = false;
Player.setSelectedSlotId(8);
ternary = false;
}}}
if (saddle == true){
rideAnimal(att, vic);
}
if (showname == true){
ModPE.showTipMessage( ChatColor.WHITE + "Fighting: "+ ChatColor.RED + Player.getName(vic) + ChatColor.RED + "");
}
if (reachaura && Entity.getHealth(vic) > 0){
setPosition(getPlayerEnt(), Entity.getX(vic),Entity.getY(vic),Entity.getZ(vic));
Entity.setSneaking(Player.getEntity(), 300);
var hit = getYaw() + 90;
var hitY = getPitch() - 180;
x = Math.cos(hit * (Math.PI / 180));
y = Math.sin(hitY * (Math.PI / 180));
z = Math.sin(hit * (Math.PI / 180));
setVelX(Player.getEntity(), x * -2);
setVelZ(Player.getEntity(), z * -2);
}
if (behindhit && Entity.getHealth(vic) > 0){
if(vic){
var yaw = Entity.getYaw(vic);
var x = Entity.getX(vic);
var y = Entity.getY(vic);
var z = Entity.getZ(vic);
if(inviscow.yawDir(0, yaw)){
if(getTile(x, y-2, z-2) != 10 || getTile(x, y-2, z-2) != 11){
Entity.setPosition(Player.getEntity(), x, y+1.62, z-2);
}
}
if(inviscow.yawDir(1, yaw)){
if(getTile(x-2, y-2, z) != 10 || getTile(x-2, y-2, z) != 11){
Entity.setPosition(Player.getEntity(), x-2, y+1.62, z);
}
}
if(inviscow.yawDir(2, yaw)){
if(getTile(x, y-2, z+2) != 10 || getTile(x, y-2, z+2) != 11){
Entity.setPosition(Player.getEntity(), x, y+1.62, z+2);
}
}
if(inviscow.yawDir(3, yaw)){
if(getTile(x+2, y-2, z) != 10 || getTile(x+2, y-2, z) != 11){
Entity.setPosition(Player.getEntity(), x+2, y+1.62, z);
}
}
}
}
}
function getNearestEntity(maxrange) {
var mobs = Entity.getAll();
var players = Server.getAllPlayers();
var small = maxrange;
var vic = null;
for (var i = 0; i < mobs.length; i++) {
var x = Entity.getX(mobs[i]) - getPlayerX();
var y = Entity.getY(mobs[i]) - getPlayerY();
var z = Entity.getZ(mobs[i]) - getPlayerZ();
var dist = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));
if (dist < small && dist > 0 && Entity.getEntityTypeId(mobs[i]) <= 63 && Entity.getHealth(mobs[i]) >= 1) {
small = dist;
vic = mobs[i];
}
}
for (var i = 0; i < players.length; i++) {
var x = Entity.getX(players[i]) - getPlayerX();
var y = Entity.getY(players[i]) - getPlayerY();
var z = Entity.getZ(players[i]) - getPlayerZ();
var dist = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));
if (dist < small && dist > 0 && Entity.getHealth(players[i]) >= 1) {
small = dist;
vic = players[i];
}
}
return vic;
}
function crosshairAimAt(vic, pos) {
if (vic != null) {
var x = Entity.getX(vic) - getPlayerX();
var y = Entity.getY(vic) - getPlayerY();
var z = Entity.getZ(vic) - getPlayerZ();
if (pos != null && pos instanceof Array) {
x = Entity.getX(vic) - pos[0];
y = Entity.getY(vic) - pos[1];
z = Entity.getZ(vic) - pos[2];
}
if (Entity.getEntityTypeId(vic) != 63) y += 0.5;
var a = 0.5 + Entity.getX(vic);
var b = Entity.getY(vic);
var c = 0.5 + Entity.getZ(vic);
var len = Math.sqrt(x * x + y * y + z * z);
var y = (y-.5) / len;
var pitch = Math.asin(y);
pitch = pitch * 180.0 / Math.PI;
pitch = -pitch;
var yaw = -Math.atan2(a - (Player.getX() + 0.5), c - (Player.getZ() + .5)) * (180 / Math.PI);
if (pitch < 89 && pitch > -89) {
Entity.setRot(Player.getEntity(), yaw, pitch );
}
}
}
function leaveGame() {
ModPE.setGameSpeed(20);
}
function useItem(x, y, z, itemId, blockId, side)
{
if(taptp == true){
if(itemId == 0) return;
if (itemId != 438) {
setPosition(getPlayerEnt(), Player.getPointedBlockX(), Player.getPointedBlockY() + 3.0, Player.getPointedBlockZ())
}}
if(forcetp == true){
preventDefault();
if(itemId == 261) return;
let randomEnts = [];
let newPlayer = Server.getAllPlayers(250).getRandomElement();
if(newPlayer != null && newPlayer != undefined && newPlayer != getPlayerEnt()) {
randomEnts.push(newPlayer);
}
let randomEnt = randomEnts.getRandomElement();
if(randomEnt != null && randomEnt != undefined) {
if(itemId == 294) return;
Entity.setPosition(getPlayerEnt(), Entity.getX(randomEnt), Entity.getY(randomEnt) + 1.8, Entity.getZ(randomEnt));
}
}
if(tapjet == true){
if(itemId == 0) return;
if (itemId != 438) {
var hit = getYaw() + 90;
var hitY = getPitch() - 180;
x = Math.cos(hit * (Math.PI / 180));
y = Math.sin(hitY * (Math.PI / 180));
z = Math.sin(hit * (Math.PI / 180));
setVelX(Player.getEntity(), x * 1.02);
setVelY(Player.getEntity(), y * 1.02);
setVelZ(Player.getEntity(), z * 1.02);
}}
if(randomtp == true){
preventDefault();
if(itemId == 261) return;
if (itemId != 261) {
let randomEnts = [];
let newPlayer = Server.getAllPlayers(250).getRandomElement();
if(newPlayer != null && newPlayer != undefined && newPlayer != getPlayerEnt()) {
randomEnts.push(newPlayer);
}
let randomEnt = randomEnts.getRandomElement();
if(randomEnt != null && randomEnt != undefined) {
if(itemId == 294) return;
if (itemId != 294) {
Entity.setPosition(getPlayerEnt(), Entity.getX(randomEnt), Entity.getY(randomEnt) + 1.8, Entity.getZ(randomEnt));
}
}}}
}